// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Systems/DescentLooseOre.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_UOBJECT"); void EmptyLinkFunctionForGeneratedCodeDescentLooseOre() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_AActor(ETypeConstructPhase); ENGINE_API UClass* Z_Construct_UClass_UInstancedStaticMeshComponent(ETypeConstructPhase); // ********** End Cross Module References ********************************************************** // ********** Begin Same Module References ********************************************************* UPackage* Z_Construct_UPackage__Script_TheDescent(ETypeConstructPhase); THEDESCENT_API UClass* Z_Construct_UClass_UDescentLooseOreSubsystem(ETypeConstructPhase); THEDESCENT_API UClass* Z_Construct_UClass_UDescentWorldSubsystem(ETypeConstructPhase); THEDESCENT_API UClass* Z_Construct_UClass_UDescentLooseOreSubsystem(ETypeConstructPhase); // ********** End Same Module References *********************************************************** #define UHT_STRUCT_BASE(INIT) UE::CodeGen::ConstInit::TCompiledInObjectPtr(UE::Private::AsStructBaseChain(INIT)) // ********** Begin Class UDescentLooseOreSubsystem ************************************************ #ifdef UHT_STATICS #error UHT_STATICS already defined #endif #define UHT_STATICS Z_Construct_UClass_UDescentLooseOreSubsystem_Statics struct UHT_STATICS { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Type_MetaData[] = { #if !UE_BUILD_SHIPPING { "Comment", "/**\n * Loose ore (M4): a pool of at most 160 chunks. A chunk appears where the drill completes one inside a vein (the ore subsystem's\n * OnOreFreed), sinks slowly, drifts with the Shear, bounces off rock (the density field), and is pulled in and captured by a Tender's\n * suction. Stepped in sim step 8 (Ore); the Tender's tool (step 5) pulls first.\n */" }, #endif { "IncludePath", "Systems/DescentLooseOre.h" }, { "ModuleRelativePath", "Systems/DescentLooseOre.h" }, #if !UE_BUILD_SHIPPING { "ToolTip", "Loose ore (M4): a pool of at most 160 chunks. A chunk appears where the drill completes one inside a vein (the ore subsystem's\nOnOreFreed), sinks slowly, drifts with the Shear, bounces off rock (the density field), and is pulled in and captured by a Tender's\nsuction. Stepped in sim step 8 (Ore); the Tender's tool (step 5) pulls first." }, #endif }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VisualActor_MetaData[] = { { "ModuleRelativePath", "Systems/DescentLooseOre.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Meshes_MetaData[] = { { "EditInline", "true" }, { "ModuleRelativePath", "Systems/DescentLooseOre.h" }, }; #endif // WITH_METADATA // ********** Begin Class UDescentLooseOreSubsystem constinit property declarations **************** static const UECodeGen_Private::FObjectPropertyParams NewProp_VisualActor; static const UECodeGen_Private::FObjectPropertyParams NewProp_Meshes_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_Meshes; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UDescentLooseOreSubsystem constinit property declarations ****************** static FTypeConstructFunc* DependentSingletons[]; static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct UHT_STATICS // ********** Begin Class UDescentLooseOreSubsystem Property Definitions *************************** const UECodeGen_Private::FObjectPropertyParams UHT_STATICS::NewProp_VisualActor = { "VisualActor", nullptr, (EPropertyFlags)0x0144000000002000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentLooseOreSubsystem, VisualActor), Z_Construct_UClass_AActor, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VisualActor_MetaData), NewProp_VisualActor_MetaData) }; const UECodeGen_Private::FObjectPropertyParams UHT_STATICS::NewProp_Meshes_Inner = { "Meshes", nullptr, (EPropertyFlags)0x0104000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, nullptr, nullptr, 1, 0, Z_Construct_UClass_UInstancedStaticMeshComponent, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams UHT_STATICS::NewProp_Meshes = { "Meshes", nullptr, (EPropertyFlags)0x0144008000002008, UECodeGen_Private::EPropertyGenFlags::Array, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentLooseOreSubsystem, Meshes), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Meshes_MetaData), NewProp_Meshes_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const UHT_STATICS::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_VisualActor, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Meshes_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Meshes, }; static_assert(UE_ARRAY_COUNT(UHT_STATICS::PropPointers) < 2048); // ********** End Class UDescentLooseOreSubsystem Property Definitions ***************************** FTypeConstructFunc* UHT_STATICS::DependentSingletons[] = { (FTypeConstructFunc*)Z_Construct_UClass_UDescentWorldSubsystem, (FTypeConstructFunc*)Z_Construct_UPackage__Script_TheDescent, }; static_assert(UE_ARRAY_COUNT(UHT_STATICS::DependentSingletons) < 16); const UECodeGen_Private::FClassParams UHT_STATICS::ClassParams = { &Z_Construct_UClass_UDescentLooseOreSubsystem, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, UHT_STATICS::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(UHT_STATICS::PropPointers), 0, 0x009000A0u, METADATA_PARAMS(UE_ARRAY_COUNT(UHT_STATICS::Type_MetaData), UHT_STATICS::Type_MetaData) }; FClassRegistrationInfo Z_Registration_Info_UClass_UDescentLooseOreSubsystem; UClass* Z_Construct_UClass_UDescentLooseOreSubsystem(ETypeConstructPhase Phase) { if (Phase == ETypeConstructPhase::Inner) { using TClass = UDescentLooseOreSubsystem; if (!Z_Registration_Info_UClass_UDescentLooseOreSubsystem.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("DescentLooseOreSubsystem"), Z_Registration_Info_UClass_UDescentLooseOreSubsystem.InnerSingleton, nullptr, DataSizeOf(), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UDescentLooseOreSubsystem.InnerSingleton; } if (!Z_Registration_Info_UClass_UDescentLooseOreSubsystem.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UDescentLooseOreSubsystem.OuterSingleton, UHT_STATICS::ClassParams); } return Z_Registration_Info_UClass_UDescentLooseOreSubsystem.OuterSingleton; } #undef UHT_STATICS UDescentLooseOreSubsystem::UDescentLooseOreSubsystem(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UDescentLooseOreSubsystem); UDescentLooseOreSubsystem::~UDescentLooseOreSubsystem() {} // ********** End Class UDescentLooseOreSubsystem ************************************************** // ********** Begin Registration ******************************************************************* #ifdef UHT_STATICS #error UHT_STATICS already defined #endif #define UHT_STATICS Z_CompiledInDeferFile_FID_TheDescentUE_Source_TheDescent_Systems_DescentLooseOre_h__Script_TheDescent_Statics struct UHT_STATICS { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UDescentLooseOreSubsystem, TEXT("UDescentLooseOreSubsystem"), &Z_Registration_Info_UClass_UDescentLooseOreSubsystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UDescentLooseOreSubsystem), 510096668U) }, }; }; // UHT_STATICS static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_TheDescentUE_Source_TheDescent_Systems_DescentLooseOre_h__Script_TheDescent_d8c6d360896603aaea01cde651b53331ee4d19be{ TEXT("/Script/TheDescent"), UHT_STATICS::ClassInfo, UE_ARRAY_COUNT(UHT_STATICS::ClassInfo), nullptr, 0, nullptr, 0, nullptr, 0, }; #undef UHT_STATICS // ********** End Registration ********************************************************************* #undef UHT_STRUCT_BASE PRAGMA_ENABLE_DEPRECATION_WARNINGS