// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Systems/DescentSave.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_UOBJECT"); void EmptyLinkFunctionForGeneratedCodeDescentSave() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FRotator(ETypeConstructPhase); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector(ETypeConstructPhase); ENGINE_API UClass* Z_Construct_UClass_USaveGame(ETypeConstructPhase); // ********** End Cross Module References ********************************************************** // ********** Begin Same Module References ********************************************************* UPackage* Z_Construct_UPackage__Script_TheDescent(ETypeConstructPhase); THEDESCENT_API UClass* Z_Construct_UClass_UDescentSaveGame(ETypeConstructPhase); THEDESCENT_API UClass* Z_Construct_UClass_UDescentSaveSubsystem(ETypeConstructPhase); THEDESCENT_API UScriptStruct* Z_Construct_UScriptStruct_FDescentSavedBox(ETypeConstructPhase); THEDESCENT_API UScriptStruct* Z_Construct_UScriptStruct_FDescentSavedPlaceable(ETypeConstructPhase); THEDESCENT_API UScriptStruct* Z_Construct_UScriptStruct_FDescentSavedTender(ETypeConstructPhase); THEDESCENT_API UClass* Z_Construct_UClass_UDescentWorldSubsystem(ETypeConstructPhase); THEDESCENT_API UClass* Z_Construct_UClass_UDescentSaveGame(ETypeConstructPhase); THEDESCENT_API UClass* Z_Construct_UClass_UDescentSaveSubsystem(ETypeConstructPhase); // ********** End Same Module References *********************************************************** #define UHT_STRUCT_BASE(INIT) UE::CodeGen::ConstInit::TCompiledInObjectPtr(UE::Private::AsStructBaseChain(INIT)) // ********** Begin ScriptStruct FDescentSavedTender *********************************************** #ifdef UHT_STATICS #error UHT_STATICS already defined #endif #define UHT_STATICS Z_Construct_UScriptStruct_FDescentSavedTender_Statics struct UHT_STATICS { static inline consteval int32 GetStructSize() { return DataSizeOf(); } static inline consteval int16 GetStructAlignment() { return alignof(FDescentSavedTender); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Type_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bOut_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PosUU_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Rot_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Hull_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Power_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BioFu_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Hold_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FDescentSavedTender constinit property declarations *************** static void NewProp_bOut_SetBit(void* Obj) { ((FDescentSavedTender*)Obj)->bOut = 1; } static const UECodeGen_Private::FBoolPropertyParams NewProp_bOut; static const UECodeGen_Private::FStructPropertyParams NewProp_PosUU; static const UECodeGen_Private::FStructPropertyParams NewProp_Rot; static const UECodeGen_Private::FDoublePropertyParams NewProp_Hull; static const UECodeGen_Private::FDoublePropertyParams NewProp_Power; static const UECodeGen_Private::FDoublePropertyParams NewProp_BioFu; static const UECodeGen_Private::FNamePropertyParams NewProp_Hold_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_Hold; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FDescentSavedTender constinit property declarations ***************** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct UHT_STATICS // ********** Begin ScriptStruct FDescentSavedTender Property Definitions ************************** const UECodeGen_Private::FBoolPropertyParams UHT_STATICS::NewProp_bOut = { "bOut", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, nullptr, nullptr, 1, sizeof(bool), sizeof(FDescentSavedTender), &UHT_STATICS::NewProp_bOut_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bOut_MetaData), NewProp_bOut_MetaData) }; const UECodeGen_Private::FStructPropertyParams UHT_STATICS::NewProp_PosUU = { "PosUU", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, nullptr, nullptr, 1, STRUCT_OFFSET(FDescentSavedTender, PosUU), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PosUU_MetaData), NewProp_PosUU_MetaData) }; const UECodeGen_Private::FStructPropertyParams UHT_STATICS::NewProp_Rot = { "Rot", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, nullptr, nullptr, 1, STRUCT_OFFSET(FDescentSavedTender, Rot), Z_Construct_UScriptStruct_FRotator, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Rot_MetaData), NewProp_Rot_MetaData) }; const UECodeGen_Private::FDoublePropertyParams UHT_STATICS::NewProp_Hull = { "Hull", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Double, nullptr, nullptr, 1, STRUCT_OFFSET(FDescentSavedTender, Hull), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Hull_MetaData), NewProp_Hull_MetaData) }; const UECodeGen_Private::FDoublePropertyParams UHT_STATICS::NewProp_Power = { "Power", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Double, nullptr, nullptr, 1, STRUCT_OFFSET(FDescentSavedTender, Power), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Power_MetaData), NewProp_Power_MetaData) }; const UECodeGen_Private::FDoublePropertyParams UHT_STATICS::NewProp_BioFu = { "BioFu", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Double, nullptr, nullptr, 1, STRUCT_OFFSET(FDescentSavedTender, BioFu), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BioFu_MetaData), NewProp_BioFu_MetaData) }; const UECodeGen_Private::FNamePropertyParams UHT_STATICS::NewProp_Hold_Inner = { "Hold", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams UHT_STATICS::NewProp_Hold = { "Hold", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, nullptr, nullptr, 1, STRUCT_OFFSET(FDescentSavedTender, Hold), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Hold_MetaData), NewProp_Hold_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const UHT_STATICS::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_bOut, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_PosUU, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Rot, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Hull, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Power, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_BioFu, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Hold_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Hold, }; static_assert(UE_ARRAY_COUNT(UHT_STATICS::PropPointers) < 2048); // ********** End ScriptStruct FDescentSavedTender Property Definitions **************************** const UECodeGen_Private::FStructParams UHT_STATICS::StructParams = { (FTypeConstructFunc*)Z_Construct_UPackage__Script_TheDescent, nullptr, &NewStructOps, "DescentSavedTender", UHT_STATICS::PropPointers, UE_ARRAY_COUNT(UHT_STATICS::PropPointers), DataSizeOf(), alignof(FDescentSavedTender), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(UHT_STATICS::Type_MetaData), UHT_STATICS::Type_MetaData) }; static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FDescentSavedTender; UScriptStruct* Z_Construct_UScriptStruct_FDescentSavedTender(ETypeConstructPhase Phase) { if (Phase == ETypeConstructPhase::Outer) { if (!Z_Registration_Info_UScriptStruct_FDescentSavedTender.OuterSingleton) { Z_Registration_Info_UScriptStruct_FDescentSavedTender.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FDescentSavedTender, (UObject*)Z_Construct_UPackage__Script_TheDescent(ETypeConstructPhase::Outer), TEXT("DescentSavedTender")); } return Z_Registration_Info_UScriptStruct_FDescentSavedTender.OuterSingleton; } if (!Z_Registration_Info_UScriptStruct_FDescentSavedTender.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FDescentSavedTender.InnerSingleton, UHT_STATICS::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FDescentSavedTender.InnerSingleton); } #undef UHT_STATICS // ********** End ScriptStruct FDescentSavedTender ************************************************* // ********** Begin ScriptStruct FDescentSavedPlaceable ******************************************** #ifdef UHT_STATICS #error UHT_STATICS already defined #endif #define UHT_STATICS Z_Construct_UScriptStruct_FDescentSavedPlaceable_Statics struct UHT_STATICS { static inline consteval int32 GetStructSize() { return DataSizeOf(); } static inline consteval int16 GetStructAlignment() { return alignof(FDescentSavedPlaceable); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Type_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Id_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Kit_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PosM_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_YawDeg_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Surface_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Queue_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Progress_MetaData[] = { #if !UE_BUILD_SHIPPING { "Comment", "// refinery\n" }, #endif { "ModuleRelativePath", "Systems/DescentSave.h" }, #if !UE_BUILD_SHIPPING { "ToolTip", "refinery" }, #endif }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bPower_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Moved_MetaData[] = { #if !UE_BUILD_SHIPPING { "Comment", "// arm\n" }, #endif { "ModuleRelativePath", "Systems/DescentSave.h" }, #if !UE_BUILD_SHIPPING { "ToolTip", "arm" }, #endif }; #endif // WITH_METADATA // ********** Begin ScriptStruct FDescentSavedPlaceable constinit property declarations ************ static const UECodeGen_Private::FIntPropertyParams NewProp_Id; static const UECodeGen_Private::FNamePropertyParams NewProp_Kit; static const UECodeGen_Private::FStructPropertyParams NewProp_PosM; static const UECodeGen_Private::FDoublePropertyParams NewProp_YawDeg; static const UECodeGen_Private::FBytePropertyParams NewProp_Surface; static const UECodeGen_Private::FBytePropertyParams NewProp_Queue_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_Queue; static const UECodeGen_Private::FDoublePropertyParams NewProp_Progress; static void NewProp_bPower_SetBit(void* Obj) { ((FDescentSavedPlaceable*)Obj)->bPower = 1; } static const UECodeGen_Private::FBoolPropertyParams NewProp_bPower; static const UECodeGen_Private::FIntPropertyParams NewProp_Moved; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FDescentSavedPlaceable constinit property declarations ************** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct UHT_STATICS // ********** Begin ScriptStruct FDescentSavedPlaceable Property Definitions *********************** const UECodeGen_Private::FIntPropertyParams UHT_STATICS::NewProp_Id = { "Id", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, nullptr, nullptr, 1, STRUCT_OFFSET(FDescentSavedPlaceable, Id), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Id_MetaData), NewProp_Id_MetaData) }; const UECodeGen_Private::FNamePropertyParams UHT_STATICS::NewProp_Kit = { "Kit", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Name, nullptr, nullptr, 1, STRUCT_OFFSET(FDescentSavedPlaceable, Kit), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Kit_MetaData), NewProp_Kit_MetaData) }; const UECodeGen_Private::FStructPropertyParams UHT_STATICS::NewProp_PosM = { "PosM", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, nullptr, nullptr, 1, STRUCT_OFFSET(FDescentSavedPlaceable, PosM), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PosM_MetaData), NewProp_PosM_MetaData) }; const UECodeGen_Private::FDoublePropertyParams UHT_STATICS::NewProp_YawDeg = { "YawDeg", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Double, nullptr, nullptr, 1, STRUCT_OFFSET(FDescentSavedPlaceable, YawDeg), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_YawDeg_MetaData), NewProp_YawDeg_MetaData) }; const UECodeGen_Private::FBytePropertyParams UHT_STATICS::NewProp_Surface = { "Surface", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, nullptr, nullptr, 1, STRUCT_OFFSET(FDescentSavedPlaceable, Surface), nullptr, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Surface_MetaData), NewProp_Surface_MetaData) }; const UECodeGen_Private::FBytePropertyParams UHT_STATICS::NewProp_Queue_Inner = { "Queue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams UHT_STATICS::NewProp_Queue = { "Queue", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, nullptr, nullptr, 1, STRUCT_OFFSET(FDescentSavedPlaceable, Queue), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Queue_MetaData), NewProp_Queue_MetaData) }; const UECodeGen_Private::FDoublePropertyParams UHT_STATICS::NewProp_Progress = { "Progress", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Double, nullptr, nullptr, 1, STRUCT_OFFSET(FDescentSavedPlaceable, Progress), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Progress_MetaData), NewProp_Progress_MetaData) }; const UECodeGen_Private::FBoolPropertyParams UHT_STATICS::NewProp_bPower = { "bPower", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, nullptr, nullptr, 1, sizeof(bool), sizeof(FDescentSavedPlaceable), &UHT_STATICS::NewProp_bPower_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bPower_MetaData), NewProp_bPower_MetaData) }; const UECodeGen_Private::FIntPropertyParams UHT_STATICS::NewProp_Moved = { "Moved", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, nullptr, nullptr, 1, STRUCT_OFFSET(FDescentSavedPlaceable, Moved), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Moved_MetaData), NewProp_Moved_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const UHT_STATICS::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Id, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Kit, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_PosM, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_YawDeg, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Surface, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Queue_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Queue, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Progress, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_bPower, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Moved, }; static_assert(UE_ARRAY_COUNT(UHT_STATICS::PropPointers) < 2048); // ********** End ScriptStruct FDescentSavedPlaceable Property Definitions ************************* const UECodeGen_Private::FStructParams UHT_STATICS::StructParams = { (FTypeConstructFunc*)Z_Construct_UPackage__Script_TheDescent, nullptr, &NewStructOps, "DescentSavedPlaceable", UHT_STATICS::PropPointers, UE_ARRAY_COUNT(UHT_STATICS::PropPointers), DataSizeOf(), alignof(FDescentSavedPlaceable), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(UHT_STATICS::Type_MetaData), UHT_STATICS::Type_MetaData) }; static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FDescentSavedPlaceable; UScriptStruct* Z_Construct_UScriptStruct_FDescentSavedPlaceable(ETypeConstructPhase Phase) { if (Phase == ETypeConstructPhase::Outer) { if (!Z_Registration_Info_UScriptStruct_FDescentSavedPlaceable.OuterSingleton) { Z_Registration_Info_UScriptStruct_FDescentSavedPlaceable.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FDescentSavedPlaceable, (UObject*)Z_Construct_UPackage__Script_TheDescent(ETypeConstructPhase::Outer), TEXT("DescentSavedPlaceable")); } return Z_Registration_Info_UScriptStruct_FDescentSavedPlaceable.OuterSingleton; } if (!Z_Registration_Info_UScriptStruct_FDescentSavedPlaceable.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FDescentSavedPlaceable.InnerSingleton, UHT_STATICS::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FDescentSavedPlaceable.InnerSingleton); } #undef UHT_STATICS // ********** End ScriptStruct FDescentSavedPlaceable ********************************************** // ********** Begin ScriptStruct FDescentSavedBox ************************************************** #ifdef UHT_STATICS #error UHT_STATICS already defined #endif #define UHT_STATICS Z_Construct_UScriptStruct_FDescentSavedBox_Statics struct UHT_STATICS { static inline consteval int32 GetStructSize() { return DataSizeOf(); } static inline consteval int16 GetStructAlignment() { return alignof(FDescentSavedBox); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Type_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Type_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Count_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Where_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LocalM_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FDescentSavedBox constinit property declarations ****************** static const UECodeGen_Private::FBytePropertyParams NewProp_Type; static const UECodeGen_Private::FIntPropertyParams NewProp_Count; static const UECodeGen_Private::FStrPropertyParams NewProp_Where; static const UECodeGen_Private::FStructPropertyParams NewProp_LocalM; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FDescentSavedBox constinit property declarations ******************** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct UHT_STATICS // ********** Begin ScriptStruct FDescentSavedBox Property Definitions ***************************** const UECodeGen_Private::FBytePropertyParams UHT_STATICS::NewProp_Type = { "Type", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, nullptr, nullptr, 1, STRUCT_OFFSET(FDescentSavedBox, Type), nullptr, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Type_MetaData), NewProp_Type_MetaData) }; const UECodeGen_Private::FIntPropertyParams UHT_STATICS::NewProp_Count = { "Count", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, nullptr, nullptr, 1, STRUCT_OFFSET(FDescentSavedBox, Count), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Count_MetaData), NewProp_Count_MetaData) }; const UECodeGen_Private::FStrPropertyParams UHT_STATICS::NewProp_Where = { "Where", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, nullptr, nullptr, 1, STRUCT_OFFSET(FDescentSavedBox, Where), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Where_MetaData), NewProp_Where_MetaData) }; const UECodeGen_Private::FStructPropertyParams UHT_STATICS::NewProp_LocalM = { "LocalM", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, nullptr, nullptr, 1, STRUCT_OFFSET(FDescentSavedBox, LocalM), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LocalM_MetaData), NewProp_LocalM_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const UHT_STATICS::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Type, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Count, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Where, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_LocalM, }; static_assert(UE_ARRAY_COUNT(UHT_STATICS::PropPointers) < 2048); // ********** End ScriptStruct FDescentSavedBox Property Definitions ******************************* const UECodeGen_Private::FStructParams UHT_STATICS::StructParams = { (FTypeConstructFunc*)Z_Construct_UPackage__Script_TheDescent, nullptr, &NewStructOps, "DescentSavedBox", UHT_STATICS::PropPointers, UE_ARRAY_COUNT(UHT_STATICS::PropPointers), DataSizeOf(), alignof(FDescentSavedBox), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(UHT_STATICS::Type_MetaData), UHT_STATICS::Type_MetaData) }; static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FDescentSavedBox; UScriptStruct* Z_Construct_UScriptStruct_FDescentSavedBox(ETypeConstructPhase Phase) { if (Phase == ETypeConstructPhase::Outer) { if (!Z_Registration_Info_UScriptStruct_FDescentSavedBox.OuterSingleton) { Z_Registration_Info_UScriptStruct_FDescentSavedBox.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FDescentSavedBox, (UObject*)Z_Construct_UPackage__Script_TheDescent(ETypeConstructPhase::Outer), TEXT("DescentSavedBox")); } return Z_Registration_Info_UScriptStruct_FDescentSavedBox.OuterSingleton; } if (!Z_Registration_Info_UScriptStruct_FDescentSavedBox.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FDescentSavedBox.InnerSingleton, UHT_STATICS::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FDescentSavedBox.InnerSingleton); } #undef UHT_STATICS // ********** End ScriptStruct FDescentSavedBox **************************************************** // ********** Begin Class UDescentSaveGame ********************************************************* #ifdef UHT_STATICS #error UHT_STATICS already defined #endif #define UHT_STATICS Z_Construct_UClass_UDescentSaveGame_Statics struct UHT_STATICS { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Type_MetaData[] = { #if !UE_BUILD_SHIPPING { "Comment", "/** The save of DESIGN_UE.md section 6.12, slot `descent_0`. */" }, #endif { "IncludePath", "Systems/DescentSave.h" }, { "ModuleRelativePath", "Systems/DescentSave.h" }, #if !UE_BUILD_SHIPPING { "ToolTip", "The save of DESIGN_UE.md section 6.12, slot `descent_0`." }, #endif }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Version_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Nutrition_MetaData[] = { #if !UE_BUILD_SHIPPING { "Comment", "// player\n" }, #endif { "ModuleRelativePath", "Systems/DescentSave.h" }, #if !UE_BUILD_SHIPPING { "ToolTip", "player" }, #endif }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_O2Max_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Health_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Fees_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Deaths_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InvItems_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InvCounts_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Hotbar_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Earned_MetaData[] = { #if !UE_BUILD_SHIPPING { "Comment", "// economy\n" }, #endif { "ModuleRelativePath", "Systems/DescentSave.h" }, #if !UE_BUILD_SHIPPING { "ToolTip", "economy" }, #endif }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Sold_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Refined_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Upgrades_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_KitNames_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_KitCounts_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CarrierPosM_MetaData[] = { #if !UE_BUILD_SHIPPING { "Comment", "// carrier\n" }, #endif { "ModuleRelativePath", "Systems/DescentSave.h" }, #if !UE_BUILD_SHIPPING { "ToolTip", "carrier" }, #endif }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CarrierYawDeg_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CarrierHull_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CarrierPower_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BiomassFU_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VatFauna_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Tenders_MetaData[] = { #if !UE_BUILD_SHIPPING { "Comment", "// Tenders, placeables, boxes\n" }, #endif { "ModuleRelativePath", "Systems/DescentSave.h" }, #if !UE_BUILD_SHIPPING { "ToolTip", "Tenders, placeables, boxes" }, #endif }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Placeables_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Boxes_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PackerBuffer_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PackerPartial_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Terrain_MetaData[] = { #if !UE_BUILD_SHIPPING { "Comment", "// terrain and ore\n" }, #endif { "ModuleRelativePath", "Systems/DescentSave.h" }, #if !UE_BUILD_SHIPPING { "ToolTip", "terrain and ore" }, #endif }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TerrainRawSize_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OreMined_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OreRemoved_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MapSurvey_MetaData[] = { #if !UE_BUILD_SHIPPING { "Comment", "// map and horror (M9)\n" }, #endif { "ModuleRelativePath", "Systems/DescentSave.h" }, #if !UE_BUILD_SHIPPING { "ToolTip", "map and horror (M9)" }, #endif }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Markers_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_HorrorFlags_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SimTime_MetaData[] = { { "ModuleRelativePath", "Systems/DescentSave.h" }, }; #endif // WITH_METADATA // ********** Begin Class UDescentSaveGame constinit property declarations ************************* static const UECodeGen_Private::FIntPropertyParams NewProp_Version; static const UECodeGen_Private::FDoublePropertyParams NewProp_Nutrition; static const UECodeGen_Private::FDoublePropertyParams NewProp_O2Max; static const UECodeGen_Private::FDoublePropertyParams NewProp_Health; static const UECodeGen_Private::FDoublePropertyParams NewProp_Fees; static const UECodeGen_Private::FIntPropertyParams NewProp_Deaths; static const UECodeGen_Private::FNamePropertyParams NewProp_InvItems_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_InvItems; static const UECodeGen_Private::FIntPropertyParams NewProp_InvCounts_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_InvCounts; static const UECodeGen_Private::FNamePropertyParams NewProp_Hotbar_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_Hotbar; static const UECodeGen_Private::FDoublePropertyParams NewProp_Earned; static const UECodeGen_Private::FIntPropertyParams NewProp_Sold; static const UECodeGen_Private::FIntPropertyParams NewProp_Refined_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_Refined; static const UECodeGen_Private::FNamePropertyParams NewProp_Upgrades_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_Upgrades; static const UECodeGen_Private::FNamePropertyParams NewProp_KitNames_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_KitNames; static const UECodeGen_Private::FIntPropertyParams NewProp_KitCounts_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_KitCounts; static const UECodeGen_Private::FStructPropertyParams NewProp_CarrierPosM; static const UECodeGen_Private::FDoublePropertyParams NewProp_CarrierYawDeg; static const UECodeGen_Private::FDoublePropertyParams NewProp_CarrierHull; static const UECodeGen_Private::FDoublePropertyParams NewProp_CarrierPower; static const UECodeGen_Private::FDoublePropertyParams NewProp_BiomassFU; static const UECodeGen_Private::FNamePropertyParams NewProp_VatFauna_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_VatFauna; static const UECodeGen_Private::FStructPropertyParams NewProp_Tenders_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_Tenders; static const UECodeGen_Private::FStructPropertyParams NewProp_Placeables_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_Placeables; static const UECodeGen_Private::FStructPropertyParams NewProp_Boxes_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_Boxes; static const UECodeGen_Private::FBytePropertyParams NewProp_PackerBuffer_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_PackerBuffer; static const UECodeGen_Private::FIntPropertyParams NewProp_PackerPartial_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_PackerPartial; static const UECodeGen_Private::FBytePropertyParams NewProp_Terrain_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_Terrain; static const UECodeGen_Private::FIntPropertyParams NewProp_TerrainRawSize; static const UECodeGen_Private::FIntPropertyParams NewProp_OreMined_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_OreMined; static const UECodeGen_Private::FIntPropertyParams NewProp_OreRemoved_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_OreRemoved; static const UECodeGen_Private::FBytePropertyParams NewProp_MapSurvey_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_MapSurvey; static const UECodeGen_Private::FStructPropertyParams NewProp_Markers_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_Markers; static const UECodeGen_Private::FNamePropertyParams NewProp_HorrorFlags_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_HorrorFlags; static const UECodeGen_Private::FDoublePropertyParams NewProp_SimTime; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UDescentSaveGame constinit property declarations *************************** static FTypeConstructFunc* DependentSingletons[]; static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct UHT_STATICS // ********** Begin Class UDescentSaveGame Property Definitions ************************************ const UECodeGen_Private::FIntPropertyParams UHT_STATICS::NewProp_Version = { "Version", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentSaveGame, Version), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Version_MetaData), NewProp_Version_MetaData) }; const UECodeGen_Private::FDoublePropertyParams UHT_STATICS::NewProp_Nutrition = { "Nutrition", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Double, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentSaveGame, Nutrition), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Nutrition_MetaData), NewProp_Nutrition_MetaData) }; const UECodeGen_Private::FDoublePropertyParams UHT_STATICS::NewProp_O2Max = { "O2Max", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Double, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentSaveGame, O2Max), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_O2Max_MetaData), NewProp_O2Max_MetaData) }; const UECodeGen_Private::FDoublePropertyParams UHT_STATICS::NewProp_Health = { "Health", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Double, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentSaveGame, Health), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Health_MetaData), NewProp_Health_MetaData) }; const UECodeGen_Private::FDoublePropertyParams UHT_STATICS::NewProp_Fees = { "Fees", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Double, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentSaveGame, Fees), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Fees_MetaData), NewProp_Fees_MetaData) }; const UECodeGen_Private::FIntPropertyParams UHT_STATICS::NewProp_Deaths = { "Deaths", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentSaveGame, Deaths), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Deaths_MetaData), NewProp_Deaths_MetaData) }; const UECodeGen_Private::FNamePropertyParams UHT_STATICS::NewProp_InvItems_Inner = { "InvItems", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams UHT_STATICS::NewProp_InvItems = { "InvItems", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentSaveGame, InvItems), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InvItems_MetaData), NewProp_InvItems_MetaData) }; const UECodeGen_Private::FIntPropertyParams UHT_STATICS::NewProp_InvCounts_Inner = { "InvCounts", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams UHT_STATICS::NewProp_InvCounts = { "InvCounts", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentSaveGame, InvCounts), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InvCounts_MetaData), NewProp_InvCounts_MetaData) }; const UECodeGen_Private::FNamePropertyParams UHT_STATICS::NewProp_Hotbar_Inner = { "Hotbar", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams UHT_STATICS::NewProp_Hotbar = { "Hotbar", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentSaveGame, Hotbar), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Hotbar_MetaData), NewProp_Hotbar_MetaData) }; const UECodeGen_Private::FDoublePropertyParams UHT_STATICS::NewProp_Earned = { "Earned", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Double, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentSaveGame, Earned), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Earned_MetaData), NewProp_Earned_MetaData) }; const UECodeGen_Private::FIntPropertyParams UHT_STATICS::NewProp_Sold = { "Sold", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentSaveGame, Sold), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Sold_MetaData), NewProp_Sold_MetaData) }; const UECodeGen_Private::FIntPropertyParams UHT_STATICS::NewProp_Refined_Inner = { "Refined", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams UHT_STATICS::NewProp_Refined = { "Refined", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentSaveGame, Refined), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Refined_MetaData), NewProp_Refined_MetaData) }; const UECodeGen_Private::FNamePropertyParams UHT_STATICS::NewProp_Upgrades_Inner = { "Upgrades", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams UHT_STATICS::NewProp_Upgrades = { "Upgrades", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentSaveGame, Upgrades), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Upgrades_MetaData), NewProp_Upgrades_MetaData) }; const UECodeGen_Private::FNamePropertyParams UHT_STATICS::NewProp_KitNames_Inner = { "KitNames", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams UHT_STATICS::NewProp_KitNames = { "KitNames", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentSaveGame, KitNames), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_KitNames_MetaData), NewProp_KitNames_MetaData) }; const UECodeGen_Private::FIntPropertyParams UHT_STATICS::NewProp_KitCounts_Inner = { "KitCounts", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams UHT_STATICS::NewProp_KitCounts = { "KitCounts", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentSaveGame, KitCounts), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_KitCounts_MetaData), NewProp_KitCounts_MetaData) }; const UECodeGen_Private::FStructPropertyParams UHT_STATICS::NewProp_CarrierPosM = { "CarrierPosM", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentSaveGame, CarrierPosM), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CarrierPosM_MetaData), NewProp_CarrierPosM_MetaData) }; const UECodeGen_Private::FDoublePropertyParams UHT_STATICS::NewProp_CarrierYawDeg = { "CarrierYawDeg", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Double, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentSaveGame, CarrierYawDeg), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CarrierYawDeg_MetaData), NewProp_CarrierYawDeg_MetaData) }; const UECodeGen_Private::FDoublePropertyParams UHT_STATICS::NewProp_CarrierHull = { "CarrierHull", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Double, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentSaveGame, CarrierHull), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CarrierHull_MetaData), NewProp_CarrierHull_MetaData) }; const UECodeGen_Private::FDoublePropertyParams UHT_STATICS::NewProp_CarrierPower = { "CarrierPower", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Double, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentSaveGame, CarrierPower), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CarrierPower_MetaData), NewProp_CarrierPower_MetaData) }; const UECodeGen_Private::FDoublePropertyParams UHT_STATICS::NewProp_BiomassFU = { "BiomassFU", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Double, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentSaveGame, BiomassFU), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BiomassFU_MetaData), NewProp_BiomassFU_MetaData) }; const UECodeGen_Private::FNamePropertyParams UHT_STATICS::NewProp_VatFauna_Inner = { "VatFauna", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams UHT_STATICS::NewProp_VatFauna = { "VatFauna", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentSaveGame, VatFauna), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VatFauna_MetaData), NewProp_VatFauna_MetaData) }; const UECodeGen_Private::FStructPropertyParams UHT_STATICS::NewProp_Tenders_Inner = { "Tenders", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FDescentSavedTender, METADATA_PARAMS(0, nullptr) }; // 8e725df8f5a0df6240aa632a995aceec9c291b9b const UECodeGen_Private::FArrayPropertyParams UHT_STATICS::NewProp_Tenders = { "Tenders", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentSaveGame, Tenders), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Tenders_MetaData), NewProp_Tenders_MetaData) }; // 8e725df8f5a0df6240aa632a995aceec9c291b9b const UECodeGen_Private::FStructPropertyParams UHT_STATICS::NewProp_Placeables_Inner = { "Placeables", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FDescentSavedPlaceable, METADATA_PARAMS(0, nullptr) }; // 521b3eecdb3c790b9526c8bf43b850a69a35ccae const UECodeGen_Private::FArrayPropertyParams UHT_STATICS::NewProp_Placeables = { "Placeables", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentSaveGame, Placeables), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Placeables_MetaData), NewProp_Placeables_MetaData) }; // 521b3eecdb3c790b9526c8bf43b850a69a35ccae const UECodeGen_Private::FStructPropertyParams UHT_STATICS::NewProp_Boxes_Inner = { "Boxes", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FDescentSavedBox, METADATA_PARAMS(0, nullptr) }; // f9ec3587306a9b2819333dab4a569cc4452445c9 const UECodeGen_Private::FArrayPropertyParams UHT_STATICS::NewProp_Boxes = { "Boxes", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentSaveGame, Boxes), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Boxes_MetaData), NewProp_Boxes_MetaData) }; // f9ec3587306a9b2819333dab4a569cc4452445c9 const UECodeGen_Private::FBytePropertyParams UHT_STATICS::NewProp_PackerBuffer_Inner = { "PackerBuffer", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams UHT_STATICS::NewProp_PackerBuffer = { "PackerBuffer", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentSaveGame, PackerBuffer), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PackerBuffer_MetaData), NewProp_PackerBuffer_MetaData) }; const UECodeGen_Private::FIntPropertyParams UHT_STATICS::NewProp_PackerPartial_Inner = { "PackerPartial", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams UHT_STATICS::NewProp_PackerPartial = { "PackerPartial", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentSaveGame, PackerPartial), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PackerPartial_MetaData), NewProp_PackerPartial_MetaData) }; const UECodeGen_Private::FBytePropertyParams UHT_STATICS::NewProp_Terrain_Inner = { "Terrain", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams UHT_STATICS::NewProp_Terrain = { "Terrain", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentSaveGame, Terrain), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Terrain_MetaData), NewProp_Terrain_MetaData) }; const UECodeGen_Private::FIntPropertyParams UHT_STATICS::NewProp_TerrainRawSize = { "TerrainRawSize", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentSaveGame, TerrainRawSize), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TerrainRawSize_MetaData), NewProp_TerrainRawSize_MetaData) }; const UECodeGen_Private::FIntPropertyParams UHT_STATICS::NewProp_OreMined_Inner = { "OreMined", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams UHT_STATICS::NewProp_OreMined = { "OreMined", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentSaveGame, OreMined), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OreMined_MetaData), NewProp_OreMined_MetaData) }; const UECodeGen_Private::FIntPropertyParams UHT_STATICS::NewProp_OreRemoved_Inner = { "OreRemoved", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams UHT_STATICS::NewProp_OreRemoved = { "OreRemoved", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentSaveGame, OreRemoved), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OreRemoved_MetaData), NewProp_OreRemoved_MetaData) }; const UECodeGen_Private::FBytePropertyParams UHT_STATICS::NewProp_MapSurvey_Inner = { "MapSurvey", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams UHT_STATICS::NewProp_MapSurvey = { "MapSurvey", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentSaveGame, MapSurvey), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MapSurvey_MetaData), NewProp_MapSurvey_MetaData) }; const UECodeGen_Private::FStructPropertyParams UHT_STATICS::NewProp_Markers_Inner = { "Markers", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams UHT_STATICS::NewProp_Markers = { "Markers", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentSaveGame, Markers), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Markers_MetaData), NewProp_Markers_MetaData) }; const UECodeGen_Private::FNamePropertyParams UHT_STATICS::NewProp_HorrorFlags_Inner = { "HorrorFlags", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams UHT_STATICS::NewProp_HorrorFlags = { "HorrorFlags", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentSaveGame, HorrorFlags), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_HorrorFlags_MetaData), NewProp_HorrorFlags_MetaData) }; const UECodeGen_Private::FDoublePropertyParams UHT_STATICS::NewProp_SimTime = { "SimTime", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Double, nullptr, nullptr, 1, STRUCT_OFFSET(UDescentSaveGame, SimTime), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SimTime_MetaData), NewProp_SimTime_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const UHT_STATICS::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Version, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Nutrition, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_O2Max, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Health, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Fees, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Deaths, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_InvItems_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_InvItems, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_InvCounts_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_InvCounts, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Hotbar_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Hotbar, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Earned, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Sold, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Refined_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Refined, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Upgrades_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Upgrades, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_KitNames_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_KitNames, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_KitCounts_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_KitCounts, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_CarrierPosM, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_CarrierYawDeg, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_CarrierHull, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_CarrierPower, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_BiomassFU, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_VatFauna_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_VatFauna, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Tenders_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Tenders, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Placeables_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Placeables, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Boxes_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Boxes, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_PackerBuffer_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_PackerBuffer, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_PackerPartial_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_PackerPartial, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Terrain_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Terrain, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_TerrainRawSize, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_OreMined_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_OreMined, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_OreRemoved_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_OreRemoved, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_MapSurvey_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_MapSurvey, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Markers_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Markers, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_HorrorFlags_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_HorrorFlags, (const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_SimTime, }; static_assert(UE_ARRAY_COUNT(UHT_STATICS::PropPointers) < 2048); // ********** End Class UDescentSaveGame Property Definitions ************************************** FTypeConstructFunc* UHT_STATICS::DependentSingletons[] = { (FTypeConstructFunc*)Z_Construct_UClass_USaveGame, (FTypeConstructFunc*)Z_Construct_UPackage__Script_TheDescent, }; static_assert(UE_ARRAY_COUNT(UHT_STATICS::DependentSingletons) < 16); const UECodeGen_Private::FClassParams UHT_STATICS::ClassParams = { &Z_Construct_UClass_UDescentSaveGame, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, UHT_STATICS::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(UHT_STATICS::PropPointers), 0, 0x001000A0u, METADATA_PARAMS(UE_ARRAY_COUNT(UHT_STATICS::Type_MetaData), UHT_STATICS::Type_MetaData) }; FClassRegistrationInfo Z_Registration_Info_UClass_UDescentSaveGame; UClass* Z_Construct_UClass_UDescentSaveGame(ETypeConstructPhase Phase) { if (Phase == ETypeConstructPhase::Inner) { using TClass = UDescentSaveGame; if (!Z_Registration_Info_UClass_UDescentSaveGame.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("DescentSaveGame"), Z_Registration_Info_UClass_UDescentSaveGame.InnerSingleton, nullptr, DataSizeOf(), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UDescentSaveGame.InnerSingleton; } if (!Z_Registration_Info_UClass_UDescentSaveGame.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UDescentSaveGame.OuterSingleton, UHT_STATICS::ClassParams); } return Z_Registration_Info_UClass_UDescentSaveGame.OuterSingleton; } #undef UHT_STATICS UDescentSaveGame::UDescentSaveGame(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UDescentSaveGame); UDescentSaveGame::~UDescentSaveGame() {} // ********** End Class UDescentSaveGame *********************************************************** // ********** Begin Class UDescentSaveSubsystem **************************************************** #ifdef UHT_STATICS #error UHT_STATICS already defined #endif #define UHT_STATICS Z_Construct_UClass_UDescentSaveSubsystem_Statics struct UHT_STATICS { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Type_MetaData[] = { { "IncludePath", "Systems/DescentSave.h" }, { "ModuleRelativePath", "Systems/DescentSave.h" }, }; #endif // WITH_METADATA // ********** Begin Class UDescentSaveSubsystem constinit property declarations ******************** // ********** End Class UDescentSaveSubsystem constinit property declarations ********************** static FTypeConstructFunc* DependentSingletons[]; static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct UHT_STATICS FTypeConstructFunc* UHT_STATICS::DependentSingletons[] = { (FTypeConstructFunc*)Z_Construct_UClass_UDescentWorldSubsystem, (FTypeConstructFunc*)Z_Construct_UPackage__Script_TheDescent, }; static_assert(UE_ARRAY_COUNT(UHT_STATICS::DependentSingletons) < 16); const UECodeGen_Private::FClassParams UHT_STATICS::ClassParams = { &Z_Construct_UClass_UDescentSaveSubsystem, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x001000A0u, METADATA_PARAMS(UE_ARRAY_COUNT(UHT_STATICS::Type_MetaData), UHT_STATICS::Type_MetaData) }; FClassRegistrationInfo Z_Registration_Info_UClass_UDescentSaveSubsystem; UClass* Z_Construct_UClass_UDescentSaveSubsystem(ETypeConstructPhase Phase) { if (Phase == ETypeConstructPhase::Inner) { using TClass = UDescentSaveSubsystem; if (!Z_Registration_Info_UClass_UDescentSaveSubsystem.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("DescentSaveSubsystem"), Z_Registration_Info_UClass_UDescentSaveSubsystem.InnerSingleton, nullptr, DataSizeOf(), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UDescentSaveSubsystem.InnerSingleton; } if (!Z_Registration_Info_UClass_UDescentSaveSubsystem.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UDescentSaveSubsystem.OuterSingleton, UHT_STATICS::ClassParams); } return Z_Registration_Info_UClass_UDescentSaveSubsystem.OuterSingleton; } #undef UHT_STATICS UDescentSaveSubsystem::UDescentSaveSubsystem(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UDescentSaveSubsystem); UDescentSaveSubsystem::~UDescentSaveSubsystem() {} // ********** End Class UDescentSaveSubsystem ****************************************************** // ********** Begin Registration ******************************************************************* #ifdef UHT_STATICS #error UHT_STATICS already defined #endif #define UHT_STATICS Z_CompiledInDeferFile_FID_TheDescentUE_Source_TheDescent_Systems_DescentSave_h__Script_TheDescent_Statics struct UHT_STATICS { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { Z_Construct_UScriptStruct_FDescentSavedTender, Z_Construct_UScriptStruct_FDescentSavedTender_Statics::NewStructOps, TEXT("DescentSavedTender"),&Z_Registration_Info_UScriptStruct_FDescentSavedTender, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FDescentSavedTender), 2389859832U) }, { Z_Construct_UScriptStruct_FDescentSavedPlaceable, Z_Construct_UScriptStruct_FDescentSavedPlaceable_Statics::NewStructOps, TEXT("DescentSavedPlaceable"),&Z_Registration_Info_UScriptStruct_FDescentSavedPlaceable, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FDescentSavedPlaceable), 1377517292U) }, { Z_Construct_UScriptStruct_FDescentSavedBox, Z_Construct_UScriptStruct_FDescentSavedBox_Statics::NewStructOps, TEXT("DescentSavedBox"),&Z_Registration_Info_UScriptStruct_FDescentSavedBox, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FDescentSavedBox), 4193006983U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UDescentSaveGame, TEXT("UDescentSaveGame"), &Z_Registration_Info_UClass_UDescentSaveGame, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UDescentSaveGame), 1349600974U) }, { Z_Construct_UClass_UDescentSaveSubsystem, TEXT("UDescentSaveSubsystem"), &Z_Registration_Info_UClass_UDescentSaveSubsystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UDescentSaveSubsystem), 4216292143U) }, }; }; // UHT_STATICS static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_TheDescentUE_Source_TheDescent_Systems_DescentSave_h__Script_TheDescent_02fd578315896a2a03eaa66687b680affad09845{ TEXT("/Script/TheDescent"), UHT_STATICS::ClassInfo, UE_ARRAY_COUNT(UHT_STATICS::ClassInfo), UHT_STATICS::ScriptStructInfo, UE_ARRAY_COUNT(UHT_STATICS::ScriptStructInfo), nullptr, 0, nullptr, 0, }; #undef UHT_STATICS // ********** End Registration ********************************************************************* #undef UHT_STRUCT_BASE PRAGMA_ENABLE_DEPRECATION_WARNINGS