// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Render/DescentLightPool.h" #ifdef THEDESCENT_DescentLightPool_generated_h #error "DescentLightPool.generated.h already included, missing '#pragma once' in DescentLightPool.h" #endif #define THEDESCENT_DescentLightPool_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ReflectedTypeAccessors.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UDescentLightPool ******************************************************** struct Z_Construct_UClass_UDescentLightPool_Statics; THEDESCENT_API UClass* Z_Construct_UClass_UDescentLightPool(ETypeConstructPhase); #define FID_TheDescentUE_Source_TheDescent_Render_DescentLightPool_h_29_INCLASS_NO_PURE_DECLS \ private: \ friend struct ::Z_Construct_UClass_UDescentLightPool_Statics; \ friend THEDESCENT_API UClass* ::Z_Construct_UClass_UDescentLightPool(ETypeConstructPhase); \ public: \ DECLARE_CLASS2(UDescentLightPool, UActorComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/TheDescent"), Z_Construct_UClass_UDescentLightPool) \ DECLARE_SERIALIZER(UDescentLightPool) #define FID_TheDescentUE_Source_TheDescent_Render_DescentLightPool_h_29_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UDescentLightPool(UDescentLightPool&&) = delete; \ UDescentLightPool(const UDescentLightPool&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UDescentLightPool); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDescentLightPool); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UDescentLightPool) \ NO_API virtual ~UDescentLightPool(); #define FID_TheDescentUE_Source_TheDescent_Render_DescentLightPool_h_26_PROLOG #define FID_TheDescentUE_Source_TheDescent_Render_DescentLightPool_h_29_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_TheDescentUE_Source_TheDescent_Render_DescentLightPool_h_29_INCLASS_NO_PURE_DECLS \ FID_TheDescentUE_Source_TheDescent_Render_DescentLightPool_h_29_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UDescentLightPool; // ********** End Class UDescentLightPool ********************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_TheDescentUE_Source_TheDescent_Render_DescentLightPool_h PRAGMA_ENABLE_DEPRECATION_WARNINGS