#pragma once #include "UI/ViewModels/UiViewCommon.h" struct FDescentStorageItem { FName ItemId; FString Name; int32 Count = 0; }; /** Storage window (DESIGN_UE.md 6.2): refined goods against the capacity, and the kits (which do not count). */ struct FDescentStorageViewModel { TArray Goods; TArray Kits; int32 Used = 0; int32 Cap = 60; };