// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Core/DescentSimSubsystem.h" #ifdef THEDESCENT_DescentSimSubsystem_generated_h #error "DescentSimSubsystem.generated.h already included, missing '#pragma once' in DescentSimSubsystem.h" #endif #define THEDESCENT_DescentSimSubsystem_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ReflectedTypeAccessors.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UDescentSimSubsystem ***************************************************** struct Z_Construct_UClass_UDescentSimSubsystem_Statics; THEDESCENT_API UClass* Z_Construct_UClass_UDescentSimSubsystem(ETypeConstructPhase); #define FID_TheDescentUE_Source_TheDescent_Core_DescentSimSubsystem_h_112_INCLASS_NO_PURE_DECLS \ private: \ friend struct ::Z_Construct_UClass_UDescentSimSubsystem_Statics; \ friend THEDESCENT_API UClass* ::Z_Construct_UClass_UDescentSimSubsystem(ETypeConstructPhase); \ public: \ DECLARE_CLASS2(UDescentSimSubsystem, UDescentWorldSubsystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/TheDescent"), Z_Construct_UClass_UDescentSimSubsystem) \ DECLARE_SERIALIZER(UDescentSimSubsystem) #define FID_TheDescentUE_Source_TheDescent_Core_DescentSimSubsystem_h_112_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UDescentSimSubsystem(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UDescentSimSubsystem(UDescentSimSubsystem&&) = delete; \ UDescentSimSubsystem(const UDescentSimSubsystem&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UDescentSimSubsystem); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDescentSimSubsystem); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDescentSimSubsystem) \ NO_API virtual ~UDescentSimSubsystem(); #define FID_TheDescentUE_Source_TheDescent_Core_DescentSimSubsystem_h_109_PROLOG #define FID_TheDescentUE_Source_TheDescent_Core_DescentSimSubsystem_h_112_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_TheDescentUE_Source_TheDescent_Core_DescentSimSubsystem_h_112_INCLASS_NO_PURE_DECLS \ FID_TheDescentUE_Source_TheDescent_Core_DescentSimSubsystem_h_112_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UDescentSimSubsystem; // ********** End Class UDescentSimSubsystem ******************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_TheDescentUE_Source_TheDescent_Core_DescentSimSubsystem_h PRAGMA_ENABLE_DEPRECATION_WARNINGS