[UsedSettings] ConfigSystem.Android.Engine:/Script/Engine.RendererSettings:r.DistanceFields:0=0 ConfigSystem.Android.Engine:DeviceProfileManager:PreviewDeviceProfileSelectionModule:0=AndroidDeviceProfileSelector ConfigSystem.Android.Engine:StaticMeshLODSettings:Deco:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("DecoLOD","Deco")) ConfigSystem.Android.Engine:StaticMeshLODSettings:Foliage:0=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("FoliageLOD","Foliage")) ConfigSystem.Android.Engine:StaticMeshLODSettings:HighDetail:0=(NumLODs=6,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=6,Name=LOCTEXT("HighDetailLOD","High Detail")) ConfigSystem.Android.Engine:StaticMeshLODSettings:LargeProp:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("LargePropLOD","Large Prop")) ConfigSystem.Android.Engine:StaticMeshLODSettings:LevelArchitecture:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LightMapResolution=32,LODPercentTriangles=50,PixelError=12,SilhouetteImportance=4,Name=LOCTEXT("LevelArchitectureLOD","Level Architecture")) ConfigSystem.Android.Engine:StaticMeshLODSettings:SmallProp:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("SmallPropLOD","Small Prop")) ConfigSystem.Android.Engine:StaticMeshLODSettings:Vista:0=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("VistaLOD","Vista")) ConfigSystem.Android.Input:InputPlatformSettings_Android InputPlatformSettings:input.DeviceMappingPolicy:0=1 ConfigSystem.Android.Input:InputPlatformSettings_Android InputPlatformSettings:MaxPlatformUserCount:0=4 ConfigSystem.IOS.Engine:/Script/Engine.RendererSettings:r.DistanceFields:0=0 ConfigSystem.IOS.Engine:DeviceProfileManager:PreviewDeviceProfileSelectionModule:0=IOSPreviewDeviceProfileSelector ConfigSystem.IOS.Engine:ShaderPlatformConfig METAL_ES3_1_IOS:BindlessConfiguration:0=Disabled ConfigSystem.IOS.Engine:StaticMeshLODSettings:Deco:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("DecoLOD","Deco")) ConfigSystem.IOS.Engine:StaticMeshLODSettings:Foliage:0=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("FoliageLOD","Foliage")) ConfigSystem.IOS.Engine:StaticMeshLODSettings:HighDetail:0=(NumLODs=6,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=6,Name=LOCTEXT("HighDetailLOD","High Detail")) ConfigSystem.IOS.Engine:StaticMeshLODSettings:LargeProp:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("LargePropLOD","Large Prop")) ConfigSystem.IOS.Engine:StaticMeshLODSettings:LevelArchitecture:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LightMapResolution=32,LODPercentTriangles=50,PixelError=12,SilhouetteImportance=4,Name=LOCTEXT("LevelArchitectureLOD","Level Architecture")) ConfigSystem.IOS.Engine:StaticMeshLODSettings:SmallProp:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("SmallPropLOD","Small Prop")) ConfigSystem.IOS.Engine:StaticMeshLODSettings:Vista:0=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("VistaLOD","Vista")) ConfigSystem.IOS.Input:InputPlatformSettings_IOS InputPlatformSettings:input.DeviceMappingPolicy:0=0 ConfigSystem.IOS.Input:InputPlatformSettings_IOS InputPlatformSettings:MaxPlatformUserCount:0=4 ConfigSystem.Linux.Engine:StaticMeshLODSettings:Deco:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("DecoLOD","Deco")) ConfigSystem.Linux.Engine:StaticMeshLODSettings:Foliage:0=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("FoliageLOD","Foliage")) ConfigSystem.Linux.Engine:StaticMeshLODSettings:HighDetail:0=(NumLODs=6,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=6,Name=LOCTEXT("HighDetailLOD","High Detail")) ConfigSystem.Linux.Engine:StaticMeshLODSettings:LargeProp:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("LargePropLOD","Large Prop")) ConfigSystem.Linux.Engine:StaticMeshLODSettings:LevelArchitecture:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LightMapResolution=32,LODPercentTriangles=50,PixelError=12,SilhouetteImportance=4,Name=LOCTEXT("LevelArchitectureLOD","Level Architecture")) ConfigSystem.Linux.Engine:StaticMeshLODSettings:SmallProp:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("SmallPropLOD","Small Prop")) ConfigSystem.Linux.Engine:StaticMeshLODSettings:Vista:0=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("VistaLOD","Vista")) ConfigSystem.Mac.Engine:ShaderPlatformConfig METAL_SM5:BindlessConfiguration:0=Disabled ConfigSystem.Mac.Engine:ShaderPlatformConfig METAL_SM6:BindlessConfiguration:0=All ConfigSystem.Mac.Engine:StaticMeshLODSettings:Deco:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("DecoLOD","Deco")) ConfigSystem.Mac.Engine:StaticMeshLODSettings:Foliage:0=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("FoliageLOD","Foliage")) ConfigSystem.Mac.Engine:StaticMeshLODSettings:HighDetail:0=(NumLODs=6,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=6,Name=LOCTEXT("HighDetailLOD","High Detail")) ConfigSystem.Mac.Engine:StaticMeshLODSettings:LargeProp:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("LargePropLOD","Large Prop")) ConfigSystem.Mac.Engine:StaticMeshLODSettings:LevelArchitecture:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LightMapResolution=32,LODPercentTriangles=50,PixelError=12,SilhouetteImportance=4,Name=LOCTEXT("LevelArchitectureLOD","Level Architecture")) ConfigSystem.Mac.Engine:StaticMeshLODSettings:SmallProp:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("SmallPropLOD","Small Prop")) ConfigSystem.Mac.Engine:StaticMeshLODSettings:Vista:0=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("VistaLOD","Vista")) ConfigSystem.Mac.Input:InputPlatformSettings_Mac InputPlatformSettings:input.DeviceMappingPolicy:0=1 ConfigSystem.Mac.Input:InputPlatformSettings_Mac InputPlatformSettings:MaxPlatformUserCount:0=8 ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:DefaultProfile:0=StarterProfile ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:StarterProfile:0=(NodeName="/Script/BlueprintGraph.K2Node_Event", FieldName="/Script/Engine.ActorReceiveBeginPlay") ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:StarterProfile:1=(NodeName="/Script/BlueprintGraph.K2Node_Event", FieldName="/Script/Engine.ActorReceiveTick") ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:StarterProfile:2=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", FieldName="/Script/Engine.GameplayStaticsGetPlayerPawn") ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:StarterProfile:3=(NodeName="/Script/BlueprintGraph.K2Node_IfThenElse") ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:StarterProfile:4=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", FieldName="/Script/Engine.ActorGetTransform") ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:StarterProfile:5=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", FieldName="/Script/Engine.ActorK2_DestroyActor") ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:StarterProfile:6=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", FieldName="/Script/Engine.GameplayStaticsGetAllActorsOfClass") ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:StarterProfile:7=(NodeName="/Script/BlueprintGraph.K2Node_SpawnActorFromClass") ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:StarterProfile:8=(NodeName="/Script/BlueprintGraph.K2Node_PromotableOperator") ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:StarterProfile:9=(FieldName="/Script/TimeManagement.TimeManagementBlueprintLibraryAdd_FrameNumberInteger",NodeName="/Script/BlueprintGraph.K2Node_PromotableOperator") ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:StarterProfile:10=(FieldName="/Script/TimeManagement.TimeManagementBlueprintLibrarySubtract_FrameNumberInteger",NodeName="/Script/BlueprintGraph.K2Node_PromotableOperator") ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:StarterProfile:11=(FieldName="/Script/GameplayTags.BlueprintGameplayTagLibraryEqualEqual_GameplayTagContainer",NodeName="/Script/BlueprintGraph.K2Node_PromotableOperator") ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:StarterProfile:12=(FieldName="/Script/TimeManagement.TimeManagementBlueprintLibraryDivide_FrameNumberInteger",NodeName="/Script/BlueprintGraph.K2Node_PromotableOperator") ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:StarterProfile:13=(FieldName="/Script/Engine.KismetMathLibraryGreater_TimespanTimespan",NodeName="/Script/BlueprintGraph.K2Node_PromotableOperator") ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:StarterProfile:14=(FieldName="/Script/Engine.KismetMathLibraryGreaterEqual_TimespanTimespan",NodeName="/Script/BlueprintGraph.K2Node_PromotableOperator") ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:StarterProfile:15=(FieldName="/Script/Engine.KismetMathLibraryLess_TimespanTimespan",NodeName="/Script/BlueprintGraph.K2Node_PromotableOperator") ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:StarterProfile:16=(FieldName="/Script/Engine.KismetMathLibraryLessEqual_TimespanTimespan",NodeName="/Script/BlueprintGraph.K2Node_PromotableOperator") ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:StarterProfile:17=(FieldName="/Script/GameplayTags.BlueprintGameplayTagLibraryNotEqual_GameplayTagContainer",NodeName="/Script/BlueprintGraph.K2Node_PromotableOperator") ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:BlueprintEditor.Favorites:StarterProfile:18=(FieldName="/Script/TimeManagement.TimeManagementBlueprintLibraryMultiply_SecondsFrameRate",NodeName="/Script/BlueprintGraph.K2Node_PromotableOperator") ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:ConsoleVariables:SplineComponent.OnlyUpdateActiveSpline:0=0 ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:CookSettings:BulkDataRegistryEnabled:0=true ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:CookSettings:bUseSoftGC:0=true ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:CookSettings:CookerIdleWarningSeverity:0=Warning ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:CookSettings:CookIncrementalDefaultIncremental:0=false ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:CookSettings:CookProcessCount:0=1 ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:CookSettings:IdleTimeToGC:0=20 ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:CookSettings:IncrementalClassDenyList:0=/Script/CustomizableObject.CustomizableObject ; UE-224744 ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:CookSettings:IncrementalClassDenyList:1=/Script/CoreUObject.VerseClass ; Not yet documented ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:CookSettings:IncrementalClassScriptPackageAllowList:0=Allow, ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:CookSettings:LegacyIterative:0=false ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:CookSettings:LegacyIterativeIgnoreExe:0=true ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:CookSettings:LegacyIterativeIgnoreIni:0=false ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:CookSettings:MaxConcurrentShaderJobs:0=65536 ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:CookSettings:MemoryMaxUsedPhysical:0=0 ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:CookSettings:MemoryMaxUsedVirtual:0=0 ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:CookSettings:MemoryMinFreePhysical:0=2048 ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:CookSettings:MemoryMinFreeVirtual:0=2048 ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:CookSettings:MemoryTriggerGCAtPressureLevel:0=None ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:CookSettings:MPCookGeneratorSplit:0=AnyWorker ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:CookSettings:PackagesPerGC:0=0 ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:CookSettings:ProjectCookIncrementalVersion:0=00000000-0000-0000-0000-000000000000 ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:CookSettings:SkipOnlyEditorOnly:0=true ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:CookSettings:SoftGCDenominator:0=10 ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:CookSettings:SoftGCMinimumPeriodSeconds:0=30 ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:CookSettings:SoftGCStartNumerator:0=0 ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:CookSettings:SoftGCTimeFractionBudget:0=0.05 ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:CookSettings:UnexpectedLoadWarningSeverity:0=Display ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:CustomBlueprintFunctionLibrary:bCanCreateNew:0=true ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:DeviceDiscovery:AppleRescanRate:0=10 ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:EditorDomain:ClassBlockList:0=/Script/Engine.StaticMesh ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:EditorDomain:ClassBlockList:1=/Script/Engine.Blueprint ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:EditorDomain:ClassBlockList:2=/Script/Engine.UserDefinedStruct ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:EditorDomain:ClassBlockList:3=/Script/CommonUI.CommonGenericInputActionDataTable ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:EditorDomain:ClassBlockList:4=/Script/Engine.DataTable ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:EditorDomain:EditorDomainEnabled:0=false ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:EditorDomain:GlobalCanConstructClasses:0=/Script/CoreUObject.MetaData ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:EditorDomain:GlobalCanConstructClasses:1=/Script/Engine.AssetImportData ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:EditorDomain:PackageBlockList:0=/Niagara/Functions/RandomRangeFloat ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:EditorDomain:PackageBlockList:1=/Niagara/Modules/Update/Color/ScaleColor ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:EditorDomain:SaveUnversioned:0=true ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:Internationalization:LocalizationPaths:0=../../../Engine/Content/Localization/Editor ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:Internationalization:LocalizationPaths:1=../../../Engine/Content/Localization/Keywords ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:Internationalization:LocalizationPaths:2=../../../Engine/Content/Localization/Category ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:Internationalization:PropertyNameLocalizationPaths:0=../../../Engine/Content/Localization/PropertyNames ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:Internationalization:ToolTipLocalizationPaths:0=../../../Engine/Content/Localization/ToolTips ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:PythonScriptPlugin:DisablePythonForCommandlet:0=CookShaders ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:PythonScriptPlugin:DisablePythonForCommandlet:1=Cook ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:PythonScriptPlugin:DisablePythonForCommandlet:2=GatherText ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:PythonScriptPlugin:DisablePythonForCommandlet:3=GatherTextFromAssetsWorker ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:TextureBuild:NewTextureBuilds:0=false ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini:UserDefinedStructure:bUseUserDefinedStructure:0=true ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.MemoryProfiler.TimingView:ShowAllCpuSamplingTracks:0=False ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.MemoryProfiler.TimingView:ShowAllCpuTracks:0=False ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.MemoryProfiler.TimingView:ShowAllGpuTracks:0=False ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.MemoryProfiler.TimingView:ShowAllVerseTracks:0=False ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.MemoryProfiler.TimingView:ShowContextSwitches:0=False ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.MemoryProfiler.TimingView:ShowContextSwitchExtendedLines:0=True ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.MemoryProfiler.TimingView:ShowContextSwitchOverlays:0=True ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.MemoryProfiler.TimingView:ShowCpuCoreTracks:0=False ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.MemoryProfiler.TimingView:ShowGpuFencesExtendedLines:0=True ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.MemoryProfiler.TimingView:ShowGpuFencesRelations:0=True ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.MemoryProfiler.TimingView:ShowGpuFencesTracks:0=False ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.MemoryProfiler.TimingView:ShowGpuWorkExtendedLines:0=True ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.MemoryProfiler.TimingView:ShowGpuWorkOverlays:0=True ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.MemoryProfiler.TimingView:ShowGpuWorkTracks:0=True ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.MemoryProfiler.TimingView:ShowNonTargetProcessEvents:0=True ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.PersistentTimingView:Name:0=TimingProfiler ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.PersistentTimingView:Name:1=MemoryProfiler ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler:AutoScrollFrameAlignment:0=game ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler:AutoScrollMinDelay:0=0.3 ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler:AutoScrollViewportOffsetPercent:0=0.1 ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler:bAllowPanningOnScreenEdges:0=False ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler:bAutoHideEmptyTracks:0=True ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler:bAutoScroll:0=False ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler:bShowFormatInTimerNames:0=True ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler:DefaultZoomLevel:0=5.0 ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler:ThreadsToUseRatio:0=0.75 ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler:TimingTrackDepthLimit.Max:0=1000 ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler:TimingTrackDepthLimit.Min:0=0 ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.FramesView:bAutoZoomOnFrameSelection:0=False ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.FramesView:bShowLowerThresholdLine:0=False ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.FramesView:bShowUpperThresholdLine:0=False ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.FramesView:LowerThreshold:0=60 fps ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.FramesView:UpperThreshold:0=30 fps ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.MainGraph:ShowBars:0=False ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.MainGraph:ShowConnectedLines:0=True ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.MainGraph:ShowEventDuration:0=True ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.MainGraph:ShowGameFrames:0=True ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.MainGraph:ShowPoints:0=False ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.MainGraph:ShowPointsWithBorder:0=True ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.MainGraph:ShowPolygons:0=True ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.MainGraph:ShowRenderingFrame:0=True ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.TimersView:GameFrameColumns:0=MaxInclTime ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.TimersView:GameFrameColumns:1=AverageInclTime ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.TimersView:GameFrameColumns:2=MedianInclTime ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.TimersView:GameFrameColumns:3=MinInclTime ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.TimersView:GroupingMode:0=3 ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.TimersView:InstanceColumns:0=Count ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.TimersView:InstanceColumns:1=TotalInclTime ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.TimersView:InstanceColumns:2=TotalExclTime ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.TimersView:RenderingFrameColumns:0=MaxInclTime ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.TimersView:RenderingFrameColumns:1=AverageInclTime ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.TimersView:RenderingFrameColumns:2=MedianInclTime ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.TimersView:RenderingFrameColumns:3=MinInclTime ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.TimersView:ShowCpuSamplingTimers:0=True ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.TimersView:ShowCpuTimers:0=True ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.TimersView:ShowGpuTimers:0=True ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.TimersView:ShowVerseSamplingTimers:0=True ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.TimersView:ShowZeroCountTimers:0=True ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.TimingView:ShowAllCpuSamplingTracks:0=True ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.TimingView:ShowAllCpuTracks:0=True ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.TimingView:ShowAllGpuTracks:0=True ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.TimingView:ShowAllVerseTracks:0=True ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.TimingView:ShowContextSwitches:0=True ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.TimingView:ShowContextSwitchExtendedLines:0=True ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.TimingView:ShowContextSwitchOverlays:0=True ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.TimingView:ShowCpuCoreTracks:0=True ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.TimingView:ShowGpuFencesExtendedLines:0=True ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.TimingView:ShowGpuFencesRelations:0=True ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.TimingView:ShowGpuFencesTracks:0=False ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.TimingView:ShowGpuWorkExtendedLines:0=True ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.TimingView:ShowGpuWorkOverlays:0=True ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.TimingView:ShowGpuWorkTracks:0=True ConfigSystem..D::::/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/UnrealInsightsSettings.ini:Insights.TimingProfiler.TimingView:ShowNonTargetProcessEvents:0=True ConfigSystem..DeviceProfiles:Windows DeviceProfile:BaseProfileName:0= ConfigSystem..DeviceProfiles:Windows DeviceProfile:CVars:0=UI.SlateSDFText.RasterizationMode=Msdf ConfigSystem..DeviceProfiles:Windows DeviceProfile:CVars:1=UI.SlateSDFText.ResolutionLevel=2 ConfigSystem..DeviceProfiles:WindowsEditor DeviceProfile:BaseProfileName:0=Windows ConfigSystem..Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bBuildForES31:0=true ConfigSystem..Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bEnableRayTracing:0=true ConfigSystem..Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bSupportsVulkan:0=true ConfigSystem..Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bSupportsVulkanSM5:0=false ConfigSystem..Engine:/Script/Engine.BlueprintGeneratedClass:RequiresCompleteValueForPostConstruction:0=/Script/Engine.BodyInstanceCollisionResponses ConfigSystem..Engine:/Script/Engine.Engine:AIControllerClassName:0=/Script/AIModule.AIController ConfigSystem..Engine:/Script/Engine.Engine:ArrowMaterialName:0=/Engine/EngineMaterials/GizmoMaterial.GizmoMaterial ConfigSystem..Engine:/Script/Engine.Engine:AssetManagerClassName:0=/Script/Engine.AssetManager ConfigSystem..Engine:/Script/Engine.Engine:AvoidanceManagerClassName:0=/Script/Engine.AvoidanceManager ConfigSystem..Engine:/Script/Engine.Engine:bEnableOnScreenDebugMessages:0=true ConfigSystem..Engine:/Script/Engine.Engine:BlueNoiseScalarMobileTextureName:0=/Engine/EngineMaterials/FastBlueNoise_scalar_128x128x8.FastBlueNoise_scalar_128x128x8 ConfigSystem..Engine:/Script/Engine.Engine:BlueNoiseScalarTextureName:0=/Engine/EngineMaterials/FastBlueNoise_scalar_128x128x64.FastBlueNoise_scalar_128x128x64 ConfigSystem..Engine:/Script/Engine.Engine:BlueNoiseVec2TextureName:0=/Engine/EngineMaterials/FastBlueNoise_vec2_128x128x64.FastBlueNoise_vec2_128x128x64 ConfigSystem..Engine:/Script/Engine.Engine:BoneWeightMaterialName:0=/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial ConfigSystem..Engine:/Script/Engine.Engine:bRenderLightMapDensityGrayscale:0=false ConfigSystem..Engine:/Script/Engine.Engine:ClayMaterialName:0=/Engine/EngineDebugMaterials/M_GeoInsp_Clay.M_GeoInsp_Clay ConfigSystem..Engine:/Script/Engine.Engine:ClothPaintMaterialName:0=/Engine/EngineDebugMaterials/ClothMaterial.ClothMaterial ConfigSystem..Engine:/Script/Engine.Engine:ClothPaintMaterialWireframeName:0=/Engine/EngineDebugMaterials/ClothMaterial_WF.ClothMaterial_WF ConfigSystem..Engine:/Script/Engine.Engine:ClothPaintOpaqueMaterialName:0=/Engine/EngineDebugMaterials/ClothOpaqueMaterial.ClothOpaqueMaterial ConfigSystem..Engine:/Script/Engine.Engine:ClothPaintOpaqueMaterialWireframeName:0=/Engine/EngineDebugMaterials/ClothOpaqueMaterial_WF.ClothOpaqueMaterial_WF ConfigSystem..Engine:/Script/Engine.Engine:ConsoleClassName:0=/Script/Engine.Console ConfigSystem..Engine:/Script/Engine.Engine:DebugEditorMaterialName:0=/Engine/EngineDebugMaterials/DebugEditorMaterial.DebugEditorMaterial ConfigSystem..Engine:/Script/Engine.Engine:DebugMeshMaterialName:0=/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial ConfigSystem..Engine:/Script/Engine.Engine:DefaultBloomKernelTextureName:0=/Engine/EngineMaterials/DefaultBloomKernel.DefaultBloomKernel ConfigSystem..Engine:/Script/Engine.Engine:DefaultBlueprintBaseClassName:0=/Script/Engine.Actor ConfigSystem..Engine:/Script/Engine.Engine:DefaultBokehTextureName:0=/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh ConfigSystem..Engine:/Script/Engine.Engine:DefaultBSPVertexTextureName:0=/Engine/EditorResources/BSPVertex.BSPVertex ConfigSystem..Engine:/Script/Engine.Engine:DefaultDeferredDecalMaterialName:0=/Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial ConfigSystem..Engine:/Script/Engine.Engine:DefaultDiffuseTextureName:0=/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse ConfigSystem..Engine:/Script/Engine.Engine:DefaultFilmGrainTextureName:0=/Engine/EngineResources/FilmGrains/Marcie_Grain_v3_128_M2_000.Marcie_Grain_v3_128_M2_000 ConfigSystem..Engine:/Script/Engine.Engine:DefaultFlattenMaterialName:0=/Engine/EngineMaterials/FlattenMaterial.FlattenMaterial ConfigSystem..Engine:/Script/Engine.Engine:DefaultHLODFlattenMaterialName:0=/Engine/EngineMaterials/FlattenMaterial_VT.FlattenMaterial_VT ConfigSystem..Engine:/Script/Engine.Engine:DefaultLandscapeFlattenMaterialName:0=/Engine/EngineMaterials/FlattenMaterial_WS_Normal_VT.FlattenMaterial_WS_Normal_VT ConfigSystem..Engine:/Script/Engine.Engine:DefaultLightFunctionMaterialName:0=/Engine/EngineMaterials/DefaultLightFunctionMaterial.DefaultLightFunctionMaterial ConfigSystem..Engine:/Script/Engine.Engine:DefaultMaterialName:0=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial ConfigSystem..Engine:/Script/Engine.Engine:DefaultPhysMaterialName:0=/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial ConfigSystem..Engine:/Script/Engine.Engine:DefaultPostProcessMaterialName:0=/Engine/EngineMaterials/DefaultPostProcessMaterial.DefaultPostProcessMaterial ConfigSystem..Engine:/Script/Engine.Engine:DefaultSelectedMaterialColor:0=(R=0.84,G=0.92,B=0.02,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:DefaultTextureName:0=/Engine/EngineResources/DefaultTexture.DefaultTexture ConfigSystem..Engine:/Script/Engine.Engine:DefaultZenStreamingTextureName:0=/Engine/EngineResources/Development/ZenLogo_64.ZenLogo_64 ConfigSystem..Engine:/Script/Engine.Engine:DiffuseEnergyTextureName:0=/Engine/EngineMaterials/EnergyConservation/Diffuse_Energy.Diffuse_Energy ConfigSystem..Engine:/Script/Engine.Engine:DurationOfErrorsAndWarningsOnHUD:0=0 ConfigSystem..Engine:/Script/Engine.Engine:EditorBrushMaterialName:0=/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial ConfigSystem..Engine:/Script/Engine.Engine:EditorEngine:0=/Script/UnrealEd.EditorEngine ConfigSystem..Engine:/Script/Engine.Engine:EmissiveMeshMaterialName:0=/Engine/EngineMaterials/EmissiveMeshMaterial.EmissiveMeshMaterial ConfigSystem..Engine:/Script/Engine.Engine:FrontBackFaceMaterialName:0=/Engine/EngineDebugMaterials/M_GeoInsp_BackFace.M_GeoInsp_BackFace ConfigSystem..Engine:/Script/Engine.Engine:GameUserSettingsClassName:0=/Script/Engine.GameUserSettings ConfigSystem..Engine:/Script/Engine.Engine:GameViewportClientClassName:0=/Script/Engine.GameViewportClient ConfigSystem..Engine:/Script/Engine.Engine:GeomMaterialName:0=/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial ConfigSystem..Engine:/Script/Engine.Engine:GGXLTCAmpTextureName:0=/Engine/EngineMaterials/LTC/GGX_LTCAmp.GGX_LTCAmp ConfigSystem..Engine:/Script/Engine.Engine:GGXLTCMatTextureName:0=/Engine/EngineMaterials/LTC/GGX_LTCMat.GGX_LTCMat ConfigSystem..Engine:/Script/Engine.Engine:GGXMaxSpecEnergyTextureName:0=/Engine/EngineMaterials/EnergyConservation/GGX_MaxSpecEnergy.GGX_MaxSpecEnergy ConfigSystem..Engine:/Script/Engine.Engine:GGXReflectionEnergyTextureName:0=/Engine/EngineMaterials/EnergyConservation/GGX_ReflectionEnergy.GGX_ReflectionEnergy ConfigSystem..Engine:/Script/Engine.Engine:GGXTransmissionEnergyTextureName:0=/Engine/EngineMaterials/EnergyConservation/GGX_TransmissionEnergyArray.GGX_TransmissionEnergyArray ConfigSystem..Engine:/Script/Engine.Engine:GlintTexture2Name:0=/Engine/EngineMaterials/Substrate/Glints2/AGlintTex2dArray2.AGlintTex2dArray2 ConfigSystem..Engine:/Script/Engine.Engine:GlintTextureName:0=/Engine/EngineMaterials/Substrate/GLints/AGlintTex2dArray.AGlintTex2dArray ConfigSystem..Engine:/Script/Engine.Engine:GPUSkinCacheVisualizationExcludedColor:0=(R=1.0,G=0.0,B=0.0,A=1.0) ; red (not use skin cache on sk mesh) ConfigSystem..Engine:/Script/Engine.Engine:GPUSkinCacheVisualizationHighMemoryColor:0=(R=1.0,G=0.0,B=0.0,A=1.0) ; red ConfigSystem..Engine:/Script/Engine.Engine:GPUSkinCacheVisualizationHighMemoryThresholdInMB:0=10.0 ConfigSystem..Engine:/Script/Engine.Engine:GPUSkinCacheVisualizationIncludedColor:0=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (use skin cache on sk mesh) ConfigSystem..Engine:/Script/Engine.Engine:GPUSkinCacheVisualizationLowMemoryColor:0=(R=0.0,G=1.0,B=0.0,A=1.0) ; green ConfigSystem..Engine:/Script/Engine.Engine:GPUSkinCacheVisualizationLowMemoryThresholdInMB:0=2.0 ConfigSystem..Engine:/Script/Engine.Engine:GPUSkinCacheVisualizationMidMemoryColor:0=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow ConfigSystem..Engine:/Script/Engine.Engine:GPUSkinCacheVisualizationRayTracingLODOffsetColors:0=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow (RT_LOD == Raster_LOD) ConfigSystem..Engine:/Script/Engine.Engine:GPUSkinCacheVisualizationRayTracingLODOffsetColors:1=(R=1.0,G=0.0,B=0.0,A=1.0) ; red (RT_LOD == Raster_LOD + 1) ConfigSystem..Engine:/Script/Engine.Engine:GPUSkinCacheVisualizationRayTracingLODOffsetColors:2=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (RT_LOD == Raster_LOD + 2) ConfigSystem..Engine:/Script/Engine.Engine:GPUSkinCacheVisualizationRayTracingLODOffsetColors:3=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue (RT_LOD >= Raster_LOD + 3) ConfigSystem..Engine:/Script/Engine.Engine:GPUSkinCacheVisualizationRecomputeTangentsColor:0=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue (use recompute tangents on sk mesh) ConfigSystem..Engine:/Script/Engine.Engine:HairCoverageTextureName:0=/Engine/EngineMaterials/Hair/Hair_Coverage.Hair_Coverage ConfigSystem..Engine:/Script/Engine.Engine:HairDirectionalAlbedoTextureName:0=/Engine/EngineMaterials/Hair/Hair_DirectionalAlbedo.Hair_DirectionalAlbedo ConfigSystem..Engine:/Script/Engine.Engine:HairDualScatteringTextureName:0=/Engine/EngineMaterials/Hair/Hair_DualScattering.Hair_DualScattering ConfigSystem..Engine:/Script/Engine.Engine:HighFrequencyNoiseTextureName:0=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq ConfigSystem..Engine:/Script/Engine.Engine:HLODColorationColors:0=(R=1.0,G=1.0,B=1.0,A=1.0) ; white (not part of HLOD) ConfigSystem..Engine:/Script/Engine.Engine:HLODColorationColors:1=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (part of HLOD but being drawn outside of it) ConfigSystem..Engine:/Script/Engine.Engine:HLODColorationColors:2=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue (HLOD level 0) ConfigSystem..Engine:/Script/Engine.Engine:HLODColorationColors:3=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow (HLOD level 1, etc...) ConfigSystem..Engine:/Script/Engine.Engine:HLODColorationColors:4=(R=1.0,G=0.0,B=1.0,A=1.0) ; purple ConfigSystem..Engine:/Script/Engine.Engine:HLODColorationColors:5=(R=0.0,G=1.0,B=1.0,A=1.0) ; cyan ConfigSystem..Engine:/Script/Engine.Engine:HLODColorationColors:6=(R=0.5,G=0.5,B=0.5,A=1.0) ; grey ConfigSystem..Engine:/Script/Engine.Engine:IdealLightMapDensity:0=0.2 ConfigSystem..Engine:/Script/Engine.Engine:InvalidLightmapSettingsMaterialName:0=/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings ConfigSystem..Engine:/Script/Engine.Engine:LevelColorationLitMaterialName:0=/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial ConfigSystem..Engine:/Script/Engine.Engine:LevelColorationUnlitMaterialName:0=/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial ConfigSystem..Engine:/Script/Engine.Engine:LevelScriptActorClassName:0=/Script/Engine.LevelScriptActor ConfigSystem..Engine:/Script/Engine.Engine:LightComplexityColors:0=(R=0.0,G=0.0,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:LightComplexityColors:1=(R=0.0,G=0.0,B=0.4,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:LightComplexityColors:2=(R=0.0,G=0.3,B=1.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:LightComplexityColors:3=(R=0.0,G=0.7,B=0.4,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:LightComplexityColors:4=(R=0.0,G=1.0,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:LightComplexityColors:5=(R=0.8,G=0.8,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:LightComplexityColors:6=(R=1.0,G=0.3,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:LightComplexityColors:7=(R=0.7,G=0.0,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:LightComplexityColors:8=(R=0.5,G=0.0,B=0.5,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:LightComplexityColors:9=(R=0.7,G=0.3,B=0.7,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:LightComplexityColors:10=(R=1.0,G=0.9,B=0.9,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:LightingOnlyBrightness:0=(R=0.3,G=0.3,B=0.3,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:LightingTexelDensityName:0=/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV ConfigSystem..Engine:/Script/Engine.Engine:LightMapDensitySelectedColor:0=(R=1.0,G=0.2,B=1.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:LightMapDensityTextureName:0=/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid ConfigSystem..Engine:/Script/Engine.Engine:LightMapDensityVertexMappedColor:0=(R=0.65,G=0.65,B=0.25,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:LocalPlayerClassName:0=/Script/Engine.LocalPlayer ConfigSystem..Engine:/Script/Engine.Engine:LODColorationColors:0=(R=1.0,G=1.0,B=1.0,A=1.0) ; white (LOD 0) ConfigSystem..Engine:/Script/Engine.Engine:LODColorationColors:1=(R=1.0,G=0.0,B=0.0,A=1.0) ; red (LOD 1) ConfigSystem..Engine:/Script/Engine.Engine:LODColorationColors:2=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (etc...) ConfigSystem..Engine:/Script/Engine.Engine:LODColorationColors:3=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue ConfigSystem..Engine:/Script/Engine.Engine:LODColorationColors:4=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow ConfigSystem..Engine:/Script/Engine.Engine:LODColorationColors:5=(R=1.0,G=0.0,B=1.0,A=1.0) ; fuchsia (bright purple) ConfigSystem..Engine:/Script/Engine.Engine:LODColorationColors:6=(R=0.0,G=1.0,B=1.0,A=1.0) ; cyan ConfigSystem..Engine:/Script/Engine.Engine:LODColorationColors:7=(R=0.5,G=0.0,B=0.5,A=1.0) ; purple ConfigSystem..Engine:/Script/Engine.Engine:MaxES3PixelShaderAdditiveComplexityCount:0=800 ConfigSystem..Engine:/Script/Engine.Engine:MaxLightMapDensity:0=0.8 ConfigSystem..Engine:/Script/Engine.Engine:MaxPixelShaderAdditiveComplexityCount:0=2000 ConfigSystem..Engine:/Script/Engine.Engine:MiniFontTextureName:0=/Engine/EngineMaterials/MiniFont.MiniFont ConfigSystem..Engine:/Script/Engine.Engine:MinLightMapDensity:0=0.0 ConfigSystem..Engine:/Script/Engine.Engine:NaniteHiddenSectionMaterialName:0=/Engine/EngineMaterials/NaniteHiddenSectionMaterial.NaniteHiddenSectionMaterial ConfigSystem..Engine:/Script/Engine.Engine:NavigationSystemClassName:0=/Script/NavigationSystem.NavigationSystemV1 ConfigSystem..Engine:/Script/Engine.Engine:NavigationSystemConfigClassName:0=/Script/NavigationSystem.NavigationSystemModuleConfig ConfigSystem..Engine:/Script/Engine.Engine:NetClientTicksPerSecond:0=200 ConfigSystem..Engine:/Script/Engine.Engine:NetErrorLogInterval:0=1.0 ConfigSystem..Engine:/Script/Engine.Engine:ParticleEventManagerClassPath:0=/Script/Engine.ParticleEventManager ConfigSystem..Engine:/Script/Engine.Engine:PhysicalMaterialMaskMaterialName:0=/Engine/EngineDebugMaterials/PhysicalMaterialMaskMaterial.PhysicalMaterialMaskMaterial ConfigSystem..Engine:/Script/Engine.Engine:PhysicsCollisionHandlerClassName:0=/Script/Engine.PhysicsCollisionHandler ConfigSystem..Engine:/Script/Engine.Engine:PreIntegratedSkinBRDFTextureName:0=/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF ConfigSystem..Engine:/Script/Engine.Engine:PreviewShadowsIndicatorMaterialName:0=/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial ConfigSystem..Engine:/Script/Engine.Engine:QuadComplexityColors:0=(R=0.0,G=0.0,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:QuadComplexityColors:1=(R=0.0,G=0.0,B=0.4,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:QuadComplexityColors:2=(R=0.0,G=0.3,B=1.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:QuadComplexityColors:3=(R=0.0,G=0.7,B=0.4,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:QuadComplexityColors:4=(R=0.0,G=1.0,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:QuadComplexityColors:5=(R=0.8,G=0.8,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:QuadComplexityColors:6=(R=1.0,G=0.3,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:QuadComplexityColors:7=(R=0.7,G=0.0,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:QuadComplexityColors:8=(R=0.5,G=0.0,B=0.5,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:QuadComplexityColors:9=(R=0.7,G=0.3,B=0.7,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:QuadComplexityColors:10=(R=1.0,G=0.9,B=0.9,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:RandomColorMaterialName:0=/Engine/EngineDebugMaterials/M_GeoInsp_Clay.M_GeoInsp_Clay ConfigSystem..Engine:/Script/Engine.Engine:RemoveSurfaceMaterialName:0=/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial ConfigSystem..Engine:/Script/Engine.Engine:RenderLightMapDensityColorScale:0=1.0 ConfigSystem..Engine:/Script/Engine.Engine:RenderLightMapDensityGrayscaleScale:0=1.0 ConfigSystem..Engine:/Script/Engine.Engine:ShadedLevelColorationLitMaterialName:0=/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial ConfigSystem..Engine:/Script/Engine.Engine:ShadedLevelColorationUnlitMaterialName:0=/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri ConfigSystem..Engine:/Script/Engine.Engine:ShaderComplexityColors:0=(R=0.0,G=1.0,B=0.127,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:ShaderComplexityColors:1=(R=0.0,G=1.0,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:ShaderComplexityColors:2=(R=0.046,G=0.52,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:ShaderComplexityColors:3=(R=0.215,G=0.215,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:ShaderComplexityColors:4=(R=0.52,G=0.046,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:ShaderComplexityColors:5=(R=0.7,G=0.0,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:ShaderComplexityColors:6=(R=1.0,G=0.0,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:ShaderComplexityColors:7=(R=1.0,G=0.0,B=0.5,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:ShaderComplexityColors:8=(R=1.0,G=0.9,B=0.9,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:SheenEnergyTextureName:0=/Engine/EngineMaterials/EnergyConservation/Sheen_Energy.Sheen_Energy ConfigSystem..Engine:/Script/Engine.Engine:SheenLegacyEnergyTextureName:0=/Engine/EngineMaterials/EnergyConservation/SheenLegacy_Energy.SheenLegacy_Energy ConfigSystem..Engine:/Script/Engine.Engine:SheenLTCTextureName:0=/Engine/EngineMaterials/LTC/Sheen_LTC.Sheen_LTC ConfigSystem..Engine:/Script/Engine.Engine:SimpleVolumeEnvTextureName:0=/Engine/EngineMaterials/Substrate/Volume/SubstrateSimpleVolumeEnvLUT3D.SubstrateSimpleVolumeEnvLUT3D ConfigSystem..Engine:/Script/Engine.Engine:SimpleVolumeTextureName:0=/Engine/EngineMaterials/Substrate/Volume/SubstrateSimpleVolumeLUT3D.SubstrateSimpleVolumeLUT3D ConfigSystem..Engine:/Script/Engine.Engine:SMAAAreaTextureName:0=/Engine/EngineMaterials/SMAAAreaTex.SMAAAreaTex ConfigSystem..Engine:/Script/Engine.Engine:SMAASearchTextureName:0=/Engine/EngineMaterials/SMAASearchTex.SMAASearchTex ConfigSystem..Engine:/Script/Engine.Engine:StatColorMappings:0=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255)))) ConfigSystem..Engine:/Script/Engine.Engine:StatColorMappings:1=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=25.0,Out=(G=255)),(In=29.0,Out=(R=255,G=255)),(In=33.0,Out=(R=255)))) ConfigSystem..Engine:/Script/Engine.Engine:StatColorMappings:2=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255)))) ConfigSystem..Engine:/Script/Engine.Engine:StationaryLightOverlapColors:0=(R=0.0,G=1.0,B=0.127,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:StationaryLightOverlapColors:1=(R=0.0,G=1.0,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:StationaryLightOverlapColors:2=(R=0.046,G=0.52,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:StationaryLightOverlapColors:3=(R=0.215,G=0.215,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:StationaryLightOverlapColors:4=(R=0.52,G=0.046,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:StationaryLightOverlapColors:5=(R=0.7,G=0.0,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:StationaryLightOverlapColors:6=(R=1.0,G=0.0,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:StationaryLightOverlapColors:7=(R=1.0,G=0.0,B=0.5,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:StationaryLightOverlapColors:8=(R=1.0,G=0.9,B=0.9,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:StreamingAccuracyColors:0=(R=1.0,G=0.0,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:StreamingAccuracyColors:1=(R=0.8,G=0.5,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:StreamingAccuracyColors:2=(R=0.7,G=0.7,B=0.7,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:StreamingAccuracyColors:3=(R=0.0,G=0.8,B=0.5,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:StreamingAccuracyColors:4=(R=0.0,G=1.0,B=0.0,A=1.0) ConfigSystem..Engine:/Script/Engine.Engine:StreamingDeficitColors:0=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (deficit 0 - fully streamed) ConfigSystem..Engine:/Script/Engine.Engine:StreamingDeficitColors:1=(R=0.5,G=1.0,B=0.0,A=1.0) ; yellow-green (deficit 1) ConfigSystem..Engine:/Script/Engine.Engine:StreamingDeficitColors:2=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow (deficit 2) ConfigSystem..Engine:/Script/Engine.Engine:StreamingDeficitColors:3=(R=1.0,G=0.6,B=0.0,A=1.0) ; orange (deficit 3) ConfigSystem..Engine:/Script/Engine.Engine:StreamingDeficitColors:4=(R=1.0,G=0.3,B=0.0,A=1.0) ; dark orange (deficit 4) ConfigSystem..Engine:/Script/Engine.Engine:StreamingDeficitColors:5=(R=1.0,G=0.0,B=0.0,A=1.0) ; red (deficit 5) ConfigSystem..Engine:/Script/Engine.Engine:StreamingDeficitColors:6=(R=0.8,G=0.0,B=0.2,A=1.0) ; dark red (deficit 6) ConfigSystem..Engine:/Script/Engine.Engine:StreamingDeficitColors:7=(R=0.5,G=0.0,B=0.5,A=1.0) ; purple (deficit 7+) ConfigSystem..Engine:/Script/Engine.Engine:TextureColorViewModeMaterialName:0=/Engine/EngineDebugMaterials/TextureColorViewMode.TextureColorViewMode ConfigSystem..Engine:/Script/Engine.Engine:TexturePaintingMaskMaterialName:0=/Engine/EngineDebugMaterials/TexturePaintingMaskMaterial.TexturePaintingMaskMaterial ConfigSystem..Engine:/Script/Engine.Engine:VertexColorMaterialName:0=/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial ConfigSystem..Engine:/Script/Engine.Engine:VertexColorViewModeMaterialName_AlphaAsColor:0=/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor ConfigSystem..Engine:/Script/Engine.Engine:VertexColorViewModeMaterialName_BlueOnly:0=/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly ConfigSystem..Engine:/Script/Engine.Engine:VertexColorViewModeMaterialName_ColorOnly:0=/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly ConfigSystem..Engine:/Script/Engine.Engine:VertexColorViewModeMaterialName_GreenOnly:0=/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly ConfigSystem..Engine:/Script/Engine.Engine:VertexColorViewModeMaterialName_RedOnly:0=/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly ConfigSystem..Engine:/Script/Engine.Engine:WeightMapArrayPlaceholderTextureName:0=/Engine/EngineMaterials/WeightMapArrayPlaceholderTexture.WeightMapArrayPlaceholderTexture ConfigSystem..Engine:/Script/Engine.Engine:WeightMapPlaceholderTextureName:0=/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture ConfigSystem..Engine:/Script/Engine.Engine:WireframeMaterialName:0=/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial ConfigSystem..Engine:/Script/Engine.Engine:WorldSettingsClassName:0=/Script/Engine.WorldSettings ConfigSystem..Engine:/Script/Engine.Engine:ZebraMaterialName:0=/Engine/EngineDebugMaterials/M_GeoInsp_Zebra.M_GeoInsp_Zebra ConfigSystem..Engine:/Script/Engine.GarbageCollectionSettings:gc.ActorClusteringEnabled:0=False ConfigSystem..Engine:/Script/Engine.GarbageCollectionSettings:gc.AllowParallelGC:0=True ConfigSystem..Engine:/Script/Engine.GarbageCollectionSettings:gc.AssetClustreringEnabled:0=False ConfigSystem..Engine:/Script/Engine.GarbageCollectionSettings:gc.CreateGCClusters:0=True ConfigSystem..Engine:/Script/Engine.GarbageCollectionSettings:gc.IncrementalBeginDestroyEnabled:0=True ConfigSystem..Engine:/Script/Engine.GarbageCollectionSettings:gc.MaxObjectsInEditor:0=25165824 ConfigSystem..Engine:/Script/Engine.GarbageCollectionSettings:gc.MaxObjectsNotConsideredByGC:0=1 ConfigSystem..Engine:/Script/Engine.GarbageCollectionSettings:gc.MinGCClusterSize:0=5 ConfigSystem..Engine:/Script/Engine.GarbageCollectionSettings:gc.NumRetriesBeforeForcingGC:0=10 ConfigSystem..Engine:/Script/Engine.GarbageCollectionSettings:gc.TimeBetweenPurgingPendingKillObjects:0=61.1 ConfigSystem..Engine:/Script/Engine.GarbageCollectionSettings:gc.VerifyUObjectsAreNotFGCObjects:0=False ConfigSystem..Engine:/Script/Engine.NetworkSettings:NetworkEmulationProfiles:0=(ProfileName="Average",ToolTip="Simulates average internet conditions") ConfigSystem..Engine:/Script/Engine.NetworkSettings:NetworkEmulationProfiles:1=(ProfileName="Bad",ToolTip="Simulates laggy internet conditions") ConfigSystem..Engine:/Script/Engine.NetworkSettings:NetworkEmulationProfiles:2=(ProfileName="BufferBloat",ToolTip="Simulates a connection affected by buffer bloat (in and out)") ConfigSystem..Engine:/Script/Engine.OnlineEngineInterface:ClassName:0=/Script/OnlineSubsystemUtils.OnlineEngineInterfaceImpl ConfigSystem..Engine:/Script/Engine.RendererSettings:MaxSkinBones:0=(Default=65536,PerPlatform=(("Mobile", 256))) ConfigSystem..Engine:/Script/Engine.RendererSettings:r.AllowStaticLighting:0=False ConfigSystem..Engine:/Script/Engine.RendererSettings:r.CustomDepth:0=3 ConfigSystem..Engine:/Script/Engine.RendererSettings:r.DefaultFeature.AutoExposure:0=False ConfigSystem..Engine:/Script/Engine.RendererSettings:r.DefaultFeature.Bloom:0=True ConfigSystem..Engine:/Script/Engine.RendererSettings:r.DefaultFeature.LensFlare:0=False ConfigSystem..Engine:/Script/Engine.RendererSettings:r.DefaultFeature.MotionBlur:0=False ConfigSystem..Engine:/Script/Engine.RendererSettings:r.DynamicGlobalIlluminationMethod:0=0 ConfigSystem..Engine:/Script/Engine.RendererSettings:r.GPUCrashDebugging:0=false ConfigSystem..Engine:/Script/Engine.RendererSettings:r.ReflectionMethod:0=2 ConfigSystem..Engine:/Script/Engine.RendererSettings:r.Refraction.Blur:0=1 ConfigSystem..Engine:/Script/Engine.RendererSettings:r.Shaders.RemoveUnusedInterpolators:0=1 ConfigSystem..Engine:/Script/Engine.RendererSettings:r.Shadow.DetectVertexShaderLayerAtRuntime:0=1 ConfigSystem..Engine:/Script/Engine.RendererSettings:r.Shadow.Virtual.Enable:0=1 ConfigSystem..Engine:/Script/Engine.RendererSettings:r.Substrate.ClosuresPerPixel:0=4 ConfigSystem..Engine:/Script/Engine.RendererSettings:r.Substrate.Glints:0=1 ConfigSystem..Engine:/Script/Engine.RendererSettings:r.Substrate.RoughDiffuse:0=1 ConfigSystem..Engine:/Script/Engine.RendererSettings:r.Substrate.ShadingQuality:0=1 ConfigSystem..Engine:/Script/Engine.RendererSettings:r.Substrate.TileCoord8bits:0=0 ConfigSystem..Engine:/Script/Engine.RendererSettings:VisualizeCalibrationColorMaterialPath:0=/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor ConfigSystem..Engine:/Script/Engine.RendererSettings:VisualizeCalibrationGrayscaleMaterialPath:0=/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale ConfigSystem..Engine:/Script/Engine.StreamingSettings:FixedBootOrder:0=/Script/Engine/Default__SoundBase ConfigSystem..Engine:/Script/Engine.StreamingSettings:FixedBootOrder:1=/Script/Engine/Default__MaterialInterface ConfigSystem..Engine:/Script/Engine.StreamingSettings:FixedBootOrder:2=/Script/Engine/Default__DeviceProfileManager ConfigSystem..Engine:/Script/Engine.StreamingSettings:s.AsyncLoadingThreadEnabled:0=True ConfigSystem..Engine:/Script/Engine.StreamingSettings:s.EventDrivenLoaderEnabled:0=True ConfigSystem..Engine:/Script/Engine.StreamingSettings:s.FlushStreamingOnExit:0=True ConfigSystem..Engine:/Script/Engine.StreamingSettings:s.LevelStreamingActorsUpdateTimeLimit:0=5.0 ConfigSystem..Engine:/Script/Engine.StreamingSettings:s.LevelStreamingComponentsRegistrationGranularity:0=10 ConfigSystem..Engine:/Script/Engine.StreamingSettings:s.LevelStreamingComponentsUnregistrationGranularity:0=5 ConfigSystem..Engine:/Script/Engine.StreamingSettings:s.MaxPackageSummarySize:0=16384 ConfigSystem..Engine:/Script/Engine.StreamingSettings:s.MinBulkDataSizeForAsyncLoading:0=131072 ConfigSystem..Engine:/Script/Engine.StreamingSettings:s.PriorityAsyncLoadingExtraTime:0=15.0 ConfigSystem..Engine:/Script/Engine.StreamingSettings:s.PriorityLevelStreamingActorsUpdateExtraTime:0=5.0 ConfigSystem..Engine:/Script/Engine.StreamingSettings:s.TimeLimitExceededMinTime:0=0.005 ConfigSystem..Engine:/Script/Engine.StreamingSettings:s.TimeLimitExceededMultiplier:0=1.5 ConfigSystem..Engine:/Script/Engine.StreamingSettings:s.UnregisterComponentsTimeLimit:0=1.0 ConfigSystem..Engine:/Script/Engine.StreamingSettings:s.UseBackgroundLevelStreaming:0=True ConfigSystem..Engine:/Script/Engine.StreamingSettings:s.WarnIfTimeLimitExceeded:0=False ConfigSystem..Engine:/Script/IOSRuntimeSettings.IOSRuntimeSettings:bSupportsMetal:0=True ConfigSystem..Engine:/Script/MacTargetPlatform.MacTargetSettings:bEnableRayTracing:0=true ConfigSystem..Engine:/Script/MacTargetPlatform.MacTargetSettings:EnableMathOptimisations:0=True ConfigSystem..Engine:/Script/MacTargetPlatform.MacTargetSettings:MetalLanguageVersion:0=7 ConfigSystem..Engine:/Script/MacTargetPlatform.MacTargetSettings:TargetedRHIs:0=SF_METAL_SM5 ConfigSystem..Engine:/Script/MacTargetPlatform.MacTargetSettings:TargetedRHIs:1=SF_METAL_SM6 ConfigSystem..Engine:/Script/MacTargetPlatform.MacTargetSettings:UseFastIntrinsics:0=False ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedClient:0=WidgetBlueprint ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedClient:1=GroupActor ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedClient:2=MetaData ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedClient:3=ObjectRedirector ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedClient:4=InterpCurveEdSetup ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedServer:0=WidgetBlueprint ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedServer:1=GroupActor ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedServer:2=MetaData ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedServer:3=ObjectRedirector ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedServer:4=NavMeshRenderingComponent ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedServer:5=ReflectionCaptureComponent ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedServer:6=TextRenderComponent ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedServer:7=Font ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedServer:8=InterpCurveEdSetup ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedServer:9=MaterialExpression ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedServer:10=NiagaraEmitter ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedServer:11=NiagaraScript ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedServer:12=ParticleEmitter ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedServer:13=ParticleLODLevel ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedServer:14=ParticleModule ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedServer:15=SubUVAnimation ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedServer:16=SoundNode ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedServer:17=GameplayEffectUIData ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:ClassesExcludedOnDedicatedServer:18=AmbientSound ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:DefaultASTCQualityBySize:0=3 ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:DefaultASTCQualityBySizeHQ:0=4 ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:DefaultASTCQualityBySpeed:0=2 ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:VersionedIntRValues:0=r.AllowStaticLighting ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:VersionedIntRValues:1=r.MaterialEditor.LWCTruncateMode ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:VersionedIntRValues:2=r.VelocityOutputPass ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:VersionedIntRValues:3=r.SelectiveBasePassOutputs ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:VersionedIntRValues:4=r.DBuffer ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:VersionedIntRValues:5=r.Mobile.DBuffer ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:VersionedIntRValues:6=r.Shaders.Symbols ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:VersionedIntRValues:7=r.Shaders.GenerateSymbols ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:VersionedIntRValues:8=r.Shaders.WriteSymbols ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:VersionedIntRValues:9=r.Shaders.AllowUniqueSymbols ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:VersionedIntRValues:10=r.Shaders.ExtraData ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:VersionedIntRValues:11=r.Shaders.Optimize ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:VersionedIntRValues:12=r.CompileShadersForDevelopment ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:VersionedIntRValues:13=r.MobileHDR ConfigSystem..Engine:/Script/UnrealEd.CookerSettings:VersionedIntRValues:14=r.UsePreExposure ConfigSystem..Engine:/Script/UnrealEd.EditorEngine:bCustomCameraAlignEmitter:0=true ConfigSystem..Engine:/Script/UnrealEd.EditorEngine:bDrawSocketsInGMode:0=false ConfigSystem..Engine:/Script/UnrealEd.EditorEngine:bSmoothFrameRate:0=false ConfigSystem..Engine:/Script/UnrealEd.EditorEngine:CustomCameraAlignEmitterDistance:0=100.0 ConfigSystem..Engine:/Script/UnrealEd.EditorEngine:GameCommandLine:0=-log ConfigSystem..Engine:/Script/UnrealEd.EditorEngine:HeightMapExportClassName:0=TerrainHeightMapExporterTextT3D ConfigSystem..Engine:/Script/UnrealEd.EditorEngine:InEditorGameURLOptions:0= ConfigSystem..Engine:/Script/UnrealEd.EditorEngine:SmoothedFrameRateRange:0=(LowerBound=(Type="ERangeBoundTypesInclusive",Value=5),UpperBound=(Type="ERangeBoundTypesInclusive",Value=120)) ConfigSystem..Engine:/Script/UnrealEd.EditorEngine:UseAxisIndicator:0=True ConfigSystem..Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:bEnableDistanceFields:0=true ConfigSystem..Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:CacheSizeKB:0=65536 ConfigSystem..Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:CompressionQualityModifier:0=1 ConfigSystem..Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:D3D11TargetedShaderFormats:0=PCD3D_SM5 ConfigSystem..Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:D3D12TargetedShaderFormats:0=PCD3D_SM6 ConfigSystem..Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:HighSampleRate:0=32000 ConfigSystem..Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:LowSampleRate:0=12000 ConfigSystem..Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:MaxSampleRate:0=48000 ConfigSystem..Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:MedSampleRate:0=24000 ConfigSystem..Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:MinSampleRate:0=8000 ConfigSystem..Engine:Animation.DefaultObjectSettings:AnimationRecorderBoneCompressionSettings:0=/Engine/Animation/DefaultRecorderBoneCompression ConfigSystem..Engine:Animation.DefaultObjectSettings:BoneCompressionSettings:0=/ACLPlugin/ACLAnimBoneCompressionSettings ConfigSystem..Engine:Animation.DefaultObjectSettings:CurveCompressionSettings:0=/ACLPlugin/ACLAnimCurveCompressionSettings ConfigSystem..Engine:Animation.DefaultObjectSettings:VariableFrameStrippingSettings:0=/Engine/Animation/DefaultVariableFrameStrippingSettings ConfigSystem..Engine:AssetRegistry:AssetRegistryDiscoveryCache:0=Default ConfigSystem..Engine:AssetRegistry:bFilterAssetDataWithNoTags:0=false ConfigSystem..Engine:AssetRegistry:bFilterDependenciesWithNoTags:0=false ConfigSystem..Engine:AssetRegistry:bFilterSearchableNames:0=true ConfigSystem..Engine:AssetRegistry:bSerializeAssetRegistry:0=true ConfigSystem..Engine:AssetRegistry:bSerializeDependencies:0=false ConfigSystem..Engine:AssetRegistry:bSerializeManageDependencies:0=false ConfigSystem..Engine:AssetRegistry:bSerializePackageData:0=false ConfigSystem..Engine:AssetRegistry:bUseAssetRegistryTagsWhitelistInsteadOfBlacklist:0=false ConfigSystem..Engine:AssetRegistry:CookedTagsAsFName:0=PrimaryAssetType ConfigSystem..Engine:AssetRegistry:CookedTagsAsFName:1=PrimaryAssetName ConfigSystem..Engine:AssetRegistry:CookedTagsAsPathName:0=GeneratedClass ConfigSystem..Engine:AssetRegistry:CookedTagsAsPathName:1=ParentClass ConfigSystem..Engine:AssetRegistry:CookedTagsBlacklist:0=(Class=/Script/Engine.Blueprint,Tag=FiB) ConfigSystem..Engine:AssetRegistry:CookedTagsBlacklist:1=(Class=*,Tag=FiBData) ConfigSystem..Engine:AssetRegistry:CookedTagsBlacklist:2=(Class=*,Tag=ActorMetaData) ConfigSystem..Engine:AssetRegistry:CookedTagsBlacklist:3=(Class=*,Tag=ActorsMetaData) ConfigSystem..Engine:AssetRegistry:CookedTagsBlacklist:4=(Class=*,Tag=ActorMetaDataClass) ConfigSystem..Engine:AssetRegistry:CookedTagsBlacklist:5=(Class=*,Tag=ActorLabel) ConfigSystem..Engine:AssetRegistry:CookedTagsBlacklist:6=(Class=*,Tag=AssetImportData) ConfigSystem..Engine:AssetRegistry:EditorGameScansAR:0=true ConfigSystem..Engine:AssetRegistry:GatherOnGameThreadOnly:0=false ConfigSystem..Engine:AutoLoadModulesByPhase_Editor:FileSystemReady:0=TargetPlatform ConfigSystem..Engine:AutomationTesting:bForceSmokeTests:0=false ConfigSystem..Engine:ConsoleVariables:r.PSOPrecache.KeepInMemoryForActiveMaterials:0=1 ConfigSystem..Engine:ConsoleVariables:WindowsApplication.UseWorkerThreadForRawInput:0=False ConfigSystem..Engine:Core.ContentVirtualization:InitPreSlate:0=False ConfigSystem..Engine:Core.ContentVirtualization:LazyInit:0=False ConfigSystem..Engine:Core.ContentVirtualization:SystemName:0=None ConfigSystem..Engine:Core.System:DetailedCallstacksInNonMonolithicBuilds:0=True ConfigSystem..Engine:CoreUObject.Metadata:MetadataRedirects:0=(OldKey="K2Protected", NewKey="BlueprintProtected") ConfigSystem..Engine:CoreUObject.Metadata:MetadataRedirects:1=(OldKey="K2UnsafeForConstructionScripts", NewKey="UnsafeDuringActorConstruction") ConfigSystem..Engine:CoreUObject.Metadata:MetadataRedirects:2=(OldKey="KismetType", NewKey="BlueprintType") ConfigSystem..Engine:CoreUObject.Metadata:MetadataRedirects:3=(OldKey="KismetInternalUseOnly", NewKey="BlueprintInternalUseOnly") ConfigSystem..Engine:CoreUObject.Metadata:MetadataRedirects:4=(OldKey="KismetSpawnableComponent", NewKey="BlueprintSpawnableComponent") ConfigSystem..Engine:CoreUObject.Metadata:MetadataRedirects:5=(OldKey="K2ExposeToSpawn", NewKey="ExposeOnSpawn") ConfigSystem..Engine:CoreUObject.Metadata:MetadataRedirects:6=(OldKey="K2Category", NewKey="Category") ConfigSystem..Engine:CoreUObject.Metadata:MetadataRedirects:7=(OldKey="KismetDeprecated", NewKey="DeprecatedFunction") ConfigSystem..Engine:CoreUObject.Metadata:MetadataRedirects:8=(OldKey="K2CompactNode", NewKey="CompactNodeTitle") ConfigSystem..Engine:CoreUObject.Metadata:MetadataRedirects:9=(OldKey="MenuCategory", NewKey="Category") ConfigSystem..Engine:CoreUObject.Metadata:MetadataRedirects:10=(OldKey="ArrayPointerParm", NewKey="TargetArrayParm") ConfigSystem..Engine:CoreUObject.Metadata:MetadataRedirects:11=(OldKey="FriendlyName", NewKey="DisplayName") ConfigSystem..Engine:CrashReportClient:CrashConfigPurgeDays:0=2 ConfigSystem..Engine:DDCCleanup:MaxFileChecksPerSec:0=1000 ConfigSystem..Engine:DDCCleanup:TimeToWaitAfterInit:0=120 ConfigSystem..Engine:DerivedDataCacheGraphs:Installed:0=(ProjectPak, InstalledProjectPak, EnginePak=InstalledEnginePak, EnterprisePak, ZenLocal, Local=InstalledLocal, ZenShared, Shared, Cloud) ConfigSystem..Engine:DerivedDataCacheStores:Cloud:0=(Type=Cloud, ServerID=Cloud, EnvHostOverride=UE-CloudDataCacheHost, CommandLineHostOverride=CloudDataCacheHost, CommandLineOAuthSecretOverride="CloudDataCacheOAuthSecret", EnvOAuthAccessTokenOverride="UE-CloudDataCacheAccessToken", EnvHttpVersionOverride="UE-CloudDataCacheHttpVersion", CommandLineHttpVersionOverride="CloudDataCacheHttpVersion", EnvOAuthProviderIdentifierOverride="UE-CloudDataCacheOAuthProviderIdentifier", CommandLineOAuthProviderIdentifierOverride="CloudDataCacheOAuthProviderIdentifier", EnvReadOnlyOverride=UE-CloudDataCacheReadOnly, CommandLineReadOnlyOverride=CloudDataCacheReadOnly, EnvWriteOnlyOverride=UE-CloudDataCacheWriteOnly, CommandLineWriteOnlyOverride=CloudDataCacheWriteOnly) ConfigSystem..Engine:DerivedDataCacheStores:EnterprisePak:0=(Type=ReadPak, Filename=../../../Enterprise/DerivedDataCache/Compressed.ddp, Compressed=true) ConfigSystem..Engine:DerivedDataCacheStores:InstalledEnginePak:0=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true) ConfigSystem..Engine:DerivedDataCacheStores:InstalledLocal:0=(Base=Local, Path="%ENGINEVERSIONAGNOSTICUSERDIR%DerivedDataCache") ConfigSystem..Engine:DerivedDataCacheStores:InstalledProjectPak:0=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true) ConfigSystem..Engine:DerivedDataCacheStores:Local:0=(Type=FileSystem, UnusedFileAge=34, PromptIfMissing=true, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache, CommandLineOverride=LocalDataCachePath) ConfigSystem..Engine:DerivedDataCacheStores:ProjectPak:0=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") ConfigSystem..Engine:DerivedDataCacheStores:Shared:0=(Type=FileSystem, UnusedFileAge=10, FoldersToClean=10, ConsiderSlowAt=70, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath) ConfigSystem..Engine:DerivedDataCacheStores:ZenLocal:0=(Type=Zen, ServerID=Local, EnvReadOnlyOverride=UE-ZenLocalDataCacheReadOnly, CommandLineReadOnlyOverride=ZenLocalDataCacheReadOnly, EnvWriteOnlyOverride=UE-ZenLocalDataCacheWriteOnly, CommandLineWriteOnlyOverride=ZenLocalDataCacheWriteOnly) ConfigSystem..Engine:DerivedDataCacheStores:ZenShared:0=(Type=Zen, ServerID=Shared, EnvReadOnlyOverride=UE-ZenSharedDataCacheReadOnly, CommandLineReadOnlyOverride=ZenSharedDataCacheReadOnly, EnvWriteOnlyOverride=UE-ZenSharedDataCacheWriteOnly, CommandLineWriteOnlyOverride=ZenSharedDataCacheWriteOnly) ConfigSystem..Engine:DeviceProfileManager:DeviceProfileSelectionModule:0=WindowsDeviceProfileSelector ConfigSystem..Engine:DevOptions.Shaders:bAllowAsynchronousShaderCompiling:0=True ConfigSystem..Engine:DevOptions.Shaders:bAllowCompilingThroughWorkers:0=True ConfigSystem..Engine:DevOptions.Shaders:bDebugBreakOnPromptToRetryShaderCompile:0=False ConfigSystem..Engine:DevOptions.Shaders:bForceUseSCWMemoryPressureLimits:0=False ConfigSystem..Engine:DevOptions.Shaders:bLogJobCompletionTimes:0=False ConfigSystem..Engine:DevOptions.Shaders:bPromptToRetryFailedShaderCompiles:0=False ConfigSystem..Engine:DevOptions.Shaders:BuildWorkerTimeToLive:0=1200 ConfigSystem..Engine:DevOptions.Shaders:MaxShaderJobBatchSize:0=10 ConfigSystem..Engine:DevOptions.Shaders:NumUnusedShaderCompilingThreads:0=3 ConfigSystem..Engine:DevOptions.Shaders:NumUnusedShaderCompilingThreadsDuringGame:0=4 ConfigSystem..Engine:DevOptions.Shaders:ProcessGameThreadTargetTime:0=.01 ConfigSystem..Engine:DevOptions.Shaders:ShaderCompilerCoreCountThreshold:0=12 ConfigSystem..Engine:DevOptions.Shaders:WorkerProcessPriority:0=-1 ConfigSystem..Engine:DevOptions.Shaders:WorkerTimeToLive:0=20 ConfigSystem..Engine:Engine.ErrorHandling:bPromptForRemoteDebugging:0=false ConfigSystem..Engine:Engine.ErrorHandling:bPromptForRemoteDebugOnEnsure:0=false ConfigSystem..Engine:HTTP:FlushHardTimeLimitDefault:0=4.0 ConfigSystem..Engine:HTTP:FlushHardTimeLimitFullFlush:0=-1.0 ConfigSystem..Engine:HTTP:FlushHardTimeLimitShutdown:0=4.0 ConfigSystem..Engine:HTTP:FlushSoftTimeLimitDefault:0=2.0 ConfigSystem..Engine:HTTP:FlushSoftTimeLimitFullFlush:0=-1.0 ConfigSystem..Engine:HTTP:FlushSoftTimeLimitShutdown:0=2.0 ConfigSystem..Engine:HTTP:HttpActivityTimeout:0=30 ConfigSystem..Engine:HTTP:HttpConnectionTimeout:0=30 ConfigSystem..Engine:HTTP.Curl:bAllowSeekFunction:0=false ConfigSystem..Engine:InstallBundleManager:EditorModuleName:0=NullInstallBundleManager ConfigSystem..Engine:Internationalization:CultureDisplayNameSubstitutes:0=Taiwan;Chinese Taipei ConfigSystem..Engine:Internationalization:CultureDisplayNameSubstitutes:1=ja;台湾;チャイニーズタイペイ ConfigSystem..Engine:Internationalization:CultureDisplayNameSubstitutes:2=台湾;中华台北 ConfigSystem..Engine:Internationalization:CultureDisplayNameSubstitutes:3=台灣;中華台北 ConfigSystem..Engine:Internationalization:CultureDisplayNameSubstitutes:4=대만;중화 타이베이 ConfigSystem..Engine:Internationalization:LocalizationPaths:0=../../../Engine/Content/Localization/Engine ConfigSystem..Engine:Kismet:AllowDerivedBlueprints:0=true ConfigSystem..Engine:Kismet:bAllowNativeComponentClassOverrides:0=true ConfigSystem..Engine:Kismet:bDeferDependencyLoads:0=true ConfigSystem..Engine:Kismet:bEnableInheritableComponents:0=true ConfigSystem..Engine:Kismet:bIgnoreCompileOnLoadErrorsOnBuildMachine:0=false ConfigSystem..Engine:Kismet:bPersistentUberGraphFrame:0=true ConfigSystem..Engine:Kismet:bTurnOffEditorConstructionScript:0=false ConfigSystem..Engine:LogFiles:LogTimes:0=True ConfigSystem..Engine:LogFiles:MaxLogFilesOnDisk:0=10 ConfigSystem..Engine:LogFiles:PurgeLogsDays:0=5 ConfigSystem..Engine:Messaging:bAllowDelayedMessaging:0=false ConfigSystem..Engine:OnlineSubsystem:AdditionalModulesToLoad:0=HTTP ConfigSystem..Engine:OnlineSubsystem:AdditionalModulesToLoad:1=XMPP ConfigSystem..Engine:OnlineSubsystem:BuildIdOverride:0=0 ConfigSystem..Engine:OnlineSubsystem:bUseBuildIdOverride:0=false ConfigSystem..Engine:OnlineSubsystem:PollingIntervalInMs:0=20 ConfigSystem..Engine:OnlineSubsystemNull:bAddUserNumToNullId:0=false ConfigSystem..Engine:OnlineSubsystemNull:bAutoLoginAtStartup:0=true ConfigSystem..Engine:OnlineSubsystemNull:bEnabled:0=true ConfigSystem..Engine:OnlineSubsystemNull:bForceOfflineMode:0=false ConfigSystem..Engine:OnlineSubsystemNull:bForceStableNullId:0=false ConfigSystem..Engine:OnlineSubsystemNull:bRequireLoginCredentials:0=false ConfigSystem..Engine:PlatformMemoryBuckets:DefaultMemoryBucket_MinGB:0=8 ConfigSystem..Engine:PlatformMemoryBuckets:LargerMemoryBucket_MinGB:0=12 ConfigSystem..Engine:PlatformMemoryBuckets:LargestMemoryBucket_MinGB:0=32 ConfigSystem..Engine:PlatformMemoryBuckets:SmallerMemoryBucket_MinGB:0=6 ConfigSystem..Engine:PlatformMemoryBuckets:SmallestMemoryBucket_MinGB:0=0 ConfigSystem..Engine:Plugins:ConfigFilesPluginsCannotOverride:0=EditorPerProjectUserSettings ConfigSystem..Engine:ProcessLimits:VirtualMemoryLimitInKB:0=0 ConfigSystem..Engine:SlateStyle:DefaultFontName:0=/Engine/EngineFonts/Roboto ConfigSystem..Engine:StorageServers:Cloud:0=(Host=None, Namespace="ue.ddc") ConfigSystem..Engine:StorageServers:Local:0=(Namespace="ue.ddc") ConfigSystem..Engine:StorageServers:Shared:0=(Host=None, Namespace="ue.ddc", EnvHostOverride=UE-ZenSharedDataCacheHost, CommandLineHostOverride=ZenSharedDataCacheHost, DeactivateAt=60) ConfigSystem..Engine:StudioTelemetry.Config:SendHardwareData:0=true ConfigSystem..Engine:StudioTelemetry.Config:SendOSData:0=true ConfigSystem..Engine:StudioTelemetry.Config:SendTelemetry:0=true ConfigSystem..Engine:StudioTelemetry.Config:SendUserData:0=false ConfigSystem..Engine:StudioTelemetry.Provider.CSV:Enabled:0=False ConfigSystem..Engine:StudioTelemetry.Provider.Horde:Enabled:0=False ConfigSystem..Engine:StudioTelemetry.Provider.Log:Enabled:0=False ConfigSystem..Engine:SystemSettings:con.DebugEarlyCheat:0=True ConfigSystem..Engine:SystemSettings:con.DebugEarlyDefault:0=True ConfigSystem..Engine:SystemSettings:con.DebugLateCheat:0=True ConfigSystem..Engine:SystemSettings:con.DebugLateDefault:0=True ConfigSystem..Engine:SystemSettings:D3D12.Bindless.ResourceDescriptorHeapSize:0=32768 ConfigSystem..Engine:SystemSettings:D3D12.Bindless.SamplerDescriptorHeapSize:0=2048 ConfigSystem..Engine:SystemSettings:framepro.ScopeMinTimeMicroseconds:0=10 ConfigSystem..Engine:SystemSettings:fx.NiagaraAllowRuntimeScalabilityChanges:0=1 ConfigSystem..Engine:SystemSettings:LogNamedEventFilters:0=Frame * ConfigSystem..Engine:SystemSettings:QualityLevelMapping:0=high ConfigSystem..Engine:SystemSettings:r.Nanite.Streaming.ReservedResources:0=1 ConfigSystem..Engine:SystemSettings:r.Occlusion.SingleRHIThreadStall:0=1 ConfigSystem..Engine:SystemSettings:r.PSOPrecache.GlobalShaders:0=1 ConfigSystem..Engine:SystemSettings:r.setres:0=1280x720 ConfigSystem..Engine:SystemSettings:r.VRS.ContrastAdaptiveShading:0=1 ConfigSystem..Engine:SystemSettings:r.VRS.EnableSoftware:0=1 ConfigSystem..Engine:TextureFormatOodleSettings:bDebugColor:0=False ConfigSystem..Engine:TextureFormatOodleSettings:DebugDumpFilter:0= ConfigSystem..Engine:TextureFormatOodleSettings:GlobalLambdaMultiplier:0=1.000000 ConfigSystem..Engine:TextureFormatOodleSettings:LogVerbosity:0=0 ConfigSystem..Engine:TextureStreaming:MinTextureResidentMipCount:0=7 ConfigSystem..Engine:URL:Name:0=Player ConfigSystem..Engine:URL:Port:0=7777 ConfigSystem..Engine:URL:Protocol:0=unreal ConfigSystem..Engine:URL:SaveExt:0=usa ConfigSystem..Engine:VirtualTextureChunkDDCCache:Path:0=%GAMEDIR%DerivedDataCache/VT ConfigSystem..Engine:VirtualTextureChunkDDCCache:UnusedFileAge:0=34 ConfigSystem..Engine:VisualLogger:FrameCacheLenght:0=1.0f ;in seconds, to batch log data between file serializations ConfigSystem..Engine:VisualLogger:UseCompression:0=false ;works only with binary files ConfigSystem..Engine:WebSockets:WebSocketsProtocols:0=ws ConfigSystem..Engine:WebSockets:WebSocketsProtocols:1=wss ConfigSystem..Engine:WebSockets:WebSocketsProtocols:2=v10.stomp ConfigSystem..Engine:WebSockets:WebSocketsProtocols:3=v11.stomp ConfigSystem..Engine:WebSockets:WebSocketsProtocols:4=v12.stomp ConfigSystem..Engine:WebSockets:WebSocketsProtocols:5=xmpp ConfigSystem..Engine:WebSockets.LibWebSockets:MaxHttpHeaderData:0=32768 ConfigSystem..Engine:WebSockets.LibWebSockets:PingPongInterval:0=0 ConfigSystem..Engine:WebSockets.LibWebSockets:ThreadMinimumSleepTimeInSeconds:0=0.0 ConfigSystem..Engine:WebSockets.LibWebSockets:ThreadStackSize:0=131072 ConfigSystem..Engine:WebSockets.LibWebSockets:ThreadTargetFrameTimeInSeconds:0=0.0333 ConfigSystem..Engine:Zen:AutoLaunch:0=true ConfigSystem..Engine:Zen.AutoLaunch:DataPath:0=%ENGINEVERSIONAGNOSTICINSTALLEDUSERDIR%Zen/Data ConfigSystem..Engine:Zen.AutoLaunch:ExtraArgs:0=--http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --cache-bucket-limit-overwrites --quiet --restrict-content-types --allow-external-oidctoken-exe=false ConfigSystem..Engine:Zen.AutoLaunch:LimitProcessLifetime:0=True ConfigSystem..Engine:Zen.AutoLaunch:LocalDataCachePathCommandLineOverride:0=LocalDataCachePath ConfigSystem..Engine:Zen.AutoLaunch:LocalDataCachePathEditorOverrideSetting:0=LocalDerivedDataCache ConfigSystem..Engine:Zen.AutoLaunch:LocalDataCachePathEnvOverride:0=UE-LocalDataCachePath ConfigSystem..Engine:Zen.AutoLaunch:Plugins:0=AndroidPortForwarder ConfigSystem..Engine:Zen.AutoLaunch:RemoteNetworkService:0=GeneratedStaticKey ConfigSystem..Engine:Zen.Plugin.AndroidPortForwarder:Name:0=Engine/Source/Developer/Android/AndroidZenServerPlugin/Binaries/Win64/AndroidPortForwarder2.dll ConfigSystem..Game:/Script/EngineSettings.GeneralProjectSettings:ProjectID:0=7D1E5C0A4B3F4E2A9C6D8B1F0A2E3C4D ConfigSystem..Game:Internationalization:LocalizationPaths:0=%GAMEDIR%Content/Localization/Game ConfigSystem..Input:InputPlatformSettings_Windows InputPlatformSettings:HardwareDevices:0=(InputClassName="WindowsApplication",HardwareDeviceIdentifier="KBM",PrimaryDeviceType=KeyboardAndMouse,SupportedFeaturesMask=3) ConfigSystem..Input:InputPlatformSettings_Windows InputPlatformSettings:HardwareDevices:1=(InputClassName="XInputInterface",HardwareDeviceIdentifier="XInputController",PrimaryDeviceType=Gamepad,SupportedFeaturesMask=260) ConfigSystem..Input:InputPlatformSettings_Windows InputPlatformSettings:input.DeviceMappingPolicy:0=1 ConfigSystem..Input:InputPlatformSettings_Windows InputPlatformSettings:MaxPlatformUserCount:0=8 ConfigSystem..Scalability:AntiAliasingQuality@3:r.FXAA.Quality:0=4 ConfigSystem..Scalability:AntiAliasingQuality@3:r.TemporalAA.Quality:0=2 ConfigSystem..Scalability:AntiAliasingQuality@3:r.TSR.History.R11G11B10:0=1 ConfigSystem..Scalability:AntiAliasingQuality@3:r.TSR.History.ScreenPercentage:0=200 ConfigSystem..Scalability:AntiAliasingQuality@3:r.TSR.History.UpdateQuality:0=3 ConfigSystem..Scalability:AntiAliasingQuality@3:r.TSR.RejectionAntiAliasingQuality:0=2 ConfigSystem..Scalability:AntiAliasingQuality@3:r.TSR.ReprojectionField:0=1 ConfigSystem..Scalability:AntiAliasingQuality@3:r.TSR.Resurrection:0=1 ConfigSystem..Scalability:AntiAliasingQuality@3:r.TSR.ShadingRejection.Flickering:0=1 ConfigSystem..Scalability:EffectsQuality@3:fx.Niagara.QualityLevel:0=3 ConfigSystem..Scalability:EffectsQuality@3:r.DetailMode:0=3 ConfigSystem..Scalability:EffectsQuality@3:r.EmitterSpawnRateScale:0=1.0 ConfigSystem..Scalability:EffectsQuality@3:r.Fog.SeparateComposition:0=-1 ; Allow fog separate composition when FSSS is enabled. ConfigSystem..Scalability:EffectsQuality@3:r.HeterogeneousVolumes.Allowed:0=1 ConfigSystem..Scalability:EffectsQuality@3:r.HeterogeneousVolumes.DownsampleFactor:0=2 ConfigSystem..Scalability:EffectsQuality@3:r.HeterogeneousVolumes.MaxStepCount:0=256 ConfigSystem..Scalability:EffectsQuality@3:r.HeterogeneousVolumes.Shadows.Precision:0=0 ConfigSystem..Scalability:EffectsQuality@3:r.HeterogeneousVolumes.Shadows.Resolution:0=512 ConfigSystem..Scalability:EffectsQuality@3:r.HeterogeneousVolumes.UseExistenceMask:0=0 ConfigSystem..Scalability:EffectsQuality@3:r.MaterialQualityLevel:0=1 ; High quality ConfigSystem..Scalability:EffectsQuality@3:r.ParticleLightQuality:0=2 ConfigSystem..Scalability:EffectsQuality@3:r.Refraction.OffsetQuality:0=1 ConfigSystem..Scalability:EffectsQuality@3:r.RefractionQuality:0=2 ConfigSystem..Scalability:EffectsQuality@3:r.SceneColorFormat:0=4 ConfigSystem..Scalability:EffectsQuality@3:r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:0=16.0 ConfigSystem..Scalability:EffectsQuality@3:r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:0=1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky ConfigSystem..Scalability:EffectsQuality@3:r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:0=4 ConfigSystem..Scalability:EffectsQuality@3:r.SkyAtmosphere.FastSkyLUT:0=1 ConfigSystem..Scalability:EffectsQuality@3:r.SkyAtmosphere.FastSkyLUT.SampleCountMax:0=128.0 ConfigSystem..Scalability:EffectsQuality@3:r.SkyAtmosphere.FastSkyLUT.SampleCountMin:0=4.0 ConfigSystem..Scalability:EffectsQuality@3:r.SkyAtmosphere.MultiScatteringLUT.SampleCount:0=15.0 ConfigSystem..Scalability:EffectsQuality@3:r.SkyAtmosphere.SampleCountMax:0=128.0 ConfigSystem..Scalability:EffectsQuality@3:r.SkyAtmosphere.SampleCountMin:0=4.0 ConfigSystem..Scalability:EffectsQuality@3:r.SkyAtmosphere.TransmittanceLUT.SampleCount:0=10.0 ConfigSystem..Scalability:EffectsQuality@3:r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0=0 ConfigSystem..Scalability:EffectsQuality@3:r.SSGI.Quality:0=3 ConfigSystem..Scalability:EffectsQuality@3:r.SSS.HalfRes:0=0 ConfigSystem..Scalability:EffectsQuality@3:r.SSS.Quality:0=1 ConfigSystem..Scalability:EffectsQuality@3:r.SSS.SampleSet:0=2 ConfigSystem..Scalability:EffectsQuality@3:r.SSS.Scale:0=1 ConfigSystem..Scalability:EffectsQuality@3:r.TranslucencyLightingVolume.Blur:0=1 ConfigSystem..Scalability:EffectsQuality@3:r.TranslucencyLightingVolume.Dim:0=64 ConfigSystem..Scalability:FoliageQuality@3:foliage.DensityScale:0=1.0 ConfigSystem..Scalability:FoliageQuality@3:grass.DensityScale:0=1.0 ConfigSystem..Scalability:FoliageQuality@3:pcg.Quality:0=3 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.AOQuality:0=2 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.DistanceFieldAO:0=1 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.DiffuseIndirect.Allow:0=1 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.FinalGatherMethod:0=1 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.HardwareRayTracing.HitLighting.Allowed:0=1 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.DownsampleFactor:0=16 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:0=1 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.IrradianceFormat:0=0 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.NumAdaptiveProbes:0=8 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:0=150 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:0=32 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:0=1 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:0=1 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.ShortRangeAO.DownsampleFactor:0=1 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.ShortRangeAO.FoliageOcclusionStrength:0=.7 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.ForegroundSampleRejectPower:0=1 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.HZB:0=0 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.SliceCount:0=2 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.StochasticInterpolation:0=0 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.TracingOctahedronResolution:0=8 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:0=1 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.TraceMeshSDFs.Allow:0=1 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.TranslucencyVolume.GridPixelSize:0=32 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.TranslucencyVolume.RadianceCache.GridResolution:0=24 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:0=100 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:0=8 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.TranslucencyVolume.ShareRadianceCacheWithOpaque:0=0 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.TranslucencyVolume.SpatialFilter:0=1 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.TranslucencyVolume.TraceFromVolume:0=1 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.Lumen.TranslucencyVolume.TracingOctahedronResolution:0=3 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.LumenScene.DirectLighting.MaxLightsPerTile:0=8 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.LumenScene.DirectLighting.UpdateFactor:0=32 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.LumenScene.Radiosity.HemisphereProbeResolution:0=4 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.LumenScene.Radiosity.ProbeSpacing:0=4 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.LumenScene.Radiosity.UpdateFactor:0=64 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.LumenScene.SurfaceCache.AtlasSize:0=4096 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.LumenScene.SurfaceCache.CardMaxResolution:0=512 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.LumenScene.SurfaceCache.CardMinResolution:0=2 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.LumenScene.SurfaceCache.CardTexelDensityScale:0=100 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.MeshCardRepresentation.SkeletalMesh:0=1 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.RayTracing.DynamicGeometry.MaxUpdatePrimitivesPerFrame:0=-1 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.RayTracing.Geometry.SkeletalMeshes:0=1 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.RayTracing.Scene.BuildMode:0=1 ConfigSystem..Scalability:GlobalIlluminationQuality@3:r.SkylightIntensityMultiplier:0=1.0 ConfigSystem..Scalability:PostProcessQuality@3:r.AmbientOcclusionLevels:0=-1 ConfigSystem..Scalability:PostProcessQuality@3:r.AmbientOcclusionMaxQuality:0=100 ConfigSystem..Scalability:PostProcessQuality@3:r.AmbientOcclusionMipLevelFactor:0=0.4 ConfigSystem..Scalability:PostProcessQuality@3:r.AmbientOcclusionRadiusScale:0=1.0 ConfigSystem..Scalability:PostProcessQuality@3:r.Bloom.ScreenPercentage:0=50.000 ConfigSystem..Scalability:PostProcessQuality@3:r.BloomQuality:0=5 ConfigSystem..Scalability:PostProcessQuality@3:r.DepthOfFieldQuality:0=2 ConfigSystem..Scalability:PostProcessQuality@3:r.DOF.Gather.AccumulatorQuality:0=1 ; higher gathering accumulator quality ConfigSystem..Scalability:PostProcessQuality@3:r.DOF.Gather.EnableBokehSettings:0=0 ; no bokeh simulation when gathering ConfigSystem..Scalability:PostProcessQuality@3:r.DOF.Gather.PostfilterMethod:0=1 ; Median3x3 postfilering method ConfigSystem..Scalability:PostProcessQuality@3:r.DOF.Gather.ResolutionDivisor:0=2 ; lower gathering resolution ConfigSystem..Scalability:PostProcessQuality@3:r.DOF.Gather.RingCount:0=4 ; medium number of samples when gathering ConfigSystem..Scalability:PostProcessQuality@3:r.DOF.Kernel.MaxBackgroundRadius:0=0.025 ConfigSystem..Scalability:PostProcessQuality@3:r.DOF.Kernel.MaxForegroundRadius:0=0.025 ConfigSystem..Scalability:PostProcessQuality@3:r.DOF.Recombine.EnableBokehSettings:0=0 ; no bokeh simulation on slight out of focus ConfigSystem..Scalability:PostProcessQuality@3:r.DOF.Recombine.Quality:0=1 ; cheap slight out of focus ConfigSystem..Scalability:PostProcessQuality@3:r.DOF.Scatter.BackgroundCompositing:0=2 ; additive background scattering ConfigSystem..Scalability:PostProcessQuality@3:r.DOF.Scatter.EnableBokehSettings:0=1 ; bokeh simulation when scattering ConfigSystem..Scalability:PostProcessQuality@3:r.DOF.Scatter.ForegroundCompositing:0=1 ; additive foreground scattering ConfigSystem..Scalability:PostProcessQuality@3:r.DOF.Scatter.MaxSpriteRatio:0=0.1 ; only a maximum of 10% of scattered bokeh ConfigSystem..Scalability:PostProcessQuality@3:r.DOF.TemporalAAQuality:0=1 ; more stable temporal accumulation ConfigSystem..Scalability:PostProcessQuality@3:r.EyeAdaptationQuality:0=2 ConfigSystem..Scalability:PostProcessQuality@3:r.FastBlurThreshold:0=100 ConfigSystem..Scalability:PostProcessQuality@3:r.Filter.SizeScale:0=1 ConfigSystem..Scalability:PostProcessQuality@3:r.LensFlareQuality:0=2 ConfigSystem..Scalability:PostProcessQuality@3:r.LightShaftQuality:0=1 ConfigSystem..Scalability:PostProcessQuality@3:r.LUT.Shaper:0=0 ConfigSystem..Scalability:PostProcessQuality@3:r.LUT.Size:0=32 ConfigSystem..Scalability:PostProcessQuality@3:r.MotionBlur.HalfResGather:0=0 ConfigSystem..Scalability:PostProcessQuality@3:r.MotionBlurQuality:0=4 ConfigSystem..Scalability:PostProcessQuality@3:r.RenderTargetPoolMin:0=400 ConfigSystem..Scalability:PostProcessQuality@3:r.SceneColorFringeQuality:0=1 ConfigSystem..Scalability:PostProcessQuality@3:r.Tonemapper.Quality:0=5 ConfigSystem..Scalability:PostProcessQuality@3:r.Upscale.Quality:0=3 ConfigSystem..Scalability:ReflectionQuality@3:r.Lumen.Reflections.Allow:0=1 ConfigSystem..Scalability:ReflectionQuality@3:r.Lumen.Reflections.DownsampleFactor:0=1 ConfigSystem..Scalability:ReflectionQuality@3:r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0=0.4 ConfigSystem..Scalability:ReflectionQuality@3:r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0=0 ConfigSystem..Scalability:ReflectionQuality@3:r.Lumen.Reflections.ScreenSpaceReconstruction.NumSamples:0=5 ConfigSystem..Scalability:ReflectionQuality@3:r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0=0.8 ConfigSystem..Scalability:ReflectionQuality@3:r.Lumen.TranslucencyReflections.FrontLayer.Allow:0=1 ConfigSystem..Scalability:ReflectionQuality@3:r.Lumen.TranslucencyReflections.FrontLayer.Enable:0=0 ConfigSystem..Scalability:ReflectionQuality@3:r.SSR.HalfResSceneColor:0=0 ConfigSystem..Scalability:ReflectionQuality@3:r.SSR.Quality:0=3 ConfigSystem..Scalability:ScalabilitySettings:PerfIndexValues_ResolutionQuality:0=50 71 87 100 100 ConfigSystem..Scalability:ShadingQuality@3:r.AnisotropicMaterials:0=1 ConfigSystem..Scalability:ShadingQuality@3:r.HairStrands.SkyAO.SampleCount:0=4 ConfigSystem..Scalability:ShadingQuality@3:r.HairStrands.SkyLighting.IntegrationType:0=2 ConfigSystem..Scalability:ShadingQuality@3:r.HairStrands.Visibility.MSAA.SamplePerPixel:0=4 ConfigSystem..Scalability:ShadowQuality@3:r.CapsuleShadows:0=1 ConfigSystem..Scalability:ShadowQuality@3:r.DistanceFieldShadowing:0=1 ConfigSystem..Scalability:ShadowQuality@3:r.LightFunctionQuality:0=1 ConfigSystem..Scalability:ShadowQuality@3:r.LightMaxDrawDistanceScale:0=1 ConfigSystem..Scalability:ShadowQuality@3:r.MegaLights.DownsampleMode:0=2 ConfigSystem..Scalability:ShadowQuality@3:r.MegaLights.FrontLayerTranslucency.Allow:0=1 ConfigSystem..Scalability:ShadowQuality@3:r.MegaLights.FrontLayerTranslucency.SoftShadows:0=0 ConfigSystem..Scalability:ShadowQuality@3:r.MegaLights.FrontLayerTranslucency.SpecularOnly:0=1 ConfigSystem..Scalability:ShadowQuality@3:r.MegaLights.FrontLayerTranslucency.TexturedRectLights:0=0 ConfigSystem..Scalability:ShadowQuality@3:r.MegaLights.NumSamplesPerPixel:0=4 ConfigSystem..Scalability:ShadowQuality@3:r.MegaLights.ScreenTraces.Quality:0=1 ConfigSystem..Scalability:ShadowQuality@3:r.MegaLights.Spatial.UseHistorySpatialVariance:0=1 ConfigSystem..Scalability:ShadowQuality@3:r.MegaLights.Volume.GridPixelSize:0=8 ConfigSystem..Scalability:ShadowQuality@3:r.MegaLights.Volume.GridSizeZ:0=128 ConfigSystem..Scalability:ShadowQuality@3:r.Shadow.CSM.MaxCascades:0=10 ConfigSystem..Scalability:ShadowQuality@3:r.Shadow.CSM.TransitionScale:0=1.0 ConfigSystem..Scalability:ShadowQuality@3:r.Shadow.DistanceScale:0=1.0 ConfigSystem..Scalability:ShadowQuality@3:r.Shadow.MaxCSMResolution:0=2048 ConfigSystem..Scalability:ShadowQuality@3:r.Shadow.MaxResolution:0=2048 ConfigSystem..Scalability:ShadowQuality@3:r.Shadow.PreShadowResolutionFactor:0=1.0 ConfigSystem..Scalability:ShadowQuality@3:r.Shadow.RadiusThreshold:0=0.01 ConfigSystem..Scalability:ShadowQuality@3:r.Shadow.Virtual.MarkCoarsePagesLocal:0=1 ConfigSystem..Scalability:ShadowQuality@3:r.Shadow.Virtual.MaxPhysicalPages:0=4096 ConfigSystem..Scalability:ShadowQuality@3:r.Shadow.Virtual.ResolutionLodBiasDirectional:0=-1.5 ConfigSystem..Scalability:ShadowQuality@3:r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:0=-1.5 ConfigSystem..Scalability:ShadowQuality@3:r.Shadow.Virtual.ResolutionLodBiasLocal:0=0.0 ConfigSystem..Scalability:ShadowQuality@3:r.Shadow.Virtual.ResolutionLodBiasLocalMoving:0=1.0 ConfigSystem..Scalability:ShadowQuality@3:r.Shadow.Virtual.SMRT.RayCountDirectional:0=8 ConfigSystem..Scalability:ShadowQuality@3:r.Shadow.Virtual.SMRT.RayCountLocal:0=8 ConfigSystem..Scalability:ShadowQuality@3:r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:0=4 ConfigSystem..Scalability:ShadowQuality@3:r.Shadow.Virtual.SMRT.SamplesPerRayLocal:0=4 ConfigSystem..Scalability:ShadowQuality@3:r.ShadowQuality:0=5 ConfigSystem..Scalability:ShadowQuality@3:r.VolumetricFog:0=1 ConfigSystem..Scalability:ShadowQuality@3:r.VolumetricFog.GridPixelSize:0=8 ConfigSystem..Scalability:ShadowQuality@3:r.VolumetricFog.GridSizeZ:0=128 ConfigSystem..Scalability:ShadowQuality@3:r.VolumetricFog.HistoryMissSupersampleCount:0=4 ConfigSystem..Scalability:TextureQuality@3:r.MaxAnisotropy:0=8 ConfigSystem..Scalability:TextureQuality@3:r.Streaming.AmortizeCPUToGPUCopy:0=0 ConfigSystem..Scalability:TextureQuality@3:r.Streaming.Boost:0=1 ConfigSystem..Scalability:TextureQuality@3:r.Streaming.LimitPoolSizeToVRAM:0=0 ConfigSystem..Scalability:TextureQuality@3:r.Streaming.MaxEffectiveScreenSize:0=0 ConfigSystem..Scalability:TextureQuality@3:r.Streaming.MaxNumTexturesToStreamPerFrame:0=0 ConfigSystem..Scalability:TextureQuality@3:r.Streaming.MipBias:0=0 ConfigSystem..Scalability:TextureQuality@3:r.Streaming.PoolSize:0=1000 ConfigSystem..Scalability:TextureQuality@3:r.VT.MaxAnisotropy:0=8 ConfigSystem..Scalability:ViewDistanceQuality@3:r.SkeletalMeshLODBias:0=0 ConfigSystem..Scalability:ViewDistanceQuality@3:r.ViewDistanceScale:0=1.0 ConfigSystem.Windows.Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:D3D11TargetedShaderFormats:0=PCD3D_SM5 ConfigSystem.Windows.Engine:/Script/WindowsTargetPlatform.WindowsTargetSettings:D3D12TargetedShaderFormats:0=PCD3D_SM6 ConfigSystem.Windows.Engine:AlternateTextureCompression:TextureCompressionFormat:0=TextureFormatOodle ConfigSystem.Windows.Engine:ShaderCompiler:r.Shaders.AllowUniqueSymbols:0=0 ConfigSystem.Windows.Engine:ShaderCompiler:r.Shaders.GenerateSymbols:0=0 ConfigSystem.Windows.Engine:ShaderCompiler:r.Shaders.Symbols:0=0 ConfigSystem.Windows.Engine:ShaderCompiler:r.Shaders.WriteSymbols:0=0 ConfigSystem.Windows.Engine:ShaderPlatformConfig PCD3D_SM5:BindlessConfiguration:0=Disabled ConfigSystem.Windows.Engine:ShaderPlatformConfig PCD3D_SM5:SubstrateMaxClosuresPerPixel:0=1 ConfigSystem.Windows.Engine:ShaderPlatformConfig PCD3D_SM6:BindlessConfiguration:0=RayTracing ConfigSystem.Windows.Engine:ShaderPlatformConfig VULKAN_SM5:BindlessConfiguration:0=Disabled ConfigSystem.Windows.Engine:ShaderPlatformConfig VULKAN_SM5:SubstrateMaxClosuresPerPixel:0=1 ConfigSystem.Windows.Engine:ShaderPlatformConfig VULKAN_SM6:BindlessConfiguration:0=All ConfigSystem.Windows.Engine:StaticMeshLODSettings:Deco:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("DecoLOD","Deco")) ConfigSystem.Windows.Engine:StaticMeshLODSettings:Foliage:0=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("FoliageLOD","Foliage")) ConfigSystem.Windows.Engine:StaticMeshLODSettings:HighDetail:0=(NumLODs=6,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=6,Name=LOCTEXT("HighDetailLOD","High Detail")) ConfigSystem.Windows.Engine:StaticMeshLODSettings:LargeProp:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("LargePropLOD","Large Prop")) ConfigSystem.Windows.Engine:StaticMeshLODSettings:LevelArchitecture:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LightMapResolution=32,LODPercentTriangles=50,PixelError=12,SilhouetteImportance=4,Name=LOCTEXT("LevelArchitectureLOD","Level Architecture")) ConfigSystem.Windows.Engine:StaticMeshLODSettings:SmallProp:0=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("SmallPropLOD","Small Prop")) ConfigSystem.Windows.Engine:StaticMeshLODSettings:Vista:0=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("VistaLOD","Vista")) LocalIniFile.Android.Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bBuildForES31:0=true LocalIniFile.Android.Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bSupportsVulkan:0=true LocalIniFile.Android.Engine:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bSupportsVulkanSM5:0=false LocalIniFile.Windows.Engine:/Script/EngineSettings.GameMapsSettings:GameDefaultMap:0=/Game/Maps/Descent_Main LocalIniFile.Windows.Engine:/Script/EngineSettings.GameMapsSettings:GameInstanceClass:0=/Script/Engine.GameInstance LocalIniFile.Windows.Engine:/Script/EngineSettings.GameMapsSettings:GlobalDefaultGameMode:0=/Script/TheDescent.DescentGameMode LocalIniFile.Windows.Engine:/Script/EngineSettings.GameMapsSettings:ServerDefaultMap:0=/Engine/Maps/Entry LocalIniFile.Windows.Input:/Script/Engine.InputSettings:DefaultTouchInterface:0=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:AutoSDKPath:0=Android LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bCanChangeGamepadType:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bHasDedicatedGamepad:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bInputSupportConfigurable:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bIsConfidential:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bIsEnabled:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bSupportsGamepad:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bSupportsMouseAndKeyboard:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bSupportsTouch:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bUATClosesAfterLaunch:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bUsesHostCompiler:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:DefaultInputType:0=Touch LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:GlobalIdentifier:0=3619EA87DE704A48BB1551754423C26A LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:ICUDataVersion:0=icudt64l LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:LargeIconPath:0=Launcher/Android/Platform_Android_128x LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:NormalIconPath:0=Launcher/Android/Platform_Android_24x LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:PlatformGroupName:0=Mobile LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:TargetSettingsIniSectionName:0=/Script/AndroidRuntimeSettings.AndroidRuntimeSettings LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:TutorialPath:0=SharingAndReleasing/Mobile/Android LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:XLargeIconPath:0= LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidES31:ActiveIconName:0=LevelEditor.PreviewMode.AndroidES31.Enabled LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidES31:DeviceProfileName:0=Android_Preview_OpenGLAndroid_LowAndroid_MidAndroid_High LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidES31:EnabledCVar:0=iniEngineAndroid/Script/AndroidRuntimeSettings.AndroidRuntimeSettingsbBuildForES31 LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidES31:FriendlyName:0=NSLOCTEXT("PreviewPlatform", "PreviewFriendlyName_GenericOpenglAndroid", "Generic Android OpenGL")NSLOCTEXT("PreviewPlatform", "PreviewFriendlyName_AndroidOpenGLLow","Android OpenGL Low")NSLOCTEXT("PreviewPlatform", "PreviewFriendlyName_AndroidOpenGLMid","Android OpenGL Mid")NSLOCTEXT("PreviewPlatform", "PreviewFriendlyName_AndroidOpenGLHigh","Android OpenGL High") LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidES31:IconText:0=NSLOCTEXT("PreviewPlatform", "PreviewIconText_AndroidOpenGL", "Android OpenGL") LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidES31:InactiveIconName:0=LevelEditor.PreviewMode.AndroidES31.Disabled LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidES31:MenuTooltip:0=NSLOCTEXT("PreviewPlatform", "PreviewMenuTooltip_AndroidOpenGL ", "Mobile preview using Android OpenGL quality settings.") LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidES31:PlatformName:0=Android LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidES31:ShaderFormat:0=GLSL_ES3_1_ANDROID LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidES31:ShaderPlatform:0=OPENGL_ES3_1_ANDROID LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidVulkan:ActiveIconName:0=LevelEditor.PreviewMode.AndroidVulkan.Enabled LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidVulkan:DeviceProfileName:0=Android_Preview_VulkanAndroid_LowAndroid_MidAndroid_HighAndroid_OpenXR LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidVulkan:EnabledCVar:0=iniEngineAndroid/Script/AndroidRuntimeSettings.AndroidRuntimeSettingsbSupportsVulkan LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidVulkan:FriendlyName:0=NSLOCTEXT("PreviewPlatform", "PreviewFriendlyName_GenericVulkanAndroid", "Generic Android Vulkan")NSLOCTEXT("PreviewPlatform", "PreviewFriendlyName_AndroidVulkanLow","Android Vulkan Low")NSLOCTEXT("PreviewPlatform", "PreviewFriendlyName_AndroidVulkanMid","Android Vulkan Mid")NSLOCTEXT("PreviewPlatform", "PreviewFriendlyName_AndroidVulkanHigh","Android Vulkan High")NSLOCTEXT("PreviewPlatform", "PreviewFriendlyName_AndroidGenericXR","Android Generic XR") LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidVulkan:IconText:0=NSLOCTEXT("PreviewPlatform", "PreviewIconText_AndroidVulkan", "Android Vulkan") LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidVulkan:InactiveIconName:0=LevelEditor.PreviewMode.AndroidVulkan.Disabled LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidVulkan:MenuTooltip:0=NSLOCTEXT("PreviewPlatform", "PreviewMenuTooltip_AndroidVulkan", "Mobile preview using Android Vulkan quality settings.") LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidVulkan:PlatformName:0=Android LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidVulkan:ShaderFormat:0=SF_VULKAN_ES31_ANDROID LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidVulkan:ShaderPlatform:0=VULKAN_ES3_1_ANDROID LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:PreviewPlatform AndroidVulkanSM5:EnabledCVar:0=iniEngineAndroid/Script/AndroidRuntimeSettings.AndroidRuntimeSettingsbSupportsVulkanSM5 LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_ES3_1_ANDROID:bIsAndroidOpenGLES:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_ES3_1_ANDROID:bIsMobile:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_ES3_1_ANDROID:bNeedsOfflineCompiler:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_ES3_1_ANDROID:bSupportsClipDistance:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_ES3_1_ANDROID:bSupportsComputeFramework:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_ES3_1_ANDROID:bSupportsDistanceFields:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_ES3_1_ANDROID:bSupportsDxc:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_ES3_1_ANDROID:bSupportsIndependentSamplers:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_ES3_1_ANDROID:bSupportsManualVertexFetch:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_ES3_1_ANDROID:bSupportsMobileMultiView:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_ES3_1_ANDROID:bSupportsShaderPipelines:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_ES3_1_ANDROID:bSupportsUniformBufferObjects:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_ES3_1_ANDROID:bSupportsUnrestrictedHalfFloatBuffers:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_ES3_1_ANDROID:bSupportsVertexShaderSRVs:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_ES3_1_ANDROID:bTargetsTiledGPU:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_ES3_1_ANDROID:FriendlyName:0=LOCTEXT("FriendlyShaderPlatformName_Android", "Android OpenGL Mobile") LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_ES3_1_ANDROID:Language:0=OpenGL LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_ES3_1_ANDROID:MaxFeatureLevel:0=ES3_1 LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform OPENGL_ES3_1_ANDROID:ShaderFormat:0=GLSL_ES3_1_ANDROID LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:bIsMobile:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:bNeedsOfflineCompiler:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:bSupportsClipDistance:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:bSupportsComputeFramework:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:bSupportsDistanceFields:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:bSupportsDualSourceBlending:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:bSupportsDxc:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:bSupportsIndependentSamplers:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:bSupportsIndexBufferUAVs:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:bSupportsManualVertexFetch:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:bSupportsMobileMultiView:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:bSupportsShaderPipelines:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:bSupportsSpecializationConstants:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:bSupportsUniformBufferObjects:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:bSupportsVariableRateShading:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:bSupportsVertexShaderLayer:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:bSupportsVertexShaderSRVs:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:bTargetsTiledGPU:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:FriendlyName:0=LOCTEXT("FriendlyShaderPlatformName_AndroidVulkan", "Android Vulkan Mobile") LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:Language:0=Vulkan LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:MaxFeatureLevel:0=ES3_1 LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_ES3_1_ANDROID:ShaderFormat:0=SF_VULKAN_ES31_ANDROID LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:bNeedsOfflineCompiler:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:bRequiresDisableForwardLocalLights:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:bSupportsComputeFramework:0=true 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LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:bSupportsVariableRateShading:0=false LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:bSupportsVertexShaderSRVs:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:bSupportsWave64:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:bSupportsWaveOperations:0=RuntimeDependent LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:bTargetsTiledGPU:0=true LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:bWaterUsesSimpleForwardShading:0=true 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LocalSingleIniFile.Android.../../../Engine/Config/Android/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM5_ANDROID:ShaderFormat:0=SF_VULKAN_SM5_ANDROID LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:AutoSDKPath:0= LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bCanChangeGamepadType:0=true LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bHasDedicatedGamepad:0=false LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bInputSupportConfigurable:0=false LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bIsConfidential:0=false LocalSingleIniFile.IOS.../../../Engine/Config/IOS/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bSupportsGamepad:0=true 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LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:bSupportsRayTracing:0=false LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:bSupportsRayTracingIndirectInstanceData:0=false LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:bSupportsRayTracingShaders:0=false LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:bSupportsSSDIndirect:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:bSupportsUInt64ImageAtomics:0=false LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:bSupportsVertexShaderLayer:0=true LocalSingleIniFile.Mac.../../../Engine/Config/Mac/DataDrivenPlatformInfo.ini:ShaderPlatform METAL_SM5:bSupportsVolumeTextureAtomics:0=false 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LocalSingleIniFile..../../../Engine/Plugins/Runtime/IOSDeviceProfileSelector/Config/DeviceModelsInfo.ini:DeviceModelToDeviceSpec:Entry:1=(Devices="iPhone114,6|iPhone125", ResX="2688", ResY="1242") LocalSingleIniFile..../../../Engine/Plugins/Runtime/IOSDeviceProfileSelector/Config/DeviceModelsInfo.ini:DeviceModelToDeviceSpec:Entry:2=(Devices="iPhone118|iPhone121", ResX="1792", ResY="828") LocalSingleIniFile..../../../Engine/Plugins/Runtime/IOSDeviceProfileSelector/Config/DeviceModelsInfo.ini:DeviceModelToDeviceSpec:Entry:3=(Devices="iPhone131|iPhone144", ResX="2340", ResY="1080") LocalSingleIniFile..../../../Engine/Plugins/Runtime/IOSDeviceProfileSelector/Config/DeviceModelsInfo.ini:DeviceModelToDeviceSpec:Entry:4=(Devices="iPhone132,3|iPhone142,5,7", ResX="2532", ResY="1170") LocalSingleIniFile..../../../Engine/Plugins/Runtime/IOSDeviceProfileSelector/Config/DeviceModelsInfo.ini:DeviceModelToDeviceSpec:Entry:5=(Devices="iPhone134|iPhone143,8", ResX="2778", ResY="1284") LocalSingleIniFile..../../../Engine/Plugins/Runtime/IOSDeviceProfileSelector/Config/DeviceModelsInfo.ini:DeviceModelToDeviceSpec:Entry:6=(Devices="iPhone152,4|iPhone161", ResX="2556", ResY="1179") LocalSingleIniFile..../../../Engine/Plugins/Runtime/IOSDeviceProfileSelector/Config/DeviceModelsInfo.ini:DeviceModelToDeviceSpec:Entry:7=(Devices="iPhone153,5|iPhone162|iPhone174", ResX="2796", ResY="1290") LocalSingleIniFile..../../../Engine/Plugins/Runtime/IOSDeviceProfileSelector/Config/DeviceModelsInfo.ini:DeviceModelToDeviceSpec:Entry:8=(Devices="iPhone171,2|iPhone181,2", ResX="2622", ResY="1206") LocalSingleIniFile..../../../Engine/Plugins/Runtime/IOSDeviceProfileSelector/Config/DeviceModelsInfo.ini:DeviceModelToDeviceSpec:Entry:9=(Devices="iPhone173|iPhone183", ResX="2868", ResY="1320") LocalSingleIniFile..../../../Engine/Plugins/Runtime/IOSDeviceProfileSelector/Config/DeviceModelsInfo.ini:DeviceModelToDeviceSpec:Entry:10=(Devices="iPhone184", ResX="2736", ResY="1260") 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LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsIntrinsicWaveOnce:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsLumenGI:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsMeshShadersTier0:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsMeshShadersTier1:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsMobileMultiView:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsMSAA:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsNanite:0=true 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LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsRenderTargetWriteMask:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsRGBColorBuffer:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsROV:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsRTIndexFromVS:0=false LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsSceneDataCompressedTransforms:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform VULKAN_SM6:bSupportsSpecializationConstants:0=true LocalSingleIniFile.VulkanPC.../../../Engine/Config/VulkanPC/DataDrivenPlatformInfo.ini:ShaderPlatform 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LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bSupportsMouseAndKeyboard:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bSupportsTouch:0=false LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bUATClosesAfterLaunch:0=false LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:bUsesHostCompiler:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:DefaultInputType:0=MouseAndKeyboard LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:Freezing_b32Bit:0=false LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:Freezing_bAlignBases:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:Freezing_MaxFieldAlignment64:0=8 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:GlobalIdentifier:0=D1D5F296FF834A87B20FAAA9D6B8E9A6 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:ICUDataVersion:0=icudt64l LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:IniParent:0=VulkanPC LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:LargeIconPath:0=Launcher/Windows/Platform_Windows_128x LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:NormalIconPath:0=Launcher/Windows/Platform_Windows_24x LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:PlatformGroupName:0=Desktop LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:PlatformNameAliases:0=Win64 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:TargetSettingsIniSectionName:0=/Script/WindowsTargetPlatform.WindowsTargetSettings LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:TutorialPath:0=SharingAndReleasing LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:UBTPlatformName:0=Win64 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:Windows::bIsEnabled:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:DataDrivenPlatformInfo:XLargeIconPath:0= LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewPlatform PCD3D_ES3_1_NONSDF:DeviceProfileName:0=Windows_Preview_ES31_NonSDF LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewPlatform PCD3D_ES3_1_NONSDF:MenuTooltip:0=LOCTEXT("PreviewMenuTooltip_PCD3D_Mobile_NONSDF", "Windows using Mobile NonSDF profile.") LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewPlatform PCD3D_ES3_1_NONSDF:PlatformName:0=PCD3D_ES3_1 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewPlatform PCD3D_ES3_1_NONSDF:PreviewShaderPlatform:0=SP_PCD3D_ES3_1_NONSDF LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewPlatform PCD3D_ES3_1_NONSDF:ShaderFormat:0=PCD3D_ES31 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewPlatform PCD3D_ES3_1_NONSDF:ShaderPlatform:0=SP_PCD3D_ES3_1_NONSDF LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewPlatform PCD3D_SM5:MenuTooltip:0=LOCTEXT("PreviewMenuTooltip_PCD3D_SM5", "DirectX 11, OpenGL 4.3+, PS4, XB1") LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewPlatform PCD3D_SM5:PlatformName:0=PC LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewPlatform PCD3D_SM5:ShaderFormat:0=PCD3D_SM5 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewPlatform PCD3D_SM5:ShaderPlatform:0=PCD3D_SM5 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewPlatform PCD3D_SM6:MenuTooltip:0=LOCTEXT("PreviewMenuTooltip_PCD3D_SM6", "Windows using SM6 profile") LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewPlatform PCD3D_SM6:PlatformName:0=PC LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewPlatform PCD3D_SM6:ShaderFormat:0=PCD3D_SM6 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewPlatform PCD3D_SM6:ShaderPlatform:0=PCD3D_SM6 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewShaderPlatform SP_PCD3D_ES3_1_NONSDF:bCanUsePreviewPlatformForMaterialValidation:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewShaderPlatform SP_PCD3D_ES3_1_NONSDF:bSupportsDistanceFields:0=false LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewShaderPlatform SP_PCD3D_ES3_1_NONSDF:FriendlyName:0=LOCTEXT("FriendlyShaderPlatformName_D3D_Mobile_NonSDF", "PC D3D Mobile NonSDF") LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:PreviewShaderPlatform SP_PCD3D_ES3_1_NONSDF:ParentShaderPlatform:0=PCD3D_ES3_1 LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bIsPC:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bRequiresVendorExtensionsForAtomics:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsAnisotropicMaterials:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsComputeFramework:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsDebugViewShaders:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsDiaphragmDOF:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsDistanceFields:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsDualSourceBlending:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsFFTBloom:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform 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PCD3D_SM5:bSupportsNanite:0=false LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsNNEShaders:0=false LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsOIT:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsPercentageCloserShadows:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsRayTracing:0=false LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsROV:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsSceneDataCompressedTransforms:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsSSDIndirect:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsVariableRateShading:0=true LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsVertexShaderLayer:0=false LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:bSupportsVertexShaderUAVs:0=RuntimeGuaranteed LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:FriendlyName:0=LOCTEXT("FriendlyShaderPlatformName_D3D_SM5", "PC D3D SM5") LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:Language:0=D3D LocalSingleIniFile.Windows.../../../Engine/Config/Windows/DataDrivenPlatformInfo.ini:ShaderPlatform PCD3D_SM5:MaxFeatureLevel:0=SM5 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