// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Systems/DescentHorror.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_UOBJECT"); void EmptyLinkFunctionForGeneratedCodeDescentHorror() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_AActor(ETypeConstructPhase); ENGINE_API UClass* Z_Construct_UClass_UInstancedStaticMeshComponent(ETypeConstructPhase); ENGINE_API UClass* Z_Construct_UClass_UStaticMeshComponent(ETypeConstructPhase); // ********** End Cross Module References ********************************************************** // ********** Begin Same Module References ********************************************************* UPackage* Z_Construct_UPackage__Script_TheDescent(ETypeConstructPhase); THEDESCENT_API UClass* Z_Construct_UClass_UDescentHorrorSubsystem(ETypeConstructPhase); THEDESCENT_API UClass* Z_Construct_UClass_UDescentWorldSubsystem(ETypeConstructPhase); THEDESCENT_API UClass* Z_Construct_UClass_UDescentHorrorSubsystem(ETypeConstructPhase); // ********** End Same Module References *********************************************************** #define UHT_STRUCT_BASE(INIT) UE::CodeGen::ConstInit::TCompiledInObjectPtr(UE::Private::AsStructBaseChain(INIT)) // ********** Begin Class UDescentHorrorSubsystem ************************************************** #ifdef UHT_STATICS #error UHT_STATICS already defined #endif #define UHT_STATICS Z_Construct_UClass_UDescentHorrorSubsystem_Statics struct UHT_STATICS { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Type_MetaData[] = { { "IncludePath", "Systems/DescentHorror.h" }, { "ModuleRelativePath", "Systems/DescentHorror.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Visual_MetaData[] = { { "ModuleRelativePath", "Systems/DescentHorror.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LeviBody_MetaData[] = { { "EditInline", "true" }, { "ModuleRelativePath", "Systems/DescentHorror.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LeviLights_MetaData[] = { { "EditInline", "true" }, { "ModuleRelativePath", "Systems/DescentHorror.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BeaconMesh_MetaData[] = { { "EditInline", "true" }, { "ModuleRelativePath", "Systems/DescentHorror.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Phantom_MetaData[] = { { "EditInline", "true" }, { "ModuleRelativePath", "Systems/DescentHorror.h" }, }; #endif // WITH_METADATA // ********** Begin Class UDescentHorrorSubsystem constinit property declarations ****************** static const UECodeGen_Private::FObjectPropertyParams NewProp_Visual; static const UECodeGen_Private::FObjectPropertyParams NewProp_LeviBody; static const UECodeGen_Private::FObjectPropertyParams NewProp_LeviLights; static const UECodeGen_Private::FObjectPropertyParams NewProp_BeaconMesh; static const UECodeGen_Private::FObjectPropertyParams NewProp_Phantom; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UDescentHorrorSubsystem constinit property declarations ******************** static FTypeConstructFunc* DependentSingletons[]; static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct UHT_STATICS // ********** Begin Class UDescentHorrorSubsystem Property Definitions ***************************** const UECodeGen_Private::FObjectPropertyParams UHT_STATICS::NewProp_Visual = { "Visual", nullptr, (EPropertyFlags)0x0144000000002000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentHorrorSubsystem, Visual), Z_Construct_UClass_AActor, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Visual_MetaData), NewProp_Visual_MetaData) }; const UECodeGen_Private::FObjectPropertyParams UHT_STATICS::NewProp_LeviBody = { "LeviBody", nullptr, (EPropertyFlags)0x0144000000082008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentHorrorSubsystem, LeviBody), Z_Construct_UClass_UInstancedStaticMeshComponent, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LeviBody_MetaData), NewProp_LeviBody_MetaData) }; const UECodeGen_Private::FObjectPropertyParams UHT_STATICS::NewProp_LeviLights = { "LeviLights", nullptr, (EPropertyFlags)0x0144000000082008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentHorrorSubsystem, LeviLights), Z_Construct_UClass_UInstancedStaticMeshComponent, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LeviLights_MetaData), NewProp_LeviLights_MetaData) }; const UECodeGen_Private::FObjectPropertyParams UHT_STATICS::NewProp_BeaconMesh = { "BeaconMesh", nullptr, (EPropertyFlags)0x0144000000082008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentHorrorSubsystem, BeaconMesh), Z_Construct_UClass_UInstancedStaticMeshComponent, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BeaconMesh_MetaData), NewProp_BeaconMesh_MetaData) }; const UECodeGen_Private::FObjectPropertyParams UHT_STATICS::NewProp_Phantom = { "Phantom", nullptr, (EPropertyFlags)0x0144000000082008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentHorrorSubsystem, Phantom), Z_Construct_UClass_UStaticMeshComponent, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Phantom_MetaData), NewProp_Phantom_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const UHT_STATICS::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Visual, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_LeviBody, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_LeviLights, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_BeaconMesh, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Phantom, }; static_assert(UE_ARRAY_COUNT(UHT_STATICS::PropPointers) < 2048); // ********** End Class UDescentHorrorSubsystem Property Definitions ******************************* FTypeConstructFunc* UHT_STATICS::DependentSingletons[] = { (FTypeConstructFunc*)Z_Construct_UClass_UDescentWorldSubsystem, (FTypeConstructFunc*)Z_Construct_UPackage__Script_TheDescent, }; static_assert(UE_ARRAY_COUNT(UHT_STATICS::DependentSingletons) < 16); const UECodeGen_Private::FClassParams UHT_STATICS::ClassParams = { &Z_Construct_UClass_UDescentHorrorSubsystem, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, UHT_STATICS::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(UHT_STATICS::PropPointers), 0, 0x009000A0u, METADATA_PARAMS(UE_ARRAY_COUNT(UHT_STATICS::Type_MetaData), UHT_STATICS::Type_MetaData) }; FClassRegistrationInfo Z_Registration_Info_UClass_UDescentHorrorSubsystem; UClass* Z_Construct_UClass_UDescentHorrorSubsystem(ETypeConstructPhase Phase) { if (Phase == ETypeConstructPhase::Inner) { using TClass = UDescentHorrorSubsystem; if (!Z_Registration_Info_UClass_UDescentHorrorSubsystem.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("DescentHorrorSubsystem"), Z_Registration_Info_UClass_UDescentHorrorSubsystem.InnerSingleton, nullptr, DataSizeOf(), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UDescentHorrorSubsystem.InnerSingleton; } if (!Z_Registration_Info_UClass_UDescentHorrorSubsystem.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UDescentHorrorSubsystem.OuterSingleton, UHT_STATICS::ClassParams); } return Z_Registration_Info_UClass_UDescentHorrorSubsystem.OuterSingleton; } #undef UHT_STATICS UDescentHorrorSubsystem::UDescentHorrorSubsystem(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UDescentHorrorSubsystem); UDescentHorrorSubsystem::~UDescentHorrorSubsystem() {} // ********** End Class UDescentHorrorSubsystem **************************************************** // ********** Begin Registration ******************************************************************* #ifdef UHT_STATICS #error UHT_STATICS already defined #endif #define UHT_STATICS Z_CompiledInDeferFile_FID_TheDescentUE_Source_TheDescent_Systems_DescentHorror_h__Script_TheDescent_Statics struct UHT_STATICS { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UDescentHorrorSubsystem, TEXT("UDescentHorrorSubsystem"), &Z_Registration_Info_UClass_UDescentHorrorSubsystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UDescentHorrorSubsystem), 3226441415U) }, }; }; // UHT_STATICS static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_TheDescentUE_Source_TheDescent_Systems_DescentHorror_h__Script_TheDescent_ba20e00cb86cb0cbf2222b8785cfb5cdd86bfa3a{ TEXT("/Script/TheDescent"), UHT_STATICS::ClassInfo, UE_ARRAY_COUNT(UHT_STATICS::ClassInfo), nullptr, 0, nullptr, 0, nullptr, 0, }; #undef UHT_STATICS // ********** End Registration ********************************************************************* #undef UHT_STRUCT_BASE PRAGMA_ENABLE_DEPRECATION_WARNINGS