// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Core/DescentEnvQuery.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_UOBJECT"); void EmptyLinkFunctionForGeneratedCodeDescentEnvQuery() {} // ********** Begin Cross Module References ******************************************************** // ********** End Cross Module References ********************************************************** // ********** Begin Same Module References ********************************************************* UPackage* Z_Construct_UPackage__Script_TheDescent(ETypeConstructPhase); THEDESCENT_API UClass* Z_Construct_UClass_UDescentEnvQuerySubsystem(ETypeConstructPhase); THEDESCENT_API UClass* Z_Construct_UClass_UDescentWorldSubsystem(ETypeConstructPhase); THEDESCENT_API UClass* Z_Construct_UClass_UDescentEnvQuerySubsystem(ETypeConstructPhase); // ********** End Same Module References *********************************************************** #define UHT_STRUCT_BASE(INIT) UE::CodeGen::ConstInit::TCompiledInObjectPtr(UE::Private::AsStructBaseChain(INIT)) // ********** Begin Class UDescentEnvQuerySubsystem ************************************************ #ifdef UHT_STATICS #error UHT_STATICS already defined #endif #define UHT_STATICS Z_Construct_UClass_UDescentEnvQuerySubsystem_Statics struct UHT_STATICS { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Type_MetaData[] = { #if !UE_BUILD_SHIPPING { "Comment", "/**\n * The environment query seam (DESIGN_UE.md sections 3.3 and 7.4; requirements U5 and U6): \"is this point dry, and\n * how warm is it\". By default everything is water and the temperature is the water formula of section 2.7. A system\n * that owns dry space registers a dry-volume provider; the systems that only ask (look, fauna, HUD, dashboards)\n * never include the registering system:\n *\n * // carrier (M2), in its own Initialize / BeginPlay:\n * DryHandle = UDescentEnvQuerySubsystem::Get(World)->RegisterDryVolume(TEXT(\"Carrier\"),\n * [this](const FVector& WorldUU) { return IsDry(GetTransform().InverseTransformPosition(WorldUU) / 100.0); });\n *\n * // look / fauna / HUD:\n * if (Descent::IsDry(World, CameraUU)) { ... } // free functions, null-safe\n * const double TempC = Descent::AmbientTemperatureAt(World, RefPointUU);\n *\n * Positions are Unreal units (what GetActorLocation returns); the *Metres variants take metres.\n */" }, #endif { "IncludePath", "Core/DescentEnvQuery.h" }, { "ModuleRelativePath", "Core/DescentEnvQuery.h" }, #if !UE_BUILD_SHIPPING { "ToolTip", "The environment query seam (DESIGN_UE.md sections 3.3 and 7.4; requirements U5 and U6): \"is this point dry, and\nhow warm is it\". By default everything is water and the temperature is the water formula of section 2.7. A system\nthat owns dry space registers a dry-volume provider; the systems that only ask (look, fauna, HUD, dashboards)\nnever include the registering system:\n\n // carrier (M2), in its own Initialize / BeginPlay:\n DryHandle = UDescentEnvQuerySubsystem::Get(World)->RegisterDryVolume(TEXT(\"Carrier\"),\n [this](const FVector& WorldUU) { return IsDry(GetTransform().InverseTransformPosition(WorldUU) / 100.0); });\n\n // look / fauna / HUD:\n if (Descent::IsDry(World, CameraUU)) { ... } // free functions, null-safe\n const double TempC = Descent::AmbientTemperatureAt(World, RefPointUU);\n\nPositions are Unreal units (what GetActorLocation returns); the *Metres variants take metres." }, #endif }; #endif // WITH_METADATA // ********** Begin Class UDescentEnvQuerySubsystem constinit property declarations **************** // ********** End Class UDescentEnvQuerySubsystem constinit property declarations ****************** static FTypeConstructFunc* DependentSingletons[]; static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct UHT_STATICS FTypeConstructFunc* UHT_STATICS::DependentSingletons[] = { (FTypeConstructFunc*)Z_Construct_UClass_UDescentWorldSubsystem, (FTypeConstructFunc*)Z_Construct_UPackage__Script_TheDescent, }; static_assert(UE_ARRAY_COUNT(UHT_STATICS::DependentSingletons) < 16); const UECodeGen_Private::FClassParams UHT_STATICS::ClassParams = { &Z_Construct_UClass_UDescentEnvQuerySubsystem, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x001000A0u, METADATA_PARAMS(UE_ARRAY_COUNT(UHT_STATICS::Type_MetaData), UHT_STATICS::Type_MetaData) }; FClassRegistrationInfo Z_Registration_Info_UClass_UDescentEnvQuerySubsystem; UClass* Z_Construct_UClass_UDescentEnvQuerySubsystem(ETypeConstructPhase Phase) { if (Phase == ETypeConstructPhase::Inner) { using TClass = UDescentEnvQuerySubsystem; if (!Z_Registration_Info_UClass_UDescentEnvQuerySubsystem.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("DescentEnvQuerySubsystem"), Z_Registration_Info_UClass_UDescentEnvQuerySubsystem.InnerSingleton, nullptr, DataSizeOf(), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UDescentEnvQuerySubsystem.InnerSingleton; } if (!Z_Registration_Info_UClass_UDescentEnvQuerySubsystem.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UDescentEnvQuerySubsystem.OuterSingleton, UHT_STATICS::ClassParams); } return Z_Registration_Info_UClass_UDescentEnvQuerySubsystem.OuterSingleton; } #undef UHT_STATICS UDescentEnvQuerySubsystem::UDescentEnvQuerySubsystem(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UDescentEnvQuerySubsystem); UDescentEnvQuerySubsystem::~UDescentEnvQuerySubsystem() {} // ********** End Class UDescentEnvQuerySubsystem ************************************************** // ********** Begin Registration ******************************************************************* #ifdef UHT_STATICS #error UHT_STATICS already defined #endif #define UHT_STATICS Z_CompiledInDeferFile_FID_TheDescentUE_Source_TheDescent_Core_DescentEnvQuery_h__Script_TheDescent_Statics struct UHT_STATICS { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UDescentEnvQuerySubsystem, TEXT("UDescentEnvQuerySubsystem"), &Z_Registration_Info_UClass_UDescentEnvQuerySubsystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UDescentEnvQuerySubsystem), 2639699284U) }, }; }; // UHT_STATICS static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_TheDescentUE_Source_TheDescent_Core_DescentEnvQuery_h__Script_TheDescent_b426d3e1d57dcc2312955b6f50846a54363a7bc5{ TEXT("/Script/TheDescent"), UHT_STATICS::ClassInfo, UE_ARRAY_COUNT(UHT_STATICS::ClassInfo), nullptr, 0, nullptr, 0, nullptr, 0, }; #undef UHT_STATICS // ********** End Registration ********************************************************************* #undef UHT_STRUCT_BASE PRAGMA_ENABLE_DEPRECATION_WARNINGS