@echo off rem Starts the game in a window (the editor binary in -game mode, uncooked content), on the default map rem /Game/Maps/Descent_Main, under ADescentGameMode. Fly with WASD and the mouse; ~ opens the console, where rem Descent.Scenario kazah_showcase / Descent.Shot / Descent.DumpState work. rem Add -DescentScenario= to run a scripted scenario instead. set "UE_SDKS_ROOT=D:\HADAL - The Descent\.tools\AutoSDK" start "" "E:\Tools\UE_5.8\Engine\Binaries\Win64\UnrealEditor.exe" "%~dp0TheDescent.uproject" -game -windowed -ResX=1600 -ResY=900 -nosplash %*