Log file open, 10/14/26 16:14:47 LogInit: Running DelayedAutoRegister Phase StartOfEnginePreInit LogTrace: Initializing trace... LogTrace: Display: Control listening on port 1985 LogTrace: Finished trace initialization. LogModuleManager: InternalLoadLibrary: 'PakFile' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealPak-PakFile.dll') LogModuleManager: InternalLoadLibrary: 'RSA' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealPak-RSA.dll') LogModuleManager: InternalLoadLibrary: 'SandboxFile' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealPak-SandboxFile.dll') LogInit: Running DelayedAutoRegister Phase FileSystemReady LogInit: Running DelayedAutoRegister Phase TaskGraphSystemReady LogInit: Running DelayedAutoRegister Phase StatSystemReady LogModuleManager: InternalLoadLibrary: 'CoreUObject' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealPak-CoreUObject.dll') OodleDataCompression: Display: Oodle v2.9.16 format for pak/iostore with method=Kraken, level=4=Normal LogInit: Session CrashGUID >==================================================== Session CrashGUID > UECC-Windows-5AB54C2D4FD87A0CF72E28A9988C2196 Session CrashGUID >==================================================== LogConfig: No local boot hotfix file found at: [D:/HADAL - The Descent/TheDescentUE/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] LogInit: Running DelayedAutoRegister Phase IniSystemReady LogPluginManager: Mounting Engine plugin PlatformCrypto LogPluginManager: Mounting Engine plugin TcpMessaging LogModuleManager: InternalLoadLibrary: 'PlatformCrypto' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/PlatformCrypto/Binaries/Win64/UnrealPak-PlatformCrypto.dll') LogModuleManager: InternalLoadLibrary: 'PlatformCryptoTypes' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/PlatformCrypto/Binaries/Win64/UnrealPak-PlatformCryptoTypes.dll') LogModuleManager: InternalLoadLibrary: 'PlatformCryptoContext' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/PlatformCrypto/Binaries/Win64/UnrealPak-PlatformCryptoContext.dll') LogInit: Running DelayedAutoRegister Phase EarliestPossiblePluginsLoaded LogInit: ExecutableName: UnrealPak.exe LogInit: Build: ++UE5+Release-5.8-CL-58210709 LogInit: Platform=WindowsEditor LogInit: MachineId=2f37432945f5db6af95cca95fc808dd8 LogInit: DeviceId= LogInit: Engine Version: 5.8.3-58210709+++UE5+Release-5.8 LogInit: Compatible Engine Version: 5.8.0-55116800+++UE5+Release-5.8 LogInit: Net CL: 55116800 LogInit: OS: Windows 10 (22H2) [10.0.19045.6466] (), CPU: 13th Gen Intel(R) Core(TM) i9-13900F, GPU: AMD Radeon RX 7800 XT LogInit: CPU Model ID: 6b71, microcode revision: 12f LogInit: Compiled (64-bit): Sep 17 2026 19:26:58 LogInit: Architecture: x64 LogInit: Compiled with Visual C++: 19.50.35738.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.8 LogInit: Command Line: D:\HADAL - The Descent\TheDescentUE\TheDescent.uproject -CreateGlobalContainer="D:\HADAL - The Descent\TheDescentUE\Saved\StagedBuilds\Windows\TheDescent\Content\Paks\global.utoc" -ProjectStore="D:\HADAL - The Descent\TheDescentUE\Saved\Cooked\Windows\ue.projectstore" -CookedDirectory="D:\HADAL - The Descent\TheDescentUE\Saved\Cooked\Windows" -Commands="C:\Users\PC\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+Tools+UE_5.8\IoStoreCommands.txt" -patchpaddingalign=2048 -compressionformats=Oodle -compresslevel=4 -compressmethod=Kraken -cryptokeys="D:\HADAL - The Descent\TheDescentUE\Saved\Cooked\Windows\TheDescent\Metadata\Crypto.json" -compressionMinBytesSaved=1024 -compressionMinPercentSaved=5 -WriteBackMetadataToAssetRegistry=Disabled -platform=Windows -unattended -nopak LogInit: Base Directory: E:/Tools/UE_5.8/Engine/Binaries/Win64/ LogInit: Allocator: Mimalloc LogInit: Installed Engine Build: 1 LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no LogDevObjectVersion: Number of dev versions registered: 35 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 268 LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 15 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 20 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 11 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 123 LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 68 LogDevObjectVersion: UE5-SpecialProject (59DA5D52-1232-4948-B878-597870B8E98B): 9 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 LogInit: Presizing for max 100000 objects, including 0 objects not considered by GC. LogStreaming: Display: AsyncLoading2 - Created: Async Loading Thread: false, Async Post Load: false, Multithreaded: false LogInit: Object subsystem initialized LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] LogConfig: CVar [[p.chaos.AllowCreatePhysxBodies:1]] deferred - dummy variable created LogConfig: CVar [[fx.SkipVectorVMBackendOptimizations:1]] deferred - dummy variable created LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] LogConfig: Set CVar [[WindowsApplication.UseWorkerThreadForRawInput:0]] LogConfig: CVar [[r.PSOPrecache.KeepInMemoryForActiveMaterials:1]] deferred - dummy variable created [2026.10.14-14.14.47:412][ 0]LogInit: Computer: MURAD-KHAAN-PC [2026.10.14-14.14.47:412][ 0]LogInit: User: Murat [2026.10.14-14.14.47:412][ 0]LogInit: CPU Page size=4096, Cores=24 [2026.10.14-14.14.47:412][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2026.10.14-14.14.47:412][ 0]LogInit: Gaming Handheld Device: 0 [2026.10.14-14.14.47:419][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits [2026.10.14-14.14.47:419][ 0]LogMemory: Memory total: Physical=31.8GB (32GB approx) Virtual=73.8GB [2026.10.14-14.14.47:419][ 0]LogMemory: Platform Memory Stats for WindowsEditor [2026.10.14-14.14.47:419][ 0]LogMemory: Process Physical Memory: 102.95 MB used, 102.95 MB peak [2026.10.14-14.14.47:419][ 0]LogMemory: Process Virtual Memory: 188.76 MB used, 188.76 MB peak [2026.10.14-14.14.47:419][ 0]LogMemory: Physical Memory: 17775.75 MB used, 14804.24 MB free, 32579.99 MB total [2026.10.14-14.14.47:419][ 0]LogMemory: Virtual Memory: 45211.05 MB used, 30376.94 MB free, 75587.98 MB total [2026.10.14-14.14.47:425][ 0]LogAssetRegistry: ActiveMountsLoading is disabled. [2026.10.14-14.14.47:425][ 0]LogAssetRegistry: FAssetRegistry took 0.0001 seconds to start up [2026.10.14-14.14.47:425][ 0]LogModuleManager: InternalLoadLibrary: 'TelemetryUtils' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealPak-TelemetryUtils.dll') [2026.10.14-14.14.47:425][ 0]LogUObjectArray: 877 objects as part of root set at end of initial load. [2026.10.14-14.14.47:425][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2026.10.14-14.14.47:425][ 0]LogInit: Using OS detected language (). [2026.10.14-14.14.47:425][ 0]LogInit: Using OS detected locale (). [2026.10.14-14.14.47:426][ 0]LogTextLocalizationManager: No localization for '' exists, so 'en' will be used for the language. [2026.10.14-14.14.47:426][ 0]LogTextLocalizationManager: No localization for '' exists, so 'en' will be used for the locale. [2026.10.14-14.14.47:426][ 0]LogInit: Using OS detected language (). [2026.10.14-14.14.47:426][ 0]LogInit: Using OS detected locale (). [2026.10.14-14.14.47:426][ 0]LogTextLocalizationManager: No localization for '' exists, so 'en' will be used for the language. [2026.10.14-14.14.47:426][ 0]LogTextLocalizationManager: No localization for '' exists, so 'en' will be used for the locale. [2026.10.14-14.14.47:426][ 0]LogPakFile: Display: ProjectDir: D:/HADAL - The Descent/TheDescentUE/ [2026.10.14-14.14.47:426][ 0]LogIoStore: Display: ==================== IoStore Utils ==================== [2026.10.14-14.14.47:426][ 0]LogIoStore: Display: Parsing crypto keys from a crypto key cache file 'D:\HADAL - The Descent\TheDescentUE\Saved\Cooked\Windows\TheDescent\Metadata\Crypto.json' [2026.10.14-14.14.47:426][ 0]LogIoStore: Display: Container signing - DISABLED [2026.10.14-14.14.47:426][ 0]LogIoStore: Display: Directory index - ENABLED [2026.10.14-14.14.47:426][ 0]LogIoStore: Display: Using compression format 'Oodle' [2026.10.14-14.14.47:445][ 0]LogConfig: Display: Read in platform Windows ini files took 0.02 seconds [2026.10.14-14.14.47:445][ 0]LogIoStore: Display: Using memory mapping alignment '16384' [2026.10.14-14.14.47:445][ 0]LogIoStore: Display: Using compression block size '65536' [2026.10.14-14.14.47:445][ 0]LogIoStore: Display: Using compression block alignment '2048' [2026.10.14-14.14.47:445][ 0]LogIoStore: Display: Using compression min bytes saved '1024' [2026.10.14-14.14.47:445][ 0]LogIoStore: Display: Using compression min percent saved '5' [2026.10.14-14.14.47:445][ 0]LogIoStore: Display: Using max partition size '0' [2026.10.14-14.14.47:445][ 0]LogIoStore: Display: Not using DDC for compression [2026.10.14-14.14.47:445][ 0]LogIoStore: Display: Container metadata disabled [2026.10.14-14.14.47:445][ 0]LogIoStore: Display: Using command list file: 'C:\Users\PC\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+Tools+UE_5.8\IoStoreCommands.txt' [2026.10.14-14.14.47:448][ 0]LogIoStore: Display: Selected Oodle level 4 (Normal) from command line for shaders [2026.10.14-14.14.47:449][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/PC/AppData/Local/UnrealEngine/Common/Zen/Data [2026.10.14-14.14.47:449][ 0]LogZenServiceInstance: Display: Launching zen utility 'E:/Tools/UE_5.8/Engine/Binaries/Win64/zen.exe service status'. [2026.10.14-14.14.47:756][ 0]LogZenServiceInstance: Display: Writing plugin version info to 'C:/Users/PC/AppData/Local/UnrealEngine/Common/Zen/Install/zen_plugin_versions.json' [2026.10.14-14.14.47:772][ 0]LogZenServiceInstance: Display: Read zen version cache file from 'C:/Users/PC/AppData/Local/UnrealEngine/5.8/Saved/Zen/zen.version', version: '5.8.13-202605190912-windows-x64-release-094f62c2' [2026.10.14-14.14.47:772][ 0]LogZenServiceInstance: InTree version at 'E:/Tools/UE_5.8/Engine/Binaries/Win64/zenserver.exe' is '5.8.13-202605190912-windows-x64-release-094f62c2' [2026.10.14-14.14.47:772][ 0]LogZenServiceInstance: Display: Read zen version cache file from 'C:/Users/PC/AppData/Local/UnrealEngine/Common/Zen/Install/zen.version', version: '5.8.13-202605190912-windows-x64-release-094f62c2' [2026.10.14-14.14.47:772][ 0]LogZenServiceInstance: Installed version at 'C:/Users/PC/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.8.13-202605190912-windows-x64-release-094f62c2' [2026.10.14-14.14.47:772][ 0]LogZenServiceInstance: Display: Installed service at 'C:/Users/PC/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is up to date [2026.10.14-14.14.47:772][ 0]LogZenServiceInstance: Found existing instance running on port 8558 matching our settings, no actions needed [2026.10.14-14.14.48:069][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at http://[::1]:8558 status: OK!. [2026.10.14-14.14.48:069][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.316 seconds [2026.10.14-14.14.48:069][ 0]LogModuleManager: InternalLoadLibrary: 'SSL' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealPak-SSL.dll') [2026.10.14-14.14.48:087][ 0]LogZenStore: Display: Opening oplog TheDescent.51107898 / Windows [2026.10.14-14.14.48:273][ 0]LogIoStore: Display: Fetched 888 oplog items from Zen in 0.82 seconds [2026.10.14-14.14.48:279][ 0]LogIoStore: Display: Parsed 888 oplog items 0.01 seconds, 3906 chunks [2026.10.14-14.14.48:302][ 0]LogIoStore: Display: Loaded 1042 chunk hashes from Zen in 0.02 seconds, 1042 hashes updated in 0.00 seconds [2026.10.14-14.14.48:325][ 0]LogIoStore: Display: Searching for cooked assets in folder 'D:\HADAL - The Descent\TheDescentUE\Saved\Cooked\Windows' [2026.10.14-14.14.48:326][ 0]LogIoStore: Display: Found '8' files [2026.10.14-14.14.48:339][ 0]LogIoStore: Display: Creating container targets... [2026.10.14-14.14.48:391][ 0]LogIoStore: Display: Processing shader libraries, compressing with Oodle Mermaid, level 4 (Normal) [2026.10.14-14.14.48:403][ 0]LogIoStore: Display: Shader library chunk override is disabled [2026.10.14-14.14.48:424][ 0]LogShaderLibrary: Display: Created IoStoreShaderArchive header: shaders grouped in 262 groups (74 of them didn't need new indices), average uncompressed size 89524 bytes, min 2378 bytes, max 982709 bytes (r.ShaderCodeLibrary.MaxShaderGroupSize=1048576) [2026.10.14-14.14.48:601][ 0]LogIoStore: Display: TheDescent-PCD3D_SM6(PCD3D_SM6): Recompressed 1928 shaders as 262 groups. Library size changed from 17378 KB (1.32 : 1 ratio) to 11589 KB (1.98 : 1 ratio), 66.69% of previous. [2026.10.14-14.14.48:601][ 0]LogIoStore: Display: Save IoStoreShaderCodeArchive 'TheDescent-PCD3D_SM6-PCD3D_SM6' with ChunkId 'd3eedc525ab1184400000008' for target file 'D:/HADAL - The Descent/TheDescentUE/Saved/Cooked/Windows/TheDescent/Content/ShaderArchive-TheDescent-PCD3D_SM6-PCD3D_SM6.ushaderbytecode' [2026.10.14-14.14.48:681][ 0]LogShaderLibrary: Display: Created IoStoreShaderArchive header: shaders grouped in 553 groups (182 of them didn't need new indices), average uncompressed size 241481 bytes, min 1249 bytes, max 1042314 bytes (r.ShaderCodeLibrary.MaxShaderGroupSize=1048576) [2026.10.14-14.14.49:178][ 0]LogIoStore: Display: Global-PCD3D_SM6(PCD3D_SM6): Recompressed 8098 shaders as 553 groups. Library size changed from 98690 KB (1.32 : 1 ratio) to 58602 KB (2.23 : 1 ratio), 59.38% of previous. [2026.10.14-14.14.49:178][ 0]LogIoStore: Display: Save IoStoreShaderCodeArchive 'Global-PCD3D_SM6-PCD3D_SM6' with ChunkId '1680bae1ae38d5b900000008' for target file 'D:/HADAL - The Descent/TheDescentUE/Saved/Cooked/Windows/TheDescent/Content/ShaderArchive-Global-PCD3D_SM6-PCD3D_SM6.ushaderbytecode' [2026.10.14-14.14.49:201][ 0]LogShaderLibrary: Display: Created IoStoreShaderArchive header: shaders grouped in 382 groups (158 of them didn't need new indices), average uncompressed size 139725 bytes, min 249 bytes, max 1033651 bytes (r.ShaderCodeLibrary.MaxShaderGroupSize=1048576) [2026.10.14-14.14.49:267][ 0]LogIoStore: Display: Global-PCD3D_SM5(PCD3D_SM5): Recompressed 3929 shaders as 382 groups. Library size changed from 11814 KB (4.41 : 1 ratio) to 5259 KB (9.91 : 1 ratio), 44.52% of previous. [2026.10.14-14.14.49:267][ 0]LogIoStore: Display: Save IoStoreShaderCodeArchive 'Global-PCD3D_SM5-PCD3D_SM5' with ChunkId 'c3fad98e7ca0cc3100000008' for target file 'D:/HADAL - The Descent/TheDescentUE/Saved/Cooked/Windows/TheDescent/Content/ShaderArchive-Global-PCD3D_SM5-PCD3D_SM5.ushaderbytecode' [2026.10.14-14.14.49:303][ 0]LogShaderLibrary: Display: Created IoStoreShaderArchive header: shaders grouped in 223 groups (131 of them didn't need new indices), average uncompressed size 42535 bytes, min 502 bytes, max 984689 bytes (r.ShaderCodeLibrary.MaxShaderGroupSize=1048576) [2026.10.14-14.14.49:321][ 0]LogIoStore: Display: TheDescent-PCD3D_SM5(PCD3D_SM5): Recompressed 1096 shaders as 223 groups. Library size changed from 2734 KB (3.39 : 1 ratio) to 1466 KB (6.32 : 1 ratio), 53.64% of previous. [2026.10.14-14.14.49:321][ 0]LogIoStore: Display: Save IoStoreShaderCodeArchive 'TheDescent-PCD3D_SM5-PCD3D_SM5' with ChunkId '56e2fef86ff3544900000008' for target file 'D:/HADAL - The Descent/TheDescentUE/Saved/Cooked/Windows/TheDescent/Content/ShaderArchive-TheDescent-PCD3D_SM5-PCD3D_SM5.ushaderbytecode' [2026.10.14-14.14.49:338][ 0]LogIoStore: Display: Shaders processed in 0.95 seconds [2026.10.14-14.14.49:390][ 0]LogIoStore: Display: Initialized WriteRequestManager with MaxConcurrentSourceReads=16 (32 cores), MaxSourceBufferMemory=3072MiB [2026.10.14-14.14.49:392][ 0]LogIoStore: Display: Processing redirects... [2026.10.14-14.14.49:393][ 0]LogIoStore: Display: Creating disk layout... [2026.10.14-14.14.49:394][ 0]LogIoStore: Display: Ordered 885 packages using fallback bundle order [2026.10.14-14.14.49:408][ 0]LogIoStore: Display: Disabled WriteRequestManager memory throttling, MaxConcurrentSourceReads=16 (32 cores) [2026.10.14-14.14.49:408][ 0]LogIoStore: Display: Writing container(s)... [2026.10.14-14.14.50:859][ 0]LogIoStore: Display: Writing and compressing took 1.45 seconds, writes to disk took 0.38 seconds for 547,999,408 bytes @ 1,440,432,803 bytes per second. [2026.10.14-14.14.50:859][ 0]LogIoStore: Display: global: Found perfect hashmap for 1 items. [2026.10.14-14.14.50:860][ 0]LogIoStore: Display: TheDescent-Windows: Found perfect hashmap for 2467 items. [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: Finalize took 0.0 seconds for 2 writers to write 392,906 bytes, 111,012,301 bytes per second [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: Writing tocs... [Physical: 1070 MiB, Virtual: 3670 MiB] [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: 1,042 / 2,468 hashes were loaded from the hash database, by type: [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: ExportBundleData 885 [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: BulkData 157 [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: 1,042 / 2,468 chunks attempted to compress, by type: [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: ExportBundleData 885 / 885 [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: BulkData 157 / 157 [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: ScriptObjects 0 / 1 [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: ContainerHeader 0 / 1 [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: ShaderCodeLibrary 0 / 4 [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: ShaderCode 0 / 1,420 [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: Source bytes read: [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: Zen: 1,015,365,078 [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: ExportBundleData 196,148,952 bytes over 885 reads [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: BulkData 819,216,126 bytes over 157 reads [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: Loose File: 0 [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: Memory: 158,375,980 [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: ShaderCodeLibrary 848,272 bytes over 8 reads [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: ShaderCode 157,527,708 bytes over 2,840 reads [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: Calculating stats... [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: Container Summary [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: ================== [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: Container Flags Chunk(s) # TOC (KiB) Raw Size (MiB) Size (MiB) [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: --------------------------------------------------------------------------------------------------------- [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: global -/-/-/-/- 1 0.78 3.09 3.09 - [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: TheDescent-Windows C/-/-/I/- 2467 382.92 1045.66 519.53 (50.32% Oodle) [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: --------------------------------------------------------------------------------------------------------- [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: Total 2468 383.70 1048.75 522.61 [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: ** Flags: (C)ompressed / (E)ncrypted / (S)igned) / (I)ndexed) / (O)nDemand ** [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: Compression block padding: 1.78 MiB [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: Container Directory Index [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: ========================== [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: Container Size (KiB) [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: ------------------------------------ [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: global 0.00 [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: TheDescent-Windows 48.27 [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: Container Patch Report [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: ======================== [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: Container Total # Modified # Added # Modified (MiB) Added (MiB) [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: --------------------------------------------------------------------------------------------------------- [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: global 1 0 0 0.00 0.00 [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: TheDescent-Windows 2467 0 2467 0.00 517.75 [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: --------------------------------------------------------------------------------------------------------- [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: PackageStore [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: ============= [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: [2026.10.14-14.14.50:863][ 0]LogIoStore: Display: Container Size (KiB) Packages # Localized # [2026.10.14-14.14.50:864][ 0]LogIoStore: Display: -------------------------------------------------------------------- [2026.10.14-14.14.50:864][ 0]LogIoStore: Display: TheDescent-Windows 27 885 0 [2026.10.14-14.14.50:864][ 0]LogIoStore: Display: -------------------------------------------------------------------- [2026.10.14-14.14.50:864][ 0]LogIoStore: Display: Total 27 885 0 [2026.10.14-14.14.50:864][ 0]LogIoStore: Display: [2026.10.14-14.14.50:864][ 0]LogIoStore: Display: [2026.10.14-14.14.50:864][ 0]LogIoStore: Display: Input: 885 Packages [2026.10.14-14.14.50:864][ 0]LogIoStore: Display: Input: 0 B UExp [2026.10.14-14.14.50:864][ 0]LogIoStore: Display: Input: 187.06 MiB UAsset [2026.10.14-14.14.50:864][ 0]LogIoStore: Display: Input: 781.27 MiB UBulk [2026.10.14-14.14.50:864][ 0]LogIoStore: Display: Input: 62.37 MiB for 935 Global shaders [2026.10.14-14.14.50:864][ 0]LogIoStore: Display: Input: 2.13 MiB for 211 Shared shaders [2026.10.14-14.14.50:864][ 0]LogIoStore: Display: Input: 0 B for 0 Unique shaders [2026.10.14-14.14.50:864][ 0]LogIoStore: Display: Input: 10.62 MiB for 274 Inline shaders [2026.10.14-14.14.50:864][ 0]LogIoStore: Display: [2026.10.14-14.14.50:864][ 0]LogIoStore: Display: Output: 1401 Imported package entries [2026.10.14-14.14.50:864][ 0]LogIoStore: Display: Output: 535 Packages without imports [2026.10.14-14.14.50:864][ 0]LogIoStore: Display: Output: 0 Public runtime script objects [2026.10.14-14.14.50:864][ 0]LogIoStore: Display: Output: 3.09 MiB InitialLoadData [2026.10.14-14.14.50:864][ 0]LogIoStore: Display: [2026.10.14-14.14.50:864][ 0]LogIoStore: Display: Success [2026.10.14-14.14.50:867][ 0]LogPakFile: Display: UnrealPak executed in 3.440526 seconds [2026.10.14-14.14.50:872][ 0]LogCore: Engine exit requested (reason: UnrealPak Exiting) [2026.10.14-14.14.50:872][ 0]LogExit: Preparing to exit. [2026.10.14-14.14.50:872][ 0]LogExit: Object subsystem successfully closed. [2026.10.14-14.14.50:873][ 0]LogPakFile: Destroying PakPlatformFile [2026.10.14-14.14.50:875][ 0]LogExit: Exiting. [2026.10.14-14.14.50:882][ 0]Log file closed, 10/14/26 16:14:50