@echo off rem Makes the finished game: a 64-bit Windows build of The Descent in ..\Builds\Win64-Shipping, started with TheDescent.exe. rem Takes a few minutes; the window stays open at the end and shows PACKAGE PASS or PACKAGE FAIL. rem Same as: powershell -NoProfile -ExecutionPolicy Bypass -File Tools\package.ps1 (add -Config Development for a test build) rem What goes in (maps, folders the code loads by name): Config\DefaultGame.ini, [/Script/UnrealEd.ProjectPackagingSettings]. powershell -NoProfile -ExecutionPolicy Bypass -File "%~dp0Tools\package.ps1" %* pause