Log file open, 10/12/26 21:33:01 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogWindows: Started CrashReportClient (pid=32504) LogWindows: Custom abort handler registered for crash reporting. LogInit: Running DelayedAutoRegister Phase StartOfEnginePreInit LogInit: Display: Running engine for game: TheDescent LogCore: UTS: Unreal Trace Server launched successfully LogTrace: Initializing trace... LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' LogCore: No trace connection. Tracing to in-memory cache. LogTrace: Display: Control listening on port 1985 LogTrace: Finished trace initialization. LogCsvProfiler: Display: Metadata set : platform="Windows" LogCsvProfiler: Display: Metadata set : config="Development" LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.8-CL-58210709" LogCsvProfiler: Display: Metadata set : engineversion="5.8.3-58210709+++UE5+Release-5.8" LogCsvProfiler: Display: Metadata set : enginereleaseversion="5.8.3" LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.6466] " LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|13th Gen Intel(R) Core(TM) i9-13900F" LogCsvProfiler: Display: Metadata set : pgoenabled="0" LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" LogCsvProfiler: Display: Metadata set : ltoenabled="0" LogCsvProfiler: Display: Metadata set : asan="0" LogCsvProfiler: Display: Metadata set : mergedmodules="0" LogCsvProfiler: Display: Metadata set : compacttset="0" LogCsvProfiler: Display: Metadata set : commandline="" D:\SubnauticaCLONE\TheDescentUE\TheDescent.uproject -ExecCmds="Automation RunTests Descent" -TestExit="Automation Test Queue Empty" -ReportExportPath=D:\SubnauticaCLONE\TheDescentUE\Saved\Automation\Reports -nullrhi -unattended -nopause -nosplash -nosound -NoLiveCoding -abslog=D:\SubnauticaCLONE\TheDescentUE\Saved\Logs\run_tests_last.log"" LogCsvProfiler: Display: Metadata set : loginid="2f37432945f5db6af95cca95fc808dd8" LogCsvProfiler: Display: Metadata set : llm="0" LogModuleManager: InternalLoadLibrary: 'StorageServerClient' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StorageServerClient.dll') LogModuleManager: InternalLoadLibrary: 'CookOnTheFly' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CookOnTheFly.dll') LogModuleManager: InternalLoadLibrary: 'StreamingFile' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StreamingFile.dll') LogModuleManager: InternalLoadLibrary: 'NetworkFile' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NetworkFile.dll') LogModuleManager: InternalLoadLibrary: 'PakFile' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PakFile.dll') LogModuleManager: InternalLoadLibrary: 'RSA' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-RSA.dll') LogModuleManager: InternalLoadLibrary: 'SandboxFile' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SandboxFile.dll') LogCsvProfiler: Display: Metadata set : zenstreaming="0" LogInit: Running DelayedAutoRegister Phase FileSystemReady LogInit: Running DelayedAutoRegister Phase TaskGraphSystemReady LogStats: Stats thread started at 0.249810 LogInit: Running DelayedAutoRegister Phase StatSystemReady LogModuleManager: InternalLoadLibrary: 'CoreUObject' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CoreUObject.dll') LogCsvProfiler: Display: Metadata set : systemresolution.resx="1280" LogCsvProfiler: Display: Metadata set : systemresolution.resy="720" LogModuleManager: InternalLoadLibrary: 'Engine' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Engine.dll') LogModuleManager: InternalLoadLibrary: 'UniversalObjectLocator' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UniversalObjectLocator.dll') LogModuleManager: InternalLoadLibrary: 'Renderer' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Renderer.dll') LogModuleManager: InternalLoadLibrary: 'AnimGraphRuntime' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimGraphRuntime.dll') LogModuleManager: InternalLoadLibrary: 'SlateRHIRenderer' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SlateRHIRenderer.dll') LogModuleManager: InternalLoadLibrary: 'Landscape' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Landscape.dll') LogModuleManager: InternalLoadLibrary: 'RHICore' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-RHICore.dll') LogModuleManager: InternalLoadLibrary: 'RenderCore' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-RenderCore.dll') LogModuleManager: InternalLoadLibrary: 'TextureCompressor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureCompressor.dll') LogModuleManager: InternalLoadLibrary: 'OpenColorIOWrapper' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-OpenColorIOWrapper.dll') LogModuleManager: InternalLoadLibrary: 'Virtualization' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Virtualization.dll') LogModuleManager: InternalLoadLibrary: 'MessageLog' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MessageLog.dll') LogModuleManager: InternalLoadLibrary: 'AudioEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioEditor.dll') LogModuleManager: InternalLoadLibrary: 'PropertyEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PropertyEditor.dll') LogModuleManager: InternalLoadLibrary: 'AudioExtensions' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioExtensions.dll') LogModuleManager: InternalLoadLibrary: 'SignalProcessing' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SignalProcessing.dll') LogModuleManager: InternalLoadLibrary: 'AudioMixerCore' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioMixerCore.dll') LogModuleManager: InternalLoadLibrary: 'AnimationModifiers' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimationModifiers.dll') LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== Session CrashGUID > UECC-Windows-8C404ABE494F9C6F05CD1B8820EFFC85 Session CrashGUID >==================================================== LogConfig: No local boot hotfix file found at: [D:/SubnauticaCLONE/TheDescentUE/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] LogInit: Running DelayedAutoRegister Phase IniSystemReady LogModuleManager: InternalLoadLibrary: 'TargetPlatform' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TargetPlatform.dll') LogTargetPlatformManager: D:/SubnauticaCLONE/TheDescentUE/Intermediate/CachedAutoSdkInfo.ini is up-to-date LogAudio: Display: Audio Device Manager not initializing due to all audio being disabled. If this is not intentional, please check command line arguments for "-nosound". LogModuleManager: InternalLoadLibrary: 'TelemetryUtils' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TelemetryUtils.dll') LogAssetRegistry: Display: FindShardedCacheFiles: 1 via .ref, 0 via migration fallback, 1 total LogAssetRegistry: Display: PlatformFileJournal is not available on volume 'D:' of project directory 'D:/SubnauticaCLONE/TheDescentUE/', so AssetDiscovery cache will not be read or written. Unavailability reason: NTFS Journal is not active for volume 'D:'. Launch cmd.exe as admin and run command `fsutil usn createJournal D: m=`. Recommended is 0x40000000 (1GB). LogPluginManager: Looking for build plugins target receipt LogAssetRegistry: Display: CleanupOrphanedCacheFiles (PreLoad): 1 .ref files found, 1 referenced binaries LogAssetRegistry: Display: CleanupOrphanedCacheFiles: 1 total binaries, 1 referenced (kept), 0 old-style pre-migration (kept), 0 orphans deleted, 0 orphans locked (kept) LogAssetRegistry: Display: LoadCacheFiles: loading 1 cache files, memory-mapping=enabled LogPluginManager: Found matching target receipt: D:/SubnauticaCLONE/TheDescentUE/Binaries/Win64/TheDescentEditor.target LogPluginManager: Looking for enabled plugins target receipt LogPluginManager: Found matching target receipt: D:/SubnauticaCLONE/TheDescentUE/Binaries/Win64/TheDescentEditor.target LogConfig: Display: Loading IOS ini files took 0.04 seconds LogConfig: Display: Loading VulkanPC ini files took 0.04 seconds LogConfig: Display: Loading Mac ini files took 0.04 seconds LogConfig: Display: Loading Android ini files took 0.05 seconds LogConfig: Display: Loading VisionOS ini files took 0.05 seconds LogConfig: Display: Loading Windows ini files took 0.05 seconds LogConfig: Display: Loading TVOS ini files took 0.05 seconds LogConfig: Display: Loading Unix ini files took 0.05 seconds LogConfig: Display: Loading Linux ini files took 0.06 seconds LogPluginManager: Mounting Engine plugin AudioInsights LogPluginManager: Mounting Engine plugin AudioInsightsRuntime LogPluginManager: Mounting Engine plugin AudioModulationInsights LogPluginManager: Mounting Engine plugin BaseMaterial LogPluginManager: Mounting Engine plugin Bridge LogPluginManager: Mounting Engine plugin ChaosCloth LogPluginManager: Mounting Engine plugin ChaosInsights LogPluginManager: Mounting Engine plugin ChaosVD LogPluginManager: Mounting Engine plugin CmdLinkServer LogPluginManager: Mounting Engine plugin Dataflow LogPluginManager: Mounting Engine plugin DerivedDataBuildController LogPluginManager: Mounting Engine plugin EnhancedInput LogPluginManager: Mounting Engine plugin Fab LogPluginManager: Mounting Engine plugin IoStoreInsights LogPluginManager: Mounting Engine plugin MassInsights LogPluginManager: Mounting Engine plugin MeshPainting LogPluginManager: Mounting Engine plugin Mutable LogPluginManager: Mounting Engine plugin PCG LogPluginManager: Mounting Engine plugin RenderTraceInsights LogPluginManager: Mounting Engine plugin RenderGraphInsights LogPluginManager: Mounting Engine plugin TraceUtilities LogPluginManager: Mounting Engine plugin UbaController LogPluginManager: Mounting Engine plugin WorldMetrics LogPluginManager: Mounting Engine plugin XGEController LogPluginManager: Mounting Engine plugin CompositeCore LogPluginManager: Mounting Engine plugin CameraShakePreviewer LogPluginManager: Mounting Engine plugin EngineCameras LogPluginManager: Mounting Engine plugin GameplayCameras LogPluginManager: Mounting Engine plugin AnimationSharing LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting Engine plugin DumpGPUServices LogPluginManager: Mounting Engine plugin GitSourceControl LogPluginManager: Mounting Engine plugin GPUReshape LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess LogPluginManager: Mounting Engine plugin NamingTokens LogPluginManager: Mounting Engine plugin NullSourceCodeAccess LogPluginManager: Mounting Engine plugin PerforceSourceControl LogPluginManager: Mounting Engine plugin PlasticSourceControl LogPluginManager: Mounting Engine plugin PluginUtils LogPluginManager: Mounting Engine plugin PixWinPlugin LogPluginManager: Mounting Engine plugin ProjectLauncher LogPluginManager: Mounting Engine plugin PropertyAccessNode LogPluginManager: Mounting Engine plugin RenderDocPlugin LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess LogPluginManager: Mounting Engine plugin SubversionSourceControl LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin UObjectPlugin LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin Cascade LogPluginManager: Mounting Engine plugin DatasmithContent LogPluginManager: Mounting Engine plugin VariantManagerContent LogPluginManager: Mounting Engine plugin GLTFExporter LogPluginManager: Mounting Engine plugin VariantManager LogPluginManager: Mounting Engine plugin Niagara LogPluginManager: Mounting Engine plugin NiagaraInsights LogPluginManager: Mounting Engine plugin ActorLayerUtilities LogPluginManager: Mounting Engine plugin AutomatedPerfTestTools LogPluginManager: Mounting Engine plugin NiagaraPreviewContent LogPluginManager: Mounting Engine plugin NiagaraSimCaching LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector LogPluginManager: Mounting Engine plugin AndroidFileServer LogPluginManager: Mounting Engine plugin AndroidMoviePlayer LogPluginManager: Mounting Engine plugin AndroidPermission LogPluginManager: Mounting Engine plugin AppleMoviePlayer LogPluginManager: Mounting Engine plugin AppleImageUtils LogPluginManager: Mounting Engine plugin ArchVisCharacter LogPluginManager: Mounting Engine plugin AudioCapture LogPluginManager: Mounting Engine plugin AssetTags LogPluginManager: Mounting Engine plugin AudioSynesthesia LogPluginManager: Mounting Engine plugin CableComponent LogPluginManager: Mounting Engine plugin AudioWidgets LogPluginManager: Mounting Engine plugin ComputeFramework LogPluginManager: Mounting Engine plugin ChunkDownloader LogPluginManager: Mounting Engine plugin CustomMeshComponent LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector LogPluginManager: Mounting Engine plugin GeometryCache LogPluginManager: Mounting Engine plugin GeometryScripting LogPluginManager: Mounting Engine plugin GeometryProcessing LogPluginManager: Mounting Engine plugin GoogleCloudMessaging LogPluginManager: Mounting Engine plugin GooglePAD LogPluginManager: Mounting Engine plugin HairStrands LogPluginManager: Mounting Engine plugin InputDebugging LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary LogPluginManager: Mounting Engine plugin MeshModelingToolset LogPluginManager: Mounting Engine plugin Metasound LogPluginManager: Mounting Engine plugin MobilePatchingUtils LogPluginManager: Mounting Engine plugin ModelViewViewModel LogPluginManager: Mounting Engine plugin MsQuic LogPluginManager: Mounting Engine plugin ProceduralMeshComponent LogPluginManager: Mounting Engine plugin PropertyBindingUtils LogPluginManager: Mounting Engine plugin PropertyAccessEditor LogPluginManager: Mounting Engine plugin RigVM LogPluginManager: Mounting Engine plugin ResonanceAudio LogPluginManager: Mounting Engine plugin SignificanceManager LogPluginManager: Mounting Engine plugin SkeletalMerging LogPluginManager: Mounting Engine plugin SoundFields LogPluginManager: Mounting Engine plugin AssetManagerEditor LogPluginManager: Mounting Engine plugin StateTree LogPluginManager: Mounting Engine plugin BlueprintMaterialTextureNodes LogPluginManager: Mounting Engine plugin Synthesis LogPluginManager: Mounting Engine plugin ChangelistReview LogPluginManager: Mounting Engine plugin WaveTable LogPluginManager: Mounting Engine plugin BlueprintHeaderView LogPluginManager: Mounting Engine plugin WebMMoviePlayer LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector LogPluginManager: Mounting Engine plugin ColorGrading LogPluginManager: Mounting Engine plugin WindowsMoviePlayer LogPluginManager: Mounting Engine plugin ConsoleVariables LogPluginManager: Mounting Engine plugin CurveEditorTools LogPluginManager: Mounting Engine plugin CryptoKeys LogPluginManager: Mounting Engine plugin DataValidation LogPluginManager: Mounting Engine plugin EditorDebugTools LogPluginManager: Mounting Engine plugin EditorScriptingUtilities LogPluginManager: Mounting Engine plugin EngineAssetDefinitions LogPluginManager: Mounting Engine plugin GameplayTagsEditor LogPluginManager: Mounting Engine plugin GeometryMode LogPluginManager: Mounting Engine plugin FacialAnimation LogPluginManager: Mounting Engine plugin MacGraphicsSwitching LogPluginManager: Mounting Engine plugin MaterialAnalyzer LogPluginManager: Mounting Engine plugin InterchangeAssets LogPluginManager: Mounting Engine plugin MaterialAssetWizard LogPluginManager: Mounting Engine plugin InterchangeEditor LogPluginManager: Mounting Engine plugin Interchange LogPluginManager: Mounting Engine plugin NNERuntimeORT LogPluginManager: Mounting Engine plugin LauncherChunkInstaller LogPluginManager: Mounting Engine plugin NNEDenoiser LogPluginManager: Mounting Engine plugin MeshLODToolset LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode LogPluginManager: Mounting Engine plugin PluginBrowser LogPluginManager: Mounting Engine plugin SequencerAnimTools LogPluginManager: Mounting Engine plugin ProxyLODPlugin LogPluginManager: Mounting Engine plugin SpeedTreeImporter LogPluginManager: Mounting Engine plugin UMGWidgetPreview LogPluginManager: Mounting Engine plugin StylusInput LogPluginManager: Mounting Engine plugin UVEditor LogPluginManager: Mounting Engine plugin UdpMessaging LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities LogPluginManager: Mounting Engine plugin InterchangeTests LogPluginManager: Mounting Engine plugin ActorSequence LogPluginManager: Mounting Engine plugin TcpMessaging LogPluginManager: Mounting Engine plugin LevelSequenceEditor LogPluginManager: Mounting Engine plugin TemplateSequence LogPluginManager: Mounting Engine plugin SequenceValidator LogPluginManager: Mounting Engine plugin SequencerScripting LogPluginManager: Mounting Engine plugin EOSShared LogPluginManager: Mounting Engine plugin OnlineBase LogPluginManager: Mounting Engine plugin OnlineServices LogPluginManager: Mounting Engine plugin Takes LogPluginManager: Mounting Engine plugin AISupport LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor LogPluginManager: Mounting Engine plugin ACLPlugin LogPluginManager: Mounting Engine plugin AnimationData LogPluginManager: Mounting Engine plugin Paper2D LogPluginManager: Mounting Engine plugin OnlineSubsystem LogPluginManager: Mounting Engine plugin OnlineSubsystemNull LogPluginManager: Mounting Engine plugin AnimationModifierLibrary LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils LogPluginManager: Mounting Engine plugin OodleNetwork LogPluginManager: Mounting Engine plugin AnimatorKit LogPluginManager: Mounting Engine plugin AdvancedRenamer LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis LogPluginManager: Mounting Engine plugin ControlRigModules LogPluginManager: Mounting Engine plugin ControlRig LogAssetRegistry: Display: Asset registry cache read as 127.3 MiB from D:/SubnauticaCLONE/TheDescentUE/Intermediate/CachedAssetRegistry/CachedAssetRegistry_0_B9CD9D724543B38A21852AACEEF7A11B.bin (memory-mapped=yes) LogPluginManager: Mounting Engine plugin ControlRigSpline LogPluginManager: Mounting Engine plugin DeformerGraph LogPluginManager: Mounting Engine plugin GameplayInsights LogPluginManager: Mounting Engine plugin EaseCurveTool LogPluginManager: Mounting Engine plugin AutomationUtils LogPluginManager: Mounting Engine plugin IKRig LogPluginManager: Mounting Engine plugin PhysicsControl LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools LogPluginManager: Mounting Engine plugin RigLogic LogPluginManager: Mounting Engine plugin TweeningUtils LogPluginManager: Mounting Engine plugin BackChannel LogPluginManager: Mounting Engine plugin Buoyancy LogPluginManager: Mounting Engine plugin ChaosCaching LogPluginManager: Mounting Engine plugin ChaosEditor LogPluginManager: Mounting Engine plugin ChaosNiagara LogPluginManager: Mounting Engine plugin ChaosSolverPlugin LogPluginManager: Mounting Engine plugin ChaosUserDataPT LogPluginManager: Mounting Engine plugin CharacterAI LogPluginManager: Mounting Engine plugin ControlRigPhysics LogPluginManager: Mounting Engine plugin EditorDataStorage LogPluginManager: Mounting Engine plugin EditorDataStorageFeatures LogPluginManager: Mounting Engine plugin EditorPerformance LogPluginManager: Mounting Engine plugin EditorTelemetry LogPluginManager: Mounting Engine plugin EditorTRSGizmo LogPluginManager: Mounting Engine plugin Fracture LogPluginManager: Mounting Engine plugin FullBodyIK LogPluginManager: Mounting Engine plugin GeometryFlow LogPluginManager: Mounting Engine plugin GeometryDataflow LogPluginManager: Mounting Engine plugin GizmoFramework LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin LogPluginManager: Mounting Engine plugin GlobalConfigurationData LogPluginManager: Mounting Engine plugin HttpInsights LogPluginManager: Mounting Engine plugin Landmass LogPluginManager: Mounting Engine plugin LevelSequenceNavigatorBridge LogPluginManager: Mounting Engine plugin LocalizableMessage LogPluginManager: Mounting Engine plugin LowLevelNetTrace LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp LogPluginManager: Mounting Engine plugin ModelContextProtocol LogPluginManager: Mounting Engine plugin MutableAssetUserData LogPluginManager: Mounting Engine plugin NFORDenoise LogPluginManager: Mounting Engine plugin PlanarCut LogPluginManager: Mounting Engine plugin PlatformCrypto LogPluginManager: Mounting Engine plugin PythonScriptPlugin LogPluginManager: Mounting Engine plugin RuntimeTelemetry LogPluginManager: Mounting Engine plugin SequenceNavigator LogPluginManager: Mounting Engine plugin SkeletalReduction LogPluginManager: Mounting Engine plugin ToolsetRegistry LogPluginManager: Mounting Engine plugin AndroidMedia LogPluginManager: Mounting Engine plugin ToolPresets LogPluginManager: Mounting Engine plugin AlembicImporter LogPluginManager: Mounting Engine plugin Water LogPluginManager: Mounting Engine plugin AvfMedia LogPluginManager: Mounting Engine plugin ImgMedia LogPluginManager: Mounting Engine plugin MediaCompositing LogPluginManager: Mounting Engine plugin MetaHumanSDK LogPluginManager: Mounting Engine plugin MediaPlate LogPluginManager: Mounting Engine plugin MediaPlayerEditor LogPluginManager: Mounting Engine plugin MP4Utilities LogPluginManager: Mounting Engine plugin TmvMedia LogPluginManager: Mounting Engine plugin WebMMedia LogPluginManager: Mounting Engine plugin WmfMedia LogPluginManager: Mounting Engine plugin SQLiteCore LogPluginManager: Mounting Engine plugin FileSandbox LogPluginManager: Mounting Engine plugin ConcertMain LogPluginManager: Mounting Engine plugin XInputDevice LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource LogPluginManager: Mounting Engine plugin Scribble LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor LogPluginManager: Mounting Engine plugin ObjectMixer LogPluginManager: Mounting Engine plugin LightMixer LogPluginManager: Mounting Engine plugin MCPClientToolset LogPluginManager: Mounting Engine plugin InterchangeAxfAssets LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting Engine plugin ConcertSyncClient LogPluginManager: Mounting Engine plugin ConcertSyncCore LogPluginManager: Mounting Engine plugin ConcertSharedSlate LogModuleManager: InternalLoadLibrary: 'DerivedDataBuildController' ('E:/Tools/UE_5.8/Engine/Plugins/DerivedDataBuildController/Binaries/Win64/UnrealEditor-DerivedDataBuildController.dll') LogModuleManager: InternalLoadLibrary: 'UbaController' ('E:/Tools/UE_5.8/Engine/Plugins/UbaController/Binaries/Win64/UnrealEditor-UbaController.dll') LogModuleManager: InternalLoadLibrary: 'XGEController' ('E:/Tools/UE_5.8/Engine/Plugins/XGEController/Binaries/Win64/UnrealEditor-XGEController.dll') LogModuleManager: InternalLoadLibrary: 'PerforceSourceControl' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/PerforceSourceControl/Binaries/Win64/UnrealEditor-PerforceSourceControl.dll') LogModuleManager: InternalLoadLibrary: 'SourceControl' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SourceControl.dll') SourceControl: Revision control is disabled SourceControl: Revision control is disabled LogModuleManager: InternalLoadLibrary: 'PlasticSourceControl' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/PlasticSourceControl/Binaries/Win64/UnrealEditor-PlasticSourceControl.dll') SourceControl: Revision control is disabled LogModuleManager: InternalLoadLibrary: 'PlatformCrypto' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/PlatformCrypto/Binaries/Win64/UnrealEditor-PlatformCrypto.dll') LogModuleManager: InternalLoadLibrary: 'PlatformCryptoTypes' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/PlatformCrypto/Binaries/Win64/UnrealEditor-PlatformCryptoTypes.dll') LogModuleManager: InternalLoadLibrary: 'PlatformCryptoContext' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/PlatformCrypto/Binaries/Win64/UnrealEditor-PlatformCryptoContext.dll') LogModuleManager: InternalLoadLibrary: 'PythonScriptPluginPreload' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/PythonScriptPlugin/Binaries/Win64/UnrealEditor-PythonScriptPluginPreload.dll') LogInit: Running DelayedAutoRegister Phase EarliestPossiblePluginsLoaded LogModuleManager: InternalLoadLibrary: 'ChaosCloth' ('E:/Tools/UE_5.8/Engine/Plugins/ChaosCloth/Binaries/Win64/UnrealEditor-ChaosCloth.dll') LogModuleManager: InternalLoadLibrary: 'PCGCompute' ('E:/Tools/UE_5.8/Engine/Plugins/PCG/Binaries/Win64/UnrealEditor-PCGCompute.dll') LogModuleManager: InternalLoadLibrary: 'CompositeCore' ('E:/Tools/UE_5.8/Engine/Plugins/Compositing/CompositeCore/Binaries/Win64/UnrealEditor-CompositeCore.dll') LogConfig: Applying CVar settings from Section [/Script/CompositeCore.CompositeCorePluginSettings] File [Engine] LogModuleManager: InternalLoadLibrary: 'GPUReshape' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/GPUReshape/Binaries/Win64/UnrealEditor-GPUReshape.dll') LogModuleManager: InternalLoadLibrary: 'PixWinPlugin' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/PixWinPlugin/Binaries/Win64/UnrealEditor-PixWinPlugin.dll') LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) LogWindows: File 'WinPixGpuCapturer.dll' does not exist PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogModuleManager: InternalLoadLibrary: 'RenderDocPlugin' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/RenderDocPlugin/Binaries/Win64/UnrealEditor-RenderDocPlugin.dll') LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. LogModuleManager: InternalLoadLibrary: 'DatasmithContent' ('E:/Tools/UE_5.8/Engine/Plugins/Enterprise/DatasmithContent/Binaries/Win64/UnrealEditor-DatasmithContent.dll') LogModuleManager: InternalLoadLibrary: 'VariantManagerContent' ('E:/Tools/UE_5.8/Engine/Plugins/Enterprise/VariantManagerContent/Binaries/Win64/UnrealEditor-VariantManagerContent.dll') LogModuleManager: InternalLoadLibrary: 'GLTFExporter' ('E:/Tools/UE_5.8/Engine/Plugins/Enterprise/GLTFExporter/Binaries/Win64/UnrealEditor-GLTFExporter.dll') LogModuleManager: InternalLoadLibrary: 'NiagaraShader' ('E:/Tools/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraShader.dll') LogModuleManager: InternalLoadLibrary: 'NiagaraVertexFactories' ('E:/Tools/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraVertexFactories.dll') LogModuleManager: InternalLoadLibrary: 'ComputeFramework' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-ComputeFramework.dll') LogModuleManager: InternalLoadLibrary: 'ChunkDownloader' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/ChunkDownloader/Binaries/Win64/UnrealEditor-ChunkDownloader.dll') LogModuleManager: InternalLoadLibrary: 'ExampleDeviceProfileSelector' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Binaries/Win64/UnrealEditor-ExampleDeviceProfileSelector.dll') LogModuleManager: InternalLoadLibrary: 'HairStrandsCore' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsCore.dll') LogAsyncCompilation: Display: MemorySharingInfo: UsedMemory=388MiB, MaxMemoryAvailable=92298MiB LogModuleManager: InternalLoadLibrary: 'WindowsDeviceProfileSelector' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/Binaries/Win64/UnrealEditor-WindowsDeviceProfileSelector.dll') LogModuleManager: InternalLoadLibrary: 'InterchangeAssets' ('E:/Tools/UE_5.8/Engine/Plugins/Interchange/Assets/Binaries/Win64/UnrealEditor-InterchangeAssets.dll') LogModuleManager: InternalLoadLibrary: 'LauncherChunkInstaller' ('E:/Tools/UE_5.8/Engine/Plugins/Portal/LauncherChunkInstaller/Binaries/Win64/UnrealEditor-LauncherChunkInstaller.dll') LogModuleManager: InternalLoadLibrary: 'NNEDenoiserShaders' ('E:/Tools/UE_5.8/Engine/Plugins/NNE/NNEDenoiser/Binaries/Win64/UnrealEditor-NNEDenoiserShaders.dll') LogModuleManager: InternalLoadLibrary: 'EOSShared' ('E:/Tools/UE_5.8/Engine/Plugins/Online/EOSShared/Binaries/Win64/UnrealEditor-EOSShared.dll') LogEOSShared: Loaded "E:/Tools/UE_5.8/Engine/Binaries/Win64/EOSSDK-Win64-Shipping.dll" LogEOSShared: FEOSSDKManager::Initialize Initializing EOSSDK Version:1.19.1.2-53289219 LogModuleManager: InternalLoadLibrary: 'OnlineServicesInterface' ('E:/Tools/UE_5.8/Engine/Plugins/Online/OnlineServices/Binaries/Win64/UnrealEditor-OnlineServicesInterface.dll') LogModuleManager: InternalLoadLibrary: 'OnlineServicesCommon' ('E:/Tools/UE_5.8/Engine/Plugins/Online/OnlineServices/Binaries/Win64/UnrealEditor-OnlineServicesCommon.dll') LogModuleManager: InternalLoadLibrary: 'OnlineServicesCommonEngineUtils' ('E:/Tools/UE_5.8/Engine/Plugins/Online/OnlineServices/Binaries/Win64/UnrealEditor-OnlineServicesCommonEngineUtils.dll') LogModuleManager: InternalLoadLibrary: 'AISupportModule' ('E:/Tools/UE_5.8/Engine/Plugins/AI/AISupport/Binaries/Win64/UnrealEditor-AISupportModule.dll') LogModuleManager: InternalLoadLibrary: 'ACLPlugin' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/ACLPlugin/Binaries/Win64/UnrealEditor-ACLPlugin.dll') LogModuleManager: InternalLoadLibrary: 'OnlineSubsystem' ('E:/Tools/UE_5.8/Engine/Plugins/Online/OnlineSubsystem/Binaries/Win64/UnrealEditor-OnlineSubsystem.dll') LogModuleManager: InternalLoadLibrary: 'HTTP' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HTTP.dll') LogModuleManager: InternalLoadLibrary: 'SSL' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SSL.dll') LogInit: Using libcurl 8.15.0 LogInit: - built for Windows LogInit: - supports SSL with OpenSSL/1.1.1t LogInit: - supports HTTP deflate (compression) using libz 1.3 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_TLSAUTH_SRP LogInit: CURL_VERSION_HTTP2 LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - CVarHttpReuseConnectionEnabled = true - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread LogInit: Creating http thread with maximum 251 concurrent requests LogModuleManager: InternalLoadLibrary: 'XMPP' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-XMPP.dll') LogModuleManager: InternalLoadLibrary: 'WebSockets' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WebSockets.dll') LogModuleManager: InternalLoadLibrary: 'OnlineSubsystemNULL' ('E:/Tools/UE_5.8/Engine/Plugins/Online/OnlineSubsystemNull/Binaries/Win64/UnrealEditor-OnlineSubsystemNull.dll') LogModuleManager: InternalLoadLibrary: 'Sockets' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Sockets.dll') LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: Created online subsystem instance for: NULL LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] LogModuleManager: InternalLoadLibrary: 'OnlineSubsystemUtils' ('E:/Tools/UE_5.8/Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UnrealEditor-OnlineSubsystemUtils.dll') LogModuleManager: InternalLoadLibrary: 'OnlineBlueprintSupport' ('E:/Tools/UE_5.8/Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UnrealEditor-OnlineBlueprintSupport.dll') LogModuleManager: InternalLoadLibrary: 'OptimusSettings' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusSettings.dll') LogModuleManager: InternalLoadLibrary: 'Buoyancy' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/Buoyancy/Binaries/Win64/UnrealEditor-Buoyancy.dll') LogModuleManager: InternalLoadLibrary: 'EditorPerformance' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorPerformance/Binaries/Win64/UnrealEditor-EditorPerformance.dll') LogModuleManager: InternalLoadLibrary: 'StallLogSubsystem' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorPerformance/Binaries/Win64/UnrealEditor-StallLogSubsystem.dll') LogModuleManager: InternalLoadLibrary: 'CrashDiagnostics' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorPerformance/Binaries/Win64/UnrealEditor-CrashDiagnostics.dll') LogModuleManager: InternalLoadLibrary: 'EditorTelemetry' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorTelemetry/Binaries/Win64/UnrealEditor-EditorTelemetry.dll') LogAnalytics: Display: Provider StudioTelemetry.Provider.Log is disabled for this application LogAnalytics: Display: Provider StudioTelemetry.Provider.CSV is disabled for this application LogAnalytics: Display: Provider StudioTelemetry.Provider.Horde is disabled for this application LogModuleManager: InternalLoadLibrary: 'Analytics' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Analytics.dll') LogStudioTelemetry: Started StudioTelemetry Session LogModuleManager: InternalLoadLibrary: 'NFORDenoise' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/NFORDenoise/Binaries/Win64/UnrealEditor-NFORDenoise.dll') LogNFORDenoise: NFORDenoise function starting up LogModuleManager: InternalLoadLibrary: 'RuntimeTelemetry' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/RuntimeTelemetry/Binaries/Win64/UnrealEditor-RuntimeTelemetry.dll') LogAnalytics: Display: Provider StudioTelemetry.Provider.Log is disabled for this application LogAnalytics: Display: Provider StudioTelemetry.Provider.CSV is disabled for this application LogAnalytics: Display: Provider StudioTelemetry.Provider.Horde is disabled for this application LogStudioTelemetry: Started StudioTelemetry Session LogModuleManager: InternalLoadLibrary: 'Water' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/Water/Binaries/Win64/UnrealEditor-Water.dll') LogModuleManager: InternalLoadLibrary: 'ExrReaderGpu' ('E:/Tools/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ExrReaderGpu.dll') LogModuleManager: InternalLoadLibrary: 'TmvMediaShaders' ('E:/Tools/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-TmvMediaShaders.dll') LogModuleManager: InternalLoadLibrary: 'WmfMedia' ('E:/Tools/UE_5.8/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UnrealEditor-WmfMedia.dll') LogModuleManager: InternalLoadLibrary: 'Media' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Media.dll') LogModuleManager: InternalLoadLibrary: 'InterchangeAxFAssets' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/InterchangeAxF/Assets/Binaries/Win64/UnrealEditor-InterchangeAxFAssets.dll') LogInit: ExecutableName: UnrealEditor-Cmd.exe LogInit: Build: ++UE5+Release-5.8-CL-58210709 LogInit: Platform=WindowsEditor LogInit: MachineId=2f37432945f5db6af95cca95fc808dd8 LogInit: DeviceId= LogInit: Engine Version: 5.8.3-58210709+++UE5+Release-5.8 LogInit: Compatible Engine Version: 5.8.0-55116800+++UE5+Release-5.8 LogInit: Net CL: 55116800 LogInit: OS: Windows 10 (22H2) [10.0.19045.6466] (), CPU: 13th Gen Intel(R) Core(TM) i9-13900F, GPU: AMD Radeon RX 7800 XT LogInit: CPU Model ID: 6b71, microcode revision: 12f LogInit: Compiled (64-bit): Sep 17 2026 19:10:46 LogInit: Architecture: x64 LogInit: Compiled with Visual C++: 19.44.35229.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.8 LogInit: Command Line: -ExecCmds="Automation RunTests Descent" -TestExit="Automation Test Queue Empty" -ReportExportPath=D:\SubnauticaCLONE\TheDescentUE\Saved\Automation\Reports -nullrhi -unattended -nopause -nosplash -nosound -NoLiveCoding -abslog=D:\SubnauticaCLONE\TheDescentUE\Saved\Logs\run_tests_last.log LogInit: Base Directory: E:/Tools/UE_5.8/Engine/Binaries/Win64/ LogInit: Allocator: Mimalloc LogInit: Installed Engine Build: 1 LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no LogDevObjectVersion: Number of dev versions registered: 36 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 268 LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 15 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 20 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 11 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 123 LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 68 LogDevObjectVersion: UE5-SpecialProject (59DA5D52-1232-4948-B878-597870B8E98B): 9 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC. LogStreaming: Display: AsyncLoading2 - Created: Async Loading Thread: false, Async Post Load: false, Multithreaded: false LogInit: Object subsystem initialized LogConfig: Set CVar [[con.DebugEarlyDefault:1]] LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created LogConfig: Set CVar [[r.setres:1280x720]] LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[r.VSync:0]] [2026.10.12-19.33.01:691][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] [2026.10.12-19.33.01:691][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created [2026.10.12-19.33.01:691][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] [2026.10.12-19.33.01:691][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[r.Substrate.RoughDiffuse:1]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[r.Substrate.ShadingQuality:1]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[r.Substrate.TileCoord8bits:0]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[r.Substrate.Glints:1]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[r.Substrate.ClosuresPerPixel:4]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[r.Refraction.Blur:1]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:0]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[r.ReflectionMethod:2]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[r.CustomDepth:3]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]] [2026.10.12-19.33.01:691][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] [2026.10.12-19.33.01:691][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2026.10.12-19.33.01:691][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] [2026.10.12-19.33.01:691][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created [2026.10.12-19.33.01:691][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created [2026.10.12-19.33.01:691][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created [2026.10.12-19.33.01:691][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] [2026.10.12-19.33.01:691][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] [2026.10.12-19.33.01:691][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] [2026.10.12-19.33.01:691][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created [2026.10.12-19.33.01:691][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created [2026.10.12-19.33.01:691][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="BufferBloat",ToolTip="Simulates a connection affected by buffer bloat (in and out)")]] deferred - dummy variable created [2026.10.12-19.33.01:691][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] [2026.10.12-19.33.01:691][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created [2026.10.12-19.33.01:691][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created [2026.10.12-19.33.01:691][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created [2026.10.12-19.33.01:691][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created [2026.10.12-19.33.01:691][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created [2026.10.12-19.33.01:691][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created [2026.10.12-19.33.01:691][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created [2026.10.12-19.33.01:692][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created [2026.10.12-19.33.01:692][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created [2026.10.12-19.33.01:692][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created [2026.10.12-19.33.01:692][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created [2026.10.12-19.33.01:692][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created [2026.10.12-19.33.01:692][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created [2026.10.12-19.33.01:692][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created [2026.10.12-19.33.01:692][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created [2026.10.12-19.33.01:692][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created [2026.10.12-19.33.01:692][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created [2026.10.12-19.33.01:692][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created [2026.10.12-19.33.01:692][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created [2026.10.12-19.33.01:692][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created [2026.10.12-19.33.01:692][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created [2026.10.12-19.33.01:692][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created [2026.10.12-19.33.01:692][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created [2026.10.12-19.33.01:692][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created [2026.10.12-19.33.01:692][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created [2026.10.12-19.33.01:692][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created [2026.10.12-19.33.01:692][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created [2026.10.12-19.33.01:692][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created [2026.10.12-19.33.01:692][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created [2026.10.12-19.33.01:692][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created [2026.10.12-19.33.01:692][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created [2026.10.12-19.33.01:692][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created [2026.10.12-19.33.01:692][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created [2026.10.12-19.33.01:692][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created [2026.10.12-19.33.01:692][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created [2026.10.12-19.33.01:692][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created [2026.10.12-19.33.01:692][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created [2026.10.12-19.33.01:692][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created [2026.10.12-19.33.01:692][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created [2026.10.12-19.33.01:692][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created [2026.10.12-19.33.01:692][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created [2026.10.12-19.33.01:692][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created [2026.10.12-19.33.01:697][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resx="1600" [2026.10.12-19.33.01:697][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resy="900" [2026.10.12-19.33.01:697][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] [2026.10.12-19.33.01:697][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] [2026.10.12-19.33.01:697][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:1]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:4]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.MegaLights.DownsampleMode:2]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:1]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:1]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SpecularOnly:1]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SoftShadows:0]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.TexturedRectLights:0]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:1]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:8]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:128]] [2026.10.12-19.33.01:697][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.AOQuality:2]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Lumen.FinalGatherMethod:1]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.AtlasSize:4096]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardTexelDensityScale:100]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardMinResolution:2]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardMaxResolution:512]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.MaxLightsPerTile:8]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.UpdateFactor:32]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.UpdateFactor:64]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:150]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.NumAdaptiveProbes:8]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.DownsampleFactor:1]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.SliceCount:2]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:1]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.HZB:0]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.ForegroundSampleRejectPower:1]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.FoliageOcclusionStrength:.7]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.ShareRadianceCacheWithOpaque:0]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.SpatialFilter:1]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.GridResolution:24]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:100]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.HitLighting.Allowed:1]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.RayTracing.Geometry.SkeletalMeshes:1]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.MeshCardRepresentation.SkeletalMesh:1]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.RayTracing.DynamicGeometry.MaxUpdatePrimitivesPerFrame:-1]] [2026.10.12-19.33.01:697][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.NumSamples:5]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] [2026.10.12-19.33.01:697][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.LUT.Shaper:0]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.LUT.Size:32]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2026.10.12-19.33.01:697][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2026.10.12-19.33.01:697][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2026.10.12-19.33.01:698][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:64]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.DetailMode:3]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:1]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.Fog.SeparateComposition:-1 ; Allow fog separate composition when FSSS is enabled.]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:1]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:2]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:256]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Precision:0]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.UseExistenceMask:0]] [2026.10.12-19.33.01:698][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] [2026.10.12-19.33.01:698][ 0]LogConfig: CVar [[pcg.Quality:3]] deferred - dummy variable created [2026.10.12-19.33.01:698][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] [2026.10.12-19.33.01:698][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] [2026.10.12-19.33.01:698][ 0]LogInit: Selected Device Profile: [WindowsEditor] [2026.10.12-19.33.01:698][ 0]LogHAL: Display: Platform has ~ 32 GB [34162593792 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2026.10.12-19.33.01:698][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] [2026.10.12-19.33.01:698][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2026.10.12-19.33.01:698][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] [2026.10.12-19.33.01:698][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] [2026.10.12-19.33.01:698][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2026.10.12-19.33.01:698][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] [2026.10.12-19.33.01:698][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[WindowsApplication.UseWorkerThreadForRawInput:0]] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[r.PSOPrecache.KeepInMemoryForActiveMaterials:1]] [2026.10.12-19.33.01:698][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/SubnauticaCLONE/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini] [2026.10.12-19.33.01:698][ 0]LogConfig: Set CVar [[SplineComponent.OnlyUpdateActiveSpline:0]] [2026.10.12-19.33.01:698][ 0]LogInit: Computer: MURAD-KHAAN-PC [2026.10.12-19.33.01:698][ 0]LogInit: User: Murat [2026.10.12-19.33.01:698][ 0]LogInit: CPU Page size=4096, Cores=24 [2026.10.12-19.33.01:698][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2026.10.12-19.33.01:699][ 0]LogInit: Gaming Handheld Device: 0 [2026.10.12-19.33.01:705][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits [2026.10.12-19.33.01:705][ 0]LogMemory: Memory total: Physical=31.8GB (32GB approx) Virtual=90.1GB [2026.10.12-19.33.01:705][ 0]LogMemory: Platform Memory Stats for WindowsEditor [2026.10.12-19.33.01:705][ 0]LogMemory: Process Physical Memory: 622.58 MB used, 622.58 MB peak [2026.10.12-19.33.01:705][ 0]LogMemory: Process Virtual Memory: 653.47 MB used, 653.47 MB peak [2026.10.12-19.33.01:705][ 0]LogMemory: Physical Memory: 24980.82 MB used, 7599.17 MB free, 32579.99 MB total [2026.10.12-19.33.01:705][ 0]LogMemory: Virtual Memory: 74479.73 MB used, 17818.70 MB free, 92298.44 MB total [2026.10.12-19.33.01:705][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" [2026.10.12-19.33.01:705][ 0]LogModuleManager: InternalLoadLibrary: 'IoStoreOnDemandCore' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-IoStoreOnDemandCore.dll') [2026.10.12-19.33.01:705][ 0]LogModuleManager: InternalLoadLibrary: 'BandwidthDebugDelegates' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-BandwidthDebugDelegates.dll') [2026.10.12-19.33.01:705][ 0]LogModuleManager: InternalLoadLibrary: 'ClientBandwidthDebugVisualizer' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClientBandwidthDebugVisualizer.dll') [2026.10.12-19.33.01:706][ 0]LogModuleManager: InternalLoadLibrary: 'BandwidthMeasurementTool' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-BandwidthMeasurementTool.dll') [2026.10.12-19.33.01:706][ 0]LogModuleManager: InternalLoadLibrary: 'DownlinkBandwidthManager' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DownlinkBandwidthManager.dll') [2026.10.12-19.33.01:706][ 0]LogObj: Display: Attempting to load config data for Default__DownlinkBandwidthManagerConfig before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed. [2026.10.12-19.33.01:707][ 0]LogWindows: WindowsPlatformFeatures enabled [2026.10.12-19.33.01:707][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsPlatformFeatures' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsPlatformFeatures.dll') [2026.10.12-19.33.01:709][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayMediaEncoder' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GameplayMediaEncoder.dll') [2026.10.12-19.33.01:709][ 0]LogModuleManager: InternalLoadLibrary: 'AVEncoder' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AVEncoder.dll') [2026.10.12-19.33.01:709][ 0]LogModuleManager: InternalLoadLibrary: 'Chaos' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Chaos.dll') [2026.10.12-19.33.01:709][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCore' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GeometryCore.dll') [2026.10.12-19.33.01:709][ 0]LogSpline: Registered spline type: TypeId=0x54E3AD22, Impl=MultiSpline, Value=Vector [2026.10.12-19.33.01:709][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosSolverEngine' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ChaosSolverEngine.dll') [2026.10.12-19.33.01:709][ 0]LogChaosDD: Chaos Debug Draw Startup [2026.10.12-19.33.01:709][ 0]LogInit: Physics initialised using underlying interface: Chaos [2026.10.12-19.33.01:709][ 0]LogModuleManager: InternalLoadLibrary: 'DirectoryWatcher' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DirectoryWatcher.dll') [2026.10.12-19.33.01:710][ 0]LogInit: Using OS detected language (en-US). [2026.10.12-19.33.01:710][ 0]LogInit: Using OS detected locale (en-US). [2026.10.12-19.33.01:711][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. [2026.10.12-19.33.01:993][ 0]LogWindowsTouchpad: Display: CacheForceMaxTouchpadSensitivityMode SetTouchpadParameters [2026.10.12-19.33.01:994][ 0]LogInputDeviceRegistry: RegisterDevice: DeviceId=0 InputDeviceName=WindowsApplication HardwareDeviceIdentifier=KBM (changed=true) [2026.10.12-19.33.01:995][ 0]LogObj: Display: Attempting to load config data for Default__SlateThemeManager before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed. [2026.10.12-19.33.01:997][ 0]LogModuleManager: InternalLoadLibrary: 'Settings' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Settings.dll') [2026.10.12-19.33.01:997][ 0]LogModuleManager: InternalLoadLibrary: 'InputCore' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-InputCore.dll') [2026.10.12-19.33.01:998][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 [2026.10.12-19.33.01:998][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2026.10.12-19.33.02:112][ 0]LogInit: Running DelayedAutoRegister Phase PreRHIInit [2026.10.12-19.33.02:115][ 0]LogModuleManager: InternalLoadLibrary: 'NullDrv' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NullDrv.dll') [2026.10.12-19.33.02:116][ 0]LogVRS: Current RHI does not support Variable Rate Shading [2026.10.12-19.33.02:117][ 0]LogRHI: Render tracing channels set: 'Submission' -> 0xf [2026.10.12-19.33.02:117][ 0]LogCsvProfiler: Display: Metadata set : verbatimrhiname="Null" [2026.10.12-19.33.02:117][ 0]LogCsvProfiler: Display: Metadata set : rhiname="Null" [2026.10.12-19.33.02:117][ 0]LogCsvProfiler: Display: Metadata set : rhifeaturelevel="SM6" [2026.10.12-19.33.02:117][ 0]LogCsvProfiler: Display: Metadata set : shaderplatform="PCD3D_SM6" [2026.10.12-19.33.02:117][ 0]LogCsvProfiler: Display: Metadata set : gpu="" [2026.10.12-19.33.02:117][ 0]LogCsvProfiler: Display: Metadata set : gpudriver="" [2026.10.12-19.33.02:117][ 0]LogInit: Initializing FReadOnlyCVARCache [2026.10.12-19.33.02:117][ 0]LogModuleManager: InternalLoadLibrary: 'TurnkeySupport' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TurnkeySupport.dll') [2026.10.12-19.33.02:118][ 0]LogTargetPlatformManager: Install manifest file for Platform Android not found. Platform not set up. [2026.10.12-19.33.02:118][ 0]LogTargetPlatformManager: Install manifest file for Platform Linux_x64 not found. Platform not set up. [2026.10.12-19.33.02:118][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormat' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormat.dll') [2026.10.12-19.33.02:118][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatASTC' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatASTC.dll') [2026.10.12-19.33.02:119][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatDXT' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatDXT.dll') [2026.10.12-19.33.02:119][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatETC2' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatETC2.dll') [2026.10.12-19.33.02:120][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatIntelISPCTexComp' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatIntelISPCTexComp.dll') [2026.10.12-19.33.02:120][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatOodle' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatOodle.dll') [2026.10.12-19.33.02:120][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatUncompressed' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatUncompressed.dll') [2026.10.12-19.33.02:121][ 0]LogTextureFormatASTC: Display: ASTCEnc version 5.0.1 library loaded [2026.10.12-19.33.02:121][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC [2026.10.12-19.33.02:121][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT [2026.10.12-19.33.02:121][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 [2026.10.12-19.33.02:121][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp [2026.10.12-19.33.02:121][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.16 [2026.10.12-19.33.02:121][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.16.dll [2026.10.12-19.33.02:121][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle [2026.10.12-19.33.02:121][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed [2026.10.12-19.33.02:125][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidTargetPlatform' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/Android/UnrealEditor-AndroidTargetPlatform.dll') [2026.10.12-19.33.02:126][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidTargetPlatformSettings' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/Android/UnrealEditor-AndroidTargetPlatformSettings.dll') [2026.10.12-19.33.02:153][ 0]LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'Android' [2026.10.12-19.33.02:153][ 0]LogModuleManager: InternalLoadLibrary: 'IOSTargetPlatform' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-IOSTargetPlatform.dll') [2026.10.12-19.33.02:154][ 0]LogModuleManager: InternalLoadLibrary: 'IOSTargetPlatformSettings' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-IOSTargetPlatformSettings.dll') [2026.10.12-19.33.02:174][ 0]LogModuleManager: InternalLoadLibrary: 'IOSTargetPlatformControls' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-IOSTargetPlatformControls.dll') [2026.10.12-19.33.02:175][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2026.10.12-19.33.02:175][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2026.10.12-19.33.02:175][ 0]LogModuleManager: InternalLoadLibrary: 'LinuxTargetPlatform' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/Linux/UnrealEditor-LinuxTargetPlatform.dll') [2026.10.12-19.33.02:176][ 0]LogModuleManager: InternalLoadLibrary: 'LinuxTargetPlatformSettings' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/Linux/UnrealEditor-LinuxTargetPlatformSettings.dll') [2026.10.12-19.33.02:197][ 0]LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'Linux' [2026.10.12-19.33.02:197][ 0]LogModuleManager: InternalLoadLibrary: 'MacTargetPlatform' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MacTargetPlatform.dll') [2026.10.12-19.33.02:198][ 0]LogModuleManager: InternalLoadLibrary: 'MacTargetPlatformSettings' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MacTargetPlatformSettings.dll') [2026.10.12-19.33.02:219][ 0]LogModuleManager: InternalLoadLibrary: 'MacTargetPlatformControls' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MacTargetPlatformControls.dll') [2026.10.12-19.33.02:219][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2026.10.12-19.33.02:219][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' [2026.10.12-19.33.02:219][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2026.10.12-19.33.02:219][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2026.10.12-19.33.02:219][ 0]LogModuleManager: InternalLoadLibrary: 'TVOSTargetPlatform' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-TVOSTargetPlatform.dll') [2026.10.12-19.33.02:219][ 0]LogModuleManager: InternalLoadLibrary: 'TVOSTargetPlatformSettings' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-TVOSTargetPlatformSettings.dll') [2026.10.12-19.33.02:220][ 0]LogModuleManager: InternalLoadLibrary: 'TVOSTargetPlatformControls' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-TVOSTargetPlatformControls.dll') [2026.10.12-19.33.02:240][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2026.10.12-19.33.02:240][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2026.10.12-19.33.02:240][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsTargetPlatform' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsTargetPlatform.dll') [2026.10.12-19.33.02:240][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsTargetPlatformSettings' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsTargetPlatformSettings.dll') [2026.10.12-19.33.02:261][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsTargetPlatformControls' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsTargetPlatformControls.dll') [2026.10.12-19.33.02:261][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2026.10.12-19.33.02:261][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' [2026.10.12-19.33.02:261][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2026.10.12-19.33.02:261][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2026.10.12-19.33.02:262][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor [2026.10.12-19.33.02:262][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatOPUS' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatOpus.dll') [2026.10.12-19.33.02:262][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatOGG' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatOgg.dll') [2026.10.12-19.33.02:264][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2026.10.12-19.33.02:264][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatADPCM' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatADPCM.dll') [2026.10.12-19.33.02:264][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatBINK' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatBink.dll') [2026.10.12-19.33.02:265][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatRAD' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatRad.dll') [2026.10.12-19.33.02:265][ 0]LogModuleManager: InternalLoadLibrary: 'ShaderFormatVectorVM' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ShaderFormatVectorVM.dll') [2026.10.12-19.33.02:267][ 0]LogModuleManager: InternalLoadLibrary: 'ShaderFormatD3D' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ShaderFormatD3D.dll') [2026.10.12-19.33.02:282][ 0]LogModuleManager: InternalLoadLibrary: 'ShaderFormatOpenGL' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ShaderFormatOpenGL.dll') [2026.10.12-19.33.02:287][ 0]LogModuleManager: InternalLoadLibrary: 'VulkanShaderFormat' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-VulkanShaderFormat.dll') [2026.10.12-19.33.02:288][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL_ES3_1_IOS from hinted modules, loading all potential format modules to find it [2026.10.12-19.33.02:288][ 0]LogModuleManager: InternalLoadLibrary: 'MetalShaderFormat' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MetalShaderFormat.dll') [2026.10.12-19.33.02:293][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat [2026.10.12-19.33.02:293][ 0]LogTargetPlatformManager: SF_METAL_ES3_1_IOS [2026.10.12-19.33.02:293][ 0]LogTargetPlatformManager: SF_METAL_SM5_IOS [2026.10.12-19.33.02:293][ 0]LogTargetPlatformManager: SF_METAL_SM6_IOS [2026.10.12-19.33.02:293][ 0]LogTargetPlatformManager: SF_METAL_ES3_1_TVOS [2026.10.12-19.33.02:293][ 0]LogTargetPlatformManager: SF_METAL_SM5_TVOS [2026.10.12-19.33.02:293][ 0]LogTargetPlatformManager: SF_METAL_SM5 [2026.10.12-19.33.02:293][ 0]LogTargetPlatformManager: SF_METAL_SM6 [2026.10.12-19.33.02:293][ 0]LogTargetPlatformManager: SF_METAL_SIM [2026.10.12-19.33.02:293][ 0]LogTargetPlatformManager: SF_METAL_ES3_1 [2026.10.12-19.33.02:293][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D [2026.10.12-19.33.02:293][ 0]LogTargetPlatformManager: PCD3D_SM6 [2026.10.12-19.33.02:293][ 0]LogTargetPlatformManager: PCD3D_SM5 [2026.10.12-19.33.02:293][ 0]LogTargetPlatformManager: PCD3D_ES31 [2026.10.12-19.33.02:293][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL [2026.10.12-19.33.02:293][ 0]LogTargetPlatformManager: GLSL_150_ES31 [2026.10.12-19.33.02:293][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID [2026.10.12-19.33.02:293][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM [2026.10.12-19.33.02:293][ 0]LogTargetPlatformManager: VVM_1_0 [2026.10.12-19.33.02:293][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat [2026.10.12-19.33.02:293][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 [2026.10.12-19.33.02:293][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID [2026.10.12-19.33.02:293][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 [2026.10.12-19.33.02:293][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID [2026.10.12-19.33.02:293][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 [2026.10.12-19.33.02:293][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). [2026.10.12-19.33.02:293][ 0]LogModuleManager: InternalLoadLibrary: 'DerivedDataCache' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DerivedDataCache.dll') [2026.10.12-19.33.02:293][ 0]LogModuleManager: InternalLoadLibrary: 'DesktopPlatform' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DesktopPlatform.dll') [2026.10.12-19.33.02:296][ 0]LogDerivedDataCache: ProjectPak: Pak cache file D:/SubnauticaCLONE/TheDescentUE/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2026.10.12-19.33.02:296][ 0]LogDerivedDataCache: InstalledProjectPak: Pak cache file D:/SubnauticaCLONE/TheDescentUE/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2026.10.12-19.33.02:509][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1670 MiB) [2026.10.12-19.33.02:509][ 0]LogDerivedDataCache: EnterprisePak: Pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2026.10.12-19.33.02:510][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/PC/AppData/Local/UnrealEngine/Common/Zen/Data [2026.10.12-19.33.02:510][ 0]LogZenServiceInstance: Display: Launching zen utility 'E:/Tools/UE_5.8/Engine/Binaries/Win64/zen.exe service status'. [2026.10.12-19.33.02:714][ 0]LogZenServiceInstance: Display: Writing plugin version info to 'C:/Users/PC/AppData/Local/UnrealEngine/Common/Zen/Install/zen_plugin_versions.json' [2026.10.12-19.33.02:715][ 0]LogZenServiceInstance: Display: Read zen version cache file from 'C:/Users/PC/AppData/Local/UnrealEngine/5.8/Saved/Zen/zen.version', version: '5.8.13-202605190912-windows-x64-release-094f62c2' [2026.10.12-19.33.02:715][ 0]LogZenServiceInstance: InTree version at 'E:/Tools/UE_5.8/Engine/Binaries/Win64/zenserver.exe' is '5.8.13-202605190912-windows-x64-release-094f62c2' [2026.10.12-19.33.02:715][ 0]LogZenServiceInstance: Display: Read zen version cache file from 'C:/Users/PC/AppData/Local/UnrealEngine/Common/Zen/Install/zen.version', version: '5.8.13-202605190912-windows-x64-release-094f62c2' [2026.10.12-19.33.02:715][ 0]LogZenServiceInstance: Installed version at 'C:/Users/PC/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.8.13-202605190912-windows-x64-release-094f62c2' [2026.10.12-19.33.02:715][ 0]LogZenServiceInstance: Display: Installed service at 'C:/Users/PC/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is up to date [2026.10.12-19.33.02:716][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance [2026.10.12-19.33.02:716][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/PC/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/PC/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/PC/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir C:\Users\PC\AppData\Local\UnrealEngine\Common\Zen\Data --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --cache-bucket-limit-overwrites --quiet --restrict-content-types --allow-external-oidctoken-exe=false --plugins-config "C:/Users/PC/AppData/Local/UnrealEngine/Common/Zen/Install/zen_plugins_v1.json" --security-config-path "C:/Users/PC/AppData/Local/UnrealEngine/Common/Zen/Install/security-config.json" --owner-pid 45880 --child-id Zen_45880_Startup' [2026.10.12-19.33.03:815][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at http://[::1]:8558 status: OK!. [2026.10.12-19.33.03:815][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 1.102 seconds [2026.10.12-19.33.03:816][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at [::1] with namespace ue.ddc. Status: OK!. [2026.10.12-19.33.03:823][ 0]LogDerivedDataCache: C:/Users/PC/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. [2026.10.12-19.33.03:824][ 0]LogDerivedDataCache: Display: C:/Users/PC/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.05ms. RandomReadSpeed=759.49MBs, RandomWriteSpeed=207.68MBs. Assigned SpeedClass 'Local' [2026.10.12-19.33.03:824][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/PC/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2026.10.12-19.33.03:825][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' [2026.10.12-19.33.03:825][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. [2026.10.12-19.33.03:825][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' [2026.10.12-19.33.03:825][ 0]LogModuleManager: InternalLoadLibrary: 'ShaderPreprocessor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ShaderPreprocessor.dll') [2026.10.12-19.33.03:825][ 0]LogShaderCompilers: Guid format shader working directory is 11 characters bigger than the processId version (D:/SubnauticaCLONE/TheDescentUE/Intermediate/Shaders/WorkingDirectory/45880/). [2026.10.12-19.33.03:825][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/PC/AppData/Local/Temp/UnrealShaderWorkingDir/C6D671AF4DECC30C8C819AA3C96F5685/'. [2026.10.12-19.33.03:825][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2026.10.12-19.33.03:826][ 0]LogUbaHorde: Display: UBA/Horde Configuration [Uba.Provider.Horde]: Not Enabled [2026.10.12-19.33.03:826][ 0]LogShaderCompilers: Display: No distributed shader compiler controller found [2026.10.12-19.33.03:826][ 0]LogShaderCompilers: Display: Using 16 local workers for shader compilation [2026.10.12-19.33.03:827][ 0]LogShaderCompilers: Display: Compiling shader autogen file: D:/SubnauticaCLONE/TheDescentUE/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush [2026.10.12-19.33.03:827][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2026.10.12-19.33.04:176][ 0]LogInit: Running DelayedAutoRegister Phase ShaderTypesReady [2026.10.12-19.33.04:177][ 0]LogModuleManager: InternalLoadLibrary: 'SlateNullRenderer' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SlateNullRenderer.dll') [2026.10.12-19.33.04:177][ 0]LogSlate: Using FreeType 2.14.1 [2026.10.12-19.33.04:177][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2026.10.12-19.33.04:178][ 0]LogModuleManager: InternalLoadLibrary: 'NullInstallBundleManager' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NullInstallBundleManager.dll') [2026.10.12-19.33.04:180][ 0]LogModuleManager: InternalLoadLibrary: 'AssetRegistry' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AssetRegistry.dll') [2026.10.12-19.33.04:181][ 0]LogAssetRegistry: ActiveMountsLoading is disabled. [2026.10.12-19.33.04:181][ 0]LogAssetRegistry: FAssetRegistry took 0.0017 seconds to start up [2026.10.12-19.33.04:183][ 0]LogEditorDomain: Display: EditorDomain is Disabled [2026.10.12-19.33.04:183][ 0]LogInit: Running DelayedAutoRegister Phase PreObjectSystemReady [2026.10.12-19.33.04:252][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches from D:/SubnauticaCLONE/TheDescentUE/Intermediate/CachedAssetRegistry. [2026.10.12-19.33.04:396][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. [2026.10.12-19.33.04:396][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. [2026.10.12-19.33.04:431][ 0]LogDeviceProfileManager: Active device profile: [000001AF404F6B80][000001AEECA15000 82] WindowsEditor [2026.10.12-19.33.04:431][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" [2026.10.12-19.33.04:431][ 0]LogInit: Running DelayedAutoRegister Phase DeviceProfileManagerReady [2026.10.12-19.33.04:434][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages [2026.10.12-19.33.04:449][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). [2026.10.12-19.33.04:449][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal [2026.10.12-19.33.04:449][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled [2026.10.12-19.33.04:453][ 0]LogModuleManager: InternalLoadLibrary: 'MeshUtilities' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshUtilities.dll') [2026.10.12-19.33.04:457][ 0]LogModuleManager: InternalLoadLibrary: 'MaterialBaking' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MaterialBaking.dll') [2026.10.12-19.33.04:457][ 0]LogModuleManager: InternalLoadLibrary: 'MeshMergeUtilities' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshMergeUtilities.dll') [2026.10.12-19.33.04:457][ 0]LogModuleManager: InternalLoadLibrary: 'MeshReductionInterface' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshReductionInterface.dll') [2026.10.12-19.33.04:458][ 0]LogModuleManager: InternalLoadLibrary: 'QuadricMeshReduction' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-QuadricMeshReduction.dll') [2026.10.12-19.33.04:458][ 0]LogModuleManager: InternalLoadLibrary: 'ProxyLODMeshReduction' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/ProxyLODPlugin/Binaries/Win64/UnrealEditor-ProxyLODMeshReduction.dll') [2026.10.12-19.33.04:462][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMeshReduction' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/SkeletalReduction/Binaries/Win64/UnrealEditor-SkeletalMeshReduction.dll') [2026.10.12-19.33.04:462][ 0]LogModuleManager: InternalLoadLibrary: 'MeshBoneReduction' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshBoneReduction.dll') [2026.10.12-19.33.04:462][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction [2026.10.12-19.33.04:463][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction [2026.10.12-19.33.04:463][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging [2026.10.12-19.33.04:463][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available [2026.10.12-19.33.04:463][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2026.10.12-19.33.04:463][ 0]LogModuleManager: InternalLoadLibrary: 'StaticMeshDescription' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StaticMeshDescription.dll') [2026.10.12-19.33.04:463][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryProcessingInterfaces' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GeometryProcessingInterfaces.dll') [2026.10.12-19.33.04:463][ 0]LogModuleManager: InternalLoadLibrary: 'NaniteBuilder' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NaniteBuilder.dll') [2026.10.12-19.33.04:465][ 0]LogModuleManager: InternalLoadLibrary: 'MeshBuilder' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshBuilder.dll') [2026.10.12-19.33.04:497][ 0]LogModuleManager: InternalLoadLibrary: 'KismetCompiler' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-KismetCompiler.dll') [2026.10.12-19.33.04:497][ 0]LogModuleManager: InternalLoadLibrary: 'MovieSceneTools' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MovieSceneTools.dll') [2026.10.12-19.33.04:497][ 0]LogModuleManager: InternalLoadLibrary: 'Sequencer' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Sequencer.dll') [2026.10.12-19.33.04:497][ 0]LogModuleManager: InternalLoadLibrary: 'CurveEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CurveEditor.dll') [2026.10.12-19.33.04:497][ 0]LogModuleManager: InternalLoadLibrary: 'SequencerCore' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SequencerCore.dll') [2026.10.12-19.33.04:510][ 0]LogModuleManager: InternalLoadLibrary: 'AssetDefinition' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AssetDefinition.dll') [2026.10.12-19.33.04:575][ 0]LogConfig: Applying CVar settings from Section [/Script/CQTest.CQTestSettings] File [Engine] [2026.10.12-19.33.04:597][ 0]LogShaderCompilers: Display: Compiling shader autogen file: D:/SubnauticaCLONE/TheDescentUE/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush [2026.10.12-19.33.04:597][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2026.10.12-19.33.04:597][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None [2026.10.12-19.33.04:597][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled [2026.10.12-19.33.04:597][ 0]LogInit: Running DelayedAutoRegister Phase ObjectSystemReady [2026.10.12-19.33.04:598][ 0]LogModuleManager: StartProcessingNewlyLoadedObjects [2026.10.12-19.33.04:598][ 0]LogModuleManager: InternalLoadLibrary: 'Core' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Core.dll') [2026.10.12-19.33.04:598][ 0]LogModuleManager: InternalLoadLibrary: 'Networking' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Networking.dll') [2026.10.12-19.33.04:598][ 0]LogModuleManager: InternalLoadLibrary: 'LiveCoding' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LiveCoding.dll') [2026.10.12-19.33.04:600][ 0]LogModuleManager: InternalLoadLibrary: 'HeadMountedDisplay' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HeadMountedDisplay.dll') [2026.10.12-19.33.04:600][ 0]LogModuleManager: InternalLoadLibrary: 'SourceCodeAccess' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SourceCodeAccess.dll') [2026.10.12-19.33.04:600][ 0]LogModuleManager: InternalLoadLibrary: 'Messaging' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Messaging.dll') [2026.10.12-19.33.04:601][ 0]LogModuleManager: InternalLoadLibrary: 'MRMesh' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MRMesh.dll') [2026.10.12-19.33.04:602][ 0]LogModuleManager: InternalLoadLibrary: 'UnrealEd' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UnrealEd.dll') [2026.10.12-19.33.04:602][ 0]LogModuleManager: InternalLoadLibrary: 'LandscapeEditorUtilities' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LandscapeEditorUtilities.dll') [2026.10.12-19.33.04:603][ 0]LogModuleManager: InternalLoadLibrary: 'SubobjectDataInterface' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SubobjectDataInterface.dll') [2026.10.12-19.33.04:603][ 0]LogModuleManager: InternalLoadLibrary: 'SlateCore' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SlateCore.dll') [2026.10.12-19.33.04:603][ 0]LogModuleManager: InternalLoadLibrary: 'Slate' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Slate.dll') [2026.10.12-19.33.04:604][ 0]LogModuleManager: InternalLoadLibrary: 'SlateReflector' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SlateReflector.dll') [2026.10.12-19.33.04:604][ 0]LogModuleManager: InternalLoadLibrary: 'EditorStyle' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorStyle.dll') [2026.10.12-19.33.04:604][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.04:604][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.04:610][ 0]LogSlate: Border [2026.10.12-19.33.04:610][ 0]LogSlate: BreadcrumbButton [2026.10.12-19.33.04:610][ 0]LogSlate: Brushes.Title [2026.10.12-19.33.04:610][ 0]LogSlate: ColorPicker.ColorThemes [2026.10.12-19.33.04:610][ 0]LogSlate: Default [2026.10.12-19.33.04:610][ 0]LogSlate: Icons.Save [2026.10.12-19.33.04:610][ 0]LogSlate: Icons.Toolbar.Settings [2026.10.12-19.33.04:610][ 0]LogSlate: ListView [2026.10.12-19.33.04:610][ 0]LogSlate: SoftwareCursor_CardinalCross [2026.10.12-19.33.04:610][ 0]LogSlate: SoftwareCursor_Grab [2026.10.12-19.33.04:610][ 0]LogSlate: TableView.DarkRow [2026.10.12-19.33.04:610][ 0]LogSlate: TableView.Row [2026.10.12-19.33.04:610][ 0]LogSlate: TreeView [2026.10.12-19.33.04:610][ 0]LogModuleManager: InternalLoadLibrary: 'UMG' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UMG.dll') [2026.10.12-19.33.04:611][ 0]LogModuleManager: InternalLoadLibrary: 'UMGEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UMGEditor.dll') [2026.10.12-19.33.04:611][ 0]LogModuleManager: InternalLoadLibrary: 'ScriptableEditorWidgets' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ScriptableEditorWidgets.dll') [2026.10.12-19.33.04:612][ 0]LogModuleManager: InternalLoadLibrary: 'CollisionAnalyzer' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CollisionAnalyzer.dll') [2026.10.12-19.33.04:613][ 0]LogModuleManager: InternalLoadLibrary: 'WorkspaceMenuStructure' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WorkspaceMenuStructure.dll') [2026.10.12-19.33.04:613][ 0]LogModuleManager: InternalLoadLibrary: 'FunctionalTesting' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-FunctionalTesting.dll') [2026.10.12-19.33.04:619][ 0]LogModuleManager: InternalLoadLibrary: 'BehaviorTreeEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-BehaviorTreeEditor.dll') [2026.10.12-19.33.04:622][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayTasksEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GameplayTasksEditor.dll') [2026.10.12-19.33.04:622][ 0]LogModuleManager: InternalLoadLibrary: 'StringTableEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StringTableEditor.dll') [2026.10.12-19.33.04:622][ 0]LogModuleManager: InternalLoadLibrary: 'AssetTools' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AssetTools.dll') [2026.10.12-19.33.04:623][ 0]LogModuleManager: InternalLoadLibrary: 'VREditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-VREditor.dll') [2026.10.12-19.33.04:623][ 0]LogModuleManager: InternalLoadLibrary: 'MaterialEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MaterialEditor.dll') [2026.10.12-19.33.04:623][ 0]LogModuleManager: InternalLoadLibrary: 'Overlay' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Overlay.dll') [2026.10.12-19.33.04:624][ 0]LogModuleManager: InternalLoadLibrary: 'OverlayEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-OverlayEditor.dll') [2026.10.12-19.33.04:624][ 0]LogModuleManager: InternalLoadLibrary: 'MediaAssets' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MediaAssets.dll') [2026.10.12-19.33.04:625][ 0]LogModuleManager: InternalLoadLibrary: 'ClothingSystemRuntimeNv' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClothingSystemRuntimeNv.dll') [2026.10.12-19.33.04:625][ 0]LogModuleManager: InternalLoadLibrary: 'ClothingSystemEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClothingSystemEditor.dll') [2026.10.12-19.33.04:626][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationDataController' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimationDataController.dll') [2026.10.12-19.33.04:626][ 0]LogModuleManager: InternalLoadLibrary: 'TimeManagement' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TimeManagement.dll') [2026.10.12-19.33.04:626][ 0]LogModuleManager: InternalLoadLibrary: 'AnimGraph' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimGraph.dll') [2026.10.12-19.33.04:627][ 0]LogModuleManager: InternalLoadLibrary: 'WorldBookmark' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WorldBookmark.dll') [2026.10.12-19.33.04:629][ 0]LogModuleManager: InternalLoadLibrary: 'WorldPartitionEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WorldPartitionEditor.dll') [2026.10.12-19.33.04:630][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... [2026.10.12-19.33.04:632][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1.706 ms [2026.10.12-19.33.04:632][ 0]LogModuleManager: InternalLoadLibrary: 'SceneOutliner' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SceneOutliner.dll') [2026.10.12-19.33.04:632][ 0]LogModuleManager: InternalLoadLibrary: 'PacketHandler' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PacketHandler.dll') [2026.10.12-19.33.04:632][ 0]LogModuleManager: InternalLoadLibrary: 'NetworkReplayStreaming' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NetworkReplayStreaming.dll') [2026.10.12-19.33.04:632][ 0]LogModuleManager: InternalLoadLibrary: 'MassEntity' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MassEntity.dll') [2026.10.12-19.33.04:636][ 0]LogModuleManager: InternalLoadLibrary: 'MassEntityTestSuite' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MassEntityTestSuite.dll') [2026.10.12-19.33.04:640][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidFileServer' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/AndroidFileServer/Binaries/Win64/UnrealEditor-AndroidFileServer.dll') [2026.10.12-19.33.04:641][ 0]LogModuleManager: InternalLoadLibrary: 'BlueprintMaterialTextureNodes' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/BlueprintMaterialTextureNodes/Binaries/Win64/UnrealEditor-BlueprintMaterialTextureNodes.dll') [2026.10.12-19.33.04:642][ 0]LogModuleManager: InternalLoadLibrary: 'WebMMoviePlayer' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/WebMMoviePlayer/Binaries/Win64/UnrealEditor-WebMMoviePlayer.dll') [2026.10.12-19.33.04:643][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsMoviePlayer' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/WindowsMoviePlayer/Binaries/Win64/UnrealEditor-WindowsMoviePlayer.dll') [2026.10.12-19.33.04:646][ 0]LogModuleManager: InternalLoadLibrary: 'EnhancedInput' ('E:/Tools/UE_5.8/Engine/Plugins/EnhancedInput/Binaries/Win64/UnrealEditor-EnhancedInput.dll') [2026.10.12-19.33.04:650][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2026.10.12-19.33.04:651][ 0]LogModuleManager: InternalLoadLibrary: 'InputBlueprintNodes' ('E:/Tools/UE_5.8/Engine/Plugins/EnhancedInput/Binaries/Win64/UnrealEditor-InputBlueprintNodes.dll') [2026.10.12-19.33.04:654][ 0]LogModuleManager: InternalLoadLibrary: 'BlueprintGraph' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-BlueprintGraph.dll') [2026.10.12-19.33.04:654][ 0]LogModuleManager: InternalLoadLibrary: 'MutableRuntime' ('E:/Tools/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-MutableRuntime.dll') [2026.10.12-19.33.04:656][ 0]LogModuleManager: InternalLoadLibrary: 'CustomizableObject' ('E:/Tools/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-CustomizableObject.dll') [2026.10.12-19.33.04:661][ 0]LogModuleManager: InternalLoadLibrary: 'MutableTools' ('E:/Tools/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-MutableTools.dll') [2026.10.12-19.33.04:662][ 0]LogModuleManager: InternalLoadLibrary: 'MutableValidation' ('E:/Tools/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-MutableValidation.dll') [2026.10.12-19.33.04:670][ 0]LogModuleManager: InternalLoadLibrary: 'EngineCameras' ('E:/Tools/UE_5.8/Engine/Plugins/Cameras/EngineCameras/Binaries/Win64/UnrealEditor-EngineCameras.dll') [2026.10.12-19.33.04:673][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayCameras' ('E:/Tools/UE_5.8/Engine/Plugins/Cameras/GameplayCameras/Binaries/Win64/UnrealEditor-GameplayCameras.dll') [2026.10.12-19.33.04:685][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationSharing' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/AnimationSharing/Binaries/Win64/UnrealEditor-AnimationSharing.dll') [2026.10.12-19.33.04:687][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyAccessNode' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/PropertyAccessNode/Binaries/Win64/UnrealEditor-PropertyAccessNode.dll') [2026.10.12-19.33.04:688][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraCore' ('E:/Tools/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraCore.dll') [2026.10.12-19.33.04:688][ 0]LogModuleManager: InternalLoadLibrary: 'Niagara' ('E:/Tools/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-Niagara.dll') [2026.10.12-19.33.04:688][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 0DECDE0A9BD340A58000000000004000 | Instance: 77F85DAE4370E6F2038B84B84298B365 (MURAD-KHAAN-PC-45880). [2026.10.12-19.33.04:688][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraEditor' ('E:/Tools/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraEditor.dll') [2026.10.12-19.33.04:706][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowser' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ContentBrowser.dll') [2026.10.12-19.33.04:706][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowserData' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ContentBrowserData.dll') [2026.10.12-19.33.04:707][ 0]LogModuleManager: InternalLoadLibrary: 'ToolMenus' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ToolMenus.dll') [2026.10.12-19.33.04:710][ 0]LogModuleManager: InternalLoadLibrary: 'LevelSequence' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LevelSequence.dll') [2026.10.12-19.33.04:711][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraAnimNotifies' ('E:/Tools/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraAnimNotifies.dll') [2026.10.12-19.33.04:711][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraSimCaching' ('E:/Tools/UE_5.8/Engine/Plugins/FX/NiagaraSimCaching/Binaries/Win64/UnrealEditor-NiagaraSimCaching.dll') [2026.10.12-19.33.04:712][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraSimCachingEditor' ('E:/Tools/UE_5.8/Engine/Plugins/FX/NiagaraSimCaching/Binaries/Win64/UnrealEditor-NiagaraSimCachingEditor.dll') [2026.10.12-19.33.04:720][ 0]LogModuleManager: InternalLoadLibrary: 'AudioSynesthesiaCore' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/AudioSynesthesia/Binaries/Win64/UnrealEditor-AudioSynesthesiaCore.dll') [2026.10.12-19.33.04:720][ 0]LogModuleManager: InternalLoadLibrary: 'AudioSynesthesia' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/AudioSynesthesia/Binaries/Win64/UnrealEditor-AudioSynesthesia.dll') [2026.10.12-19.33.04:723][ 0]LogModuleManager: InternalLoadLibrary: 'AudioAnalyzer' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioAnalyzer.dll') [2026.10.12-19.33.04:723][ 0]LogModuleManager: InternalLoadLibrary: 'CableComponent' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/CableComponent/Binaries/Win64/UnrealEditor-CableComponent.dll') [2026.10.12-19.33.04:724][ 0]LogModuleManager: InternalLoadLibrary: 'CustomMeshComponent' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/CustomMeshComponent/Binaries/Win64/UnrealEditor-CustomMeshComponent.dll') [2026.10.12-19.33.04:724][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryScriptingCore' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/GeometryScripting/Binaries/Win64/UnrealEditor-GeometryScriptingCore.dll') [2026.10.12-19.33.04:745][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsDeformer' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsDeformer.dll') [2026.10.12-19.33.04:800][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsSolver' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsSolver.dll') [2026.10.12-19.33.04:802][ 0]LogModuleManager: InternalLoadLibrary: 'LocationServicesBPLibrary' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/LocationServicesBPLibrary/Binaries/Win64/UnrealEditor-LocationServicesBPLibrary.dll') [2026.10.12-19.33.04:803][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundGraphCore' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundGraphCore.dll') [2026.10.12-19.33.04:804][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundGenerator' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundGenerator.dll') [2026.10.12-19.33.04:810][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundFrontend' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundFrontend.dll') [2026.10.12-19.33.04:812][ 0]LogModuleManager: InternalLoadLibrary: 'AudioChannelAgnosticCore' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioChannelAgnosticCore.dll') [2026.10.12-19.33.04:812][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundStandardNodes' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundStandardNodes.dll') [2026.10.12-19.33.04:825][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundEngine' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundEngine.dll') [2026.10.12-19.33.04:830][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' [2026.10.12-19.33.04:830][ 0]LogModuleManager: InternalLoadLibrary: 'WaveTable' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/WaveTable/Binaries/Win64/UnrealEditor-WaveTable.dll') [2026.10.12-19.33.04:832][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... [2026.10.12-19.33.04:832][ 0]LogMetaSound: MetaSound Engine Initialized [2026.10.12-19.33.04:832][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundEngineTest' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundEngineTest.dll') [2026.10.12-19.33.04:844][ 0]LogModuleManager: InternalLoadLibrary: 'AudioWidgets' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/AudioWidgets/Binaries/Win64/UnrealEditor-AudioWidgets.dll') [2026.10.12-19.33.04:844][ 0]LogModuleManager: InternalLoadLibrary: 'AdvancedWidgets' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AdvancedWidgets.dll') [2026.10.12-19.33.04:845][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundEditor.dll') [2026.10.12-19.33.04:845][ 0]LogModuleManager: InternalLoadLibrary: 'MsQuicRuntime' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/MsQuic/Binaries/Win64/UnrealEditor-MsQuicRuntime.dll') [2026.10.12-19.33.04:846][ 0]LogModuleManager: InternalLoadLibrary: 'ProceduralMeshComponent' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UnrealEditor-ProceduralMeshComponent.dll') [2026.10.12-19.33.04:847][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyBindingUtils' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/PropertyBindingUtils/Binaries/Win64/UnrealEditor-PropertyBindingUtils.dll') [2026.10.12-19.33.04:847][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyBindingUtilsTestSuite' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/PropertyBindingUtils/Binaries/Win64/UnrealEditor-PropertyBindingUtilsTestSuite.dll') [2026.10.12-19.33.04:848][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyAccessEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/PropertyAccess/Binaries/Win64/UnrealEditor-PropertyAccessEditor.dll') [2026.10.12-19.33.04:848][ 0]LogModuleManager: InternalLoadLibrary: 'RigVM' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/RigVM/Binaries/Win64/UnrealEditor-RigVM.dll') [2026.10.12-19.33.04:848][ 0]LogModuleManager: InternalLoadLibrary: 'RigVMDeveloper' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/RigVM/Binaries/Win64/UnrealEditor-RigVMDeveloper.dll') [2026.10.12-19.33.04:849][ 0]LogModuleManager: InternalLoadLibrary: 'ResonanceAudio' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/ResonanceAudio/Binaries/Win64/UnrealEditor-ResonanceAudio.dll') [2026.10.12-19.33.04:850][ 0]LogModuleManager: InternalLoadLibrary: 'SignificanceManager' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/SignificanceManager/Binaries/Win64/UnrealEditor-SignificanceManager.dll') [2026.10.12-19.33.04:850][ 0]LogModuleManager: InternalLoadLibrary: 'SoundFields' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/SoundFields/Binaries/Win64/UnrealEditor-SoundFields.dll') [2026.10.12-19.33.04:851][ 0]LogModuleManager: InternalLoadLibrary: 'AssetManagerEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/AssetManagerEditor/Binaries/Win64/UnrealEditor-AssetManagerEditor.dll') [2026.10.12-19.33.04:855][ 0]LogModuleManager: InternalLoadLibrary: 'TreeMap' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TreeMap.dll') [2026.10.12-19.33.04:856][ 0]LogModuleManager: InternalLoadLibrary: 'LevelEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LevelEditor.dll') [2026.10.12-19.33.04:856][ 0]LogModuleManager: InternalLoadLibrary: 'MainFrame' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MainFrame.dll') [2026.10.12-19.33.04:861][ 0]LogModuleManager: InternalLoadLibrary: 'HotReload' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HotReload.dll') [2026.10.12-19.33.04:862][ 0]LogModuleManager: InternalLoadLibrary: 'CommonMenuExtensions' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CommonMenuExtensions.dll') [2026.10.12-19.33.04:883][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidDeviceProfileSelector' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Binaries/Win64/UnrealEditor-AndroidDeviceProfileSelector.dll') [2026.10.12-19.33.04:885][ 0]LogModuleManager: InternalLoadLibrary: 'IOSPreviewDeviceProfileSelector' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/IOSDeviceProfileSelector/Binaries/Win64/UnrealEditor-IOSPreviewDeviceProfileSelector.dll') [2026.10.12-19.33.04:886][ 0]LogModuleManager: InternalLoadLibrary: 'PixelInspectorModule' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PixelInspectorModule.dll') [2026.10.12-19.33.04:887][ 0]LogModuleManager: InternalLoadLibrary: 'StateTreeModule' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor-StateTreeModule.dll') [2026.10.12-19.33.04:888][ 0]LogModuleManager: InternalLoadLibrary: 'TraceServices' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceServices.dll') [2026.10.12-19.33.04:888][ 0]LogModuleManager: InternalLoadLibrary: 'TraceAnalysis' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceAnalysis.dll') [2026.10.12-19.33.04:888][ 0]LogModuleManager: InternalLoadLibrary: 'StateTreeTestSuite' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor-StateTreeTestSuite.dll') [2026.10.12-19.33.04:894][ 0]LogModuleManager: InternalLoadLibrary: 'Synthesis' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/Synthesis/Binaries/Win64/UnrealEditor-Synthesis.dll') [2026.10.12-19.33.04:899][ 0]LogModuleManager: InternalLoadLibrary: 'DataValidation' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/DataValidation/Binaries/Win64/UnrealEditor-DataValidation.dll') [2026.10.12-19.33.04:899][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayTagsEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/GameplayTagsEditor/Binaries/Win64/UnrealEditor-GameplayTagsEditor.dll') [2026.10.12-19.33.04:901][ 0]LogModuleManager: InternalLoadLibrary: 'FacialAnimation' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UnrealEditor-FacialAnimation.dll') [2026.10.12-19.33.04:901][ 0]LogModuleManager: InternalLoadLibrary: 'FacialAnimationEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UnrealEditor-FacialAnimationEditor.dll') [2026.10.12-19.33.04:902][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeNodes' ('E:/Tools/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeNodes.dll') [2026.10.12-19.33.04:902][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeFactoryNodes' ('E:/Tools/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeFactoryNodes.dll') [2026.10.12-19.33.04:902][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeImport' ('E:/Tools/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeImport.dll') [2026.10.12-19.33.04:962][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangePipelines' ('E:/Tools/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangePipelines.dll') [2026.10.12-19.33.04:965][ 0]LogModuleManager: InternalLoadLibrary: 'NNERuntimeORT' ('E:/Tools/UE_5.8/Engine/Plugins/NNE/NNERuntimeORT/Binaries/Win64/UnrealEditor-NNERuntimeORT.dll') [2026.10.12-19.33.04:973][ 0]LogNNERuntimeORT: MakeRuntimeORTDml: [2026.10.12-19.33.04:973][ 0]LogNNERuntimeORT: DirectML: yes [2026.10.12-19.33.04:973][ 0]LogNNERuntimeORT: RHI D3D12: no [2026.10.12-19.33.04:974][ 0]LogNNERuntimeORT: D3D12: n/a (checked in CanCreateModelGPU) [2026.10.12-19.33.04:974][ 0]LogNNERuntimeORT: Interface availability: [2026.10.12-19.33.04:974][ 0]LogNNERuntimeORT: GPU: n/a (checked in CanCreateModelGPU) [2026.10.12-19.33.04:974][ 0]LogNNERuntimeORT: RDG: no [2026.10.12-19.33.04:974][ 0]LogModuleManager: InternalLoadLibrary: 'NNEEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NNEEditor.dll') [2026.10.12-19.33.04:975][ 0]LogModuleManager: InternalLoadLibrary: 'UdpMessaging' ('E:/Tools/UE_5.8/Engine/Plugins/Messaging/UdpMessaging/Binaries/Win64/UnrealEditor-UdpMessaging.dll') [2026.10.12-19.33.04:976][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2026.10.12-19.33.04:976][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:50696'. [2026.10.12-19.33.04:978][ 0]LogUdpMessaging: Display: Added local interface '192.168.178.64' to multicast group '230.0.0.1:6666' [2026.10.12-19.33.04:978][ 0]LogUdpMessaging: Display: Added local interface '127.0.0.1' to multicast group '230.0.0.1:6666' [2026.10.12-19.33.04:980][ 0]LogUdpMessaging: Display: Using asynchronous task graph for message deserialization. [2026.10.12-19.33.04:981][ 0]LogModuleManager: InternalLoadLibrary: 'ActorSequence' ('E:/Tools/UE_5.8/Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UnrealEditor-ActorSequence.dll') [2026.10.12-19.33.04:982][ 0]LogModuleManager: InternalLoadLibrary: 'TcpMessaging' ('E:/Tools/UE_5.8/Engine/Plugins/Messaging/TcpMessaging/Binaries/Win64/UnrealEditor-TcpMessaging.dll') [2026.10.12-19.33.04:983][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2026.10.12-19.33.04:984][ 0]LogModuleManager: InternalLoadLibrary: 'EnvironmentQueryEditor' ('E:/Tools/UE_5.8/Engine/Plugins/AI/EnvironmentQueryEditor/Binaries/Win64/UnrealEditor-EnvironmentQueryEditor.dll') [2026.10.12-19.33.04:985][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationData' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/AnimationData/Binaries/Win64/UnrealEditor-AnimationData.dll') [2026.10.12-19.33.04:986][ 0]LogModuleManager: InternalLoadLibrary: 'Paper2D' ('E:/Tools/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-Paper2D.dll') [2026.10.12-19.33.04:991][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationModifierLibrary' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/AnimationModifierLibrary/Binaries/Win64/UnrealEditor-AnimationModifierLibrary.dll') [2026.10.12-19.33.04:993][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRig' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/ControlRig/Binaries/Win64/UnrealEditor-ControlRig.dll') [2026.10.12-19.33.04:994][ 0]LogModuleManager: InternalLoadLibrary: 'Constraints' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Constraints.dll') [2026.10.12-19.33.04:995][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigDeveloper' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/ControlRig/Binaries/Win64/UnrealEditor-ControlRigDeveloper.dll') [2026.10.12-19.33.05:001][ 0]LogModuleManager: InternalLoadLibrary: 'OptimusCore' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusCore.dll') [2026.10.12-19.33.05:002][ 0]LogModuleManager: InternalLoadLibrary: 'OptimusDeveloper' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusDeveloper.dll') [2026.10.12-19.33.05:002][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicLib' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicLib.dll') [2026.10.12-19.33.05:003][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicLibTest' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicLibTest.dll') [2026.10.12-19.33.05:009][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicDeveloper' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicDeveloper.dll') [2026.10.12-19.33.05:012][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosCaching' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/ChaosCaching/Binaries/Win64/UnrealEditor-ChaosCaching.dll') [2026.10.12-19.33.05:012][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosCachingEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/ChaosCaching/Binaries/Win64/UnrealEditor-ChaosCachingEditor.dll') [2026.10.12-19.33.05:013][ 0]LogModuleManager: InternalLoadLibrary: 'TakeRecorder' ('E:/Tools/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeRecorder.dll') [2026.10.12-19.33.05:013][ 0]LogModuleManager: InternalLoadLibrary: 'EditorTRSGizmoTests' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorTRSGizmo/Binaries/Win64/UnrealEditor-EditorTRSGizmoTests.dll') [2026.10.12-19.33.05:014][ 0]LogModuleManager: InternalLoadLibrary: 'FullBodyIK' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/FullBodyIK/Binaries/Win64/UnrealEditor-FullBodyIK.dll') [2026.10.12-19.33.05:015][ 0]LogModuleManager: InternalLoadLibrary: 'PBIK' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/FullBodyIK/Binaries/Win64/UnrealEditor-PBIK.dll') [2026.10.12-19.33.05:016][ 0]LogModuleManager: InternalLoadLibrary: 'PythonScriptPlugin' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/PythonScriptPlugin/Binaries/Win64/UnrealEditor-PythonScriptPlugin.dll') [2026.10.12-19.33.05:020][ 0]LogModuleManager: InternalLoadLibrary: 'SequenceNavigator' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/SequenceNavigator/Binaries/Win64/UnrealEditor-SequenceNavigator.dll') [2026.10.12-19.33.05:022][ 0]LogModuleManager: InternalLoadLibrary: 'ImgMediaEngine' ('E:/Tools/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMediaEngine.dll') [2026.10.12-19.33.05:022][ 0]LogModuleManager: InternalLoadLibrary: 'SQLiteCore' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/Database/SQLiteCore/Binaries/Win64/UnrealEditor-SQLiteCore.dll') [2026.10.12-19.33.05:023][ 0]LogModuleManager: InternalLoadLibrary: 'Concert' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-Concert.dll') [2026.10.12-19.33.05:026][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertClient' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-ConcertClient.dll') [2026.10.12-19.33.05:027][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertTransport' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-ConcertTransport.dll') [2026.10.12-19.33.05:027][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertServer' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-ConcertServer.dll') [2026.10.12-19.33.05:028][ 0]LogModuleManager: InternalLoadLibrary: 'Scribble' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/Animation/Scribble/Binaries/Win64/UnrealEditor-Scribble.dll') [2026.10.12-19.33.05:028][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertSyncCore' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncCore/Binaries/Win64/UnrealEditor-ConcertSyncCore.dll') [2026.10.12-19.33.05:032][ 0]LogModuleManager: InternalLoadLibrary: 'TheDescent' ('D:/SubnauticaCLONE/TheDescentUE/Binaries/Win64/UnrealEditor-TheDescent.dll') [2026.10.12-19.33.05:040][ 0]LogModuleManager: InternalLoadLibrary: 'AudioInsights' ('E:/Tools/UE_5.8/Engine/Plugins/AudioInsights/Binaries/Win64/UnrealEditor-AudioInsights.dll') [2026.10.12-19.33.05:044][ 0]LogModuleManager: InternalLoadLibrary: 'AudioInsightsEditor' ('E:/Tools/UE_5.8/Engine/Plugins/AudioInsights/Binaries/Win64/UnrealEditor-AudioInsightsEditor.dll') [2026.10.12-19.33.05:046][ 0]LogModuleManager: InternalLoadLibrary: 'AudioInsightsRuntime' ('E:/Tools/UE_5.8/Engine/Plugins/AudioInsightsRuntime/Binaries/Win64/UnrealEditor-AudioInsightsRuntime.dll') [2026.10.12-19.33.05:047][ 0]LogModuleManager: InternalLoadLibrary: 'AudioModulationInsights' ('E:/Tools/UE_5.8/Engine/Plugins/AudioModulationInsights/Binaries/Win64/UnrealEditor-AudioModulationInsights.dll') [2026.10.12-19.33.05:047][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosClothEditor' ('E:/Tools/UE_5.8/Engine/Plugins/ChaosCloth/Binaries/Win64/UnrealEditor-ChaosClothEditor.dll') [2026.10.12-19.33.05:048][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosInsightsAnalysis' ('E:/Tools/UE_5.8/Engine/Plugins/ChaosInsights/Binaries/Win64/UnrealEditor-ChaosInsightsAnalysis.dll') [2026.10.12-19.33.05:049][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosInsightsUI' ('E:/Tools/UE_5.8/Engine/Plugins/ChaosInsights/Binaries/Win64/UnrealEditor-ChaosInsightsUI.dll') [2026.10.12-19.33.05:052][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosVD' ('E:/Tools/UE_5.8/Engine/Plugins/ChaosVD/Binaries/Win64/UnrealEditor-ChaosVD.dll') [2026.10.12-19.33.05:058][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosVDRuntime' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ChaosVDRuntime.dll') [2026.10.12-19.33.05:058][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosVDBlueprint' ('E:/Tools/UE_5.8/Engine/Plugins/ChaosVD/Binaries/Win64/UnrealEditor-ChaosVDBlueprint.dll') [2026.10.12-19.33.05:059][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosVDBuiltInExtensions' ('E:/Tools/UE_5.8/Engine/Plugins/ChaosVD/Binaries/Win64/UnrealEditor-ChaosVDBuiltInExtensions.dll') [2026.10.12-19.33.05:061][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDGenericDebugDrawExtension] ... [2026.10.12-19.33.05:061][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDAccelerationStructuresExtension] ... [2026.10.12-19.33.05:061][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDCameraTracesExtension] ... [2026.10.12-19.33.05:061][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDParticleExtraDataExtension] ... [2026.10.12-19.33.05:061][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FPerformanceMetricsExtension] ... [2026.10.12-19.33.05:061][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowEnginePlugin' ('E:/Tools/UE_5.8/Engine/Plugins/Dataflow/Binaries/Win64/UnrealEditor-DataflowEnginePlugin.dll') [2026.10.12-19.33.05:061][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowEngine' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DataflowEngine.dll') [2026.10.12-19.33.05:061][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowSimulation' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DataflowSimulation.dll') [2026.10.12-19.33.05:061][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowNodes' ('E:/Tools/UE_5.8/Engine/Plugins/Dataflow/Binaries/Win64/UnrealEditor-DataflowNodes.dll') [2026.10.12-19.33.05:066][ 0]LogModuleManager: InternalLoadLibrary: 'InputEditor' ('E:/Tools/UE_5.8/Engine/Plugins/EnhancedInput/Binaries/Win64/UnrealEditor-InputEditor.dll') [2026.10.12-19.33.05:066][ 0]LogModuleManager: InternalLoadLibrary: 'IoStoreInsights' ('E:/Tools/UE_5.8/Engine/Plugins/IoStoreInsights/Binaries/Win64/UnrealEditor-IoStoreInsights.dll') [2026.10.12-19.33.05:067][ 0]LogModuleManager: InternalLoadLibrary: 'TraceInsights' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceInsights.dll') [2026.10.12-19.33.05:067][ 0]LogModuleManager: InternalLoadLibrary: 'TraceInsightsCore' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceInsightsCore.dll') [2026.10.12-19.33.05:069][ 0]LogTimingProfiler: Initialize [2026.10.12-19.33.05:070][ 0]LogTimingProfiler: OnSessionChanged [2026.10.12-19.33.05:070][ 0]LogLoadingProfiler: Initialize [2026.10.12-19.33.05:070][ 0]LogLoadingProfiler: OnSessionChanged [2026.10.12-19.33.05:070][ 0]LogNetworkingProfiler: Initialize [2026.10.12-19.33.05:070][ 0]LogNetworkingProfiler: OnSessionChanged [2026.10.12-19.33.05:070][ 0]LogMemoryProfiler: Initialize [2026.10.12-19.33.05:070][ 0]LogMemoryProfiler: OnSessionChanged [2026.10.12-19.33.05:070][ 0]LogObjectProfiler: Initialize [2026.10.12-19.33.05:070][ 0]LogObjectProfiler: OnSessionChanged [2026.10.12-19.33.05:070][ 0]LogModuleManager: InternalLoadLibrary: 'MassInsightsAnalysis' ('E:/Tools/UE_5.8/Engine/Plugins/MassInsights/Binaries/Win64/UnrealEditor-MassInsightsAnalysis.dll') [2026.10.12-19.33.05:072][ 0]LogModuleManager: InternalLoadLibrary: 'MassInsightsUI' ('E:/Tools/UE_5.8/Engine/Plugins/MassInsights/Binaries/Win64/UnrealEditor-MassInsightsUI.dll') [2026.10.12-19.33.05:072][ 0]LogModuleManager: InternalLoadLibrary: 'MeshPaintEditorMode' ('E:/Tools/UE_5.8/Engine/Plugins/MeshPainting/Binaries/Win64/UnrealEditor-MeshPaintEditorMode.dll') [2026.10.12-19.33.05:075][ 0]LogModuleManager: InternalLoadLibrary: 'MeshPaintingToolset' ('E:/Tools/UE_5.8/Engine/Plugins/MeshPainting/Binaries/Win64/UnrealEditor-MeshPaintingToolset.dll') [2026.10.12-19.33.05:075][ 0]LogModuleManager: InternalLoadLibrary: 'CustomizableObjectEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-CustomizableObjectEditor.dll') [2026.10.12-19.33.05:075][ 0]LogMutable: Creating Mutable Customizable Object System. [2026.10.12-19.33.05:076][ 0]LogModuleManager: InternalLoadLibrary: 'PCG' ('E:/Tools/UE_5.8/Engine/Plugins/PCG/Binaries/Win64/UnrealEditor-PCG.dll') [2026.10.12-19.33.05:104][ 0]LogConfig: Applying CVar settings from Section [/Script/PCG.PCGEngineSettings] File [Engine] [2026.10.12-19.33.05:111][ 0]LogModuleManager: InternalLoadLibrary: 'PCGEditor' ('E:/Tools/UE_5.8/Engine/Plugins/PCG/Binaries/Win64/UnrealEditor-PCGEditor.dll') [2026.10.12-19.33.05:121][ 0]LogModuleManager: InternalLoadLibrary: 'RenderTraceInsights' ('E:/Tools/UE_5.8/Engine/Plugins/RenderTraceInsights/Binaries/Win64/UnrealEditor-RenderTraceInsights.dll') [2026.10.12-19.33.05:122][ 0]LogModuleManager: InternalLoadLibrary: 'RenderGraphInsights' ('E:/Tools/UE_5.8/Engine/Plugins/RenderGraphInsights/Binaries/Win64/UnrealEditor-RenderGraphInsights.dll') [2026.10.12-19.33.05:122][ 0]LogModuleManager: InternalLoadLibrary: 'TraceUtilities' ('E:/Tools/UE_5.8/Engine/Plugins/TraceUtilities/Binaries/Win64/UnrealEditor-TraceUtilities.dll') [2026.10.12-19.33.05:123][ 0]LogModuleManager: InternalLoadLibrary: 'EditorTraceUtilities' ('E:/Tools/UE_5.8/Engine/Plugins/TraceUtilities/Binaries/Win64/UnrealEditor-EditorTraceUtilities.dll') [2026.10.12-19.33.05:126][ 0]LogModuleManager: InternalLoadLibrary: 'TraceTools' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceTools.dll') [2026.10.12-19.33.05:127][ 0]LogModuleManager: InternalLoadLibrary: 'InsightsEditor' ('E:/Tools/UE_5.8/Engine/Plugins/TraceUtilities/Binaries/Win64/UnrealEditor-InsightsEditor.dll') [2026.10.12-19.33.05:127][ 0]LogModuleManager: InternalLoadLibrary: 'WorldMetricsCore' ('E:/Tools/UE_5.8/Engine/Plugins/WorldMetrics/Binaries/Win64/UnrealEditor-WorldMetricsCore.dll') [2026.10.12-19.33.05:128][ 0]LogModuleManager: InternalLoadLibrary: 'WorldMetricsTest' ('E:/Tools/UE_5.8/Engine/Plugins/WorldMetrics/Binaries/Win64/UnrealEditor-WorldMetricsTest.dll') [2026.10.12-19.33.05:129][ 0]LogModuleManager: InternalLoadLibrary: 'CsvMetrics' ('E:/Tools/UE_5.8/Engine/Plugins/WorldMetrics/Binaries/Win64/UnrealEditor-CsvMetrics.dll') [2026.10.12-19.33.05:129][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayCamerasUncookedOnly' ('E:/Tools/UE_5.8/Engine/Plugins/Cameras/GameplayCameras/Binaries/Win64/UnrealEditor-GameplayCamerasUncookedOnly.dll') [2026.10.12-19.33.05:130][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationSharingEd' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/AnimationSharing/Binaries/Win64/UnrealEditor-AnimationSharingEd.dll') [2026.10.12-19.33.05:131][ 0]LogModuleManager: InternalLoadLibrary: 'CLionSourceCodeAccess' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/CLionSourceCodeAccess/Binaries/Win64/UnrealEditor-CLionSourceCodeAccess.dll') [2026.10.12-19.33.05:132][ 0]LogModuleManager: InternalLoadLibrary: 'DumpGPUServices' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/DumpGPUServices/Binaries/Win64/UnrealEditor-DumpGPUServices.dll') [2026.10.12-19.33.05:133][ 0]LogModuleManager: InternalLoadLibrary: 'GitSourceControl' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/GitSourceControl/Binaries/Win64/UnrealEditor-GitSourceControl.dll') [2026.10.12-19.33.05:133][ 0]SourceControl: Revision control is disabled [2026.10.12-19.33.05:133][ 0]LogModuleManager: InternalLoadLibrary: 'N10XSourceCodeAccess' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/N10XSourceCodeAccess/Binaries/Win64/UnrealEditor-N10XSourceCodeAccess.dll') [2026.10.12-19.33.05:134][ 0]LogModuleManager: InternalLoadLibrary: 'NamingTokens' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/NamingTokens/Binaries/Win64/UnrealEditor-NamingTokens.dll') [2026.10.12-19.33.05:134][ 0]LogModuleManager: InternalLoadLibrary: 'NamingTokensUI' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/NamingTokens/Binaries/Win64/UnrealEditor-NamingTokensUI.dll') [2026.10.12-19.33.05:135][ 0]LogModuleManager: InternalLoadLibrary: 'NamingTokensUncookedOnly' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/NamingTokens/Binaries/Win64/UnrealEditor-NamingTokensUncookedOnly.dll') [2026.10.12-19.33.05:135][ 0]LogModuleManager: InternalLoadLibrary: 'NamingTokensEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/NamingTokens/Binaries/Win64/UnrealEditor-NamingTokensEditor.dll') [2026.10.12-19.33.05:139][ 0]LogModuleManager: InternalLoadLibrary: 'PluginUtils' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/PluginUtils/Binaries/Win64/UnrealEditor-PluginUtils.dll') [2026.10.12-19.33.05:139][ 0]LogModuleManager: InternalLoadLibrary: 'ProjectLauncher' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/ProjectLauncher/Binaries/Win64/UnrealEditor-ProjectLauncher.dll') [2026.10.12-19.33.05:141][ 0]LogModuleManager: InternalLoadLibrary: 'CommonLaunchExtensions' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/ProjectLauncher/Binaries/Win64/UnrealEditor-CommonLaunchExtensions.dll') [2026.10.12-19.33.05:141][ 0]LogModuleManager: InternalLoadLibrary: 'RiderSourceCodeAccess' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/RiderSourceCodeAccess/Binaries/Win64/UnrealEditor-RiderSourceCodeAccess.dll') [2026.10.12-19.33.05:143][ 0]LogModuleManager: InternalLoadLibrary: 'SubversionSourceControl' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/SubversionSourceControl/Binaries/Win64/UnrealEditor-SubversionSourceControl.dll') [2026.10.12-19.33.05:144][ 0]SourceControl: Revision control is disabled [2026.10.12-19.33.05:144][ 0]LogModuleManager: InternalLoadLibrary: 'VisualStudioCodeSourceCodeAccess' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Binaries/Win64/UnrealEditor-VisualStudioCodeSourceCodeAccess.dll') [2026.10.12-19.33.05:144][ 0]LogModuleManager: InternalLoadLibrary: 'UObjectPlugin' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/UObjectPlugin/Binaries/Win64/UnrealEditor-UObjectPlugin.dll') [2026.10.12-19.33.05:145][ 0]LogModuleManager: InternalLoadLibrary: 'VisualStudioSourceCodeAccess' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Binaries/Win64/UnrealEditor-VisualStudioSourceCodeAccess.dll') [2026.10.12-19.33.05:147][ 0]LogModuleManager: InternalLoadLibrary: 'Cascade' ('E:/Tools/UE_5.8/Engine/Plugins/FX/Cascade/Binaries/Win64/UnrealEditor-Cascade.dll') [2026.10.12-19.33.05:148][ 0]LogModuleManager: InternalLoadLibrary: 'DatasmithContentEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Enterprise/DatasmithContent/Binaries/Win64/UnrealEditor-DatasmithContentEditor.dll') [2026.10.12-19.33.05:149][ 0]LogModuleManager: InternalLoadLibrary: 'VariantManagerContentEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Enterprise/VariantManagerContent/Binaries/Win64/UnrealEditor-VariantManagerContentEditor.dll') [2026.10.12-19.33.05:150][ 0]LogModuleManager: InternalLoadLibrary: 'VariantManager' ('E:/Tools/UE_5.8/Engine/Plugins/Enterprise/VariantManager/Binaries/Win64/UnrealEditor-VariantManager.dll') [2026.10.12-19.33.05:150][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraBlueprintNodes' ('E:/Tools/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraBlueprintNodes.dll') [2026.10.12-19.33.05:151][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraEditorWidgets' ('E:/Tools/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraEditorWidgets.dll') [2026.10.12-19.33.05:153][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraInsights' ('E:/Tools/UE_5.8/Engine/Plugins/FX/NiagaraInsights/Binaries/Win64/UnrealEditor-NiagaraInsights.dll') [2026.10.12-19.33.05:154][ 0]LogModuleManager: InternalLoadLibrary: 'ActorLayerUtilities' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/ActorLayerUtilities/Binaries/Win64/UnrealEditor-ActorLayerUtilities.dll') [2026.10.12-19.33.05:154][ 0]LogModuleManager: InternalLoadLibrary: 'ActorLayerUtilitiesEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/ActorLayerUtilities/Binaries/Win64/UnrealEditor-ActorLayerUtilitiesEditor.dll') [2026.10.12-19.33.05:155][ 0]LogModuleManager: InternalLoadLibrary: 'AutomatedPerfTestLaunchExtension' ('E:/Tools/UE_5.8/Engine/Plugins/Performance/AutomatedPerfTestTools/Binaries/Win64/UnrealEditor-AutomatedPerfTestLaunchExtension.dll') [2026.10.12-19.33.05:155][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraPreviewContent' ('E:/Tools/UE_5.8/Engine/Plugins/FX/NiagaraPreviewContent/Binaries/Win64/UnrealEditor-NiagaraPreviewContent.dll') [2026.10.12-19.33.05:156][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidPermission' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/AndroidPermission/Binaries/Win64/UnrealEditor-AndroidPermission.dll') [2026.10.12-19.33.05:156][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2026.10.12-19.33.05:156][ 0]LogModuleManager: InternalLoadLibrary: 'AppleImageUtils' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/AppleImageUtils/Binaries/Win64/UnrealEditor-AppleImageUtils.dll') [2026.10.12-19.33.05:157][ 0]LogModuleManager: InternalLoadLibrary: 'AppleImageUtilsBlueprintSupport' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/AppleImageUtils/Binaries/Win64/UnrealEditor-AppleImageUtilsBlueprintSupport.dll') [2026.10.12-19.33.05:158][ 0]LogModuleManager: InternalLoadLibrary: 'ArchVisCharacter' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/ArchVisCharacter/Binaries/Win64/UnrealEditor-ArchVisCharacter.dll') [2026.10.12-19.33.05:158][ 0]LogModuleManager: InternalLoadLibrary: 'AudioCapture' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UnrealEditor-AudioCapture.dll') [2026.10.12-19.33.05:160][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2026.10.12-19.33.05:160][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2026.10.12-19.33.05:160][ 0]LogModuleManager: InternalLoadLibrary: 'AudioCaptureWasapi' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioCaptureWasapi.dll') [2026.10.12-19.33.05:160][ 0]LogModuleManager: InternalLoadLibrary: 'AssetTags' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/AssetTags/Binaries/Win64/UnrealEditor-AssetTags.dll') [2026.10.12-19.33.05:161][ 0]LogModuleManager: InternalLoadLibrary: 'AudioWidgetsCore' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/AudioWidgets/Binaries/Win64/UnrealEditor-AudioWidgetsCore.dll') [2026.10.12-19.33.05:161][ 0]LogModuleManager: InternalLoadLibrary: 'AudioWidgetsEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/AudioWidgets/Binaries/Win64/UnrealEditor-AudioWidgetsEditor.dll') [2026.10.12-19.33.05:161][ 0]LogModuleManager: InternalLoadLibrary: 'ComputeFrameworkEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-ComputeFrameworkEditor.dll') [2026.10.12-19.33.05:162][ 0]LogModuleManager: InternalLoadLibrary: 'ComputeDataInterface' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-ComputeDataInterface.dll') [2026.10.12-19.33.05:162][ 0]LogModuleManager: InternalLoadLibrary: 'EditableComputeGraph' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-EditableComputeGraph.dll') [2026.10.12-19.33.05:163][ 0]LogModuleManager: InternalLoadLibrary: 'EditableComputeGraphEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-EditableComputeGraphEditor.dll') [2026.10.12-19.33.05:164][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCacheEd' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheEd.dll') [2026.10.12-19.33.05:164][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCacheSequencer' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheSequencer.dll') [2026.10.12-19.33.05:165][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCacheStreamer' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheStreamer.dll') [2026.10.12-19.33.05:166][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCache' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCache.dll') [2026.10.12-19.33.05:166][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCacheTracks' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheTracks.dll') [2026.10.12-19.33.05:166][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryScriptingEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/GeometryScripting/Binaries/Win64/UnrealEditor-GeometryScriptingEditor.dll') [2026.10.12-19.33.05:166][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryAlgorithms' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/GeometryProcessing/Binaries/Win64/UnrealEditor-GeometryAlgorithms.dll') [2026.10.12-19.33.05:166][ 0]LogModuleManager: InternalLoadLibrary: 'DynamicMesh' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/GeometryProcessing/Binaries/Win64/UnrealEditor-DynamicMesh.dll') [2026.10.12-19.33.05:166][ 0]LogModuleManager: InternalLoadLibrary: 'MeshFileUtils' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/GeometryProcessing/Binaries/Win64/UnrealEditor-MeshFileUtils.dll') [2026.10.12-19.33.05:167][ 0]LogModuleManager: InternalLoadLibrary: 'GooglePAD' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/GooglePAD/Binaries/Win64/UnrealEditor-GooglePAD.dll') [2026.10.12-19.33.05:168][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsRuntime' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsRuntime.dll') [2026.10.12-19.33.05:168][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsEditor.dll') [2026.10.12-19.33.05:168][ 0]LogModuleManager: InternalLoadLibrary: 'HairCardGeneratorFramework' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairCardGeneratorFramework.dll') [2026.10.12-19.33.05:169][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsDataflow' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsDataflow.dll') [2026.10.12-19.33.05:171][ 0]LogModuleManager: InternalLoadLibrary: 'InputDebugging' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/InputDebugging/Binaries/Win64/UnrealEditor-InputDebugging.dll') [2026.10.12-19.33.05:172][ 0]LogModuleManager: InternalLoadLibrary: 'InputDebuggingEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/InputDebugging/Binaries/Win64/UnrealEditor-InputDebuggingEditor.dll') [2026.10.12-19.33.05:173][ 0]LogModuleManager: InternalLoadLibrary: 'MeshModelingTools' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-MeshModelingTools.dll') [2026.10.12-19.33.05:173][ 0]LogModuleManager: InternalLoadLibrary: 'MeshModelingToolsEditorOnly' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-MeshModelingToolsEditorOnly.dll') [2026.10.12-19.33.05:173][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingComponents' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingComponents.dll') [2026.10.12-19.33.05:173][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryFramework' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GeometryFramework.dll') [2026.10.12-19.33.05:174][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingComponentsEditorOnly' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingComponentsEditorOnly.dll') [2026.10.12-19.33.05:174][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingOperators' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingOperators.dll') [2026.10.12-19.33.05:174][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingOperatorsEditorOnly' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingOperatorsEditorOnly.dll') [2026.10.12-19.33.05:174][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMeshModifiers' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-SkeletalMeshModifiers.dll') [2026.10.12-19.33.05:174][ 0]LogModuleManager: InternalLoadLibrary: 'MobilePatchingUtils' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/MobilePatchingUtils/Binaries/Win64/UnrealEditor-MobilePatchingUtils.dll') [2026.10.12-19.33.05:176][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModel' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModel.dll') [2026.10.12-19.33.05:176][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModelBlueprint' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModelBlueprint.dll') [2026.10.12-19.33.05:178][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModelEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModelEditor.dll') [2026.10.12-19.33.05:180][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModelDebugger' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModelDebugger.dll') [2026.10.12-19.33.05:181][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModelDebuggerEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModelDebuggerEditor.dll') [2026.10.12-19.33.05:182][ 0]LogModuleManager: InternalLoadLibrary: 'ProceduralMeshComponentEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UnrealEditor-ProceduralMeshComponentEditor.dll') [2026.10.12-19.33.05:182][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyBindingUtilsEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/PropertyBindingUtils/Binaries/Win64/UnrealEditor-PropertyBindingUtilsEditor.dll') [2026.10.12-19.33.05:182][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMerging' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/SkeletalMerging/Binaries/Win64/UnrealEditor-SkeletalMerging.dll') [2026.10.12-19.33.05:182][ 0]LogModuleManager: InternalLoadLibrary: 'StateTreeDeveloper' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor-StateTreeDeveloper.dll') [2026.10.12-19.33.05:182][ 0]LogModuleManager: InternalLoadLibrary: 'StateTreeEditorModule' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor-StateTreeEditorModule.dll') [2026.10.12-19.33.05:183][ 0]LogModuleManager: InternalLoadLibrary: 'SynthesisEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/Synthesis/Binaries/Win64/UnrealEditor-SynthesisEditor.dll') [2026.10.12-19.33.05:185][ 0]LogModuleManager: InternalLoadLibrary: 'ChangelistReview' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/ChangelistReview/Binaries/Win64/UnrealEditor-ChangelistReview.dll') [2026.10.12-19.33.05:186][ 0]LogModuleManager: InternalLoadLibrary: 'BlueprintHeaderView' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/BlueprintHeaderView/Binaries/Win64/UnrealEditor-BlueprintHeaderView.dll') [2026.10.12-19.33.05:187][ 0]LogModuleManager: InternalLoadLibrary: 'ColorGradingEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/ColorGrading/Binaries/Win64/UnrealEditor-ColorGradingEditor.dll') [2026.10.12-19.33.05:191][ 0]LogModuleManager: InternalLoadLibrary: 'ConsoleVariablesEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/ConsoleVariablesEditor/Binaries/Win64/UnrealEditor-ConsoleVariablesEditor.dll') [2026.10.12-19.33.05:192][ 0]LogModuleManager: InternalLoadLibrary: 'ConsoleVariablesEditorRuntime' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/ConsoleVariablesEditor/Binaries/Win64/UnrealEditor-ConsoleVariablesEditorRuntime.dll') [2026.10.12-19.33.05:192][ 0]LogModuleManager: InternalLoadLibrary: 'CurveEditorTools' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/CurveEditorTools/Binaries/Win64/UnrealEditor-CurveEditorTools.dll') [2026.10.12-19.33.05:195][ 0]LogModuleManager: InternalLoadLibrary: 'CryptoKeys' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UnrealEditor-CryptoKeys.dll') [2026.10.12-19.33.05:198][ 0]LogModuleManager: InternalLoadLibrary: 'CryptoKeysOpenSSL' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UnrealEditor-CryptoKeysOpenSSL.dll') [2026.10.12-19.33.05:199][ 0]LogModuleManager: InternalLoadLibrary: 'EditorDebugTools' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/EditorDebugTools/Binaries/Win64/UnrealEditor-EditorDebugTools.dll') [2026.10.12-19.33.05:199][ 0]LogModuleManager: InternalLoadLibrary: 'EditorScriptingUtilities' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/EditorScriptingUtilities/Binaries/Win64/UnrealEditor-EditorScriptingUtilities.dll') [2026.10.12-19.33.05:199][ 0]LogModuleManager: InternalLoadLibrary: 'MaterialAnalyzer' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/MaterialAnalyzer/Binaries/Win64/UnrealEditor-MaterialAnalyzer.dll') [2026.10.12-19.33.05:200][ 0]LogModuleManager: InternalLoadLibrary: 'MaterialAssetWizard' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/MaterialAssetWizard/Binaries/Win64/UnrealEditor-MaterialAssetWizard.dll') [2026.10.12-19.33.05:201][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Interchange/Editor/Binaries/Win64/UnrealEditor-InterchangeEditor.dll') [2026.10.12-19.33.05:201][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeEditorPipelines' ('E:/Tools/UE_5.8/Engine/Plugins/Interchange/Editor/Binaries/Win64/UnrealEditor-InterchangeEditorPipelines.dll') [2026.10.12-19.33.05:203][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeEditorUtilities' ('E:/Tools/UE_5.8/Engine/Plugins/Interchange/Editor/Binaries/Win64/UnrealEditor-InterchangeEditorUtilities.dll') [2026.10.12-19.33.05:203][ 0]LogModuleManager: InternalLoadLibrary: 'GLTFCore' ('E:/Tools/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-GLTFCore.dll') [2026.10.12-19.33.05:203][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeMessages' ('E:/Tools/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeMessages.dll') [2026.10.12-19.33.05:203][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeExport' ('E:/Tools/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeExport.dll') [2026.10.12-19.33.05:204][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeDispatcher' ('E:/Tools/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeDispatcher.dll') [2026.10.12-19.33.05:204][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeCommon' ('E:/Tools/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeCommon.dll') [2026.10.12-19.33.05:204][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeAnalytics' ('E:/Tools/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeAnalytics.dll') [2026.10.12-19.33.05:205][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeCommonParser' ('E:/Tools/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeCommonParser.dll') [2026.10.12-19.33.05:205][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeFbxParser' ('E:/Tools/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeFbxParser.dll') [2026.10.12-19.33.05:205][ 0]LogModuleManager: InternalLoadLibrary: 'NNEDenoiser' ('E:/Tools/UE_5.8/Engine/Plugins/NNE/NNEDenoiser/Binaries/Win64/UnrealEditor-NNEDenoiser.dll') [2026.10.12-19.33.05:206][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] [2026.10.12-19.33.05:206][ 0]LogModuleManager: InternalLoadLibrary: 'MeshLODToolset' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/MeshLODToolset/Binaries/Win64/UnrealEditor-MeshLODToolset.dll') [2026.10.12-19.33.05:206][ 0]LogModuleManager: InternalLoadLibrary: 'MobileLauncherProfileWizard' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/MobileLauncherProfileWizard/Binaries/Win64/UnrealEditor-MobileLauncherProfileWizard.dll') [2026.10.12-19.33.05:206][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingToolsEditorMode' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/ModelingToolsEditorMode/Binaries/Win64/UnrealEditor-ModelingToolsEditorMode.dll') [2026.10.12-19.33.05:206][ 0]LogModuleManager: InternalLoadLibrary: 'PluginBrowser' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/PluginBrowser/Binaries/Win64/UnrealEditor-PluginBrowser.dll') [2026.10.12-19.33.05:208][ 0]LogModuleManager: InternalLoadLibrary: 'SequencerAnimTools' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/SequencerAnimTools/Binaries/Win64/UnrealEditor-SequencerAnimTools.dll') [2026.10.12-19.33.05:224][ 0]LogModuleManager: InternalLoadLibrary: 'SpeedTreeImporter' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/SpeedTreeImporter/Binaries/Win64/UnrealEditor-SpeedTreeImporter.dll') [2026.10.12-19.33.05:236][ 0]LogModuleManager: InternalLoadLibrary: 'UMGWidgetPreview' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/UMGWidgetPreview/Binaries/Win64/UnrealEditor-UMGWidgetPreview.dll') [2026.10.12-19.33.05:238][ 0]LogModuleManager: InternalLoadLibrary: 'StylusInput' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/StylusInput/Binaries/Win64/UnrealEditor-StylusInput.dll') [2026.10.12-19.33.05:238][ 0]LogModuleManager: InternalLoadLibrary: 'UVEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/UVEditor/Binaries/Win64/UnrealEditor-UVEditor.dll') [2026.10.12-19.33.05:244][ 0]LogModuleManager: InternalLoadLibrary: 'UVEditorTools' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/UVEditor/Binaries/Win64/UnrealEditor-UVEditorTools.dll') [2026.10.12-19.33.05:244][ 0]LogModuleManager: InternalLoadLibrary: 'UVEditorToolsEditorOnly' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/UVEditor/Binaries/Win64/UnrealEditor-UVEditorToolsEditorOnly.dll') [2026.10.12-19.33.05:244][ 0]LogModuleManager: InternalLoadLibrary: 'WorldPartitionHLODUtilities' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/WorldPartitionHLODUtilities/Binaries/Win64/UnrealEditor-WorldPartitionHLODUtilities.dll') [2026.10.12-19.33.05:246][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeTests' ('E:/Tools/UE_5.8/Engine/Plugins/Tests/InterchangeTests/Binaries/Win64/UnrealEditor-InterchangeTests.dll') [2026.10.12-19.33.05:249][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeTestEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Tests/InterchangeTests/Binaries/Win64/UnrealEditor-InterchangeTestEditor.dll') [2026.10.12-19.33.05:250][ 0]LogModuleManager: InternalLoadLibrary: 'TemplateSequence' ('E:/Tools/UE_5.8/Engine/Plugins/MovieScene/TemplateSequence/Binaries/Win64/UnrealEditor-TemplateSequence.dll') [2026.10.12-19.33.05:250][ 0]LogModuleManager: InternalLoadLibrary: 'SequencerScripting' ('E:/Tools/UE_5.8/Engine/Plugins/MovieScene/SequencerScripting/Binaries/Win64/UnrealEditor-SequencerScripting.dll') [2026.10.12-19.33.05:250][ 0]LogModuleManager: InternalLoadLibrary: 'SequencerScriptingEditor' ('E:/Tools/UE_5.8/Engine/Plugins/MovieScene/SequencerScripting/Binaries/Win64/UnrealEditor-SequencerScriptingEditor.dll') [2026.10.12-19.33.05:250][ 0]LogModuleManager: InternalLoadLibrary: 'OnlineBase' ('E:/Tools/UE_5.8/Engine/Plugins/Online/OnlineBase/Binaries/Win64/UnrealEditor-OnlineBase.dll') [2026.10.12-19.33.05:250][ 0]LogModuleManager: InternalLoadLibrary: 'TakeMovieScene' ('E:/Tools/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeMovieScene.dll') [2026.10.12-19.33.05:250][ 0]LogModuleManager: InternalLoadLibrary: 'TakeSequencer' ('E:/Tools/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeSequencer.dll') [2026.10.12-19.33.05:251][ 0]LogModuleManager: InternalLoadLibrary: 'ACLPluginEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/ACLPlugin/Binaries/Win64/UnrealEditor-ACLPluginEditor.dll') [2026.10.12-19.33.05:252][ 0]LogModuleManager: InternalLoadLibrary: 'Paper2DEditor' ('E:/Tools/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-Paper2DEditor.dll') [2026.10.12-19.33.05:254][ 0]LogModuleManager: InternalLoadLibrary: 'PaperSpriteSheetImporter' ('E:/Tools/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-PaperSpriteSheetImporter.dll') [2026.10.12-19.33.05:255][ 0]LogModuleManager: InternalLoadLibrary: 'PaperTiledImporter' ('E:/Tools/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-PaperTiledImporter.dll') [2026.10.12-19.33.05:255][ 0]LogModuleManager: InternalLoadLibrary: 'OodleNetworkHandlerComponent' ('E:/Tools/UE_5.8/Engine/Plugins/Compression/OodleNetwork/Binaries/Win64/UnrealEditor-OodleNetworkHandlerComponent.dll') [2026.10.12-19.33.05:256][ 0]LogModuleManager: InternalLoadLibrary: 'AdvancedRenamer' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/AdvancedRenamer/Binaries/Win64/UnrealEditor-AdvancedRenamer.dll') [2026.10.12-19.33.05:257][ 0]LogModuleManager: InternalLoadLibrary: 'BlendSpaceMotionAnalysis' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/BlendSpaceMotionAnalysis/Binaries/Win64/UnrealEditor-BlendSpaceMotionAnalysis.dll') [2026.10.12-19.33.05:258][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigSpline' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/ControlRigSpline/Binaries/Win64/UnrealEditor-ControlRigSpline.dll') [2026.10.12-19.33.05:259][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayInsights' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-GameplayInsights.dll') [2026.10.12-19.33.05:261][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationBlueprintEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimationBlueprintEditor.dll') [2026.10.12-19.33.05:262][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayInsightsEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-GameplayInsightsEditor.dll') [2026.10.12-19.33.05:262][ 0]LogModuleManager: InternalLoadLibrary: 'RewindDebuggerRuntime' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-RewindDebuggerRuntime.dll') [2026.10.12-19.33.05:262][ 0]LogModuleManager: InternalLoadLibrary: 'RewindDebuggerVLogRuntime' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-RewindDebuggerVLogRuntime.dll') [2026.10.12-19.33.05:263][ 0]LogModuleManager: InternalLoadLibrary: 'EaseCurveTool' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/EaseCurveTool/Binaries/Win64/UnrealEditor-EaseCurveTool.dll') [2026.10.12-19.33.05:265][ 0]LogModuleManager: InternalLoadLibrary: 'AutomationUtils' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/AutomationUtils/Binaries/Win64/UnrealEditor-AutomationUtils.dll') [2026.10.12-19.33.05:265][ 0]LogModuleManager: InternalLoadLibrary: 'AutomationUtilsEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/AutomationUtils/Binaries/Win64/UnrealEditor-AutomationUtilsEditor.dll') [2026.10.12-19.33.05:266][ 0]LogModuleManager: InternalLoadLibrary: 'IKRig' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/IKRig/Binaries/Win64/UnrealEditor-IKRig.dll') [2026.10.12-19.33.05:272][ 0]LogModuleManager: InternalLoadLibrary: 'IKRigDeveloper' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/IKRig/Binaries/Win64/UnrealEditor-IKRigDeveloper.dll') [2026.10.12-19.33.05:273][ 0]LogModuleManager: InternalLoadLibrary: 'PhysicsControl' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/PhysicsControl/Binaries/Win64/UnrealEditor-PhysicsControl.dll') [2026.10.12-19.33.05:278][ 0]LogModuleManager: InternalLoadLibrary: 'PhysicsControlUncookedOnly' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/PhysicsControl/Binaries/Win64/UnrealEditor-PhysicsControlUncookedOnly.dll') [2026.10.12-19.33.05:278][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMeshModelingTools' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/SkeletalMeshModelingTools/Binaries/Win64/UnrealEditor-SkeletalMeshModelingTools.dll') [2026.10.12-19.33.05:279][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMeshEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SkeletalMeshEditor.dll') [2026.10.12-19.33.05:279][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicModule' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicModule.dll') [2026.10.12-19.33.05:279][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicEditor.dll') [2026.10.12-19.33.05:280][ 0]LogModuleManager: InternalLoadLibrary: 'TweeningUtils' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/TweeningUtils/Binaries/Win64/UnrealEditor-TweeningUtils.dll') [2026.10.12-19.33.05:280][ 0]LogModuleManager: InternalLoadLibrary: 'TweeningUtilsEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/TweeningUtils/Binaries/Win64/UnrealEditor-TweeningUtilsEditor.dll') [2026.10.12-19.33.05:281][ 0]LogModuleManager: InternalLoadLibrary: 'BackChannel' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/BackChannel/Binaries/Win64/UnrealEditor-BackChannel.dll') [2026.10.12-19.33.05:281][ 0]LogModuleManager: InternalLoadLibrary: 'FractureEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/ChaosEditor/Binaries/Win64/UnrealEditor-FractureEditor.dll') [2026.10.12-19.33.05:287][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosNiagara' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/ChaosNiagara/Binaries/Win64/UnrealEditor-ChaosNiagara.dll') [2026.10.12-19.33.05:288][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosSolverEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/ChaosSolverPlugin/Binaries/Win64/UnrealEditor-ChaosSolverEditor.dll') [2026.10.12-19.33.05:289][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosUserDataPT' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/ChaosUserDataPT/Binaries/Win64/UnrealEditor-ChaosUserDataPT.dll') [2026.10.12-19.33.05:289][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigPhysics' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/ControlRigPhysics/Binaries/Win64/UnrealEditor-ControlRigPhysics.dll') [2026.10.12-19.33.05:294][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigPhysicsEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/ControlRigPhysics/Binaries/Win64/UnrealEditor-ControlRigPhysicsEditor.dll') [2026.10.12-19.33.05:294][ 0]LogModuleManager: InternalLoadLibrary: 'TedsCore' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorDataStorage/Binaries/Win64/UnrealEditor-TedsCore.dll') [2026.10.12-19.33.05:298][ 0]LogModuleManager: InternalLoadLibrary: 'TypedElementFramework' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TypedElementFramework.dll') [2026.10.12-19.33.05:298][ 0]LogModuleManager: InternalLoadLibrary: 'MassEntityEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MassEntityEditor.dll') [2026.10.12-19.33.05:298][ 0]LogModuleManager: InternalLoadLibrary: 'MassEntityDebugger' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MassEntityDebugger.dll') [2026.10.12-19.33.05:299][ 0]LogModuleManager: InternalLoadLibrary: 'TedsUI' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorDataStorage/Binaries/Win64/UnrealEditor-TedsUI.dll') [2026.10.12-19.33.05:300][ 0]LogModuleManager: InternalLoadLibrary: 'TedsActorCompatibility' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsActorCompatibility.dll') [2026.10.12-19.33.05:300][ 0]LogModuleManager: InternalLoadLibrary: 'TedsAlerts' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsAlerts.dll') [2026.10.12-19.33.05:300][ 0]LogModuleManager: InternalLoadLibrary: 'TedsAssetData' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsAssetData.dll') [2026.10.12-19.33.05:300][ 0]LogModuleManager: InternalLoadLibrary: 'TedsContentBrowser' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsContentBrowser.dll') [2026.10.12-19.33.05:301][ 0]LogModuleManager: InternalLoadLibrary: 'TedsDebugger' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsDebugger.dll') [2026.10.12-19.33.05:302][ 0]LogModuleManager: InternalLoadLibrary: 'TedsOutliner' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsOutliner.dll') [2026.10.12-19.33.05:302][ 0]LogModuleManager: InternalLoadLibrary: 'TedsPropertyEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsPropertyEditor.dll') [2026.10.12-19.33.05:303][ 0]LogModuleManager: InternalLoadLibrary: 'TedsQueryStack' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsQueryStack.dll') [2026.10.12-19.33.05:303][ 0]LogModuleManager: InternalLoadLibrary: 'TedsRevisionControl' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsRevisionControl.dll') [2026.10.12-19.33.05:304][ 0]LogModuleManager: InternalLoadLibrary: 'TedsSettings' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsSettings.dll') [2026.10.12-19.33.05:306][ 0]LogModuleManager: InternalLoadLibrary: 'TedsTableViewer' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsTableViewer.dll') [2026.10.12-19.33.05:306][ 0]LogModuleManager: InternalLoadLibrary: 'TedsEverythingPicker' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsEverythingPicker.dll') [2026.10.12-19.33.05:306][ 0]LogModuleManager: InternalLoadLibrary: 'TedsTypeInfo' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsTypeInfo.dll') [2026.10.12-19.33.05:306][ 0]LogModuleManager: InternalLoadLibrary: 'TedsTypedElementBridge' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsTypedElementBridge.dll') [2026.10.12-19.33.05:306][ 0]LogModuleManager: InternalLoadLibrary: 'TedsEditorCompatibility' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsEditorCompatibility.dll') [2026.10.12-19.33.05:306][ 0]LogModuleManager: InternalLoadLibrary: 'TedsOperations' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsOperations.dll') [2026.10.12-19.33.05:306][ 0]LogModuleManager: InternalLoadLibrary: 'UnifiedFavorites' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-UnifiedFavorites.dll') [2026.10.12-19.33.05:307][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryFlowCore' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/GeometryFlow/Binaries/Win64/UnrealEditor-GeometryFlowCore.dll') [2026.10.12-19.33.05:307][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryFlowMeshProcessing' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/GeometryFlow/Binaries/Win64/UnrealEditor-GeometryFlowMeshProcessing.dll') [2026.10.12-19.33.05:307][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryFlowMeshProcessingEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/GeometryFlow/Binaries/Win64/UnrealEditor-GeometryFlowMeshProcessingEditor.dll') [2026.10.12-19.33.05:307][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryDataflowNodes' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/GeometryDataflow/Binaries/Win64/UnrealEditor-GeometryDataflowNodes.dll') [2026.10.12-19.33.05:308][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowMedialSkeleton' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/GeometryDataflow/Binaries/Win64/UnrealEditor-DataflowMedialSkeleton.dll') [2026.10.12-19.33.05:309][ 0]LogModuleManager: InternalLoadLibrary: 'GizmoSettings' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/GizmoFramework/Binaries/Win64/UnrealEditor-GizmoSettings.dll') [2026.10.12-19.33.05:309][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionEditor.dll') [2026.10.12-19.33.05:317][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionTracks' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionTracks.dll') [2026.10.12-19.33.05:318][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionSequencer' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionSequencer.dll') [2026.10.12-19.33.05:318][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionEngine' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GeometryCollectionEngine.dll') [2026.10.12-19.33.05:318][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionNodes' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionNodes.dll') [2026.10.12-19.33.05:344][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionDepNodes' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionDepNodes.dll') [2026.10.12-19.33.05:345][ 0]LogModuleManager: InternalLoadLibrary: 'GlobalConfigurationData' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/GlobalConfigurationData/Binaries/Win64/UnrealEditor-GlobalConfigurationData.dll') [2026.10.12-19.33.05:346][ 0]LogModuleManager: InternalLoadLibrary: 'GlobalConfigurationDataCore' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/GlobalConfigurationData/Binaries/Win64/UnrealEditor-GlobalConfigurationDataCore.dll') [2026.10.12-19.33.05:346][ 0]LogModuleManager: InternalLoadLibrary: 'HttpInsights' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/HttpInsights/Binaries/Win64/UnrealEditor-HttpInsights.dll') [2026.10.12-19.33.05:348][ 0]LogModuleManager: InternalLoadLibrary: 'Landmass' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/Landmass/Binaries/Win64/UnrealEditor-Landmass.dll') [2026.10.12-19.33.05:348][ 0]LogModuleManager: InternalLoadLibrary: 'LandmassEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/Landmass/Binaries/Win64/UnrealEditor-LandmassEditor.dll') [2026.10.12-19.33.05:361][ 0]LogModuleManager: InternalLoadLibrary: 'Blutility' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Blutility.dll') [2026.10.12-19.33.05:362][ 0]LogModuleManager: InternalLoadLibrary: 'LocalizableMessage' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/LocalizableMessage/Binaries/Win64/UnrealEditor-LocalizableMessage.dll') [2026.10.12-19.33.05:363][ 0]LogModuleManager: InternalLoadLibrary: 'LocalizableMessageBlueprint' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/LocalizableMessage/Binaries/Win64/UnrealEditor-LocalizableMessageBlueprint.dll') [2026.10.12-19.33.05:363][ 0]LogModuleManager: InternalLoadLibrary: 'MeshModelingToolsExp' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-MeshModelingToolsExp.dll') [2026.10.12-19.33.05:363][ 0]LogModuleManager: InternalLoadLibrary: 'MeshModelingToolsEditorOnlyExp' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-MeshModelingToolsEditorOnlyExp.dll') [2026.10.12-19.33.05:363][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryProcessingAdapters' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-GeometryProcessingAdapters.dll') [2026.10.12-19.33.05:364][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingEditorUI' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-ModelingEditorUI.dll') [2026.10.12-19.33.05:365][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingUI' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-ModelingUI.dll') [2026.10.12-19.33.05:365][ 0]LogModuleManager: InternalLoadLibrary: 'ModelContextProtocol' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/ModelContextProtocol/Binaries/Win64/UnrealEditor-ModelContextProtocol.dll') [2026.10.12-19.33.05:366][ 0]LogModuleManager: InternalLoadLibrary: 'ModelContextProtocolEngine' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/ModelContextProtocol/Binaries/Win64/UnrealEditor-ModelContextProtocolEngine.dll') [2026.10.12-19.33.05:368][ 0]LogModuleManager: InternalLoadLibrary: 'ModelContextProtocolEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/ModelContextProtocol/Binaries/Win64/UnrealEditor-ModelContextProtocolEditor.dll') [2026.10.12-19.33.05:372][ 0]LogModuleManager: InternalLoadLibrary: 'ModelContextProtocolTests' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/ModelContextProtocol/Binaries/Win64/UnrealEditor-ModelContextProtocolTests.dll') [2026.10.12-19.33.05:373][ 0]LogModuleManager: InternalLoadLibrary: 'ModelContextProtocolEngineTests' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/ModelContextProtocol/Binaries/Win64/UnrealEditor-ModelContextProtocolEngineTests.dll') [2026.10.12-19.33.05:373][ 0]LogModuleManager: InternalLoadLibrary: 'ModelContextProtocolEditorTests' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/ModelContextProtocol/Binaries/Win64/UnrealEditor-ModelContextProtocolEditorTests.dll') [2026.10.12-19.33.05:374][ 0]LogModuleManager: InternalLoadLibrary: 'MutableAssetUserData' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/MutableAssetUserData/Binaries/Win64/UnrealEditor-MutableAssetUserData.dll') [2026.10.12-19.33.05:375][ 0]LogModuleManager: InternalLoadLibrary: 'ToolsetRegistry' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/ToolsetRegistry/Binaries/Win64/UnrealEditor-ToolsetRegistry.dll') [2026.10.12-19.33.05:375][ 0]LogModuleManager: InternalLoadLibrary: 'ToolPresetAsset' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/ToolPresets/Binaries/Win64/UnrealEditor-ToolPresetAsset.dll') [2026.10.12-19.33.05:375][ 0]LogModuleManager: InternalLoadLibrary: 'ToolPresetEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/ToolPresets/Binaries/Win64/UnrealEditor-ToolPresetEditor.dll') [2026.10.12-19.33.05:375][ 0]LogModuleManager: InternalLoadLibrary: 'AlembicImporter' ('E:/Tools/UE_5.8/Engine/Plugins/Importers/AlembicImporter/Binaries/Win64/UnrealEditor-AlembicImporter.dll') [2026.10.12-19.33.05:377][ 0]LogModuleManager: InternalLoadLibrary: 'AlembicLibrary' ('E:/Tools/UE_5.8/Engine/Plugins/Importers/AlembicImporter/Binaries/Win64/UnrealEditor-AlembicLibrary.dll') [2026.10.12-19.33.05:377][ 0]LogModuleManager: InternalLoadLibrary: 'ImgMedia' ('E:/Tools/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMedia.dll') [2026.10.12-19.33.05:381][ 0]LogModuleManager: InternalLoadLibrary: 'MediaCompositing' ('E:/Tools/UE_5.8/Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UnrealEditor-MediaCompositing.dll') [2026.10.12-19.33.05:382][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanSDKEditor' ('E:/Tools/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanSDK/Binaries/Win64/UnrealEditor-MetaHumanSDKEditor.dll') [2026.10.12-19.33.05:388][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanSDKRuntime' ('E:/Tools/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanSDK/Binaries/Win64/UnrealEditor-MetaHumanSDKRuntime.dll') [2026.10.12-19.33.05:388][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeDNA' ('E:/Tools/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanSDK/Binaries/Win64/UnrealEditor-InterchangeDNA.dll') [2026.10.12-19.33.05:389][ 0]LogModuleManager: InternalLoadLibrary: 'MediaPlate' ('E:/Tools/UE_5.8/Engine/Plugins/Media/MediaPlate/Binaries/Win64/UnrealEditor-MediaPlate.dll') [2026.10.12-19.33.05:391][ 0]LogModuleManager: InternalLoadLibrary: 'MediaPlateEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Media/MediaPlate/Binaries/Win64/UnrealEditor-MediaPlateEditor.dll') [2026.10.12-19.33.05:394][ 0]LogModuleManager: InternalLoadLibrary: 'FileSandboxCore' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/Sandbox/FileSandbox/Binaries/Win64/UnrealEditor-FileSandboxCore.dll') [2026.10.12-19.33.05:394][ 0]LogModuleManager: InternalLoadLibrary: 'FileSandboxUI' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/Sandbox/FileSandbox/Binaries/Win64/UnrealEditor-FileSandboxUI.dll') [2026.10.12-19.33.05:394][ 0]LogModuleManager: InternalLoadLibrary: 'XInputDevice' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/Windows/XInputDevice/Binaries/Win64/UnrealEditor-XInputDevice.dll') [2026.10.12-19.33.05:395][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowserClassDataSource' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/ContentBrowser/ContentBrowserClassDataSource/Binaries/Win64/UnrealEditor-ContentBrowserClassDataSource.dll') [2026.10.12-19.33.05:409][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowserFileDataSource' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/ContentBrowser/ContentBrowserFileDataSource/Binaries/Win64/UnrealEditor-ContentBrowserFileDataSource.dll') [2026.10.12-19.33.05:409][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowserAssetDataSource' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/ContentBrowser/ContentBrowserAssetDataSource/Binaries/Win64/UnrealEditor-ContentBrowserAssetDataSource.dll') [2026.10.12-19.33.05:409][ 0]LogModuleManager: InternalLoadLibrary: 'CollectionManager' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CollectionManager.dll') [2026.10.12-19.33.05:411][ 0]LogCollectionManager: Loaded 0 collections in 0.000525 seconds [2026.10.12-19.33.05:413][ 0]LogFileCache: Scanning file cache for directory 'D:/SubnauticaCLONE/TheDescentUE/Saved/Collections/' took 0.00s [2026.10.12-19.33.05:415][ 0]LogFileCache: Scanning file cache for directory 'D:/SubnauticaCLONE/TheDescentUE/Content/Developers/Murat/Collections/' took 0.00s [2026.10.12-19.33.05:417][ 0]LogFileCache: Scanning file cache for directory 'D:/SubnauticaCLONE/TheDescentUE/Content/Collections/' took 0.00s [2026.10.12-19.33.05:423][ 0]LogModuleManager: InternalLoadLibrary: 'PortableObjectFileDataSource' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/Localization/PortableObjectFileDataSource/Binaries/Win64/UnrealEditor-PortableObjectFileDataSource.dll') [2026.10.12-19.33.05:427][ 0]LogModuleManager: InternalLoadLibrary: 'BaseCharacterFXEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/CharacterFXEditor/BaseCharacterFXEditor/Binaries/Win64/UnrealEditor-BaseCharacterFXEditor.dll') [2026.10.12-19.33.05:427][ 0]LogModuleManager: InternalLoadLibrary: 'ObjectMixerEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/ObjectMixer/ObjectMixer/Binaries/Win64/UnrealEditor-ObjectMixerEditor.dll') [2026.10.12-19.33.05:428][ 0]LogModuleManager: InternalLoadLibrary: 'LightMixer' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/ObjectMixer/LightMixer/Binaries/Win64/UnrealEditor-LightMixer.dll') [2026.10.12-19.33.05:428][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertSyncClient' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Binaries/Win64/UnrealEditor-ConcertSyncClient.dll') [2026.10.12-19.33.05:430][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertSharedSlate' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/Concert/ConcertUI/ConcertSharedSlate/Binaries/Win64/UnrealEditor-ConcertSharedSlate.dll') [2026.10.12-19.33.05:433][ 0]LogModuleManager: InternalLoadLibrary: 'Bridge' ('E:/Tools/UE_5.8/Engine/Plugins/Bridge/Binaries/Win64/UnrealEditor-Bridge.dll') [2026.10.12-19.33.05:435][ 0]LogModuleManager: InternalLoadLibrary: 'MegascansPlugin' ('E:/Tools/UE_5.8/Engine/Plugins/Bridge/Binaries/Win64/UnrealEditor-MegascansPlugin.dll') [2026.10.12-19.33.05:437][ 0]LogModuleManager: InternalLoadLibrary: 'CmdLinkServer' ('E:/Tools/UE_5.8/Engine/Plugins/CmdLinkServer/Binaries/Win64/UnrealEditor-CmdLinkServer.dll') [2026.10.12-19.33.05:438][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Dataflow/Binaries/Win64/UnrealEditor-DataflowEditor.dll') [2026.10.12-19.33.05:443][ 0]LogModuleManager: InternalLoadLibrary: 'Fab' ('E:/Tools/UE_5.8/Engine/Plugins/Fab/Binaries/Win64/UnrealEditor-Fab.dll') [2026.10.12-19.33.05:445][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.19.1.2-53289219 booting at 2026-10-12T19:33:05.445Z using C [2026.10.12-19.33.05:446][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Configuration win64-dynamic-x86_64 [2026.10.12-19.33.05:446][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.19041.5915.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=TheDescent, ProductVersion=++UE5+Release-5.8-CL-58210709, IsServer=false, Flags=DisableOverlay] [2026.10.12-19.33.05:446][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) [2026.10.12-19.33.05:446][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform [2026.10.12-19.33.05:451][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. [2026.10.12-19.33.05:451][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00 [2026.10.12-19.33.05:451][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online [2026.10.12-19.33.05:451][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000045 [2026.10.12-19.33.05:451][ 0]LogFab: Plugin initialized. VersionName: 0.0.19 (Version: 18) - Engine Version 5.8.3-58210709+++UE5+Release-5.8 [2026.10.12-19.33.05:451][ 0]LogModuleManager: InternalLoadLibrary: 'AudioSynesthesiaEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/AudioSynesthesia/Binaries/Win64/UnrealEditor-AudioSynesthesiaEditor.dll') [2026.10.12-19.33.05:453][ 0]LogModuleManager: InternalLoadLibrary: 'StylusInputRealTimeStylus' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/StylusInput/Binaries/Win64/UnrealEditor-StylusInputRealTimeStylus.dll') [2026.10.12-19.33.05:456][ 0]LogModuleManager: InternalLoadLibrary: 'StylusInputWintab' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/StylusInput/Binaries/Win64/UnrealEditor-StylusInputWintab.dll') [2026.10.12-19.33.05:458][ 0]LogWindows: Failed to load 'Wintab32.dll' (GetLastError=126) [2026.10.12-19.33.05:458][ 0]LogWindows: File 'Wintab32.dll' does not exist [2026.10.12-19.33.05:458][ 0]LogStylusInput: Wintab driver is not available; Wintab interface will not be initialized. [2026.10.12-19.33.05:458][ 0]LogModuleManager: InternalLoadLibrary: 'TakesCore' ('E:/Tools/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakesCore.dll') [2026.10.12-19.33.05:459][ 0]LogModuleManager: InternalLoadLibrary: 'TakeTrackRecorders' ('E:/Tools/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeTrackRecorders.dll') [2026.10.12-19.33.05:459][ 0]LogModuleManager: InternalLoadLibrary: 'TakeRecorderSources' ('E:/Tools/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeRecorderSources.dll') [2026.10.12-19.33.05:461][ 0]LogModuleManager: InternalLoadLibrary: 'TakeRecorderEditor' ('E:/Tools/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeRecorderEditor.dll') [2026.10.12-19.33.05:462][ 0]LogModuleManager: InternalLoadLibrary: 'CacheTrackRecorder' ('E:/Tools/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-CacheTrackRecorder.dll') [2026.10.12-19.33.05:463][ 0]LogModuleManager: InternalLoadLibrary: 'TakeRecorderNamingTokens' ('E:/Tools/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeRecorderNamingTokens.dll') [2026.10.12-19.33.05:463][ 0]LogModuleManager: InternalLoadLibrary: 'LevelSequenceNavigatorBridge' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/LevelSequenceNavigatorBridge/Binaries/Win64/UnrealEditor-LevelSequenceNavigatorBridge.dll') [2026.10.12-19.33.05:479][ 0]LogUObjectArray: 53348 objects as part of root set at end of initial load. [2026.10.12-19.33.05:479][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2026.10.12-19.33.05:494][ 0]LogModuleManager: InternalLoadLibrary: 'ProfileVisualizer' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ProfileVisualizer.dll') [2026.10.12-19.33.05:495][ 0]LogModuleManager: InternalLoadLibrary: 'ImageWriteQueue' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ImageWriteQueue.dll') [2026.10.12-19.33.05:495][ 0]LogModuleManager: InternalLoadLibrary: 'ImageWrapper' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ImageWrapper.dll') [2026.10.12-19.33.05:583][ 0]LogTemp: Error test: UE::UnifiedErrorTest::Empty: [Empty error] [2026.10.12-19.33.05:583][ 0]LogTemp: Error with param: UE::UnifiedErrorTest::WithInt: [Error with int -7] [2026.10.12-19.33.05:583][ 0]LogTemp: Error with context: UE::UnifiedErrorTest::Empty: [Empty error] [2026.10.12-19.33.05:583][ 0]LogTemp: FError that has been invalidated: ::: [] [2026.10.12-19.33.05:583][ 0]LogTemp: FError that has been moved from: ::: [] [2026.10.12-19.33.05:619][ 0]LogEngine: Initializing Engine... [2026.10.12-19.33.05:620][ 0]LogModuleManager: InternalLoadLibrary: 'TypedElementRuntime' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TypedElementRuntime.dll') [2026.10.12-19.33.05:633][ 0]LogMovieScene: USequencerBakeSubsystem subsystem initialized. [2026.10.12-19.33.05:635][ 0]LogTedsSettings: UTedsSettingsEditorSubsystem::Initialize [2026.10.12-19.33.05:635][ 0]LogModuleManager: InternalLoadLibrary: 'JsonUtilitiesEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-JsonUtilitiesEditor.dll') [2026.10.12-19.33.05:635][ 0]LogModuleManager: InternalLoadLibrary: 'JsonUtilities' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-JsonUtilities.dll') [2026.10.12-19.33.05:636][ 0]LogToolsetRegistry: Display: Registering Toolset ToolsetRegistry.AgentSkillToolset [2026.10.12-19.33.05:670][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.05:670][ 0]LogModuleManager: InternalLoadLibrary: 'LevelInstanceEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LevelInstanceEditor.dll') [2026.10.12-19.33.05:674][ 0]LogNiagara: UAV Float16 is not supported, compressed GPU emitters will be disabled. [2026.10.12-19.33.05:674][ 0]LogModuleManager: InternalLoadLibrary: 'AIModule' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AIModule.dll') [2026.10.12-19.33.05:674][ 0]LogModuleManager: InternalLoadLibrary: 'NavigationSystem' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NavigationSystem.dll') [2026.10.12-19.33.05:675][ 0]LogModuleManager: InternalLoadLibrary: 'AITestSuite' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AITestSuite.dll') [2026.10.12-19.33.05:675][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayDebugger' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GameplayDebugger.dll') [2026.10.12-19.33.05:678][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2026.10.12-19.33.05:678][ 0]LogInit: Texture streaming: Disabled [2026.10.12-19.33.05:678][ 0]LogModuleManager: InternalLoadLibrary: 'MessagingRpc' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MessagingRpc.dll') [2026.10.12-19.33.05:679][ 0]LogModuleManager: InternalLoadLibrary: 'PortalRpc' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PortalRpc.dll') [2026.10.12-19.33.05:680][ 0]LogModuleManager: InternalLoadLibrary: 'PortalServices' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PortalServices.dll') [2026.10.12-19.33.05:681][ 0]LogModuleManager: InternalLoadLibrary: 'AnalyticsET' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnalyticsET.dll') [2026.10.12-19.33.05:682][ 0]LogModuleManager: InternalLoadLibrary: 'LauncherPlatform' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LauncherPlatform.dll') [2026.10.12-19.33.05:682][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] AnalyticsET::StartSession ( APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.8.3-58210709+++UE5+Release-5.8 ) [2026.10.12-19.33.05:687][ 0]LogModuleManager: InternalLoadLibrary: 'StreamingPauseRendering' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StreamingPauseRendering.dll') [2026.10.12-19.33.05:687][ 0]LogModuleManager: InternalLoadLibrary: 'MovieScene' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MovieScene.dll') [2026.10.12-19.33.05:688][ 0]LogModuleManager: InternalLoadLibrary: 'MovieSceneTracks' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MovieSceneTracks.dll') [2026.10.12-19.33.05:689][ 0]LogModuleManager: InternalLoadLibrary: 'CinematicCamera' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CinematicCamera.dll') [2026.10.12-19.33.05:690][ 0]LogModuleManager: InternalLoadLibrary: 'SparseVolumeTexture' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SparseVolumeTexture.dll') [2026.10.12-19.33.05:690][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" [2026.10.12-19.33.05:690][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.05:693][ 0]LogInit: Undo buffer set to 256 MB [2026.10.12-19.33.05:693][ 0]LogInit: Transaction tracking system initialized [2026.10.12-19.33.05:693][ 0]LogModuleManager: InternalLoadLibrary: 'Documentation' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Documentation.dll') [2026.10.12-19.33.05:693][ 0]LogModuleManager: InternalLoadLibrary: 'OutputLog' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-OutputLog.dll') [2026.10.12-19.33.05:694][ 0]LogModuleManager: InternalLoadLibrary: 'SourceControlWindows' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SourceControlWindows.dll') [2026.10.12-19.33.05:694][ 0]LogModuleManager: InternalLoadLibrary: 'SourceControlWindowExtender' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SourceControlWindowExtender.dll') [2026.10.12-19.33.05:695][ 0]LogModuleManager: InternalLoadLibrary: 'UncontrolledChangelists' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UncontrolledChangelists.dll') [2026.10.12-19.33.05:696][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded D:/SubnauticaCLONE/TheDescentUE/Saved/SourceControl/UncontrolledChangelists.json [2026.10.12-19.33.05:696][ 0]LogModuleManager: InternalLoadLibrary: 'ClassViewer' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClassViewer.dll') [2026.10.12-19.33.05:697][ 0]LogModuleManager: InternalLoadLibrary: 'StructViewer' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StructViewer.dll') [2026.10.12-19.33.05:698][ 0]LogModuleManager: InternalLoadLibrary: 'GraphEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GraphEditor.dll') [2026.10.12-19.33.05:698][ 0]LogModuleManager: InternalLoadLibrary: 'Kismet' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Kismet.dll') [2026.10.12-19.33.05:698][ 0]LogModuleManager: InternalLoadLibrary: 'KismetWidgets' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-KismetWidgets.dll') [2026.10.12-19.33.05:698][ 0]LogModuleManager: InternalLoadLibrary: 'Persona' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Persona.dll') [2026.10.12-19.33.05:698][ 0]LogModuleManager: InternalLoadLibrary: 'MirrorDataTableEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MirrorDataTableEditor.dll') [2026.10.12-19.33.05:701][ 0]LogModuleManager: InternalLoadLibrary: 'AdvancedPreviewScene' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AdvancedPreviewScene.dll') [2026.10.12-19.33.05:707][ 0]LogModuleManager: InternalLoadLibrary: 'PackagesDialog' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PackagesDialog.dll') [2026.10.12-19.33.05:708][ 0]LogModuleManager: InternalLoadLibrary: 'DetailCustomizations' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DetailCustomizations.dll') [2026.10.12-19.33.05:709][ 0]LogModuleManager: InternalLoadLibrary: 'ComponentVisualizers' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ComponentVisualizers.dll') [2026.10.12-19.33.05:710][ 0]LogModuleManager: InternalLoadLibrary: 'Layers' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Layers.dll') [2026.10.12-19.33.05:711][ 0]LogModuleManager: InternalLoadLibrary: 'AutomationWindow' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AutomationWindow.dll') [2026.10.12-19.33.05:712][ 0]LogModuleManager: InternalLoadLibrary: 'AutomationController' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AutomationController.dll') [2026.10.12-19.33.05:712][ 0]LogModuleManager: InternalLoadLibrary: 'DeviceManager' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DeviceManager.dll') [2026.10.12-19.33.05:713][ 0]LogModuleManager: InternalLoadLibrary: 'TargetDeviceServices' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TargetDeviceServices.dll') [2026.10.12-19.33.05:714][ 0]LogModuleManager: InternalLoadLibrary: 'SessionFrontend' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SessionFrontend.dll') [2026.10.12-19.33.05:714][ 0]LogModuleManager: InternalLoadLibrary: 'LegacyProjectLauncher' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LegacyProjectLauncher.dll') [2026.10.12-19.33.05:715][ 0]LogModuleManager: InternalLoadLibrary: 'SettingsEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SettingsEditor.dll') [2026.10.12-19.33.05:716][ 0]LogModuleManager: InternalLoadLibrary: 'EditorSettingsViewer' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorSettingsViewer.dll') [2026.10.12-19.33.05:716][ 0]LogModuleManager: InternalLoadLibrary: 'InternationalizationSettings' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-InternationalizationSettings.dll') [2026.10.12-19.33.05:717][ 0]LogModuleManager: InternalLoadLibrary: 'InputBindingSettingsViewer' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-InputBindingSettingsViewer.dll') [2026.10.12-19.33.05:717][ 0]LogModuleManager: InternalLoadLibrary: 'ProjectSettingsViewer' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ProjectSettingsViewer.dll') [2026.10.12-19.33.05:718][ 0]LogModuleManager: InternalLoadLibrary: 'ProjectTargetPlatformEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ProjectTargetPlatformEditor.dll') [2026.10.12-19.33.05:719][ 0]LogModuleManager: InternalLoadLibrary: 'XmlParser' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-XmlParser.dll') [2026.10.12-19.33.05:719][ 0]LogModuleManager: InternalLoadLibrary: 'UndoHistory' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UndoHistory.dll') [2026.10.12-19.33.05:719][ 0]LogModuleManager: InternalLoadLibrary: 'DeviceProfileEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DeviceProfileEditor.dll') [2026.10.12-19.33.05:720][ 0]LogModuleManager: InternalLoadLibrary: 'HardwareTargeting' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HardwareTargeting.dll') [2026.10.12-19.33.05:721][ 0]LogModuleManager: InternalLoadLibrary: 'LocalizationDashboard' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LocalizationDashboard.dll') [2026.10.12-19.33.05:721][ 0]LogModuleManager: InternalLoadLibrary: 'LocalizationService' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LocalizationService.dll') [2026.10.12-19.33.05:725][ 0]LocalizationService: Localization service is disabled [2026.10.12-19.33.05:725][ 0]LogModuleManager: InternalLoadLibrary: 'MergeActors' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MergeActors.dll') [2026.10.12-19.33.05:727][ 0]LogModuleManager: InternalLoadLibrary: 'InputBindingEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-InputBindingEditor.dll') [2026.10.12-19.33.05:727][ 0]LogModuleManager: InternalLoadLibrary: 'EditorInteractiveToolsFramework' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorInteractiveToolsFramework.dll') [2026.10.12-19.33.05:728][ 0]LogModuleManager: InternalLoadLibrary: 'InteractiveToolsFramework' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-InteractiveToolsFramework.dll') [2026.10.12-19.33.05:729][ 0]LogModuleManager: InternalLoadLibrary: 'StaticMeshEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StaticMeshEditor.dll') [2026.10.12-19.33.05:729][ 0]LogModuleManager: InternalLoadLibrary: 'EditorFramework' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorFramework.dll') [2026.10.12-19.33.05:729][ 0]LogModuleManager: InternalLoadLibrary: 'EditorConfig' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorConfig.dll') [2026.10.12-19.33.05:730][ 0]LogModuleManager: InternalLoadLibrary: 'DerivedDataEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DerivedDataEditor.dll') [2026.10.12-19.33.05:730][ 0]LogModuleManager: InternalLoadLibrary: 'ZenEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ZenEditor.dll') [2026.10.12-19.33.05:730][ 0]LogModuleManager: InternalLoadLibrary: 'CSVtoSVG' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CSVtoSVG.dll') [2026.10.12-19.33.05:731][ 0]LogModuleManager: InternalLoadLibrary: 'VirtualizationEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-VirtualizationEditor.dll') [2026.10.12-19.33.05:732][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationSettings' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimationSettings.dll') [2026.10.12-19.33.05:734][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayDebuggerEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GameplayDebuggerEditor.dll') [2026.10.12-19.33.05:734][ 0]LogModuleManager: InternalLoadLibrary: 'RenderResourceViewer' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-RenderResourceViewer.dll') [2026.10.12-19.33.05:735][ 0]LogModuleManager: InternalLoadLibrary: 'UniversalObjectLocatorEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UniversalObjectLocatorEditor.dll') [2026.10.12-19.33.05:736][ 0]LogModuleManager: InternalLoadLibrary: 'StructUtilsEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StructUtilsEditor.dll') [2026.10.12-19.33.05:736][ 0]LogModuleManager: InternalLoadLibrary: 'StructUtilsTestSuite' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StructUtilsTestSuite.dll') [2026.10.12-19.33.05:737][ 0]LogModuleManager: InternalLoadLibrary: 'SVGDistanceField' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SVGDistanceField.dll') [2026.10.12-19.33.05:738][ 0]LogModuleManager: InternalLoadLibrary: 'DataHierarchyEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DataHierarchyEditor.dll') [2026.10.12-19.33.05:739][ 0]LogModuleManager: InternalLoadLibrary: 'ToolWidgets' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ToolWidgets.dll') [2026.10.12-19.33.05:739][ 0]LogModuleManager: InternalLoadLibrary: 'UserAssetTagsEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UserAssetTagsEditor.dll') [2026.10.12-19.33.05:739][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidRuntimeSettings' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/Android/UnrealEditor-AndroidRuntimeSettings.dll') [2026.10.12-19.33.05:742][ 0]LogModuleManager: InternalLoadLibrary: 'IOSRuntimeSettings' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-IOSRuntimeSettings.dll') [2026.10.12-19.33.05:744][ 0]LogModuleManager: InternalLoadLibrary: 'GDKPlatformEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GDKPlatformEditor.dll') [2026.10.12-19.33.05:745][ 0]LogModuleManager: InternalLoadLibrary: 'MacPlatformEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MacPlatformEditor.dll') [2026.10.12-19.33.05:745][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsPlatformEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsPlatformEditor.dll') [2026.10.12-19.33.05:746][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidPlatformEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/Android/UnrealEditor-AndroidPlatformEditor.dll') [2026.10.12-19.33.05:747][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidDeviceDetection' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/Android/UnrealEditor-AndroidDeviceDetection.dll') [2026.10.12-19.33.05:750][ 0]LogModuleManager: InternalLoadLibrary: 'IOSPlatformEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-IOSPlatformEditor.dll') [2026.10.12-19.33.05:750][ 0]LogModuleManager: InternalLoadLibrary: 'LogVisualizer' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LogVisualizer.dll') [2026.10.12-19.33.05:752][ 0]LogModuleManager: InternalLoadLibrary: 'WidgetRegistration' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WidgetRegistration.dll') [2026.10.12-19.33.05:753][ 0]LogModuleManager: InternalLoadLibrary: 'ClothPainter' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClothPainter.dll') [2026.10.12-19.33.05:754][ 0]LogModuleManager: InternalLoadLibrary: 'ViewportInteraction' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ViewportInteraction.dll') [2026.10.12-19.33.05:759][ 0]LogModuleManager: InternalLoadLibrary: 'EditorWidgets' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorWidgets.dll') [2026.10.12-19.33.05:759][ 0]LogModuleManager: InternalLoadLibrary: 'ViewportSnapping' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ViewportSnapping.dll') [2026.10.12-19.33.05:781][ 0]LogContentValidation: Adding native validator /Script/DataValidation.DirtyFilesChangelistValidator [2026.10.12-19.33.05:781][ 0]LogContentValidation: Adding native validator /Script/DataValidation.EditorValidator_ActionUtility [2026.10.12-19.33.05:781][ 0]LogContentValidation: Adding native validator /Script/DataValidation.EditorValidator_Localization [2026.10.12-19.33.05:781][ 0]LogContentValidation: Adding native validator /Script/DataValidation.EditorValidator_Material [2026.10.12-19.33.05:781][ 0]LogContentValidation: Adding native validator /Script/DataValidation.PackageFileValidator [2026.10.12-19.33.05:781][ 0]LogContentValidation: Adding native validator /Script/DataValidation.WorldPartitionChangelistValidator [2026.10.12-19.33.05:781][ 0]LogContentValidation: Adding native validator /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.10.12-19.33.05:781][ 0]LogContentValidation: Adding native validator /Script/MutableValidation.AssetValidator_CustomizableObjects [2026.10.12-19.33.05:781][ 0]LogContentValidation: Adding native validator /Script/MutableValidation.AssetValidator_ReferencedCustomizableObjects [2026.10.12-19.33.05:781][ 0]LogModelContextProtocol: Tool search enabled: registered 3 meta-tools (1 toolsets discoverable via list_toolsets) [2026.10.12-19.33.05:781][ 0]LogModelContextProtocol: Registered FEngineAnalytics proxy as the default MCP analytics provider. [2026.10.12-19.33.05:784][ 0]LogModuleManager: InternalLoadLibrary: 'MeshPaint' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshPaint.dll') [2026.10.12-19.33.05:785][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered! [2026.10.12-19.33.05:787][ 0]LogPython: Python enabled via CVar 'Engine.Python.IsEnabledByDefault' [2026.10.12-19.33.05:787][ 0]LogPython: Using Python 3.11.8 [2026.10.12-19.33.05:817][ 0]LogPython: Display: No pip-enabled plugins with python dependencies found, skipping [2026.10.12-19.33.06:084][ 0]LogModuleManager: InternalLoadLibrary: 'SessionServices' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SessionServices.dll') [2026.10.12-19.33.06:094][ 0]LogCsvProfiler: Display: Metadata set : raytracing="0" [2026.10.12-19.33.06:095][ 0]LogModuleManager: InternalLoadLibrary: 'CameraShakePreviewer' ('E:/Tools/UE_5.8/Engine/Plugins/Cameras/CameraShakePreviewer/Binaries/Win64/UnrealEditor-CameraShakePreviewer.dll') [2026.10.12-19.33.06:096][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayCamerasEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Cameras/GameplayCameras/Binaries/Win64/UnrealEditor-GameplayCamerasEditor.dll') [2026.10.12-19.33.06:100][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidFileServerEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/AndroidFileServer/Binaries/Win64/UnrealEditor-AndroidFileServerEditor.dll') [2026.10.12-19.33.06:101][ 0]LogModuleManager: InternalLoadLibrary: 'AudioCaptureEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UnrealEditor-AudioCaptureEditor.dll') [2026.10.12-19.33.06:101][ 0]LogModuleManager: InternalLoadLibrary: 'GooglePADEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/GooglePAD/Binaries/Win64/UnrealEditor-GooglePADEditor.dll') [2026.10.12-19.33.06:102][ 0]LogModuleManager: InternalLoadLibrary: 'RigVMEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/RigVM/Binaries/Win64/UnrealEditor-RigVMEditor.dll') [2026.10.12-19.33.06:103][ 0]LogModuleManager: InternalLoadLibrary: 'ResonanceAudioEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/ResonanceAudio/Binaries/Win64/UnrealEditor-ResonanceAudioEditor.dll') [2026.10.12-19.33.06:104][ 0]LogModuleManager: InternalLoadLibrary: 'WaveTableEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/WaveTable/Binaries/Win64/UnrealEditor-WaveTableEditor.dll') [2026.10.12-19.33.06:104][ 0]LogModuleManager: InternalLoadLibrary: 'EngineAssetDefinitions' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/EngineAssetDefinitions/Binaries/Win64/UnrealEditor-EngineAssetDefinitions.dll') [2026.10.12-19.33.06:105][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryMode' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/GeometryMode/Binaries/Win64/UnrealEditor-GeometryMode.dll') [2026.10.12-19.33.06:106][ 0]LogModuleManager: InternalLoadLibrary: 'BspMode' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/GeometryMode/Binaries/Win64/UnrealEditor-BspMode.dll') [2026.10.12-19.33.06:107][ 0]LogModuleManager: InternalLoadLibrary: 'PlacementMode' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PlacementMode.dll') [2026.10.12-19.33.06:117][ 0]LogModuleManager: InternalLoadLibrary: 'TextureAlignMode' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/GeometryMode/Binaries/Win64/UnrealEditor-TextureAlignMode.dll') [2026.10.12-19.33.06:118][ 0]LogModuleManager: InternalLoadLibrary: 'StylusInputDebugWidget' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/StylusInput/Binaries/Win64/UnrealEditor-StylusInputDebugWidget.dll') [2026.10.12-19.33.06:118][ 0]LogModuleManager: InternalLoadLibrary: 'ActorSequenceEditor' ('E:/Tools/UE_5.8/Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UnrealEditor-ActorSequenceEditor.dll') [2026.10.12-19.33.06:119][ 0]LogModuleManager: InternalLoadLibrary: 'LevelSequenceEditor' ('E:/Tools/UE_5.8/Engine/Plugins/MovieScene/LevelSequenceEditor/Binaries/Win64/UnrealEditor-LevelSequenceEditor.dll') [2026.10.12-19.33.06:120][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. [2026.10.12-19.33.06:120][ 0]LogModuleManager: InternalLoadLibrary: 'TemplateSequenceEditor' ('E:/Tools/UE_5.8/Engine/Plugins/MovieScene/TemplateSequence/Binaries/Win64/UnrealEditor-TemplateSequenceEditor.dll') [2026.10.12-19.33.06:121][ 0]LogModuleManager: InternalLoadLibrary: 'SequenceValidator' ('E:/Tools/UE_5.8/Engine/Plugins/MovieScene/SequenceValidator/Binaries/Win64/UnrealEditor-SequenceValidator.dll') [2026.10.12-19.33.06:122][ 0]LogModuleManager: InternalLoadLibrary: 'SmartSnapping' ('E:/Tools/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-SmartSnapping.dll') [2026.10.12-19.33.06:123][ 0]LogModuleManager: InternalLoadLibrary: 'AnimatorKitSettings' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/AnimatorKit/Binaries/Win64/UnrealEditor-AnimatorKitSettings.dll') [2026.10.12-19.33.06:123][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/ControlRig/Binaries/Win64/UnrealEditor-ControlRigEditor.dll') [2026.10.12-19.33.06:126][ 0]LogModuleManager: InternalLoadLibrary: 'OptimusEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusEditor.dll') [2026.10.12-19.33.06:128][ 0]LogModuleManager: InternalLoadLibrary: 'RewindDebugger' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-RewindDebugger.dll') [2026.10.12-19.33.06:131][ 0]LogModuleManager: InternalLoadLibrary: 'RewindDebuggerVLog' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-RewindDebuggerVLog.dll') [2026.10.12-19.33.06:133][ 0]LogModuleManager: InternalLoadLibrary: 'IKRigEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/IKRig/Binaries/Win64/UnrealEditor-IKRigEditor.dll') [2026.10.12-19.33.06:143][ 0]LogModuleManager: InternalLoadLibrary: 'PhysicsControlEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/PhysicsControl/Binaries/Win64/UnrealEditor-PhysicsControlEditor.dll') [2026.10.12-19.33.06:145][ 0]LogModuleManager: InternalLoadLibrary: 'CharacterAI' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/CharacterAI/Binaries/Win64/UnrealEditor-CharacterAI.dll') [2026.10.12-19.33.06:145][ 0]LogModuleManager: InternalLoadLibrary: 'FractureEngine' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/Fracture/Binaries/Win64/UnrealEditor-FractureEngine.dll') [2026.10.12-19.33.06:145][ 0]LogModuleManager: InternalLoadLibrary: 'PlanarCut' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/PlanarCutPlugin/Binaries/Win64/UnrealEditor-PlanarCut.dll') [2026.10.12-19.33.06:146][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidMediaEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UnrealEditor-AndroidMediaEditor.dll') [2026.10.12-19.33.06:146][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidMediaFactory' ('E:/Tools/UE_5.8/Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UnrealEditor-AndroidMediaFactory.dll') [2026.10.12-19.33.06:147][ 0]LogModuleManager: InternalLoadLibrary: 'WaterEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/Water/Binaries/Win64/UnrealEditor-WaterEditor.dll') [2026.10.12-19.33.06:154][ 0]LogModuleManager: InternalLoadLibrary: 'AvfMediaEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UnrealEditor-AvfMediaEditor.dll') [2026.10.12-19.33.06:155][ 0]LogModuleManager: InternalLoadLibrary: 'AvfMediaFactory' ('E:/Tools/UE_5.8/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UnrealEditor-AvfMediaFactory.dll') [2026.10.12-19.33.06:155][ 0]LogModuleManager: InternalLoadLibrary: 'ImgMediaEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMediaEditor.dll') [2026.10.12-19.33.06:156][ 0]LogModuleManager: InternalLoadLibrary: 'ImgMediaFactory' ('E:/Tools/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMediaFactory.dll') [2026.10.12-19.33.06:157][ 0]LogModuleManager: InternalLoadLibrary: 'OpenExrWrapper' ('E:/Tools/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-OpenExrWrapper.dll') [2026.10.12-19.33.06:157][ 0]LogModuleManager: InternalLoadLibrary: 'TmvMedia' ('E:/Tools/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-TmvMedia.dll') [2026.10.12-19.33.06:157][ 0]LogModuleManager: InternalLoadLibrary: 'MediaCompositingEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UnrealEditor-MediaCompositingEditor.dll') [2026.10.12-19.33.06:157][ 0]LogModuleManager: InternalLoadLibrary: 'SequenceRecorder' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SequenceRecorder.dll') [2026.10.12-19.33.06:159][ 0]LogModuleManager: InternalLoadLibrary: 'MediaPlayerEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Media/MediaPlayerEditor/Binaries/Win64/UnrealEditor-MediaPlayerEditor.dll') [2026.10.12-19.33.06:159][ 0]LogModuleManager: InternalLoadLibrary: 'MP4Utilities' ('E:/Tools/UE_5.8/Engine/Plugins/Media/MP4Utilities/Binaries/Win64/UnrealEditor-MP4Utilities.dll') [2026.10.12-19.33.06:160][ 0]LogModuleManager: InternalLoadLibrary: 'MP4Boxes' ('E:/Tools/UE_5.8/Engine/Plugins/Media/MP4Utilities/Binaries/Win64/UnrealEditor-MP4Boxes.dll') [2026.10.12-19.33.06:160][ 0]LogModuleManager: InternalLoadLibrary: 'MP4Muxer' ('E:/Tools/UE_5.8/Engine/Plugins/Media/MP4Utilities/Binaries/Win64/UnrealEditor-MP4Muxer.dll') [2026.10.12-19.33.06:161][ 0]LogModuleManager: InternalLoadLibrary: 'TmvMediaEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-TmvMediaEditor.dll') [2026.10.12-19.33.06:163][ 0]LogModuleManager: InternalLoadLibrary: 'ApvMedia' ('E:/Tools/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-ApvMedia.dll') [2026.10.12-19.33.06:163][ 0]LogModuleManager: InternalLoadLibrary: 'TmvMediaMp4Utils' ('E:/Tools/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-TmvMediaMp4Utils.dll') [2026.10.12-19.33.06:164][ 0]LogModuleManager: InternalLoadLibrary: 'WebMMedia' ('E:/Tools/UE_5.8/Engine/Plugins/Media/WebMMedia/Binaries/Win64/UnrealEditor-WebMMedia.dll') [2026.10.12-19.33.06:164][ 0]LogModuleManager: InternalLoadLibrary: 'WebMMediaEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Media/WebMMedia/Binaries/Win64/UnrealEditor-WebMMediaEditor.dll') [2026.10.12-19.33.06:165][ 0]LogModuleManager: InternalLoadLibrary: 'WebMMediaFactory' ('E:/Tools/UE_5.8/Engine/Plugins/Media/WebMMedia/Binaries/Win64/UnrealEditor-WebMMediaFactory.dll') [2026.10.12-19.33.06:165][ 0]LogModuleManager: InternalLoadLibrary: 'WmfMediaEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UnrealEditor-WmfMediaEditor.dll') [2026.10.12-19.33.06:166][ 0]LogModuleManager: InternalLoadLibrary: 'WmfMediaFactory' ('E:/Tools/UE_5.8/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UnrealEditor-WmfMediaFactory.dll') [2026.10.12-19.33.06:166][ 0]LogModuleManager: InternalLoadLibrary: 'ScribbleEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/Animation/Scribble/Binaries/Win64/UnrealEditor-ScribbleEditor.dll') [2026.10.12-19.33.06:166][ 0]LogModuleManager: InternalLoadLibrary: 'MCPClientToolset' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/Toolsets/MCPClientToolset/Binaries/Win64/UnrealEditor-MCPClientToolset.dll') [2026.10.12-19.33.06:178][ 0]LogModuleManager: InternalLoadLibrary: 'ActorPickerMode' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ActorPickerMode.dll') [2026.10.12-19.33.06:178][ 0]LogModuleManager: InternalLoadLibrary: 'SceneDepthPickerMode' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SceneDepthPickerMode.dll') [2026.10.12-19.33.06:178][ 0]LogModuleManager: InternalLoadLibrary: 'LandscapeEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LandscapeEditor.dll') [2026.10.12-19.33.06:183][ 0]LogModuleManager: InternalLoadLibrary: 'FoliageEdit' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-FoliageEdit.dll') [2026.10.12-19.33.06:184][ 0]LogModuleManager: InternalLoadLibrary: 'VirtualTexturingEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-VirtualTexturingEditor.dll') [2026.10.12-19.33.06:184][ 0]LogEditorDataStorage: Initializing [2026.10.12-19.33.06:184][ 0]LogEditorDataStorage: Initializing TEDS Core. [2026.10.12-19.33.06:184][ 0]LogEditorDataStorage: Initialized TEDS Core. [2026.10.12-19.33.06:184][ 0]LogEditorDataStorage: Initializing TEDS Compatibility. [2026.10.12-19.33.06:185][ 0]LogEditorDataStorage: Initialized TEDS Compatibility. [2026.10.12-19.33.06:217][ 0]LogEditorDataStorage: Initialized [2026.10.12-19.33.06:219][ 0]LogModuleManager: InternalLoadLibrary: 'AutomationWorker' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AutomationWorker.dll') [2026.10.12-19.33.06:219][ 0]LogModuleManager: InternalLoadLibrary: 'SequenceRecorderSections' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SequenceRecorderSections.dll') [2026.10.12-19.33.06:232][ 0]LogCore: Display: InsightsEditor module auto-connecting to local trace server... [2026.10.12-19.33.06:233][ 0]LogInit: Running DelayedAutoRegister Phase EndOfEngineInit [2026.10.12-19.33.06:300][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2026.10.12-19.33.06:302][ 0]SourceControl: Revision control is disabled [2026.10.12-19.33.06:302][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.252 [2026.10.12-19.33.06:302][ 0]Cmd: MAP LOAD FILE="D:/SubnauticaCLONE/TheDescentUE/Content/Maps/Descent_Main.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 [2026.10.12-19.33.06:302][ 0]LogModuleManager: InternalLoadLibrary: 'StatsViewer' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StatsViewer.dll') [2026.10.12-19.33.06:304][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.06:304][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.06:324][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms [2026.10.12-19.33.06:326][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Descent_Main [2026.10.12-19.33.06:329][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2026.10.12-19.33.06:349][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms [2026.10.12-19.33.06:349][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2026.10.12-19.33.06:349][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.075ms to complete. [2026.10.12-19.33.06:349][ 0]LogModuleManager: InternalLoadLibrary: 'GameProjectGeneration' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GameProjectGeneration.dll') [2026.10.12-19.33.06:359][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 5.309 [2026.10.12-19.33.06:364][ 0]LogModuleManager: InternalLoadLibrary: 'UndoHistoryEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UndoHistoryEditor.dll') [2026.10.12-19.33.06:367][ 0]LogProjectBrowser: Looking for projects... [2026.10.12-19.33.06:367][ 0]LogProjectBrowser: Found Engine Installation "5.8"(E:/Tools/UE_5.8) [2026.10.12-19.33.06:367][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.8 [2026.10.12-19.33.06:367][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/PC/AppData/Local/UnrealEngine/5.8/Saved/Config/WindowsEditor [2026.10.12-19.33.06:367][ 0]LogDesktopPlatform: Searching for previously created project directories... [2026.10.12-19.33.06:367][ 0]LogDesktopPlatform: Found directory: "D:/UEtest" [2026.10.12-19.33.06:367][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Project_submarine/SubmarineGame.uproject",LastOpenTime=2026.09.25-15.47.16)" in recently opened files [2026.10.12-19.33.06:367][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/UEtest/MyProject/MyProject.uproject",LastOpenTime=2026.10.04-13.24.00)" in recently opened files [2026.10.12-19.33.06:367][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/SubnauticaCLONE/.wt/core/TheDescentUE/TheDescent.uproject",LastOpenTime=2026.10.04-18.59.01)" in recently opened files [2026.10.12-19.33.06:367][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/SubnauticaCLONE/.wt/carrier/TheDescentUE/TheDescent.uproject",LastOpenTime=2026.10.04-22.46.10)" in recently opened files [2026.10.12-19.33.06:367][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/SubnauticaCLONE/.wt/world/TheDescentUE/TheDescent.uproject",LastOpenTime=2026.10.04-22.59.31)" in recently opened files [2026.10.12-19.33.06:367][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/SubnauticaCLONE/.wt/ui/TheDescentUE/TheDescent.uproject",LastOpenTime=2026.10.05-09.45.57)" in recently opened files [2026.10.12-19.33.06:367][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/SubnauticaCLONE/.wt/integ/TheDescentUE/TheDescent.uproject",LastOpenTime=2026.10.05-10.02.52)" in recently opened files [2026.10.12-19.33.06:367][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/SubnauticaCLONE/.wt/arm/TheDescentUE/TheDescent.uproject",LastOpenTime=2026.10.05-16.07.26)" in recently opened files [2026.10.12-19.33.06:367][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/SubnauticaCLONE/TheDescentUE/TheDescent.uproject",LastOpenTime=2026.10.12-19.33.05)" in recently opened files [2026.10.12-19.33.06:367][ 0]LogDesktopPlatform: Found project "D:/UEtest/MyProject/MyProject.uproject" in previously created project directory [2026.10.12-19.33.06:367][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs [2026.10.12-19.33.06:367][ 0]LogProjectBrowser: Enumerating Launcher Sample Projects... [2026.10.12-19.33.06:369][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.8 [2026.10.12-19.33.06:369][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/PC/AppData/Local/UnrealEngine/5.8/Saved/Config/WindowsEditor [2026.10.12-19.33.06:369][ 0]LogDesktopPlatform: Searching for previously created project directories... [2026.10.12-19.33.06:369][ 0]LogDesktopPlatform: Found directory: "D:/UEtest" [2026.10.12-19.33.06:369][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Project_submarine/SubmarineGame.uproject",LastOpenTime=2026.09.25-15.47.16)" in recently opened files [2026.10.12-19.33.06:369][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/UEtest/MyProject/MyProject.uproject",LastOpenTime=2026.10.04-13.24.00)" in recently opened files [2026.10.12-19.33.06:369][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/SubnauticaCLONE/.wt/core/TheDescentUE/TheDescent.uproject",LastOpenTime=2026.10.04-18.59.01)" in recently opened files [2026.10.12-19.33.06:370][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/SubnauticaCLONE/.wt/carrier/TheDescentUE/TheDescent.uproject",LastOpenTime=2026.10.04-22.46.10)" in recently opened files [2026.10.12-19.33.06:370][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/SubnauticaCLONE/.wt/world/TheDescentUE/TheDescent.uproject",LastOpenTime=2026.10.04-22.59.31)" in recently opened files [2026.10.12-19.33.06:370][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/SubnauticaCLONE/.wt/ui/TheDescentUE/TheDescent.uproject",LastOpenTime=2026.10.05-09.45.57)" in recently opened files [2026.10.12-19.33.06:370][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/SubnauticaCLONE/.wt/integ/TheDescentUE/TheDescent.uproject",LastOpenTime=2026.10.05-10.02.52)" in recently opened files [2026.10.12-19.33.06:370][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/SubnauticaCLONE/.wt/arm/TheDescentUE/TheDescent.uproject",LastOpenTime=2026.10.05-16.07.26)" in recently opened files [2026.10.12-19.33.06:370][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/SubnauticaCLONE/TheDescentUE/TheDescent.uproject",LastOpenTime=2026.10.12-19.33.05)" in recently opened files [2026.10.12-19.33.06:370][ 0]LogDesktopPlatform: Found project "D:/UEtest/MyProject/MyProject.uproject" in previously created project directory [2026.10.12-19.33.06:370][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs [2026.10.12-19.33.06:371][ 0]LogPlacementMode: Display: The Asset Registry is not yet fully loaded so some placeable classes might be missing. [2026.10.12-19.33.06:378][ 0]LogModuleManager: InternalLoadLibrary: 'UnsavedAssetsTracker' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UnsavedAssetsTracker.dll') [2026.10.12-19.33.06:381][ 0]LogModuleManager: InternalLoadLibrary: 'StatusBar' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StatusBar.dll') [2026.10.12-19.33.06:384][ 0]LogSlate: The tab "Unknown" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. [2026.10.12-19.33.06:589][ 0]LogSlate: Display: Synchronously lazy loading font file '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' with subface index 0 in Game thread. [2026.10.12-19.33.06:589][ 0]LogSlate: Display: Took 0.000170 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) on Game thread. [2026.10.12-19.33.06:589][ 0]LogSlate: Display: Freetype font face in memory successfully created with synchronously loaded raw font file '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' subface 0 in Game thread. [2026.10.12-19.33.06:589][ 0]LogSlate: Display: Font face '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' subface index 0 successfully added to font face map in Game thread. [2026.10.12-19.33.06:589][ 0]LogContentBrowser: Migrated 0 editor favorites to project favorites [2026.10.12-19.33.06:589][ 0]LogModuleManager: InternalLoadLibrary: 'AddContentDialog' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AddContentDialog.dll') [2026.10.12-19.33.06:589][ 0]LogModuleManager: InternalLoadLibrary: 'WidgetCarousel' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WidgetCarousel.dll') [2026.10.12-19.33.06:600][ 0]LogModuleManager: InternalLoadLibrary: 'SubobjectEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SubobjectEditor.dll') [2026.10.12-19.33.06:615][ 0]LogContentBrowser: Migrated 0 editor favorites to project favorites [2026.10.12-19.33.06:619][ 0]LogLayoutService: Warning: While key "UnrealEd_Layout_v1.5" was not found, and older version exists (key "UnrealEd_Layout_v1.6"). This means section "EditorLayouts" was created with a previous version of UE and is no longer compatible. The old key has been removed and updated with the new one. [2026.10.12-19.33.06:619][ 0]LogStall: Startup... [2026.10.12-19.33.06:621][ 0]LogStall: Startup complete. [2026.10.12-19.33.06:621][ 0]LogModuleManager: InternalLoadLibrary: 'HierarchicalLODOutliner' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HierarchicalLODOutliner.dll') [2026.10.12-19.33.06:622][ 0]LogLoad: (Engine Initialization) Total time: 5.57 seconds [2026.10.12-19.33.06:634][ 0]LogInputDeviceRegistry: RegisterDevice: DeviceId=1 InputDeviceName=XInputInterface HardwareDeviceIdentifier=XInputController (changed=true) [2026.10.12-19.33.06:634][ 0]LogInputDeviceProperties: Input device connection change: NewState=EInputDeviceConnectionState::Connected, DeviceId=1, PlatformUser=0, Device Info=XInputInterface::XInputController [2026.10.12-19.33.07:061][ 0]LogAutomationController: Ignoring very large delta of 16889522.25 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests [2026.10.12-19.33.07:061][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.07:063][ 0]LogPython: Display: Running start-up script E:/Tools/UE_5.8/Engine/Plugins/Experimental/ToolsetRegistry/Content/Python/init_unreal.py... started... [2026.10.12-19.33.07:128][ 0]LogPython: Display: Running start-up script E:/Tools/UE_5.8/Engine/Plugins/Experimental/ToolsetRegistry/Content/Python/init_unreal.py... took 65.473 ms [2026.10.12-19.33.07:128][ 0]LogPython: Display: Running start-up script E:/Tools/UE_5.8/Engine/Plugins/Animation/IKRig/Content/Python/init_unreal.py... started... [2026.10.12-19.33.07:131][ 0]LogPython: Display: Running start-up script E:/Tools/UE_5.8/Engine/Plugins/Animation/IKRig/Content/Python/init_unreal.py... took 2.673 ms (total: 68.146 ms) [2026.10.12-19.33.07:131][ 0]LogPython: Display: Running start-up script E:/Tools/UE_5.8/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... [2026.10.12-19.33.07:141][ 0]LogPython: registering [2026.10.12-19.33.07:152][ 0]LogPython: Display: Running start-up script E:/Tools/UE_5.8/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 20.622 ms (total: 88.768 ms) [2026.10.12-19.33.07:152][ 0]Cmd: Automation RunTests Descent [2026.10.12-19.33.07:152][ 0]Automation: RunTests='Descent' Queued. [2026.10.12-19.33.07:404][ 1]LogAssetRegistry: AssetRegistryGather time 0.2416s: AssetDataDiscovery 0.0356s, AssetDataGather 0.0650s, StoreResults 0.1410s. Wall time 3.2240s. NumCachedDirectories 0. NumUncachedDirectories 3311. NumCachedFiles 16721. NumUncachedFiles 0. BackgroundTickInterruptions 0. [2026.10.12-19.33.07:415][ 1]LogAssetRegistry: Display: Starting OnFilesLoaded.Broadcast [2026.10.12-19.33.07:424][ 1]LogPlacementMode: Display: The Asset Registry is done with its initial scan, the list of placeable classes has been updated. [2026.10.12-19.33.07:431][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects) [2026.10.12-19.33.07:441][ 1]LogAssetRegistry: Display: Completed OnFilesLoaded.Broadcast: 0.026s [2026.10.12-19.33.07:442][ 1]LogSourceControl: Uncontrolled asset discovery started... [2026.10.12-19.33.07:457][ 1]LogEngineAutomationLatentCommand: FWaitForInteractiveFrameRate: FApp::CanEverRender() == false. Passing wait immediately. [2026.10.12-19.33.07:457][ 2]LogAutomationCommandLine: Display: Ready to start automation [2026.10.12-19.33.07:502][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 2.000336 [2026.10.12-19.33.07:503][ 2]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. [2026.10.12-19.33.07:504][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 2.051453 [2026.10.12-19.33.07:692][ 24]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) [2026.10.12-19.33.07:702][ 26]LogSourceControl: Uncontrolled asset discovery finished in 0.260708 seconds (Found 16309 uncontrolled assets) [2026.10.12-19.33.07:842][ 42]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 2.382246 [2026.10.12-19.33.07:843][ 42]LogEOSSDK: LogEOS: SDK Config Data - Watermark: 794601937 [2026.10.12-19.33.07:843][ 42]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 2.382246, Update Interval: 326.115295 [2026.10.12-19.33.08:626][137]LogAssetRegistry: Display: Asset registry cache written as 127.3 MiB to D:/SubnauticaCLONE/TheDescentUE/Intermediate/CachedAssetRegistry/CachedAssetRegistry_*.ref [2026.10.12-19.33.08:627][137]LogAssetRegistry: Display: CleanupOrphanedCacheFiles (PostWrite): 1 .ref files found, 1 referenced binaries [2026.10.12-19.33.08:627][137]LogAssetRegistry: Display: CachedAssetRegistry_0_B9CD9D724543B38A21852AACEEF7A11B.bin: delete failed (orphaned but still in use) [2026.10.12-19.33.08:627][137]LogAssetRegistry: Display: CleanupOrphanedCacheFiles: 2 total binaries, 1 referenced (kept), 0 old-style pre-migration (kept), 0 orphans deleted, 1 orphans locked (kept) [2026.10.12-19.33.12:459][596]LogModuleManager: InternalLoadLibrary: 'ScreenShotComparisonTools' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ScreenShotComparisonTools.dll') [2026.10.12-19.33.12:467][597]LogAutomationWorker: Received FindWorkersMessage from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.12:474][598]LogAutomationController: Received FindWorkersResponseMessage from 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.12:474][598]LogAutomationController: Requesting test list from 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.12:475][598]LogAutomationWorker: Received RequestTestsMessage from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.12:535][598]LogAutomationWorker: Set 7260 tests to EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.12:535][598]LogAutomationController: Received RequestTestsReplyCompleteMessage from 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.12:538][598]LogAutomationController: 7260 tests available on 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Found 84 automation tests based on 'Descent' [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Arm.Clearance [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Arm.Component [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Arm.FirstPersonFit [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Arm.Jack [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Arm.Joints [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Arm.Layout [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Arm.PoseBlend [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Arm.Reach [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Arms.Ranks [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Body.AnimSetAndView [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Body.AnimState [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Body.FollowsMovement [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Body.ProfileRunSwim [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Body.SeatedAndSwitch [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Body.Setup [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Boot.GameClasses [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Boot.Order [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Build.Rules [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Cargo.PackerMath [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Cargo.PipeRoute [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Carousel.Clearance [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Carrier.DryVolume [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Carrier.Geometry [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Carrier.HullShape [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Carrier.Layout [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Carrier.Route [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Carrier.Temperature [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Env.DryVolumeProvider [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Env.QueryDefaults [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Env.WaterTemperature [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Harness.FileStemValidation [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Harness.LumaStats [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Harness.ScenarioBuilder [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Harness.ScenarioNewSteps [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Harness.StateFileRoundTrip [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Harness.StateRegistry [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Harness.StateRegistryParts [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Harness.Units [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Helm.Dynamics [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Hud.Model [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Hud.Subsystem [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Kazah.Layout [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Kazah.RotorSpin [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Look.LampSetup [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Look.LightPoolSelect [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Look.SurfaceLight [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Math.DatumAndUnits [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Math.Helpers [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Math.Noise3 [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Math.Rng [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Player.Body [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Player.GameClasses [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Recipes.Costs [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Routes.BlockedBeforeDig [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Routes.ReachGoal_1 [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Routes.ReachGoal_2 [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Routes.ReachGoal_3 [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Shear.Field [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Sim.ClockAndClamp [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Sim.FastForward [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Sim.Intent [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Sim.LateStepAndPause [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Sim.Registration [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Sim.StepOrder [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Store.Ledger [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Stream.Focus [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Tender.Stats [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Terrain.CarveOre [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Terrain.Cleanup [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Terrain.NoBounds [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Terrain.Queries [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Terrain.SeamMatch [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.UI.Dash [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.UI.HudLayout [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.UI.Style [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.UI.Widgets [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.UI.Windows [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.Vitals.Rules [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.World.CarrierFit [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.World.Counts [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.World.Determinism [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.World.NoBypass [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.World.Places [2026.10.12-19.33.12:566][598]LogAutomationCommandLine: Display: Descent.World.Shear [2026.10.12-19.33.12:566][598]LogAutomationController: Sending StopTests to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.12:569][598]LogAutomationController: Display: Loading results html template... [2026.10.12-19.33.12:570][598]LogAutomationController: Display: Successfully wrote html results file! [2026.10.12-19.33.12:570][598]LogAutomationController: Sending StartTestSession to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.12:570][598]LogAutomationController: Display: Clearing D:/SubnauticaCLONE/TheDescentUE/Saved/Automation/Logs/ and D:/SubnauticaCLONE/TheDescentUE/Saved/Automation/Tmp/ [2026.10.12-19.33.12:570][598]AutomationTestingLog: -----Test Run 3---- [2026.10.12-19.33.12:571][598]LogAutomationController: Sending RunTest Clearance to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.12:571][598]LogAutomationController: Display: Test Started. Name={Clearance} Path={Descent.Arm.Clearance} [2026.10.12-19.33.12:572][599]LogAutomationWorker: Received StopTests from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.12:572][599]LogAutomationWorker: Received StartTestSession from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.12:572][599]LogAutomationWorker: Received RunTests Clearance from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.12:589][601]LogAutomationController: Display: Test Completed. Result={Success} Name={Clearance} Path={Descent.Arm.Clearance} [2026.10.12-19.33.12:589][601]LogAutomationController: BeginEvents: Descent.Arm.Clearance [2026.10.12-19.33.12:589][601]LogAutomationController: FIST: with the four fingers closed the thumb is clear of them up to curl 0.48 (then: RA_Thumb_3 x RA_Index_2; ); the fist uses 0.30 [2026.10.12-19.33.12:589][601]LogAutomationController: EndEvents: Descent.Arm.Clearance [2026.10.12-19.33.12:589][601]LogAutomationController: Sending RunTest Component to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.12:589][601]LogAutomationController: Display: Test Started. Name={Component} Path={Descent.Arm.Component} [2026.10.12-19.33.12:597][602]LogAutomationWorker: Received RunTests Component from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.12:597][602]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.12:600][602]LogStreaming: Display: FlushAsyncLoading(353): 1 QueuedPackages, 0 AsyncPackages [2026.10.12-19.33.12:615][602]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.12:616][602]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.12:629][604]LogAutomationController: Display: Test Completed. Result={Success} Name={Component} Path={Descent.Arm.Component} [2026.10.12-19.33.12:629][604]LogAutomationController: BeginEvents: Descent.Arm.Component [2026.10.12-19.33.12:629][604]LogAutomationController: JACK on the component: 145 steps of 1/30 s = 4.833 s, plugged at 1.033 s, 93 feed steps, fingertip component within 0.0000 cm of the port in the world [2026.10.12-19.33.12:629][604]LogAutomationController: EndEvents: Descent.Arm.Component [2026.10.12-19.33.12:631][604]LogAutomationController: Sending RunTest FirstPersonFit to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.12:631][604]LogAutomationController: Display: Test Started. Name={FirstPersonFit} Path={Descent.Arm.FirstPersonFit} [2026.10.12-19.33.12:631][604]LogAutomationWorker: Received RunTests FirstPersonFit from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.12:643][605]LogAutomationController: Display: Test Completed. Result={Success} Name={FirstPersonFit} Path={Descent.Arm.FirstPersonFit} [2026.10.12-19.33.12:643][605]LogAutomationController: BeginEvents: Descent.Arm.FirstPersonFit [2026.10.12-19.33.12:643][605]LogAutomationController: FIRST PERSON FIT at scale 0.45: the deepest point of the arm is 67.3 cm from the eye (hidden to reach at 7/8), drawn at 30.3 cm; a wall's face is never nearer than 34.0 cm. The nearest point on screen is 29.2 cm away (idle to hold_tool at 3/8), drawn at 13.2 cm; the near plane is at 10.0 cm. [2026.10.12-19.33.12:643][605]LogAutomationController: EndEvents: Descent.Arm.FirstPersonFit [2026.10.12-19.33.12:643][605]LogAutomationController: Sending RunTest Jack to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.12:643][606]LogAutomationController: Display: Test Started. Name={Jack} Path={Descent.Arm.Jack} [2026.10.12-19.33.12:651][606]LogAutomationWorker: Received RunTests Jack from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.12:671][608]LogAutomationController: Display: Test Completed. Result={Success} Name={Jack} Path={Descent.Arm.Jack} [2026.10.12-19.33.12:671][608]LogAutomationController: BeginEvents: Descent.Arm.Jack [2026.10.12-19.33.12:671][608]LogAutomationController: JACK geometry (debug rig): port at (X=63.523 Y=-19.000 Z=24.000) cm from the shoulder, 70.5 cm away, plug direction (X=0.940 Y=0.000 Z=0.342) [2026.10.12-19.33.12:671][608]LogAutomationController: JACK ACCURACY: fingertip on the socket within 1.51e-14 cm for the whole feed (stated 0.05 cm), hand off the port's axis direction by at most 0.000 deg; off the axis by at most 3.44e-14 cm while plugging and withdrawing; largest joint step at 120 Hz 5.75 (at 0.300 s) [2026.10.12-19.33.12:671][608]LogAutomationController: EndEvents: Descent.Arm.Jack [2026.10.12-19.33.12:672][608]LogAutomationController: Sending RunTest Joints to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.12:672][608]LogAutomationController: Display: Test Started. Name={Joints} Path={Descent.Arm.Joints} [2026.10.12-19.33.12:679][609]LogAutomationWorker: Received RunTests Joints from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.12:696][611]LogAutomationController: Display: Test Completed. Result={Success} Name={Joints} Path={Descent.Arm.Joints} [2026.10.12-19.33.12:696][611]LogAutomationController: BeginEvents: Descent.Arm.Joints [2026.10.12-19.33.12:696][611]LogAutomationController: EndEvents: Descent.Arm.Joints [2026.10.12-19.33.12:696][611]LogAutomationController: Sending RunTest Layout to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.12:696][611]LogAutomationController: Display: Test Started. Name={Layout} Path={Descent.Arm.Layout} [2026.10.12-19.33.12:704][612]LogAutomationWorker: Received RunTests Layout from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.12:712][613]LogAutomationController: Display: Test Completed. Result={Success} Name={Layout} Path={Descent.Arm.Layout} [2026.10.12-19.33.12:712][613]LogAutomationController: BeginEvents: Descent.Arm.Layout [2026.10.12-19.33.12:712][613]LogAutomationController: EndEvents: Descent.Arm.Layout [2026.10.12-19.33.12:712][613]LogAutomationController: Sending RunTest PoseBlend to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.12:713][614]LogAutomationController: Display: Test Started. Name={PoseBlend} Path={Descent.Arm.PoseBlend} [2026.10.12-19.33.12:721][614]LogAutomationWorker: Received RunTests PoseBlend from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.12:737][616]LogAutomationController: Display: Test Completed. Result={Success} Name={PoseBlend} Path={Descent.Arm.PoseBlend} [2026.10.12-19.33.12:737][616]LogAutomationController: BeginEvents: Descent.Arm.PoseBlend [2026.10.12-19.33.12:737][616]LogAutomationController: EndEvents: Descent.Arm.PoseBlend [2026.10.12-19.33.12:738][616]LogAutomationController: Sending RunTest Reach to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.12:738][616]LogAutomationController: Display: Test Started. Name={Reach} Path={Descent.Arm.Reach} [2026.10.12-19.33.12:746][617]LogAutomationWorker: Received RunTests Reach from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.12:791][619]LogAutomationController: Display: Test Completed. Result={Success} Name={Reach} Path={Descent.Arm.Reach} [2026.10.12-19.33.12:791][619]LogAutomationController: BeginEvents: Descent.Arm.Reach [2026.10.12-19.33.12:791][619]LogAutomationController: REACH ACCURACY: 1029 targets inside the range, worst position error 7.2e-11 cm (stated accuracy 0.05 cm); hand direction and palm twist also exact in 882 of them (worst 34.72 / 26.72 deg elsewhere) [2026.10.12-19.33.12:791][619]LogAutomationController: REACH, fingers forward, 4 palm twists: 576 targets in a 30 x 50 x 50 cm box, 573 reached (worst 9.47e-05 cm), 396 of those with direction and twist exact [2026.10.12-19.33.12:791][619]LogAutomationController: pose idle hand pivot off by 0.0000 cm; elbow at (25.2, 9.8, -13.0); hand points yaw -26 pitch 20; joints yaw 21.2 pitch -25.8 roll -38.7 elbow 92.4 wrist roll 20.0 flex 30.0 [2026.10.12-19.33.12:791][619]LogAutomationController: pose reach hand pivot off by 0.0000 cm; elbow at (29.3, 2.5, -5.8); hand points yaw -6 pitch 14; joints yaw 4.9 pitch -11.1 roll -24.6 elbow 57.1 wrist roll 0.0 flex 30.0 [2026.10.12-19.33.12:791][619]LogAutomationController: pose grip hand pivot off by 0.0000 cm; elbow at (26.7, 8.0, -11.1); hand points yaw -17 pitch 22; joints yaw 16.6 pitch -21.7 roll -27.0 elbow 56.1 wrist roll 80.0 flex 10.0 [2026.10.12-19.33.12:791][619]LogAutomationController: pose point hand pivot off by 0.0000 cm; elbow at (27.8, 6.3, -9.5); hand points yaw -11 pitch 10; joints yaw 12.7 pitch -18.5 roll -30.6 elbow 78.4 wrist roll 10.0 flex 42.0 [2026.10.12-19.33.12:791][619]LogAutomationController: pose plug hand pivot off by 0.0000 cm; elbow at (26.9, 5.3, -12.1); hand points yaw -19 pitch 24; joints yaw 11.2 pitch -23.7 roll -27.1 elbow 75.3 wrist roll 15.0 flex 20.0 [2026.10.12-19.33.12:791][619]LogAutomationController: pose hold_tool hand pivot off by 0.0000 cm; elbow at (27.0, 6.8, -11.1); hand points yaw -47 pitch 30; joints yaw 14.2 pitch -21.7 roll -31.4 elbow 84.8 wrist roll 70.0 flex 20.0 [2026.10.12-19.33.12:791][619]LogAutomationController: EndEvents: Descent.Arm.Reach [2026.10.12-19.33.12:791][619]LogAutomationController: Sending RunTest Ranks to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.12:791][620]LogAutomationController: Display: Test Started. Name={Ranks} Path={Descent.Arms.Ranks} [2026.10.12-19.33.12:799][620]LogAutomationWorker: Received RunTests Ranks from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.12:808][621]LogAutomationController: Display: Test Completed. Result={Success} Name={Ranks} Path={Descent.Arms.Ranks} [2026.10.12-19.33.12:808][621]LogAutomationController: BeginEvents: Descent.Arms.Ranks [2026.10.12-19.33.12:808][621]LogAutomationController: EndEvents: Descent.Arms.Ranks [2026.10.12-19.33.12:808][621]LogAutomationController: Sending RunTest AnimSetAndView to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.12:808][622]LogAutomationController: Display: Test Started. Name={AnimSetAndView} Path={Descent.Body.AnimSetAndView} [2026.10.12-19.33.12:816][622]LogAutomationWorker: Received RunTests AnimSetAndView from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.12:817][622]LogStreaming: Display: FlushAsyncLoading(373): 1 QueuedPackages, 0 AsyncPackages [2026.10.12-19.33.12:818][622]LogLinker: Warning: Unable to load Paragon_Proto_Retarget with outer Package /Game/ParagonTwinblast/Characters/Heroes/TwinBlast/Meshes/Paragon_Proto_Retarget because its class (Rig) does not exist [2026.10.12-19.33.13:053][623]LogAutomationController: Display: Test Completed. Result={Success} Name={AnimSetAndView} Path={Descent.Body.AnimSetAndView} [2026.10.12-19.33.13:053][623]LogAutomationController: BeginEvents: Descent.Body.AnimSetAndView [2026.10.12-19.33.13:053][623]LogAutomationController: Warning: LogLinker: Unable to load Paragon_Proto_Retarget with outer Package /Game/ParagonTwinblast/Characters/Heroes/TwinBlast/Meshes/Paragon_Proto_Retarget because its class (Rig) does not exist [log] [2026.10.12-19.33.13:053][623]LogAutomationController: view bob walking: 0.66 cm peak to peak, 0.26 cm largest step per frame [2026.10.12-19.33.13:053][623]LogAutomationController: view bob sprinting: 1.40 cm peak to peak, 0.47 cm largest step per frame [2026.10.12-19.33.13:053][623]LogAutomationController: view bob walking now: 0.66 cm peak to peak, 0.26 cm largest step per frame [2026.10.12-19.33.13:053][623]LogAutomationController: view bob sprinting now: 1.40 cm peak to peak, 0.47 cm largest step per frame [2026.10.12-19.33.13:053][623]LogAutomationController: EndEvents: Descent.Body.AnimSetAndView [2026.10.12-19.33.13:053][623]LogAutomationController: Sending RunTest AnimState to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.13:053][623]LogAutomationController: Display: Test Started. Name={AnimState} Path={Descent.Body.AnimState} [2026.10.12-19.33.13:056][624]LogAutomationWorker: Received RunTests AnimState from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.13:071][626]LogAutomationController: Display: Test Completed. Result={Success} Name={AnimState} Path={Descent.Body.AnimState} [2026.10.12-19.33.13:071][626]LogAutomationController: BeginEvents: Descent.Body.AnimState [2026.10.12-19.33.13:071][626]LogAutomationController: EndEvents: Descent.Body.AnimState [2026.10.12-19.33.13:072][626]LogAutomationController: Sending RunTest FollowsMovement to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.13:072][626]LogAutomationController: Display: Test Started. Name={FollowsMovement} Path={Descent.Body.FollowsMovement} [2026.10.12-19.33.13:080][627]LogAutomationWorker: Received RunTests FollowsMovement from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.13:081][627]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.13:083][627]LogStreaming: Display: FlushAsyncLoading(394): 1 QueuedPackages, 0 AsyncPackages [2026.10.12-19.33.13:166][627]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behavior for '/Game/ParagonTwinblast/Characters/Global/Eyes/Textures/EpicQuadPanorama_CC.EpicQuadPanorama_CC', its maximum texture size has been explicitly set to 512. [2026.10.12-19.33.13:697][627]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.13:698][627]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.13:706][628]LogAutomationController: Display: Test Completed. Result={Success} Name={FollowsMovement} Path={Descent.Body.FollowsMovement} [2026.10.12-19.33.13:706][628]LogAutomationController: BeginEvents: Descent.Body.FollowsMovement [2026.10.12-19.33.13:706][628]LogAutomationController: EndEvents: Descent.Body.FollowsMovement [2026.10.12-19.33.13:707][628]LogAutomationController: Sending RunTest ProfileRunSwim to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.13:707][629]LogAutomationController: Display: Test Started. Name={ProfileRunSwim} Path={Descent.Body.ProfileRunSwim} [2026.10.12-19.33.13:712][629]LogAutomationWorker: Received RunTests ProfileRunSwim from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.13:725][631]LogAutomationController: Display: Test Completed. Result={Success} Name={ProfileRunSwim} Path={Descent.Body.ProfileRunSwim} [2026.10.12-19.33.13:725][631]LogAutomationController: BeginEvents: Descent.Body.ProfileRunSwim [2026.10.12-19.33.13:725][631]LogAutomationController: sprint 480 cm/s: run clip's legs 464 cm/s, rate 1.035; walk 290 cm/s on the jog: legs 278 cm/s, rate 1.044 [2026.10.12-19.33.13:725][631]LogAutomationController: EndEvents: Descent.Body.ProfileRunSwim [2026.10.12-19.33.13:725][631]LogAutomationController: Sending RunTest SeatedAndSwitch to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.13:725][632]LogAutomationController: Display: Test Started. Name={SeatedAndSwitch} Path={Descent.Body.SeatedAndSwitch} [2026.10.12-19.33.13:733][632]LogAutomationWorker: Received RunTests SeatedAndSwitch from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.13:733][632]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.13:736][632]LogStreaming: Display: FlushAsyncLoading(396): 1 QueuedPackages, 0 AsyncPackages [2026.10.12-19.33.13:744][632]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.13:744][632]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.13:756][634]LogAutomationController: Display: Test Completed. Result={Success} Name={SeatedAndSwitch} Path={Descent.Body.SeatedAndSwitch} [2026.10.12-19.33.13:756][634]LogAutomationController: BeginEvents: Descent.Body.SeatedAndSwitch [2026.10.12-19.33.13:756][634]LogAutomationController: EndEvents: Descent.Body.SeatedAndSwitch [2026.10.12-19.33.13:756][634]LogAutomationController: Sending RunTest Setup to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.13:756][635]LogAutomationController: Display: Test Started. Name={Setup} Path={Descent.Body.Setup} [2026.10.12-19.33.13:762][635]LogAutomationWorker: Received RunTests Setup from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.13:762][635]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.13:764][635]LogStreaming: Display: FlushAsyncLoading(406): 1 QueuedPackages, 0 AsyncPackages [2026.10.12-19.33.13:874][635]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.13:874][635]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.13:887][636]LogAutomationController: Display: Test Completed. Result={Success} Name={Setup} Path={Descent.Body.Setup} [2026.10.12-19.33.13:887][636]LogAutomationController: BeginEvents: Descent.Body.Setup [2026.10.12-19.33.13:887][636]LogAutomationController: EndEvents: Descent.Body.Setup [2026.10.12-19.33.13:887][636]LogAutomationController: Sending RunTest GameClasses to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.13:887][636]LogAutomationController: Display: Test Started. Name={GameClasses} Path={Descent.Boot.GameClasses} [2026.10.12-19.33.13:893][637]LogAutomationWorker: Received RunTests GameClasses from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.13:905][639]LogAutomationController: Display: Test Completed. Result={Success} Name={GameClasses} Path={Descent.Boot.GameClasses} [2026.10.12-19.33.13:906][639]LogAutomationController: BeginEvents: Descent.Boot.GameClasses [2026.10.12-19.33.13:906][639]LogAutomationController: EndEvents: Descent.Boot.GameClasses [2026.10.12-19.33.13:906][639]LogAutomationController: Sending RunTest Order to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.13:906][639]LogAutomationController: Display: Test Started. Name={Order} Path={Descent.Boot.Order} [2026.10.12-19.33.13:914][640]LogAutomationWorker: Received RunTests Order from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.13:914][640]LogDescent: Display: Boot: world_def order 100 0.0 ms [2026.10.12-19.33.13:914][640]LogDescent: Display: Boot: env order 200 0.0 ms [2026.10.12-19.33.13:914][640]LogDescent: Display: Boot: carrier order 220 0.0 ms [2026.10.12-19.33.13:914][640]LogDescent: Display: Boot: tenders order 300 0.0 ms [2026.10.12-19.33.13:914][640]LogDescent: Display: Boot: stream order 400 0.0 ms [2026.10.12-19.33.13:914][640]LogDescent: Display: Boot: character order 500 0.0 ms [2026.10.12-19.33.13:914][640]LogDescent: Display: Boot: save order 600 0.0 ms [2026.10.12-19.33.13:914][640]LogDescent: Display: Boot: world_def order 100 0.0 ms [2026.10.12-19.33.13:914][640]LogDescent: Display: Boot: env order 200 0.0 ms [2026.10.12-19.33.13:914][640]LogDescent: Display: Boot: carrier order 220 0.0 ms [2026.10.12-19.33.13:914][640]LogDescent: Display: Boot: tenders order 300 0.0 ms [2026.10.12-19.33.13:914][640]LogDescent: Display: Boot: stream order 400 0.0 ms [2026.10.12-19.33.13:914][640]LogDescent: Display: Boot: character order 500 0.0 ms [2026.10.12-19.33.13:914][640]LogDescent: Display: Boot: save order 600 0.0 ms [2026.10.12-19.33.13:914][640]LogDescent: Display: Boot: gamma order 5 0.0 ms [2026.10.12-19.33.13:914][640]LogDescent: Display: Boot: alpha order 10 0.0 ms [2026.10.12-19.33.13:914][640]LogDescent: Display: Boot: beta order 10 0.0 ms [2026.10.12-19.33.13:914][640]LogDescent: Display: Boot: first order 1 0.0 ms [2026.10.12-19.33.13:914][640]LogDescent: Verbose: DESCENT_BOOT_FAIL step=broken order=2 reason="no carrier layout" [2026.10.12-19.33.13:914][640]LogDescent: Display: Boot: last order 3 0.0 ms [2026.10.12-19.33.13:914][640]LogDescent: Verbose: Boot: step 'dup' registered twice; the later one replaces the earlier [2026.10.12-19.33.13:914][640]LogDescent: Display: Boot: dup order 1 0.0 ms [2026.10.12-19.33.13:930][642]LogAutomationController: Display: Test Completed. Result={Success} Name={Order} Path={Descent.Boot.Order} [2026.10.12-19.33.13:930][642]LogAutomationController: BeginEvents: Descent.Boot.Order [2026.10.12-19.33.13:930][642]LogAutomationController: EndEvents: Descent.Boot.Order [2026.10.12-19.33.13:931][642]LogAutomationController: Sending RunTest Rules to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.13:931][643]LogAutomationController: Display: Test Started. Name={Rules} Path={Descent.Build.Rules} [2026.10.12-19.33.13:939][643]LogAutomationWorker: Received RunTests Rules from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.13:955][645]LogAutomationController: Display: Test Completed. Result={Success} Name={Rules} Path={Descent.Build.Rules} [2026.10.12-19.33.13:956][645]LogAutomationController: BeginEvents: Descent.Build.Rules [2026.10.12-19.33.13:956][645]LogAutomationController: valid example: reason '', snapped to (11.00, -5.00) [2026.10.12-19.33.13:956][645]LogAutomationController: EndEvents: Descent.Build.Rules [2026.10.12-19.33.13:956][645]LogAutomationController: Sending RunTest PackerMath to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.13:956][645]LogAutomationController: Display: Test Started. Name={PackerMath} Path={Descent.Cargo.PackerMath} [2026.10.12-19.33.13:964][646]LogAutomationWorker: Received RunTests PackerMath from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.13:981][648]LogAutomationController: Display: Test Completed. Result={Success} Name={PackerMath} Path={Descent.Cargo.PackerMath} [2026.10.12-19.33.13:981][648]LogAutomationController: BeginEvents: Descent.Cargo.PackerMath [2026.10.12-19.33.13:981][648]LogAutomationController: EndEvents: Descent.Cargo.PackerMath [2026.10.12-19.33.13:981][648]LogAutomationController: Sending RunTest PipeRoute to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.13:981][649]LogAutomationController: Display: Test Started. Name={PipeRoute} Path={Descent.Cargo.PipeRoute} [2026.10.12-19.33.13:989][649]LogAutomationWorker: Received RunTests PipeRoute from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.14:005][651]LogAutomationController: Display: Test Completed. Result={Success} Name={PipeRoute} Path={Descent.Cargo.PipeRoute} [2026.10.12-19.33.14:005][651]LogAutomationController: BeginEvents: Descent.Cargo.PipeRoute [2026.10.12-19.33.14:005][651]LogAutomationController: ore pipe: 9 vertices, 72.27 m [2026.10.12-19.33.14:006][651]LogAutomationController: EndEvents: Descent.Cargo.PipeRoute [2026.10.12-19.33.14:006][651]LogAutomationController: Sending RunTest Clearance to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.14:006][652]LogAutomationController: Display: Test Started. Name={Clearance} Path={Descent.Carousel.Clearance} [2026.10.12-19.33.14:014][652]LogAutomationWorker: Received RunTests Clearance from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.14:031][654]LogAutomationController: Display: Test Completed. Result={Success} Name={Clearance} Path={Descent.Carousel.Clearance} [2026.10.12-19.33.14:031][654]LogAutomationController: BeginEvents: Descent.Carousel.Clearance [2026.10.12-19.33.14:031][654]LogAutomationController: rotation sweep: min distance between Tenders 4.085 m; min distance to the bay 0.343 m (bay wall port) [2026.10.12-19.33.14:031][654]LogAutomationController: hoist sweep: min distance to the bay 0.655 m (bay ceiling), to the stowed Tenders 4.085 m [2026.10.12-19.33.14:031][654]LogAutomationController: EndEvents: Descent.Carousel.Clearance [2026.10.12-19.33.14:031][654]LogAutomationController: Sending RunTest DryVolume to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.14:031][654]LogAutomationController: Display: Test Started. Name={DryVolume} Path={Descent.Carrier.DryVolume} [2026.10.12-19.33.14:039][655]LogAutomationWorker: Received RunTests DryVolume from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.14:055][657]LogAutomationController: Display: Test Completed. Result={Success} Name={DryVolume} Path={Descent.Carrier.DryVolume} [2026.10.12-19.33.14:055][657]LogAutomationController: BeginEvents: Descent.Carrier.DryVolume [2026.10.12-19.33.14:055][657]LogAutomationController: EndEvents: Descent.Carrier.DryVolume [2026.10.12-19.33.14:056][657]LogAutomationController: Sending RunTest Geometry to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.14:056][657]LogAutomationController: Display: Test Started. Name={Geometry} Path={Descent.Carrier.Geometry} [2026.10.12-19.33.14:064][658]LogAutomationWorker: Received RunTests Geometry from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.14:080][660]LogAutomationController: Display: Test Completed. Result={Success} Name={Geometry} Path={Descent.Carrier.Geometry} [2026.10.12-19.33.14:080][660]LogAutomationController: BeginEvents: Descent.Carrier.Geometry [2026.10.12-19.33.14:080][660]LogAutomationController: EndEvents: Descent.Carrier.Geometry [2026.10.12-19.33.14:081][660]LogAutomationController: Sending RunTest HullShape to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.14:081][660]LogAutomationController: Display: Test Started. Name={HullShape} Path={Descent.Carrier.HullShape} [2026.10.12-19.33.14:089][661]LogAutomationWorker: Received RunTests HullShape from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.14:105][663]LogAutomationController: Display: Test Completed. Result={Success} Name={HullShape} Path={Descent.Carrier.HullShape} [2026.10.12-19.33.14:105][663]LogAutomationController: BeginEvents: Descent.Carrier.HullShape [2026.10.12-19.33.14:105][663]LogAutomationController: EndEvents: Descent.Carrier.HullShape [2026.10.12-19.33.14:106][663]LogAutomationController: Sending RunTest Layout to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.14:106][663]LogAutomationController: Display: Test Started. Name={Layout} Path={Descent.Carrier.Layout} [2026.10.12-19.33.14:114][664]LogAutomationWorker: Received RunTests Layout from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.14:131][666]LogAutomationController: Display: Test Completed. Result={Success} Name={Layout} Path={Descent.Carrier.Layout} [2026.10.12-19.33.14:131][666]LogAutomationController: BeginEvents: Descent.Carrier.Layout [2026.10.12-19.33.14:131][666]LogAutomationController: EndEvents: Descent.Carrier.Layout [2026.10.12-19.33.14:131][666]LogAutomationController: Sending RunTest Route to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.14:131][667]LogAutomationController: Display: Test Started. Name={Route} Path={Descent.Carrier.Route} [2026.10.12-19.33.14:139][667]LogAutomationWorker: Received RunTests Route from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.14:147][668]LogAutomationController: Display: Test Completed. Result={Success} Name={Route} Path={Descent.Carrier.Route} [2026.10.12-19.33.14:148][668]LogAutomationController: BeginEvents: Descent.Carrier.Route [2026.10.12-19.33.14:148][668]LogAutomationController: EndEvents: Descent.Carrier.Route [2026.10.12-19.33.14:148][668]LogAutomationController: Sending RunTest Temperature to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.14:148][669]LogAutomationController: Display: Test Started. Name={Temperature} Path={Descent.Carrier.Temperature} [2026.10.12-19.33.14:155][669]LogAutomationWorker: Received RunTests Temperature from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.14:155][669]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.14:157][669]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.14:157][669]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.14:166][670]LogAutomationController: Display: Test Completed. Result={Success} Name={Temperature} Path={Descent.Carrier.Temperature} [2026.10.12-19.33.14:167][670]LogAutomationController: BeginEvents: Descent.Carrier.Temperature [2026.10.12-19.33.14:167][670]LogAutomationController: EndEvents: Descent.Carrier.Temperature [2026.10.12-19.33.14:167][670]LogAutomationController: Sending RunTest DryVolumeProvider to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.14:167][670]LogAutomationController: Display: Test Started. Name={DryVolumeProvider} Path={Descent.Env.DryVolumeProvider} [2026.10.12-19.33.14:174][671]LogAutomationWorker: Received RunTests DryVolumeProvider from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.14:175][671]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.14:177][671]LogDescent: Verbose: EnvQuery: dry volume of 'Empty' has an empty function [2026.10.12-19.33.14:177][671]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.14:177][671]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.14:189][673]LogAutomationController: Display: Test Completed. Result={Success} Name={DryVolumeProvider} Path={Descent.Env.DryVolumeProvider} [2026.10.12-19.33.14:189][673]LogAutomationController: BeginEvents: Descent.Env.DryVolumeProvider [2026.10.12-19.33.14:189][673]LogAutomationController: EndEvents: Descent.Env.DryVolumeProvider [2026.10.12-19.33.14:190][673]LogAutomationController: Sending RunTest QueryDefaults to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.14:190][674]LogAutomationController: Display: Test Started. Name={QueryDefaults} Path={Descent.Env.QueryDefaults} [2026.10.12-19.33.14:198][674]LogAutomationWorker: Received RunTests QueryDefaults from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.14:198][674]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.14:200][674]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.14:200][674]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.14:213][676]LogAutomationController: Display: Test Completed. Result={Success} Name={QueryDefaults} Path={Descent.Env.QueryDefaults} [2026.10.12-19.33.14:214][676]LogAutomationController: BeginEvents: Descent.Env.QueryDefaults [2026.10.12-19.33.14:214][676]LogAutomationController: EndEvents: Descent.Env.QueryDefaults [2026.10.12-19.33.14:214][676]LogAutomationController: Sending RunTest WaterTemperature to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.14:214][677]LogAutomationController: Display: Test Started. Name={WaterTemperature} Path={Descent.Env.WaterTemperature} [2026.10.12-19.33.14:222][677]LogAutomationWorker: Received RunTests WaterTemperature from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.14:239][679]LogAutomationController: Display: Test Completed. Result={Success} Name={WaterTemperature} Path={Descent.Env.WaterTemperature} [2026.10.12-19.33.14:239][679]LogAutomationController: BeginEvents: Descent.Env.WaterTemperature [2026.10.12-19.33.14:239][679]LogAutomationController: EndEvents: Descent.Env.WaterTemperature [2026.10.12-19.33.14:239][679]LogAutomationController: Sending RunTest FileStemValidation to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.14:239][679]LogAutomationController: Display: Test Started. Name={FileStemValidation} Path={Descent.Harness.FileStemValidation} [2026.10.12-19.33.14:247][680]LogAutomationWorker: Received RunTests FileStemValidation from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.14:264][682]LogAutomationController: Display: Test Completed. Result={Success} Name={FileStemValidation} Path={Descent.Harness.FileStemValidation} [2026.10.12-19.33.14:264][682]LogAutomationController: BeginEvents: Descent.Harness.FileStemValidation [2026.10.12-19.33.14:264][682]LogAutomationController: EndEvents: Descent.Harness.FileStemValidation [2026.10.12-19.33.14:264][682]LogAutomationController: Sending RunTest LumaStats to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.14:264][682]LogAutomationController: Display: Test Started. Name={LumaStats} Path={Descent.Harness.LumaStats} [2026.10.12-19.33.14:272][683]LogAutomationWorker: Received RunTests LumaStats from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.14:289][685]LogAutomationController: Display: Test Completed. Result={Success} Name={LumaStats} Path={Descent.Harness.LumaStats} [2026.10.12-19.33.14:289][685]LogAutomationController: BeginEvents: Descent.Harness.LumaStats [2026.10.12-19.33.14:289][685]LogAutomationController: EndEvents: Descent.Harness.LumaStats [2026.10.12-19.33.14:289][685]LogAutomationController: Sending RunTest ScenarioBuilder to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.14:289][685]LogAutomationController: Display: Test Started. Name={ScenarioBuilder} Path={Descent.Harness.ScenarioBuilder} [2026.10.12-19.33.14:298][686]LogAutomationWorker: Received RunTests ScenarioBuilder from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.14:314][688]LogAutomationController: Display: Test Completed. Result={Success} Name={ScenarioBuilder} Path={Descent.Harness.ScenarioBuilder} [2026.10.12-19.33.14:314][688]LogAutomationController: BeginEvents: Descent.Harness.ScenarioBuilder [2026.10.12-19.33.14:314][688]LogAutomationController: EndEvents: Descent.Harness.ScenarioBuilder [2026.10.12-19.33.14:314][688]LogAutomationController: Sending RunTest ScenarioNewSteps to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.14:314][688]LogAutomationController: Display: Test Started. Name={ScenarioNewSteps} Path={Descent.Harness.ScenarioNewSteps} [2026.10.12-19.33.14:323][689]LogAutomationWorker: Received RunTests ScenarioNewSteps from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.14:339][691]LogAutomationController: Display: Test Completed. Result={Success} Name={ScenarioNewSteps} Path={Descent.Harness.ScenarioNewSteps} [2026.10.12-19.33.14:340][691]LogAutomationController: BeginEvents: Descent.Harness.ScenarioNewSteps [2026.10.12-19.33.14:340][691]LogAutomationController: EndEvents: Descent.Harness.ScenarioNewSteps [2026.10.12-19.33.14:340][691]LogAutomationController: Sending RunTest StateFileRoundTrip to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.14:340][692]LogAutomationController: Display: Test Started. Name={StateFileRoundTrip} Path={Descent.Harness.StateFileRoundTrip} [2026.10.12-19.33.14:347][692]LogAutomationWorker: Received RunTests StateFileRoundTrip from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.14:371][694]LogAutomationController: Display: Test Completed. Result={Success} Name={StateFileRoundTrip} Path={Descent.Harness.StateFileRoundTrip} [2026.10.12-19.33.14:371][694]LogAutomationController: BeginEvents: Descent.Harness.StateFileRoundTrip [2026.10.12-19.33.14:371][694]LogAutomationController: EndEvents: Descent.Harness.StateFileRoundTrip [2026.10.12-19.33.14:372][694]LogAutomationController: Sending RunTest StateRegistry to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.14:372][694]LogAutomationController: Display: Test Started. Name={StateRegistry} Path={Descent.Harness.StateRegistry} [2026.10.12-19.33.14:380][695]LogAutomationWorker: Received RunTests StateRegistry from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.14:396][697]LogAutomationController: Display: Test Completed. Result={Success} Name={StateRegistry} Path={Descent.Harness.StateRegistry} [2026.10.12-19.33.14:396][697]LogAutomationController: BeginEvents: Descent.Harness.StateRegistry [2026.10.12-19.33.14:396][697]LogAutomationController: EndEvents: Descent.Harness.StateRegistry [2026.10.12-19.33.14:397][697]LogAutomationController: Sending RunTest StateRegistryParts to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.14:397][697]LogAutomationController: Display: Test Started. Name={StateRegistryParts} Path={Descent.Harness.StateRegistryParts} [2026.10.12-19.33.14:405][698]LogAutomationWorker: Received RunTests StateRegistryParts from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.14:421][700]LogAutomationController: Display: Test Completed. Result={Success} Name={StateRegistryParts} Path={Descent.Harness.StateRegistryParts} [2026.10.12-19.33.14:421][700]LogAutomationController: BeginEvents: Descent.Harness.StateRegistryParts [2026.10.12-19.33.14:421][700]LogAutomationController: EndEvents: Descent.Harness.StateRegistryParts [2026.10.12-19.33.14:422][700]LogAutomationController: Sending RunTest Units to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.14:422][700]LogAutomationController: Display: Test Started. Name={Units} Path={Descent.Harness.Units} [2026.10.12-19.33.14:422][700]LogAutomationWorker: Received RunTests Units from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.14:438][702]LogAutomationController: Display: Test Completed. Result={Success} Name={Units} Path={Descent.Harness.Units} [2026.10.12-19.33.14:438][702]LogAutomationController: BeginEvents: Descent.Harness.Units [2026.10.12-19.33.14:438][702]LogAutomationController: EndEvents: Descent.Harness.Units [2026.10.12-19.33.14:438][702]LogAutomationController: Sending RunTest Dynamics to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.14:438][702]LogAutomationController: Display: Test Started. Name={Dynamics} Path={Descent.Helm.Dynamics} [2026.10.12-19.33.14:446][703]LogAutomationWorker: Received RunTests Dynamics from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.14:462][705]LogAutomationController: Display: Test Completed. Result={Success} Name={Dynamics} Path={Descent.Helm.Dynamics} [2026.10.12-19.33.14:462][705]LogAutomationController: BeginEvents: Descent.Helm.Dynamics [2026.10.12-19.33.14:462][705]LogAutomationController: throttle 1 from rest: 1.932 m/s at 4 s, 2.000 at 10 s, max 2.000 [2026.10.12-19.33.14:462][705]LogAutomationController: aim +30: yaw 7.79 after 3 s, within 1 degree after 6.9 s, largest yaw rate 5.716 deg/s [2026.10.12-19.33.14:462][705]LogAutomationController: EndEvents: Descent.Helm.Dynamics [2026.10.12-19.33.14:463][705]LogAutomationController: Sending RunTest Model to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.14:463][705]LogAutomationController: Display: Test Started. Name={Model} Path={Descent.Hud.Model} [2026.10.12-19.33.14:471][706]LogAutomationWorker: Received RunTests Model from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.14:479][707]LogAutomationController: Display: Test Completed. Result={Success} Name={Model} Path={Descent.Hud.Model} [2026.10.12-19.33.14:479][707]LogAutomationController: BeginEvents: Descent.Hud.Model [2026.10.12-19.33.14:480][707]LogAutomationController: EndEvents: Descent.Hud.Model [2026.10.12-19.33.14:480][707]LogAutomationController: Sending RunTest Subsystem to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.14:480][708]LogAutomationController: Display: Test Started. Name={Subsystem} Path={Descent.Hud.Subsystem} [2026.10.12-19.33.14:488][708]LogAutomationWorker: Received RunTests Subsystem from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.14:488][708]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.14:490][708]LogWindows: WindowsPlatformFeatures enabled [2026.10.12-19.33.14:490][708]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.14:490][708]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.14:504][710]LogAutomationController: Display: Test Completed. Result={Success} Name={Subsystem} Path={Descent.Hud.Subsystem} [2026.10.12-19.33.14:504][710]LogAutomationController: BeginEvents: Descent.Hud.Subsystem [2026.10.12-19.33.14:504][710]LogAutomationController: EndEvents: Descent.Hud.Subsystem [2026.10.12-19.33.14:505][710]LogAutomationController: Sending RunTest Layout to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.14:505][710]LogAutomationController: Display: Test Started. Name={Layout} Path={Descent.Kazah.Layout} [2026.10.12-19.33.14:513][711]LogAutomationWorker: Received RunTests Layout from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.14:521][712]LogAutomationController: Display: Test Completed. Result={Success} Name={Layout} Path={Descent.Kazah.Layout} [2026.10.12-19.33.14:521][712]LogAutomationController: BeginEvents: Descent.Kazah.Layout [2026.10.12-19.33.14:521][712]LogAutomationController: EndEvents: Descent.Kazah.Layout [2026.10.12-19.33.14:521][712]LogAutomationController: Sending RunTest RotorSpin to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.14:521][713]LogAutomationController: Display: Test Started. Name={RotorSpin} Path={Descent.Kazah.RotorSpin} [2026.10.12-19.33.14:529][713]LogAutomationWorker: Received RunTests RotorSpin from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.14:548][715]LogAutomationController: Display: Test Completed. Result={Success} Name={RotorSpin} Path={Descent.Kazah.RotorSpin} [2026.10.12-19.33.14:548][715]LogAutomationController: BeginEvents: Descent.Kazah.RotorSpin [2026.10.12-19.33.14:548][715]LogAutomationController: EndEvents: Descent.Kazah.RotorSpin [2026.10.12-19.33.14:549][715]LogAutomationController: Sending RunTest LampSetup to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.14:549][715]LogAutomationController: Display: Test Started. Name={LampSetup} Path={Descent.Look.LampSetup} [2026.10.12-19.33.14:555][716]LogAutomationWorker: Received RunTests LampSetup from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.14:563][717]LogAutomationController: Display: Test Completed. Result={Success} Name={LampSetup} Path={Descent.Look.LampSetup} [2026.10.12-19.33.14:563][717]LogAutomationController: BeginEvents: Descent.Look.LampSetup [2026.10.12-19.33.14:563][717]LogAutomationController: EndEvents: Descent.Look.LampSetup [2026.10.12-19.33.14:563][717]LogAutomationController: Sending RunTest LightPoolSelect to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.14:563][718]LogAutomationController: Display: Test Started. Name={LightPoolSelect} Path={Descent.Look.LightPoolSelect} [2026.10.12-19.33.14:571][718]LogAutomationWorker: Received RunTests LightPoolSelect from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.14:588][720]LogAutomationController: Display: Test Completed. Result={Success} Name={LightPoolSelect} Path={Descent.Look.LightPoolSelect} [2026.10.12-19.33.14:588][720]LogAutomationController: BeginEvents: Descent.Look.LightPoolSelect [2026.10.12-19.33.14:588][720]LogAutomationController: EndEvents: Descent.Look.LightPoolSelect [2026.10.12-19.33.14:588][720]LogAutomationController: Sending RunTest SurfaceLight to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.14:588][720]LogAutomationController: Display: Test Started. Name={SurfaceLight} Path={Descent.Look.SurfaceLight} [2026.10.12-19.33.14:596][721]LogAutomationWorker: Received RunTests SurfaceLight from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.14:612][723]LogAutomationController: Display: Test Completed. Result={Success} Name={SurfaceLight} Path={Descent.Look.SurfaceLight} [2026.10.12-19.33.14:612][723]LogAutomationController: BeginEvents: Descent.Look.SurfaceLight [2026.10.12-19.33.14:612][723]LogAutomationController: EndEvents: Descent.Look.SurfaceLight [2026.10.12-19.33.14:612][723]LogAutomationController: Sending RunTest DatumAndUnits to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.14:613][723]LogAutomationController: Display: Test Started. Name={DatumAndUnits} Path={Descent.Math.DatumAndUnits} [2026.10.12-19.33.14:621][724]LogAutomationWorker: Received RunTests DatumAndUnits from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.14:638][726]LogAutomationController: Display: Test Completed. Result={Success} Name={DatumAndUnits} Path={Descent.Math.DatumAndUnits} [2026.10.12-19.33.14:638][726]LogAutomationController: BeginEvents: Descent.Math.DatumAndUnits [2026.10.12-19.33.14:638][726]LogAutomationController: EndEvents: Descent.Math.DatumAndUnits [2026.10.12-19.33.14:638][726]LogAutomationController: Sending RunTest Helpers to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.14:638][726]LogAutomationController: Display: Test Started. Name={Helpers} Path={Descent.Math.Helpers} [2026.10.12-19.33.14:646][727]LogAutomationWorker: Received RunTests Helpers from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.14:663][729]LogAutomationController: Display: Test Completed. Result={Success} Name={Helpers} Path={Descent.Math.Helpers} [2026.10.12-19.33.14:663][729]LogAutomationController: BeginEvents: Descent.Math.Helpers [2026.10.12-19.33.14:663][729]LogAutomationController: EndEvents: Descent.Math.Helpers [2026.10.12-19.33.14:663][729]LogAutomationController: Sending RunTest Noise3 to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.14:663][729]LogAutomationController: Display: Test Started. Name={Noise3} Path={Descent.Math.Noise3} [2026.10.12-19.33.14:671][730]LogAutomationWorker: Received RunTests Noise3 from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.14:680][731]LogAutomationController: Display: Test Completed. Result={Success} Name={Noise3} Path={Descent.Math.Noise3} [2026.10.12-19.33.14:680][731]LogAutomationController: BeginEvents: Descent.Math.Noise3 [2026.10.12-19.33.14:680][731]LogAutomationController: EndEvents: Descent.Math.Noise3 [2026.10.12-19.33.14:680][731]LogAutomationController: Sending RunTest Rng to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.14:680][732]LogAutomationController: Display: Test Started. Name={Rng} Path={Descent.Math.Rng} [2026.10.12-19.33.14:687][732]LogAutomationWorker: Received RunTests Rng from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.14:704][734]LogAutomationController: Display: Test Completed. Result={Success} Name={Rng} Path={Descent.Math.Rng} [2026.10.12-19.33.14:704][734]LogAutomationController: BeginEvents: Descent.Math.Rng [2026.10.12-19.33.14:704][734]LogAutomationController: EndEvents: Descent.Math.Rng [2026.10.12-19.33.14:705][734]LogAutomationController: Sending RunTest Body to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.14:705][735]LogAutomationController: Display: Test Started. Name={Body} Path={Descent.Player.Body} [2026.10.12-19.33.14:712][735]LogAutomationWorker: Received RunTests Body from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.14:729][737]LogAutomationController: Display: Test Completed. Result={Success} Name={Body} Path={Descent.Player.Body} [2026.10.12-19.33.14:729][737]LogAutomationController: BeginEvents: Descent.Player.Body [2026.10.12-19.33.14:729][737]LogAutomationController: EndEvents: Descent.Player.Body [2026.10.12-19.33.14:730][737]LogAutomationController: Sending RunTest GameClasses to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.14:730][737]LogAutomationController: Display: Test Started. Name={GameClasses} Path={Descent.Player.GameClasses} [2026.10.12-19.33.14:738][738]LogAutomationWorker: Received RunTests GameClasses from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.14:754][740]LogAutomationController: Display: Test Completed. Result={Success} Name={GameClasses} Path={Descent.Player.GameClasses} [2026.10.12-19.33.14:754][740]LogAutomationController: BeginEvents: Descent.Player.GameClasses [2026.10.12-19.33.14:754][740]LogAutomationController: EndEvents: Descent.Player.GameClasses [2026.10.12-19.33.14:754][740]LogAutomationController: Sending RunTest Costs to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.14:754][740]LogAutomationController: Display: Test Started. Name={Costs} Path={Descent.Recipes.Costs} [2026.10.12-19.33.14:762][741]LogAutomationWorker: Received RunTests Costs from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.14:780][743]LogAutomationController: Display: Test Completed. Result={Success} Name={Costs} Path={Descent.Recipes.Costs} [2026.10.12-19.33.14:780][743]LogAutomationController: BeginEvents: Descent.Recipes.Costs [2026.10.12-19.33.14:780][743]LogAutomationController: EndEvents: Descent.Recipes.Costs [2026.10.12-19.33.14:780][743]LogAutomationController: Sending RunTest BlockedBeforeDig to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.14:780][744]LogAutomationController: Display: Test Started. Name={BlockedBeforeDig} Path={Descent.Routes.BlockedBeforeDig} [2026.10.12-19.33.14:787][744]LogAutomationWorker: Received RunTests BlockedBeforeDig from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.14:788][744]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.14:903][744]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.14:904][744]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.14:904][744]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.15:078][744]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.15:078][744]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.15:079][744]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.15:194][744]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.15:194][744]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.15:204][746]LogAutomationController: Display: Test Completed. Result={Success} Name={BlockedBeforeDig} Path={Descent.Routes.BlockedBeforeDig} [2026.10.12-19.33.15:204][746]LogAutomationController: BeginEvents: Descent.Routes.BlockedBeforeDig [2026.10.12-19.33.15:204][746]LogAutomationController: route 1 undug: 546 s, waypoint 3, stalled 1, done 0, steps in contact while held 793, hull 100.0, at (761, -26, -332) [2026.10.12-19.33.15:204][746]LogAutomationController: route 2 undug: 225 s, waypoint 13, stalled 1, done 0, steps in contact while held 775, hull 100.0, at (109, -319, -143) [2026.10.12-19.33.15:204][746]LogAutomationController: route 3 undug: 546 s, waypoint 3, stalled 1, done 0, steps in contact while held 793, hull 100.0, at (761, -26, -332) [2026.10.12-19.33.15:204][746]LogAutomationController: EndEvents: Descent.Routes.BlockedBeforeDig [2026.10.12-19.33.15:204][746]LogAutomationController: Sending RunTest ReachGoal_1 to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.15:204][747]LogAutomationController: Display: Test Started. Name={ReachGoal_1} Path={Descent.Routes.ReachGoal_1} [2026.10.12-19.33.15:212][747]LogAutomationWorker: Received RunTests ReachGoal_1 from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.15:212][747]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.16:185][747]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.16:185][747]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.16:187][748]LogAutomationController: Display: Test Completed. Result={Success} Name={ReachGoal_1} Path={Descent.Routes.ReachGoal_1} [2026.10.12-19.33.16:187][748]LogAutomationController: BeginEvents: Descent.Routes.ReachGoal_1 [2026.10.12-19.33.16:187][748]LogAutomationController: route 1 dug: 1602 s, waypoint 11 of 11, done 1, stalled 0, hull 99.0, at (1187, -324, -1325) [2026.10.12-19.33.16:187][748]LogAutomationController: EndEvents: Descent.Routes.ReachGoal_1 [2026.10.12-19.33.16:188][748]LogAutomationController: Sending RunTest ReachGoal_2 to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.16:188][749]LogAutomationController: Display: Test Started. Name={ReachGoal_2} Path={Descent.Routes.ReachGoal_2} [2026.10.12-19.33.16:195][749]LogAutomationWorker: Received RunTests ReachGoal_2 from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.16:195][749]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.17:348][749]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.17:348][749]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.17:351][750]LogAutomationController: Display: Test Completed. Result={Success} Name={ReachGoal_2} Path={Descent.Routes.ReachGoal_2} [2026.10.12-19.33.17:351][750]LogAutomationController: BeginEvents: Descent.Routes.ReachGoal_2 [2026.10.12-19.33.17:351][750]LogAutomationController: route 2 dug: 1712 s, waypoint 30 of 30, done 1, stalled 0, hull 98.9, at (1187, -324, -1325) [2026.10.12-19.33.17:351][750]LogAutomationController: EndEvents: Descent.Routes.ReachGoal_2 [2026.10.12-19.33.17:351][750]LogAutomationController: Sending RunTest ReachGoal_3 to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.17:351][751]LogAutomationController: Display: Test Started. Name={ReachGoal_3} Path={Descent.Routes.ReachGoal_3} [2026.10.12-19.33.17:358][751]LogAutomationWorker: Received RunTests ReachGoal_3 from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.17:358][751]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.18:633][751]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.18:633][751]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.18:635][752]LogAutomationController: Display: Test Completed. Result={Success} Name={ReachGoal_3} Path={Descent.Routes.ReachGoal_3} [2026.10.12-19.33.18:635][752]LogAutomationController: BeginEvents: Descent.Routes.ReachGoal_3 [2026.10.12-19.33.18:635][752]LogAutomationController: route 3 dug: 1999 s, waypoint 50 of 50, done 1, stalled 0, hull 99.0, at (1187, -324, -1325) [2026.10.12-19.33.18:635][752]LogAutomationController: EndEvents: Descent.Routes.ReachGoal_3 [2026.10.12-19.33.18:636][752]LogAutomationController: Sending RunTest Field to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.18:636][753]LogAutomationController: Display: Test Started. Name={Field} Path={Descent.Shear.Field} [2026.10.12-19.33.18:642][753]LogAutomationWorker: Received RunTests Field from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.18:659][755]LogAutomationController: Display: Test Completed. Result={Success} Name={Field} Path={Descent.Shear.Field} [2026.10.12-19.33.18:659][755]LogAutomationController: BeginEvents: Descent.Shear.Field [2026.10.12-19.33.18:659][755]LogAutomationController: EndEvents: Descent.Shear.Field [2026.10.12-19.33.18:659][755]LogAutomationController: Sending RunTest ClockAndClamp to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.18:660][756]LogAutomationController: Display: Test Started. Name={ClockAndClamp} Path={Descent.Sim.ClockAndClamp} [2026.10.12-19.33.18:667][756]LogAutomationWorker: Received RunTests ClockAndClamp from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.18:668][756]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.18:669][756]LogDescent: Verbose: Sim: Step called from inside a step; ignored [2026.10.12-19.33.18:669][756]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.18:669][756]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.18:684][758]LogAutomationController: Display: Test Completed. Result={Success} Name={ClockAndClamp} Path={Descent.Sim.ClockAndClamp} [2026.10.12-19.33.18:684][758]LogAutomationController: BeginEvents: Descent.Sim.ClockAndClamp [2026.10.12-19.33.18:684][758]LogAutomationController: EndEvents: Descent.Sim.ClockAndClamp [2026.10.12-19.33.18:684][758]LogAutomationController: Sending RunTest FastForward to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.18:684][759]LogAutomationController: Display: Test Started. Name={FastForward} Path={Descent.Sim.FastForward} [2026.10.12-19.33.18:692][759]LogAutomationWorker: Received RunTests FastForward from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.18:692][759]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.18:694][759]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.18:694][759]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.18:694][759]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.18:695][759]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.18:696][759]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.18:696][759]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.18:697][759]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.18:697][759]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.18:697][759]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.18:698][759]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.18:698][759]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.18:698][759]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.18:699][759]LogDescent: Verbose: Sim: FastForward(1000000000.0 s, dt 0.0333) would run more than 5000000 steps; refused [2026.10.12-19.33.18:699][759]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.18:699][759]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.18:699][759]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.18:700][759]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.18:700][759]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.18:704][760]LogAutomationController: Display: Test Completed. Result={Success} Name={FastForward} Path={Descent.Sim.FastForward} [2026.10.12-19.33.18:704][760]LogAutomationController: BeginEvents: Descent.Sim.FastForward [2026.10.12-19.33.18:704][760]LogAutomationController: EndEvents: Descent.Sim.FastForward [2026.10.12-19.33.18:705][760]LogAutomationController: Sending RunTest Intent to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.18:705][761]LogAutomationController: Display: Test Started. Name={Intent} Path={Descent.Sim.Intent} [2026.10.12-19.33.18:710][761]LogAutomationWorker: Received RunTests Intent from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.18:710][761]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.18:712][761]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.18:712][761]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.18:726][763]LogAutomationController: Display: Test Completed. Result={Success} Name={Intent} Path={Descent.Sim.Intent} [2026.10.12-19.33.18:726][763]LogAutomationController: BeginEvents: Descent.Sim.Intent [2026.10.12-19.33.18:726][763]LogAutomationController: EndEvents: Descent.Sim.Intent [2026.10.12-19.33.18:727][763]LogAutomationController: Sending RunTest LateStepAndPause to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.18:727][763]LogAutomationController: Display: Test Started. Name={LateStepAndPause} Path={Descent.Sim.LateStepAndPause} [2026.10.12-19.33.18:735][764]LogAutomationWorker: Received RunTests LateStepAndPause from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.18:736][764]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.18:737][764]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.18:737][764]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.18:753][766]LogAutomationController: Display: Test Completed. Result={Success} Name={LateStepAndPause} Path={Descent.Sim.LateStepAndPause} [2026.10.12-19.33.18:754][766]LogAutomationController: BeginEvents: Descent.Sim.LateStepAndPause [2026.10.12-19.33.18:754][766]LogAutomationController: EndEvents: Descent.Sim.LateStepAndPause [2026.10.12-19.33.18:754][766]LogAutomationController: Sending RunTest Registration to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.18:754][766]LogAutomationController: Display: Test Started. Name={Registration} Path={Descent.Sim.Registration} [2026.10.12-19.33.18:760][767]LogAutomationWorker: Received RunTests Registration from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.18:760][767]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.18:762][767]LogDescent: Verbose: Sim: registration by 'None' has an empty function [2026.10.12-19.33.18:762][767]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.18:763][767]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.18:763][767]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.18:763][767]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.18:763][767]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.18:776][769]LogAutomationController: Display: Test Completed. Result={Success} Name={Registration} Path={Descent.Sim.Registration} [2026.10.12-19.33.18:776][769]LogAutomationController: BeginEvents: Descent.Sim.Registration [2026.10.12-19.33.18:776][769]LogAutomationController: EndEvents: Descent.Sim.Registration [2026.10.12-19.33.18:777][769]LogAutomationController: Sending RunTest StepOrder to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.18:777][769]LogAutomationController: Display: Test Started. Name={StepOrder} Path={Descent.Sim.StepOrder} [2026.10.12-19.33.18:785][770]LogAutomationWorker: Received RunTests StepOrder from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.18:785][770]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.18:787][770]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.18:787][770]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.18:787][770]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.18:788][770]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.18:788][770]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.18:789][770]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.18:790][770]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.18:790][770]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.18:790][770]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.18:791][770]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.18:791][770]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.18:791][770]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.18:792][770]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.18:792][770]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.18:792][770]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.18:793][770]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.18:793][770]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.18:797][771]LogAutomationController: Display: Test Completed. Result={Success} Name={StepOrder} Path={Descent.Sim.StepOrder} [2026.10.12-19.33.18:797][771]LogAutomationController: BeginEvents: Descent.Sim.StepOrder [2026.10.12-19.33.18:797][771]LogAutomationController: EndEvents: Descent.Sim.StepOrder [2026.10.12-19.33.18:798][771]LogAutomationController: Sending RunTest Ledger to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.18:798][772]LogAutomationController: Display: Test Started. Name={Ledger} Path={Descent.Store.Ledger} [2026.10.12-19.33.18:803][772]LogAutomationWorker: Received RunTests Ledger from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.18:819][774]LogAutomationController: Display: Test Completed. Result={Success} Name={Ledger} Path={Descent.Store.Ledger} [2026.10.12-19.33.18:819][774]LogAutomationController: BeginEvents: Descent.Store.Ledger [2026.10.12-19.33.18:820][774]LogAutomationController: EndEvents: Descent.Store.Ledger [2026.10.12-19.33.18:820][774]LogAutomationController: Sending RunTest Focus to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.18:820][774]LogAutomationController: Display: Test Started. Name={Focus} Path={Descent.Stream.Focus} [2026.10.12-19.33.18:828][775]LogAutomationWorker: Received RunTests Focus from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.18:828][775]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.18:830][775]LogDescent: Verbose: StreamFocus: focus of 'Empty' has an empty function [2026.10.12-19.33.18:830][775]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.18:830][775]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.18:844][777]LogAutomationController: Display: Test Completed. Result={Success} Name={Focus} Path={Descent.Stream.Focus} [2026.10.12-19.33.18:844][777]LogAutomationController: BeginEvents: Descent.Stream.Focus [2026.10.12-19.33.18:844][777]LogAutomationController: EndEvents: Descent.Stream.Focus [2026.10.12-19.33.18:845][777]LogAutomationController: Sending RunTest Stats to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.18:845][777]LogAutomationController: Display: Test Started. Name={Stats} Path={Descent.Tender.Stats} [2026.10.12-19.33.18:852][778]LogAutomationWorker: Received RunTests Stats from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.18:862][779]LogAutomationController: Display: Test Completed. Result={Success} Name={Stats} Path={Descent.Tender.Stats} [2026.10.12-19.33.18:862][779]LogAutomationController: BeginEvents: Descent.Tender.Stats [2026.10.12-19.33.18:862][779]LogAutomationController: EndEvents: Descent.Tender.Stats [2026.10.12-19.33.18:862][779]LogAutomationController: Sending RunTest CarveOre to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.18:862][780]LogAutomationController: Display: Test Started. Name={CarveOre} Path={Descent.Terrain.CarveOre} [2026.10.12-19.33.18:870][780]LogAutomationWorker: Received RunTests CarveOre from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.18:870][780]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.18:887][780]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.18:888][780]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.18:897][782]LogAutomationController: Display: Test Completed. Result={Success} Name={CarveOre} Path={Descent.Terrain.CarveOre} [2026.10.12-19.33.18:897][782]LogAutomationController: BeginEvents: Descent.Terrain.CarveOre [2026.10.12-19.33.18:897][782]LogAutomationController: EndEvents: Descent.Terrain.CarveOre [2026.10.12-19.33.18:898][782]LogAutomationController: Sending RunTest Cleanup to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.18:898][782]LogAutomationController: Display: Test Started. Name={Cleanup} Path={Descent.Terrain.Cleanup} [2026.10.12-19.33.18:906][783]LogAutomationWorker: Received RunTests Cleanup from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.18:906][783]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.18:926][783]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.18:926][783]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.18:936][785]LogAutomationController: Display: Test Completed. Result={Success} Name={Cleanup} Path={Descent.Terrain.Cleanup} [2026.10.12-19.33.18:936][785]LogAutomationController: BeginEvents: Descent.Terrain.Cleanup [2026.10.12-19.33.18:936][785]LogAutomationController: EndEvents: Descent.Terrain.Cleanup [2026.10.12-19.33.18:936][785]LogAutomationController: Sending RunTest NoBounds to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.18:936][786]LogAutomationController: Display: Test Started. Name={NoBounds} Path={Descent.Terrain.NoBounds} [2026.10.12-19.33.18:944][786]LogAutomationWorker: Received RunTests NoBounds from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.18:944][786]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.18:964][786]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.18:964][786]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.18:973][788]LogAutomationController: Display: Test Completed. Result={Success} Name={NoBounds} Path={Descent.Terrain.NoBounds} [2026.10.12-19.33.18:973][788]LogAutomationController: BeginEvents: Descent.Terrain.NoBounds [2026.10.12-19.33.18:973][788]LogAutomationController: EndEvents: Descent.Terrain.NoBounds [2026.10.12-19.33.18:974][788]LogAutomationController: Sending RunTest Queries to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.18:974][788]LogAutomationController: Display: Test Started. Name={Queries} Path={Descent.Terrain.Queries} [2026.10.12-19.33.18:982][789]LogAutomationWorker: Received RunTests Queries from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.18:982][789]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.18:984][789]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.18:984][789]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.18:999][791]LogAutomationController: Display: Test Completed. Result={Success} Name={Queries} Path={Descent.Terrain.Queries} [2026.10.12-19.33.18:999][791]LogAutomationController: BeginEvents: Descent.Terrain.Queries [2026.10.12-19.33.18:999][791]LogAutomationController: EndEvents: Descent.Terrain.Queries [2026.10.12-19.33.18:999][791]LogAutomationController: Sending RunTest SeamMatch to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.19:000][791]LogAutomationController: Display: Test Started. Name={SeamMatch} Path={Descent.Terrain.SeamMatch} [2026.10.12-19.33.19:000][791]LogAutomationWorker: Received RunTests SeamMatch from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.19:000][791]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.19:013][791]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.19:013][791]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.19:022][793]LogAutomationController: Display: Test Completed. Result={Success} Name={SeamMatch} Path={Descent.Terrain.SeamMatch} [2026.10.12-19.33.19:022][793]LogAutomationController: BeginEvents: Descent.Terrain.SeamMatch [2026.10.12-19.33.19:022][793]LogAutomationController: EndEvents: Descent.Terrain.SeamMatch [2026.10.12-19.33.19:023][793]LogAutomationController: Sending RunTest Dash to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.19:023][793]LogAutomationController: Display: Test Started. Name={Dash} Path={Descent.UI.Dash} [2026.10.12-19.33.19:031][794]LogAutomationWorker: Received RunTests Dash from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.19:047][796]LogAutomationController: Display: Test Completed. Result={Success} Name={Dash} Path={Descent.UI.Dash} [2026.10.12-19.33.19:047][796]LogAutomationController: BeginEvents: Descent.UI.Dash [2026.10.12-19.33.19:047][796]LogAutomationController: EndEvents: Descent.UI.Dash [2026.10.12-19.33.19:047][796]LogAutomationController: Sending RunTest HudLayout to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.19:047][797]LogAutomationController: Display: Test Started. Name={HudLayout} Path={Descent.UI.HudLayout} [2026.10.12-19.33.19:056][797]LogAutomationWorker: Received RunTests HudLayout from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.19:072][799]LogAutomationController: Display: Test Completed. Result={Success} Name={HudLayout} Path={Descent.UI.HudLayout} [2026.10.12-19.33.19:072][799]LogAutomationController: BeginEvents: Descent.UI.HudLayout [2026.10.12-19.33.19:072][799]LogAutomationController: EndEvents: Descent.UI.HudLayout [2026.10.12-19.33.19:072][799]LogAutomationController: Sending RunTest Style to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.19:072][799]LogAutomationController: Display: Test Started. Name={Style} Path={Descent.UI.Style} [2026.10.12-19.33.19:081][800]LogAutomationWorker: Received RunTests Style from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.19:096][802]LogAutomationController: Display: Test Completed. Result={Success} Name={Style} Path={Descent.UI.Style} [2026.10.12-19.33.19:097][802]LogAutomationController: BeginEvents: Descent.UI.Style [2026.10.12-19.33.19:097][802]LogAutomationController: EndEvents: Descent.UI.Style [2026.10.12-19.33.19:097][802]LogAutomationController: Sending RunTest Widgets to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.19:097][802]LogAutomationController: Display: Test Started. Name={Widgets} Path={Descent.UI.Widgets} [2026.10.12-19.33.19:106][803]LogAutomationWorker: Received RunTests Widgets from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.19:114][804]LogAutomationController: Display: Test Completed. Result={Success} Name={Widgets} Path={Descent.UI.Widgets} [2026.10.12-19.33.19:114][804]LogAutomationController: BeginEvents: Descent.UI.Widgets [2026.10.12-19.33.19:114][804]LogAutomationController: EndEvents: Descent.UI.Widgets [2026.10.12-19.33.19:114][804]LogAutomationController: Sending RunTest Windows to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.19:114][805]LogAutomationController: Display: Test Started. Name={Windows} Path={Descent.UI.Windows} [2026.10.12-19.33.19:123][805]LogAutomationWorker: Received RunTests Windows from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.19:123][805]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.19:125][805]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.19:125][805]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.19:139][807]LogAutomationController: Display: Test Completed. Result={Success} Name={Windows} Path={Descent.UI.Windows} [2026.10.12-19.33.19:139][807]LogAutomationController: BeginEvents: Descent.UI.Windows [2026.10.12-19.33.19:139][807]LogAutomationController: EndEvents: Descent.UI.Windows [2026.10.12-19.33.19:139][807]LogAutomationController: Sending RunTest Rules to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.19:139][807]LogAutomationController: Display: Test Started. Name={Rules} Path={Descent.Vitals.Rules} [2026.10.12-19.33.19:147][808]LogAutomationWorker: Received RunTests Rules from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.19:163][810]LogAutomationController: Display: Test Completed. Result={Success} Name={Rules} Path={Descent.Vitals.Rules} [2026.10.12-19.33.19:164][810]LogAutomationController: BeginEvents: Descent.Vitals.Rules [2026.10.12-19.33.19:164][810]LogAutomationController: EndEvents: Descent.Vitals.Rules [2026.10.12-19.33.19:164][810]LogAutomationController: Sending RunTest CarrierFit to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.19:164][811]LogAutomationController: Display: Test Started. Name={CarrierFit} Path={Descent.World.CarrierFit} [2026.10.12-19.33.19:172][811]LogAutomationWorker: Received RunTests CarrierFit from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.19:173][811]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.19:871][811]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.19:871][811]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.19:872][811]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.20:537][811]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.20:537][811]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.20:538][811]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled [2026.10.12-19.33.21:128][811]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.10.12-19.33.21:128][811]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2026.10.12-19.33.21:132][812]LogAutomationController: Display: Test Completed. Result={Success} Name={CarrierFit} Path={Descent.World.CarrierFit} [2026.10.12-19.33.21:132][812]LogAutomationController: BeginEvents: Descent.World.CarrierFit [2026.10.12-19.33.21:132][812]LogAutomationController: route 1 (THROAT ROUTE): 534 poses, ClearRoute made 834 carve calls, 240 chunks modified [2026.10.12-19.33.21:132][812]LogAutomationController: route 2 (LONG GALLERY ROUTE): 547 poses, ClearRoute made 714 carve calls, 240 chunks modified [2026.10.12-19.33.21:132][812]LogAutomationController: route 3 (HAIRPIN ROUTE): 749 poses, ClearRoute made 657 carve calls, 173 chunks modified [2026.10.12-19.33.21:132][812]LogAutomationController: EndEvents: Descent.World.CarrierFit [2026.10.12-19.33.21:132][812]LogAutomationController: Sending RunTest Counts to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.21:132][813]LogAutomationController: Display: Test Started. Name={Counts} Path={Descent.World.Counts} [2026.10.12-19.33.21:138][813]LogAutomationWorker: Received RunTests Counts from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.21:155][815]LogAutomationController: Display: Test Completed. Result={Success} Name={Counts} Path={Descent.World.Counts} [2026.10.12-19.33.21:155][815]LogAutomationController: BeginEvents: Descent.World.Counts [2026.10.12-19.33.21:155][815]LogAutomationController: deposits: ferrite 372, cobalt 174, pearl 54; segments 1518, chambers 24 (pockets 16) [2026.10.12-19.33.21:155][815]LogAutomationController: gallery B 552 m, gallery S 1159 m [2026.10.12-19.33.21:155][815]LogAutomationController: EndEvents: Descent.World.Counts [2026.10.12-19.33.21:155][815]LogAutomationController: Sending RunTest Determinism to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.21:155][816]LogAutomationController: Display: Test Started. Name={Determinism} Path={Descent.World.Determinism} [2026.10.12-19.33.21:164][816]LogAutomationWorker: Received RunTests Determinism from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.21:190][818]LogAutomationController: Display: Test Completed. Result={Success} Name={Determinism} Path={Descent.World.Determinism} [2026.10.12-19.33.21:190][818]LogAutomationController: BeginEvents: Descent.World.Determinism [2026.10.12-19.33.21:190][818]LogAutomationController: world hash 64a8cc5b4634536c, GenRaw hash fca131e9fc960d2d, build 13 ms [2026.10.12-19.33.21:190][818]LogAutomationController: EndEvents: Descent.World.Determinism [2026.10.12-19.33.21:190][818]LogAutomationController: Sending RunTest NoBypass to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.21:190][819]LogAutomationController: Display: Test Started. Name={NoBypass} Path={Descent.World.NoBypass} [2026.10.12-19.33.21:198][819]LogAutomationWorker: Received RunTests NoBypass from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.21:390][821]LogAutomationController: Display: Test Completed. Result={Success} Name={NoBypass} Path={Descent.World.NoBypass} [2026.10.12-19.33.21:390][821]LogAutomationController: BeginEvents: Descent.World.NoBypass [2026.10.12-19.33.21:390][821]LogAutomationController: sponge: 0 samples within 30 m of a carrier route, 0 open [2026.10.12-19.33.21:390][821]LogAutomationController: EndEvents: Descent.World.NoBypass [2026.10.12-19.33.21:391][821]LogAutomationController: Sending RunTest Places to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.21:391][821]LogAutomationController: Display: Test Started. Name={Places} Path={Descent.World.Places} [2026.10.12-19.33.21:399][822]LogAutomationWorker: Received RunTests Places from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.21:416][824]LogAutomationController: Display: Test Completed. Result={Success} Name={Places} Path={Descent.World.Places} [2026.10.12-19.33.21:416][824]LogAutomationController: BeginEvents: Descent.World.Places [2026.10.12-19.33.21:416][824]LogAutomationController: EndEvents: Descent.World.Places [2026.10.12-19.33.21:416][824]LogAutomationController: Sending RunTest Shear to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.21:416][825]LogAutomationController: Display: Test Started. Name={Shear} Path={Descent.World.Shear} [2026.10.12-19.33.21:425][825]LogAutomationWorker: Received RunTests Shear from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.21:441][827]LogAutomationController: Display: Test Completed. Result={Success} Name={Shear} Path={Descent.World.Shear} [2026.10.12-19.33.21:441][827]LogAutomationController: BeginEvents: Descent.World.Shear [2026.10.12-19.33.21:441][827]LogAutomationController: EndEvents: Descent.World.Shear [2026.10.12-19.33.21:442][827]LogAutomationController: Display: Exporting Automation Report. [2026.10.12-19.33.21:442][827]LogAutomationController: Display: Converting results to json object... [2026.10.12-19.33.21:443][827]LogAutomationController: Writing reports to D:\SubnauticaCLONE\TheDescentUE\Saved\Automation\Reports... [2026.10.12-19.33.21:444][827]LogAutomationController: Display: Successfully wrote json results file! [2026.10.12-19.33.21:444][827]LogAutomationController: Exported report to 'D:\SubnauticaCLONE\TheDescentUE\Saved\Automation\Reports' in 0.00 Seconds [2026.10.12-19.33.21:444][827]LogAutomationController: Display: Report can be opened in the editor at 'D:\SubnauticaCLONE\TheDescentUE\Saved\Automation\Reports' [2026.10.12-19.33.21:444][828]LogAutomationController: Sending StopTestSession to 609F5EA844C28D9B1568B3898B0ADA7D [2026.10.12-19.33.21:444][828]LogAutomationCommandLine: Display: ...Automation Test Queue Empty 84 tests performed. [2026.10.12-19.33.21:449][828]LogAutomationWorker: Received StopTestSession from EB36C62D4589BBEE85405D8FB8FA9118 [2026.10.12-19.33.21:449][829]LogExit: Display: **** TestExit: Automation Test Queue Empty **** [2026.10.12-19.33.21:449][829]LogWindows: FPlatformMisc::RequestExit(1, FEngineLoop::Tick.GScopedTestExit) [2026.10.12-19.33.21:449][829]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 0, FEngineLoop::Tick.GScopedTestExit) [2026.10.12-19.33.21:449][829]LogCore: Engine exit requested (reason: Win RequestExit)