{
 "actors": [
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Ceiling_A_Buffer",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     0.0,
     -10.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Ceiling_A_Buffer_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       0.0,
       -10.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Ceiling_A_Buffer",
     "visible": true
    }
   ],
   "name": "Ceiling_A_Buffer_4"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Ceiling_A_Buffer_2",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     820.0,
     -10.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Ceiling_A_Buffer_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       820.0,
       -10.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Ceiling_A_Buffer",
     "visible": true
    }
   ],
   "name": "Ceiling_A_Buffer_2"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Ceiling_Main",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     830.0,
     -10.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Ceiling_Main_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       830.0,
       -10.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Ceiling_Main",
     "visible": true
    }
   ],
   "name": "Hall_Ceiling_Main_5"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Ceiling_A_Buffer_3",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     0.0,
     -450.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Ceiling_A_Buffer_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       0.0,
       -450.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Ceiling_A_Buffer",
     "visible": true
    }
   ],
   "name": "Ceiling_A_Buffer_3"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Ceiling_A_Buffer_4",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     820.0,
     -450.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Ceiling_A_Buffer_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       820.0,
       -450.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Ceiling_A_Buffer",
     "visible": true
    }
   ],
   "name": "Ceiling_A_Buffer_8"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_A",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     840.0,
     -20.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_A_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       840.0,
       -20.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_A",
     "visible": true
    }
   ],
   "name": "Hall_Wall_A_4"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_A_2",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -20.0,
     -360.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_A_M"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -20.0,
       -360.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_A",
     "visible": true
    }
   ],
   "name": "Hall_Wall_A_2"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_B",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     840.0,
     -10.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_B_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       840.0,
       -10.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_B",
     "visible": true
    }
   ],
   "name": "Hall_Wall_B_10"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_B_2",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -20.0,
     -10.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_B_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -20.0,
       -10.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_B",
     "visible": true
    }
   ],
   "name": "Hall_Wall_B_2"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     830.0,
     -20.0,
     140.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       830.0,
       -20.0,
       140.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_14"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_2",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     -0.0,
     -1.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     830.0,
     -360.0,
     140.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       -0.0,
       -1.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       830.0,
       -360.0,
       140.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_2"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_3",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -10.0,
     -20.0,
     140.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -10.0,
       -20.0,
       140.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_3"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_4",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     -0.0,
     -1.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -10.0,
     -360.0,
     140.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       -0.0,
       -1.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -10.0,
       -360.0,
       140.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_4"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_FloorEdge",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     770.0,
     -20.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_FloorEdge_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       770.0,
       -20.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_FloorEdge",
     "visible": true
    }
   ],
   "name": "Hall_FloorEdge_4"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_FloorEdge_2",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     50.0,
     -20.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_FloorEdge_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       50.0,
       -20.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_FloorEdge",
     "visible": true
    }
   ],
   "name": "Hall_FloorEdge_2"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Floor_Main",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     780.0,
     -360.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Floor_Main_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       780.0,
       -360.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Floor_Main",
     "visible": true
    }
   ],
   "name": "Hall_Floor_Main_8"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WallBuffer",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     840.0,
     -370.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WallBuffer_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       840.0,
       -370.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WallBuffer",
     "visible": true
    }
   ],
   "name": "Hall_WallBuffer_11"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WallBuffer_2",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     840.0,
     70.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WallBuffer_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       840.0,
       70.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WallBuffer",
     "visible": true
    }
   ],
   "name": "Hall_WallBuffer_2"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WallBuffer_3",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -20.0,
     -370.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WallBuffer_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -20.0,
       -370.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WallBuffer",
     "visible": true
    }
   ],
   "name": "Hall_WallBuffer_3"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WallBuffer_4",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -20.0,
     70.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WallBuffer_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -20.0,
       70.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WallBuffer",
     "visible": true
    }
   ],
   "name": "Hall_WallBuffer_4"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WDetails_A",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     810.0,
     65.0,
     10.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WDetails_A_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       810.0,
       65.0,
       10.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WDetails_A",
     "visible": true
    }
   ],
   "name": "Hall_WDetails_A_17"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WDetails_A_2",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     810.0,
     -375.0,
     10.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WDetails_A_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       810.0,
       -375.0,
       10.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WDetails_A",
     "visible": true
    }
   ],
   "name": "Hall_WDetails_A_2"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WDetails_A_3",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     10.0,
     65.0,
     10.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WDetails_A_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       10.0,
       65.0,
       10.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WDetails_A",
     "visible": true
    }
   ],
   "name": "Hall_WDetails_A_3"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WDetails_A_4",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     10.0,
     -375.0,
     10.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WDetails_A_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       10.0,
       -375.0,
       10.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WDetails_A",
     "visible": true
    }
   ],
   "name": "Hall_WDetails_A_4"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     780.0,
     -400.0,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       780.0,
       -400.0,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_4"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_2",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     780.0,
     -420.0,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       780.0,
       -420.0,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_2"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_3",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     780.0,
     40.0,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       780.0,
       40.0,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_3"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_4",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     780.0,
     20.0,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       780.0,
       20.0,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_8"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_5",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     40.0,
     -400.0,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       40.0,
       -400.0,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_5"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_6",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     40.0,
     -420.0,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       40.0,
       -420.0,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_6"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_7",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     40.0,
     40.0,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       40.0,
       40.0,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_7"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_8",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     40.0,
     20.0,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       40.0,
       20.0,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_13"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Thick",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     816.0,
     -345.0,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Thick_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       816.0,
       -345.0,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Thick",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Thick_16"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Thick_2",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     816.0,
     -324.0,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Thick_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       816.0,
       -324.0,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Thick",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Thick_2"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Long",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     822.0,
     -127.0,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Long_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       822.0,
       -127.0,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Long",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Long_20"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Thick_3",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     4.0,
     -56.0,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Thick_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       4.0,
       -56.0,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Thick",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Thick_3"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Thick_4",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     4.0,
     -35.0,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Thick_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       4.0,
       -35.0,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Thick",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Thick_4"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -2.0,
     -353.0,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -2.0,
       -353.0,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_25"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_2",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     6.0,
     -353.0,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       6.0,
       -353.0,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_2"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Doorway_L",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     850.0,
     -960.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_A_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Doorway_L_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       850.0,
       -960.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Doorway_L",
     "visible": true
    }
   ],
   "name": "Hall_Doorway_L_4"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_DoorPipes",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     410.0,
     -925.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       410.0,
       -925.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_DoorPipes",
     "visible": true
    }
   ],
   "name": "Hall_DoorPipes_7"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Doorway_L_2",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     850.0,
     70.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_A_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Doorway_L_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       850.0,
       70.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Doorway_L",
     "visible": true
    }
   ],
   "name": "Hall_Doorway_L_2"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_DoorPipes_2",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     410.0,
     104.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       410.0,
       104.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_DoorPipes",
     "visible": true
    }
   ],
   "name": "Hall_DoorPipes_2"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Ceiling_Main_2",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     830.0,
     -450.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Ceiling_Main_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       830.0,
       -450.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Ceiling_Main",
     "visible": true
    }
   ],
   "name": "Hall_Ceiling_Main_2"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Ceiling_A_Buffer_5",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     0.0,
     -890.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Ceiling_A_Buffer_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       0.0,
       -890.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Ceiling_A_Buffer",
     "visible": true
    }
   ],
   "name": "Ceiling_A_Buffer_5"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Ceiling_A_Buffer_6",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     820.0,
     -890.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Ceiling_A_Buffer_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       820.0,
       -890.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Ceiling_A_Buffer",
     "visible": true
    }
   ],
   "name": "Ceiling_A_Buffer_6"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_A_3",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     840.0,
     -460.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_A_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       840.0,
       -460.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_A",
     "visible": true
    }
   ],
   "name": "Hall_Wall_A_3"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_A_4",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -20.0,
     -800.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_A_M"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -20.0,
       -800.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_A",
     "visible": true
    }
   ],
   "name": "Hall_Wall_A_69"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_B_3",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     840.0,
     -450.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_B_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       840.0,
       -450.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_B",
     "visible": true
    }
   ],
   "name": "Hall_Wall_B_3"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_B_4",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -20.0,
     -450.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_B_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -20.0,
       -450.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_B",
     "visible": true
    }
   ],
   "name": "Hall_Wall_B_4"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_5",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     830.0,
     -460.0,
     140.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       830.0,
       -460.0,
       140.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_5"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_6",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     -0.0,
     -1.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     830.0,
     -800.0,
     140.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       -0.0,
       -1.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       830.0,
       -800.0,
       140.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_6"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_7",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -10.0,
     -460.0,
     140.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -10.0,
       -460.0,
       140.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_7"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_8",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     -0.0,
     -1.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -10.0,
     -800.0,
     140.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       -0.0,
       -1.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -10.0,
       -800.0,
       140.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_8"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_FloorEdge_3",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     770.0,
     -460.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_FloorEdge_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       770.0,
       -460.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_FloorEdge",
     "visible": true
    }
   ],
   "name": "Hall_FloorEdge_3"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_FloorEdge_4",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     50.0,
     -460.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_FloorEdge_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       50.0,
       -460.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_FloorEdge",
     "visible": true
    }
   ],
   "name": "Hall_FloorEdge_70"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Floor_Main_2",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     780.0,
     -800.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Floor_Main_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       780.0,
       -800.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Floor_Main",
     "visible": true
    }
   ],
   "name": "Hall_Floor_Main_2"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WallBuffer_5",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     840.0,
     -810.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WallBuffer_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       840.0,
       -810.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WallBuffer",
     "visible": true
    }
   ],
   "name": "Hall_WallBuffer_5"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WallBuffer_6",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -20.0,
     -810.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WallBuffer_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -20.0,
       -810.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WallBuffer",
     "visible": true
    }
   ],
   "name": "Hall_WallBuffer_6"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WDetails_A_5",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     810.0,
     -815.0,
     10.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WDetails_A_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       810.0,
       -815.0,
       10.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WDetails_A",
     "visible": true
    }
   ],
   "name": "Hall_WDetails_A_5"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WDetails_A_6",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     10.0,
     -815.0,
     10.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WDetails_A_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       10.0,
       -815.0,
       10.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WDetails_A",
     "visible": true
    }
   ],
   "name": "Hall_WDetails_A_6"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_9",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     780.0,
     -840.0,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       780.0,
       -840.0,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_9"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_10",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     780.0,
     -860.0,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       780.0,
       -860.0,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_10"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_11",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     40.0,
     -840.0,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       40.0,
       -840.0,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_11"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_12",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     40.0,
     -860.0,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       40.0,
       -860.0,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_12"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Thick_5",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     816.0,
     -785.0,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Thick_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       816.0,
       -785.0,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Thick",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Thick_5"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Thick_6",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     816.0,
     -764.0,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Thick_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       816.0,
       -764.0,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Thick",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Thick_6"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_3",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -2.0,
     -793.0,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -2.0,
       -793.0,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_3"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_4",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     6.0,
     -793.0,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       6.0,
       -793.0,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_4"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Thick_9",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     816.0,
     -495.0,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Thick_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       816.0,
       -495.0,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Thick",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Thick_9"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Thick_10",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     816.0,
     -474.0,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Thick_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       816.0,
       -474.0,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Thick",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Thick_10"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Long_2",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -2.0,
     -567.0,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Long_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -2.0,
       -567.0,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Long",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Long_74"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_FloorBuffer",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -30.0,
     -900.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_FloorBuffer_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Pipes_A_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -30.0,
       -900.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_FloorBuffer",
     "visible": true
    }
   ],
   "name": "Hall_FloorBuffer_4"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_FloorBuffer_2",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -30.0,
     -460.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_FloorBuffer_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Pipes_A_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -30.0,
       -460.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_FloorBuffer",
     "visible": true
    }
   ],
   "name": "Hall_FloorBuffer_2"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_FloorBuffer_3",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     850.0,
     80.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_FloorBuffer_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Pipes_A_M"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       850.0,
       80.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_FloorBuffer",
     "visible": true
    }
   ],
   "name": "Hall_FloorBuffer_3"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wires_A",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     835.5,
     -202.5,
     11.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Wires_A",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wires_A_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       835.5,
       -202.5,
       11.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wires_A",
     "visible": true
    }
   ],
   "name": "Hall_Wires_A_4"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wires_A_2",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     1.8642127629468304e-06,
     0.0,
     0.0
    ],
    [
     -1.8642127629468304e-06,
     -0.9999999999982623,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     -15.5,
     -1568.5,
     11.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Wires_A",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wires_A_M"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       1.8642127629468304e-06,
       0.0,
       0.0
      ],
      [
       -1.8642127629468304e-06,
       -0.9999999999982623,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       -15.5,
       -1568.5,
       11.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wires_A",
     "visible": true
    }
   ],
   "name": "Hall_Wires_A_2"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Door_L_2",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     70.0,
     110.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Door_L_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       70.0,
       110.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Door_L",
     "visible": true
    }
   ],
   "name": "Hall_Door_L_2"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Doorway_L_3",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     7.989483270520736e-07,
     0.999999999999681,
     0.0,
     0.0
    ],
    [
     -0.999999999999681,
     7.989483270520736e-07,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     920.0,
     -960.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_A_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Doorway_L_M"
     ],
     "matrix": [
      [
       7.989483270520736e-07,
       0.999999999999681,
       0.0,
       0.0
      ],
      [
       -0.999999999999681,
       7.989483270520736e-07,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       920.0,
       -960.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Doorway_L",
     "visible": true
    }
   ],
   "name": "Hall_Doorway_L_10"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_DoorPipes_3",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     7.989483270520736e-07,
     0.999999999999681,
     0.0,
     0.0
    ],
    [
     -0.999999999999681,
     7.989483270520736e-07,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     884.9998779296875,
     -1399.999755859375,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       7.989483270520736e-07,
       0.999999999999681,
       0.0,
       0.0
      ],
      [
       -0.999999999999681,
       7.989483270520736e-07,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       884.9998779296875,
       -1399.999755859375,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_DoorPipes",
     "visible": true
    }
   ],
   "name": "Hall_DoorPipes_3"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Doorway_L_5",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     850.0,
     -1910.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_A_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Doorway_L_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       850.0,
       -1910.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Doorway_L",
     "visible": true
    }
   ],
   "name": "Hall_Doorway_L_16"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_DoorPipes_5",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     410.0,
     -1875.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       410.0,
       -1875.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_DoorPipes",
     "visible": true
    }
   ],
   "name": "Hall_DoorPipes_5"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Ceiling_Sec_A",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     610.0,
     -1600.0,
     440.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Ceiling_Sec_A_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       610.0,
       -1600.0,
       440.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Ceiling_Sec_A",
     "visible": true
    }
   ],
   "name": "Hall_Ceiling_Sec_A_4"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Ceiling_Sec_A_2",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     -0.0,
     -1.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     610.0,
     -1200.0,
     440.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Ceiling_Sec_A_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       -0.0,
       -1.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       610.0,
       -1200.0,
       440.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Ceiling_Sec_A",
     "visible": true
    }
   ],
   "name": "Hall_Ceiling_Sec_A_2"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Ceiling_Sec_A_3",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     3.994741635260368e-07,
     0.9999999999999204,
     0.0,
     0.0
    ],
    [
     0.9999999999999204,
     -3.994741635260368e-07,
     -0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     210.0,
     -1200.0,
     440.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Ceiling_Sec_A_M"
     ],
     "matrix": [
      [
       3.994741635260368e-07,
       0.9999999999999204,
       0.0,
       0.0
      ],
      [
       0.9999999999999204,
       -3.994741635260368e-07,
       -0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       210.0,
       -1200.0,
       440.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Ceiling_Sec_A",
     "visible": true
    }
   ],
   "name": "Hall_Ceiling_Sec_A_3"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Ceiling_Sec_A_4",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     3.994741635260368e-07,
     0.9999999999999204,
     0.0,
     0.0
    ],
    [
     -0.9999999999999204,
     3.994741635260368e-07,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     610.0,
     -1200.0,
     440.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Ceiling_Sec_A_M"
     ],
     "matrix": [
      [
       3.994741635260368e-07,
       0.9999999999999204,
       0.0,
       0.0
      ],
      [
       -0.9999999999999204,
       3.994741635260368e-07,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       610.0,
       -1200.0,
       440.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Ceiling_Sec_A",
     "visible": true
    }
   ],
   "name": "Hall_Ceiling_Sec_A_8"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Ceiling_Sec_B",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     610.0,
     -1600.0,
     440.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Ceiling_Sec_B_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_A_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       610.0,
       -1600.0,
       440.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Ceiling_Sec_B",
     "visible": true
    }
   ],
   "name": "Hall_Ceiling_Sec_B_11"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Ceiling_Sec_C",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     850.0,
     -1840.0,
     440.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Ceiling_Sec_C_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       850.0,
       -1840.0,
       440.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Ceiling_Sec_C",
     "visible": true
    }
   ],
   "name": "Hall_Ceiling_Sec_C_18"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Ceiling_Sec_C_2",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -30.0,
     -1840.0,
     440.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Ceiling_Sec_C_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -30.0,
       -1840.0,
       440.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Ceiling_Sec_C",
     "visible": true
    }
   ],
   "name": "Hall_Ceiling_Sec_C_2"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Ceiling_Sec_C_3",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     -0.0,
     -1.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -30.0,
     -960.0,
     440.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Ceiling_Sec_C_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       -0.0,
       -1.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -30.0,
       -960.0,
       440.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Ceiling_Sec_C",
     "visible": true
    }
   ],
   "name": "Hall_Ceiling_Sec_C_3"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Ceiling_Sec_C_4",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     -0.0,
     -1.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     850.0,
     -960.0,
     440.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Ceiling_Sec_C_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       -0.0,
       -1.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       850.0,
       -960.0,
       440.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Ceiling_Sec_C",
     "visible": true
    }
   ],
   "name": "Hall_Ceiling_Sec_C_4"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Doorway_Panel",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     610.0,
     -890.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Doorway_Panel_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       610.0,
       -890.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Doorway_Panel",
     "visible": true
    }
   ],
   "name": "Hall_Doorway_Panel_24"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Doorway_Panel_2",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     610.0,
     -1840.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Doorway_Panel_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       610.0,
       -1840.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Doorway_Panel",
     "visible": true
    }
   ],
   "name": "Hall_Doorway_Panel_2"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Doorway_Panel_4",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     3.994741635260368e-07,
     0.9999999999999204,
     0.0,
     0.0
    ],
    [
     -0.9999999999999204,
     3.994741635260368e-07,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     850.0,
     -1200.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Doorway_Panel_M"
     ],
     "matrix": [
      [
       3.994741635260368e-07,
       0.9999999999999204,
       0.0,
       0.0
      ],
      [
       -0.9999999999999204,
       3.994741635260368e-07,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       850.0,
       -1200.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Doorway_Panel",
     "visible": true
    }
   ],
   "name": "Hall_Doorway_Panel_4"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Sec_Corner",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     850.0,
     -1840.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Sec_Corner_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       850.0,
       -1840.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Sec_Corner",
     "visible": true
    }
   ],
   "name": "Hall_Sec_Corner_33"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Sec_Corner_4",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     -0.0,
     -1.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     850.0,
     -960.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Sec_Corner_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       -0.0,
       -1.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       850.0,
       -960.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Sec_Corner",
     "visible": true
    }
   ],
   "name": "Hall_Sec_Corner_4"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Floor_Sec_A",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     700.0,
     -960.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Floor_Sec_A_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       700.0,
       -960.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Floor_Sec_A",
     "visible": true
    }
   ],
   "name": "Hall_Floor_Sec_A_39"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Floor_Sec_B_2",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     -0.0,
     -1.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     850.0,
     -960.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Floor_Sec_B_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Pipes_A_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       -0.0,
       -1.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       850.0,
       -960.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Floor_Sec_B",
     "visible": true
    }
   ],
   "name": "Hall_Floor_Sec_B_2"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Floor_Sec_B_3",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     850.0,
     -1840.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Floor_Sec_B_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Pipes_A_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       850.0,
       -1840.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Floor_Sec_B",
     "visible": true
    }
   ],
   "name": "Hall_Floor_Sec_B_3"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Floor_Sec_A_2",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     700.0,
     -1690.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Floor_Sec_A_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       700.0,
       -1690.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Floor_Sec_A",
     "visible": true
    }
   ],
   "name": "Hall_Floor_Sec_A_2"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Floor_Sec_A_3",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     3.994741635260368e-07,
     0.9999999999999204,
     0.0,
     0.0
    ],
    [
     -0.9999999999999204,
     3.994741635260368e-07,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     700.0,
     -1110.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Floor_Sec_A_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       3.994741635260368e-07,
       0.9999999999999204,
       0.0,
       0.0
      ],
      [
       -0.9999999999999204,
       3.994741635260368e-07,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       700.0,
       -1110.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Floor_Sec_A",
     "visible": true
    }
   ],
   "name": "Hall_Floor_Sec_A_3"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Floor_Sec_A_4",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     3.032008914496508e-07,
     0.7590000033377997,
     0.0,
     0.0
    ],
    [
     -0.9999999999999204,
     3.994741635260368e-07,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     -30.0,
     -960.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Floor_Sec_A_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       3.032008914496508e-07,
       0.7590000033377997,
       0.0,
       0.0
      ],
      [
       -0.9999999999999204,
       3.994741635260368e-07,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       -30.0,
       -960.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Floor_Sec_A",
     "visible": true
    }
   ],
   "name": "Hall_Floor_Sec_A_4"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Floor_Sec_C",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     120.0,
     -1690.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Floor_Sec_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Pipes_A_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       120.0,
       -1690.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Floor_Sec_C",
     "visible": true
    }
   ],
   "name": "Hall_Floor_Sec_C_51"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_9",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.7071067341080642,
     0.7071068282650276,
     0.0,
     0.0
    ],
    [
     -0.7071068282650276,
     0.7071067341080642,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     763.0,
     -986.0,
     130.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       0.7071067341080642,
       0.7071068282650276,
       0.0,
       0.0
      ],
      [
       -0.7071068282650276,
       0.7071067341080642,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       763.0,
       -986.0,
       130.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C_2",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_60"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_10",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.7071067811865475,
     -0.7071067811865475,
     0.0,
     0.0
    ],
    [
     0.7071067811865475,
     0.7071067811865475,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     825.0,
     -1755.0,
     130.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       0.7071067811865475,
       -0.7071067811865475,
       0.0,
       0.0
      ],
      [
       0.7071067811865475,
       0.7071067811865475,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       825.0,
       -1755.0,
       130.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C_2",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_10"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_13",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.8873791948023253e-16,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     -0.6062628987862704,
     -0.5957728913658528,
     -1.415534396101744e-16,
     0.0
    ],
    [
     -0.5957728913658525,
     0.6062628987862704,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     822.0,
     -1750.0,
     364.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       -1.8873791948023253e-16,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       -0.6062628987862704,
       -0.5957728913658528,
       -1.415534396101744e-16,
       0.0
      ],
      [
       -0.5957728913658525,
       0.6062628987862704,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       822.0,
       -1750.0,
       364.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_13"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_14",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.8873791948023253e-16,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     -0.6062628987862704,
     -0.5957728913658528,
     -1.415534396101744e-16,
     0.0
    ],
    [
     -0.5957728913658525,
     0.6062628987862704,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     822.0,
     -1750.0,
     377.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       -1.8873791948023253e-16,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       -0.6062628987862704,
       -0.5957728913658528,
       -1.415534396101744e-16,
       0.0
      ],
      [
       -0.5957728913658525,
       0.6062628987862704,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       822.0,
       -1750.0,
       377.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_14"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_15",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.8873791948023253e-16,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     -0.6062628987862704,
     -0.5957728913658528,
     -1.415534396101744e-16,
     0.0
    ],
    [
     -0.5957728913658525,
     0.6062628987862704,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     822.0,
     -1750.0,
     422.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       -1.8873791948023253e-16,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       -0.6062628987862704,
       -0.5957728913658528,
       -1.415534396101744e-16,
       0.0
      ],
      [
       -0.5957728913658525,
       0.6062628987862704,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       822.0,
       -1750.0,
       422.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_15"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_16",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.8873791948023253e-16,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     -0.6062628987862704,
     -0.5957728913658528,
     -1.415534396101744e-16,
     0.0
    ],
    [
     -0.5957728913658525,
     0.6062628987862704,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     822.0,
     -1750.0,
     407.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       -1.8873791948023253e-16,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       -0.6062628987862704,
       -0.5957728913658528,
       -1.415534396101744e-16,
       0.0
      ],
      [
       -0.5957728913658525,
       0.6062628987862704,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       822.0,
       -1750.0,
       407.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_16"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_17",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.8873791948023253e-16,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     0.6062628987862704,
     -0.5957728913658528,
     1.415534396101744e-16,
     0.0
    ],
    [
     -0.5957728913658525,
     -0.6062628987862704,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     760.0,
     -989.0,
     364.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       -1.8873791948023253e-16,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       0.6062628987862704,
       -0.5957728913658528,
       1.415534396101744e-16,
       0.0
      ],
      [
       -0.5957728913658525,
       -0.6062628987862704,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       760.0,
       -989.0,
       364.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_17"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_18",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.8873791948023253e-16,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     0.6062628987862704,
     -0.5957728913658528,
     1.415534396101744e-16,
     0.0
    ],
    [
     -0.5957728913658525,
     -0.6062628987862704,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     760.0,
     -989.0,
     377.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       -1.8873791948023253e-16,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       0.6062628987862704,
       -0.5957728913658528,
       1.415534396101744e-16,
       0.0
      ],
      [
       -0.5957728913658525,
       -0.6062628987862704,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       760.0,
       -989.0,
       377.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_18"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_19",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.8873791948023253e-16,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     0.6062628987862704,
     -0.5957728913658528,
     1.415534396101744e-16,
     0.0
    ],
    [
     -0.5957728913658525,
     -0.6062628987862704,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     760.0,
     -989.0,
     422.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       -1.8873791948023253e-16,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       0.6062628987862704,
       -0.5957728913658528,
       1.415534396101744e-16,
       0.0
      ],
      [
       -0.5957728913658525,
       -0.6062628987862704,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       760.0,
       -989.0,
       422.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_19"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_20",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.8873791948023253e-16,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     0.6062628987862704,
     -0.5957728913658528,
     1.415534396101744e-16,
     0.0
    ],
    [
     -0.5957728913658525,
     -0.6062628987862704,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     760.0,
     -989.0,
     407.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       -1.8873791948023253e-16,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       0.6062628987862704,
       -0.5957728913658528,
       1.415534396101744e-16,
       0.0
      ],
      [
       -0.5957728913658525,
       -0.6062628987862704,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       760.0,
       -989.0,
       407.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_20"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Thick_13",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.707106781186547,
     0.7071067811865476,
     -0.0,
     0.0
    ],
    [
     0.7071067811865476,
     -0.707106781186547,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     769.0,
     -1025.0,
     10.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Thick_M"
     ],
     "matrix": [
      [
       0.707106781186547,
       0.7071067811865476,
       -0.0,
       0.0
      ],
      [
       0.7071067811865476,
       -0.707106781186547,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       769.0,
       -1025.0,
       10.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Thick",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Thick_13"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Thick_14",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.707106781186547,
     0.7071067811865476,
     -0.0,
     0.0
    ],
    [
     0.7071067811865476,
     -0.707106781186547,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     782.0,
     -1038.0,
     10.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Thick_M"
     ],
     "matrix": [
      [
       0.707106781186547,
       0.7071067811865476,
       -0.0,
       0.0
      ],
      [
       0.7071067811865476,
       -0.707106781186547,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       782.0,
       -1038.0,
       10.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Thick",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Thick_14"
  },
  {
   "class": "LightmassImportanceVolume",
   "class_path": "/Script/Engine.LightmassImportanceVolume",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "LightmassImportanceVolume1",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     360.0,
     -940.0,
     0.0,
     1.0
    ]
   ],
   "name": "LightmassImportanceVolume_1"
  },
  {
   "class": "PostProcessVolume",
   "class_path": "/Script/Engine.PostProcessVolume",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "PostProcessVolume1",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     430.0,
     -880.0,
     10.0,
     1.0
    ]
   ],
   "name": "PostProcessVolume_1",
   "post": {
    "ambient_occlusion_intensity": 1.0,
    "auto_exposure_bias": 0.0,
    "auto_exposure_max_brightness": 0.30000001192092896,
    "auto_exposure_min_brightness": 0.30000001192092896,
    "bloom_intensity": 0.10000000149011612,
    "color_contrast": [
     1.2000000476837158,
     1.2000000476837158,
     1.0,
     1.0
    ],
    "scene_color_tint": [
     1.0,
     1.0,
     1.0,
     0.0
    ],
    "vignette_intensity": 0.15000000596046448
   },
   "unbound": false
  },
  {
   "class": "PointLight",
   "class_path": "/Script/Engine.PointLight",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "PointLight14",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 371.6026611328125,
     "cast_shadows": false,
     "comp_class": "PointLightComponent",
     "indirect_lighting_intensity": 1.0,
     "intensity": 2500.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      175,
      231,
      255,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       -6.661338147750939e-16,
       1.1102230246251565e-16,
       -1.0000000000000004,
       0.0
      ],
      [
       -0.9999999999996814,
       7.989483271630959e-07,
       1.1102230246251565e-16,
       0.0
      ],
      [
       7.989483276626963e-07,
       0.9999999999996814,
       -4.440892098500626e-16,
       0.0
      ],
      [
       70.0,
       -190.0,
       395.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "soft_source_radius": 0.0,
     "source_length": 286.86163330078125,
     "source_radius": 62.43024826049805,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     -6.661338147750939e-16,
     1.1102230246251565e-16,
     -1.0000000000000004,
     0.0
    ],
    [
     -0.9999999999996814,
     7.989483271630959e-07,
     1.1102230246251565e-16,
     0.0
    ],
    [
     7.989483276626963e-07,
     0.9999999999996814,
     -4.440892098500626e-16,
     0.0
    ],
    [
     70.0,
     -190.0,
     395.0,
     1.0
    ]
   ],
   "name": "PointLight14_1"
  },
  {
   "class": "PointLight",
   "class_path": "/Script/Engine.PointLight",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "PointLight15",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 371.6026611328125,
     "cast_shadows": false,
     "comp_class": "PointLightComponent",
     "indirect_lighting_intensity": 1.0,
     "intensity": 2500.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      175,
      231,
      255,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       -6.661338147750939e-16,
       1.1102230246251565e-16,
       -1.0000000000000004,
       0.0
      ],
      [
       -0.9999999999996814,
       7.989483271630959e-07,
       1.1102230246251565e-16,
       0.0
      ],
      [
       7.989483276626963e-07,
       0.9999999999996814,
       -4.440892098500626e-16,
       0.0
      ],
      [
       730.0,
       -640.0,
       395.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "soft_source_radius": 0.0,
     "source_length": 286.86163330078125,
     "source_radius": 62.43024826049805,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     -6.661338147750939e-16,
     1.1102230246251565e-16,
     -1.0000000000000004,
     0.0
    ],
    [
     -0.9999999999996814,
     7.989483271630959e-07,
     1.1102230246251565e-16,
     0.0
    ],
    [
     7.989483276626963e-07,
     0.9999999999996814,
     -4.440892098500626e-16,
     0.0
    ],
    [
     730.0,
     -640.0,
     395.0,
     1.0
    ]
   ],
   "name": "PointLight15_4"
  },
  {
   "class": "PointLight",
   "class_path": "/Script/Engine.PointLight",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "PointLight16",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 371.6026611328125,
     "cast_shadows": false,
     "comp_class": "PointLightComponent",
     "indirect_lighting_intensity": 1.0,
     "intensity": 2500.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      175,
      231,
      255,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       -6.661338147750939e-16,
       1.1102230246251565e-16,
       -1.0000000000000004,
       0.0
      ],
      [
       -0.9999999999996814,
       7.989483271630959e-07,
       1.1102230246251565e-16,
       0.0
      ],
      [
       7.989483276626963e-07,
       0.9999999999996814,
       -4.440892098500626e-16,
       0.0
      ],
      [
       730.0,
       -190.0,
       395.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "soft_source_radius": 0.0,
     "source_length": 286.86163330078125,
     "source_radius": 62.43024826049805,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     -6.661338147750939e-16,
     1.1102230246251565e-16,
     -1.0000000000000004,
     0.0
    ],
    [
     -0.9999999999996814,
     7.989483271630959e-07,
     1.1102230246251565e-16,
     0.0
    ],
    [
     7.989483276626963e-07,
     0.9999999999996814,
     -4.440892098500626e-16,
     0.0
    ],
    [
     730.0,
     -190.0,
     395.0,
     1.0
    ]
   ],
   "name": "PointLight16_5"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight3",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 1000.0,
     "cast_shadows": true,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 20000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      175,
      231,
      255,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       0.6427888337455712,
       0.0,
       -0.7660434160098292,
       0.0
      ],
      [
       -0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.7660434160098292,
       0.0,
       0.6427888337455712,
       0.0
      ],
      [
       660.0,
       -630.0,
       400.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 70.97344970703125,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     0.6427888337455712,
     0.0,
     -0.7660434160098292,
     0.0
    ],
    [
     -0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.7660434160098292,
     0.0,
     0.6427888337455712,
     0.0
    ],
    [
     660.0,
     -630.0,
     400.0,
     1.0
    ]
   ],
   "name": "SpotLight3"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "Yellow Lights",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight5",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 600.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 80000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      255,
      245,
      235,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       2.220446049250313e-16,
       0.0,
       -1.0,
       0.0
      ],
      [
       -0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       1.0,
       0.0,
       2.220446049250313e-16,
       0.0
      ],
      [
       580.0,
       20.0,
       390.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 69.26548767089844,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     2.220446049250313e-16,
     0.0,
     -1.0,
     0.0
    ],
    [
     -0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     1.0,
     0.0,
     2.220446049250313e-16,
     0.0
    ],
    [
     580.0,
     20.0,
     390.0,
     1.0
    ]
   ],
   "name": "SpotLight5"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "Yellow Lights",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight6",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 600.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 80000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      255,
      245,
      235,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       2.220446049250313e-16,
       0.0,
       -1.0,
       0.0
      ],
      [
       -0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       1.0,
       0.0,
       2.220446049250313e-16,
       0.0
      ],
      [
       240.0,
       20.0,
       390.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 69.26548767089844,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     2.220446049250313e-16,
     0.0,
     -1.0,
     0.0
    ],
    [
     -0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     1.0,
     0.0,
     2.220446049250313e-16,
     0.0
    ],
    [
     240.0,
     20.0,
     390.0,
     1.0
    ]
   ],
   "name": "SpotLight6"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "Yellow Lights",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight8",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 600.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 80000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      255,
      245,
      235,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       2.220446049250313e-16,
       0.0,
       -1.0,
       0.0
      ],
      [
       -0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       1.0,
       0.0,
       2.220446049250313e-16,
       0.0
      ],
      [
       580.0,
       -410.0,
       390.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 69.26548767089844,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     2.220446049250313e-16,
     0.0,
     -1.0,
     0.0
    ],
    [
     -0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     1.0,
     0.0,
     2.220446049250313e-16,
     0.0
    ],
    [
     580.0,
     -410.0,
     390.0,
     1.0
    ]
   ],
   "name": "SpotLight8"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "Yellow Lights",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight9",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 600.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 80000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      255,
      245,
      235,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       2.220446049250313e-16,
       0.0,
       -1.0,
       0.0
      ],
      [
       -0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       1.0,
       0.0,
       2.220446049250313e-16,
       0.0
      ],
      [
       240.0,
       -410.0,
       390.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 69.26548767089844,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     2.220446049250313e-16,
     0.0,
     -1.0,
     0.0
    ],
    [
     -0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     1.0,
     0.0,
     2.220446049250313e-16,
     0.0
    ],
    [
     240.0,
     -410.0,
     390.0,
     1.0
    ]
   ],
   "name": "SpotLight9"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "Yellow Lights",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight10",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 600.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 80000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      255,
      245,
      235,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       2.220446049250313e-16,
       0.0,
       -1.0,
       0.0
      ],
      [
       -0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       1.0,
       0.0,
       2.220446049250313e-16,
       0.0
      ],
      [
       580.0,
       -850.0,
       420.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 42.0,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     2.220446049250313e-16,
     0.0,
     -1.0,
     0.0
    ],
    [
     -0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     1.0,
     0.0,
     2.220446049250313e-16,
     0.0
    ],
    [
     580.0,
     -850.0,
     420.0,
     1.0
    ]
   ],
   "name": "SpotLight10"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "Yellow Lights",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight11",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 600.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 80000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      255,
      245,
      235,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       2.220446049250313e-16,
       0.0,
       -1.0,
       0.0
      ],
      [
       -0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       1.0,
       0.0,
       2.220446049250313e-16,
       0.0
      ],
      [
       240.0,
       -850.0,
       420.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 42.0,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     2.220446049250313e-16,
     0.0,
     -1.0,
     0.0
    ],
    [
     -0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     1.0,
     0.0,
     2.220446049250313e-16,
     0.0
    ],
    [
     240.0,
     -850.0,
     420.0,
     1.0
    ]
   ],
   "name": "SpotLight11"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight12",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 1875.685302734375,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 80000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      175,
      231,
      255,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       2.220446049250313e-16,
       0.0,
       -1.0,
       0.0
      ],
      [
       -0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       1.0,
       0.0,
       2.220446049250313e-16,
       0.0
      ],
      [
       410.0,
       -1400.0,
       500.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 74.40707397460938,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     2.220446049250313e-16,
     0.0,
     -1.0,
     0.0
    ],
    [
     -0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     1.0,
     0.0,
     2.220446049250313e-16,
     0.0
    ],
    [
     410.0,
     -1400.0,
     500.0,
     1.0
    ]
   ],
   "name": "SpotLight12"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight16",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 1000.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 20000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      175,
      231,
      255,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       0.6427888337455712,
       0.0,
       -0.7660434160098292,
       0.0
      ],
      [
       -0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.7660434160098292,
       0.0,
       0.6427888337455712,
       0.0
      ],
      [
       660.0,
       -190.0,
       400.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 70.97344970703125,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     0.6427888337455712,
     0.0,
     -0.7660434160098292,
     0.0
    ],
    [
     -0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.7660434160098292,
     0.0,
     0.6427888337455712,
     0.0
    ],
    [
     660.0,
     -190.0,
     400.0,
     1.0
    ]
   ],
   "name": "SpotLight16"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight18",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 1000.0,
     "cast_shadows": true,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 20000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      175,
      231,
      255,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       -0.6427892417637662,
       -1.1982959083830116e-06,
       -0.7660430736396782,
       0.0
      ],
      [
       2.2238209823098157e-06,
       -0.9999999999974811,
       -3.0174842983570105e-07,
       0.0
      ],
      [
       -0.7660430736373876,
       -1.8975033049305175e-06,
       0.642789241764813,
       0.0
      ],
      [
       140.0,
       -190.0,
       400.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 70.97344970703125,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     -0.6427892417637662,
     -1.1982959083830116e-06,
     -0.7660430736396782,
     0.0
    ],
    [
     2.2238209823098157e-06,
     -0.9999999999974811,
     -3.0174842983570105e-07,
     0.0
    ],
    [
     -0.7660430736373876,
     -1.8975033049305175e-06,
     0.642789241764813,
     0.0
    ],
    [
     140.0,
     -190.0,
     400.0,
     1.0
    ]
   ],
   "name": "SpotLight18"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0
    ],
    [
     -0.0,
     1.8642127629468304e-06,
     -0.9999999999982623,
     0.0
    ],
    [
     254.0,
     -840.0,
     412.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0
      ],
      [
       -0.0,
       1.8642127629468304e-06,
       -0.9999999999982623,
       0.0
      ],
      [
       254.0,
       -840.0,
       412.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_7"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_2",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0
    ],
    [
     -0.0,
     1.8642127629468304e-06,
     -0.9999999999982623,
     0.0
    ],
    [
     536.0,
     -840.0,
     412.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0
      ],
      [
       -0.0,
       1.8642127629468304e-06,
       -0.9999999999982623,
       0.0
      ],
      [
       536.0,
       -840.0,
       412.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_2"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_3",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0
    ],
    [
     -0.0,
     1.8642127629468304e-06,
     -0.9999999999982623,
     0.0
    ],
    [
     254.0,
     -401.0,
     412.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0
      ],
      [
       -0.0,
       1.8642127629468304e-06,
       -0.9999999999982623,
       0.0
      ],
      [
       254.0,
       -401.0,
       412.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_3"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_4",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0
    ],
    [
     -0.0,
     1.8642127629468304e-06,
     -0.9999999999982623,
     0.0
    ],
    [
     536.0,
     -401.0,
     412.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0
      ],
      [
       -0.0,
       1.8642127629468304e-06,
       -0.9999999999982623,
       0.0
      ],
      [
       536.0,
       -401.0,
       412.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_4"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_5",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0
    ],
    [
     -0.0,
     1.8642127629468304e-06,
     -0.9999999999982623,
     0.0
    ],
    [
     254.0,
     40.0,
     412.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0
      ],
      [
       -0.0,
       1.8642127629468304e-06,
       -0.9999999999982623,
       0.0
      ],
      [
       254.0,
       40.0,
       412.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_5"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_6",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0
    ],
    [
     -0.0,
     1.8642127629468304e-06,
     -0.9999999999982623,
     0.0
    ],
    [
     536.0,
     40.0,
     412.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0
      ],
      [
       -0.0,
       1.8642127629468304e-06,
       -0.9999999999982623,
       0.0
      ],
      [
       536.0,
       40.0,
       412.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_6"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_13",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0
    ],
    [
     -0.0,
     1.8642127629468304e-06,
     -0.9999999999982623,
     0.0
    ],
    [
     278.0,
     -983.0,
     400.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0
      ],
      [
       -0.0,
       1.8642127629468304e-06,
       -0.9999999999982623,
       0.0
      ],
      [
       278.0,
       -983.0,
       400.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_13"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_14",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0
    ],
    [
     -0.0,
     1.8642127629468304e-06,
     -0.9999999999982623,
     0.0
    ],
    [
     514.0,
     -983.0,
     400.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0
      ],
      [
       -0.0,
       1.8642127629468304e-06,
       -0.9999999999982623,
       0.0
      ],
      [
       514.0,
       -983.0,
       400.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_14"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_15",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0
    ],
    [
     -0.0,
     1.8642127629468304e-06,
     -0.9999999999982623,
     0.0
    ],
    [
     278.0,
     -1795.0,
     400.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0
      ],
      [
       -0.0,
       1.8642127629468304e-06,
       -0.9999999999982623,
       0.0
      ],
      [
       278.0,
       -1795.0,
       400.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_15"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_16",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0
    ],
    [
     -0.0,
     1.8642127629468304e-06,
     -0.9999999999982623,
     0.0
    ],
    [
     514.0,
     -1795.0,
     400.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0
      ],
      [
       -0.0,
       1.8642127629468304e-06,
       -0.9999999999982623,
       0.0
      ],
      [
       514.0,
       -1795.0,
       400.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_16"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_17",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     2.1305288723239e-06,
     0.9999999999977303,
     5.684341579031358e-14,
     0.0
    ],
    [
     0.9999999999959925,
     -2.1305288719908333e-06,
     -1.8642127629468304e-06,
     0.0
    ],
    [
     -1.864212762942478e-06,
     4.028602531169783e-12,
     -0.9999999999982618,
     0.0
    ],
    [
     2.99957275390625,
     -1530.9998779296875,
     400.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       2.1305288723239e-06,
       0.9999999999977303,
       5.684341579031358e-14,
       0.0
      ],
      [
       0.9999999999959925,
       -2.1305288719908333e-06,
       -1.8642127629468304e-06,
       0.0
      ],
      [
       -1.864212762942478e-06,
       4.028602531169783e-12,
       -0.9999999999982618,
       0.0
      ],
      [
       2.99957275390625,
       -1530.9998779296875,
       400.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_17"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_18",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     2.1305288723239e-06,
     0.9999999999977303,
     5.684341579031358e-14,
     0.0
    ],
    [
     0.9999999999959925,
     -2.1305288719908333e-06,
     -1.8642127629468304e-06,
     0.0
    ],
    [
     -1.864212762942478e-06,
     4.028602531169783e-12,
     -0.9999999999982618,
     0.0
    ],
    [
     4.9996337890625,
     -1295.0,
     400.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       2.1305288723239e-06,
       0.9999999999977303,
       5.684341579031358e-14,
       0.0
      ],
      [
       0.9999999999959925,
       -2.1305288719908333e-06,
       -1.8642127629468304e-06,
       0.0
      ],
      [
       -1.864212762942478e-06,
       4.028602531169783e-12,
       -0.9999999999982618,
       0.0
      ],
      [
       4.9996337890625,
       -1295.0,
       400.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_18"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_19",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     2.1305288723239e-06,
     0.9999999999977303,
     5.684341579031358e-14,
     0.0
    ],
    [
     0.9999999999959925,
     -2.1305288719908333e-06,
     -1.8642127629468304e-06,
     0.0
    ],
    [
     -1.864212762942478e-06,
     4.028602531169783e-12,
     -0.9999999999982618,
     0.0
    ],
    [
     804.9999389648438,
     -1531.000244140625,
     400.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       2.1305288723239e-06,
       0.9999999999977303,
       5.684341579031358e-14,
       0.0
      ],
      [
       0.9999999999959925,
       -2.1305288719908333e-06,
       -1.8642127629468304e-06,
       0.0
      ],
      [
       -1.864212762942478e-06,
       4.028602531169783e-12,
       -0.9999999999982618,
       0.0
      ],
      [
       804.9999389648438,
       -1531.000244140625,
       400.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_19"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_20",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     2.1305288723239e-06,
     0.9999999999977303,
     5.684341579031358e-14,
     0.0
    ],
    [
     0.9999999999959925,
     -2.1305288719908333e-06,
     -1.8642127629468304e-06,
     0.0
    ],
    [
     -1.864212762942478e-06,
     4.028602531169783e-12,
     -0.9999999999982618,
     0.0
    ],
    [
     805.0,
     -1295.0,
     400.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       2.1305288723239e-06,
       0.9999999999977303,
       5.684341579031358e-14,
       0.0
      ],
      [
       0.9999999999959925,
       -2.1305288719908333e-06,
       -1.8642127629468304e-06,
       0.0
      ],
      [
       -1.864212762942478e-06,
       4.028602531169783e-12,
       -0.9999999999982618,
       0.0
      ],
      [
       805.0,
       -1295.0,
       400.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_20"
  },
  {
   "class": "PlayerStart",
   "class_path": "/Script/Engine.PlayerStart",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "PlayerStart1",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     400.0,
     -110.0,
     94.61502075195312,
     1.0
    ]
   ],
   "name": "PlayerStart_1"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_A_5",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.1299999952316284,
     0.0
    ],
    [
     -30.0,
     -1390.0,
     -27.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_A_M"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.1299999952316284,
       0.0
      ],
      [
       -30.0,
       -1390.0,
       -27.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_A",
     "visible": true
    }
   ],
   "name": "Hall_Wall_A_5"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_B_5",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -30.0,
     -1040.0,
     -10.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_B_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -30.0,
       -1040.0,
       -10.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_B",
     "visible": true
    }
   ],
   "name": "Hall_Wall_B_5"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_13",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -20.0,
     -1050.0,
     130.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -20.0,
       -1050.0,
       130.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_15"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_14",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     -0.0,
     -1.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -20.0,
     -1390.0,
     130.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       -0.0,
       -1.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -20.0,
       -1390.0,
       130.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_16"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WallBuffer_7",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -30.0,
     -960.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WallBuffer_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -30.0,
       -960.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WallBuffer",
     "visible": true
    }
   ],
   "name": "Hall_WallBuffer_7"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WDetails_A_7",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     0.0,
     -965.0,
     10.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WDetails_A_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       0.0,
       -965.0,
       10.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WDetails_A",
     "visible": true
    }
   ],
   "name": "Hall_WDetails_A_7"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WallBuffer_8",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -30.0,
     -1760.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WallBuffer_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -30.0,
       -1760.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WallBuffer",
     "visible": true
    }
   ],
   "name": "Hall_WallBuffer_8"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WDetails_A_8",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     0.0,
     -1765.0,
     10.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WDetails_A_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       0.0,
       -1765.0,
       10.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WDetails_A",
     "visible": true
    }
   ],
   "name": "Hall_WDetails_A_8"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_A_6",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.1299999952316284,
     0.0
    ],
    [
     -30.0,
     -1750.0,
     -27.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_A_M"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.1299999952316284,
       0.0
      ],
      [
       -30.0,
       -1750.0,
       -27.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_A",
     "visible": true
    }
   ],
   "name": "Hall_Wall_A_6"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_B_6",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -30.0,
     -1400.0,
     -10.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_B_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -30.0,
       -1400.0,
       -10.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_B",
     "visible": true
    }
   ],
   "name": "Hall_Wall_B_6"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_16",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -20.0,
     -1410.0,
     130.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -20.0,
       -1410.0,
       130.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_26"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_15",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     -0.0,
     -1.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -20.0,
     -1750.0,
     130.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       -0.0,
       -1.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -20.0,
       -1750.0,
       130.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_25"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Floor_Sec_A_5",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     3.032008914496508e-07,
     0.7590000033377997,
     0.0,
     0.0
    ],
    [
     -0.9999999999999204,
     3.994741635260368e-07,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     -30.0,
     -1400.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Floor_Sec_A_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       3.032008914496508e-07,
       0.7590000033377997,
       0.0,
       0.0
      ],
      [
       -0.9999999999999204,
       3.994741635260368e-07,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       -30.0,
       -1400.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Floor_Sec_A",
     "visible": true
    }
   ],
   "name": "Hall_Floor_Sec_A_32"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Doorway_Panel_3",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     610.0,
     140.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Doorway_Panel_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       610.0,
       140.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Doorway_Panel",
     "visible": true
    }
   ],
   "name": "Hall_Doorway_Panel_3"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Ceiling_A_Buffer_7",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1800.0,
     -990.0000610351562,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Ceiling_A_Buffer_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1800.0,
       -990.0000610351562,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Ceiling_A_Buffer",
     "visible": true
    }
   ],
   "name": "Ceiling_A_Buffer_7"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Ceiling_A_Buffer_12",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     2.220446049250313e-16,
     1.0000000000000002,
     -0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1800.0,
     -1810.00048828125,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Ceiling_A_Buffer_M"
     ],
     "matrix": [
      [
       2.220446049250313e-16,
       1.0000000000000002,
       -0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1800.0,
       -1810.00048828125,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Ceiling_A_Buffer",
     "visible": true
    }
   ],
   "name": "Ceiling_A_Buffer_12"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Ceiling_Main_3",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1800.00048828125,
     -1820.00048828125,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Ceiling_Main_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1800.00048828125,
       -1820.00048828125,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Ceiling_Main",
     "visible": true
    }
   ],
   "name": "Hall_Ceiling_Main_3"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Ceiling_A_Buffer_8",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1360.000244140625,
     -990.0003051757812,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Ceiling_A_Buffer_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1360.000244140625,
       -990.0003051757812,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Ceiling_A_Buffer",
     "visible": true
    }
   ],
   "name": "Ceiling_A_Buffer_117"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Ceiling_A_Buffer_9",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     2.220446049250313e-16,
     1.0000000000000002,
     -0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1360.0001220703125,
     -1810.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Ceiling_A_Buffer_M"
     ],
     "matrix": [
      [
       2.220446049250313e-16,
       1.0000000000000002,
       -0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1360.0001220703125,
       -1810.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Ceiling_A_Buffer",
     "visible": true
    }
   ],
   "name": "Ceiling_A_Buffer_9"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_A_8",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1790.000732421875,
     -1830.0001220703125,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_A_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1790.000732421875,
       -1830.0001220703125,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_A",
     "visible": true
    }
   ],
   "name": "Hall_Wall_A_8"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_A_7",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.1984224903560659e-06,
     0.9999999999992821,
     0.0,
     0.0
    ],
    [
     -0.9999999999992821,
     1.1984224903560659e-06,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1450.0003662109375,
     -969.9998779296875,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_A_M"
     ],
     "matrix": [
      [
       1.1984224903560659e-06,
       0.9999999999992821,
       0.0,
       0.0
      ],
      [
       -0.9999999999992821,
       1.1984224903560659e-06,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1450.0003662109375,
       -969.9998779296875,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_A",
     "visible": true
    }
   ],
   "name": "Hall_Wall_A_7"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_B_8",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1800.00048828125,
     -1830.0006103515625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_B_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1800.00048828125,
       -1830.0006103515625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_B",
     "visible": true
    }
   ],
   "name": "Hall_Wall_B_8"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_B_7",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     2.220446049250313e-16,
     1.0000000000000002,
     -0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1800.000732421875,
     -969.9996948242188,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_B_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       2.220446049250313e-16,
       1.0000000000000002,
       -0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1800.000732421875,
       -969.9996948242188,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_B",
     "visible": true
    }
   ],
   "name": "Hall_Wall_B_7"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_22",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1790.000244140625,
     -1820.000244140625,
     140.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1790.000244140625,
       -1820.000244140625,
       140.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_22"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_21",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     -1.0000000000000002,
     2.220446049250313e-16,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1449.999755859375,
     -1820.000244140625,
     140.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       -1.0000000000000002,
       2.220446049250313e-16,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1449.999755859375,
       -1820.000244140625,
       140.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_21"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_20",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     2.220446049250313e-16,
     1.0000000000000002,
     -0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1790.00048828125,
     -980.0001831054688,
     140.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       2.220446049250313e-16,
       1.0000000000000002,
       -0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1790.00048828125,
       -980.0001831054688,
       140.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_20"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_19",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     2.220446049250313e-16,
     1.0000000000000002,
     -0.0,
     0.0
    ],
    [
     -1.0000000000000002,
     2.220446049250313e-16,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1450.000244140625,
     -979.9998779296875,
     140.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       2.220446049250313e-16,
       1.0000000000000002,
       -0.0,
       0.0
      ],
      [
       -1.0000000000000002,
       2.220446049250313e-16,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1450.000244140625,
       -979.9998779296875,
       140.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_19"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_FloorEdge_8",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1790.0009765625,
     -1760.000732421875,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_FloorEdge_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1790.0009765625,
       -1760.000732421875,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_FloorEdge",
     "visible": true
    }
   ],
   "name": "Hall_FloorEdge_8"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_FloorEdge_7",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     2.220446049250313e-16,
     1.0000000000000002,
     -0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1790.00048828125,
     -1040.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_FloorEdge_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       2.220446049250313e-16,
       1.0000000000000002,
       -0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1790.00048828125,
       -1040.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_FloorEdge",
     "visible": true
    }
   ],
   "name": "Hall_FloorEdge_7"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Floor_Main_4",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1450.00048828125,
     -1770.000244140625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Floor_Main_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1450.00048828125,
       -1770.000244140625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Floor_Main",
     "visible": true
    }
   ],
   "name": "Hall_Floor_Main_4"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WallBuffer_14",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1440.0001220703125,
     -1830.000244140625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WallBuffer_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1440.0001220703125,
       -1830.000244140625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WallBuffer",
     "visible": true
    }
   ],
   "name": "Hall_WallBuffer_14"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WallBuffer_13",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1880.00048828125,
     -1830.0006103515625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WallBuffer_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1880.00048828125,
       -1830.0006103515625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WallBuffer",
     "visible": true
    }
   ],
   "name": "Hall_WallBuffer_13"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WallBuffer_12",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     2.220446049250313e-16,
     1.0000000000000002,
     -0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1440.000244140625,
     -970.0001220703125,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WallBuffer_M"
     ],
     "matrix": [
      [
       2.220446049250313e-16,
       1.0000000000000002,
       -0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1440.000244140625,
       -970.0001220703125,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WallBuffer",
     "visible": true
    }
   ],
   "name": "Hall_WallBuffer_12"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WallBuffer_11",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     2.220446049250313e-16,
     1.0000000000000002,
     -0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1880.00048828125,
     -970.0000610351562,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WallBuffer_M"
     ],
     "matrix": [
      [
       2.220446049250313e-16,
       1.0000000000000002,
       -0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1880.00048828125,
       -970.0000610351562,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WallBuffer",
     "visible": true
    }
   ],
   "name": "Hall_WallBuffer_124"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WDetails_A_14",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1875.0,
     -1800.000244140625,
     10.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WDetails_A_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1875.0,
       -1800.000244140625,
       10.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WDetails_A",
     "visible": true
    }
   ],
   "name": "Hall_WDetails_A_14"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WDetails_A_13",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1435.0003662109375,
     -1800.0,
     10.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WDetails_A_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1435.0003662109375,
       -1800.0,
       10.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WDetails_A",
     "visible": true
    }
   ],
   "name": "Hall_WDetails_A_13"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WDetails_A_12",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     2.220446049250313e-16,
     1.0000000000000002,
     -0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1875.00048828125,
     -1000.0001220703125,
     10.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WDetails_A_M"
     ],
     "matrix": [
      [
       2.220446049250313e-16,
       1.0000000000000002,
       -0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1875.00048828125,
       -1000.0001220703125,
       10.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WDetails_A",
     "visible": true
    }
   ],
   "name": "Hall_WDetails_A_12"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WDetails_A_11",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     2.220446049250313e-16,
     1.0000000000000002,
     -0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1435.0001220703125,
     -1000.0,
     10.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WDetails_A_M"
     ],
     "matrix": [
      [
       2.220446049250313e-16,
       1.0000000000000002,
       -0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1435.0001220703125,
       -1000.0,
       10.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WDetails_A",
     "visible": true
    }
   ],
   "name": "Hall_WDetails_A_11"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_24",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1410.0,
     -1770.0001220703125,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1410.0,
       -1770.0001220703125,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_24"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_23",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1390.0003662109375,
     -1770.000732421875,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1390.0003662109375,
       -1770.000732421875,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_23"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_22",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1850.00048828125,
     -1770.0010986328125,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1850.00048828125,
       -1770.0010986328125,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_22"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_21",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1830.00048828125,
     -1770.0003662109375,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1830.00048828125,
       -1770.0003662109375,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_21"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_20",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     2.220446049250313e-16,
     1.0000000000000002,
     -0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1410.0001220703125,
     -1029.9998779296875,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       2.220446049250313e-16,
       1.0000000000000002,
       -0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1410.0001220703125,
       -1029.9998779296875,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_20"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_19",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     2.220446049250313e-16,
     1.0000000000000002,
     -0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1390.000244140625,
     -1030.0,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       2.220446049250313e-16,
       1.0000000000000002,
       -0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1390.000244140625,
       -1030.0,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_19"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_18",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     2.220446049250313e-16,
     1.0000000000000002,
     -0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1850.00048828125,
     -1030.000244140625,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       2.220446049250313e-16,
       1.0000000000000002,
       -0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1850.00048828125,
       -1030.000244140625,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_18"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_17",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     2.220446049250313e-16,
     1.0000000000000002,
     -0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1830.00048828125,
     -1030.0001220703125,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       2.220446049250313e-16,
       1.0000000000000002,
       -0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1830.00048828125,
       -1030.0001220703125,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_17"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Thick_18",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1465.000244140625,
     -1806.0,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Thick_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1465.000244140625,
       -1806.0,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Thick",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Thick_18"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Thick_17",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1485.9998779296875,
     -1805.999755859375,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Thick_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1485.9998779296875,
       -1805.999755859375,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Thick",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Thick_17"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Long_4",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1683.00048828125,
     -1812.000244140625,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Long_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1683.00048828125,
       -1812.000244140625,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Long",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Long_4"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Thick_16",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     2.220446049250313e-16,
     1.0000000000000002,
     -0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1754.00048828125,
     -993.9999389648438,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Thick_M"
     ],
     "matrix": [
      [
       2.220446049250313e-16,
       1.0000000000000002,
       -0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1754.00048828125,
       -993.9999389648438,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Thick",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Thick_123"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Thick_15",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     2.220446049250313e-16,
     1.0000000000000002,
     -0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1775.0,
     -993.9998779296875,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Thick_M"
     ],
     "matrix": [
      [
       2.220446049250313e-16,
       1.0000000000000002,
       -0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1775.0,
       -993.9998779296875,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Thick",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Thick_15"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_8",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1457.000244140625,
     -988.0,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1457.000244140625,
       -988.0,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_8"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_7",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1457.000244140625,
     -996.0000610351562,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1457.000244140625,
       -996.0000610351562,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_7"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Doorway_L_4",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1880.00048828125,
     -1840.0001220703125,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_A_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Doorway_L_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1880.00048828125,
       -1840.0001220703125,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Doorway_L",
     "visible": true
    }
   ],
   "name": "Hall_Doorway_L_122"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_DoorPipes_4",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1914.000732421875,
     -1400.000244140625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1914.000732421875,
       -1400.000244140625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_DoorPipes",
     "visible": true
    }
   ],
   "name": "Hall_DoorPipes_4"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Ceiling_Main_4",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1360.0001220703125,
     -1820.000244140625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Ceiling_Main_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1360.0001220703125,
       -1820.000244140625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Ceiling_Main",
     "visible": true
    }
   ],
   "name": "Hall_Ceiling_Main_4"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Ceiling_A_Buffer_11",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     919.9998779296875,
     -990.0001220703125,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Ceiling_A_Buffer_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       919.9998779296875,
       -990.0001220703125,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Ceiling_A_Buffer",
     "visible": true
    }
   ],
   "name": "Ceiling_A_Buffer_11"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Ceiling_A_Buffer_10",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     2.220446049250313e-16,
     1.0000000000000002,
     -0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     919.9998779296875,
     -1810.0006103515625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Ceiling_A_Buffer_M"
     ],
     "matrix": [
      [
       2.220446049250313e-16,
       1.0000000000000002,
       -0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       919.9998779296875,
       -1810.0006103515625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Ceiling_A_Buffer",
     "visible": true
    }
   ],
   "name": "Ceiling_A_Buffer_10"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_A_10",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1350.0001220703125,
     -1830.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_A_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1350.0001220703125,
       -1830.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_A",
     "visible": true
    }
   ],
   "name": "Hall_Wall_A_10"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_A_9",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.1984224903560659e-06,
     0.9999999999992821,
     0.0,
     0.0
    ],
    [
     -0.9999999999992821,
     1.1984224903560659e-06,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1010.0,
     -969.9998168945312,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_A_M"
     ],
     "matrix": [
      [
       1.1984224903560659e-06,
       0.9999999999992821,
       0.0,
       0.0
      ],
      [
       -0.9999999999992821,
       1.1984224903560659e-06,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1010.0,
       -969.9998168945312,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_A",
     "visible": true
    }
   ],
   "name": "Hall_Wall_A_9"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_B_10",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1360.0,
     -1830.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_B_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1360.0,
       -1830.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_B",
     "visible": true
    }
   ],
   "name": "Hall_Wall_B_121"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_B_9",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     2.220446049250313e-16,
     1.0000000000000002,
     -0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1360.000244140625,
     -970.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_B_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       2.220446049250313e-16,
       1.0000000000000002,
       -0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1360.000244140625,
       -970.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_B",
     "visible": true
    }
   ],
   "name": "Hall_Wall_B_9"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_18",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1349.999755859375,
     -1820.0,
     140.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1349.999755859375,
       -1820.0,
       140.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_18"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_17",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     -1.0000000000000002,
     2.220446049250313e-16,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1010.0001220703125,
     -1820.0,
     140.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       -1.0000000000000002,
       2.220446049250313e-16,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1010.0001220703125,
       -1820.0,
       140.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_17"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_12",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     2.220446049250313e-16,
     1.0000000000000002,
     -0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1350.000244140625,
     -980.0000610351562,
     140.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       2.220446049250313e-16,
       1.0000000000000002,
       -0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1350.000244140625,
       -980.0000610351562,
       140.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_12"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_11",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     2.220446049250313e-16,
     1.0000000000000002,
     -0.0,
     0.0
    ],
    [
     -1.0000000000000002,
     2.220446049250313e-16,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1010.0001220703125,
     -980.0000610351562,
     140.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       2.220446049250313e-16,
       1.0000000000000002,
       -0.0,
       0.0
      ],
      [
       -1.0000000000000002,
       2.220446049250313e-16,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1010.0001220703125,
       -980.0000610351562,
       140.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_11"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_FloorEdge_6",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1349.9998779296875,
     -1760.00048828125,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_FloorEdge_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1349.9998779296875,
       -1760.00048828125,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_FloorEdge",
     "visible": true
    }
   ],
   "name": "Hall_FloorEdge_6"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_FloorEdge_5",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     2.220446049250313e-16,
     1.0000000000000002,
     -0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1350.0,
     -1040.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_FloorEdge_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       2.220446049250313e-16,
       1.0000000000000002,
       -0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1350.0,
       -1040.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_FloorEdge",
     "visible": true
    }
   ],
   "name": "Hall_FloorEdge_5"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Floor_Main_3",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1010.000244140625,
     -1770.0006103515625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Floor_Main_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1010.000244140625,
       -1770.0006103515625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Floor_Main",
     "visible": true
    }
   ],
   "name": "Hall_Floor_Main_3"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WallBuffer_10",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     999.999755859375,
     -1830.0003662109375,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WallBuffer_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       999.999755859375,
       -1830.0003662109375,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WallBuffer",
     "visible": true
    }
   ],
   "name": "Hall_WallBuffer_10"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WallBuffer_9",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     2.220446049250313e-16,
     1.0000000000000002,
     -0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     999.999755859375,
     -969.9998168945312,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WallBuffer_M"
     ],
     "matrix": [
      [
       2.220446049250313e-16,
       1.0000000000000002,
       -0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       999.999755859375,
       -969.9998168945312,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WallBuffer",
     "visible": true
    }
   ],
   "name": "Hall_WallBuffer_9"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WDetails_A_10",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     994.9998779296875,
     -1800.0006103515625,
     10.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WDetails_A_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       994.9998779296875,
       -1800.0006103515625,
       10.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WDetails_A",
     "visible": true
    }
   ],
   "name": "Hall_WDetails_A_10"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WDetails_A_9",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     2.220446049250313e-16,
     1.0000000000000002,
     -0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     995.0,
     -1000.0,
     10.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WDetails_A_M"
     ],
     "matrix": [
      [
       2.220446049250313e-16,
       1.0000000000000002,
       -0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       995.0,
       -1000.0,
       10.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WDetails_A",
     "visible": true
    }
   ],
   "name": "Hall_WDetails_A_9"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_16",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     970.0,
     -1769.9998779296875,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       970.0,
       -1769.9998779296875,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_16"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_15",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     950.0,
     -1770.0,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       950.0,
       -1770.0,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_15"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_14",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     2.220446049250313e-16,
     1.0000000000000002,
     -0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     970.0,
     -1030.0001220703125,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       2.220446049250313e-16,
       1.0000000000000002,
       -0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       970.0,
       -1030.0001220703125,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_14"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_13",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     2.220446049250313e-16,
     1.0000000000000002,
     -0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     950.0,
     -1030.0,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       2.220446049250313e-16,
       1.0000000000000002,
       -0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       950.0,
       -1030.0,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_120"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Thick_8",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1025.0,
     -1806.0,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Thick_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1025.0,
       -1806.0,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Thick",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Thick_8"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Thick_7",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1045.999755859375,
     -1806.00048828125,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Thick_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1045.999755859375,
       -1806.00048828125,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Thick",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Thick_7"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_6",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1017.0001220703125,
     -988.0001220703125,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1017.0001220703125,
       -988.0001220703125,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_6"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_5",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1017.0,
     -996.0000610351562,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1017.0,
       -996.0000610351562,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_5"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Long_3",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1243.0001220703125,
     -988.0000610351562,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Long_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1243.0001220703125,
       -988.0000610351562,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Long",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Long_3"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_FloorBuffer_6",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     910.0,
     -960.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_FloorBuffer_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Pipes_A_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       910.0,
       -960.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_FloorBuffer",
     "visible": true
    }
   ],
   "name": "Hall_FloorBuffer_6"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_FloorBuffer_5",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1350.0,
     -959.9998779296875,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_FloorBuffer_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Pipes_A_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1350.0,
       -959.9998779296875,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_FloorBuffer",
     "visible": true
    }
   ],
   "name": "Hall_FloorBuffer_5"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_FloorBuffer_4",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.1984224903560659e-06,
     0.9999999999992821,
     0.0,
     0.0
    ],
    [
     -0.9999999999992821,
     1.1984224903560659e-06,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1890.00048828125,
     -1840.0009765625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_FloorBuffer_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Pipes_A_M"
     ],
     "matrix": [
      [
       1.1984224903560659e-06,
       0.9999999999992821,
       0.0,
       0.0
      ],
      [
       -0.9999999999992821,
       1.1984224903560659e-06,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1890.00048828125,
       -1840.0009765625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_FloorBuffer",
     "visible": true
    }
   ],
   "name": "Hall_FloorBuffer_119"
  },
  {
   "class": "PointLight",
   "class_path": "/Script/Engine.PointLight",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "PointLight19",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 371.6026611328125,
     "cast_shadows": false,
     "comp_class": "PointLightComponent",
     "indirect_lighting_intensity": 1.0,
     "intensity": 2500.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      175,
      231,
      255,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       0.0,
       -2.117582368135751e-22,
       -1.0000000000000002,
       0.0
      ],
      [
       2.130528872061779e-06,
       0.9999999999977304,
       0.0,
       0.0
      ],
      [
       0.9999999999977307,
       -2.1305288720617795e-06,
       0.0,
       0.0
      ],
      [
       1620.0003662109375,
       -1060.0001220703125,
       395.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "soft_source_radius": 0.0,
     "source_length": 286.86163330078125,
     "source_radius": 62.43024826049805,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     0.0,
     -2.117582368135751e-22,
     -1.0000000000000002,
     0.0
    ],
    [
     2.130528872061779e-06,
     0.9999999999977304,
     0.0,
     0.0
    ],
    [
     0.9999999999977307,
     -2.1305288720617795e-06,
     0.0,
     0.0
    ],
    [
     1620.0003662109375,
     -1060.0001220703125,
     395.0,
     1.0
    ]
   ],
   "name": "PointLight19"
  },
  {
   "class": "PointLight",
   "class_path": "/Script/Engine.PointLight",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "PointLight18",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 371.6026611328125,
     "cast_shadows": false,
     "comp_class": "PointLightComponent",
     "indirect_lighting_intensity": 1.0,
     "intensity": 2500.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      175,
      231,
      255,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       0.0,
       -2.117582368135751e-22,
       -1.0000000000000002,
       0.0
      ],
      [
       2.130528872061779e-06,
       0.9999999999977304,
       0.0,
       0.0
      ],
      [
       0.9999999999977307,
       -2.1305288720617795e-06,
       0.0,
       0.0
      ],
      [
       1170.0001220703125,
       -1720.000244140625,
       395.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "soft_source_radius": 0.0,
     "source_length": 286.86163330078125,
     "source_radius": 62.43024826049805,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     0.0,
     -2.117582368135751e-22,
     -1.0000000000000002,
     0.0
    ],
    [
     2.130528872061779e-06,
     0.9999999999977304,
     0.0,
     0.0
    ],
    [
     0.9999999999977307,
     -2.1305288720617795e-06,
     0.0,
     0.0
    ],
    [
     1170.0001220703125,
     -1720.000244140625,
     395.0,
     1.0
    ]
   ],
   "name": "PointLight18"
  },
  {
   "class": "PointLight",
   "class_path": "/Script/Engine.PointLight",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "PointLight17",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 371.6026611328125,
     "cast_shadows": false,
     "comp_class": "PointLightComponent",
     "indirect_lighting_intensity": 1.0,
     "intensity": 2500.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      175,
      231,
      255,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       0.0,
       -2.117582368135751e-22,
       -1.0000000000000002,
       0.0
      ],
      [
       2.130528872061779e-06,
       0.9999999999977304,
       0.0,
       0.0
      ],
      [
       0.9999999999977307,
       -2.1305288720617795e-06,
       0.0,
       0.0
      ],
      [
       1620.00048828125,
       -1720.000244140625,
       395.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "soft_source_radius": 0.0,
     "source_length": 286.86163330078125,
     "source_radius": 62.43024826049805,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     0.0,
     -2.117582368135751e-22,
     -1.0000000000000002,
     0.0
    ],
    [
     2.130528872061779e-06,
     0.9999999999977304,
     0.0,
     0.0
    ],
    [
     0.9999999999977307,
     -2.1305288720617795e-06,
     0.0,
     0.0
    ],
    [
     1620.00048828125,
     -1720.000244140625,
     395.0,
     1.0
    ]
   ],
   "name": "PointLight17"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight4",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 1000.0,
     "cast_shadows": true,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 20000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      175,
      231,
      255,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       6.84740519285576e-07,
       -0.642789241764519,
       -0.7660430736396783,
       0.0
      ],
      [
       0.9999999999993093,
       1.1718150454420595e-06,
       -8.940696372139456e-08,
       0.0
      ],
      [
       9.55130633473189e-07,
       -0.7660430736390881,
       0.6427892417648777,
       0.0
      ],
      [
       1180.0,
       -1650.000244140625,
       400.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 70.97344970703125,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     6.84740519285576e-07,
     -0.642789241764519,
     -0.7660430736396783,
     0.0
    ],
    [
     0.9999999999993093,
     1.1718150454420595e-06,
     -8.940696372139456e-08,
     0.0
    ],
    [
     9.55130633473189e-07,
     -0.7660430736390881,
     0.6427892417648777,
     0.0
    ],
    [
     1180.0,
     -1650.000244140625,
     400.0,
     1.0
    ]
   ],
   "name": "SpotLight4"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "Yellow Lights",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight24",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 600.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 80000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      255,
      245,
      235,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       -2.220446049250313e-16,
       0.0,
       -1.0000000000000004,
       0.0
      ],
      [
       0.9999999999977309,
       -2.1305288724349225e-06,
       2.220446049250313e-16,
       0.0
      ],
      [
       -2.130528871935322e-06,
       -0.9999999999977309,
       -4.440892098500626e-16,
       0.0
      ],
      [
       1790.00048828125,
       -1400.000244140625,
       420.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 42.0,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     -2.220446049250313e-16,
     0.0,
     -1.0000000000000004,
     0.0
    ],
    [
     0.9999999999977309,
     -2.1305288724349225e-06,
     2.220446049250313e-16,
     0.0
    ],
    [
     -2.130528871935322e-06,
     -0.9999999999977309,
     -4.440892098500626e-16,
     0.0
    ],
    [
     1790.00048828125,
     -1400.000244140625,
     420.0,
     1.0
    ]
   ],
   "name": "SpotLight24"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "Yellow Lights",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight23",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 600.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 80000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      255,
      245,
      235,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       -2.220446049250313e-16,
       0.0,
       -1.0000000000000004,
       0.0
      ],
      [
       0.9999999999977309,
       -2.1305288724349225e-06,
       2.220446049250313e-16,
       0.0
      ],
      [
       -2.130528871935322e-06,
       -0.9999999999977309,
       -4.440892098500626e-16,
       0.0
      ],
      [
       1400.000244140625,
       -1570.00048828125,
       390.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 69.26548767089844,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     -2.220446049250313e-16,
     0.0,
     -1.0000000000000004,
     0.0
    ],
    [
     0.9999999999977309,
     -2.1305288724349225e-06,
     2.220446049250313e-16,
     0.0
    ],
    [
     -2.130528871935322e-06,
     -0.9999999999977309,
     -4.440892098500626e-16,
     0.0
    ],
    [
     1400.000244140625,
     -1570.00048828125,
     390.0,
     1.0
    ]
   ],
   "name": "SpotLight23"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "Yellow Lights",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight22",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 600.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 80000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      255,
      245,
      235,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       -2.220446049250313e-16,
       0.0,
       -1.0000000000000004,
       0.0
      ],
      [
       0.9999999999977309,
       -2.1305288724349225e-06,
       2.220446049250313e-16,
       0.0
      ],
      [
       -2.130528871935322e-06,
       -0.9999999999977309,
       -4.440892098500626e-16,
       0.0
      ],
      [
       1400.0001220703125,
       -1230.0001220703125,
       390.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 69.26548767089844,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     -2.220446049250313e-16,
     0.0,
     -1.0000000000000004,
     0.0
    ],
    [
     0.9999999999977309,
     -2.1305288724349225e-06,
     2.220446049250313e-16,
     0.0
    ],
    [
     -2.130528871935322e-06,
     -0.9999999999977309,
     -4.440892098500626e-16,
     0.0
    ],
    [
     1400.0001220703125,
     -1230.0001220703125,
     390.0,
     1.0
    ]
   ],
   "name": "SpotLight22"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "Yellow Lights",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight21",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 600.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 80000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      255,
      245,
      235,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       -2.220446049250313e-16,
       0.0,
       -1.0000000000000004,
       0.0
      ],
      [
       0.9999999999977309,
       -2.1305288724349225e-06,
       2.220446049250313e-16,
       0.0
      ],
      [
       -2.130528871935322e-06,
       -0.9999999999977309,
       -4.440892098500626e-16,
       0.0
      ],
      [
       959.999755859375,
       -1570.000732421875,
       420.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 42.0,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     -2.220446049250313e-16,
     0.0,
     -1.0000000000000004,
     0.0
    ],
    [
     0.9999999999977309,
     -2.1305288724349225e-06,
     2.220446049250313e-16,
     0.0
    ],
    [
     -2.130528871935322e-06,
     -0.9999999999977309,
     -4.440892098500626e-16,
     0.0
    ],
    [
     959.999755859375,
     -1570.000732421875,
     420.0,
     1.0
    ]
   ],
   "name": "SpotLight21"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "Yellow Lights",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight20",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 600.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 80000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      255,
      245,
      235,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       -2.220446049250313e-16,
       0.0,
       -1.0000000000000004,
       0.0
      ],
      [
       0.9999999999977309,
       -2.1305288724349225e-06,
       2.220446049250313e-16,
       0.0
      ],
      [
       -2.130528871935322e-06,
       -0.9999999999977309,
       -4.440892098500626e-16,
       0.0
      ],
      [
       960.0,
       -1230.0,
       420.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 42.0,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     -2.220446049250313e-16,
     0.0,
     -1.0000000000000004,
     0.0
    ],
    [
     0.9999999999977309,
     -2.1305288724349225e-06,
     2.220446049250313e-16,
     0.0
    ],
    [
     -2.130528871935322e-06,
     -0.9999999999977309,
     -4.440892098500626e-16,
     0.0
    ],
    [
     960.0,
     -1230.0,
     420.0,
     1.0
    ]
   ],
   "name": "SpotLight20"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight17",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 1000.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 20000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      175,
      231,
      255,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       6.84740519285576e-07,
       -0.642789241764519,
       -0.7660430736396783,
       0.0
      ],
      [
       0.9999999999993093,
       1.1718150454420595e-06,
       -8.940696372139456e-08,
       0.0
      ],
      [
       9.55130633473189e-07,
       -0.7660430736390881,
       0.6427892417648777,
       0.0
      ],
      [
       1620.0006103515625,
       -1650.000244140625,
       400.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 70.97344970703125,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     6.84740519285576e-07,
     -0.642789241764519,
     -0.7660430736396783,
     0.0
    ],
    [
     0.9999999999993093,
     1.1718150454420595e-06,
     -8.940696372139456e-08,
     0.0
    ],
    [
     9.55130633473189e-07,
     -0.7660430736390881,
     0.6427892417648777,
     0.0
    ],
    [
     1620.0006103515625,
     -1650.000244140625,
     400.0,
     1.0
    ]
   ],
   "name": "SpotLight17"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight19",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 1000.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 20000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      175,
      231,
      255,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       2.139814122559258e-06,
       0.6427892417613219,
       -0.7660430736396782,
       0.0
      ],
      [
       -0.9999999999964677,
       2.583097110875343e-06,
       -6.25848735780199e-07,
       0.0
      ],
      [
       1.57647481574541e-06,
       0.7660430736383117,
       0.6427892417645792,
       0.0
      ],
      [
       1620.00048828125,
       -1130.0,
       400.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 70.97344970703125,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     2.139814122559258e-06,
     0.6427892417613219,
     -0.7660430736396782,
     0.0
    ],
    [
     -0.9999999999964677,
     2.583097110875343e-06,
     -6.25848735780199e-07,
     0.0
    ],
    [
     1.57647481574541e-06,
     0.7660430736383117,
     0.6427892417645792,
     0.0
    ],
    [
     1620.00048828125,
     -1130.0,
     400.0,
     1.0
    ]
   ],
   "name": "SpotLight19"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_12",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.0,
     -1.0000000000000002,
     6.252775730581747e-13,
     0.0
    ],
    [
     -0.9999999999982625,
     -4.440892098500626e-16,
     -1.864212762946831e-06,
     0.0
    ],
    [
     1.864212762946831e-06,
     -6.252775728464164e-13,
     -0.9999999999982627,
     0.0
    ],
    [
     970.0,
     -1244.00048828125,
     412.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       0.0,
       -1.0000000000000002,
       6.252775730581747e-13,
       0.0
      ],
      [
       -0.9999999999982625,
       -4.440892098500626e-16,
       -1.864212762946831e-06,
       0.0
      ],
      [
       1.864212762946831e-06,
       -6.252775728464164e-13,
       -0.9999999999982627,
       0.0
      ],
      [
       970.0,
       -1244.00048828125,
       412.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_12"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_11",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.0,
     -1.0000000000000002,
     6.252775730581747e-13,
     0.0
    ],
    [
     -0.9999999999982625,
     -4.440892098500626e-16,
     -1.864212762946831e-06,
     0.0
    ],
    [
     1.864212762946831e-06,
     -6.252775728464164e-13,
     -0.9999999999982627,
     0.0
    ],
    [
     970.000244140625,
     -1525.9998779296875,
     412.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       0.0,
       -1.0000000000000002,
       6.252775730581747e-13,
       0.0
      ],
      [
       -0.9999999999982625,
       -4.440892098500626e-16,
       -1.864212762946831e-06,
       0.0
      ],
      [
       1.864212762946831e-06,
       -6.252775728464164e-13,
       -0.9999999999982627,
       0.0
      ],
      [
       970.000244140625,
       -1525.9998779296875,
       412.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_11"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_10",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.0,
     -1.0000000000000002,
     6.252775730581747e-13,
     0.0
    ],
    [
     -0.9999999999982625,
     -4.440892098500626e-16,
     -1.864212762946831e-06,
     0.0
    ],
    [
     1.864212762946831e-06,
     -6.252775728464164e-13,
     -0.9999999999982627,
     0.0
    ],
    [
     1409.0003662109375,
     -1244.000244140625,
     412.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       0.0,
       -1.0000000000000002,
       6.252775730581747e-13,
       0.0
      ],
      [
       -0.9999999999982625,
       -4.440892098500626e-16,
       -1.864212762946831e-06,
       0.0
      ],
      [
       1.864212762946831e-06,
       -6.252775728464164e-13,
       -0.9999999999982627,
       0.0
      ],
      [
       1409.0003662109375,
       -1244.000244140625,
       412.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_10"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_9",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.0,
     -1.0000000000000002,
     6.252775730581747e-13,
     0.0
    ],
    [
     -0.9999999999982625,
     -4.440892098500626e-16,
     -1.864212762946831e-06,
     0.0
    ],
    [
     1.864212762946831e-06,
     -6.252775728464164e-13,
     -0.9999999999982627,
     0.0
    ],
    [
     1409.0,
     -1526.000244140625,
     412.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       0.0,
       -1.0000000000000002,
       6.252775730581747e-13,
       0.0
      ],
      [
       -0.9999999999982625,
       -4.440892098500626e-16,
       -1.864212762946831e-06,
       0.0
      ],
      [
       1.864212762946831e-06,
       -6.252775728464164e-13,
       -0.9999999999982627,
       0.0
      ],
      [
       1409.0,
       -1526.000244140625,
       412.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_9"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_8",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.0,
     -1.0000000000000002,
     6.252775730581747e-13,
     0.0
    ],
    [
     -0.9999999999982625,
     -4.440892098500626e-16,
     -1.864212762946831e-06,
     0.0
    ],
    [
     1.864212762946831e-06,
     -6.252775728464164e-13,
     -0.9999999999982627,
     0.0
    ],
    [
     1850.00048828125,
     -1244.000244140625,
     412.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       0.0,
       -1.0000000000000002,
       6.252775730581747e-13,
       0.0
      ],
      [
       -0.9999999999982625,
       -4.440892098500626e-16,
       -1.864212762946831e-06,
       0.0
      ],
      [
       1.864212762946831e-06,
       -6.252775728464164e-13,
       -0.9999999999982627,
       0.0
      ],
      [
       1850.00048828125,
       -1244.000244140625,
       412.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_8"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_7",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.0,
     -1.0000000000000002,
     6.252775730581747e-13,
     0.0
    ],
    [
     -0.9999999999982625,
     -4.440892098500626e-16,
     -1.864212762946831e-06,
     0.0
    ],
    [
     1.864212762946831e-06,
     -6.252775728464164e-13,
     -0.9999999999982627,
     0.0
    ],
    [
     1850.000244140625,
     -1526.0,
     412.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       0.0,
       -1.0000000000000002,
       6.252775730581747e-13,
       0.0
      ],
      [
       -0.9999999999982625,
       -4.440892098500626e-16,
       -1.864212762946831e-06,
       0.0
      ],
      [
       1.864212762946831e-06,
       -6.252775728464164e-13,
       -0.9999999999982627,
       0.0
      ],
      [
       1850.000244140625,
       -1526.0,
       412.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_116"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Doorway_Panel_5",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -2.220446049250313e-16,
     -1.0000000000000002,
     0.0,
     0.0
    ],
    [
     1.0000000000000002,
     -2.220446049250313e-16,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1950.0,
     -1600.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Doorway_Panel_M"
     ],
     "matrix": [
      [
       -2.220446049250313e-16,
       -1.0000000000000002,
       0.0,
       0.0
      ],
      [
       1.0000000000000002,
       -2.220446049250313e-16,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1950.0,
       -1600.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Doorway_Panel",
     "visible": true
    }
   ],
   "name": "Hall_Doorway_Panel_5"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Ceiling_A_Buffer_15",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     819.999755859375,
     -2349.999755859375,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Ceiling_A_Buffer_M"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       819.999755859375,
       -2349.999755859375,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Ceiling_A_Buffer",
     "visible": true
    }
   ],
   "name": "Ceiling_A_Buffer_15"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Ceiling_A_Buffer_16",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999982623,
     1.8642127629468304e-06,
     -0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -0.0006103515625,
     -2350.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Ceiling_A_Buffer_M"
     ],
     "matrix": [
      [
       0.9999999999982623,
       1.8642127629468304e-06,
       -0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -0.0006103515625,
       -2350.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Ceiling_A_Buffer",
     "visible": true
    }
   ],
   "name": "Ceiling_A_Buffer_16"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Ceiling_Main_5",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -10.00091552734375,
     -2350.00048828125,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Ceiling_Main_M"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -10.00091552734375,
       -2350.00048828125,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Ceiling_Main",
     "visible": true
    }
   ],
   "name": "Hall_Ceiling_Main_175"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Ceiling_A_Buffer_14",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     819.9998779296875,
     -1910.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Ceiling_A_Buffer_M"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       819.9998779296875,
       -1910.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Ceiling_A_Buffer",
     "visible": true
    }
   ],
   "name": "Ceiling_A_Buffer_14"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Ceiling_A_Buffer_13",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999982623,
     1.8642127629468304e-06,
     -0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -0.0006103515625,
     -1909.999267578125,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Ceiling_A_Buffer_M"
     ],
     "matrix": [
      [
       0.9999999999982623,
       1.8642127629468304e-06,
       -0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -0.0006103515625,
       -1909.999267578125,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Ceiling_A_Buffer",
     "visible": true
    }
   ],
   "name": "Ceiling_A_Buffer_13"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_A_12",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -20.00054931640625,
     -2340.000732421875,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_A_M"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -20.00054931640625,
       -2340.000732421875,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_A",
     "visible": true
    }
   ],
   "name": "Hall_Wall_A_12"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_A_11",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999909217,
     -4.261057744113886e-06,
     0.0,
     0.0
    ],
    [
     4.261057744113886e-06,
     0.9999999999909217,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     840.0,
     -1999.999755859375,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_A_M"
     ],
     "matrix": [
      [
       0.9999999999909217,
       -4.261057744113886e-06,
       0.0,
       0.0
      ],
      [
       4.261057744113886e-06,
       0.9999999999909217,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       840.0,
       -1999.999755859375,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_A",
     "visible": true
    }
   ],
   "name": "Hall_Wall_A_11"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_B_12",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -20.0006103515625,
     -2350.000732421875,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_B_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -20.0006103515625,
       -2350.000732421875,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_B",
     "visible": true
    }
   ],
   "name": "Hall_Wall_B_12"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_B_11",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999982623,
     1.8642127629468304e-06,
     -0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     840.0001220703125,
     -2350.000244140625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_B_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       0.9999999999982623,
       1.8642127629468304e-06,
       -0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       840.0001220703125,
       -2350.000244140625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_B",
     "visible": true
    }
   ],
   "name": "Hall_Wall_B_11"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_24",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -10.00115966796875,
     -2340.000244140625,
     140.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -10.00115966796875,
       -2340.000244140625,
       140.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_24"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_23",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0,
     0.0
    ],
    [
     -1.8642127629468304e-06,
     0.9999999999982623,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -10.00042724609375,
     -1999.999267578125,
     140.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0,
       0.0
      ],
      [
       -1.8642127629468304e-06,
       0.9999999999982623,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -10.00042724609375,
       -1999.999267578125,
       140.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_23"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_25",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999982623,
     1.8642127629468304e-06,
     -0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     829.9998779296875,
     -2340.0009765625,
     140.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       0.9999999999982623,
       1.8642127629468304e-06,
       -0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       829.9998779296875,
       -2340.0009765625,
       140.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_176"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_26",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999982623,
     1.8642127629468304e-06,
     -0.0,
     0.0
    ],
    [
     -1.8642127629468304e-06,
     0.9999999999982623,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     830.0,
     -2000.000244140625,
     140.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       0.9999999999982623,
       1.8642127629468304e-06,
       -0.0,
       0.0
      ],
      [
       -1.8642127629468304e-06,
       0.9999999999982623,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       830.0,
       -2000.000244140625,
       140.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_177"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_FloorEdge_9",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     49.9991455078125,
     -2340.00048828125,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_FloorEdge_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       49.9991455078125,
       -2340.00048828125,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_FloorEdge",
     "visible": true
    }
   ],
   "name": "Hall_FloorEdge_9"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_FloorEdge_10",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999982623,
     1.8642127629468304e-06,
     -0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     769.9994506835938,
     -2340.00048828125,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_FloorEdge_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       0.9999999999982623,
       1.8642127629468304e-06,
       -0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       769.9994506835938,
       -2340.00048828125,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_FloorEdge",
     "visible": true
    }
   ],
   "name": "Hall_FloorEdge_10"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Floor_Main_5",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     39.999755859375,
     -2000.000244140625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Floor_Main_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       39.999755859375,
       -2000.000244140625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Floor_Main",
     "visible": true
    }
   ],
   "name": "Hall_Floor_Main_5"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WallBuffer_15",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -20.001708984375,
     -1990.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WallBuffer_M"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -20.001708984375,
       -1990.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WallBuffer",
     "visible": true
    }
   ],
   "name": "Hall_WallBuffer_15"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WallBuffer_16",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -20.0001220703125,
     -2429.99951171875,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WallBuffer_M"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -20.0001220703125,
       -2429.99951171875,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WallBuffer",
     "visible": true
    }
   ],
   "name": "Hall_WallBuffer_16"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WallBuffer_17",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999982623,
     1.8642127629468304e-06,
     -0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     840.0003051757812,
     -1990.000732421875,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WallBuffer_M"
     ],
     "matrix": [
      [
       0.9999999999982623,
       1.8642127629468304e-06,
       -0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       840.0003051757812,
       -1990.000732421875,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WallBuffer",
     "visible": true
    }
   ],
   "name": "Hall_WallBuffer_17"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WallBuffer_18",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999982623,
     1.8642127629468304e-06,
     -0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     840.0000610351562,
     -2430.00048828125,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WallBuffer_M"
     ],
     "matrix": [
      [
       0.9999999999982623,
       1.8642127629468304e-06,
       -0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       840.0000610351562,
       -2430.00048828125,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WallBuffer",
     "visible": true
    }
   ],
   "name": "Hall_WallBuffer_18"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WDetails_A_15",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     9.9998779296875,
     -2425.0,
     10.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WDetails_A_M"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       9.9998779296875,
       -2425.0,
       10.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WDetails_A",
     "visible": true
    }
   ],
   "name": "Hall_WDetails_A_15"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WDetails_A_16",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     9.999267578125,
     -1984.999755859375,
     10.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WDetails_A_M"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       9.999267578125,
       -1984.999755859375,
       10.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WDetails_A",
     "visible": true
    }
   ],
   "name": "Hall_WDetails_A_16"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WDetails_A_17",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999982623,
     1.8642127629468304e-06,
     -0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     809.9995727539062,
     -2425.000244140625,
     10.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WDetails_A_M"
     ],
     "matrix": [
      [
       0.9999999999982623,
       1.8642127629468304e-06,
       -0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       809.9995727539062,
       -2425.000244140625,
       10.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WDetails_A",
     "visible": true
    }
   ],
   "name": "Hall_WDetails_A_178"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WDetails_A_18",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999982623,
     1.8642127629468304e-06,
     -0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     810.0001220703125,
     -1985.00048828125,
     10.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WDetails_A_M"
     ],
     "matrix": [
      [
       0.9999999999982623,
       1.8642127629468304e-06,
       -0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       810.0001220703125,
       -1985.00048828125,
       10.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WDetails_A",
     "visible": true
    }
   ],
   "name": "Hall_WDetails_A_18"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_25",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     39.9991455078125,
     -1960.000244140625,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       39.9991455078125,
       -1960.000244140625,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_25"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_26",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     39.999755859375,
     -1940.00048828125,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       39.999755859375,
       -1940.00048828125,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_26"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_27",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     39.99957275390625,
     -2399.99951171875,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       39.99957275390625,
       -2399.99951171875,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_27"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_28",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     39.9990234375,
     -2380.00048828125,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       39.9990234375,
       -2380.00048828125,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_28"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_29",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999982623,
     1.8642127629468304e-06,
     -0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     780.0000610351562,
     -1959.999755859375,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       0.9999999999982623,
       1.8642127629468304e-06,
       -0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       780.0000610351562,
       -1959.999755859375,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_29"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_30",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999982623,
     1.8642127629468304e-06,
     -0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     780.0000610351562,
     -1939.999755859375,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       0.9999999999982623,
       1.8642127629468304e-06,
       -0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       780.0000610351562,
       -1939.999755859375,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_30"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_31",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999982623,
     1.8642127629468304e-06,
     -0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     780.0,
     -2400.0,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       0.9999999999982623,
       1.8642127629468304e-06,
       -0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       780.0,
       -2400.0,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_31"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_32",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999982623,
     1.8642127629468304e-06,
     -0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     779.999755859375,
     -2380.0,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       0.9999999999982623,
       1.8642127629468304e-06,
       -0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       779.999755859375,
       -2380.0,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_32"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Thick_19",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982627,
     -1.864212762946831e-06,
     0.0,
     0.0
    ],
    [
     3.97175911537947e-12,
     -2.1305288724349225e-06,
     -0.9999999999977306,
     0.0
    ],
    [
     1.8642127629425999e-06,
     -0.9999999999959929,
     2.1305288719908333e-06,
     0.0
    ],
    [
     1.99847412109375,
     -1988.99951171875,
     50.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Thick_M"
     ],
     "matrix": [
      [
       -0.9999999999982627,
       -1.864212762946831e-06,
       0.0,
       0.0
      ],
      [
       3.97175911537947e-12,
       -2.1305288724349225e-06,
       -0.9999999999977306,
       0.0
      ],
      [
       1.8642127629425999e-06,
       -0.9999999999959929,
       2.1305288719908333e-06,
       0.0
      ],
      [
       1.99847412109375,
       -1988.99951171875,
       50.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Thick",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Thick_19"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Thick_20",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982627,
     -1.864212762946831e-06,
     0.0,
     0.0
    ],
    [
     3.97175911537947e-12,
     -2.1305288724349225e-06,
     -0.9999999999977306,
     0.0
    ],
    [
     1.8642127629425999e-06,
     -0.9999999999959929,
     2.1305288719908333e-06,
     0.0
    ],
    [
     1.999267578125,
     -1988.99951171875,
     29.499404907226562,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Thick_M"
     ],
     "matrix": [
      [
       -0.9999999999982627,
       -1.864212762946831e-06,
       0.0,
       0.0
      ],
      [
       3.97175911537947e-12,
       -2.1305288724349225e-06,
       -0.9999999999977306,
       0.0
      ],
      [
       1.8642127629425999e-06,
       -0.9999999999959929,
       2.1305288719908333e-06,
       0.0
      ],
      [
       1.999267578125,
       -1988.99951171875,
       29.499404907226562,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Thick",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Thick_20"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Long_5",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -2.0003662109375,
     -2232.99951171875,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Long_M"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -2.0003662109375,
       -2232.99951171875,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Long",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Long_5"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_9",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     822.0001831054688,
     -2117.000732421875,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_M"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       822.0001831054688,
       -2117.000732421875,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_9"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_10",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     814.000244140625,
     -2117.00048828125,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_M"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       814.000244140625,
       -2117.00048828125,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_10"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Doorway_L_6",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -30.00079345703125,
     -2430.00048828125,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_A_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Doorway_L_M"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -30.00079345703125,
       -2430.00048828125,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Doorway_L",
     "visible": true
    }
   ],
   "name": "Hall_Doorway_L_6"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_DoorPipes_6",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     409.9996337890625,
     -2464.000732421875,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       409.9996337890625,
       -2464.000732421875,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_DoorPipes",
     "visible": true
    }
   ],
   "name": "Hall_DoorPipes_6"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_FloorBuffer_7",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     850.0,
     -1900.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_FloorBuffer_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Pipes_A_M"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       850.0,
       -1900.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_FloorBuffer",
     "visible": true
    }
   ],
   "name": "Hall_FloorBuffer_7"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_FloorBuffer_8",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999909217,
     -4.261057744113886e-06,
     0.0,
     0.0
    ],
    [
     4.261057744113886e-06,
     0.9999999999909217,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -30.000732421875,
     -2440.00048828125,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_FloorBuffer_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Pipes_A_M"
     ],
     "matrix": [
      [
       0.9999999999909217,
       -4.261057744113886e-06,
       0.0,
       0.0
      ],
      [
       4.261057744113886e-06,
       0.9999999999909217,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -30.000732421875,
       -2440.00048828125,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_FloorBuffer",
     "visible": true
    }
   ],
   "name": "Hall_FloorBuffer_8"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Door_L_3",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     749.9999389648438,
     -2470.00048828125,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Door_L_M"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       749.9999389648438,
       -2470.00048828125,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Door_L",
     "visible": true
    }
   ],
   "name": "Hall_Door_L_3"
  },
  {
   "class": "PointLight",
   "class_path": "/Script/Engine.PointLight",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "PointLight21",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 371.6026611328125,
     "cast_shadows": false,
     "comp_class": "PointLightComponent",
     "indirect_lighting_intensity": 1.0,
     "intensity": 2500.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      175,
      231,
      255,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       -4.440892098500626e-16,
       -1.6653345369377348e-16,
       -1.0000000000000004,
       0.0
      ],
      [
       0.9999999999994331,
       -1.0652644364395059e-06,
       -5.551115123125783e-17,
       0.0
      ],
      [
       -1.0652644359954166e-06,
       -0.9999999999994331,
       -2.220446049250313e-16,
       0.0
      ],
      [
       749.9998779296875,
       -2170.0,
       395.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "soft_source_radius": 0.0,
     "source_length": 286.86163330078125,
     "source_radius": 62.43024826049805,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     -4.440892098500626e-16,
     -1.6653345369377348e-16,
     -1.0000000000000004,
     0.0
    ],
    [
     0.9999999999994331,
     -1.0652644364395059e-06,
     -5.551115123125783e-17,
     0.0
    ],
    [
     -1.0652644359954166e-06,
     -0.9999999999994331,
     -2.220446049250313e-16,
     0.0
    ],
    [
     749.9998779296875,
     -2170.0,
     395.0,
     1.0
    ]
   ],
   "name": "PointLight21"
  },
  {
   "class": "PointLight",
   "class_path": "/Script/Engine.PointLight",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "PointLight20",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 371.6026611328125,
     "cast_shadows": false,
     "comp_class": "PointLightComponent",
     "indirect_lighting_intensity": 1.0,
     "intensity": 2500.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      175,
      231,
      255,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       -4.440892098500626e-16,
       -1.6653345369377348e-16,
       -1.0000000000000004,
       0.0
      ],
      [
       0.9999999999994331,
       -1.0652644364395059e-06,
       -5.551115123125783e-17,
       0.0
      ],
      [
       -1.0652644359954166e-06,
       -0.9999999999994331,
       -2.220446049250313e-16,
       0.0
      ],
      [
       89.9990234375,
       -2170.0,
       395.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "soft_source_radius": 0.0,
     "source_length": 286.86163330078125,
     "source_radius": 62.43024826049805,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     -4.440892098500626e-16,
     -1.6653345369377348e-16,
     -1.0000000000000004,
     0.0
    ],
    [
     0.9999999999994331,
     -1.0652644364395059e-06,
     -5.551115123125783e-17,
     0.0
    ],
    [
     -1.0652644359954166e-06,
     -0.9999999999994331,
     -2.220446049250313e-16,
     0.0
    ],
    [
     89.9990234375,
     -2170.0,
     395.0,
     1.0
    ]
   ],
   "name": "PointLight20"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "Yellow Lights",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight15",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 600.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 80000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      255,
      245,
      235,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       2.220446049250313e-16,
       0.0,
       -1.0,
       0.0
      ],
      [
       -1.2246467991473535e-16,
       -1.0,
       -2.465190328815662e-32,
       0.0
      ],
      [
       -1.0,
       1.2246467991473535e-16,
       -2.220446049250313e-16,
       0.0
      ],
      [
       239.99969482421875,
       -2380.0009765625,
       390.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 69.26548767089844,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     2.220446049250313e-16,
     0.0,
     -1.0,
     0.0
    ],
    [
     -1.2246467991473535e-16,
     -1.0,
     -2.465190328815662e-32,
     0.0
    ],
    [
     -1.0,
     1.2246467991473535e-16,
     -2.220446049250313e-16,
     0.0
    ],
    [
     239.99969482421875,
     -2380.0009765625,
     390.0,
     1.0
    ]
   ],
   "name": "SpotLight15"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "Yellow Lights",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight14",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 600.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 80000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      255,
      245,
      235,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       2.220446049250313e-16,
       0.0,
       -1.0,
       0.0
      ],
      [
       -1.2246467991473535e-16,
       -1.0,
       -2.465190328815662e-32,
       0.0
      ],
      [
       -1.0,
       1.2246467991473535e-16,
       -2.220446049250313e-16,
       0.0
      ],
      [
       579.9998779296875,
       -2380.00048828125,
       390.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 69.26548767089844,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     2.220446049250313e-16,
     0.0,
     -1.0,
     0.0
    ],
    [
     -1.2246467991473535e-16,
     -1.0,
     -2.465190328815662e-32,
     0.0
    ],
    [
     -1.0,
     1.2246467991473535e-16,
     -2.220446049250313e-16,
     0.0
    ],
    [
     579.9998779296875,
     -2380.00048828125,
     390.0,
     1.0
    ]
   ],
   "name": "SpotLight14"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "Yellow Lights",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight30",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 600.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 80000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      255,
      245,
      235,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       2.220446049250313e-16,
       0.0,
       -1.0,
       0.0
      ],
      [
       -1.2246467991473535e-16,
       -1.0,
       -2.465190328815662e-32,
       0.0
      ],
      [
       -1.0,
       1.2246467991473535e-16,
       -2.220446049250313e-16,
       0.0
      ],
      [
       239.9984130859375,
       -1949.99951171875,
       390.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 69.26548767089844,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     2.220446049250313e-16,
     0.0,
     -1.0,
     0.0
    ],
    [
     -1.2246467991473535e-16,
     -1.0,
     -2.465190328815662e-32,
     0.0
    ],
    [
     -1.0,
     1.2246467991473535e-16,
     -2.220446049250313e-16,
     0.0
    ],
    [
     239.9984130859375,
     -1949.99951171875,
     390.0,
     1.0
    ]
   ],
   "name": "SpotLight30"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "Yellow Lights",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight29",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 600.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 80000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      255,
      245,
      235,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       2.220446049250313e-16,
       0.0,
       -1.0,
       0.0
      ],
      [
       -1.2246467991473535e-16,
       -1.0,
       -2.465190328815662e-32,
       0.0
      ],
      [
       -1.0,
       1.2246467991473535e-16,
       -2.220446049250313e-16,
       0.0
      ],
      [
       579.9996948242188,
       -1950.0,
       390.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 69.26548767089844,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     2.220446049250313e-16,
     0.0,
     -1.0,
     0.0
    ],
    [
     -1.2246467991473535e-16,
     -1.0,
     -2.465190328815662e-32,
     0.0
    ],
    [
     -1.0,
     1.2246467991473535e-16,
     -2.220446049250313e-16,
     0.0
    ],
    [
     579.9996948242188,
     -1950.0,
     390.0,
     1.0
    ]
   ],
   "name": "SpotLight29"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight28",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 1000.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 20000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      175,
      231,
      255,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       -0.6427892417517529,
       -4.108443114606286e-06,
       -0.7660430736396778,
       0.0
      ],
      [
       7.003133720743771e-06,
       -0.999999999975345,
       -5.131511702995046e-07,
       0.0
      ],
      [
       -0.766043073618684,
       -5.6945501322090795e-06,
       0.6427892417646792,
       0.0
      ],
      [
       159.99981689453125,
       -2170.00048828125,
       400.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 70.97344970703125,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     -0.6427892417517529,
     -4.108443114606286e-06,
     -0.7660430736396778,
     0.0
    ],
    [
     7.003133720743771e-06,
     -0.999999999975345,
     -5.131511702995046e-07,
     0.0
    ],
    [
     -0.766043073618684,
     -5.6945501322090795e-06,
     0.6427892417646792,
     0.0
    ],
    [
     159.99981689453125,
     -2170.00048828125,
     400.0,
     1.0
    ]
   ],
   "name": "SpotLight28"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight27",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 1000.0,
     "cast_shadows": true,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 20000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      175,
      231,
      255,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       0.6427892417538512,
       -3.7660728551159556e-06,
       -0.766043073639678,
       0.0
      ],
      [
       5.201893927464798e-06,
       0.9999999999863182,
       -5.513415841470409e-07,
       0.0
      ],
      [
       0.7660430736312737,
       -3.6304783741214687e-06,
       0.6427892417646475,
       0.0
      ],
      [
       679.9996337890625,
       -2170.00048828125,
       400.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 70.97344970703125,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     0.6427892417538512,
     -3.7660728551159556e-06,
     -0.766043073639678,
     0.0
    ],
    [
     5.201893927464798e-06,
     0.9999999999863182,
     -5.513415841470409e-07,
     0.0
    ],
    [
     0.7660430736312737,
     -3.6304783741214687e-06,
     0.6427892417646475,
     0.0
    ],
    [
     679.9996337890625,
     -2170.00048828125,
     400.0,
     1.0
    ]
   ],
   "name": "SpotLight27"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_21",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     1.0079909682608676e-12,
     0.0
    ],
    [
     -1.86421276294547e-06,
     0.9999999999965247,
     -1.8642127629468304e-06,
     0.0
    ],
    [
     2.4672982572764905e-12,
     -1.86421276294547e-06,
     -0.9999999999982623,
     0.0
    ],
    [
     566.0,
     -1959.00048828125,
     412.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       1.0079909682608676e-12,
       0.0
      ],
      [
       -1.86421276294547e-06,
       0.9999999999965247,
       -1.8642127629468304e-06,
       0.0
      ],
      [
       2.4672982572764905e-12,
       -1.86421276294547e-06,
       -0.9999999999982623,
       0.0
      ],
      [
       566.0,
       -1959.00048828125,
       412.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_21"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_22",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     1.0079909682608676e-12,
     0.0
    ],
    [
     -1.86421276294547e-06,
     0.9999999999965247,
     -1.8642127629468304e-06,
     0.0
    ],
    [
     2.4672982572764905e-12,
     -1.86421276294547e-06,
     -0.9999999999982623,
     0.0
    ],
    [
     283.99981689453125,
     -1958.999267578125,
     412.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       1.0079909682608676e-12,
       0.0
      ],
      [
       -1.86421276294547e-06,
       0.9999999999965247,
       -1.8642127629468304e-06,
       0.0
      ],
      [
       2.4672982572764905e-12,
       -1.86421276294547e-06,
       -0.9999999999982623,
       0.0
      ],
      [
       283.99981689453125,
       -1958.999267578125,
       412.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_22"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_23",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     1.0079909682608676e-12,
     0.0
    ],
    [
     -1.86421276294547e-06,
     0.9999999999965247,
     -1.8642127629468304e-06,
     0.0
    ],
    [
     2.4672982572764905e-12,
     -1.86421276294547e-06,
     -0.9999999999982623,
     0.0
    ],
    [
     565.999267578125,
     -2400.000732421875,
     412.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       1.0079909682608676e-12,
       0.0
      ],
      [
       -1.86421276294547e-06,
       0.9999999999965247,
       -1.8642127629468304e-06,
       0.0
      ],
      [
       2.4672982572764905e-12,
       -1.86421276294547e-06,
       -0.9999999999982623,
       0.0
      ],
      [
       565.999267578125,
       -2400.000732421875,
       412.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_23"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_24",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     1.0079909682608676e-12,
     0.0
    ],
    [
     -1.86421276294547e-06,
     0.9999999999965247,
     -1.8642127629468304e-06,
     0.0
    ],
    [
     2.4672982572764905e-12,
     -1.86421276294547e-06,
     -0.9999999999982623,
     0.0
    ],
    [
     283.9990234375,
     -2400.000244140625,
     412.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       1.0079909682608676e-12,
       0.0
      ],
      [
       -1.86421276294547e-06,
       0.9999999999965247,
       -1.8642127629468304e-06,
       0.0
      ],
      [
       2.4672982572764905e-12,
       -1.86421276294547e-06,
       -0.9999999999982623,
       0.0
      ],
      [
       283.9990234375,
       -2400.000244140625,
       412.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_24"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Doorway_Panel_6",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     209.999755859375,
     -2500.00048828125,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Doorway_Panel_M"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       209.999755859375,
       -2500.00048828125,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Doorway_Panel",
     "visible": true
    }
   ],
   "name": "Hall_Doorway_Panel_6"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "Yellow Lights",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight32",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 600.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 20000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      255,
      245,
      235,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       -0.6427892417637668,
       1.1982959083889355e-06,
       -0.7660430736396784,
       0.0
      ],
      [
       -0.7660430736260723,
       5.1564928007508115e-06,
       0.642789241760416,
       0.0
      ],
      [
       4.720347312636708e-06,
       0.9999999999859872,
       -2.3965918165558264e-06,
       0.0
      ],
      [
       160.0001220703125,
       -1200.0,
       390.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 69.26548767089844,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     -0.6427892417637668,
     1.1982959083889355e-06,
     -0.7660430736396784,
     0.0
    ],
    [
     -0.7660430736260723,
     5.1564928007508115e-06,
     0.642789241760416,
     0.0
    ],
    [
     4.720347312636708e-06,
     0.9999999999859872,
     -2.3965918165558264e-06,
     0.0
    ],
    [
     160.0001220703125,
     -1200.0,
     390.0,
     1.0
    ]
   ],
   "name": "SpotLight32"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "Yellow Lights",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight33",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 600.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 20000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      255,
      245,
      235,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       -0.6427892417637668,
       1.1982959083889355e-06,
       -0.7660430736396784,
       0.0
      ],
      [
       -0.7660430736260723,
       5.1564928007508115e-06,
       0.642789241760416,
       0.0
      ],
      [
       4.720347312636708e-06,
       0.9999999999859872,
       -2.3965918165558264e-06,
       0.0
      ],
      [
       160.0001220703125,
       -1600.0,
       390.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 69.26548767089844,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     -0.6427892417637668,
     1.1982959083889355e-06,
     -0.7660430736396784,
     0.0
    ],
    [
     -0.7660430736260723,
     5.1564928007508115e-06,
     0.642789241760416,
     0.0
    ],
    [
     4.720347312636708e-06,
     0.9999999999859872,
     -2.3965918165558264e-06,
     0.0
    ],
    [
     160.0001220703125,
     -1600.0,
     390.0,
     1.0
    ]
   ],
   "name": "SpotLight33"
  },
  {
   "class": "PointLight",
   "class_path": "/Script/Engine.PointLight",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "PointLight22",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 371.6026611328125,
     "cast_shadows": false,
     "comp_class": "PointLightComponent",
     "indirect_lighting_intensity": 1.0,
     "intensity": 2500.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      175,
      231,
      255,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       -6.661338147750939e-16,
       1.1102230246251565e-16,
       -1.0000000000000004,
       0.0
      ],
      [
       -0.9999999999996814,
       7.989483271630959e-07,
       1.1102230246251565e-16,
       0.0
      ],
      [
       7.989483276626963e-07,
       0.9999999999996814,
       -4.440892098500626e-16,
       0.0
      ],
      [
       70.0,
       -640.0,
       395.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "soft_source_radius": 0.0,
     "source_length": 286.86163330078125,
     "source_radius": 62.43024826049805,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     -6.661338147750939e-16,
     1.1102230246251565e-16,
     -1.0000000000000004,
     0.0
    ],
    [
     -0.9999999999996814,
     7.989483271630959e-07,
     1.1102230246251565e-16,
     0.0
    ],
    [
     7.989483276626963e-07,
     0.9999999999996814,
     -4.440892098500626e-16,
     0.0
    ],
    [
     70.0,
     -640.0,
     395.0,
     1.0
    ]
   ],
   "name": "PointLight22"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight31",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 1000.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 20000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      175,
      231,
      255,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       -0.6427892417637662,
       -1.198295908383012e-06,
       -0.7660430736396782,
       0.0
      ],
      [
       2.2252020574265256e-06,
       -0.9999999999974776,
       -3.029072944709165e-07,
       0.0
      ],
      [
       -0.7660430736373836,
       -1.8993061736780266e-06,
       0.6427892417648124,
       0.0
      ],
      [
       140.0,
       -630.0,
       400.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 70.97344970703125,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     -0.6427892417637662,
     -1.198295908383012e-06,
     -0.7660430736396782,
     0.0
    ],
    [
     2.2252020574265256e-06,
     -0.9999999999974776,
     -3.029072944709165e-07,
     0.0
    ],
    [
     -0.7660430736373836,
     -1.8993061736780266e-06,
     0.6427892417648124,
     0.0
    ],
    [
     140.0,
     -630.0,
     400.0,
     1.0
    ]
   ],
   "name": "SpotLight31_23"
  },
  {
   "class": "PointLight",
   "class_path": "/Script/Engine.PointLight",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "PointLight23",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 371.6026611328125,
     "cast_shadows": false,
     "comp_class": "PointLightComponent",
     "indirect_lighting_intensity": 1.0,
     "intensity": 2500.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      175,
      231,
      255,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       0.0,
       -2.117582368135751e-22,
       -1.0000000000000002,
       0.0
      ],
      [
       2.130528872061779e-06,
       0.9999999999977304,
       0.0,
       0.0
      ],
      [
       0.9999999999977307,
       -2.1305288720617795e-06,
       0.0,
       0.0
      ],
      [
       1170.0003662109375,
       -1060.0001220703125,
       395.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "soft_source_radius": 0.0,
     "source_length": 286.86163330078125,
     "source_radius": 62.43024826049805,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     0.0,
     -2.117582368135751e-22,
     -1.0000000000000002,
     0.0
    ],
    [
     2.130528872061779e-06,
     0.9999999999977304,
     0.0,
     0.0
    ],
    [
     0.9999999999977307,
     -2.1305288720617795e-06,
     0.0,
     0.0
    ],
    [
     1170.0003662109375,
     -1060.0001220703125,
     395.0,
     1.0
    ]
   ],
   "name": "PointLight23"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight34",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 1000.0,
     "cast_shadows": true,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 20000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      175,
      231,
      255,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       2.139814122559258e-06,
       0.6427892417613219,
       -0.7660430736396782,
       0.0
      ],
      [
       -0.9999999999964677,
       2.583097110875343e-06,
       -6.25848735780199e-07,
       0.0
      ],
      [
       1.57647481574541e-06,
       0.7660430736383117,
       0.6427892417645792,
       0.0
      ],
      [
       1180.00048828125,
       -1130.0,
       400.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 70.97344970703125,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     2.139814122559258e-06,
     0.6427892417613219,
     -0.7660430736396782,
     0.0
    ],
    [
     -0.9999999999964677,
     2.583097110875343e-06,
     -6.25848735780199e-07,
     0.0
    ],
    [
     1.57647481574541e-06,
     0.7660430736383117,
     0.6427892417645792,
     0.0
    ],
    [
     1180.00048828125,
     -1130.0,
     400.0,
     1.0
    ]
   ],
   "name": "SpotLight34"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Thick_11",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -6.0,
     -1230.0,
     2.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Thick_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -6.0,
       -1230.0,
       2.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Thick",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Thick_11"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Thick_12",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -6.0,
     -1209.0,
     2.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Thick_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -6.0,
       -1209.0,
       2.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Thick",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Thick_12"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Doorway_L_7",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999909215,
     4.261057744091236e-06,
     0.0,
     0.0
    ],
    [
     -4.261057744091236e-06,
     -0.9999999999909215,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1950.000244140625,
     -889.99951171875,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_A_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Doorway_L_M"
     ],
     "matrix": [
      [
       -0.9999999999909215,
       4.261057744091236e-06,
       0.0,
       0.0
      ],
      [
       -4.261057744091236e-06,
       -0.9999999999909215,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1950.000244140625,
       -889.99951171875,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Doorway_L",
     "visible": true
    }
   ],
   "name": "Hall_Doorway_L_7"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_DoorPipes_9",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999909215,
     4.261057744091236e-06,
     0.0,
     0.0
    ],
    [
     -4.261057744091236e-06,
     -0.9999999999909215,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2390.00048828125,
     -924.9993896484375,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       -0.9999999999909215,
       4.261057744091236e-06,
       0.0,
       0.0
      ],
      [
       -4.261057744091236e-06,
       -0.9999999999909215,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2390.00048828125,
       -924.9993896484375,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_DoorPipes",
     "visible": true
    }
   ],
   "name": "Hall_DoorPipes_9"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Doorway_L_8",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999909215,
     4.261057744091236e-06,
     0.0,
     0.0
    ],
    [
     -4.261057744091236e-06,
     -0.9999999999909215,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1949.999755859375,
     -1840.000244140625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_A_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Doorway_L_M"
     ],
     "matrix": [
      [
       -0.9999999999909215,
       4.261057744091236e-06,
       0.0,
       0.0
      ],
      [
       -4.261057744091236e-06,
       -0.9999999999909215,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1949.999755859375,
       -1840.000244140625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Doorway_L",
     "visible": true
    }
   ],
   "name": "Hall_Doorway_L_8"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_DoorPipes_8",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999909215,
     4.261057744091236e-06,
     0.0,
     0.0
    ],
    [
     -4.261057744091236e-06,
     -0.9999999999909215,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2390.0,
     -1875.0009765625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       -0.9999999999909215,
       4.261057744091236e-06,
       0.0,
       0.0
      ],
      [
       -4.261057744091236e-06,
       -0.9999999999909215,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2390.0,
       -1875.0009765625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_DoorPipes",
     "visible": true
    }
   ],
   "name": "Hall_DoorPipes_8"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Doorway_L_9",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     3.19579330798625e-06,
     0.9999999999948935,
     0.0,
     0.0
    ],
    [
     -0.9999999999948935,
     3.19579330798625e-06,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2900.00048828125,
     -959.9998779296875,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_A_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Doorway_L_M"
     ],
     "matrix": [
      [
       3.19579330798625e-06,
       0.9999999999948935,
       0.0,
       0.0
      ],
      [
       -0.9999999999948935,
       3.19579330798625e-06,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2900.00048828125,
       -959.9998779296875,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Doorway_L",
     "visible": true
    }
   ],
   "name": "Hall_Doorway_L_9"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_DoorPipes_7",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     3.19579330798625e-06,
     0.9999999999948935,
     0.0,
     0.0
    ],
    [
     -0.9999999999948935,
     3.19579330798625e-06,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2865.0,
     -1400.000244140625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       3.19579330798625e-06,
       0.9999999999948935,
       0.0,
       0.0
      ],
      [
       -0.9999999999948935,
       3.19579330798625e-06,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2865.0,
       -1400.000244140625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_DoorPipes",
     "visible": true
    }
   ],
   "name": "Hall_DoorPipes_245"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Door_L_7",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     3.19579330798625e-06,
     0.9999999999948935,
     0.0,
     0.0
    ],
    [
     -0.9999999999948935,
     3.19579330798625e-06,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2860.0009765625,
     -1740.00048828125,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Door_L_M"
     ],
     "matrix": [
      [
       3.19579330798625e-06,
       0.9999999999948935,
       0.0,
       0.0
      ],
      [
       -0.9999999999948935,
       3.19579330798625e-06,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2860.0009765625,
       -1740.00048828125,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Door_L",
     "visible": true
    }
   ],
   "name": "Hall_Door_L_7"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Ceiling_Sec_A_5",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     3.19579330798625e-06,
     0.9999999999948935,
     0.0,
     0.0
    ],
    [
     -0.9999999999948935,
     3.19579330798625e-06,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2590.0,
     -1200.0003662109375,
     440.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Ceiling_Sec_A_M"
     ],
     "matrix": [
      [
       3.19579330798625e-06,
       0.9999999999948935,
       0.0,
       0.0
      ],
      [
       -0.9999999999948935,
       3.19579330798625e-06,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2590.0,
       -1200.0003662109375,
       440.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Ceiling_Sec_A",
     "visible": true
    }
   ],
   "name": "Hall_Ceiling_Sec_A_5"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Ceiling_Sec_A_6",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     3.19579330798625e-06,
     0.9999999999948935,
     0.0,
     0.0
    ],
    [
     0.9999999999948935,
     -3.19579330798625e-06,
     -0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2190.00048828125,
     -1199.9998779296875,
     440.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Ceiling_Sec_A_M"
     ],
     "matrix": [
      [
       3.19579330798625e-06,
       0.9999999999948935,
       0.0,
       0.0
      ],
      [
       0.9999999999948935,
       -3.19579330798625e-06,
       -0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2190.00048828125,
       -1199.9998779296875,
       440.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Ceiling_Sec_A",
     "visible": true
    }
   ],
   "name": "Hall_Ceiling_Sec_A_6"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Ceiling_Sec_A_7",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999909215,
     4.261057744091236e-06,
     0.0,
     0.0
    ],
    [
     4.261057744091236e-06,
     0.9999999999909215,
     -0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2190.0,
     -1600.000244140625,
     440.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Ceiling_Sec_A_M"
     ],
     "matrix": [
      [
       -0.9999999999909215,
       4.261057744091236e-06,
       0.0,
       0.0
      ],
      [
       4.261057744091236e-06,
       0.9999999999909215,
       -0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2190.0,
       -1600.000244140625,
       440.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Ceiling_Sec_A",
     "visible": true
    }
   ],
   "name": "Hall_Ceiling_Sec_A_7"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Ceiling_Sec_A_8",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999909215,
     4.261057744091236e-06,
     0.0,
     0.0
    ],
    [
     -4.261057744091236e-06,
     -0.9999999999909215,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2190.00048828125,
     -1199.9998779296875,
     440.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Ceiling_Sec_A_M"
     ],
     "matrix": [
      [
       -0.9999999999909215,
       4.261057744091236e-06,
       0.0,
       0.0
      ],
      [
       -4.261057744091236e-06,
       -0.9999999999909215,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2190.00048828125,
       -1199.9998779296875,
       440.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Ceiling_Sec_A",
     "visible": true
    }
   ],
   "name": "Hall_Ceiling_Sec_A_246"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Ceiling_Sec_B_2",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     3.19579330798625e-06,
     0.9999999999948935,
     0.0,
     0.0
    ],
    [
     -0.9999999999948935,
     3.19579330798625e-06,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2590.0,
     -1200.0003662109375,
     440.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Ceiling_Sec_B_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_A_M"
     ],
     "matrix": [
      [
       3.19579330798625e-06,
       0.9999999999948935,
       0.0,
       0.0
      ],
      [
       -0.9999999999948935,
       3.19579330798625e-06,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2590.0,
       -1200.0003662109375,
       440.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Ceiling_Sec_B",
     "visible": true
    }
   ],
   "name": "Hall_Ceiling_Sec_B_2"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Ceiling_Sec_C_5",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     3.19579330798625e-06,
     0.9999999999948935,
     0.0,
     0.0
    ],
    [
     -0.9999999999948935,
     3.19579330798625e-06,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2830.001953125,
     -959.9998168945312,
     440.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Ceiling_Sec_C_M"
     ],
     "matrix": [
      [
       3.19579330798625e-06,
       0.9999999999948935,
       0.0,
       0.0
      ],
      [
       -0.9999999999948935,
       3.19579330798625e-06,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2830.001953125,
       -959.9998168945312,
       440.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Ceiling_Sec_C",
     "visible": true
    }
   ],
   "name": "Hall_Ceiling_Sec_C_5"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Ceiling_Sec_C_6",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -3.19579330798625e-06,
     -0.9999999999948935,
     -0.0,
     0.0
    ],
    [
     -0.9999999999948935,
     3.19579330798625e-06,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2830.00146484375,
     -1840.0009765625,
     440.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Ceiling_Sec_C_M"
     ],
     "matrix": [
      [
       -3.19579330798625e-06,
       -0.9999999999948935,
       -0.0,
       0.0
      ],
      [
       -0.9999999999948935,
       3.19579330798625e-06,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2830.00146484375,
       -1840.0009765625,
       440.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Ceiling_Sec_C",
     "visible": true
    }
   ],
   "name": "Hall_Ceiling_Sec_C_6"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Ceiling_Sec_C_7",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -3.19579330798625e-06,
     -0.9999999999948935,
     -0.0,
     0.0
    ],
    [
     0.9999999999948935,
     -3.19579330798625e-06,
     -0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1949.999755859375,
     -1840.000244140625,
     440.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Ceiling_Sec_C_M"
     ],
     "matrix": [
      [
       -3.19579330798625e-06,
       -0.9999999999948935,
       -0.0,
       0.0
      ],
      [
       0.9999999999948935,
       -3.19579330798625e-06,
       -0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1949.999755859375,
       -1840.000244140625,
       440.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Ceiling_Sec_C",
     "visible": true
    }
   ],
   "name": "Hall_Ceiling_Sec_C_7"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Ceiling_Sec_C_8",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     3.19579330798625e-06,
     0.9999999999948935,
     0.0,
     0.0
    ],
    [
     0.9999999999948935,
     -3.19579330798625e-06,
     -0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1949.99853515625,
     -960.0013427734375,
     440.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Ceiling_Sec_C_M"
     ],
     "matrix": [
      [
       3.19579330798625e-06,
       0.9999999999948935,
       0.0,
       0.0
      ],
      [
       0.9999999999948935,
       -3.19579330798625e-06,
       -0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1949.99853515625,
       -960.0013427734375,
       440.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Ceiling_Sec_C",
     "visible": true
    }
   ],
   "name": "Hall_Ceiling_Sec_C_8"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Doorway_Panel_7",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     3.19579330798625e-06,
     0.9999999999948935,
     0.0,
     0.0
    ],
    [
     -0.9999999999948935,
     3.19579330798625e-06,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2830.0009765625,
     -1199.999755859375,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Doorway_Panel_M"
     ],
     "matrix": [
      [
       3.19579330798625e-06,
       0.9999999999948935,
       0.0,
       0.0
      ],
      [
       -0.9999999999948935,
       3.19579330798625e-06,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2830.0009765625,
       -1199.999755859375,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Doorway_Panel",
     "visible": true
    }
   ],
   "name": "Hall_Doorway_Panel_7"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Doorway_Panel_8",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999909215,
     4.261057744091236e-06,
     0.0,
     0.0
    ],
    [
     -4.261057744091236e-06,
     -0.9999999999909215,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2190.0,
     -1910.000244140625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Doorway_Panel_M"
     ],
     "matrix": [
      [
       -0.9999999999909215,
       4.261057744091236e-06,
       0.0,
       0.0
      ],
      [
       -4.261057744091236e-06,
       -0.9999999999909215,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2190.0,
       -1910.000244140625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Doorway_Panel",
     "visible": true
    }
   ],
   "name": "Hall_Doorway_Panel_8"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Doorway_Panel_9",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999909215,
     4.261057744091236e-06,
     0.0,
     0.0
    ],
    [
     -4.261057744091236e-06,
     -0.9999999999909215,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2190.00048828125,
     -959.9992065429688,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Doorway_Panel_M"
     ],
     "matrix": [
      [
       -0.9999999999909215,
       4.261057744091236e-06,
       0.0,
       0.0
      ],
      [
       -4.261057744091236e-06,
       -0.9999999999909215,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2190.00048828125,
       -959.9992065429688,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Doorway_Panel",
     "visible": true
    }
   ],
   "name": "Hall_Doorway_Panel_9"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Sec_Corner_5",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     3.19579330798625e-06,
     0.9999999999948935,
     0.0,
     0.0
    ],
    [
     -0.9999999999948935,
     3.19579330798625e-06,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2830.001953125,
     -959.9998168945312,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Sec_Corner_M"
     ],
     "matrix": [
      [
       3.19579330798625e-06,
       0.9999999999948935,
       0.0,
       0.0
      ],
      [
       -0.9999999999948935,
       3.19579330798625e-06,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2830.001953125,
       -959.9998168945312,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Sec_Corner",
     "visible": true
    }
   ],
   "name": "Hall_Sec_Corner_5"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Sec_Corner_2",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -3.19579330798625e-06,
     -0.9999999999948935,
     -0.0,
     0.0
    ],
    [
     -0.9999999999948935,
     3.19579330798625e-06,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2830.00146484375,
     -1840.0009765625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Sec_Corner_M"
     ],
     "matrix": [
      [
       -3.19579330798625e-06,
       -0.9999999999948935,
       -0.0,
       0.0
      ],
      [
       -0.9999999999948935,
       3.19579330798625e-06,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2830.00146484375,
       -1840.0009765625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Sec_Corner",
     "visible": true
    }
   ],
   "name": "Hall_Sec_Corner_2"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Sec_Corner_3",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -3.19579330798625e-06,
     -0.9999999999948935,
     -0.0,
     0.0
    ],
    [
     0.9999999999948935,
     -3.19579330798625e-06,
     -0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1949.999755859375,
     -1840.000244140625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Sec_Corner_M"
     ],
     "matrix": [
      [
       -3.19579330798625e-06,
       -0.9999999999948935,
       -0.0,
       0.0
      ],
      [
       0.9999999999948935,
       -3.19579330798625e-06,
       -0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1949.999755859375,
       -1840.000244140625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Sec_Corner",
     "visible": true
    }
   ],
   "name": "Hall_Sec_Corner_3"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Sec_Corner_6",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     3.19579330798625e-06,
     0.9999999999948935,
     0.0,
     0.0
    ],
    [
     0.9999999999948935,
     -3.19579330798625e-06,
     -0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1949.99853515625,
     -960.0013427734375,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Sec_Corner_M"
     ],
     "matrix": [
      [
       3.19579330798625e-06,
       0.9999999999948935,
       0.0,
       0.0
      ],
      [
       0.9999999999948935,
       -3.19579330798625e-06,
       -0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1949.99853515625,
       -960.0013427734375,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Sec_Corner",
     "visible": true
    }
   ],
   "name": "Hall_Sec_Corner_6"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Floor_Sec_A_6",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     2.7963191442381685e-06,
     0.9999999999960906,
     0.0,
     0.0
    ],
    [
     -0.9999999999960906,
     2.7963191442381685e-06,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1950.0,
     -1110.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Floor_Sec_A_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       2.7963191442381685e-06,
       0.9999999999960906,
       0.0,
       0.0
      ],
      [
       -0.9999999999960906,
       2.7963191442381685e-06,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1950.0,
       -1110.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Floor_Sec_A",
     "visible": true
    }
   ],
   "name": "Hall_Floor_Sec_A_6"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Floor_Sec_B",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -3.19579330798625e-06,
     -0.9999999999948935,
     -0.0,
     0.0
    ],
    [
     0.9999999999948935,
     -3.19579330798625e-06,
     -0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1949.999755859375,
     -1840.000244140625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Floor_Sec_B_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Pipes_A_M"
     ],
     "matrix": [
      [
       -3.19579330798625e-06,
       -0.9999999999948935,
       -0.0,
       0.0
      ],
      [
       0.9999999999948935,
       -3.19579330798625e-06,
       -0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1949.999755859375,
       -1840.000244140625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Floor_Sec_B",
     "visible": true
    }
   ],
   "name": "Hall_Floor_Sec_B_42"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Floor_Sec_B_5",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     3.19579330798625e-06,
     0.9999999999948935,
     0.0,
     0.0
    ],
    [
     0.9999999999948935,
     -3.19579330798625e-06,
     -0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1949.99853515625,
     -960.0013427734375,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Floor_Sec_B_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Pipes_A_M"
     ],
     "matrix": [
      [
       3.19579330798625e-06,
       0.9999999999948935,
       0.0,
       0.0
      ],
      [
       0.9999999999948935,
       -3.19579330798625e-06,
       -0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1949.99853515625,
       -960.0013427734375,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Floor_Sec_B",
     "visible": true
    }
   ],
   "name": "Hall_Floor_Sec_B_5"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Floor_Sec_B_6",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     3.19579330798625e-06,
     0.9999999999948935,
     0.0,
     0.0
    ],
    [
     -0.9999999999948935,
     3.19579330798625e-06,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2830.001953125,
     -959.9998168945312,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Floor_Sec_B_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Pipes_A_M"
     ],
     "matrix": [
      [
       3.19579330798625e-06,
       0.9999999999948935,
       0.0,
       0.0
      ],
      [
       -0.9999999999948935,
       3.19579330798625e-06,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2830.001953125,
       -959.9998168945312,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Floor_Sec_B",
     "visible": true
    }
   ],
   "name": "Hall_Floor_Sec_B_6"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Floor_Sec_B_4",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -3.19579330798625e-06,
     -0.9999999999948935,
     -0.0,
     0.0
    ],
    [
     -0.9999999999948935,
     3.19579330798625e-06,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2830.00146484375,
     -1840.0009765625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Floor_Sec_B_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Pipes_A_M"
     ],
     "matrix": [
      [
       -3.19579330798625e-06,
       -0.9999999999948935,
       -0.0,
       0.0
      ],
      [
       -0.9999999999948935,
       3.19579330798625e-06,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2830.00146484375,
       -1840.0009765625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Floor_Sec_B",
     "visible": true
    }
   ],
   "name": "Hall_Floor_Sec_B_4"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Floor_Sec_A_7",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     3.19579330798625e-06,
     0.9999999999948935,
     0.0,
     0.0
    ],
    [
     -0.9999999999948935,
     3.19579330798625e-06,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2680.0,
     -1110.000244140625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Floor_Sec_A_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       3.19579330798625e-06,
       0.9999999999948935,
       0.0,
       0.0
      ],
      [
       -0.9999999999948935,
       3.19579330798625e-06,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2680.0,
       -1110.000244140625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Floor_Sec_A",
     "visible": true
    }
   ],
   "name": "Hall_Floor_Sec_A_7"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Floor_Sec_A_8",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999909215,
     4.261057744091236e-06,
     0.0,
     0.0
    ],
    [
     -4.261057744091236e-06,
     -0.9999999999909215,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2100.00048828125,
     -1109.9996337890625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Floor_Sec_A_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       -0.9999999999909215,
       4.261057744091236e-06,
       0.0,
       0.0
      ],
      [
       -4.261057744091236e-06,
       -0.9999999999909215,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2100.00048828125,
       -1109.9996337890625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Floor_Sec_A",
     "visible": true
    }
   ],
   "name": "Hall_Floor_Sec_A_8"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Floor_Sec_A_9",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999909215,
     4.261057744091236e-06,
     0.0,
     0.0
    ],
    [
     -4.261057744091236e-06,
     -0.9999999999909215,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2100.0,
     -1840.0009765625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Floor_Sec_A_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       -0.9999999999909215,
       4.261057744091236e-06,
       0.0,
       0.0
      ],
      [
       -4.261057744091236e-06,
       -0.9999999999909215,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2100.0,
       -1840.0009765625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Floor_Sec_A",
     "visible": true
    }
   ],
   "name": "Hall_Floor_Sec_A_9"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Floor_Sec_C_2",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     3.19579330798625e-06,
     0.9999999999948935,
     0.0,
     0.0
    ],
    [
     -0.9999999999948935,
     3.19579330798625e-06,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2680.00048828125,
     -1689.999755859375,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Floor_Sec_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Pipes_A_M"
     ],
     "matrix": [
      [
       3.19579330798625e-06,
       0.9999999999948935,
       0.0,
       0.0
      ],
      [
       -0.9999999999948935,
       3.19579330798625e-06,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2680.00048828125,
       -1689.999755859375,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Floor_Sec_C",
     "visible": true
    }
   ],
   "name": "Hall_Floor_Sec_C_2"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_27",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.7071048980447734,
     0.707108664323306,
     0.0,
     0.0
    ],
    [
     -0.707108664323306,
     -0.7071048980447734,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1976.00048828125,
     -1046.999755859375,
     130.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       -0.7071048980447734,
       0.707108664323306,
       0.0,
       0.0
      ],
      [
       -0.707108664323306,
       -0.7071048980447734,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1976.00048828125,
       -1046.999755859375,
       130.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C_2",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_27"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_28",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.7071075344418527,
     0.7071060279304398,
     0.0,
     0.0
    ],
    [
     -0.7071060279304398,
     0.7071075344418527,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2745.0009765625,
     -985.000244140625,
     130.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       0.7071075344418527,
       0.7071060279304398,
       0.0,
       0.0
      ],
      [
       -0.7071060279304398,
       0.7071075344418527,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2745.0009765625,
       -985.000244140625,
       130.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C_2",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_28"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_29",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.7071048980447734,
     -0.707108664323306,
     -0.0,
     0.0
    ],
    [
     -0.707108664323306,
     -0.7071048980447734,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2745.0,
     -1816.0,
     130.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       0.7071048980447734,
       -0.707108664323306,
       -0.0,
       0.0
      ],
      [
       -0.707108664323306,
       -0.7071048980447734,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2745.0,
       -1816.0,
       130.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C_2",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_29"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_30",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.7071075344418527,
     -0.7071060279304398,
     -0.0,
     0.0
    ],
    [
     -0.7071060279304398,
     0.7071075344418527,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1973.99951171875,
     -1754.0006103515625,
     130.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       -0.7071075344418527,
       -0.7071060279304398,
       -0.0,
       0.0
      ],
      [
       -0.7071060279304398,
       0.7071075344418527,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1973.99951171875,
       -1754.0006103515625,
       130.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C_2",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_30"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_25",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.8873791948023253e-16,
     0.0,
     -0.8500000238418579,
     0.0
    ],
    [
     -0.6010407808673048,
     0.6010407808673047,
     -9.436895974011627e-17,
     0.0
    ],
    [
     0.6010407808673047,
     0.6010407808673048,
     1.8873791948023253e-16,
     0.0
    ],
    [
     2041.99951171875,
     -1813.0,
     364.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       1.8873791948023253e-16,
       0.0,
       -0.8500000238418579,
       0.0
      ],
      [
       -0.6010407808673048,
       0.6010407808673047,
       -9.436895974011627e-17,
       0.0
      ],
      [
       0.6010407808673047,
       0.6010407808673048,
       1.8873791948023253e-16,
       0.0
      ],
      [
       2041.99951171875,
       -1813.0,
       364.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_247"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_26",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.8873791948023253e-16,
     0.0,
     -0.8500000238418579,
     0.0
    ],
    [
     -0.6010407808673048,
     0.6010407808673047,
     -9.436895974011627e-17,
     0.0
    ],
    [
     0.6010407808673047,
     0.6010407808673048,
     1.8873791948023253e-16,
     0.0
    ],
    [
     2041.99951171875,
     -1813.0,
     377.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       1.8873791948023253e-16,
       0.0,
       -0.8500000238418579,
       0.0
      ],
      [
       -0.6010407808673048,
       0.6010407808673047,
       -9.436895974011627e-17,
       0.0
      ],
      [
       0.6010407808673047,
       0.6010407808673048,
       1.8873791948023253e-16,
       0.0
      ],
      [
       2041.99951171875,
       -1813.0,
       377.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_26"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_27",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.8873791948023253e-16,
     0.0,
     -0.8500000238418579,
     0.0
    ],
    [
     -0.6010407808673048,
     0.6010407808673047,
     -9.436895974011627e-17,
     0.0
    ],
    [
     0.6010407808673047,
     0.6010407808673048,
     1.8873791948023253e-16,
     0.0
    ],
    [
     2041.99951171875,
     -1813.0,
     422.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       1.8873791948023253e-16,
       0.0,
       -0.8500000238418579,
       0.0
      ],
      [
       -0.6010407808673048,
       0.6010407808673047,
       -9.436895974011627e-17,
       0.0
      ],
      [
       0.6010407808673047,
       0.6010407808673048,
       1.8873791948023253e-16,
       0.0
      ],
      [
       2041.99951171875,
       -1813.0,
       422.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_27"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_28",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.8873791948023253e-16,
     0.0,
     -0.8500000238418579,
     0.0
    ],
    [
     -0.6010407808673048,
     0.6010407808673047,
     -9.436895974011627e-17,
     0.0
    ],
    [
     0.6010407808673047,
     0.6010407808673048,
     1.8873791948023253e-16,
     0.0
    ],
    [
     2041.99951171875,
     -1813.0,
     407.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       1.8873791948023253e-16,
       0.0,
       -0.8500000238418579,
       0.0
      ],
      [
       -0.6010407808673048,
       0.6010407808673047,
       -9.436895974011627e-17,
       0.0
      ],
      [
       0.6010407808673047,
       0.6010407808673048,
       1.8873791948023253e-16,
       0.0
      ],
      [
       2041.99951171875,
       -1813.0,
       407.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_28"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_29",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.0,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     -0.6010422214671577,
     -0.6010393402639994,
     -9.436895974011627e-17,
     0.0
    ],
    [
     -0.6010393402639993,
     0.6010422214671577,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     2803.0009765625,
     -1748.00048828125,
     364.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       0.0,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       -0.6010422214671577,
       -0.6010393402639994,
       -9.436895974011627e-17,
       0.0
      ],
      [
       -0.6010393402639993,
       0.6010422214671577,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       2803.0009765625,
       -1748.00048828125,
       364.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_29"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_30",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.0,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     -0.6010422214671577,
     -0.6010393402639994,
     -9.436895974011627e-17,
     0.0
    ],
    [
     -0.6010393402639993,
     0.6010422214671577,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     2803.0009765625,
     -1748.00048828125,
     377.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       0.0,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       -0.6010422214671577,
       -0.6010393402639994,
       -9.436895974011627e-17,
       0.0
      ],
      [
       -0.6010393402639993,
       0.6010422214671577,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       2803.0009765625,
       -1748.00048828125,
       377.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_30"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_11",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.0,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     -0.6010422214671577,
     -0.6010393402639994,
     -9.436895974011627e-17,
     0.0
    ],
    [
     -0.6010393402639993,
     0.6010422214671577,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     2803.0009765625,
     -1748.00048828125,
     422.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       0.0,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       -0.6010422214671577,
       -0.6010393402639994,
       -9.436895974011627e-17,
       0.0
      ],
      [
       -0.6010393402639993,
       0.6010422214671577,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       2803.0009765625,
       -1748.00048828125,
       422.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_11"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_12",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.0,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     -0.6010422214671577,
     -0.6010393402639994,
     -9.436895974011627e-17,
     0.0
    ],
    [
     -0.6010393402639993,
     0.6010422214671577,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     2803.0009765625,
     -1748.00048828125,
     407.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       0.0,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       -0.6010422214671577,
       -0.6010393402639994,
       -9.436895974011627e-17,
       0.0
      ],
      [
       -0.6010393402639993,
       0.6010422214671577,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       2803.0009765625,
       -1748.00048828125,
       407.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_12"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_31",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     9.436895974011627e-17,
     0.0,
     -0.8500000238418579,
     0.0
    ],
    [
     0.5957732142809206,
     -0.6062625814583478,
     9.436895974011627e-17,
     0.0
    ],
    [
     -0.6062625814583475,
     -0.5957732142809206,
     -1.8873791948023253e-16,
     0.0
    ],
    [
     2740.0,
     -988.0001220703125,
     364.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       9.436895974011627e-17,
       0.0,
       -0.8500000238418579,
       0.0
      ],
      [
       0.5957732142809206,
       -0.6062625814583478,
       9.436895974011627e-17,
       0.0
      ],
      [
       -0.6062625814583475,
       -0.5957732142809206,
       -1.8873791948023253e-16,
       0.0
      ],
      [
       2740.0,
       -988.0001220703125,
       364.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_31"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_32",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     9.436895974011627e-17,
     0.0,
     -0.8500000238418579,
     0.0
    ],
    [
     0.5957732142809206,
     -0.6062625814583478,
     9.436895974011627e-17,
     0.0
    ],
    [
     -0.6062625814583475,
     -0.5957732142809206,
     -1.8873791948023253e-16,
     0.0
    ],
    [
     2740.0,
     -988.0001220703125,
     377.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       9.436895974011627e-17,
       0.0,
       -0.8500000238418579,
       0.0
      ],
      [
       0.5957732142809206,
       -0.6062625814583478,
       9.436895974011627e-17,
       0.0
      ],
      [
       -0.6062625814583475,
       -0.5957732142809206,
       -1.8873791948023253e-16,
       0.0
      ],
      [
       2740.0,
       -988.0001220703125,
       377.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_32"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_33",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     9.436895974011627e-17,
     0.0,
     -0.8500000238418579,
     0.0
    ],
    [
     0.5957732142809206,
     -0.6062625814583478,
     9.436895974011627e-17,
     0.0
    ],
    [
     -0.6062625814583475,
     -0.5957732142809206,
     -1.8873791948023253e-16,
     0.0
    ],
    [
     2740.0,
     -988.0001220703125,
     422.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       9.436895974011627e-17,
       0.0,
       -0.8500000238418579,
       0.0
      ],
      [
       0.5957732142809206,
       -0.6062625814583478,
       9.436895974011627e-17,
       0.0
      ],
      [
       -0.6062625814583475,
       -0.5957732142809206,
       -1.8873791948023253e-16,
       0.0
      ],
      [
       2740.0,
       -988.0001220703125,
       422.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_33"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_34",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     9.436895974011627e-17,
     0.0,
     -0.8500000238418579,
     0.0
    ],
    [
     0.5957732142809206,
     -0.6062625814583478,
     9.436895974011627e-17,
     0.0
    ],
    [
     -0.6062625814583475,
     -0.5957732142809206,
     -1.8873791948023253e-16,
     0.0
    ],
    [
     2740.0,
     -988.0001220703125,
     407.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       9.436895974011627e-17,
       0.0,
       -0.8500000238418579,
       0.0
      ],
      [
       0.5957732142809206,
       -0.6062625814583478,
       9.436895974011627e-17,
       0.0
      ],
      [
       -0.6062625814583475,
       -0.5957732142809206,
       -1.8873791948023253e-16,
       0.0
      ],
      [
       2740.0,
       -988.0001220703125,
       407.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_34"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_35",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     9.436895974011627e-17,
     0.0,
     -0.8500000238418579,
     0.0
    ],
    [
     0.5957722455352094,
     0.6062635334415993,
     9.436895974011627e-17,
     0.0
    ],
    [
     0.6062635334415993,
     -0.5957722455352094,
     9.436895974011627e-17,
     0.0
    ],
    [
     1979.000244140625,
     -1049.9993896484375,
     364.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       9.436895974011627e-17,
       0.0,
       -0.8500000238418579,
       0.0
      ],
      [
       0.5957722455352094,
       0.6062635334415993,
       9.436895974011627e-17,
       0.0
      ],
      [
       0.6062635334415993,
       -0.5957722455352094,
       9.436895974011627e-17,
       0.0
      ],
      [
       1979.000244140625,
       -1049.9993896484375,
       364.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_35"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_36",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     9.436895974011627e-17,
     0.0,
     -0.8500000238418579,
     0.0
    ],
    [
     0.5957722455352094,
     0.6062635334415993,
     9.436895974011627e-17,
     0.0
    ],
    [
     0.6062635334415993,
     -0.5957722455352094,
     9.436895974011627e-17,
     0.0
    ],
    [
     1979.000244140625,
     -1049.9993896484375,
     377.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       9.436895974011627e-17,
       0.0,
       -0.8500000238418579,
       0.0
      ],
      [
       0.5957722455352094,
       0.6062635334415993,
       9.436895974011627e-17,
       0.0
      ],
      [
       0.6062635334415993,
       -0.5957722455352094,
       9.436895974011627e-17,
       0.0
      ],
      [
       1979.000244140625,
       -1049.9993896484375,
       377.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_36"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_37",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     9.436895974011627e-17,
     0.0,
     -0.8500000238418579,
     0.0
    ],
    [
     0.5957722455352094,
     0.6062635334415993,
     9.436895974011627e-17,
     0.0
    ],
    [
     0.6062635334415993,
     -0.5957722455352094,
     9.436895974011627e-17,
     0.0
    ],
    [
     1979.000244140625,
     -1049.9993896484375,
     422.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       9.436895974011627e-17,
       0.0,
       -0.8500000238418579,
       0.0
      ],
      [
       0.5957722455352094,
       0.6062635334415993,
       9.436895974011627e-17,
       0.0
      ],
      [
       0.6062635334415993,
       -0.5957722455352094,
       9.436895974011627e-17,
       0.0
      ],
      [
       1979.000244140625,
       -1049.9993896484375,
       422.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_37"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_38",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     9.436895974011627e-17,
     0.0,
     -0.8500000238418579,
     0.0
    ],
    [
     0.5957722455352094,
     0.6062635334415993,
     9.436895974011627e-17,
     0.0
    ],
    [
     0.6062635334415993,
     -0.5957722455352094,
     9.436895974011627e-17,
     0.0
    ],
    [
     1979.000244140625,
     -1049.9993896484375,
     407.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       9.436895974011627e-17,
       0.0,
       -0.8500000238418579,
       0.0
      ],
      [
       0.5957722455352094,
       0.6062635334415993,
       9.436895974011627e-17,
       0.0
      ],
      [
       0.6062635334415993,
       -0.5957722455352094,
       9.436895974011627e-17,
       0.0
      ],
      [
       1979.000244140625,
       -1049.9993896484375,
       407.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_38"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Thick_21",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.7071075344418527,
     -0.7071060279304398,
     -0.0,
     0.0
    ],
    [
     -0.7071060279304398,
     0.7071075344418527,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2016.0,
     -1760.0009765625,
     10.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Thick_M"
     ],
     "matrix": [
      [
       -0.7071075344418527,
       -0.7071060279304398,
       -0.0,
       0.0
      ],
      [
       -0.7071060279304398,
       0.7071075344418527,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2016.0,
       -1760.0009765625,
       10.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Thick",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Thick_21"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Thick_22",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.7071075344418527,
     -0.7071060279304398,
     -0.0,
     0.0
    ],
    [
     -0.7071060279304398,
     0.7071075344418527,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2030.0,
     -1774.000244140625,
     10.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Thick_M"
     ],
     "matrix": [
      [
       -0.7071075344418527,
       -0.7071060279304398,
       -0.0,
       0.0
      ],
      [
       -0.7071060279304398,
       0.7071075344418527,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2030.0,
       -1774.000244140625,
       10.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Thick",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Thick_22"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Thick_23",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.7071067811865475,
     0.7071067811865475,
     -0.0,
     0.0
    ],
    [
     0.7071067811865475,
     0.7071067811865475,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     2015.00048828125,
     -1040.9990234375,
     10.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Thick_M"
     ],
     "matrix": [
      [
       -0.7071067811865475,
       0.7071067811865475,
       -0.0,
       0.0
      ],
      [
       0.7071067811865475,
       0.7071067811865475,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       2015.00048828125,
       -1040.9990234375,
       10.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Thick",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Thick_23"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Thick_24",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.7071067811865475,
     0.7071067811865475,
     -0.0,
     0.0
    ],
    [
     0.7071067811865475,
     0.7071067811865475,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     2028.00048828125,
     -1027.99951171875,
     10.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Thick_M"
     ],
     "matrix": [
      [
       -0.7071067811865475,
       0.7071067811865475,
       -0.0,
       0.0
      ],
      [
       0.7071067811865475,
       0.7071067811865475,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       2028.00048828125,
       -1027.99951171875,
       10.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Thick",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Thick_24"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "Yellow Lights",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight35",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 600.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 80000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      255,
      245,
      235,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       -2.220446049250313e-16,
       0.0,
       -1.0000000000000004,
       0.0
      ],
      [
       -0.9999999999953106,
       3.062635253292534e-06,
       -2.220446049250313e-16,
       0.0
      ],
      [
       3.062635253792134e-06,
       0.9999999999953106,
       -4.440892098500626e-16,
       0.0
      ],
      [
       1839.999755859375,
       -1230.0001220703125,
       420.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 42.0,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     -2.220446049250313e-16,
     0.0,
     -1.0000000000000004,
     0.0
    ],
    [
     -0.9999999999953106,
     3.062635253292534e-06,
     -2.220446049250313e-16,
     0.0
    ],
    [
     3.062635253792134e-06,
     0.9999999999953106,
     -4.440892098500626e-16,
     0.0
    ],
    [
     1839.999755859375,
     -1230.0001220703125,
     420.0,
     1.0
    ]
   ],
   "name": "SpotLight35"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "Yellow Lights",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight36",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 600.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 80000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      255,
      245,
      235,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       -2.220446049250313e-16,
       0.0,
       -1.0000000000000004,
       0.0
      ],
      [
       -0.9999999999953106,
       3.062635253292534e-06,
       -2.220446049250313e-16,
       0.0
      ],
      [
       3.062635253792134e-06,
       0.9999999999953106,
       -4.440892098500626e-16,
       0.0
      ],
      [
       1839.999755859375,
       -1570.000244140625,
       420.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 42.0,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     -2.220446049250313e-16,
     0.0,
     -1.0000000000000004,
     0.0
    ],
    [
     -0.9999999999953106,
     3.062635253292534e-06,
     -2.220446049250313e-16,
     0.0
    ],
    [
     3.062635253792134e-06,
     0.9999999999953106,
     -4.440892098500626e-16,
     0.0
    ],
    [
     1839.999755859375,
     -1570.000244140625,
     420.0,
     1.0
    ]
   ],
   "name": "SpotLight36"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight37",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 1875.685302734375,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 80000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      175,
      231,
      255,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       -2.220446049250313e-16,
       0.0,
       -1.0000000000000004,
       0.0
      ],
      [
       -0.9999999999953106,
       3.062635253292534e-06,
       -2.220446049250313e-16,
       0.0
      ],
      [
       3.062635253792134e-06,
       0.9999999999953106,
       -4.440892098500626e-16,
       0.0
      ],
      [
       2390.00048828125,
       -1400.000732421875,
       500.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 74.40707397460938,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     -2.220446049250313e-16,
     0.0,
     -1.0000000000000004,
     0.0
    ],
    [
     -0.9999999999953106,
     3.062635253292534e-06,
     -2.220446049250313e-16,
     0.0
    ],
    [
     3.062635253792134e-06,
     0.9999999999953106,
     -4.440892098500626e-16,
     0.0
    ],
    [
     2390.00048828125,
     -1400.000732421875,
     500.0,
     1.0
    ]
   ],
   "name": "SpotLight37"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "Yellow Lights",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight38",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 600.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 80000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      255,
      245,
      235,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       -2.220446049250313e-16,
       0.0,
       -1.0000000000000004,
       0.0
      ],
      [
       -0.9999999999953106,
       3.062635253292534e-06,
       -2.220446049250313e-16,
       0.0
      ],
      [
       3.062635253792134e-06,
       0.9999999999953106,
       -4.440892098500626e-16,
       0.0
      ],
      [
       2800.0,
       -1230.000244140625,
       390.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 69.26548767089844,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     -2.220446049250313e-16,
     0.0,
     -1.0000000000000004,
     0.0
    ],
    [
     -0.9999999999953106,
     3.062635253292534e-06,
     -2.220446049250313e-16,
     0.0
    ],
    [
     3.062635253792134e-06,
     0.9999999999953106,
     -4.440892098500626e-16,
     0.0
    ],
    [
     2800.0,
     -1230.000244140625,
     390.0,
     1.0
    ]
   ],
   "name": "SpotLight38"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "Yellow Lights",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight39",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 600.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 80000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      255,
      245,
      235,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       -2.220446049250313e-16,
       0.0,
       -1.0000000000000004,
       0.0
      ],
      [
       -0.9999999999953106,
       3.062635253292534e-06,
       -2.220446049250313e-16,
       0.0
      ],
      [
       3.062635253792134e-06,
       0.9999999999953106,
       -4.440892098500626e-16,
       0.0
      ],
      [
       2799.9990234375,
       -1570.0003662109375,
       390.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 69.26548767089844,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     -2.220446049250313e-16,
     0.0,
     -1.0000000000000004,
     0.0
    ],
    [
     -0.9999999999953106,
     3.062635253292534e-06,
     -2.220446049250313e-16,
     0.0
    ],
    [
     3.062635253792134e-06,
     0.9999999999953106,
     -4.440892098500626e-16,
     0.0
    ],
    [
     2799.9990234375,
     -1570.0003662109375,
     390.0,
     1.0
    ]
   ],
   "name": "SpotLight39"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Ceiling_A_Buffer_17",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2800.0,
     -2790.0009765625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Ceiling_A_Buffer_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2800.0,
       -2790.0009765625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Ceiling_A_Buffer",
     "visible": true
    }
   ],
   "name": "Ceiling_A_Buffer_17"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Ceiling_A_Buffer_18",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999795732,
     -6.391586616051446e-06,
     -0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1979.99951171875,
     -2790.000244140625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Ceiling_A_Buffer_M"
     ],
     "matrix": [
      [
       0.9999999999795732,
       -6.391586616051446e-06,
       -0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1979.99951171875,
       -2790.000244140625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Ceiling_A_Buffer",
     "visible": true
    }
   ],
   "name": "Ceiling_A_Buffer_18"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Ceiling_Main_6",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1969.99951171875,
     -2790.000732421875,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Ceiling_Main_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1969.99951171875,
       -2790.000732421875,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Ceiling_Main",
     "visible": true
    }
   ],
   "name": "Hall_Ceiling_Main_6"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Ceiling_A_Buffer_19",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2800.0,
     -2350.000244140625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Ceiling_A_Buffer_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2800.0,
       -2350.000244140625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Ceiling_A_Buffer",
     "visible": true
    }
   ],
   "name": "Ceiling_A_Buffer_19"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Ceiling_A_Buffer_20",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999795732,
     -6.391586616051446e-06,
     -0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1979.99951171875,
     -2350.001220703125,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Ceiling_A_Buffer_M"
     ],
     "matrix": [
      [
       0.9999999999795732,
       -6.391586616051446e-06,
       -0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1979.99951171875,
       -2350.001220703125,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Ceiling_A_Buffer",
     "visible": true
    }
   ],
   "name": "Ceiling_A_Buffer_20"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_A_13",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1959.9990234375,
     -2780.0009765625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_A_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1959.9990234375,
       -2780.0009765625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_A",
     "visible": true
    }
   ],
   "name": "Hall_Wall_A_13"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_A_14",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999913423,
     4.161188695279135e-06,
     0.0,
     0.0
    ],
    [
     -4.161188695279135e-06,
     0.9999999999913423,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2820.0009765625,
     -2440.001220703125,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_A_M"
     ],
     "matrix": [
      [
       0.9999999999913423,
       4.161188695279135e-06,
       0.0,
       0.0
      ],
      [
       -4.161188695279135e-06,
       0.9999999999913423,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2820.0009765625,
       -2440.001220703125,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_A",
     "visible": true
    }
   ],
   "name": "Hall_Wall_A_14"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_B_13",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1959.9990234375,
     -2790.001708984375,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_B_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1959.9990234375,
       -2790.001708984375,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_B",
     "visible": true
    }
   ],
   "name": "Hall_Wall_B_13"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_B_14",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999795732,
     -6.391586616051446e-06,
     -0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2820.0,
     -2790.00146484375,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_B_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       0.9999999999795732,
       -6.391586616051446e-06,
       -0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2820.0,
       -2790.00146484375,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_B",
     "visible": true
    }
   ],
   "name": "Hall_Wall_B_14"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_31",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1969.99951171875,
     -2780.00048828125,
     140.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1969.99951171875,
       -2780.00048828125,
       140.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_31"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_32",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     6.391586616051446e-06,
     0.9999999999795732,
     -0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1969.998779296875,
     -2440.0,
     140.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       6.391586616051446e-06,
       0.9999999999795732,
       -0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1969.998779296875,
       -2440.0,
       140.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_32"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_33",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999795732,
     -6.391586616051446e-06,
     -0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2810.0009765625,
     -2780.002197265625,
     140.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       0.9999999999795732,
       -6.391586616051446e-06,
       -0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2810.0009765625,
       -2780.002197265625,
       140.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_33"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_34",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999795732,
     -6.391586616051446e-06,
     -0.0,
     0.0
    ],
    [
     6.391586616051446e-06,
     0.9999999999795732,
     -0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2810.00048828125,
     -2440.0009765625,
     140.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       0.9999999999795732,
       -6.391586616051446e-06,
       -0.0,
       0.0
      ],
      [
       6.391586616051446e-06,
       0.9999999999795732,
       -0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2810.00048828125,
       -2440.0009765625,
       140.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_34"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_FloorEdge_11",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2029.99951171875,
     -2780.0009765625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_FloorEdge_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2029.99951171875,
       -2780.0009765625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_FloorEdge",
     "visible": true
    }
   ],
   "name": "Hall_FloorEdge_11"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_FloorEdge_12",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999795732,
     -6.391586616051446e-06,
     -0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2750.00048828125,
     -2780.0009765625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_FloorEdge_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       0.9999999999795732,
       -6.391586616051446e-06,
       -0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2750.00048828125,
       -2780.0009765625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_FloorEdge",
     "visible": true
    }
   ],
   "name": "Hall_FloorEdge_12"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Floor_Main_6",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2019.99951171875,
     -2440.0009765625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Floor_Main_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2019.99951171875,
       -2440.0009765625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Floor_Main",
     "visible": true
    }
   ],
   "name": "Hall_Floor_Main_6"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WallBuffer_19",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1959.999267578125,
     -2430.00048828125,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WallBuffer_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1959.999267578125,
       -2430.00048828125,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WallBuffer",
     "visible": true
    }
   ],
   "name": "Hall_WallBuffer_19"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WallBuffer_20",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1959.999267578125,
     -2870.00048828125,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WallBuffer_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1959.999267578125,
       -2870.00048828125,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WallBuffer",
     "visible": true
    }
   ],
   "name": "Hall_WallBuffer_20"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WallBuffer_21",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999795732,
     -6.391586616051446e-06,
     -0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2819.99951171875,
     -2430.00146484375,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WallBuffer_M"
     ],
     "matrix": [
      [
       0.9999999999795732,
       -6.391586616051446e-06,
       -0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2819.99951171875,
       -2430.00146484375,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WallBuffer",
     "visible": true
    }
   ],
   "name": "Hall_WallBuffer_21"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WallBuffer_22",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999795732,
     -6.391586616051446e-06,
     -0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2819.99951171875,
     -2870.0009765625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WallBuffer_M"
     ],
     "matrix": [
      [
       0.9999999999795732,
       -6.391586616051446e-06,
       -0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2819.99951171875,
       -2870.0009765625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WallBuffer",
     "visible": true
    }
   ],
   "name": "Hall_WallBuffer_22"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WDetails_A_19",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1990.0,
     -2865.0009765625,
     10.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WDetails_A_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1990.0,
       -2865.0009765625,
       10.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WDetails_A",
     "visible": true
    }
   ],
   "name": "Hall_WDetails_A_19"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WDetails_A_20",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1989.99951171875,
     -2425.0,
     10.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WDetails_A_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1989.99951171875,
       -2425.0,
       10.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WDetails_A",
     "visible": true
    }
   ],
   "name": "Hall_WDetails_A_20"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WDetails_A_21",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999795732,
     -6.391586616051446e-06,
     -0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2790.0009765625,
     -2865.001953125,
     10.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WDetails_A_M"
     ],
     "matrix": [
      [
       0.9999999999795732,
       -6.391586616051446e-06,
       -0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2790.0009765625,
       -2865.001953125,
       10.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WDetails_A",
     "visible": true
    }
   ],
   "name": "Hall_WDetails_A_21"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WDetails_A_22",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999795732,
     -6.391586616051446e-06,
     -0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2789.99951171875,
     -2425.00146484375,
     10.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WDetails_A_M"
     ],
     "matrix": [
      [
       0.9999999999795732,
       -6.391586616051446e-06,
       -0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2789.99951171875,
       -2425.00146484375,
       10.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WDetails_A",
     "visible": true
    }
   ],
   "name": "Hall_WDetails_A_22"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_33",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2020.0,
     -2400.0,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2020.0,
       -2400.0,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_33"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_34",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2019.99951171875,
     -2380.000732421875,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2019.99951171875,
       -2380.000732421875,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_34"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_35",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2019.99951171875,
     -2840.0,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2019.99951171875,
       -2840.0,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_35"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_36",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2019.99951171875,
     -2820.000244140625,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2019.99951171875,
       -2820.000244140625,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_36"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_37",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999795732,
     -6.391586616051446e-06,
     -0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2759.99951171875,
     -2400.0009765625,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       0.9999999999795732,
       -6.391586616051446e-06,
       -0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2759.99951171875,
       -2400.0009765625,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_37"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_38",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999795732,
     -6.391586616051446e-06,
     -0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2760.0,
     -2380.000732421875,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       0.9999999999795732,
       -6.391586616051446e-06,
       -0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2760.0,
       -2380.000732421875,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_38"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_39",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999795732,
     -6.391586616051446e-06,
     -0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2760.0009765625,
     -2840.000244140625,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       0.9999999999795732,
       -6.391586616051446e-06,
       -0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2760.0009765625,
       -2840.000244140625,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_39"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_40",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999795732,
     -6.391586616051446e-06,
     -0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2760.0,
     -2820.000732421875,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       0.9999999999795732,
       -6.391586616051446e-06,
       -0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2760.0,
       -2820.000732421875,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_40"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Thick_25",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1983.99951171875,
     -2455.00048828125,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Thick_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1983.99951171875,
       -2455.00048828125,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Thick",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Thick_25"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Thick_26",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1983.999267578125,
     -2476.0009765625,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Thick_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1983.999267578125,
       -2476.0009765625,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Thick",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Thick_26"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Long_6",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1977.999755859375,
     -2673.00146484375,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Long_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1977.999755859375,
       -2673.00146484375,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Long",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Long_6"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Thick_27",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999795732,
     -6.391586616051446e-06,
     -0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2796.0,
     -2744.0009765625,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Thick_M"
     ],
     "matrix": [
      [
       0.9999999999795732,
       -6.391586616051446e-06,
       -0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2796.0,
       -2744.0009765625,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Thick",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Thick_27"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Thick_28",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999795732,
     -6.391586616051446e-06,
     -0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2796.0,
     -2765.00146484375,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Thick_M"
     ],
     "matrix": [
      [
       0.9999999999795732,
       -6.391586616051446e-06,
       -0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2796.0,
       -2765.00146484375,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Thick",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Thick_28"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_21",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2802.0009765625,
     -2447.000732421875,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2802.0009765625,
       -2447.000732421875,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_21"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_22",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2793.99951171875,
     -2447.001220703125,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2793.99951171875,
       -2447.001220703125,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_22"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Doorway_L_10",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1949.99951171875,
     -2870.001220703125,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_A_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Doorway_L_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1949.99951171875,
       -2870.001220703125,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Doorway_L",
     "visible": true
    }
   ],
   "name": "Hall_Doorway_L_249"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_DoorPipes_10",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2390.00048828125,
     -2904.00048828125,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2390.00048828125,
       -2904.00048828125,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_DoorPipes",
     "visible": true
    }
   ],
   "name": "Hall_DoorPipes_10"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Ceiling_Main_7",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1969.99951171875,
     -2350.000244140625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Ceiling_Main_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1969.99951171875,
       -2350.000244140625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Ceiling_Main",
     "visible": true
    }
   ],
   "name": "Hall_Ceiling_Main_7"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Ceiling_A_Buffer_21",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2800.0,
     -1910.000244140625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Ceiling_A_Buffer_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2800.0,
       -1910.000244140625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Ceiling_A_Buffer",
     "visible": true
    }
   ],
   "name": "Ceiling_A_Buffer_21"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Ceiling_A_Buffer_22",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999795732,
     -6.391586616051446e-06,
     -0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1979.99951171875,
     -1910.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Ceiling_A_Buffer_M"
     ],
     "matrix": [
      [
       0.9999999999795732,
       -6.391586616051446e-06,
       -0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1979.99951171875,
       -1910.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Ceiling_A_Buffer",
     "visible": true
    }
   ],
   "name": "Ceiling_A_Buffer_22"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_A_15",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1959.99951171875,
     -2340.000732421875,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_A_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1959.99951171875,
       -2340.000732421875,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_A",
     "visible": true
    }
   ],
   "name": "Hall_Wall_A_15"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_A_16",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999913423,
     4.161188695279135e-06,
     0.0,
     0.0
    ],
    [
     -4.161188695279135e-06,
     0.9999999999913423,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2820.0009765625,
     -2000.0001220703125,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_A_M"
     ],
     "matrix": [
      [
       0.9999999999913423,
       4.161188695279135e-06,
       0.0,
       0.0
      ],
      [
       -4.161188695279135e-06,
       0.9999999999913423,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2820.0009765625,
       -2000.0001220703125,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_A",
     "visible": true
    }
   ],
   "name": "Hall_Wall_A_16"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_B_15",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1959.99951171875,
     -2350.001220703125,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_B_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1959.99951171875,
       -2350.001220703125,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_B",
     "visible": true
    }
   ],
   "name": "Hall_Wall_B_15"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_B_16",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999795732,
     -6.391586616051446e-06,
     -0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2819.99951171875,
     -2350.00048828125,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_B_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       0.9999999999795732,
       -6.391586616051446e-06,
       -0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2819.99951171875,
       -2350.00048828125,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_B",
     "visible": true
    }
   ],
   "name": "Hall_Wall_B_16"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_35",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1969.9990234375,
     -2340.00048828125,
     140.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1969.9990234375,
       -2340.00048828125,
       140.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_35"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_36",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     6.391586616051446e-06,
     0.9999999999795732,
     -0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1969.999755859375,
     -2000.000244140625,
     140.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       6.391586616051446e-06,
       0.9999999999795732,
       -0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1969.999755859375,
       -2000.000244140625,
       140.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_36"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_37",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999795732,
     -6.391586616051446e-06,
     -0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2810.00048828125,
     -2340.00048828125,
     140.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       0.9999999999795732,
       -6.391586616051446e-06,
       -0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2810.00048828125,
       -2340.00048828125,
       140.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_37"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_38",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999795732,
     -6.391586616051446e-06,
     -0.0,
     0.0
    ],
    [
     6.391586616051446e-06,
     0.9999999999795732,
     -0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2810.00048828125,
     -2000.0003662109375,
     140.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       0.9999999999795732,
       -6.391586616051446e-06,
       -0.0,
       0.0
      ],
      [
       6.391586616051446e-06,
       0.9999999999795732,
       -0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2810.00048828125,
       -2000.0003662109375,
       140.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_38"
  },
  {
   "class": "PointLight",
   "class_path": "/Script/Engine.PointLight",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "PointLight24",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 371.6026611328125,
     "cast_shadows": false,
     "comp_class": "PointLightComponent",
     "indirect_lighting_intensity": 1.0,
     "intensity": 2500.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      175,
      231,
      255,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       -4.440892098500626e-16,
       -1.1102230246251565e-16,
       -1.0000000000000004,
       0.0
      ],
      [
       1.0000000000000004,
       -4.440892098500626e-16,
       1.1102230246251565e-16,
       0.0
      ],
      [
       1.1102230246251565e-16,
       -1.0000000000000004,
       -4.440892098500626e-16,
       0.0
      ],
      [
       2730.0009765625,
       -2160.0,
       395.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "soft_source_radius": 0.0,
     "source_length": 286.86163330078125,
     "source_radius": 62.43024826049805,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     -4.440892098500626e-16,
     -1.1102230246251565e-16,
     -1.0000000000000004,
     0.0
    ],
    [
     1.0000000000000004,
     -4.440892098500626e-16,
     1.1102230246251565e-16,
     0.0
    ],
    [
     1.1102230246251565e-16,
     -1.0000000000000004,
     -4.440892098500626e-16,
     0.0
    ],
    [
     2730.0009765625,
     -2160.0,
     395.0,
     1.0
    ]
   ],
   "name": "PointLight24"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_FloorEdge_13",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2029.9990234375,
     -2340.0009765625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_FloorEdge_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2029.9990234375,
       -2340.0009765625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_FloorEdge",
     "visible": true
    }
   ],
   "name": "Hall_FloorEdge_13"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_FloorEdge_14",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999795732,
     -6.391586616051446e-06,
     -0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2750.00048828125,
     -2340.0009765625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_FloorEdge_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       0.9999999999795732,
       -6.391586616051446e-06,
       -0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2750.00048828125,
       -2340.0009765625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_FloorEdge",
     "visible": true
    }
   ],
   "name": "Hall_FloorEdge_14"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Floor_Main_7",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2019.99951171875,
     -1999.999755859375,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Floor_Main_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2019.99951171875,
       -1999.999755859375,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Floor_Main",
     "visible": true
    }
   ],
   "name": "Hall_Floor_Main_7"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WallBuffer_23",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1959.999755859375,
     -1990.000244140625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WallBuffer_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1959.999755859375,
       -1990.000244140625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WallBuffer",
     "visible": true
    }
   ],
   "name": "Hall_WallBuffer_23"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WallBuffer_24",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999795732,
     -6.391586616051446e-06,
     -0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2820.0,
     -1990.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WallBuffer_M"
     ],
     "matrix": [
      [
       0.9999999999795732,
       -6.391586616051446e-06,
       -0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2820.0,
       -1990.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WallBuffer",
     "visible": true
    }
   ],
   "name": "Hall_WallBuffer_24"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WDetails_A_23",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1989.999755859375,
     -1985.0,
     10.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WDetails_A_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1989.999755859375,
       -1985.0,
       10.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WDetails_A",
     "visible": true
    }
   ],
   "name": "Hall_WDetails_A_23"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WDetails_A_24",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999795732,
     -6.391586616051446e-06,
     -0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2790.00048828125,
     -1985.0,
     10.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WDetails_A_M"
     ],
     "matrix": [
      [
       0.9999999999795732,
       -6.391586616051446e-06,
       -0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2790.00048828125,
       -1985.0,
       10.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WDetails_A",
     "visible": true
    }
   ],
   "name": "Hall_WDetails_A_24"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_41",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2020.00048828125,
     -1960.0,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2020.00048828125,
       -1960.0,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_41"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_42",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2020.0,
     -1939.99951171875,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2020.0,
       -1939.99951171875,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_42"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_43",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999795732,
     -6.391586616051446e-06,
     -0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2760.0009765625,
     -1960.00048828125,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       0.9999999999795732,
       -6.391586616051446e-06,
       -0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2760.0009765625,
       -1960.00048828125,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_43"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_44",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999795732,
     -6.391586616051446e-06,
     -0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2760.0,
     -1940.000244140625,
     330.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       0.9999999999795732,
       -6.391586616051446e-06,
       -0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2760.0,
       -1940.000244140625,
       330.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_44"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Thick_29",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1984.0,
     -2015.0,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Thick_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1984.0,
       -2015.0,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Thick",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Thick_29"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Thick_30",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1983.999267578125,
     -2036.0008544921875,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Thick_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1983.999267578125,
       -2036.0008544921875,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Thick",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Thick_30"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_23",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2802.0,
     -2007.0,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2802.0,
       -2007.0,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_23"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_24",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2794.00048828125,
     -2007.000732421875,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2794.00048828125,
       -2007.000732421875,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_24"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Thick_31",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1983.999755859375,
     -2305.0,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Thick_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1983.999755859375,
       -2305.0,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Thick",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Thick_31"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Thick_32",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1983.9990234375,
     -2326.00048828125,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Thick_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1983.9990234375,
       -2326.00048828125,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Thick",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Thick_32"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Long_7",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2801.99951171875,
     -2233.0,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Long_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2801.99951171875,
       -2233.0,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Long",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Long_7"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_FloorBuffer_9",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2830.0009765625,
     -2339.999267578125,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_FloorBuffer_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Pipes_A_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2830.0009765625,
       -2339.999267578125,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_FloorBuffer",
     "visible": true
    }
   ],
   "name": "Hall_FloorBuffer_9"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_FloorBuffer_10",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999913423,
     4.161188695279135e-06,
     0.0,
     0.0
    ],
    [
     -4.161188695279135e-06,
     0.9999999999913423,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1950.0,
     -2880.0009765625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_FloorBuffer_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Pipes_A_M"
     ],
     "matrix": [
      [
       0.9999999999913423,
       4.161188695279135e-06,
       0.0,
       0.0
      ],
      [
       -4.161188695279135e-06,
       0.9999999999913423,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1950.0,
       -2880.0009765625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_FloorBuffer",
     "visible": true
    }
   ],
   "name": "Hall_FloorBuffer_10"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wires_A_3",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1964.500732421875,
     -2597.50048828125,
     11.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Wires_A",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wires_A_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1964.500732421875,
       -2597.50048828125,
       11.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wires_A",
     "visible": true
    }
   ],
   "name": "Hall_Wires_A_3"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wires_A_4",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     2815.50048828125,
     -2181.5,
     11.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Wires_A",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wires_A_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       2815.50048828125,
       -2181.5,
       11.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wires_A",
     "visible": true
    }
   ],
   "name": "Hall_Wires_A_250"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Door_L_6",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2730.00048828125,
     -2910.00146484375,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Door_L_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2730.00048828125,
       -2910.00146484375,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Door_L",
     "visible": true
    }
   ],
   "name": "Hall_Door_L_6"
  },
  {
   "class": "PointLight",
   "class_path": "/Script/Engine.PointLight",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "PointLight25",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 371.6026611328125,
     "cast_shadows": false,
     "comp_class": "PointLightComponent",
     "indirect_lighting_intensity": 1.0,
     "intensity": 2500.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      175,
      231,
      255,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       -4.440892098500626e-16,
       -1.1102230246251565e-16,
       -1.0000000000000004,
       0.0
      ],
      [
       1.0000000000000004,
       -4.440892098500626e-16,
       1.1102230246251565e-16,
       0.0
      ],
      [
       1.1102230246251565e-16,
       -1.0000000000000004,
       -4.440892098500626e-16,
       0.0
      ],
      [
       2730.00048828125,
       -2610.0009765625,
       395.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "soft_source_radius": 0.0,
     "source_length": 286.86163330078125,
     "source_radius": 62.43024826049805,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     -4.440892098500626e-16,
     -1.1102230246251565e-16,
     -1.0000000000000004,
     0.0
    ],
    [
     1.0000000000000004,
     -4.440892098500626e-16,
     1.1102230246251565e-16,
     0.0
    ],
    [
     1.1102230246251565e-16,
     -1.0000000000000004,
     -4.440892098500626e-16,
     0.0
    ],
    [
     2730.00048828125,
     -2610.0009765625,
     395.0,
     1.0
    ]
   ],
   "name": "PointLight25"
  },
  {
   "class": "PointLight",
   "class_path": "/Script/Engine.PointLight",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "PointLight26",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 371.6026611328125,
     "cast_shadows": false,
     "comp_class": "PointLightComponent",
     "indirect_lighting_intensity": 1.0,
     "intensity": 2500.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      175,
      231,
      255,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       -4.440892098500626e-16,
       -1.1102230246251565e-16,
       -1.0000000000000004,
       0.0
      ],
      [
       1.0000000000000004,
       -4.440892098500626e-16,
       1.1102230246251565e-16,
       0.0
      ],
      [
       1.1102230246251565e-16,
       -1.0000000000000004,
       -4.440892098500626e-16,
       0.0
      ],
      [
       2070.0,
       -2160.00048828125,
       395.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "soft_source_radius": 0.0,
     "source_length": 286.86163330078125,
     "source_radius": 62.43024826049805,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     -4.440892098500626e-16,
     -1.1102230246251565e-16,
     -1.0000000000000004,
     0.0
    ],
    [
     1.0000000000000004,
     -4.440892098500626e-16,
     1.1102230246251565e-16,
     0.0
    ],
    [
     1.1102230246251565e-16,
     -1.0000000000000004,
     -4.440892098500626e-16,
     0.0
    ],
    [
     2070.0,
     -2160.00048828125,
     395.0,
     1.0
    ]
   ],
   "name": "PointLight26"
  },
  {
   "class": "PointLight",
   "class_path": "/Script/Engine.PointLight",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "PointLight27",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 371.6026611328125,
     "cast_shadows": false,
     "comp_class": "PointLightComponent",
     "indirect_lighting_intensity": 1.0,
     "intensity": 2500.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      175,
      231,
      255,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       -4.440892098500626e-16,
       -1.1102230246251565e-16,
       -1.0000000000000004,
       0.0
      ],
      [
       1.0000000000000004,
       -4.440892098500626e-16,
       1.1102230246251565e-16,
       0.0
      ],
      [
       1.1102230246251565e-16,
       -1.0000000000000004,
       -4.440892098500626e-16,
       0.0
      ],
      [
       2069.99951171875,
       -2610.0,
       395.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "soft_source_radius": 0.0,
     "source_length": 286.86163330078125,
     "source_radius": 62.43024826049805,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     -4.440892098500626e-16,
     -1.1102230246251565e-16,
     -1.0000000000000004,
     0.0
    ],
    [
     1.0000000000000004,
     -4.440892098500626e-16,
     1.1102230246251565e-16,
     0.0
    ],
    [
     1.1102230246251565e-16,
     -1.0000000000000004,
     -4.440892098500626e-16,
     0.0
    ],
    [
     2069.99951171875,
     -2610.0,
     395.0,
     1.0
    ]
   ],
   "name": "PointLight27"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight41",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 1000.0,
     "cast_shadows": true,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 20000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      175,
      231,
      255,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       -0.6427892417400598,
       5.649109282626914e-06,
       -0.7660430736396782,
       0.0
      ],
      [
       -8.677437315293282e-06,
       -0.9999999999623459,
       -9.313566393982148e-08,
       0.0
      ],
      [
       -0.7660430736113601,
       6.58742414952007e-06,
       0.6427892417648772,
       0.0
      ],
      [
       2140.0,
       -2170.0,
       400.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 70.97344970703125,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     -0.6427892417400598,
     5.649109282626914e-06,
     -0.7660430736396782,
     0.0
    ],
    [
     -8.677437315293282e-06,
     -0.9999999999623459,
     -9.313566393982148e-08,
     0.0
    ],
    [
     -0.7660430736113601,
     6.58742414952007e-06,
     0.6427892417648772,
     0.0
    ],
    [
     2140.0,
     -2170.0,
     400.0,
     1.0
    ]
   ],
   "name": "SpotLight41"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "Yellow Lights",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight42",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 600.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 80000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      255,
      245,
      235,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       2.220446049250313e-16,
       0.0,
       -0.9999999999999999,
       0.0
      ],
      [
       -6.391586616051447e-06,
       -0.9999999999795737,
       -8.470329472543003e-22,
       0.0
      ],
      [
       -0.9999999999795738,
       6.391586616051447e-06,
       0.0,
       0.0
      ],
      [
       2220.0,
       -2820.0009765625,
       390.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 69.26548767089844,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     2.220446049250313e-16,
     0.0,
     -0.9999999999999999,
     0.0
    ],
    [
     -6.391586616051447e-06,
     -0.9999999999795737,
     -8.470329472543003e-22,
     0.0
    ],
    [
     -0.9999999999795738,
     6.391586616051447e-06,
     0.0,
     0.0
    ],
    [
     2220.0,
     -2820.0009765625,
     390.0,
     1.0
    ]
   ],
   "name": "SpotLight42"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "Yellow Lights",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight43",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 600.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 80000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      255,
      245,
      235,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       2.220446049250313e-16,
       0.0,
       -0.9999999999999999,
       0.0
      ],
      [
       -6.391586616051447e-06,
       -0.9999999999795737,
       -8.470329472543003e-22,
       0.0
      ],
      [
       -0.9999999999795738,
       6.391586616051447e-06,
       0.0,
       0.0
      ],
      [
       2559.99951171875,
       -2820.001220703125,
       390.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 69.26548767089844,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     2.220446049250313e-16,
     0.0,
     -0.9999999999999999,
     0.0
    ],
    [
     -6.391586616051447e-06,
     -0.9999999999795737,
     -8.470329472543003e-22,
     0.0
    ],
    [
     -0.9999999999795738,
     6.391586616051447e-06,
     0.0,
     0.0
    ],
    [
     2559.99951171875,
     -2820.001220703125,
     390.0,
     1.0
    ]
   ],
   "name": "SpotLight43"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "Yellow Lights",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight45",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 600.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 80000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      255,
      245,
      235,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       2.220446049250313e-16,
       0.0,
       -0.9999999999999999,
       0.0
      ],
      [
       -6.391586616051447e-06,
       -0.9999999999795737,
       -8.470329472543003e-22,
       0.0
      ],
      [
       -0.9999999999795738,
       6.391586616051447e-06,
       0.0,
       0.0
      ],
      [
       2219.99951171875,
       -2390.00048828125,
       390.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 69.26548767089844,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     2.220446049250313e-16,
     0.0,
     -0.9999999999999999,
     0.0
    ],
    [
     -6.391586616051447e-06,
     -0.9999999999795737,
     -8.470329472543003e-22,
     0.0
    ],
    [
     -0.9999999999795738,
     6.391586616051447e-06,
     0.0,
     0.0
    ],
    [
     2219.99951171875,
     -2390.00048828125,
     390.0,
     1.0
    ]
   ],
   "name": "SpotLight45"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "Yellow Lights",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight46",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 600.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 80000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      255,
      245,
      235,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       2.220446049250313e-16,
       0.0,
       -0.9999999999999999,
       0.0
      ],
      [
       -6.391586616051447e-06,
       -0.9999999999795737,
       -8.470329472543003e-22,
       0.0
      ],
      [
       -0.9999999999795738,
       6.391586616051447e-06,
       0.0,
       0.0
      ],
      [
       2559.9990234375,
       -2390.00048828125,
       390.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 69.26548767089844,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     2.220446049250313e-16,
     0.0,
     -0.9999999999999999,
     0.0
    ],
    [
     -6.391586616051447e-06,
     -0.9999999999795737,
     -8.470329472543003e-22,
     0.0
    ],
    [
     -0.9999999999795738,
     6.391586616051447e-06,
     0.0,
     0.0
    ],
    [
     2559.9990234375,
     -2390.00048828125,
     390.0,
     1.0
    ]
   ],
   "name": "SpotLight46"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "Yellow Lights",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight47",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 600.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 80000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      255,
      245,
      235,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       2.220446049250313e-16,
       0.0,
       -0.9999999999999999,
       0.0
      ],
      [
       -6.391586616051447e-06,
       -0.9999999999795737,
       -8.470329472543003e-22,
       0.0
      ],
      [
       -0.9999999999795738,
       6.391586616051447e-06,
       0.0,
       0.0
      ],
      [
       2219.99951171875,
       -1950.0008544921875,
       420.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 42.0,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     2.220446049250313e-16,
     0.0,
     -0.9999999999999999,
     0.0
    ],
    [
     -6.391586616051447e-06,
     -0.9999999999795737,
     -8.470329472543003e-22,
     0.0
    ],
    [
     -0.9999999999795738,
     6.391586616051447e-06,
     0.0,
     0.0
    ],
    [
     2219.99951171875,
     -1950.0008544921875,
     420.0,
     1.0
    ]
   ],
   "name": "SpotLight47"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "Yellow Lights",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight48",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 600.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 80000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      255,
      245,
      235,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       2.220446049250313e-16,
       0.0,
       -0.9999999999999999,
       0.0
      ],
      [
       -6.391586616051447e-06,
       -0.9999999999795737,
       -8.470329472543003e-22,
       0.0
      ],
      [
       -0.9999999999795738,
       6.391586616051447e-06,
       0.0,
       0.0
      ],
      [
       2560.0,
       -1950.0001220703125,
       420.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 42.0,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     2.220446049250313e-16,
     0.0,
     -0.9999999999999999,
     0.0
    ],
    [
     -6.391586616051447e-06,
     -0.9999999999795737,
     -8.470329472543003e-22,
     0.0
    ],
    [
     -0.9999999999795738,
     6.391586616051447e-06,
     0.0,
     0.0
    ],
    [
     2560.0,
     -1950.0001220703125,
     420.0,
     1.0
    ]
   ],
   "name": "SpotLight48"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight49",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 1000.0,
     "cast_shadows": true,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 20000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      175,
      231,
      255,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       -0.6427892417400598,
       5.649109282626914e-06,
       -0.7660430736396782,
       0.0
      ],
      [
       -8.677437315293282e-06,
       -0.9999999999623459,
       -9.313566393982148e-08,
       0.0
      ],
      [
       -0.7660430736113601,
       6.58742414952007e-06,
       0.6427892417648772,
       0.0
      ],
      [
       2140.0,
       -2610.0009765625,
       400.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 70.97344970703125,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     -0.6427892417400598,
     5.649109282626914e-06,
     -0.7660430736396782,
     0.0
    ],
    [
     -8.677437315293282e-06,
     -0.9999999999623459,
     -9.313566393982148e-08,
     0.0
    ],
    [
     -0.7660430736113601,
     6.58742414952007e-06,
     0.6427892417648772,
     0.0
    ],
    [
     2140.0,
     -2610.0009765625,
     400.0,
     1.0
    ]
   ],
   "name": "SpotLight49"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight50",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 1000.0,
     "cast_shadows": true,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 20000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      175,
      231,
      255,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       0.6427892417592743,
       2.685465743870725e-06,
       -0.7660430736396778,
       0.0
      ],
      [
       -4.817135677849158e-06,
       0.9999999999882537,
       -5.364414353680548e-07,
       0.0
      ],
      [
       0.7660430736292391,
       4.034952204287414e-06,
       0.6427892417646601,
       0.0
      ],
      [
       2660.0,
       -2170.00048828125,
       400.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 70.97344970703125,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     0.6427892417592743,
     2.685465743870725e-06,
     -0.7660430736396778,
     0.0
    ],
    [
     -4.817135677849158e-06,
     0.9999999999882537,
     -5.364414353680548e-07,
     0.0
    ],
    [
     0.7660430736292391,
     4.034952204287414e-06,
     0.6427892417646601,
     0.0
    ],
    [
     2660.0,
     -2170.00048828125,
     400.0,
     1.0
    ]
   ],
   "name": "SpotLight50"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight51",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 1000.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 20000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      175,
      231,
      255,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       0.6427892417495487,
       4.440113324077747e-06,
       -0.7660430736396783,
       0.0
      ],
      [
       -8.145801972534413e-06,
       0.9999999999662832,
       -1.039002344421308e-06,
       0.0
      ],
      [
       0.7660430736092364,
       6.9078947094469926e-06,
       0.6427892417640442,
       0.0
      ],
      [
       2660.00048828125,
       -2610.000244140625,
       400.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 70.97344970703125,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     0.6427892417495487,
     4.440113324077747e-06,
     -0.7660430736396783,
     0.0
    ],
    [
     -8.145801972534413e-06,
     0.9999999999662832,
     -1.039002344421308e-06,
     0.0
    ],
    [
     0.7660430736092364,
     6.9078947094469926e-06,
     0.6427892417640442,
     0.0
    ],
    [
     2660.00048828125,
     -2610.000244140625,
     400.0,
     1.0
    ]
   ],
   "name": "SpotLight51"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "Yellow Lights",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight52",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 600.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 80000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      255,
      245,
      235,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       2.220446049250313e-16,
       0.0,
       -0.9999999999999999,
       0.0
      ],
      [
       -6.391586616051447e-06,
       -0.9999999999795737,
       -8.470329472543003e-22,
       0.0
      ],
      [
       -0.9999999999795738,
       6.391586616051447e-06,
       0.0,
       0.0
      ],
      [
       2219.9990234375,
       -1000.0006103515625,
       390.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 69.26548767089844,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     2.220446049250313e-16,
     0.0,
     -0.9999999999999999,
     0.0
    ],
    [
     -6.391586616051447e-06,
     -0.9999999999795737,
     -8.470329472543003e-22,
     0.0
    ],
    [
     -0.9999999999795738,
     6.391586616051447e-06,
     0.0,
     0.0
    ],
    [
     2219.9990234375,
     -1000.0006103515625,
     390.0,
     1.0
    ]
   ],
   "name": "SpotLight52"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "Yellow Lights",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight53",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 600.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 80000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      255,
      245,
      235,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       2.220446049250313e-16,
       0.0,
       -0.9999999999999999,
       0.0
      ],
      [
       -6.391586616051447e-06,
       -0.9999999999795737,
       -8.470329472543003e-22,
       0.0
      ],
      [
       -0.9999999999795738,
       6.391586616051447e-06,
       0.0,
       0.0
      ],
      [
       2560.0009765625,
       -999.9993286132812,
       390.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 69.26548767089844,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     2.220446049250313e-16,
     0.0,
     -0.9999999999999999,
     0.0
    ],
    [
     -6.391586616051447e-06,
     -0.9999999999795737,
     -8.470329472543003e-22,
     0.0
    ],
    [
     -0.9999999999795738,
     6.391586616051447e-06,
     0.0,
     0.0
    ],
    [
     2560.0009765625,
     -999.9993286132812,
     390.0,
     1.0
    ]
   ],
   "name": "SpotLight53"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "Yellow Lights",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight54",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 600.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 80000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      255,
      245,
      235,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       2.220446049250313e-16,
       0.0,
       -0.9999999999999999,
       0.0
      ],
      [
       -6.391586616051447e-06,
       -0.9999999999795737,
       -8.470329472543003e-22,
       0.0
      ],
      [
       -0.9999999999795738,
       6.391586616051447e-06,
       0.0,
       0.0
      ],
      [
       2390.0009765625,
       -1000.0,
       420.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 42.0,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     2.220446049250313e-16,
     0.0,
     -0.9999999999999999,
     0.0
    ],
    [
     -6.391586616051447e-06,
     -0.9999999999795737,
     -8.470329472543003e-22,
     0.0
    ],
    [
     -0.9999999999795738,
     6.391586616051447e-06,
     0.0,
     0.0
    ],
    [
     2390.0009765625,
     -1000.0,
     420.0,
     1.0
    ]
   ],
   "name": "SpotLight54"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wires_B",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     3.19579330798625e-06,
     0.9999999999948935,
     0.0,
     0.0
    ],
    [
     -0.9999999999948935,
     3.19579330798625e-06,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2552.74951171875,
     -1410.0003662109375,
     -4.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Wires_A",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wires_A_M"
     ],
     "matrix": [
      [
       3.19579330798625e-06,
       0.9999999999948935,
       0.0,
       0.0
      ],
      [
       -0.9999999999948935,
       3.19579330798625e-06,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2552.74951171875,
       -1410.0003662109375,
       -4.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wires_B",
     "visible": true
    }
   ],
   "name": "Hall_Wires_B_4"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_FloorBuffer_11",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999613816,
     8.788431597138053e-06,
     0.0,
     0.0
    ],
    [
     -8.788431597138053e-06,
     -0.9999999999613816,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2801.0009765625,
     -1902.99951171875,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_FloorBuffer_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Pipes_A_M"
     ],
     "matrix": [
      [
       -0.9999999999613816,
       8.788431597138053e-06,
       0.0,
       0.0
      ],
      [
       -8.788431597138053e-06,
       -0.9999999999613816,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2801.0009765625,
       -1902.99951171875,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_FloorBuffer",
     "visible": true
    }
   ],
   "name": "Hall_FloorBuffer_11"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_25",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999613811,
     8.78843159713805e-06,
     5.54222425440116e-13,
     0.0
    ],
    [
     8.788431597121746e-06,
     0.9999999999596441,
     -1.86421276294683e-06,
     0.0
    ],
    [
     -1.69377287750877e-11,
     -1.8642127628699664e-06,
     -0.9999999999982616,
     0.0
    ],
    [
     2517.0,
     -1959.99951171875,
     412.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       -0.9999999999613811,
       8.78843159713805e-06,
       5.54222425440116e-13,
       0.0
      ],
      [
       8.788431597121746e-06,
       0.9999999999596441,
       -1.86421276294683e-06,
       0.0
      ],
      [
       -1.69377287750877e-11,
       -1.8642127628699664e-06,
       -0.9999999999982616,
       0.0
      ],
      [
       2517.0,
       -1959.99951171875,
       412.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_25"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_26",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999613811,
     8.78843159713805e-06,
     5.54222425440116e-13,
     0.0
    ],
    [
     8.788431597121746e-06,
     0.9999999999596441,
     -1.86421276294683e-06,
     0.0
    ],
    [
     -1.69377287750877e-11,
     -1.8642127628699664e-06,
     -0.9999999999982616,
     0.0
    ],
    [
     2234.9990234375,
     -1960.00048828125,
     412.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       -0.9999999999613811,
       8.78843159713805e-06,
       5.54222425440116e-13,
       0.0
      ],
      [
       8.788431597121746e-06,
       0.9999999999596441,
       -1.86421276294683e-06,
       0.0
      ],
      [
       -1.69377287750877e-11,
       -1.8642127628699664e-06,
       -0.9999999999982616,
       0.0
      ],
      [
       2234.9990234375,
       -1960.00048828125,
       412.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_26"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_27",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999613811,
     8.78843159713805e-06,
     5.54222425440116e-13,
     0.0
    ],
    [
     8.788431597121746e-06,
     0.9999999999596441,
     -1.86421276294683e-06,
     0.0
    ],
    [
     -1.69377287750877e-11,
     -1.8642127628699664e-06,
     -0.9999999999982616,
     0.0
    ],
    [
     2517.0,
     -2400.00048828125,
     412.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       -0.9999999999613811,
       8.78843159713805e-06,
       5.54222425440116e-13,
       0.0
      ],
      [
       8.788431597121746e-06,
       0.9999999999596441,
       -1.86421276294683e-06,
       0.0
      ],
      [
       -1.69377287750877e-11,
       -1.8642127628699664e-06,
       -0.9999999999982616,
       0.0
      ],
      [
       2517.0,
       -2400.00048828125,
       412.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_27"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_28",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999613811,
     8.78843159713805e-06,
     5.54222425440116e-13,
     0.0
    ],
    [
     8.788431597121746e-06,
     0.9999999999596441,
     -1.86421276294683e-06,
     0.0
    ],
    [
     -1.69377287750877e-11,
     -1.8642127628699664e-06,
     -0.9999999999982616,
     0.0
    ],
    [
     2235.0,
     -2400.001708984375,
     412.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       -0.9999999999613811,
       8.78843159713805e-06,
       5.54222425440116e-13,
       0.0
      ],
      [
       8.788431597121746e-06,
       0.9999999999596441,
       -1.86421276294683e-06,
       0.0
      ],
      [
       -1.69377287750877e-11,
       -1.8642127628699664e-06,
       -0.9999999999982616,
       0.0
      ],
      [
       2235.0,
       -2400.001708984375,
       412.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_28"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_29",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999613811,
     8.78843159713805e-06,
     5.54222425440116e-13,
     0.0
    ],
    [
     8.788431597121746e-06,
     0.9999999999596441,
     -1.86421276294683e-06,
     0.0
    ],
    [
     -1.69377287750877e-11,
     -1.8642127628699664e-06,
     -0.9999999999982616,
     0.0
    ],
    [
     2517.0,
     -2840.00048828125,
     412.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       -0.9999999999613811,
       8.78843159713805e-06,
       5.54222425440116e-13,
       0.0
      ],
      [
       8.788431597121746e-06,
       0.9999999999596441,
       -1.86421276294683e-06,
       0.0
      ],
      [
       -1.69377287750877e-11,
       -1.8642127628699664e-06,
       -0.9999999999982616,
       0.0
      ],
      [
       2517.0,
       -2840.00048828125,
       412.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_29"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_30",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999613811,
     8.78843159713805e-06,
     5.54222425440116e-13,
     0.0
    ],
    [
     8.788431597121746e-06,
     0.9999999999596441,
     -1.86421276294683e-06,
     0.0
    ],
    [
     -1.69377287750877e-11,
     -1.8642127628699664e-06,
     -0.9999999999982616,
     0.0
    ],
    [
     2234.99853515625,
     -2840.000732421875,
     412.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       -0.9999999999613811,
       8.78843159713805e-06,
       5.54222425440116e-13,
       0.0
      ],
      [
       8.788431597121746e-06,
       0.9999999999596441,
       -1.86421276294683e-06,
       0.0
      ],
      [
       -1.69377287750877e-11,
       -1.8642127628699664e-06,
       -0.9999999999982616,
       0.0
      ],
      [
       2234.99853515625,
       -2840.000732421875,
       412.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_30"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_31",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     3.19579330798625e-06,
     0.9999999999948935,
     0.0,
     0.0
    ],
    [
     0.9999999999931558,
     -3.1957933082082945e-06,
     -1.8642127629468306e-06,
     0.0
    ],
    [
     -1.864212762937311e-06,
     5.957638672698628e-12,
     -0.9999999999982625,
     0.0
    ],
    [
     1973.000244140625,
     -1532.0,
     400.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       3.19579330798625e-06,
       0.9999999999948935,
       0.0,
       0.0
      ],
      [
       0.9999999999931558,
       -3.1957933082082945e-06,
       -1.8642127629468306e-06,
       0.0
      ],
      [
       -1.864212762937311e-06,
       5.957638672698628e-12,
       -0.9999999999982625,
       0.0
      ],
      [
       1973.000244140625,
       -1532.0,
       400.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_31"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_32",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     3.19579330798625e-06,
     0.9999999999948935,
     0.0,
     0.0
    ],
    [
     0.9999999999931558,
     -3.1957933082082945e-06,
     -1.8642127629468306e-06,
     0.0
    ],
    [
     -1.864212762937311e-06,
     5.957638672698628e-12,
     -0.9999999999982625,
     0.0
    ],
    [
     1973.00048828125,
     -1296.000244140625,
     400.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       3.19579330798625e-06,
       0.9999999999948935,
       0.0,
       0.0
      ],
      [
       0.9999999999931558,
       -3.1957933082082945e-06,
       -1.8642127629468306e-06,
       0.0
      ],
      [
       -1.864212762937311e-06,
       5.957638672698628e-12,
       -0.9999999999982625,
       0.0
      ],
      [
       1973.00048828125,
       -1296.000244140625,
       400.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_32"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_33",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     3.19579330798625e-06,
     0.9999999999948935,
     0.0,
     0.0
    ],
    [
     0.9999999999931558,
     -3.1957933082082945e-06,
     -1.8642127629468306e-06,
     0.0
    ],
    [
     -1.864212762937311e-06,
     5.957638672698628e-12,
     -0.9999999999982625,
     0.0
    ],
    [
     2784.99951171875,
     -1532.00048828125,
     400.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       3.19579330798625e-06,
       0.9999999999948935,
       0.0,
       0.0
      ],
      [
       0.9999999999931558,
       -3.1957933082082945e-06,
       -1.8642127629468306e-06,
       0.0
      ],
      [
       -1.864212762937311e-06,
       5.957638672698628e-12,
       -0.9999999999982625,
       0.0
      ],
      [
       2784.99951171875,
       -1532.00048828125,
       400.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_33"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_34",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     3.19579330798625e-06,
     0.9999999999948935,
     0.0,
     0.0
    ],
    [
     0.9999999999931558,
     -3.1957933082082945e-06,
     -1.8642127629468306e-06,
     0.0
    ],
    [
     -1.864212762937311e-06,
     5.957638672698628e-12,
     -0.9999999999982625,
     0.0
    ],
    [
     2785.0009765625,
     -1296.000244140625,
     400.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       3.19579330798625e-06,
       0.9999999999948935,
       0.0,
       0.0
      ],
      [
       0.9999999999931558,
       -3.1957933082082945e-06,
       -1.8642127629468306e-06,
       0.0
      ],
      [
       -1.864212762937311e-06,
       5.957638672698628e-12,
       -0.9999999999982625,
       0.0
      ],
      [
       2785.0009765625,
       -1296.000244140625,
       400.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_34"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_35",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999909215,
     4.261057744091237e-06,
     4.991002970254415e-13,
     0.0
    ],
    [
     4.261057744082902e-06,
     0.9999999999891841,
     -1.8642127629468302e-06,
     0.0
    ],
    [
     -8.442618527208356e-12,
     -1.8642127629277795e-06,
     -0.9999999999982621,
     0.0
    ],
    [
     2521.0,
     -1817.000732421875,
     400.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       -0.9999999999909215,
       4.261057744091237e-06,
       4.991002970254415e-13,
       0.0
      ],
      [
       4.261057744082902e-06,
       0.9999999999891841,
       -1.8642127629468302e-06,
       0.0
      ],
      [
       -8.442618527208356e-12,
       -1.8642127629277795e-06,
       -0.9999999999982621,
       0.0
      ],
      [
       2521.0,
       -1817.000732421875,
       400.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_35"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_36",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999909215,
     4.261057744091237e-06,
     4.991002970254415e-13,
     0.0
    ],
    [
     4.261057744082902e-06,
     0.9999999999891841,
     -1.8642127629468302e-06,
     0.0
    ],
    [
     -8.442618527208356e-12,
     -1.8642127629277795e-06,
     -0.9999999999982621,
     0.0
    ],
    [
     2285.0,
     -1815.001220703125,
     400.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       -0.9999999999909215,
       4.261057744091237e-06,
       4.991002970254415e-13,
       0.0
      ],
      [
       4.261057744082902e-06,
       0.9999999999891841,
       -1.8642127629468302e-06,
       0.0
      ],
      [
       -8.442618527208356e-12,
       -1.8642127629277795e-06,
       -0.9999999999982621,
       0.0
      ],
      [
       2285.0,
       -1815.001220703125,
       400.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_36"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_37",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999909215,
     4.261057744091237e-06,
     4.991002970254415e-13,
     0.0
    ],
    [
     4.261057744082902e-06,
     0.9999999999891841,
     -1.8642127629468302e-06,
     0.0
    ],
    [
     -8.442618527208356e-12,
     -1.8642127629277795e-06,
     -0.9999999999982621,
     0.0
    ],
    [
     2521.0,
     -1005.000732421875,
     400.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       -0.9999999999909215,
       4.261057744091237e-06,
       4.991002970254415e-13,
       0.0
      ],
      [
       4.261057744082902e-06,
       0.9999999999891841,
       -1.8642127629468302e-06,
       0.0
      ],
      [
       -8.442618527208356e-12,
       -1.8642127629277795e-06,
       -0.9999999999982621,
       0.0
      ],
      [
       2521.0,
       -1005.000732421875,
       400.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_37"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_38",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999909215,
     4.261057744091237e-06,
     4.991002970254415e-13,
     0.0
    ],
    [
     4.261057744082902e-06,
     0.9999999999891841,
     -1.8642127629468302e-06,
     0.0
    ],
    [
     -8.442618527208356e-12,
     -1.8642127629277795e-06,
     -0.9999999999982621,
     0.0
    ],
    [
     2285.00048828125,
     -1004.9994506835938,
     400.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       -0.9999999999909215,
       4.261057744091237e-06,
       4.991002970254415e-13,
       0.0
      ],
      [
       4.261057744082902e-06,
       0.9999999999891841,
       -1.8642127629468302e-06,
       0.0
      ],
      [
       -8.442618527208356e-12,
       -1.8642127629277795e-06,
       -0.9999999999982621,
       0.0
      ],
      [
       2285.00048828125,
       -1004.9994506835938,
       400.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_38"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_46",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     30.0,
     -990.0,
     401.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       30.0,
       -990.0,
       401.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_46"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_45",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     30.0,
     -1010.0,
     401.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       30.0,
       -1010.0,
       401.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_45"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_47",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     30.0,
     -1790.0,
     401.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       30.0,
       -1790.0,
       401.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_47"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Ceiling_48",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     30.0,
     -1810.0,
     401.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Ceiling_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       30.0,
       -1810.0,
       401.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Ceiling",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Ceiling_48"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Ceiling_Main_8",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     2810.0,
     20.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Ceiling_Main_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       2810.0,
       20.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Ceiling_Main",
     "visible": true
    }
   ],
   "name": "Hall_Ceiling_Main_8"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Ceiling_A_Buffer_24",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1980.0,
     20.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Ceiling_A_Buffer_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1980.0,
       20.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Ceiling_A_Buffer",
     "visible": true
    }
   ],
   "name": "Ceiling_A_Buffer_24"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Ceiling_A_Buffer_23",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     2800.0,
     20.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Ceiling_A_Buffer_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       2800.0,
       20.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Ceiling_A_Buffer",
     "visible": true
    }
   ],
   "name": "Ceiling_A_Buffer_23"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WallBuffer_25",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     2820.0,
     100.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WallBuffer_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       2820.0,
       100.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WallBuffer",
     "visible": true
    }
   ],
   "name": "Hall_WallBuffer_25"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WallBuffer_26",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1960.0,
     100.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WallBuffer_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1960.0,
       100.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WallBuffer",
     "visible": true
    }
   ],
   "name": "Hall_WallBuffer_26"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WDetails_A_25",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     2790.0,
     95.0,
     10.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WDetails_A_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       2790.0,
       95.0,
       10.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WDetails_A",
     "visible": true
    }
   ],
   "name": "Hall_WDetails_A_25"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WDetails_A_26",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1990.0,
     95.0,
     10.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WDetails_A_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1990.0,
       95.0,
       10.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WDetails_A",
     "visible": true
    }
   ],
   "name": "Hall_WDetails_A_26"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_FloorBuffer_12",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1950.0,
     10.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_FloorBuffer_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Pipes_A_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1950.0,
       10.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_FloorBuffer",
     "visible": true
    }
   ],
   "name": "Hall_FloorBuffer_12"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "Yellow Lights",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight55",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 600.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 80000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      255,
      245,
      235,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       2.220446049250313e-16,
       0.0,
       -1.0,
       0.0
      ],
      [
       -0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       1.0,
       0.0,
       2.220446049250313e-16,
       0.0
      ],
      [
       2560.0,
       60.0,
       390.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 69.26548767089844,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     2.220446049250313e-16,
     0.0,
     -1.0,
     0.0
    ],
    [
     -0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     1.0,
     0.0,
     2.220446049250313e-16,
     0.0
    ],
    [
     2560.0,
     60.0,
     390.0,
     1.0
    ]
   ],
   "name": "SpotLight55"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "Yellow Lights",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight56",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 600.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 80000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      255,
      245,
      235,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       2.220446049250313e-16,
       0.0,
       -1.0,
       0.0
      ],
      [
       -0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       1.0,
       0.0,
       2.220446049250313e-16,
       0.0
      ],
      [
       2220.0,
       60.0,
       390.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 69.26548767089844,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     2.220446049250313e-16,
     0.0,
     -1.0,
     0.0
    ],
    [
     -0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     1.0,
     0.0,
     2.220446049250313e-16,
     0.0
    ],
    [
     2220.0,
     60.0,
     390.0,
     1.0
    ]
   ],
   "name": "SpotLight56"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_39",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0
    ],
    [
     -0.0,
     1.8642127629468304e-06,
     -0.9999999999982623,
     0.0
    ],
    [
     2234.0,
     69.0,
     412.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0
      ],
      [
       -0.0,
       1.8642127629468304e-06,
       -0.9999999999982623,
       0.0
      ],
      [
       2234.0,
       69.0,
       412.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_39"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_40",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0
    ],
    [
     -0.0,
     1.8642127629468304e-06,
     -0.9999999999982623,
     0.0
    ],
    [
     2516.0,
     69.0,
     412.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0
      ],
      [
       -0.0,
       1.8642127629468304e-06,
       -0.9999999999982623,
       0.0
      ],
      [
       2516.0,
       69.0,
       412.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_40"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Ceiling_A_Buffer_26",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1980.0,
     -420.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Ceiling_A_Buffer_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1980.0,
       -420.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Ceiling_A_Buffer",
     "visible": true
    }
   ],
   "name": "Ceiling_A_Buffer_26"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Ceiling_A_Buffer_25",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     2800.0,
     -420.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Ceiling_A_Buffer_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       2800.0,
       -420.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Ceiling_A_Buffer",
     "visible": true
    }
   ],
   "name": "Ceiling_A_Buffer_25"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WallBuffer_28",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     2820.0,
     -340.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WallBuffer_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       2820.0,
       -340.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WallBuffer",
     "visible": true
    }
   ],
   "name": "Hall_WallBuffer_28"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WallBuffer_27",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1960.0,
     -340.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WallBuffer_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1960.0,
       -340.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WallBuffer",
     "visible": true
    }
   ],
   "name": "Hall_WallBuffer_27"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WDetails_A_27",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     2790.0,
     -345.0,
     10.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WDetails_A_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       2790.0,
       -345.0,
       10.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WDetails_A",
     "visible": true
    }
   ],
   "name": "Hall_WDetails_A_27"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WDetails_A_28",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1990.0,
     -345.0,
     10.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WDetails_A_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1990.0,
       -345.0,
       10.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WDetails_A",
     "visible": true
    }
   ],
   "name": "Hall_WDetails_A_28"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_FloorBuffer_13",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1950.0,
     -430.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_FloorBuffer_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Pipes_A_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1950.0,
       -430.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_FloorBuffer",
     "visible": true
    }
   ],
   "name": "Hall_FloorBuffer_13"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "Yellow Lights",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight57",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 600.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 80000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      255,
      245,
      235,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       2.220446049250313e-16,
       0.0,
       -1.0,
       0.0
      ],
      [
       -0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       1.0,
       0.0,
       2.220446049250313e-16,
       0.0
      ],
      [
       2560.0,
       -380.0,
       390.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 69.26548767089844,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     2.220446049250313e-16,
     0.0,
     -1.0,
     0.0
    ],
    [
     -0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     1.0,
     0.0,
     2.220446049250313e-16,
     0.0
    ],
    [
     2560.0,
     -380.0,
     390.0,
     1.0
    ]
   ],
   "name": "SpotLight57"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "Yellow Lights",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight58",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 600.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 80000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      255,
      245,
      235,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       2.220446049250313e-16,
       0.0,
       -1.0,
       0.0
      ],
      [
       -0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       1.0,
       0.0,
       2.220446049250313e-16,
       0.0
      ],
      [
       2220.0,
       -380.0,
       390.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 69.26548767089844,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     2.220446049250313e-16,
     0.0,
     -1.0,
     0.0
    ],
    [
     -0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     1.0,
     0.0,
     2.220446049250313e-16,
     0.0
    ],
    [
     2220.0,
     -380.0,
     390.0,
     1.0
    ]
   ],
   "name": "SpotLight58"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_41",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0
    ],
    [
     -0.0,
     1.8642127629468304e-06,
     -0.9999999999982623,
     0.0
    ],
    [
     2234.0,
     -371.0,
     412.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0
      ],
      [
       -0.0,
       1.8642127629468304e-06,
       -0.9999999999982623,
       0.0
      ],
      [
       2234.0,
       -371.0,
       412.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_41"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_42",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0
    ],
    [
     -0.0,
     1.8642127629468304e-06,
     -0.9999999999982623,
     0.0
    ],
    [
     2516.0,
     -371.0,
     412.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0
      ],
      [
       -0.0,
       1.8642127629468304e-06,
       -0.9999999999982623,
       0.0
      ],
      [
       2516.0,
       -371.0,
       412.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_42"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Ceiling_Sec_A_11",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     3.994741635260368e-07,
     0.9999999999999204,
     0.0,
     0.0
    ],
    [
     0.9999999999999204,
     -3.994741635260368e-07,
     -0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2190.0,
     -420.0,
     430.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Ceiling_Sec_A_M"
     ],
     "matrix": [
      [
       3.994741635260368e-07,
       0.9999999999999204,
       0.0,
       0.0
      ],
      [
       0.9999999999999204,
       -3.994741635260368e-07,
       -0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2190.0,
       -420.0,
       430.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Ceiling_Sec_A",
     "visible": true
    }
   ],
   "name": "Hall_Ceiling_Sec_A_11"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Ceiling_Sec_A_12",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     3.994741635260368e-07,
     0.9999999999999204,
     0.0,
     0.0
    ],
    [
     -0.9999999999999204,
     3.994741635260368e-07,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2590.0,
     -420.0,
     430.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Ceiling_Sec_A_M"
     ],
     "matrix": [
      [
       3.994741635260368e-07,
       0.9999999999999204,
       0.0,
       0.0
      ],
      [
       -0.9999999999999204,
       3.994741635260368e-07,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2590.0,
       -420.0,
       430.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Ceiling_Sec_A",
     "visible": true
    }
   ],
   "name": "Hall_Ceiling_Sec_A_12"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Ceiling_Sec_B_4",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     2590.0,
     -820.0,
     430.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Ceiling_Sec_B_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_A_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       2590.0,
       -820.0,
       430.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Ceiling_Sec_B",
     "visible": true
    }
   ],
   "name": "Hall_Ceiling_Sec_B_4"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Floor_Main_8",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     2019.999755859375,
     9.999755859375,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Floor_Main_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       2019.999755859375,
       9.999755859375,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Floor_Main",
     "visible": true
    }
   ],
   "name": "Hall_Floor_Main_292"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_A_18",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1959.99951171875,
     -330.000732421875,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_A_M"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1959.99951171875,
       -330.000732421875,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_A",
     "visible": true
    }
   ],
   "name": "Hall_Wall_A_18"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_A_17",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999909217,
     -4.261057744113886e-06,
     0.0,
     0.0
    ],
    [
     4.261057744113886e-06,
     0.9999999999909217,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     2820.0,
     10.000244140625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_A_M"
     ],
     "matrix": [
      [
       0.9999999999909217,
       -4.261057744113886e-06,
       0.0,
       0.0
      ],
      [
       4.261057744113886e-06,
       0.9999999999909217,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       2820.0,
       10.000244140625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_A",
     "visible": true
    }
   ],
   "name": "Hall_Wall_A_17"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_B_17",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1959.9993896484375,
     -340.000732421875,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_B_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1959.9993896484375,
       -340.000732421875,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_B",
     "visible": true
    }
   ],
   "name": "Hall_Wall_B_17"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_B_18",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999982623,
     1.8642127629468304e-06,
     -0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     2820.0,
     -340.000244140625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_B_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       0.9999999999982623,
       1.8642127629468304e-06,
       -0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       2820.0,
       -340.000244140625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_B",
     "visible": true
    }
   ],
   "name": "Hall_Wall_B_18"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_39",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1969.998779296875,
     -330.000244140625,
     140.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1969.998779296875,
       -330.000244140625,
       140.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_39"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_40",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0,
     0.0
    ],
    [
     -1.8642127629468304e-06,
     0.9999999999982623,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1969.99951171875,
     10.000732421875,
     140.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0,
       0.0
      ],
      [
       -1.8642127629468304e-06,
       0.9999999999982623,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1969.99951171875,
       10.000732421875,
       140.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_40"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_41",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999982623,
     1.8642127629468304e-06,
     -0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     2810.0,
     -330.0009765625,
     140.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       0.9999999999982623,
       1.8642127629468304e-06,
       -0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       2810.0,
       -330.0009765625,
       140.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_41"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_42",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999982623,
     1.8642127629468304e-06,
     -0.0,
     0.0
    ],
    [
     -1.8642127629468304e-06,
     0.9999999999982623,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     2810.0,
     9.999755859375,
     140.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       0.9999999999982623,
       1.8642127629468304e-06,
       -0.0,
       0.0
      ],
      [
       -1.8642127629468304e-06,
       0.9999999999982623,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       2810.0,
       9.999755859375,
       140.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_42"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_FloorEdge_15",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     2029.9991455078125,
     -330.00048828125,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_FloorEdge_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       2029.9991455078125,
       -330.00048828125,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_FloorEdge",
     "visible": true
    }
   ],
   "name": "Hall_FloorEdge_15"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_FloorEdge_16",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999982623,
     1.8642127629468304e-06,
     -0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     2749.99951171875,
     -330.00048828125,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_FloorEdge_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       0.9999999999982623,
       1.8642127629468304e-06,
       -0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       2749.99951171875,
       -330.00048828125,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_FloorEdge",
     "visible": true
    }
   ],
   "name": "Hall_FloorEdge_16"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Sec_Corner_7",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.7071050863591763,
     -0.7071084760098562,
     -0.0,
     0.0
    ],
    [
     -0.7071084760098562,
     -0.7071050863591763,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2870.00146484375,
     -750.0009765625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Sec_Corner_M"
     ],
     "matrix": [
      [
       0.7071050863591763,
       -0.7071084760098562,
       -0.0,
       0.0
      ],
      [
       -0.7071084760098562,
       -0.7071050863591763,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2870.00146484375,
       -750.0009765625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Sec_Corner",
     "visible": true
    }
   ],
   "name": "Hall_Sec_Corner_7"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Sec_Corner_8",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.7071050863591763,
     -0.7071084760098562,
     -0.0,
     0.0
    ],
    [
     -0.7071084760098562,
     -0.7071050863591763,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2870.00146484375,
     -490.0009765625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Sec_Corner_M"
     ],
     "matrix": [
      [
       0.7071050863591763,
       -0.7071084760098562,
       -0.0,
       0.0
      ],
      [
       -0.7071084760098562,
       -0.7071050863591763,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2870.00146484375,
       -490.0009765625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Sec_Corner",
     "visible": true
    }
   ],
   "name": "Hall_Sec_Corner_307"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Sec_Corner_9",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.7071050863591763,
     -0.7071084760098562,
     -0.0,
     0.0
    ],
    [
     -0.7071084760098562,
     -0.7071050863591763,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2870.00146484375,
     -620.0009765625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Sec_Corner_M"
     ],
     "matrix": [
      [
       0.7071050863591763,
       -0.7071084760098562,
       -0.0,
       0.0
      ],
      [
       -0.7071084760098562,
       -0.7071050863591763,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2870.00146484375,
       -620.0009765625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Sec_Corner",
     "visible": true
    }
   ],
   "name": "Hall_Sec_Corner_309"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_43",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999982623,
     1.8642127629468304e-06,
     -0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     2791.0,
     -794.0,
     130.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       0.9999999999982623,
       1.8642127629468304e-06,
       -0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       2791.0,
       -794.0,
       130.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C_2",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_43"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_44",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999982623,
     1.8642127629468304e-06,
     -0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     2791.0,
     -534.0,
     130.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       0.9999999999982623,
       1.8642127629468304e-06,
       -0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       2791.0,
       -534.0,
       130.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C_2",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_44"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_39",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.0,
     7.199780253609945e-22,
     -0.8500000238418581,
     0.0
    ],
    [
     -1.1318434949977569e-05,
     -0.8500000237665013,
     -2.1599340760829834e-21,
     0.0
    ],
    [
     -0.850000023766501,
     1.1318434949977569e-05,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     2786.00048828125,
     -575.000732421875,
     76.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_M"
     ],
     "matrix": [
      [
       0.0,
       7.199780253609945e-22,
       -0.8500000238418581,
       0.0
      ],
      [
       -1.1318434949977569e-05,
       -0.8500000237665013,
       -2.1599340760829834e-21,
       0.0
      ],
      [
       -0.850000023766501,
       1.1318434949977569e-05,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       2786.00048828125,
       -575.000732421875,
       76.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_314"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_40",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.0,
     7.199780253609945e-22,
     -0.8500000238418581,
     0.0
    ],
    [
     -1.1318434949977569e-05,
     -0.8500000237665013,
     -2.1599340760829834e-21,
     0.0
    ],
    [
     -0.850000023766501,
     1.1318434949977569e-05,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     2786.00048828125,
     -575.000732421875,
     63.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_M"
     ],
     "matrix": [
      [
       0.0,
       7.199780253609945e-22,
       -0.8500000238418581,
       0.0
      ],
      [
       -1.1318434949977569e-05,
       -0.8500000237665013,
       -2.1599340760829834e-21,
       0.0
      ],
      [
       -0.850000023766501,
       1.1318434949977569e-05,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       2786.00048828125,
       -575.000732421875,
       63.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_40"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_41",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.0,
     7.199780253609945e-22,
     -0.8500000238418581,
     0.0
    ],
    [
     -1.1318434949977569e-05,
     -0.8500000237665013,
     -2.1599340760829834e-21,
     0.0
    ],
    [
     -0.850000023766501,
     1.1318434949977569e-05,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     2786.00048828125,
     -575.000732421875,
     25.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_M"
     ],
     "matrix": [
      [
       0.0,
       7.199780253609945e-22,
       -0.8500000238418581,
       0.0
      ],
      [
       -1.1318434949977569e-05,
       -0.8500000237665013,
       -2.1599340760829834e-21,
       0.0
      ],
      [
       -0.850000023766501,
       1.1318434949977569e-05,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       2786.00048828125,
       -575.000732421875,
       25.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_41"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_42",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.0,
     7.199780253609945e-22,
     -0.8500000238418581,
     0.0
    ],
    [
     -1.1318434949977569e-05,
     -0.8500000237665013,
     -2.1599340760829834e-21,
     0.0
    ],
    [
     -0.850000023766501,
     1.1318434949977569e-05,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     2786.00048828125,
     -575.000732421875,
     12.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_M"
     ],
     "matrix": [
      [
       0.0,
       7.199780253609945e-22,
       -0.8500000238418581,
       0.0
      ],
      [
       -1.1318434949977569e-05,
       -0.8500000237665013,
       -2.1599340760829834e-21,
       0.0
      ],
      [
       -0.850000023766501,
       1.1318434949977569e-05,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       2786.00048828125,
       -575.000732421875,
       12.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_42"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_43",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.0,
     7.199780253609945e-22,
     -0.8500000238418581,
     0.0
    ],
    [
     -1.1318434949977569e-05,
     -0.8500000237665013,
     -2.1599340760829834e-21,
     0.0
    ],
    [
     -0.850000023766501,
     1.1318434949977569e-05,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     2786.00048828125,
     -575.000732421875,
     374.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_M"
     ],
     "matrix": [
      [
       0.0,
       7.199780253609945e-22,
       -0.8500000238418581,
       0.0
      ],
      [
       -1.1318434949977569e-05,
       -0.8500000237665013,
       -2.1599340760829834e-21,
       0.0
      ],
      [
       -0.850000023766501,
       1.1318434949977569e-05,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       2786.00048828125,
       -575.000732421875,
       374.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_43"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_44",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.0,
     7.199780253609945e-22,
     -0.8500000238418581,
     0.0
    ],
    [
     -1.1318434949977569e-05,
     -0.8500000237665013,
     -2.1599340760829834e-21,
     0.0
    ],
    [
     -0.850000023766501,
     1.1318434949977569e-05,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     2786.00048828125,
     -575.000732421875,
     361.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_M"
     ],
     "matrix": [
      [
       0.0,
       7.199780253609945e-22,
       -0.8500000238418581,
       0.0
      ],
      [
       -1.1318434949977569e-05,
       -0.8500000237665013,
       -2.1599340760829834e-21,
       0.0
      ],
      [
       -0.850000023766501,
       1.1318434949977569e-05,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       2786.00048828125,
       -575.000732421875,
       361.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_44"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Sec_Corner_10",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.7071037681573022,
     0.707109794202954,
     -0.0,
     0.0
    ],
    [
     0.707109794202954,
     0.7071037681573022,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1909.99853515625,
     -489.9989013671875,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Sec_Corner_M"
     ],
     "matrix": [
      [
       -0.7071037681573022,
       0.707109794202954,
       -0.0,
       0.0
      ],
      [
       0.707109794202954,
       0.7071037681573022,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1909.99853515625,
       -489.9989013671875,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Sec_Corner",
     "visible": true
    }
   ],
   "name": "Hall_Sec_Corner_10"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Sec_Corner_11",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.7071037681573022,
     0.707109794202954,
     -0.0,
     0.0
    ],
    [
     0.707109794202954,
     0.7071037681573022,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1909.99853515625,
     -749.9989013671875,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Sec_Corner_M"
     ],
     "matrix": [
      [
       -0.7071037681573022,
       0.707109794202954,
       -0.0,
       0.0
      ],
      [
       0.707109794202954,
       0.7071037681573022,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1909.99853515625,
       -749.9989013671875,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Sec_Corner",
     "visible": true
    }
   ],
   "name": "Hall_Sec_Corner_11"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Sec_Corner_12",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.7071037681573022,
     0.707109794202954,
     -0.0,
     0.0
    ],
    [
     0.707109794202954,
     0.7071037681573022,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1909.9984130859375,
     -619.9990844726562,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Sec_Corner_M"
     ],
     "matrix": [
      [
       -0.7071037681573022,
       0.707109794202954,
       -0.0,
       0.0
      ],
      [
       0.707109794202954,
       0.7071037681573022,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1909.9984130859375,
       -619.9990844726562,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Sec_Corner",
     "visible": true
    }
   ],
   "name": "Hall_Sec_Corner_12"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_45",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999977304,
     2.1305288720617787e-06,
     -0.0,
     0.0
    ],
    [
     2.1305288720617787e-06,
     0.9999999999977304,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1988.999755859375,
     -445.99951171875,
     130.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       -0.9999999999977304,
       2.1305288720617787e-06,
       -0.0,
       0.0
      ],
      [
       2.1305288720617787e-06,
       0.9999999999977304,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1988.999755859375,
       -445.99951171875,
       130.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C_2",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_45"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_46",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999977304,
     2.1305288720617787e-06,
     -0.0,
     0.0
    ],
    [
     2.1305288720617787e-06,
     0.9999999999977304,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1988.9998779296875,
     -705.9999389648438,
     130.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       -0.9999999999977304,
       2.1305288720617787e-06,
       -0.0,
       0.0
      ],
      [
       2.1305288720617787e-06,
       0.9999999999977304,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1988.9998779296875,
       -705.9999389648438,
       130.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C_2",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_46"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_45",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     9.436895974011627e-17,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     1.3129384541837865e-05,
     0.8500000237404575,
     2.879912101443978e-21,
     0.0
    ],
    [
     0.8500000237404576,
     -1.3129384541837865e-05,
     9.436895974011627e-17,
     0.0
    ],
    [
     1993.9990234375,
     -664.9993896484375,
     76.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_M"
     ],
     "matrix": [
      [
       9.436895974011627e-17,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       1.3129384541837865e-05,
       0.8500000237404575,
       2.879912101443978e-21,
       0.0
      ],
      [
       0.8500000237404576,
       -1.3129384541837865e-05,
       9.436895974011627e-17,
       0.0
      ],
      [
       1993.9990234375,
       -664.9993896484375,
       76.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_45"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_46",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     9.436895974011627e-17,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     1.3129384541837865e-05,
     0.8500000237404575,
     2.879912101443978e-21,
     0.0
    ],
    [
     0.8500000237404576,
     -1.3129384541837865e-05,
     9.436895974011627e-17,
     0.0
    ],
    [
     1993.9990234375,
     -664.9993896484375,
     63.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_M"
     ],
     "matrix": [
      [
       9.436895974011627e-17,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       1.3129384541837865e-05,
       0.8500000237404575,
       2.879912101443978e-21,
       0.0
      ],
      [
       0.8500000237404576,
       -1.3129384541837865e-05,
       9.436895974011627e-17,
       0.0
      ],
      [
       1993.9990234375,
       -664.9993896484375,
       63.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_46"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_47",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     9.436895974011627e-17,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     1.3129384541837865e-05,
     0.8500000237404575,
     2.879912101443978e-21,
     0.0
    ],
    [
     0.8500000237404576,
     -1.3129384541837865e-05,
     9.436895974011627e-17,
     0.0
    ],
    [
     1993.9990234375,
     -664.9993896484375,
     25.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_M"
     ],
     "matrix": [
      [
       9.436895974011627e-17,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       1.3129384541837865e-05,
       0.8500000237404575,
       2.879912101443978e-21,
       0.0
      ],
      [
       0.8500000237404576,
       -1.3129384541837865e-05,
       9.436895974011627e-17,
       0.0
      ],
      [
       1993.9990234375,
       -664.9993896484375,
       25.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_47"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_48",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     9.436895974011627e-17,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     1.3129384541837865e-05,
     0.8500000237404575,
     2.879912101443978e-21,
     0.0
    ],
    [
     0.8500000237404576,
     -1.3129384541837865e-05,
     9.436895974011627e-17,
     0.0
    ],
    [
     1993.9990234375,
     -664.9993896484375,
     12.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_M"
     ],
     "matrix": [
      [
       9.436895974011627e-17,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       1.3129384541837865e-05,
       0.8500000237404575,
       2.879912101443978e-21,
       0.0
      ],
      [
       0.8500000237404576,
       -1.3129384541837865e-05,
       9.436895974011627e-17,
       0.0
      ],
      [
       1993.9990234375,
       -664.9993896484375,
       12.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_48"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_49",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     9.436895974011627e-17,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     1.3129384541837865e-05,
     0.8500000237404575,
     2.879912101443978e-21,
     0.0
    ],
    [
     0.8500000237404576,
     -1.3129384541837865e-05,
     9.436895974011627e-17,
     0.0
    ],
    [
     1993.9990234375,
     -664.9993896484375,
     374.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_M"
     ],
     "matrix": [
      [
       9.436895974011627e-17,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       1.3129384541837865e-05,
       0.8500000237404575,
       2.879912101443978e-21,
       0.0
      ],
      [
       0.8500000237404576,
       -1.3129384541837865e-05,
       9.436895974011627e-17,
       0.0
      ],
      [
       1993.9990234375,
       -664.9993896484375,
       374.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_49"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_50",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     9.436895974011627e-17,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     1.3129384541837865e-05,
     0.8500000237404575,
     2.879912101443978e-21,
     0.0
    ],
    [
     0.8500000237404576,
     -1.3129384541837865e-05,
     9.436895974011627e-17,
     0.0
    ],
    [
     1993.9990234375,
     -664.9993896484375,
     361.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_M"
     ],
     "matrix": [
      [
       9.436895974011627e-17,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       1.3129384541837865e-05,
       0.8500000237404575,
       2.879912101443978e-21,
       0.0
      ],
      [
       0.8500000237404576,
       -1.3129384541837865e-05,
       9.436895974011627e-17,
       0.0
      ],
      [
       1993.9990234375,
       -664.9993896484375,
       361.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_50"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Floor_Sec_A_12",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     6.796387223560598e-07,
     0.6380000114437299,
     -0.0,
     0.0
    ],
    [
     0.9999999999994327,
     -1.0652644359954166e-06,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     2140.0,
     -430.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Floor_Sec_A_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       6.796387223560598e-07,
       0.6380000114437299,
       -0.0,
       0.0
      ],
      [
       0.9999999999994327,
       -1.0652644359954166e-06,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       2140.0,
       -430.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Floor_Sec_A",
     "visible": true
    }
   ],
   "name": "Hall_Floor_Sec_A_12"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Floor_Sec_A_14",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.8619999885480826,
     3.6730317266427095e-06,
     0.0,
     0.0
    ],
    [
     -5.25388436913827e-06,
     -1.2330000400431276,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2140.00048828125,
     -799.9996337890625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Floor_Sec_A_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       -0.8619999885480826,
       3.6730317266427095e-06,
       0.0,
       0.0
      ],
      [
       -5.25388436913827e-06,
       -1.2330000400431276,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2140.00048828125,
       -799.9996337890625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Floor_Sec_A",
     "visible": true
    }
   ],
   "name": "Hall_Floor_Sec_A_14"
  },
  {
   "class": "Brush",
   "class_path": "/Script/Engine.Brush",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Box Brush",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1970.0,
     -620.0,
     200.0,
     1.0
    ]
   ],
   "name": "BoxBrush_5"
  },
  {
   "class": "Brush",
   "class_path": "/Script/Engine.Brush",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Box Brush_2",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     2810.0,
     -620.0,
     200.0,
     1.0
    ]
   ],
   "name": "BoxBrush_2"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_52",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.0,
     7.199780253609945e-22,
     -0.8500000238418581,
     0.0
    ],
    [
     -1.1318434949977569e-05,
     -0.8500000237665013,
     -2.1599340760829834e-21,
     0.0
    ],
    [
     -0.850000023766501,
     1.1318434949977569e-05,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     2786.00048828125,
     -444.000732421875,
     76.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       0.0,
       7.199780253609945e-22,
       -0.8500000238418581,
       0.0
      ],
      [
       -1.1318434949977569e-05,
       -0.8500000237665013,
       -2.1599340760829834e-21,
       0.0
      ],
      [
       -0.850000023766501,
       1.1318434949977569e-05,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       2786.00048828125,
       -444.000732421875,
       76.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_52"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_53",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.0,
     7.199780253609945e-22,
     -0.8500000238418581,
     0.0
    ],
    [
     -1.1318434949977569e-05,
     -0.8500000237665013,
     -2.1599340760829834e-21,
     0.0
    ],
    [
     -0.850000023766501,
     1.1318434949977569e-05,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     2786.00048828125,
     -444.000732421875,
     63.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       0.0,
       7.199780253609945e-22,
       -0.8500000238418581,
       0.0
      ],
      [
       -1.1318434949977569e-05,
       -0.8500000237665013,
       -2.1599340760829834e-21,
       0.0
      ],
      [
       -0.850000023766501,
       1.1318434949977569e-05,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       2786.00048828125,
       -444.000732421875,
       63.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_53"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_51",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.0,
     7.199780253609945e-22,
     -0.8500000238418581,
     0.0
    ],
    [
     -1.1318434949977569e-05,
     -0.8500000237665013,
     -2.1599340760829834e-21,
     0.0
    ],
    [
     -0.850000023766501,
     1.1318434949977569e-05,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     2786.00048828125,
     -444.000732421875,
     25.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       0.0,
       7.199780253609945e-22,
       -0.8500000238418581,
       0.0
      ],
      [
       -1.1318434949977569e-05,
       -0.8500000237665013,
       -2.1599340760829834e-21,
       0.0
      ],
      [
       -0.850000023766501,
       1.1318434949977569e-05,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       2786.00048828125,
       -444.000732421875,
       25.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_51"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_54",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.0,
     7.199780253609945e-22,
     -0.8500000238418581,
     0.0
    ],
    [
     -1.1318434949977569e-05,
     -0.8500000237665013,
     -2.1599340760829834e-21,
     0.0
    ],
    [
     -0.850000023766501,
     1.1318434949977569e-05,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     2786.00048828125,
     -444.000732421875,
     12.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       0.0,
       7.199780253609945e-22,
       -0.8500000238418581,
       0.0
      ],
      [
       -1.1318434949977569e-05,
       -0.8500000237665013,
       -2.1599340760829834e-21,
       0.0
      ],
      [
       -0.850000023766501,
       1.1318434949977569e-05,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       2786.00048828125,
       -444.000732421875,
       12.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_54"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_55",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     9.436895974011627e-17,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     1.3129384541837865e-05,
     0.8500000237404575,
     2.879912101443978e-21,
     0.0
    ],
    [
     0.8500000237404576,
     -1.3129384541837865e-05,
     9.436895974011627e-17,
     0.0
    ],
    [
     1993.9990234375,
     -533.9993896484375,
     76.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       9.436895974011627e-17,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       1.3129384541837865e-05,
       0.8500000237404575,
       2.879912101443978e-21,
       0.0
      ],
      [
       0.8500000237404576,
       -1.3129384541837865e-05,
       9.436895974011627e-17,
       0.0
      ],
      [
       1993.9990234375,
       -533.9993896484375,
       76.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_55"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_56",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     9.436895974011627e-17,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     1.3129384541837865e-05,
     0.8500000237404575,
     2.879912101443978e-21,
     0.0
    ],
    [
     0.8500000237404576,
     -1.3129384541837865e-05,
     9.436895974011627e-17,
     0.0
    ],
    [
     1993.9990234375,
     -533.9993896484375,
     63.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       9.436895974011627e-17,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       1.3129384541837865e-05,
       0.8500000237404575,
       2.879912101443978e-21,
       0.0
      ],
      [
       0.8500000237404576,
       -1.3129384541837865e-05,
       9.436895974011627e-17,
       0.0
      ],
      [
       1993.9990234375,
       -533.9993896484375,
       63.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_56"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_57",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     9.436895974011627e-17,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     1.3129384541837865e-05,
     0.8500000237404575,
     2.879912101443978e-21,
     0.0
    ],
    [
     0.8500000237404576,
     -1.3129384541837865e-05,
     9.436895974011627e-17,
     0.0
    ],
    [
     1993.9990234375,
     -533.9993896484375,
     25.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       9.436895974011627e-17,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       1.3129384541837865e-05,
       0.8500000237404575,
       2.879912101443978e-21,
       0.0
      ],
      [
       0.8500000237404576,
       -1.3129384541837865e-05,
       9.436895974011627e-17,
       0.0
      ],
      [
       1993.9990234375,
       -533.9993896484375,
       25.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_57"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_58",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     9.436895974011627e-17,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     1.3129384541837865e-05,
     0.8500000237404575,
     2.879912101443978e-21,
     0.0
    ],
    [
     0.8500000237404576,
     -1.3129384541837865e-05,
     9.436895974011627e-17,
     0.0
    ],
    [
     1993.9990234375,
     -533.9993896484375,
     12.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       9.436895974011627e-17,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       1.3129384541837865e-05,
       0.8500000237404575,
       2.879912101443978e-21,
       0.0
      ],
      [
       0.8500000237404576,
       -1.3129384541837865e-05,
       9.436895974011627e-17,
       0.0
      ],
      [
       1993.9990234375,
       -533.9993896484375,
       12.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_58"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_59",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.0,
     7.199780253609945e-22,
     -0.8500000238418581,
     0.0
    ],
    [
     -1.1318434949977569e-05,
     -0.8500000237665013,
     -2.1599340760829834e-21,
     0.0
    ],
    [
     -0.850000023766501,
     1.1318434949977569e-05,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     2786.00048828125,
     -704.000732421875,
     76.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       0.0,
       7.199780253609945e-22,
       -0.8500000238418581,
       0.0
      ],
      [
       -1.1318434949977569e-05,
       -0.8500000237665013,
       -2.1599340760829834e-21,
       0.0
      ],
      [
       -0.850000023766501,
       1.1318434949977569e-05,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       2786.00048828125,
       -704.000732421875,
       76.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_59"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_60",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.0,
     7.199780253609945e-22,
     -0.8500000238418581,
     0.0
    ],
    [
     -1.1318434949977569e-05,
     -0.8500000237665013,
     -2.1599340760829834e-21,
     0.0
    ],
    [
     -0.850000023766501,
     1.1318434949977569e-05,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     2786.00048828125,
     -704.000732421875,
     63.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       0.0,
       7.199780253609945e-22,
       -0.8500000238418581,
       0.0
      ],
      [
       -1.1318434949977569e-05,
       -0.8500000237665013,
       -2.1599340760829834e-21,
       0.0
      ],
      [
       -0.850000023766501,
       1.1318434949977569e-05,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       2786.00048828125,
       -704.000732421875,
       63.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_60"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_61",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.0,
     7.199780253609945e-22,
     -0.8500000238418581,
     0.0
    ],
    [
     -1.1318434949977569e-05,
     -0.8500000237665013,
     -2.1599340760829834e-21,
     0.0
    ],
    [
     -0.850000023766501,
     1.1318434949977569e-05,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     2786.00048828125,
     -704.000732421875,
     25.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       0.0,
       7.199780253609945e-22,
       -0.8500000238418581,
       0.0
      ],
      [
       -1.1318434949977569e-05,
       -0.8500000237665013,
       -2.1599340760829834e-21,
       0.0
      ],
      [
       -0.850000023766501,
       1.1318434949977569e-05,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       2786.00048828125,
       -704.000732421875,
       25.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_61"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_62",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.0,
     7.199780253609945e-22,
     -0.8500000238418581,
     0.0
    ],
    [
     -1.1318434949977569e-05,
     -0.8500000237665013,
     -2.1599340760829834e-21,
     0.0
    ],
    [
     -0.850000023766501,
     1.1318434949977569e-05,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     2786.00048828125,
     -704.000732421875,
     12.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       0.0,
       7.199780253609945e-22,
       -0.8500000238418581,
       0.0
      ],
      [
       -1.1318434949977569e-05,
       -0.8500000237665013,
       -2.1599340760829834e-21,
       0.0
      ],
      [
       -0.850000023766501,
       1.1318434949977569e-05,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       2786.00048828125,
       -704.000732421875,
       12.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_62"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_63",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     9.436895974011627e-17,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     1.3129384541837865e-05,
     0.8500000237404575,
     2.879912101443978e-21,
     0.0
    ],
    [
     0.8500000237404576,
     -1.3129384541837865e-05,
     9.436895974011627e-17,
     0.0
    ],
    [
     1993.9990234375,
     -793.9993896484375,
     76.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       9.436895974011627e-17,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       1.3129384541837865e-05,
       0.8500000237404575,
       2.879912101443978e-21,
       0.0
      ],
      [
       0.8500000237404576,
       -1.3129384541837865e-05,
       9.436895974011627e-17,
       0.0
      ],
      [
       1993.9990234375,
       -793.9993896484375,
       76.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_63"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_64",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     9.436895974011627e-17,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     1.3129384541837865e-05,
     0.8500000237404575,
     2.879912101443978e-21,
     0.0
    ],
    [
     0.8500000237404576,
     -1.3129384541837865e-05,
     9.436895974011627e-17,
     0.0
    ],
    [
     1993.9990234375,
     -793.9993896484375,
     63.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       9.436895974011627e-17,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       1.3129384541837865e-05,
       0.8500000237404575,
       2.879912101443978e-21,
       0.0
      ],
      [
       0.8500000237404576,
       -1.3129384541837865e-05,
       9.436895974011627e-17,
       0.0
      ],
      [
       1993.9990234375,
       -793.9993896484375,
       63.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_64"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_65",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     9.436895974011627e-17,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     1.3129384541837865e-05,
     0.8500000237404575,
     2.879912101443978e-21,
     0.0
    ],
    [
     0.8500000237404576,
     -1.3129384541837865e-05,
     9.436895974011627e-17,
     0.0
    ],
    [
     1993.9990234375,
     -793.9993896484375,
     25.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       9.436895974011627e-17,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       1.3129384541837865e-05,
       0.8500000237404575,
       2.879912101443978e-21,
       0.0
      ],
      [
       0.8500000237404576,
       -1.3129384541837865e-05,
       9.436895974011627e-17,
       0.0
      ],
      [
       1993.9990234375,
       -793.9993896484375,
       25.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_65"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_66",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     9.436895974011627e-17,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     1.3129384541837865e-05,
     0.8500000237404575,
     2.879912101443978e-21,
     0.0
    ],
    [
     0.8500000237404576,
     -1.3129384541837865e-05,
     9.436895974011627e-17,
     0.0
    ],
    [
     1993.9990234375,
     -793.9993896484375,
     12.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       9.436895974011627e-17,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       1.3129384541837865e-05,
       0.8500000237404575,
       2.879912101443978e-21,
       0.0
      ],
      [
       0.8500000237404576,
       -1.3129384541837865e-05,
       9.436895974011627e-17,
       0.0
      ],
      [
       1993.9990234375,
       -793.9993896484375,
       12.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_66"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_43",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0652644355513274e-06,
     -0.9999999999994323,
     1.2505551462222285e-12,
     0.0
    ],
    [
     -0.9999999999976946,
     1.065264436106439e-06,
     -1.8642127629468302e-06,
     0.0
    ],
    [
     1.8642127629444403e-06,
     -3.2364347034355073e-12,
     -0.9999999999982618,
     0.0
    ],
    [
     2634.0,
     -724.000732421875,
     418.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       -1.0652644355513274e-06,
       -0.9999999999994323,
       1.2505551462222285e-12,
       0.0
      ],
      [
       -0.9999999999976946,
       1.065264436106439e-06,
       -1.8642127629468302e-06,
       0.0
      ],
      [
       1.8642127629444403e-06,
       -3.2364347034355073e-12,
       -0.9999999999982618,
       0.0
      ],
      [
       2634.0,
       -724.000732421875,
       418.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_43"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_44",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0652644359954166e-06,
     -0.9999999999994327,
     0.0,
     0.0
    ],
    [
     -0.999999999997695,
     1.065264435773372e-06,
     -1.8642127629468308e-06,
     0.0
    ],
    [
     1.864212762945773e-06,
     -1.985879557213279e-12,
     -0.9999999999982625,
     0.0
    ],
    [
     2634.0,
     -488.000732421875,
     418.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       -1.0652644359954166e-06,
       -0.9999999999994327,
       0.0,
       0.0
      ],
      [
       -0.999999999997695,
       1.065264435773372e-06,
       -1.8642127629468308e-06,
       0.0
      ],
      [
       1.864212762945773e-06,
       -1.985879557213279e-12,
       -0.9999999999982625,
       0.0
      ],
      [
       2634.0,
       -488.000732421875,
       418.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_44"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_45",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0652644359954166e-06,
     -0.9999999999994327,
     0.0,
     0.0
    ],
    [
     -0.999999999997695,
     1.065264435773372e-06,
     -1.8642127629468308e-06,
     0.0
    ],
    [
     1.864212762945773e-06,
     -1.985879557213279e-12,
     -0.9999999999982625,
     0.0
    ],
    [
     2170.0,
     -724.000732421875,
     418.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       -1.0652644359954166e-06,
       -0.9999999999994327,
       0.0,
       0.0
      ],
      [
       -0.999999999997695,
       1.065264435773372e-06,
       -1.8642127629468308e-06,
       0.0
      ],
      [
       1.864212762945773e-06,
       -1.985879557213279e-12,
       -0.9999999999982625,
       0.0
      ],
      [
       2170.0,
       -724.000732421875,
       418.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_45"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_46",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0652644359954166e-06,
     -0.9999999999994327,
     0.0,
     0.0
    ],
    [
     -0.999999999997695,
     1.065264435773372e-06,
     -1.8642127629468308e-06,
     0.0
    ],
    [
     1.864212762945773e-06,
     -1.985879557213279e-12,
     -0.9999999999982625,
     0.0
    ],
    [
     2170.0,
     -488.000732421875,
     418.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       -1.0652644359954166e-06,
       -0.9999999999994327,
       0.0,
       0.0
      ],
      [
       -0.999999999997695,
       1.065264435773372e-06,
       -1.8642127629468308e-06,
       0.0
      ],
      [
       1.864212762945773e-06,
       -1.985879557213279e-12,
       -0.9999999999982625,
       0.0
      ],
      [
       2170.0,
       -488.000732421875,
       418.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_46"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Thick_33",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1984.0,
     -317.0,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Thick_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1984.0,
       -317.0,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Thick",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Thick_33"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Thick_34",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1984.0,
     -292.0,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Thick_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1984.0,
       -292.0,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Thick",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Thick_34"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipes_Long_8",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2801.99951171875,
     -223.0,
     5.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Long_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2801.99951171875,
       -223.0,
       5.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipes_Long",
     "visible": true
    }
   ],
   "name": "Hall_Pipes_Long_8"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Ceiling_Sec_A_14",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     3.994741635260368e-07,
     0.9999999999999204,
     0.0,
     0.0
    ],
    [
     0.9999999999999204,
     -3.994741635260368e-07,
     -0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2190.0,
     500.0,
     430.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Ceiling_Sec_A_M"
     ],
     "matrix": [
      [
       3.994741635260368e-07,
       0.9999999999999204,
       0.0,
       0.0
      ],
      [
       0.9999999999999204,
       -3.994741635260368e-07,
       -0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2190.0,
       500.0,
       430.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Ceiling_Sec_A",
     "visible": true
    }
   ],
   "name": "Hall_Ceiling_Sec_A_14"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Ceiling_Sec_A_13",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     3.994741635260368e-07,
     0.9999999999999204,
     0.0,
     0.0
    ],
    [
     -0.9999999999999204,
     3.994741635260368e-07,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2590.0,
     500.0,
     430.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Ceiling_Sec_A_M"
     ],
     "matrix": [
      [
       3.994741635260368e-07,
       0.9999999999999204,
       0.0,
       0.0
      ],
      [
       -0.9999999999999204,
       3.994741635260368e-07,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2590.0,
       500.0,
       430.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Ceiling_Sec_A",
     "visible": true
    }
   ],
   "name": "Hall_Ceiling_Sec_A_13"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Ceiling_Sec_B_5",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     2590.0,
     100.0,
     430.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Ceiling_Sec_B_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_A_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       2590.0,
       100.0,
       430.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Ceiling_Sec_B",
     "visible": true
    }
   ],
   "name": "Hall_Ceiling_Sec_B_5"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Sec_Corner_13",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.7071050863591763,
     -0.7071084760098562,
     -0.0,
     0.0
    ],
    [
     -0.7071084760098562,
     -0.7071050863591763,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2870.00146484375,
     169.9990234375,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Sec_Corner_M"
     ],
     "matrix": [
      [
       0.7071050863591763,
       -0.7071084760098562,
       -0.0,
       0.0
      ],
      [
       -0.7071084760098562,
       -0.7071050863591763,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2870.00146484375,
       169.9990234375,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Sec_Corner",
     "visible": true
    }
   ],
   "name": "Hall_Sec_Corner_13"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Sec_Corner_14",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.7071050863591763,
     -0.7071084760098562,
     -0.0,
     0.0
    ],
    [
     -0.7071084760098562,
     -0.7071050863591763,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2870.00146484375,
     429.9990234375,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Sec_Corner_M"
     ],
     "matrix": [
      [
       0.7071050863591763,
       -0.7071084760098562,
       -0.0,
       0.0
      ],
      [
       -0.7071084760098562,
       -0.7071050863591763,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2870.00146484375,
       429.9990234375,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Sec_Corner",
     "visible": true
    }
   ],
   "name": "Hall_Sec_Corner_14"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Sec_Corner_15",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.7071050863591763,
     -0.7071084760098562,
     -0.0,
     0.0
    ],
    [
     -0.7071084760098562,
     -0.7071050863591763,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2870.00146484375,
     299.9990234375,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Sec_Corner_M"
     ],
     "matrix": [
      [
       0.7071050863591763,
       -0.7071084760098562,
       -0.0,
       0.0
      ],
      [
       -0.7071084760098562,
       -0.7071050863591763,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2870.00146484375,
       299.9990234375,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Sec_Corner",
     "visible": true
    }
   ],
   "name": "Hall_Sec_Corner_15"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_47",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999982623,
     1.8642127629468304e-06,
     -0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     2791.0,
     126.0,
     130.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       0.9999999999982623,
       1.8642127629468304e-06,
       -0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       2791.0,
       126.0,
       130.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C_2",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_47"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_48",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.9999999999982623,
     1.8642127629468304e-06,
     -0.0,
     0.0
    ],
    [
     1.8642127629468304e-06,
     -0.9999999999982623,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     2791.0,
     386.0,
     130.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       0.9999999999982623,
       1.8642127629468304e-06,
       -0.0,
       0.0
      ],
      [
       1.8642127629468304e-06,
       -0.9999999999982623,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       2791.0,
       386.0,
       130.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C_2",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_48"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_67",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.0,
     7.199780253609945e-22,
     -0.8500000238418581,
     0.0
    ],
    [
     -1.1318434949977569e-05,
     -0.8500000237665013,
     -2.1599340760829834e-21,
     0.0
    ],
    [
     -0.850000023766501,
     1.1318434949977569e-05,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     2786.00048828125,
     344.999267578125,
     76.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_M"
     ],
     "matrix": [
      [
       0.0,
       7.199780253609945e-22,
       -0.8500000238418581,
       0.0
      ],
      [
       -1.1318434949977569e-05,
       -0.8500000237665013,
       -2.1599340760829834e-21,
       0.0
      ],
      [
       -0.850000023766501,
       1.1318434949977569e-05,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       2786.00048828125,
       344.999267578125,
       76.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_67"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_68",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.0,
     7.199780253609945e-22,
     -0.8500000238418581,
     0.0
    ],
    [
     -1.1318434949977569e-05,
     -0.8500000237665013,
     -2.1599340760829834e-21,
     0.0
    ],
    [
     -0.850000023766501,
     1.1318434949977569e-05,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     2786.00048828125,
     344.999267578125,
     63.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_M"
     ],
     "matrix": [
      [
       0.0,
       7.199780253609945e-22,
       -0.8500000238418581,
       0.0
      ],
      [
       -1.1318434949977569e-05,
       -0.8500000237665013,
       -2.1599340760829834e-21,
       0.0
      ],
      [
       -0.850000023766501,
       1.1318434949977569e-05,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       2786.00048828125,
       344.999267578125,
       63.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_68"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_69",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.0,
     7.199780253609945e-22,
     -0.8500000238418581,
     0.0
    ],
    [
     -1.1318434949977569e-05,
     -0.8500000237665013,
     -2.1599340760829834e-21,
     0.0
    ],
    [
     -0.850000023766501,
     1.1318434949977569e-05,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     2786.00048828125,
     344.999267578125,
     25.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_M"
     ],
     "matrix": [
      [
       0.0,
       7.199780253609945e-22,
       -0.8500000238418581,
       0.0
      ],
      [
       -1.1318434949977569e-05,
       -0.8500000237665013,
       -2.1599340760829834e-21,
       0.0
      ],
      [
       -0.850000023766501,
       1.1318434949977569e-05,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       2786.00048828125,
       344.999267578125,
       25.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_69"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_70",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.0,
     7.199780253609945e-22,
     -0.8500000238418581,
     0.0
    ],
    [
     -1.1318434949977569e-05,
     -0.8500000237665013,
     -2.1599340760829834e-21,
     0.0
    ],
    [
     -0.850000023766501,
     1.1318434949977569e-05,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     2786.00048828125,
     344.999267578125,
     12.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_M"
     ],
     "matrix": [
      [
       0.0,
       7.199780253609945e-22,
       -0.8500000238418581,
       0.0
      ],
      [
       -1.1318434949977569e-05,
       -0.8500000237665013,
       -2.1599340760829834e-21,
       0.0
      ],
      [
       -0.850000023766501,
       1.1318434949977569e-05,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       2786.00048828125,
       344.999267578125,
       12.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_70"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_71",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.0,
     7.199780253609945e-22,
     -0.8500000238418581,
     0.0
    ],
    [
     -1.1318434949977569e-05,
     -0.8500000237665013,
     -2.1599340760829834e-21,
     0.0
    ],
    [
     -0.850000023766501,
     1.1318434949977569e-05,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     2786.00048828125,
     344.999267578125,
     374.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_M"
     ],
     "matrix": [
      [
       0.0,
       7.199780253609945e-22,
       -0.8500000238418581,
       0.0
      ],
      [
       -1.1318434949977569e-05,
       -0.8500000237665013,
       -2.1599340760829834e-21,
       0.0
      ],
      [
       -0.850000023766501,
       1.1318434949977569e-05,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       2786.00048828125,
       344.999267578125,
       374.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_71"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_72",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.0,
     7.199780253609945e-22,
     -0.8500000238418581,
     0.0
    ],
    [
     -1.1318434949977569e-05,
     -0.8500000237665013,
     -2.1599340760829834e-21,
     0.0
    ],
    [
     -0.850000023766501,
     1.1318434949977569e-05,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     2786.00048828125,
     344.999267578125,
     361.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_M"
     ],
     "matrix": [
      [
       0.0,
       7.199780253609945e-22,
       -0.8500000238418581,
       0.0
      ],
      [
       -1.1318434949977569e-05,
       -0.8500000237665013,
       -2.1599340760829834e-21,
       0.0
      ],
      [
       -0.850000023766501,
       1.1318434949977569e-05,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       2786.00048828125,
       344.999267578125,
       361.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_72"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Sec_Corner_16",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.7071037681573022,
     0.707109794202954,
     -0.0,
     0.0
    ],
    [
     0.707109794202954,
     0.7071037681573022,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1909.99853515625,
     430.0010986328125,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Sec_Corner_M"
     ],
     "matrix": [
      [
       -0.7071037681573022,
       0.707109794202954,
       -0.0,
       0.0
      ],
      [
       0.707109794202954,
       0.7071037681573022,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1909.99853515625,
       430.0010986328125,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Sec_Corner",
     "visible": true
    }
   ],
   "name": "Hall_Sec_Corner_16"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Sec_Corner_17",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.7071037681573022,
     0.707109794202954,
     -0.0,
     0.0
    ],
    [
     0.707109794202954,
     0.7071037681573022,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1909.99853515625,
     170.0010986328125,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Sec_Corner_M"
     ],
     "matrix": [
      [
       -0.7071037681573022,
       0.707109794202954,
       -0.0,
       0.0
      ],
      [
       0.707109794202954,
       0.7071037681573022,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1909.99853515625,
       170.0010986328125,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Sec_Corner",
     "visible": true
    }
   ],
   "name": "Hall_Sec_Corner_17"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Sec_Corner_18",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.7071037681573022,
     0.707109794202954,
     -0.0,
     0.0
    ],
    [
     0.707109794202954,
     0.7071037681573022,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1909.9984130859375,
     300.00091552734375,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Sec_Corner_M"
     ],
     "matrix": [
      [
       -0.7071037681573022,
       0.707109794202954,
       -0.0,
       0.0
      ],
      [
       0.707109794202954,
       0.7071037681573022,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1909.9984130859375,
       300.00091552734375,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Sec_Corner",
     "visible": true
    }
   ],
   "name": "Hall_Sec_Corner_18"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_49",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999977304,
     2.1305288720617787e-06,
     -0.0,
     0.0
    ],
    [
     2.1305288720617787e-06,
     0.9999999999977304,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1988.999755859375,
     474.00048828125,
     130.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       -0.9999999999977304,
       2.1305288720617787e-06,
       -0.0,
       0.0
      ],
      [
       2.1305288720617787e-06,
       0.9999999999977304,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1988.999755859375,
       474.00048828125,
       130.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C_2",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_49"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Wall_C_50",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999977304,
     2.1305288720617787e-06,
     -0.0,
     0.0
    ],
    [
     2.1305288720617787e-06,
     0.9999999999977304,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1988.9998779296875,
     214.00006103515625,
     130.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Wall_C_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_B_2"
     ],
     "matrix": [
      [
       -0.9999999999977304,
       2.1305288720617787e-06,
       -0.0,
       0.0
      ],
      [
       2.1305288720617787e-06,
       0.9999999999977304,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1988.9998779296875,
       214.00006103515625,
       130.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Wall_C_2",
     "visible": true
    }
   ],
   "name": "Hall_Wall_C_50"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_73",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     9.436895974011627e-17,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     1.3129384541837865e-05,
     0.8500000237404575,
     2.879912101443978e-21,
     0.0
    ],
    [
     0.8500000237404576,
     -1.3129384541837865e-05,
     9.436895974011627e-17,
     0.0
    ],
    [
     1993.9990234375,
     255.0006103515625,
     76.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_M"
     ],
     "matrix": [
      [
       9.436895974011627e-17,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       1.3129384541837865e-05,
       0.8500000237404575,
       2.879912101443978e-21,
       0.0
      ],
      [
       0.8500000237404576,
       -1.3129384541837865e-05,
       9.436895974011627e-17,
       0.0
      ],
      [
       1993.9990234375,
       255.0006103515625,
       76.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_73"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_74",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     9.436895974011627e-17,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     1.3129384541837865e-05,
     0.8500000237404575,
     2.879912101443978e-21,
     0.0
    ],
    [
     0.8500000237404576,
     -1.3129384541837865e-05,
     9.436895974011627e-17,
     0.0
    ],
    [
     1993.9990234375,
     255.0006103515625,
     63.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_M"
     ],
     "matrix": [
      [
       9.436895974011627e-17,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       1.3129384541837865e-05,
       0.8500000237404575,
       2.879912101443978e-21,
       0.0
      ],
      [
       0.8500000237404576,
       -1.3129384541837865e-05,
       9.436895974011627e-17,
       0.0
      ],
      [
       1993.9990234375,
       255.0006103515625,
       63.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_74"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_75",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     9.436895974011627e-17,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     1.3129384541837865e-05,
     0.8500000237404575,
     2.879912101443978e-21,
     0.0
    ],
    [
     0.8500000237404576,
     -1.3129384541837865e-05,
     9.436895974011627e-17,
     0.0
    ],
    [
     1993.9990234375,
     255.0006103515625,
     25.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_M"
     ],
     "matrix": [
      [
       9.436895974011627e-17,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       1.3129384541837865e-05,
       0.8500000237404575,
       2.879912101443978e-21,
       0.0
      ],
      [
       0.8500000237404576,
       -1.3129384541837865e-05,
       9.436895974011627e-17,
       0.0
      ],
      [
       1993.9990234375,
       255.0006103515625,
       25.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_75"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_76",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     9.436895974011627e-17,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     1.3129384541837865e-05,
     0.8500000237404575,
     2.879912101443978e-21,
     0.0
    ],
    [
     0.8500000237404576,
     -1.3129384541837865e-05,
     9.436895974011627e-17,
     0.0
    ],
    [
     1993.9990234375,
     255.0006103515625,
     12.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_M"
     ],
     "matrix": [
      [
       9.436895974011627e-17,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       1.3129384541837865e-05,
       0.8500000237404575,
       2.879912101443978e-21,
       0.0
      ],
      [
       0.8500000237404576,
       -1.3129384541837865e-05,
       9.436895974011627e-17,
       0.0
      ],
      [
       1993.9990234375,
       255.0006103515625,
       12.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_76"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_77",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     9.436895974011627e-17,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     1.3129384541837865e-05,
     0.8500000237404575,
     2.879912101443978e-21,
     0.0
    ],
    [
     0.8500000237404576,
     -1.3129384541837865e-05,
     9.436895974011627e-17,
     0.0
    ],
    [
     1993.9990234375,
     255.0006103515625,
     374.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_M"
     ],
     "matrix": [
      [
       9.436895974011627e-17,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       1.3129384541837865e-05,
       0.8500000237404575,
       2.879912101443978e-21,
       0.0
      ],
      [
       0.8500000237404576,
       -1.3129384541837865e-05,
       9.436895974011627e-17,
       0.0
      ],
      [
       1993.9990234375,
       255.0006103515625,
       374.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_77"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_78",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     9.436895974011627e-17,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     1.3129384541837865e-05,
     0.8500000237404575,
     2.879912101443978e-21,
     0.0
    ],
    [
     0.8500000237404576,
     -1.3129384541837865e-05,
     9.436895974011627e-17,
     0.0
    ],
    [
     1993.9990234375,
     255.0006103515625,
     361.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_M"
     ],
     "matrix": [
      [
       9.436895974011627e-17,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       1.3129384541837865e-05,
       0.8500000237404575,
       2.879912101443978e-21,
       0.0
      ],
      [
       0.8500000237404576,
       -1.3129384541837865e-05,
       9.436895974011627e-17,
       0.0
      ],
      [
       1993.9990234375,
       255.0006103515625,
       361.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_78"
  },
  {
   "class": "Brush",
   "class_path": "/Script/Engine.Brush",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Box Brush_4",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1970.0,
     300.0,
     200.0,
     1.0
    ]
   ],
   "name": "BoxBrush_4"
  },
  {
   "class": "Brush",
   "class_path": "/Script/Engine.Brush",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Box Brush_3",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     2810.0,
     300.0,
     200.0,
     1.0
    ]
   ],
   "name": "BoxBrush_3"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_79",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.0,
     7.199780253609945e-22,
     -0.8500000238418581,
     0.0
    ],
    [
     -1.1318434949977569e-05,
     -0.8500000237665013,
     -2.1599340760829834e-21,
     0.0
    ],
    [
     -0.850000023766501,
     1.1318434949977569e-05,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     2786.00048828125,
     475.999267578125,
     76.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       0.0,
       7.199780253609945e-22,
       -0.8500000238418581,
       0.0
      ],
      [
       -1.1318434949977569e-05,
       -0.8500000237665013,
       -2.1599340760829834e-21,
       0.0
      ],
      [
       -0.850000023766501,
       1.1318434949977569e-05,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       2786.00048828125,
       475.999267578125,
       76.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_79"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_80",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.0,
     7.199780253609945e-22,
     -0.8500000238418581,
     0.0
    ],
    [
     -1.1318434949977569e-05,
     -0.8500000237665013,
     -2.1599340760829834e-21,
     0.0
    ],
    [
     -0.850000023766501,
     1.1318434949977569e-05,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     2786.00048828125,
     475.999267578125,
     63.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       0.0,
       7.199780253609945e-22,
       -0.8500000238418581,
       0.0
      ],
      [
       -1.1318434949977569e-05,
       -0.8500000237665013,
       -2.1599340760829834e-21,
       0.0
      ],
      [
       -0.850000023766501,
       1.1318434949977569e-05,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       2786.00048828125,
       475.999267578125,
       63.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_80"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_81",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.0,
     7.199780253609945e-22,
     -0.8500000238418581,
     0.0
    ],
    [
     -1.1318434949977569e-05,
     -0.8500000237665013,
     -2.1599340760829834e-21,
     0.0
    ],
    [
     -0.850000023766501,
     1.1318434949977569e-05,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     2786.00048828125,
     475.999267578125,
     25.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       0.0,
       7.199780253609945e-22,
       -0.8500000238418581,
       0.0
      ],
      [
       -1.1318434949977569e-05,
       -0.8500000237665013,
       -2.1599340760829834e-21,
       0.0
      ],
      [
       -0.850000023766501,
       1.1318434949977569e-05,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       2786.00048828125,
       475.999267578125,
       25.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_81"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_82",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.0,
     7.199780253609945e-22,
     -0.8500000238418581,
     0.0
    ],
    [
     -1.1318434949977569e-05,
     -0.8500000237665013,
     -2.1599340760829834e-21,
     0.0
    ],
    [
     -0.850000023766501,
     1.1318434949977569e-05,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     2786.00048828125,
     475.999267578125,
     12.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       0.0,
       7.199780253609945e-22,
       -0.8500000238418581,
       0.0
      ],
      [
       -1.1318434949977569e-05,
       -0.8500000237665013,
       -2.1599340760829834e-21,
       0.0
      ],
      [
       -0.850000023766501,
       1.1318434949977569e-05,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       2786.00048828125,
       475.999267578125,
       12.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_82"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_83",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     9.436895974011627e-17,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     1.3129384541837865e-05,
     0.8500000237404575,
     2.879912101443978e-21,
     0.0
    ],
    [
     0.8500000237404576,
     -1.3129384541837865e-05,
     9.436895974011627e-17,
     0.0
    ],
    [
     1993.9990234375,
     386.0006103515625,
     76.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       9.436895974011627e-17,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       1.3129384541837865e-05,
       0.8500000237404575,
       2.879912101443978e-21,
       0.0
      ],
      [
       0.8500000237404576,
       -1.3129384541837865e-05,
       9.436895974011627e-17,
       0.0
      ],
      [
       1993.9990234375,
       386.0006103515625,
       76.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_83"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_84",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     9.436895974011627e-17,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     1.3129384541837865e-05,
     0.8500000237404575,
     2.879912101443978e-21,
     0.0
    ],
    [
     0.8500000237404576,
     -1.3129384541837865e-05,
     9.436895974011627e-17,
     0.0
    ],
    [
     1993.9990234375,
     386.0006103515625,
     63.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       9.436895974011627e-17,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       1.3129384541837865e-05,
       0.8500000237404575,
       2.879912101443978e-21,
       0.0
      ],
      [
       0.8500000237404576,
       -1.3129384541837865e-05,
       9.436895974011627e-17,
       0.0
      ],
      [
       1993.9990234375,
       386.0006103515625,
       63.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_84"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_85",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     9.436895974011627e-17,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     1.3129384541837865e-05,
     0.8500000237404575,
     2.879912101443978e-21,
     0.0
    ],
    [
     0.8500000237404576,
     -1.3129384541837865e-05,
     9.436895974011627e-17,
     0.0
    ],
    [
     1993.9990234375,
     386.0006103515625,
     25.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       9.436895974011627e-17,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       1.3129384541837865e-05,
       0.8500000237404575,
       2.879912101443978e-21,
       0.0
      ],
      [
       0.8500000237404576,
       -1.3129384541837865e-05,
       9.436895974011627e-17,
       0.0
      ],
      [
       1993.9990234375,
       386.0006103515625,
       25.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_85"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_86",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     9.436895974011627e-17,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     1.3129384541837865e-05,
     0.8500000237404575,
     2.879912101443978e-21,
     0.0
    ],
    [
     0.8500000237404576,
     -1.3129384541837865e-05,
     9.436895974011627e-17,
     0.0
    ],
    [
     1993.9990234375,
     386.0006103515625,
     12.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       9.436895974011627e-17,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       1.3129384541837865e-05,
       0.8500000237404575,
       2.879912101443978e-21,
       0.0
      ],
      [
       0.8500000237404576,
       -1.3129384541837865e-05,
       9.436895974011627e-17,
       0.0
      ],
      [
       1993.9990234375,
       386.0006103515625,
       12.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_86"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_87",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.0,
     7.199780253609945e-22,
     -0.8500000238418581,
     0.0
    ],
    [
     -1.1318434949977569e-05,
     -0.8500000237665013,
     -2.1599340760829834e-21,
     0.0
    ],
    [
     -0.850000023766501,
     1.1318434949977569e-05,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     2786.00048828125,
     215.999267578125,
     76.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       0.0,
       7.199780253609945e-22,
       -0.8500000238418581,
       0.0
      ],
      [
       -1.1318434949977569e-05,
       -0.8500000237665013,
       -2.1599340760829834e-21,
       0.0
      ],
      [
       -0.850000023766501,
       1.1318434949977569e-05,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       2786.00048828125,
       215.999267578125,
       76.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_87"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_88",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.0,
     7.199780253609945e-22,
     -0.8500000238418581,
     0.0
    ],
    [
     -1.1318434949977569e-05,
     -0.8500000237665013,
     -2.1599340760829834e-21,
     0.0
    ],
    [
     -0.850000023766501,
     1.1318434949977569e-05,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     2786.00048828125,
     215.999267578125,
     63.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       0.0,
       7.199780253609945e-22,
       -0.8500000238418581,
       0.0
      ],
      [
       -1.1318434949977569e-05,
       -0.8500000237665013,
       -2.1599340760829834e-21,
       0.0
      ],
      [
       -0.850000023766501,
       1.1318434949977569e-05,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       2786.00048828125,
       215.999267578125,
       63.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_88"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_89",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.0,
     7.199780253609945e-22,
     -0.8500000238418581,
     0.0
    ],
    [
     -1.1318434949977569e-05,
     -0.8500000237665013,
     -2.1599340760829834e-21,
     0.0
    ],
    [
     -0.850000023766501,
     1.1318434949977569e-05,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     2786.00048828125,
     215.999267578125,
     25.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       0.0,
       7.199780253609945e-22,
       -0.8500000238418581,
       0.0
      ],
      [
       -1.1318434949977569e-05,
       -0.8500000237665013,
       -2.1599340760829834e-21,
       0.0
      ],
      [
       -0.850000023766501,
       1.1318434949977569e-05,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       2786.00048828125,
       215.999267578125,
       25.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_89"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_90",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     0.0,
     7.199780253609945e-22,
     -0.8500000238418581,
     0.0
    ],
    [
     -1.1318434949977569e-05,
     -0.8500000237665013,
     -2.1599340760829834e-21,
     0.0
    ],
    [
     -0.850000023766501,
     1.1318434949977569e-05,
     -3.7747583896046506e-16,
     0.0
    ],
    [
     2786.00048828125,
     215.999267578125,
     12.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       0.0,
       7.199780253609945e-22,
       -0.8500000238418581,
       0.0
      ],
      [
       -1.1318434949977569e-05,
       -0.8500000237665013,
       -2.1599340760829834e-21,
       0.0
      ],
      [
       -0.850000023766501,
       1.1318434949977569e-05,
       -3.7747583896046506e-16,
       0.0
      ],
      [
       2786.00048828125,
       215.999267578125,
       12.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_90"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_91",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     9.436895974011627e-17,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     1.3129384541837865e-05,
     0.8500000237404575,
     2.879912101443978e-21,
     0.0
    ],
    [
     0.8500000237404576,
     -1.3129384541837865e-05,
     9.436895974011627e-17,
     0.0
    ],
    [
     1993.9990234375,
     126.0006103515625,
     76.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       9.436895974011627e-17,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       1.3129384541837865e-05,
       0.8500000237404575,
       2.879912101443978e-21,
       0.0
      ],
      [
       0.8500000237404576,
       -1.3129384541837865e-05,
       9.436895974011627e-17,
       0.0
      ],
      [
       1993.9990234375,
       126.0006103515625,
       76.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_91"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_92",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     9.436895974011627e-17,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     1.3129384541837865e-05,
     0.8500000237404575,
     2.879912101443978e-21,
     0.0
    ],
    [
     0.8500000237404576,
     -1.3129384541837865e-05,
     9.436895974011627e-17,
     0.0
    ],
    [
     1993.9990234375,
     126.0006103515625,
     63.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       9.436895974011627e-17,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       1.3129384541837865e-05,
       0.8500000237404575,
       2.879912101443978e-21,
       0.0
      ],
      [
       0.8500000237404576,
       -1.3129384541837865e-05,
       9.436895974011627e-17,
       0.0
      ],
      [
       1993.9990234375,
       126.0006103515625,
       63.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_92"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_93",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     9.436895974011627e-17,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     1.3129384541837865e-05,
     0.8500000237404575,
     2.879912101443978e-21,
     0.0
    ],
    [
     0.8500000237404576,
     -1.3129384541837865e-05,
     9.436895974011627e-17,
     0.0
    ],
    [
     1993.9990234375,
     126.0006103515625,
     25.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       9.436895974011627e-17,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       1.3129384541837865e-05,
       0.8500000237404575,
       2.879912101443978e-21,
       0.0
      ],
      [
       0.8500000237404576,
       -1.3129384541837865e-05,
       9.436895974011627e-17,
       0.0
      ],
      [
       1993.9990234375,
       126.0006103515625,
       25.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_93"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Pipe_Handle_94",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     9.436895974011627e-17,
     0.0,
     -0.8500000238418581,
     0.0
    ],
    [
     1.3129384541837865e-05,
     0.8500000237404575,
     2.879912101443978e-21,
     0.0
    ],
    [
     0.8500000237404576,
     -1.3129384541837865e-05,
     9.436895974011627e-17,
     0.0
    ],
    [
     1993.9990234375,
     126.0006103515625,
     12.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       9.436895974011627e-17,
       0.0,
       -0.8500000238418581,
       0.0
      ],
      [
       1.3129384541837865e-05,
       0.8500000237404575,
       2.879912101443978e-21,
       0.0
      ],
      [
       0.8500000237404576,
       -1.3129384541837865e-05,
       9.436895974011627e-17,
       0.0
      ],
      [
       1993.9990234375,
       126.0006103515625,
       12.5,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Pipe_Handle",
     "visible": true
    }
   ],
   "name": "Hall_Pipe_Handle_94"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_47",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0652644359954166e-06,
     -0.9999999999994327,
     0.0,
     0.0
    ],
    [
     -0.999999999997695,
     1.065264435773372e-06,
     -1.8642127629468308e-06,
     0.0
    ],
    [
     1.864212762945773e-06,
     -1.985879557213279e-12,
     -0.9999999999982625,
     0.0
    ],
    [
     2634.0,
     195.999267578125,
     418.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       -1.0652644359954166e-06,
       -0.9999999999994327,
       0.0,
       0.0
      ],
      [
       -0.999999999997695,
       1.065264435773372e-06,
       -1.8642127629468308e-06,
       0.0
      ],
      [
       1.864212762945773e-06,
       -1.985879557213279e-12,
       -0.9999999999982625,
       0.0
      ],
      [
       2634.0,
       195.999267578125,
       418.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_47"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_48",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0652644359954166e-06,
     -0.9999999999994327,
     0.0,
     0.0
    ],
    [
     -0.999999999997695,
     1.065264435773372e-06,
     -1.8642127629468308e-06,
     0.0
    ],
    [
     1.864212762945773e-06,
     -1.985879557213279e-12,
     -0.9999999999982625,
     0.0
    ],
    [
     2634.0,
     431.999267578125,
     418.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       -1.0652644359954166e-06,
       -0.9999999999994327,
       0.0,
       0.0
      ],
      [
       -0.999999999997695,
       1.065264435773372e-06,
       -1.8642127629468308e-06,
       0.0
      ],
      [
       1.864212762945773e-06,
       -1.985879557213279e-12,
       -0.9999999999982625,
       0.0
      ],
      [
       2634.0,
       431.999267578125,
       418.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_48"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_49",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0652644359954166e-06,
     -0.9999999999994327,
     0.0,
     0.0
    ],
    [
     -0.999999999997695,
     1.065264435773372e-06,
     -1.8642127629468308e-06,
     0.0
    ],
    [
     1.864212762945773e-06,
     -1.985879557213279e-12,
     -0.9999999999982625,
     0.0
    ],
    [
     2170.0,
     195.999267578125,
     418.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       -1.0652644359954166e-06,
       -0.9999999999994327,
       0.0,
       0.0
      ],
      [
       -0.999999999997695,
       1.065264435773372e-06,
       -1.8642127629468308e-06,
       0.0
      ],
      [
       1.864212762945773e-06,
       -1.985879557213279e-12,
       -0.9999999999982625,
       0.0
      ],
      [
       2170.0,
       195.999267578125,
       418.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_49"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_50",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0652644359954166e-06,
     -0.9999999999994327,
     0.0,
     0.0
    ],
    [
     -0.999999999997695,
     1.065264435773372e-06,
     -1.8642127629468308e-06,
     0.0
    ],
    [
     1.864212762945773e-06,
     -1.985879557213279e-12,
     -0.9999999999982625,
     0.0
    ],
    [
     2170.0,
     431.999267578125,
     418.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       -1.0652644359954166e-06,
       -0.9999999999994327,
       0.0,
       0.0
      ],
      [
       -0.999999999997695,
       1.065264435773372e-06,
       -1.8642127629468308e-06,
       0.0
      ],
      [
       1.864212762945773e-06,
       -1.985879557213279e-12,
       -0.9999999999982625,
       0.0
      ],
      [
       2170.0,
       431.999267578125,
       418.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_50"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Doorway_Panel_10",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999909215,
     4.261057744091236e-06,
     0.0,
     0.0
    ],
    [
     -4.261057744091236e-06,
     -0.9999999999909215,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2190.0,
     -2940.000244140625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Doorway_Panel_M"
     ],
     "matrix": [
      [
       -0.9999999999909215,
       4.261057744091236e-06,
       0.0,
       0.0
      ],
      [
       -4.261057744091236e-06,
       -0.9999999999909215,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2190.0,
       -2940.000244140625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Doorway_Panel",
     "visible": true
    }
   ],
   "name": "Hall_Doorway_Panel_10"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Doorway_L_11",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     1949.99951171875,
     639.998779296875,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_A_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Doorway_L_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       1949.99951171875,
       639.998779296875,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Doorway_L",
     "visible": true
    }
   ],
   "name": "Hall_Doorway_L_11"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_DoorPipes_11",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2390.00048828125,
     605.99951171875,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Pipes_Handle_b_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2390.00048828125,
       605.99951171875,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_DoorPipes",
     "visible": true
    }
   ],
   "name": "Hall_DoorPipes_11"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Door_L_8",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999795732,
     6.391586616051446e-06,
     0.0,
     0.0
    ],
    [
     -6.391586616051446e-06,
     -0.9999999999795732,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2730.00048828125,
     599.99853515625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Door_L_M"
     ],
     "matrix": [
      [
       -0.9999999999795732,
       6.391586616051446e-06,
       0.0,
       0.0
      ],
      [
       -6.391586616051446e-06,
       -0.9999999999795732,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2730.00048828125,
       599.99853515625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Door_L",
     "visible": true
    }
   ],
   "name": "Hall_Door_L_8"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Doorway_Panel_11",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.9999999999909215,
     4.261057744091236e-06,
     0.0,
     0.0
    ],
    [
     -4.261057744091236e-06,
     -0.9999999999909215,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2190.0,
     569.999755859375,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Doorway_Panel_M"
     ],
     "matrix": [
      [
       -0.9999999999909215,
       4.261057744091236e-06,
       0.0,
       0.0
      ],
      [
       -4.261057744091236e-06,
       -0.9999999999909215,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2190.0,
       569.999755859375,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Doorway_Panel",
     "visible": true
    }
   ],
   "name": "Hall_Doorway_Panel_11"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "Yellow Lights",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight59",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 600.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 80000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      255,
      245,
      235,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       2.220446049250313e-16,
       0.0,
       -0.9999999999999999,
       0.0
      ],
      [
       -6.391586616051447e-06,
       -0.9999999999795737,
       -8.470329472543003e-22,
       0.0
      ],
      [
       -0.9999999999795738,
       6.391586616051447e-06,
       0.0,
       0.0
      ],
      [
       2220.0,
       529.9990234375,
       390.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 69.26548767089844,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     2.220446049250313e-16,
     0.0,
     -0.9999999999999999,
     0.0
    ],
    [
     -6.391586616051447e-06,
     -0.9999999999795737,
     -8.470329472543003e-22,
     0.0
    ],
    [
     -0.9999999999795738,
     6.391586616051447e-06,
     0.0,
     0.0
    ],
    [
     2220.0,
     529.9990234375,
     390.0,
     1.0
    ]
   ],
   "name": "SpotLight59"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "Yellow Lights",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight60",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 600.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 80000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      255,
      245,
      235,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       2.220446049250313e-16,
       0.0,
       -0.9999999999999999,
       0.0
      ],
      [
       -6.391586616051447e-06,
       -0.9999999999795737,
       -8.470329472543003e-22,
       0.0
      ],
      [
       -0.9999999999795738,
       6.391586616051447e-06,
       0.0,
       0.0
      ],
      [
       2559.99951171875,
       529.998779296875,
       390.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 69.26548767089844,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     2.220446049250313e-16,
     0.0,
     -0.9999999999999999,
     0.0
    ],
    [
     -6.391586616051447e-06,
     -0.9999999999795737,
     -8.470329472543003e-22,
     0.0
    ],
    [
     -0.9999999999795738,
     6.391586616051447e-06,
     0.0,
     0.0
    ],
    [
     2559.99951171875,
     529.998779296875,
     390.0,
     1.0
    ]
   ],
   "name": "SpotLight60"
  },
  {
   "class": "PointLight",
   "class_path": "/Script/Engine.PointLight",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "PointLight28",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 371.6026611328125,
     "cast_shadows": false,
     "comp_class": "PointLightComponent",
     "indirect_lighting_intensity": 1.0,
     "intensity": 2500.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      175,
      231,
      255,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       -4.440892098500626e-16,
       -1.1102230246251565e-16,
       -1.0000000000000004,
       0.0
      ],
      [
       1.0000000000000004,
       -4.440892098500626e-16,
       1.1102230246251565e-16,
       0.0
      ],
      [
       1.1102230246251565e-16,
       -1.0000000000000004,
       -4.440892098500626e-16,
       0.0
      ],
      [
       2730.0009765625,
       -160.0,
       395.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "soft_source_radius": 0.0,
     "source_length": 286.86163330078125,
     "source_radius": 62.43024826049805,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     -4.440892098500626e-16,
     -1.1102230246251565e-16,
     -1.0000000000000004,
     0.0
    ],
    [
     1.0000000000000004,
     -4.440892098500626e-16,
     1.1102230246251565e-16,
     0.0
    ],
    [
     1.1102230246251565e-16,
     -1.0000000000000004,
     -4.440892098500626e-16,
     0.0
    ],
    [
     2730.0009765625,
     -160.0,
     395.0,
     1.0
    ]
   ],
   "name": "PointLight28"
  },
  {
   "class": "PointLight",
   "class_path": "/Script/Engine.PointLight",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "PointLight29",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 371.6026611328125,
     "cast_shadows": false,
     "comp_class": "PointLightComponent",
     "indirect_lighting_intensity": 1.0,
     "intensity": 2500.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      175,
      231,
      255,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       -4.440892098500626e-16,
       -1.1102230246251565e-16,
       -1.0000000000000004,
       0.0
      ],
      [
       1.0000000000000004,
       -4.440892098500626e-16,
       1.1102230246251565e-16,
       0.0
      ],
      [
       1.1102230246251565e-16,
       -1.0000000000000004,
       -4.440892098500626e-16,
       0.0
      ],
      [
       2070.0,
       -160.00048828125,
       395.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "soft_source_radius": 0.0,
     "source_length": 286.86163330078125,
     "source_radius": 62.43024826049805,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     -4.440892098500626e-16,
     -1.1102230246251565e-16,
     -1.0000000000000004,
     0.0
    ],
    [
     1.0000000000000004,
     -4.440892098500626e-16,
     1.1102230246251565e-16,
     0.0
    ],
    [
     1.1102230246251565e-16,
     -1.0000000000000004,
     -4.440892098500626e-16,
     0.0
    ],
    [
     2070.0,
     -160.00048828125,
     395.0,
     1.0
    ]
   ],
   "name": "PointLight29"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight62",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 1000.0,
     "cast_shadows": true,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 20000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      175,
      231,
      255,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       -0.6427892417400596,
       5.649109282626913e-06,
       -0.766043073639678,
       0.0
      ],
      [
       -8.681469921847607e-06,
       -0.999999999962311,
       -8.97518906264348e-08,
       0.0
      ],
      [
       -0.7660430736113145,
       6.592688352922057e-06,
       0.6427892417648776,
       0.0
      ],
      [
       2140.0,
       -170.0,
       400.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 70.97344970703125,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     -0.6427892417400596,
     5.649109282626913e-06,
     -0.766043073639678,
     0.0
    ],
    [
     -8.681469921847607e-06,
     -0.999999999962311,
     -8.97518906264348e-08,
     0.0
    ],
    [
     -0.7660430736113145,
     6.592688352922057e-06,
     0.6427892417648776,
     0.0
    ],
    [
     2140.0,
     -170.0,
     400.0,
     1.0
    ]
   ],
   "name": "SpotLight62"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight63",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 1000.0,
     "cast_shadows": true,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 20000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      175,
      231,
      255,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       0.6427892417592919,
       2.6812903375299462e-06,
       -0.7660430736396777,
       0.0
      ],
      [
       -4.813095586811373e-06,
       0.999999999988272,
       -5.385019974177178e-07,
       0.0
      ],
      [
       0.7660430736292498,
       4.0331818276485545e-06,
       0.6427892417646586,
       0.0
      ],
      [
       2660.0,
       -170.00048828125,
       400.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 70.97344970703125,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     0.6427892417592919,
     2.6812903375299462e-06,
     -0.7660430736396777,
     0.0
    ],
    [
     -4.813095586811373e-06,
     0.999999999988272,
     -5.385019974177178e-07,
     0.0
    ],
    [
     0.7660430736292498,
     4.0331818276485545e-06,
     0.6427892417646586,
     0.0
    ],
    [
     2660.0,
     -170.00048828125,
     400.0,
     1.0
    ]
   ],
   "name": "SpotLight63"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Ceiling_A_Buffer_27",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1980.0,
     -890.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Ceiling_A_Buffer_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1980.0,
       -890.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Ceiling_A_Buffer",
     "visible": true
    }
   ],
   "name": "Ceiling_A_Buffer_27"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Ceiling_A_Buffer_28",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     2800.0,
     -890.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Ceiling_A_Buffer_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       2800.0,
       -890.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Ceiling_A_Buffer",
     "visible": true
    }
   ],
   "name": "Ceiling_A_Buffer_28"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WallBuffer_29",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     2820.0,
     -810.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WallBuffer_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       2820.0,
       -810.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WallBuffer",
     "visible": true
    }
   ],
   "name": "Hall_WallBuffer_29"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WallBuffer_30",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1960.0,
     -810.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WallBuffer_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1960.0,
       -810.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WallBuffer",
     "visible": true
    }
   ],
   "name": "Hall_WallBuffer_30"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WDetails_A_29",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     2790.0,
     -815.0,
     10.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WDetails_A_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       2790.0,
       -815.0,
       10.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WDetails_A",
     "visible": true
    }
   ],
   "name": "Hall_WDetails_A_29"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WDetails_A_30",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1990.0,
     -815.0,
     10.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WDetails_A_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1990.0,
       -815.0,
       10.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WDetails_A",
     "visible": true
    }
   ],
   "name": "Hall_WDetails_A_30"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_FloorBuffer_14",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1950.0,
     -900.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_FloorBuffer_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Pipes_A_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1950.0,
       -900.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_FloorBuffer",
     "visible": true
    }
   ],
   "name": "Hall_FloorBuffer_14"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "Yellow Lights",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight64",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 600.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 80000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      255,
      245,
      235,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       2.220446049250313e-16,
       0.0,
       -1.0,
       0.0
      ],
      [
       -0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       1.0,
       0.0,
       2.220446049250313e-16,
       0.0
      ],
      [
       2560.0,
       -850.0,
       390.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 69.26548767089844,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     2.220446049250313e-16,
     0.0,
     -1.0,
     0.0
    ],
    [
     -0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     1.0,
     0.0,
     2.220446049250313e-16,
     0.0
    ],
    [
     2560.0,
     -850.0,
     390.0,
     1.0
    ]
   ],
   "name": "SpotLight64"
  },
  {
   "class": "SpotLight",
   "class_path": "/Script/Engine.SpotLight",
   "folder": "Yellow Lights",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SpotLight65",
   "level": "SciFi_Example_A_Ext",
   "lights": [
    {
     "attenuation_radius": 600.0,
     "cast_shadows": false,
     "comp_class": "SpotLightComponent",
     "indirect_lighting_intensity": 1.0,
     "inner_cone_angle": 0.0,
     "intensity": 80000.0,
     "intensity_units": "<LightUnits.UNITLESS: 0>",
     "light_color": [
      255,
      245,
      235,
      255
     ],
     "light_falloff_exponent": 8.0,
     "matrix": [
      [
       2.220446049250313e-16,
       0.0,
       -1.0,
       0.0
      ],
      [
       -0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       1.0,
       0.0,
       2.220446049250313e-16,
       0.0
      ],
      [
       2220.0,
       -850.0,
       390.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.STATIONARY: 1>",
     "outer_cone_angle": 69.26548767089844,
     "soft_source_radius": 0.0,
     "source_length": 0.0,
     "source_radius": 0.0,
     "temperature": 6500.0,
     "use_inverse_squared_falloff": true,
     "use_temperature": false,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     2.220446049250313e-16,
     0.0,
     -1.0,
     0.0
    ],
    [
     -0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     1.0,
     0.0,
     2.220446049250313e-16,
     0.0
    ],
    [
     2220.0,
     -850.0,
     390.0,
     1.0
    ]
   ],
   "name": "SpotLight65"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_51",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0
    ],
    [
     -0.0,
     1.8642127629468304e-06,
     -0.9999999999982623,
     0.0
    ],
    [
     2234.0,
     -841.0,
     412.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0
      ],
      [
       -0.0,
       1.8642127629468304e-06,
       -0.9999999999982623,
       0.0
      ],
      [
       2234.0,
       -841.0,
       412.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_51"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_52",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0
    ],
    [
     -0.0,
     1.8642127629468304e-06,
     -0.9999999999982623,
     0.0
    ],
    [
     2516.0,
     -841.0,
     412.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0
      ],
      [
       -0.0,
       1.8642127629468304e-06,
       -0.9999999999982623,
       0.0
      ],
      [
       2516.0,
       -841.0,
       412.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_52"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Ceiling_A_Buffer_29",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1980.0,
     490.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Ceiling_A_Buffer_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1980.0,
       490.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Ceiling_A_Buffer",
     "visible": true
    }
   ],
   "name": "Ceiling_A_Buffer_29"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Ceiling_A_Buffer_30",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     2800.0,
     490.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Ceiling_A_Buffer_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       2800.0,
       490.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Ceiling_A_Buffer",
     "visible": true
    }
   ],
   "name": "Ceiling_A_Buffer_30"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WallBuffer_31",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     2820.0,
     570.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WallBuffer_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       2820.0,
       570.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WallBuffer",
     "visible": true
    }
   ],
   "name": "Hall_WallBuffer_31"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WallBuffer_32",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1960.0,
     570.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WallBuffer_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1960.0,
       570.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WallBuffer",
     "visible": true
    }
   ],
   "name": "Hall_WallBuffer_32"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WDetails_A_31",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     2790.0,
     565.0,
     10.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WDetails_A_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       2790.0,
       565.0,
       10.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WDetails_A",
     "visible": true
    }
   ],
   "name": "Hall_WDetails_A_31"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_WDetails_A_32",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -1.0,
     -0.0,
     -0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1990.0,
     565.0,
     10.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_WDetails_A_M"
     ],
     "matrix": [
      [
       -1.0,
       -0.0,
       -0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1990.0,
       565.0,
       10.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_WDetails_A",
     "visible": true
    }
   ],
   "name": "Hall_WDetails_A_32"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_FloorBuffer_15",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1950.0,
     480.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_FloorBuffer_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Pipes_A_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1950.0,
       480.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_FloorBuffer",
     "visible": true
    }
   ],
   "name": "Hall_FloorBuffer_15"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_53",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0
    ],
    [
     -0.0,
     1.8642127629468304e-06,
     -0.9999999999982623,
     0.0
    ],
    [
     2234.0,
     539.0,
     412.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0
      ],
      [
       -0.0,
       1.8642127629468304e-06,
       -0.9999999999982623,
       0.0
      ],
      [
       2234.0,
       539.0,
       412.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_53"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Light_Square_54",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.9999999999982623,
     -1.8642127629468304e-06,
     0.0
    ],
    [
     -0.0,
     1.8642127629468304e-06,
     -0.9999999999982623,
     0.0
    ],
    [
     2516.0,
     539.0,
     412.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Light_Square_M"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.9999999999982623,
       -1.8642127629468304e-06,
       0.0
      ],
      [
       -0.0,
       1.8642127629468304e-06,
       -0.9999999999982623,
       0.0
      ],
      [
       2516.0,
       539.0,
       412.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Light_Square",
     "visible": true
    }
   ],
   "name": "Hall_Light_Square_54"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Floor_Sec_A_13",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     6.796387223560598e-07,
     0.6380000114437299,
     -0.0,
     0.0
    ],
    [
     0.9999999999994327,
     -1.0652644359954166e-06,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1990.0,
     -430.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Floor_Sec_A_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       6.796387223560598e-07,
       0.6380000114437299,
       -0.0,
       0.0
      ],
      [
       0.9999999999994327,
       -1.0652644359954166e-06,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1990.0,
       -430.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Floor_Sec_A",
     "visible": true
    }
   ],
   "name": "Hall_Floor_Sec_A_445"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Floor_Sec_A_15",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     6.796387223560598e-07,
     0.6380000114437299,
     -0.0,
     0.0
    ],
    [
     0.9999999999994327,
     -1.0652644359954166e-06,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     2790.0,
     -430.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Floor_Sec_A_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       6.796387223560598e-07,
       0.6380000114437299,
       -0.0,
       0.0
      ],
      [
       0.9999999999994327,
       -1.0652644359954166e-06,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       2790.0,
       -430.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Floor_Sec_A",
     "visible": true
    }
   ],
   "name": "Hall_Floor_Sec_A_15"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Floor_Sec_A_22",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     6.796387223560598e-07,
     0.6380000114437299,
     -0.0,
     0.0
    ],
    [
     0.9999999999994327,
     -1.0652644359954166e-06,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     2940.0,
     -430.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Floor_Sec_A_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       6.796387223560598e-07,
       0.6380000114437299,
       -0.0,
       0.0
      ],
      [
       0.9999999999994327,
       -1.0652644359954166e-06,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       2940.0,
       -430.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Floor_Sec_A",
     "visible": true
    }
   ],
   "name": "Hall_Floor_Sec_A_22"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Floor_Sec_A_23",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.8619999885480826,
     3.6730317266427095e-06,
     0.0,
     0.0
    ],
    [
     -5.25388436913827e-06,
     -1.2330000400431276,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2140.00048828125,
     -614.9996337890625,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Floor_Sec_A_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       -0.8619999885480826,
       3.6730317266427095e-06,
       0.0,
       0.0
      ],
      [
       -5.25388436913827e-06,
       -1.2330000400431276,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2140.00048828125,
       -614.9996337890625,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Floor_Sec_A",
     "visible": true
    }
   ],
   "name": "Hall_Floor_Sec_A_450"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Floor_Sec_A_16",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     6.796387223560598e-07,
     0.6380000114437299,
     -0.0,
     0.0
    ],
    [
     0.9999999999994327,
     -1.0652644359954166e-06,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     2140.0,
     480.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Floor_Sec_A_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       6.796387223560598e-07,
       0.6380000114437299,
       -0.0,
       0.0
      ],
      [
       0.9999999999994327,
       -1.0652644359954166e-06,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       2140.0,
       480.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Floor_Sec_A",
     "visible": true
    }
   ],
   "name": "Hall_Floor_Sec_A_467"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Floor_Sec_A_17",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.8619999885480826,
     3.6730317266427095e-06,
     0.0,
     0.0
    ],
    [
     -5.25388436913827e-06,
     -1.2330000400431276,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2140.00048828125,
     110.0003662109375,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Floor_Sec_A_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       -0.8619999885480826,
       3.6730317266427095e-06,
       0.0,
       0.0
      ],
      [
       -5.25388436913827e-06,
       -1.2330000400431276,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2140.00048828125,
       110.0003662109375,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Floor_Sec_A",
     "visible": true
    }
   ],
   "name": "Hall_Floor_Sec_A_468"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Floor_Sec_A_18",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     6.796387223560598e-07,
     0.6380000114437299,
     -0.0,
     0.0
    ],
    [
     0.9999999999994327,
     -1.0652644359954166e-06,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     1990.0,
     480.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Floor_Sec_A_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       6.796387223560598e-07,
       0.6380000114437299,
       -0.0,
       0.0
      ],
      [
       0.9999999999994327,
       -1.0652644359954166e-06,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       1990.0,
       480.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Floor_Sec_A",
     "visible": true
    }
   ],
   "name": "Hall_Floor_Sec_A_469"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Floor_Sec_A_19",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     6.796387223560598e-07,
     0.6380000114437299,
     -0.0,
     0.0
    ],
    [
     0.9999999999994327,
     -1.0652644359954166e-06,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     2790.0,
     480.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Floor_Sec_A_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       6.796387223560598e-07,
       0.6380000114437299,
       -0.0,
       0.0
      ],
      [
       0.9999999999994327,
       -1.0652644359954166e-06,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       2790.0,
       480.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Floor_Sec_A",
     "visible": true
    }
   ],
   "name": "Hall_Floor_Sec_A_470"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Floor_Sec_A_24",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     6.796387223560598e-07,
     0.6380000114437299,
     -0.0,
     0.0
    ],
    [
     0.9999999999994327,
     -1.0652644359954166e-06,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     2940.0,
     480.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Floor_Sec_A_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       6.796387223560598e-07,
       0.6380000114437299,
       -0.0,
       0.0
      ],
      [
       0.9999999999994327,
       -1.0652644359954166e-06,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       2940.0,
       480.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Floor_Sec_A",
     "visible": true
    }
   ],
   "name": "Hall_Floor_Sec_A_24"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Hall_Floor_Sec_A_25",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     -0.8619999885480826,
     3.6730317266427095e-06,
     0.0,
     0.0
    ],
    [
     -5.25388436913827e-06,
     -1.2330000400431276,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     2140.00048828125,
     295.0003662109375,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Hall_Floor_Sec_A_M",
      "/Game/StarterBundle/ModularScifiHallways/Materials/MI_Trims_AB_M"
     ],
     "matrix": [
      [
       -0.8619999885480826,
       3.6730317266427095e-06,
       0.0,
       0.0
      ],
      [
       -5.25388436913827e-06,
       -1.2330000400431276,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       2140.00048828125,
       295.0003662109375,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Game/StarterBundle/ModularScifiHallways/Meshes/SM_Hall_Floor_Sec_A",
     "visible": true
    }
   ],
   "name": "Hall_Floor_Sec_A_25"
  },
  {
   "class": "BoxReflectionCapture",
   "class_path": "/Script/Engine.BoxReflectionCapture",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "BoxReflectionCapture",
   "level": "SciFi_Example_A_Ext",
   "matrix": [
    [
     2001.25,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     2000.5,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     400.5,
     0.0
    ],
    [
     1610.000732421875,
     -1140.0,
     220.0,
     1.0
    ]
   ],
   "name": "BoxReflectionCapture_1"
  }
 ],
 "counts": {
  "BoxReflectionCapture": 1,
  "Brush": 4,
  "LightmassImportanceVolume": 1,
  "PlayerStart": 1,
  "PointLight": 16,
  "PostProcessVolume": 1,
  "SpotLight": 56,
  "StaticMeshActor": 579
 },
 "map": "/Game/StarterBundle/ModularScifiHallways/Maps/SciFi_Example_A_Ext"
}