Log file open, 10/21/26 04:10:32 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogWindows: Started CrashReportClient (pid=46236) LogWindows: Custom abort handler registered for crash reporting. LogInit: Running DelayedAutoRegister Phase StartOfEnginePreInit LogInit: Display: Running engine for game: TheDescent LogCore: UTS: Unreal Trace Server launched successfully LogTrace: Initializing trace... LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' LogCore: No trace connection. Tracing to in-memory cache. LogTrace: Display: Control listening on port 1985 LogTrace: Finished trace initialization. LogCsvProfiler: Display: Metadata set : platform="Windows" LogCsvProfiler: Display: Metadata set : config="Development" LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.8-CL-58210709" LogCsvProfiler: Display: Metadata set : engineversion="5.8.3-58210709+++UE5+Release-5.8" LogCsvProfiler: Display: Metadata set : enginereleaseversion="5.8.3" LogCsvProfiler: Display: Metadata set : os="Windows 10 (22H2) [10.0.19045.6466] " LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|13th Gen Intel(R) Core(TM) i9-13900F" LogCsvProfiler: Display: Metadata set : pgoenabled="0" LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" LogCsvProfiler: Display: Metadata set : ltoenabled="0" LogCsvProfiler: Display: Metadata set : asan="0" LogCsvProfiler: Display: Metadata set : mergedmodules="0" LogCsvProfiler: Display: Metadata set : compacttset="0" LogCsvProfiler: Display: Metadata set : commandline="" "D:\HADAL - The Descent\TheDescentUE\TheDescent.uproject" -run=pythonscript -script="D:/HADAL - The Descent/models/anchorage/build/ue_spawn_layout.py" -unattended -nosplash -AllowCommandletRendering -RenderOffscreen -nosound -NoLiveCoding -abslog="D:\HADAL - The Descent\models\anchorage\kit_export\ue_spawn_last_anchorage_exterior_layout.log""" LogCsvProfiler: Display: Metadata set : loginid="2f37432945f5db6af95cca95fc808dd8" LogCsvProfiler: Display: Metadata set : llm="0" LogModuleManager: InternalLoadLibrary: 'StorageServerClient' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StorageServerClient.dll') LogModuleManager: InternalLoadLibrary: 'CookOnTheFly' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CookOnTheFly.dll') LogModuleManager: InternalLoadLibrary: 'StreamingFile' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StreamingFile.dll') LogModuleManager: InternalLoadLibrary: 'NetworkFile' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NetworkFile.dll') LogModuleManager: InternalLoadLibrary: 'PakFile' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PakFile.dll') LogModuleManager: InternalLoadLibrary: 'RSA' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-RSA.dll') LogModuleManager: InternalLoadLibrary: 'SandboxFile' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SandboxFile.dll') LogCsvProfiler: Display: Metadata set : zenstreaming="0" LogInit: Running DelayedAutoRegister Phase FileSystemReady LogInit: Running DelayedAutoRegister Phase TaskGraphSystemReady LogStats: Stats thread started at 1.468568 LogInit: Running DelayedAutoRegister Phase StatSystemReady LogModuleManager: InternalLoadLibrary: 'CoreUObject' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CoreUObject.dll') LogCsvProfiler: Display: Metadata set : systemresolution.resx="1280" LogCsvProfiler: Display: Metadata set : systemresolution.resy="720" LogModuleManager: InternalLoadLibrary: 'Engine' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Engine.dll') LogModuleManager: InternalLoadLibrary: 'UniversalObjectLocator' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UniversalObjectLocator.dll') LogModuleManager: InternalLoadLibrary: 'Renderer' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Renderer.dll') LogModuleManager: InternalLoadLibrary: 'AnimGraphRuntime' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimGraphRuntime.dll') LogModuleManager: InternalLoadLibrary: 'SlateRHIRenderer' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SlateRHIRenderer.dll') LogModuleManager: InternalLoadLibrary: 'Landscape' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Landscape.dll') LogModuleManager: InternalLoadLibrary: 'RHICore' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-RHICore.dll') LogModuleManager: InternalLoadLibrary: 'RenderCore' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-RenderCore.dll') LogModuleManager: InternalLoadLibrary: 'TextureCompressor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureCompressor.dll') LogModuleManager: InternalLoadLibrary: 'OpenColorIOWrapper' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-OpenColorIOWrapper.dll') LogModuleManager: InternalLoadLibrary: 'Virtualization' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Virtualization.dll') LogModuleManager: InternalLoadLibrary: 'MessageLog' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MessageLog.dll') LogModuleManager: InternalLoadLibrary: 'AudioEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioEditor.dll') LogModuleManager: InternalLoadLibrary: 'PropertyEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PropertyEditor.dll') LogModuleManager: InternalLoadLibrary: 'AudioExtensions' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioExtensions.dll') LogModuleManager: InternalLoadLibrary: 'SignalProcessing' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SignalProcessing.dll') LogModuleManager: InternalLoadLibrary: 'AudioMixerCore' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioMixerCore.dll') LogModuleManager: InternalLoadLibrary: 'AnimationModifiers' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimationModifiers.dll') LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== Session CrashGUID > UECC-Windows-401A6F354774B8879174A5A7876A6BD9 Session CrashGUID >==================================================== LogConfig: No local boot hotfix file found at: [D:/HADAL - The Descent/TheDescentUE/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] LogInit: Running DelayedAutoRegister Phase IniSystemReady LogModuleManager: InternalLoadLibrary: 'TargetPlatform' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TargetPlatform.dll') LogTargetPlatformManager: D:/HADAL - The Descent/TheDescentUE/Intermediate/CachedAutoSdkInfo.ini is up-to-date LogAudio: Display: Audio Device Manager not initializing due to all audio being disabled. If this is not intentional, please check command line arguments for "-nosound". LogModuleManager: InternalLoadLibrary: 'TelemetryUtils' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TelemetryUtils.dll') LogPluginManager: Looking for build plugins target receipt LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds LogConfig: Display: Loading Android ini files took 0.03 seconds LogConfig: Display: Loading IOS ini files took 0.04 seconds LogConfig: Display: Loading Mac ini files took 0.04 seconds LogPluginManager: Found matching target receipt: D:/HADAL - The Descent/TheDescentUE/Binaries/Win64/TheDescentEditor.target LogConfig: Display: Loading Windows ini files took 0.04 seconds LogPluginManager: Looking for enabled plugins target receipt LogConfig: Display: Loading VisionOS ini files took 0.04 seconds LogConfig: Display: Loading Unix ini files took 0.04 seconds LogConfig: Display: Loading TVOS ini files took 0.04 seconds LogConfig: Display: Loading Linux ini files took 0.04 seconds LogPluginManager: Found matching target receipt: D:/HADAL - The Descent/TheDescentUE/Binaries/Win64/TheDescentEditor.target LogPluginManager: Mounting Engine plugin AudioInsightsRuntime LogPluginManager: Mounting Engine plugin AudioModulationInsights LogPluginManager: Mounting Engine plugin AudioInsights LogPluginManager: Mounting Engine plugin BaseMaterial LogPluginManager: Mounting Engine plugin ChaosCloth LogPluginManager: Mounting Engine plugin Bridge LogPluginManager: Mounting Engine plugin ChaosVD LogPluginManager: Mounting Engine plugin ChaosInsights LogPluginManager: Mounting Engine plugin CmdLinkServer LogPluginManager: Mounting Engine plugin DerivedDataBuildController LogPluginManager: Mounting Engine plugin Dataflow LogPluginManager: Mounting Engine plugin EnhancedInput LogPluginManager: Mounting Engine plugin Fab LogPluginManager: Mounting Engine plugin MassInsights LogPluginManager: Mounting Engine plugin IoStoreInsights LogPluginManager: Mounting Engine plugin MeshPainting LogPluginManager: Mounting Engine plugin Mutable LogPluginManager: Mounting Engine plugin PCG LogPluginManager: Mounting Engine plugin RenderGraphInsights LogPluginManager: Mounting Engine plugin RenderTraceInsights LogPluginManager: Mounting Engine plugin TraceUtilities LogPluginManager: Mounting Engine plugin UbaController LogPluginManager: Mounting Engine plugin XGEController LogPluginManager: Mounting Engine plugin WorldMetrics LogPluginManager: Mounting Engine plugin AnimationData LogPluginManager: Mounting Engine plugin AnimationModifierLibrary LogPluginManager: Mounting Engine plugin ACLPlugin LogPluginManager: Mounting Engine plugin AnimatorKit LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis LogPluginManager: Mounting Engine plugin ControlRig LogPluginManager: Mounting Engine plugin GameplayInsights LogPluginManager: Mounting Engine plugin EaseCurveTool LogPluginManager: Mounting Engine plugin DeformerGraph LogPluginManager: Mounting Engine plugin ControlRigSpline LogPluginManager: Mounting Engine plugin ControlRigModules LogPluginManager: Mounting Engine plugin AnimationSharing LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting Engine plugin IKRig LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess LogPluginManager: Mounting Engine plugin DumpGPUServices LogPluginManager: Mounting Engine plugin GitSourceControl LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess LogPluginManager: Mounting Engine plugin GPUReshape LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess LogPluginManager: Mounting Engine plugin PhysicsControl LogPluginManager: Mounting Engine plugin TweeningUtils LogPluginManager: Mounting Engine plugin NamingTokens LogPluginManager: Mounting Engine plugin RigLogic LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools LogPluginManager: Mounting Engine plugin NullSourceCodeAccess LogPluginManager: Mounting Engine plugin PerforceSourceControl LogPluginManager: Mounting Engine plugin PixWinPlugin LogPluginManager: Mounting Engine plugin PlasticSourceControl LogPluginManager: Mounting Engine plugin EOSShared LogPluginManager: Mounting Engine plugin OnlineBase LogPluginManager: Mounting Engine plugin OnlineServices LogPluginManager: Mounting Engine plugin PropertyAccessNode LogPluginManager: Mounting Engine plugin PluginUtils LogPluginManager: Mounting Engine plugin SubversionSourceControl LogPluginManager: Mounting Engine plugin ProjectLauncher LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting Engine plugin RenderDocPlugin LogPluginManager: Mounting Engine plugin UObjectPlugin LogPluginManager: Mounting Engine plugin OnlineSubsystem LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils LogPluginManager: Mounting Engine plugin OnlineSubsystemNull LogPluginManager: Mounting Engine plugin ActorSequence LogPluginManager: Mounting Engine plugin LevelSequenceEditor LogPluginManager: Mounting Engine plugin GLTFExporter LogPluginManager: Mounting Engine plugin DatasmithContent LogPluginManager: Mounting Engine plugin VariantManager LogPluginManager: Mounting Engine plugin TemplateSequence LogPluginManager: Mounting Engine plugin SequencerScripting LogPluginManager: Mounting Engine plugin SequenceValidator LogPluginManager: Mounting Engine plugin ActorLayerUtilities LogPluginManager: Mounting Engine plugin MetaHumanSDK LogPluginManager: Mounting Engine plugin VariantManagerContent LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector LogPluginManager: Mounting Engine plugin AndroidMoviePlayer LogPluginManager: Mounting Engine plugin AndroidFileServer LogPluginManager: Mounting Engine plugin AndroidPermission LogPluginManager: Mounting Engine plugin AppleImageUtils LogPluginManager: Mounting Engine plugin AppleMoviePlayer LogPluginManager: Mounting Engine plugin ArchVisCharacter LogPluginManager: Mounting Engine plugin AssetTags LogPluginManager: Mounting Engine plugin AudioCapture LogPluginManager: Mounting Engine plugin CableComponent LogPluginManager: Mounting Engine plugin AudioWidgets LogPluginManager: Mounting Engine plugin AudioSynesthesia LogPluginManager: Mounting Engine plugin CustomMeshComponent LogPluginManager: Mounting Engine plugin ComputeFramework LogPluginManager: Mounting Engine plugin ChunkDownloader LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector LogPluginManager: Mounting Engine plugin GeometryCache LogPluginManager: Mounting Engine plugin GeometryScripting LogPluginManager: Mounting Engine plugin GoogleCloudMessaging LogPluginManager: Mounting Engine plugin GooglePAD LogPluginManager: Mounting Engine plugin GeometryProcessing LogPluginManager: Mounting Engine plugin HairStrands LogPluginManager: Mounting Engine plugin InputDebugging LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary LogPluginManager: Mounting Engine plugin MeshModelingToolset LogPluginManager: Mounting Engine plugin Metasound LogPluginManager: Mounting Engine plugin MobilePatchingUtils LogPluginManager: Mounting Engine plugin ModelViewViewModel LogPluginManager: Mounting Engine plugin MsQuic LogPluginManager: Mounting Engine plugin ProceduralMeshComponent LogPluginManager: Mounting Engine plugin PropertyAccessEditor LogPluginManager: Mounting Engine plugin PropertyBindingUtils LogPluginManager: Mounting Engine plugin ResonanceAudio LogPluginManager: Mounting Engine plugin RigVM LogPluginManager: Mounting Engine plugin SkeletalMerging LogPluginManager: Mounting Engine plugin SignificanceManager LogPluginManager: Mounting Engine plugin SoundFields LogPluginManager: Mounting Engine plugin AndroidMedia LogPluginManager: Mounting Engine plugin StateTree LogPluginManager: Mounting Engine plugin WaveTable LogPluginManager: Mounting Engine plugin Synthesis LogPluginManager: Mounting Engine plugin AvfMedia LogPluginManager: Mounting Engine plugin WebMMoviePlayer LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector LogPluginManager: Mounting Engine plugin WindowsMoviePlayer LogPluginManager: Mounting Engine plugin ImgMedia LogPluginManager: Mounting Engine plugin MediaCompositing LogPluginManager: Mounting Engine plugin NNEDenoiser LogPluginManager: Mounting Engine plugin Interchange LogPluginManager: Mounting Engine plugin InterchangeAssets LogPluginManager: Mounting Engine plugin InterchangeEditor LogPluginManager: Mounting Engine plugin NNERuntimeORT LogPluginManager: Mounting Engine plugin MediaPlayerEditor LogPluginManager: Mounting Engine plugin MP4Utilities LogPluginManager: Mounting Engine plugin MediaPlate LogPluginManager: Mounting Engine plugin CompositeCore LogPluginManager: Mounting Engine plugin Cascade LogPluginManager: Mounting Engine plugin OodleNetwork LogPluginManager: Mounting Engine plugin AdvancedRenamer LogPluginManager: Mounting Engine plugin NiagaraPreviewContent LogPluginManager: Mounting Engine plugin WebMMedia LogPluginManager: Mounting Engine plugin NiagaraInsights LogPluginManager: Mounting Engine plugin WmfMedia LogPluginManager: Mounting Engine plugin NiagaraSimCaching LogPluginManager: Mounting Engine plugin Niagara LogPluginManager: Mounting Engine plugin TmvMedia LogPluginManager: Mounting Engine plugin AutomationUtils LogPluginManager: Mounting Engine plugin BackChannel LogPluginManager: Mounting Engine plugin ChaosCaching LogPluginManager: Mounting Engine plugin Buoyancy LogPluginManager: Mounting Engine plugin ChaosEditor LogPluginManager: Mounting Engine plugin ChaosUserDataPT LogPluginManager: Mounting Engine plugin CharacterAI LogPluginManager: Mounting Engine plugin ChaosSolverPlugin LogPluginManager: Mounting Engine plugin ChaosNiagara LogPluginManager: Mounting Engine plugin ControlRigPhysics LogPluginManager: Mounting Engine plugin EditorDataStorage LogPluginManager: Mounting Engine plugin EditorDataStorageFeatures LogPluginManager: Mounting Engine plugin EditorPerformance LogPluginManager: Mounting Engine plugin EditorTelemetry LogPluginManager: Mounting Engine plugin EditorTRSGizmo LogPluginManager: Mounting Engine plugin Fracture LogPluginManager: Mounting Engine plugin FullBodyIK LogPluginManager: Mounting Engine plugin GeometryDataflow LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin LogPluginManager: Mounting Engine plugin GeometryFlow LogPluginManager: Mounting Engine plugin GizmoFramework LogPluginManager: Mounting Engine plugin GlobalConfigurationData LogPluginManager: Mounting Engine plugin HttpInsights LogPluginManager: Mounting Engine plugin Landmass LogPluginManager: Mounting Engine plugin LocalizableMessage LogPluginManager: Mounting Engine plugin LevelSequenceNavigatorBridge LogPluginManager: Mounting Engine plugin LowLevelNetTrace LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp LogPluginManager: Mounting Engine plugin ModelContextProtocol LogPluginManager: Mounting Engine plugin MutableAssetUserData LogPluginManager: Mounting Engine plugin NFORDenoise LogPluginManager: Mounting Engine plugin PlanarCut LogPluginManager: Mounting Engine plugin PlatformCrypto LogPluginManager: Mounting Engine plugin PythonScriptPlugin LogPluginManager: Mounting Engine plugin RuntimeTelemetry LogPluginManager: Mounting Engine plugin SkeletalReduction LogPluginManager: Mounting Engine plugin SequenceNavigator LogPluginManager: Mounting Engine plugin ToolPresets LogPluginManager: Mounting Engine plugin AssetManagerEditor LogPluginManager: Mounting Engine plugin ToolsetRegistry LogPluginManager: Mounting Engine plugin BlueprintHeaderView LogPluginManager: Mounting Engine plugin BlueprintMaterialTextureNodes LogPluginManager: Mounting Engine plugin ChangelistReview LogPluginManager: Mounting Engine plugin ConsoleVariables LogPluginManager: Mounting Engine plugin ColorGrading LogPluginManager: Mounting Engine plugin CryptoKeys LogPluginManager: Mounting Engine plugin Water LogPluginManager: Mounting Engine plugin DataValidation LogPluginManager: Mounting Engine plugin CurveEditorTools LogPluginManager: Mounting Engine plugin EditorScriptingUtilities LogPluginManager: Mounting Engine plugin EditorDebugTools LogPluginManager: Mounting Engine plugin EngineAssetDefinitions LogPluginManager: Mounting Engine plugin FacialAnimation LogPluginManager: Mounting Engine plugin GameplayTagsEditor LogPluginManager: Mounting Engine plugin GeometryMode LogPluginManager: Mounting Engine plugin InterchangeTests LogPluginManager: Mounting Engine plugin MacGraphicsSwitching LogPluginManager: Mounting Engine plugin MaterialAssetWizard LogPluginManager: Mounting Engine plugin MaterialAnalyzer LogPluginManager: Mounting Engine plugin MeshLODToolset LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode LogPluginManager: Mounting Engine plugin TcpMessaging LogPluginManager: Mounting Engine plugin PluginBrowser LogPluginManager: Mounting Engine plugin ProxyLODPlugin LogPluginManager: Mounting Engine plugin UMGWidgetPreview LogPluginManager: Mounting Engine plugin SpeedTreeImporter LogPluginManager: Mounting Engine plugin AutomatedPerfTestTools LogPluginManager: Mounting Engine plugin SequencerAnimTools LogPluginManager: Mounting Engine plugin UdpMessaging LogPluginManager: Mounting Engine plugin StylusInput LogPluginManager: Mounting Engine plugin UVEditor LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities LogPluginManager: Mounting Engine plugin LauncherChunkInstaller LogPluginManager: Mounting Engine plugin AISupport LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor LogPluginManager: Mounting Engine plugin Paper2D LogPluginManager: Mounting Engine plugin CameraShakePreviewer LogPluginManager: Mounting Engine plugin EngineCameras LogPluginManager: Mounting Engine plugin GameplayCameras LogPluginManager: Mounting Engine plugin AlembicImporter LogPluginManager: Mounting Engine plugin Takes LogPluginManager: Mounting Engine plugin FileSandbox LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource LogPluginManager: Mounting Engine plugin XInputDevice LogPluginManager: Mounting Engine plugin InterchangeAxfAssets LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting Engine plugin SQLiteCore LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS LogPluginManager: Mounting Engine plugin ConcertMain LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor LogPluginManager: Mounting Engine plugin LightMixer LogPluginManager: Mounting Engine plugin ObjectMixer LogPluginManager: Mounting Engine plugin Scribble LogPluginManager: Mounting Engine plugin MCPClientToolset LogPluginManager: Mounting Engine plugin ConcertSyncClient LogPluginManager: Mounting Engine plugin ConcertSharedSlate LogPluginManager: Mounting Engine plugin ConcertSyncCore LogModuleManager: InternalLoadLibrary: 'DerivedDataBuildController' ('E:/Tools/UE_5.8/Engine/Plugins/DerivedDataBuildController/Binaries/Win64/UnrealEditor-DerivedDataBuildController.dll') LogModuleManager: InternalLoadLibrary: 'UbaController' ('E:/Tools/UE_5.8/Engine/Plugins/UbaController/Binaries/Win64/UnrealEditor-UbaController.dll') LogModuleManager: InternalLoadLibrary: 'XGEController' ('E:/Tools/UE_5.8/Engine/Plugins/XGEController/Binaries/Win64/UnrealEditor-XGEController.dll') LogModuleManager: InternalLoadLibrary: 'PerforceSourceControl' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/PerforceSourceControl/Binaries/Win64/UnrealEditor-PerforceSourceControl.dll') LogModuleManager: InternalLoadLibrary: 'SourceControl' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SourceControl.dll') SourceControl: Revision control is disabled SourceControl: Revision control is disabled LogModuleManager: InternalLoadLibrary: 'PlasticSourceControl' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/PlasticSourceControl/Binaries/Win64/UnrealEditor-PlasticSourceControl.dll') SourceControl: Revision control is disabled LogModuleManager: InternalLoadLibrary: 'PlatformCrypto' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/PlatformCrypto/Binaries/Win64/UnrealEditor-PlatformCrypto.dll') LogModuleManager: InternalLoadLibrary: 'PlatformCryptoTypes' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/PlatformCrypto/Binaries/Win64/UnrealEditor-PlatformCryptoTypes.dll') LogModuleManager: InternalLoadLibrary: 'PlatformCryptoContext' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/PlatformCrypto/Binaries/Win64/UnrealEditor-PlatformCryptoContext.dll') LogModuleManager: InternalLoadLibrary: 'PythonScriptPluginPreload' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/PythonScriptPlugin/Binaries/Win64/UnrealEditor-PythonScriptPluginPreload.dll') LogInit: Running DelayedAutoRegister Phase EarliestPossiblePluginsLoaded LogModuleManager: InternalLoadLibrary: 'ChaosCloth' ('E:/Tools/UE_5.8/Engine/Plugins/ChaosCloth/Binaries/Win64/UnrealEditor-ChaosCloth.dll') LogModuleManager: InternalLoadLibrary: 'PCGCompute' ('E:/Tools/UE_5.8/Engine/Plugins/PCG/Binaries/Win64/UnrealEditor-PCGCompute.dll') LogModuleManager: InternalLoadLibrary: 'ACLPlugin' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/ACLPlugin/Binaries/Win64/UnrealEditor-ACLPlugin.dll') LogModuleManager: InternalLoadLibrary: 'OptimusSettings' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusSettings.dll') LogModuleManager: InternalLoadLibrary: 'GPUReshape' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/GPUReshape/Binaries/Win64/UnrealEditor-GPUReshape.dll') LogModuleManager: InternalLoadLibrary: 'PixWinPlugin' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/PixWinPlugin/Binaries/Win64/UnrealEditor-PixWinPlugin.dll') LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) LogWindows: File 'WinPixGpuCapturer.dll' does not exist PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogModuleManager: InternalLoadLibrary: 'EOSShared' ('E:/Tools/UE_5.8/Engine/Plugins/Online/EOSShared/Binaries/Win64/UnrealEditor-EOSShared.dll') LogEOSShared: Loaded "E:/Tools/UE_5.8/Engine/Binaries/Win64/EOSSDK-Win64-Shipping.dll" LogEOSShared: FEOSSDKManager::Initialize Initializing EOSSDK Version:1.19.1.2-53289219 LogModuleManager: InternalLoadLibrary: 'OnlineServicesInterface' ('E:/Tools/UE_5.8/Engine/Plugins/Online/OnlineServices/Binaries/Win64/UnrealEditor-OnlineServicesInterface.dll') LogModuleManager: InternalLoadLibrary: 'OnlineServicesCommon' ('E:/Tools/UE_5.8/Engine/Plugins/Online/OnlineServices/Binaries/Win64/UnrealEditor-OnlineServicesCommon.dll') LogModuleManager: InternalLoadLibrary: 'OnlineServicesCommonEngineUtils' ('E:/Tools/UE_5.8/Engine/Plugins/Online/OnlineServices/Binaries/Win64/UnrealEditor-OnlineServicesCommonEngineUtils.dll') LogModuleManager: InternalLoadLibrary: 'RenderDocPlugin' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/RenderDocPlugin/Binaries/Win64/UnrealEditor-RenderDocPlugin.dll') LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. LogModuleManager: InternalLoadLibrary: 'OnlineSubsystem' ('E:/Tools/UE_5.8/Engine/Plugins/Online/OnlineSubsystem/Binaries/Win64/UnrealEditor-OnlineSubsystem.dll') LogModuleManager: InternalLoadLibrary: 'HTTP' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HTTP.dll') LogModuleManager: InternalLoadLibrary: 'SSL' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SSL.dll') LogInit: Using libcurl 8.15.0 LogInit: - built for Windows LogInit: - supports SSL with OpenSSL/1.1.1t LogInit: - supports HTTP deflate (compression) using libz 1.3 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_TLSAUTH_SRP LogInit: CURL_VERSION_HTTP2 LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - CVarHttpReuseConnectionEnabled = true - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread LogInit: Creating http thread with maximum 251 concurrent requests LogModuleManager: InternalLoadLibrary: 'XMPP' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-XMPP.dll') LogModuleManager: InternalLoadLibrary: 'WebSockets' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WebSockets.dll') LogModuleManager: InternalLoadLibrary: 'OnlineSubsystemNULL' ('E:/Tools/UE_5.8/Engine/Plugins/Online/OnlineSubsystemNull/Binaries/Win64/UnrealEditor-OnlineSubsystemNull.dll') LogModuleManager: InternalLoadLibrary: 'Sockets' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Sockets.dll') LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: Created online subsystem instance for: NULL LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] LogModuleManager: InternalLoadLibrary: 'OnlineSubsystemUtils' ('E:/Tools/UE_5.8/Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UnrealEditor-OnlineSubsystemUtils.dll') LogModuleManager: InternalLoadLibrary: 'OnlineBlueprintSupport' ('E:/Tools/UE_5.8/Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UnrealEditor-OnlineBlueprintSupport.dll') LogModuleManager: InternalLoadLibrary: 'GLTFExporter' ('E:/Tools/UE_5.8/Engine/Plugins/Enterprise/GLTFExporter/Binaries/Win64/UnrealEditor-GLTFExporter.dll') LogModuleManager: InternalLoadLibrary: 'DatasmithContent' ('E:/Tools/UE_5.8/Engine/Plugins/Enterprise/DatasmithContent/Binaries/Win64/UnrealEditor-DatasmithContent.dll') LogModuleManager: InternalLoadLibrary: 'VariantManagerContent' ('E:/Tools/UE_5.8/Engine/Plugins/Enterprise/VariantManagerContent/Binaries/Win64/UnrealEditor-VariantManagerContent.dll') LogModuleManager: InternalLoadLibrary: 'ComputeFramework' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-ComputeFramework.dll') LogModuleManager: InternalLoadLibrary: 'ChunkDownloader' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/ChunkDownloader/Binaries/Win64/UnrealEditor-ChunkDownloader.dll') LogModuleManager: InternalLoadLibrary: 'HairStrandsCore' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsCore.dll') LogAsyncCompilation: Display: MemorySharingInfo: UsedMemory=362MiB, MaxMemoryAvailable=83807MiB LogModuleManager: InternalLoadLibrary: 'ExrReaderGpu' ('E:/Tools/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ExrReaderGpu.dll') LogModuleManager: InternalLoadLibrary: 'NNEDenoiserShaders' ('E:/Tools/UE_5.8/Engine/Plugins/NNE/NNEDenoiser/Binaries/Win64/UnrealEditor-NNEDenoiserShaders.dll') LogModuleManager: InternalLoadLibrary: 'InterchangeAssets' 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('E:/Tools/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-TmvMediaShaders.dll') LogModuleManager: InternalLoadLibrary: 'Buoyancy' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/Buoyancy/Binaries/Win64/UnrealEditor-Buoyancy.dll') LogModuleManager: InternalLoadLibrary: 'EditorPerformance' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorPerformance/Binaries/Win64/UnrealEditor-EditorPerformance.dll') LogModuleManager: InternalLoadLibrary: 'StallLogSubsystem' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorPerformance/Binaries/Win64/UnrealEditor-StallLogSubsystem.dll') LogModuleManager: InternalLoadLibrary: 'CrashDiagnostics' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorPerformance/Binaries/Win64/UnrealEditor-CrashDiagnostics.dll') LogModuleManager: InternalLoadLibrary: 'EditorTelemetry' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorTelemetry/Binaries/Win64/UnrealEditor-EditorTelemetry.dll') LogAnalytics: Display: Provider StudioTelemetry.Provider.Log is disabled for this application LogAnalytics: Display: Provider StudioTelemetry.Provider.CSV is disabled for this application LogAnalytics: Display: Provider StudioTelemetry.Provider.Horde is disabled for this application LogModuleManager: InternalLoadLibrary: 'Analytics' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Analytics.dll') LogStudioTelemetry: Started StudioTelemetry Session LogModuleManager: InternalLoadLibrary: 'NFORDenoise' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/NFORDenoise/Binaries/Win64/UnrealEditor-NFORDenoise.dll') LogNFORDenoise: NFORDenoise function starting up LogModuleManager: InternalLoadLibrary: 'RuntimeTelemetry' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/RuntimeTelemetry/Binaries/Win64/UnrealEditor-RuntimeTelemetry.dll') LogAnalytics: Display: Provider StudioTelemetry.Provider.Log is disabled for this application LogAnalytics: Display: Provider StudioTelemetry.Provider.CSV is disabled for this application LogAnalytics: Display: Provider StudioTelemetry.Provider.Horde is disabled for this application LogStudioTelemetry: Started StudioTelemetry Session LogModuleManager: InternalLoadLibrary: 'Water' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/Water/Binaries/Win64/UnrealEditor-Water.dll') LogModuleManager: InternalLoadLibrary: 'LauncherChunkInstaller' ('E:/Tools/UE_5.8/Engine/Plugins/Portal/LauncherChunkInstaller/Binaries/Win64/UnrealEditor-LauncherChunkInstaller.dll') LogModuleManager: InternalLoadLibrary: 'AISupportModule' ('E:/Tools/UE_5.8/Engine/Plugins/AI/AISupport/Binaries/Win64/UnrealEditor-AISupportModule.dll') LogModuleManager: InternalLoadLibrary: 'InterchangeAxFAssets' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/InterchangeAxF/Assets/Binaries/Win64/UnrealEditor-InterchangeAxFAssets.dll') LogInit: ExecutableName: UnrealEditor-Cmd.exe LogInit: Build: ++UE5+Release-5.8-CL-58210709 LogInit: Platform=WindowsEditor LogInit: MachineId=2f37432945f5db6af95cca95fc808dd8 LogInit: DeviceId= LogInit: Engine Version: 5.8.3-58210709+++UE5+Release-5.8 LogInit: Compatible Engine Version: 5.8.0-55116800+++UE5+Release-5.8 LogInit: Net CL: 55116800 LogInit: OS: Windows 10 (22H2) [10.0.19045.6466] (), CPU: 13th Gen Intel(R) Core(TM) i9-13900F, GPU: AMD Radeon RX 7800 XT LogInit: CPU Model ID: 6b71, microcode revision: 12f LogInit: Compiled (64-bit): Sep 17 2026 19:10:46 LogInit: Architecture: x64 LogInit: Compiled with Visual C++: 19.44.35229.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.8 LogInit: Command Line: "D:\HADAL - The Descent\TheDescentUE\TheDescent.uproject" -run=pythonscript -script="D:/HADAL - The Descent/models/anchorage/build/ue_spawn_layout.py" -unattended -nosplash -AllowCommandletRendering -RenderOffscreen -nosound -NoLiveCoding -abslog="D:\HADAL - The Descent\models\anchorage\kit_export\ue_spawn_last_anchorage_exterior_layout.log" LogInit: Base Directory: E:/Tools/UE_5.8/Engine/Binaries/Win64/ LogInit: Allocator: Mimalloc LogInit: Installed Engine Build: 1 LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no LogDevObjectVersion: Number of dev versions registered: 36 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 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(6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC. 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[[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] [2026.10.21-02.10.33:749][ 0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created [2026.10.21-02.10.33:749][ 0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created [2026.10.21-02.10.33:749][ 0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created [2026.10.21-02.10.33:749][ 0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created [2026.10.21-02.10.33:749][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created [2026.10.21-02.10.33:749][ 0]LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created [2026.10.21-02.10.33:749][ 0]LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created [2026.10.21-02.10.33:749][ 0]LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created [2026.10.21-02.10.33:749][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] [2026.10.21-02.10.33:749][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created [2026.10.21-02.10.33:749][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created [2026.10.21-02.10.33:749][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] [2026.10.21-02.10.33:749][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created [2026.10.21-02.10.33:749][ 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0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="BufferBloat",ToolTip="Simulates a connection affected by buffer bloat (in and out)")]] deferred - dummy variable created [2026.10.21-02.10.33:753][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] [2026.10.21-02.10.33:753][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created [2026.10.21-02.10.33:753][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created [2026.10.21-02.10.33:753][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created [2026.10.21-02.10.33:753][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created [2026.10.21-02.10.33:753][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created [2026.10.21-02.10.33:753][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - 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dummy variable created [2026.10.21-02.10.33:753][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created [2026.10.21-02.10.33:753][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created [2026.10.21-02.10.33:753][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created [2026.10.21-02.10.33:753][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created [2026.10.21-02.10.33:753][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created [2026.10.21-02.10.33:753][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created [2026.10.21-02.10.33:753][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created [2026.10.21-02.10.33:753][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created [2026.10.21-02.10.33:753][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created [2026.10.21-02.10.33:753][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created [2026.10.21-02.10.33:753][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created [2026.10.21-02.10.33:753][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created [2026.10.21-02.10.33:753][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created [2026.10.21-02.10.33:753][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created [2026.10.21-02.10.33:753][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created [2026.10.21-02.10.33:753][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created [2026.10.21-02.10.33:753][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created [2026.10.21-02.10.33:753][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created [2026.10.21-02.10.33:753][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created [2026.10.21-02.10.33:753][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created [2026.10.21-02.10.33:753][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created [2026.10.21-02.10.33:753][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] [2026.10.21-02.10.33:753][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] [2026.10.21-02.10.33:753][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] [2026.10.21-02.10.33:753][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] [2026.10.21-02.10.33:753][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] [2026.10.21-02.10.33:753][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] [2026.10.21-02.10.33:753][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] [2026.10.21-02.10.33:753][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] [2026.10.21-02.10.33:753][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] [2026.10.21-02.10.33:753][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] [2026.10.21-02.10.33:753][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] [2026.10.21-02.10.33:753][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] [2026.10.21-02.10.33:753][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] [2026.10.21-02.10.33:753][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] [2026.10.21-02.10.33:753][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] [2026.10.21-02.10.33:753][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] [2026.10.21-02.10.33:753][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] [2026.10.21-02.10.33:753][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] [2026.10.21-02.10.33:753][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] [2026.10.21-02.10.33:753][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] [2026.10.21-02.10.33:753][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] [2026.10.21-02.10.33:753][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2026.10.21-02.10.33:753][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2026.10.21-02.10.33:753][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] [2026.10.21-02.10.33:753][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] [2026.10.21-02.10.33:753][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] [2026.10.21-02.10.33:753][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] [2026.10.21-02.10.33:753][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2026.10.21-02.10.33:753][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] [2026.10.21-02.10.33:753][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] [2026.10.21-02.10.33:753][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] [2026.10.21-02.10.33:753][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:1]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.MegaLights.NumSamplesPerPixel:4]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.MegaLights.DownsampleMode:2]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.MegaLights.ScreenTraces.Quality:1]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.Allow:1]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SpecularOnly:1]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.SoftShadows:0]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.MegaLights.FrontLayerTranslucency.TexturedRectLights:0]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.MegaLights.Spatial.UseHistorySpatialVariance:1]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.MegaLights.Volume.GridPixelSize:8]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.MegaLights.Volume.GridSizeZ:128]] [2026.10.21-02.10.33:754][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.AOQuality:2]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Lumen.FinalGatherMethod:1]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.AtlasSize:4096]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardTexelDensityScale:100]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardMinResolution:2]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardMaxResolution:512]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.MaxLightsPerTile:8]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.UpdateFactor:32]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.UpdateFactor:64]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:150]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.NumAdaptiveProbes:8]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.DownsampleFactor:1]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.SliceCount:2]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:1]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.HZB:0]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.ForegroundSampleRejectPower:1]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.FoliageOcclusionStrength:.7]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.ShareRadianceCacheWithOpaque:0]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.SpatialFilter:1]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.GridResolution:24]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:100]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.HitLighting.Allowed:1]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.RayTracing.Geometry.SkeletalMeshes:1]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.MeshCardRepresentation.SkeletalMesh:1]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.RayTracing.DynamicGeometry.MaxUpdatePrimitivesPerFrame:-1]] [2026.10.21-02.10.33:754][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.NumSamples:5]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] [2026.10.21-02.10.33:754][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.LUT.Shaper:0]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.LUT.Size:32]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2026.10.21-02.10.33:754][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2026.10.21-02.10.33:754][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:64]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.DetailMode:3]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:1]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] [2026.10.21-02.10.33:754][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2026.10.21-02.10.33:755][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2026.10.21-02.10.33:755][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2026.10.21-02.10.33:755][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2026.10.21-02.10.33:755][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2026.10.21-02.10.33:755][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2026.10.21-02.10.33:755][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2026.10.21-02.10.33:755][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2026.10.21-02.10.33:755][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2026.10.21-02.10.33:755][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2026.10.21-02.10.33:755][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2026.10.21-02.10.33:755][ 0]LogConfig: Set CVar [[r.Fog.SeparateComposition:-1 ; Allow fog separate composition when FSSS is enabled.]] [2026.10.21-02.10.33:755][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] [2026.10.21-02.10.33:755][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] [2026.10.21-02.10.33:755][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Allowed:1]] [2026.10.21-02.10.33:755][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:2]] [2026.10.21-02.10.33:755][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:256]] [2026.10.21-02.10.33:755][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] [2026.10.21-02.10.33:755][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Precision:0]] [2026.10.21-02.10.33:755][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.UseExistenceMask:0]] [2026.10.21-02.10.33:755][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] [2026.10.21-02.10.33:755][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] [2026.10.21-02.10.33:755][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] [2026.10.21-02.10.33:755][ 0]LogConfig: CVar [[pcg.Quality:3]] deferred - dummy variable created [2026.10.21-02.10.33:755][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] [2026.10.21-02.10.33:755][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2026.10.21-02.10.33:755][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2026.10.21-02.10.33:755][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2026.10.21-02.10.33:755][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] [2026.10.21-02.10.33:755][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] [2026.10.21-02.10.33:755][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsDeviceProfileSelector' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/Binaries/Win64/UnrealEditor-WindowsDeviceProfileSelector.dll') [2026.10.21-02.10.33:760][ 0]LogInit: Selected Device Profile: [WindowsEditor] [2026.10.21-02.10.33:761][ 0]LogHAL: Display: Platform has ~ 32 GB [34162593792 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2026.10.21-02.10.33:762][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] [2026.10.21-02.10.33:762][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2026.10.21-02.10.33:762][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] [2026.10.21-02.10.33:762][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] [2026.10.21-02.10.33:762][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2026.10.21-02.10.33:763][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2026.10.21-02.10.33:763][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2026.10.21-02.10.33:763][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] [2026.10.21-02.10.33:763][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] [2026.10.21-02.10.33:763][ 0]LogConfig: Set CVar [[WindowsApplication.UseWorkerThreadForRawInput:0]] [2026.10.21-02.10.33:763][ 0]LogConfig: Set CVar [[r.PSOPrecache.KeepInMemoryForActiveMaterials:1]] [2026.10.21-02.10.33:763][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/HADAL - The Descent/TheDescentUE/Saved/Config/WindowsEditor/Editor.ini] [2026.10.21-02.10.33:763][ 0]LogConfig: Set CVar [[SplineComponent.OnlyUpdateActiveSpline:0]] [2026.10.21-02.10.33:763][ 0]LogInit: Computer: MURAD-KHAAN-PC [2026.10.21-02.10.33:763][ 0]LogInit: User: Murat [2026.10.21-02.10.33:763][ 0]LogInit: CPU Page size=4096, Cores=24 [2026.10.21-02.10.33:763][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2026.10.21-02.10.33:763][ 0]LogInit: Gaming Handheld Device: 0 [2026.10.21-02.10.33:770][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits [2026.10.21-02.10.33:770][ 0]LogMemory: Memory total: Physical=31.8GB (32GB approx) Virtual=81.8GB [2026.10.21-02.10.33:770][ 0]LogMemory: Platform Memory Stats for WindowsEditor [2026.10.21-02.10.33:770][ 0]LogMemory: Process Physical Memory: 598.79 MB used, 598.80 MB peak [2026.10.21-02.10.33:770][ 0]LogMemory: Process Virtual Memory: 614.39 MB used, 614.39 MB peak [2026.10.21-02.10.33:770][ 0]LogMemory: Physical Memory: 24191.39 MB used, 8388.60 MB free, 32579.99 MB total [2026.10.21-02.10.33:770][ 0]LogMemory: Virtual Memory: 72719.62 MB used, 11087.52 MB free, 83807.13 MB total [2026.10.21-02.10.33:770][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" [2026.10.21-02.10.33:770][ 0]LogModuleManager: InternalLoadLibrary: 'IoStoreOnDemandCore' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-IoStoreOnDemandCore.dll') [2026.10.21-02.10.33:770][ 0]LogModuleManager: InternalLoadLibrary: 'BandwidthDebugDelegates' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-BandwidthDebugDelegates.dll') [2026.10.21-02.10.33:770][ 0]LogModuleManager: InternalLoadLibrary: 'ClientBandwidthDebugVisualizer' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClientBandwidthDebugVisualizer.dll') [2026.10.21-02.10.33:772][ 0]LogModuleManager: InternalLoadLibrary: 'BandwidthMeasurementTool' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-BandwidthMeasurementTool.dll') [2026.10.21-02.10.33:772][ 0]LogModuleManager: InternalLoadLibrary: 'DownlinkBandwidthManager' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DownlinkBandwidthManager.dll') [2026.10.21-02.10.33:772][ 0]LogObj: Display: Attempting to load config data for Default__DownlinkBandwidthManagerConfig before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed. [2026.10.21-02.10.33:777][ 0]LogWindows: WindowsPlatformFeatures enabled [2026.10.21-02.10.33:777][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsPlatformFeatures' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsPlatformFeatures.dll') [2026.10.21-02.10.33:781][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayMediaEncoder' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GameplayMediaEncoder.dll') [2026.10.21-02.10.33:781][ 0]LogModuleManager: InternalLoadLibrary: 'AVEncoder' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AVEncoder.dll') [2026.10.21-02.10.33:781][ 0]LogModuleManager: InternalLoadLibrary: 'Chaos' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Chaos.dll') [2026.10.21-02.10.33:781][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCore' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GeometryCore.dll') [2026.10.21-02.10.33:783][ 0]LogSpline: Registered spline type: TypeId=0x54E3AD22, Impl=MultiSpline, Value=Vector [2026.10.21-02.10.33:784][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosSolverEngine' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ChaosSolverEngine.dll') [2026.10.21-02.10.33:784][ 0]LogChaosDD: Chaos Debug Draw Startup [2026.10.21-02.10.33:784][ 0]LogInit: Physics initialised using underlying interface: Chaos [2026.10.21-02.10.33:798][ 0]LogInit: Using OS detected language (en-US). [2026.10.21-02.10.33:798][ 0]LogInit: Using OS detected locale (en-US). [2026.10.21-02.10.33:802][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. [2026.10.21-02.10.34:033][ 0]LogObj: Display: Attempting to load config data for Default__SlateThemeManager before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed. [2026.10.21-02.10.34:331][ 0]LogInit: Running DelayedAutoRegister Phase PreRHIInit [2026.10.21-02.10.34:336][ 0]LogRHI: Using Default RHI: D3D12 [2026.10.21-02.10.34:336][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 [2026.10.21-02.10.34:336][ 0]LogRHI: Loading RHI module D3D12RHI [2026.10.21-02.10.34:336][ 0]LogModuleManager: InternalLoadLibrary: 'D3D12RHI' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-D3D12RHI.dll') [2026.10.21-02.10.34:348][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). [2026.10.21-02.10.34:348][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. [2026.10.21-02.10.34:607][ 0]LogD3D12RHI: Found D3D12 adapter 0: AMD Radeon RX 7800 XT (VendorId: 1002, DeviceId: 747e, SubSysId: 2427148c, Revision: 00c8 [2026.10.21-02.10.34:607][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported [2026.10.21-02.10.34:607][ 0]LogD3D12RHI: Adapter has 16176MB of dedicated video memory, 0MB of dedicated system memory, and 16289MB of shared system memory, 1 output[s], TileBased:false UMA:false CacheCoherentUMA:false GPU Upload Heaps:false [2026.10.21-02.10.34:608][ 0]LogD3D12RHI: Driver Version: AMD Software: Adrenalin Edition 26.7.1 (internal:32.0.31035.1003, unified:32.0.31035.1003) [2026.10.21-02.10.34:608][ 0]LogD3D12RHI: Driver Date: 7-24-2026 [2026.10.21-02.10.34:608][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 [2026.10.21-02.10.34:608][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported [2026.10.21-02.10.34:608][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16289MB of shared system memory, 0 output[s], TileBased:false UMA:true CacheCoherentUMA:true GPU Upload Heaps:false [2026.10.21-02.10.34:608][ 0]LogD3D12RHI: D3D10Warp Version: 10.0.19041.5794 [2026.10.21-02.10.34:608][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. [2026.10.21-02.10.34:608][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 [2026.10.21-02.10.34:608][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. [2026.10.21-02.10.34:618][ 0]LogD3D12RHI: Integrated GPU (iGPU): false [2026.10.21-02.10.34:618][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 [2026.10.21-02.10.34:665][ 0]LogD3D12RHI: AMD asicFamily=0 [2026.10.21-02.10.34:665][ 0]LogRHI: Display: Timeout Detection and Recovery (TDR) summary: - TDR settings OK - Level: Recover, Delay: 2, DdiDelay: 5 [2026.10.21-02.10.34:666][ 0]LogWindows: Attached monitors: [2026.10.21-02.10.34:666][ 0]LogWindows: resolution: 3440x1440, work area: (0, 0) -> (3440, 1400), device: '\\.\DISPLAY1' [PRIMARY] [2026.10.21-02.10.34:666][ 0]LogWindows: Found 1 attached monitors. [2026.10.21-02.10.34:666][ 0]LogWindows: Gathering driver information using Windows Setup API [2026.10.21-02.10.34:666][ 0]LogRHI: RHI Adapter Info: [2026.10.21-02.10.34:666][ 0]LogRHI: Name: AMD Radeon RX 7800 XT [2026.10.21-02.10.34:666][ 0]LogRHI: Driver Version: AMD Software: Adrenalin Edition 26.7.1 (internal:32.0.31035.1003, unified:32.0.31035.1003) [2026.10.21-02.10.34:666][ 0]LogRHI: Driver Date: 7-24-2026 [2026.10.21-02.10.34:666][ 0]LogRHI: Performing driver check for denylisted drivers. [2026.10.21-02.10.34:666][ 0]LogD3D12RHI: GPU DeviceId: 0x747e (for the marketing name, search the web for "GPU Device Id") [2026.10.21-02.10.34:666][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off [2026.10.21-02.10.34:666][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. [2026.10.21-02.10.34:770][ 0]LogD3D12RHI: ID3D12Device1 is supported. [2026.10.21-02.10.34:770][ 0]LogD3D12RHI: ID3D12Device2 is supported. [2026.10.21-02.10.34:770][ 0]LogD3D12RHI: ID3D12Device3 is supported. [2026.10.21-02.10.34:770][ 0]LogD3D12RHI: ID3D12Device4 is supported. [2026.10.21-02.10.34:770][ 0]LogD3D12RHI: ID3D12Device5 is supported. [2026.10.21-02.10.34:770][ 0]LogD3D12RHI: ID3D12Device6 is supported. [2026.10.21-02.10.34:770][ 0]LogD3D12RHI: ID3D12Device7 is supported. [2026.10.21-02.10.34:770][ 0]LogD3D12RHI: ID3D12Device8 is supported. [2026.10.21-02.10.34:770][ 0]LogD3D12RHI: ID3D12Device9 is supported. [2026.10.21-02.10.34:770][ 0]LogD3D12RHI: ID3D12Device10 is supported. [2026.10.21-02.10.34:770][ 0]LogD3D12RHI: ID3D12Device11 is supported. [2026.10.21-02.10.34:770][ 0]LogD3D12RHI: ID3D12Device12 is supported. [2026.10.21-02.10.34:770][ 0]LogD3D12RHI: Bindless is supported. MaxNonSamplerDescriptors: 33554432, MaxSamplerDescriptors: 4096 [2026.10.21-02.10.34:770][ 0]LogD3D12RHI: Stencil ref from pixel shader is supported [2026.10.21-02.10.34:770][ 0]LogD3D12RHI: Raster order views are supported [2026.10.21-02.10.34:770][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=64). [2026.10.21-02.10.34:770][ 0]LogD3D12RHI: Legacy Barriers Present in Build: Yes [2026.10.21-02.10.34:770][ 0]LogD3D12RHI: Enhanced Barriers Present in Build: Yes [2026.10.21-02.10.34:770][ 0]LogD3D12RHI: Enhanced Barriers Driver Support: Yes [2026.10.21-02.10.34:770][ 0]LogD3D12RHI: Preferred Barrier Implementation Type: Legacy [2026.10.21-02.10.34:770][ 0]LogD3D12RHI: Chosen Barrier Implementation: D3D12LegacyBarriers [2026.10.21-02.10.34:770][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. [2026.10.21-02.10.34:770][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported [2026.10.21-02.10.34:770][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported [2026.10.21-02.10.34:770][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported [2026.10.21-02.10.34:770][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported [2026.10.21-02.10.34:770][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported [2026.10.21-02.10.34:770][ 0]LogD3D12RHI: Work Graphs are supported [2026.10.21-02.10.34:770][ 0]LogD3D12RHI: Bindless is enabled (Configuration=RayTracing). Initializing allocators with 32768 Resource and 2048 Sampler descriptors [2026.10.21-02.10.34:795][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000021B46E1CC00) [2026.10.21-02.10.34:795][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000021B46E1CEC0) [2026.10.21-02.10.34:795][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000021B46E1D180) [2026.10.21-02.10.34:796][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 [2026.10.21-02.10.34:796][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 [2026.10.21-02.10.34:796][ 0]LogD3D12RHI: AMD hit token extension is not supported [2026.10.21-02.10.34:796][ 0]LogRHI: Texture pool is 2625 MB (70% of 3751 MB) [2026.10.21-02.10.34:796][ 0]LogD3D12RHI: Async texture creation enabled [2026.10.21-02.10.34:796][ 0]LogD3D12RHI: RHI has support for 64 bit atomics [2026.10.21-02.10.34:826][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading [2026.10.21-02.10.34:838][ 0]LogRHI: Render tracing channels set: 'Submission' -> 0xf [2026.10.21-02.10.34:838][ 0]LogCsvProfiler: Display: Metadata set : verbatimrhiname="D3D12" [2026.10.21-02.10.34:838][ 0]LogCsvProfiler: Display: Metadata set : rhiname="D3D12" [2026.10.21-02.10.34:838][ 0]LogCsvProfiler: Display: Metadata set : rhifeaturelevel="SM6" [2026.10.21-02.10.34:838][ 0]LogCsvProfiler: Display: Metadata set : shaderplatform="PCD3D_SM6" [2026.10.21-02.10.34:838][ 0]LogCsvProfiler: Display: Metadata set : gpu="AMD Radeon RX 7800 XT" [2026.10.21-02.10.34:838][ 0]LogCsvProfiler: Display: Metadata set : gpudriver="AMD Software: Adrenalin Edition 26.7.1" [2026.10.21-02.10.34:839][ 0]LogInit: Initializing FReadOnlyCVARCache [2026.10.21-02.10.34:839][ 0]LogModuleManager: InternalLoadLibrary: 'TurnkeySupport' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TurnkeySupport.dll') [2026.10.21-02.10.34:843][ 0]LogTargetPlatformManager: Install manifest file for Platform Android not found. Platform not set up. [2026.10.21-02.10.34:843][ 0]LogTargetPlatformManager: Install manifest file for Platform Linux_x64 not found. Platform not set up. [2026.10.21-02.10.34:844][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormat' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormat.dll') [2026.10.21-02.10.34:844][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatASTC' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatASTC.dll') [2026.10.21-02.10.34:847][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatDXT' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatDXT.dll') [2026.10.21-02.10.34:848][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatETC2' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatETC2.dll') [2026.10.21-02.10.34:849][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatIntelISPCTexComp' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatIntelISPCTexComp.dll') [2026.10.21-02.10.34:850][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatOodle' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatOodle.dll') [2026.10.21-02.10.34:851][ 0]LogModuleManager: InternalLoadLibrary: 'TextureFormatUncompressed' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TextureFormatUncompressed.dll') [2026.10.21-02.10.34:854][ 0]LogTextureFormatASTC: Display: ASTCEnc version 5.0.1 library loaded [2026.10.21-02.10.34:854][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC [2026.10.21-02.10.34:854][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT [2026.10.21-02.10.34:854][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 [2026.10.21-02.10.34:854][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp [2026.10.21-02.10.34:854][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.16 [2026.10.21-02.10.34:854][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.16.dll [2026.10.21-02.10.34:855][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle [2026.10.21-02.10.34:856][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed [2026.10.21-02.10.34:858][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidTargetPlatform' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/Android/UnrealEditor-AndroidTargetPlatform.dll') [2026.10.21-02.10.34:859][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidTargetPlatformSettings' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/Android/UnrealEditor-AndroidTargetPlatformSettings.dll') [2026.10.21-02.10.34:891][ 0]LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'Android' [2026.10.21-02.10.34:891][ 0]LogModuleManager: InternalLoadLibrary: 'IOSTargetPlatform' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-IOSTargetPlatform.dll') [2026.10.21-02.10.34:893][ 0]LogModuleManager: InternalLoadLibrary: 'IOSTargetPlatformSettings' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-IOSTargetPlatformSettings.dll') [2026.10.21-02.10.34:911][ 0]LogModuleManager: InternalLoadLibrary: 'IOSTargetPlatformControls' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-IOSTargetPlatformControls.dll') [2026.10.21-02.10.34:913][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2026.10.21-02.10.34:913][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2026.10.21-02.10.34:914][ 0]LogModuleManager: InternalLoadLibrary: 'LinuxTargetPlatform' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/Linux/UnrealEditor-LinuxTargetPlatform.dll') [2026.10.21-02.10.34:914][ 0]LogModuleManager: InternalLoadLibrary: 'LinuxTargetPlatformSettings' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/Linux/UnrealEditor-LinuxTargetPlatformSettings.dll') [2026.10.21-02.10.34:934][ 0]LogTargetPlatformManager: Display: Failed to SetupSDK for platform 'Linux' [2026.10.21-02.10.34:934][ 0]LogModuleManager: InternalLoadLibrary: 'MacTargetPlatform' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MacTargetPlatform.dll') [2026.10.21-02.10.34:935][ 0]LogModuleManager: InternalLoadLibrary: 'MacTargetPlatformSettings' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MacTargetPlatformSettings.dll') [2026.10.21-02.10.34:955][ 0]LogModuleManager: InternalLoadLibrary: 'MacTargetPlatformControls' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MacTargetPlatformControls.dll') [2026.10.21-02.10.34:956][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2026.10.21-02.10.34:957][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' [2026.10.21-02.10.34:957][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2026.10.21-02.10.34:957][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2026.10.21-02.10.34:957][ 0]LogModuleManager: InternalLoadLibrary: 'TVOSTargetPlatform' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-TVOSTargetPlatform.dll') [2026.10.21-02.10.34:958][ 0]LogModuleManager: InternalLoadLibrary: 'TVOSTargetPlatformSettings' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-TVOSTargetPlatformSettings.dll') [2026.10.21-02.10.34:958][ 0]LogModuleManager: InternalLoadLibrary: 'TVOSTargetPlatformControls' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/IOS/UnrealEditor-TVOSTargetPlatformControls.dll') [2026.10.21-02.10.34:977][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2026.10.21-02.10.34:977][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2026.10.21-02.10.34:977][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsTargetPlatform' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsTargetPlatform.dll') [2026.10.21-02.10.34:978][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsTargetPlatformSettings' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsTargetPlatformSettings.dll') [2026.10.21-02.10.34:998][ 0]LogModuleManager: InternalLoadLibrary: 'WindowsTargetPlatformControls' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WindowsTargetPlatformControls.dll') [2026.10.21-02.10.34:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2026.10.21-02.10.34:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' [2026.10.21-02.10.34:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2026.10.21-02.10.34:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2026.10.21-02.10.34:999][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor [2026.10.21-02.10.35:001][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatOPUS' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatOpus.dll') [2026.10.21-02.10.35:004][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatOGG' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatOgg.dll') [2026.10.21-02.10.35:008][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2026.10.21-02.10.35:008][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatADPCM' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatADPCM.dll') [2026.10.21-02.10.35:009][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatBINK' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatBink.dll') [2026.10.21-02.10.35:010][ 0]LogModuleManager: InternalLoadLibrary: 'AudioFormatRAD' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioFormatRad.dll') [2026.10.21-02.10.35:012][ 0]LogModuleManager: InternalLoadLibrary: 'ShaderFormatVectorVM' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ShaderFormatVectorVM.dll') [2026.10.21-02.10.35:023][ 0]LogModuleManager: InternalLoadLibrary: 'ShaderFormatD3D' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ShaderFormatD3D.dll') [2026.10.21-02.10.35:117][ 0]LogModuleManager: InternalLoadLibrary: 'ShaderFormatOpenGL' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ShaderFormatOpenGL.dll') [2026.10.21-02.10.35:144][ 0]LogModuleManager: InternalLoadLibrary: 'VulkanShaderFormat' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-VulkanShaderFormat.dll') [2026.10.21-02.10.35:146][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL_ES3_1_IOS from hinted modules, loading all potential format modules to find it [2026.10.21-02.10.35:146][ 0]LogModuleManager: InternalLoadLibrary: 'MetalShaderFormat' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MetalShaderFormat.dll') [2026.10.21-02.10.35:208][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat [2026.10.21-02.10.35:208][ 0]LogTargetPlatformManager: SF_METAL_ES3_1_IOS [2026.10.21-02.10.35:208][ 0]LogTargetPlatformManager: SF_METAL_SM5_IOS [2026.10.21-02.10.35:208][ 0]LogTargetPlatformManager: SF_METAL_SM6_IOS [2026.10.21-02.10.35:208][ 0]LogTargetPlatformManager: SF_METAL_ES3_1_TVOS [2026.10.21-02.10.35:208][ 0]LogTargetPlatformManager: SF_METAL_SM5_TVOS [2026.10.21-02.10.35:208][ 0]LogTargetPlatformManager: SF_METAL_SM5 [2026.10.21-02.10.35:208][ 0]LogTargetPlatformManager: SF_METAL_SM6 [2026.10.21-02.10.35:208][ 0]LogTargetPlatformManager: SF_METAL_SIM [2026.10.21-02.10.35:208][ 0]LogTargetPlatformManager: SF_METAL_ES3_1 [2026.10.21-02.10.35:208][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D [2026.10.21-02.10.35:208][ 0]LogTargetPlatformManager: PCD3D_SM6 [2026.10.21-02.10.35:208][ 0]LogTargetPlatformManager: PCD3D_SM5 [2026.10.21-02.10.35:208][ 0]LogTargetPlatformManager: PCD3D_ES31 [2026.10.21-02.10.35:208][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL [2026.10.21-02.10.35:208][ 0]LogTargetPlatformManager: GLSL_150_ES31 [2026.10.21-02.10.35:208][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID [2026.10.21-02.10.35:208][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM [2026.10.21-02.10.35:208][ 0]LogTargetPlatformManager: VVM_1_0 [2026.10.21-02.10.35:208][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat [2026.10.21-02.10.35:208][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 [2026.10.21-02.10.35:208][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID [2026.10.21-02.10.35:208][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 [2026.10.21-02.10.35:208][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID [2026.10.21-02.10.35:208][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 [2026.10.21-02.10.35:208][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0). [2026.10.21-02.10.35:208][ 0]LogModuleManager: InternalLoadLibrary: 'DerivedDataCache' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DerivedDataCache.dll') [2026.10.21-02.10.35:209][ 0]LogModuleManager: InternalLoadLibrary: 'DesktopPlatform' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DesktopPlatform.dll') [2026.10.21-02.10.35:213][ 0]LogDerivedDataCache: ProjectPak: Pak cache file D:/HADAL - The Descent/TheDescentUE/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2026.10.21-02.10.35:213][ 0]LogDerivedDataCache: InstalledProjectPak: Pak cache file D:/HADAL - The Descent/TheDescentUE/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2026.10.21-02.10.35:412][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1670 MiB) [2026.10.21-02.10.35:413][ 0]LogDerivedDataCache: EnterprisePak: Pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2026.10.21-02.10.35:418][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/PC/AppData/Local/UnrealEngine/Common/Zen/Data [2026.10.21-02.10.35:418][ 0]LogZenServiceInstance: Display: Launching zen utility 'E:/Tools/UE_5.8/Engine/Binaries/Win64/zen.exe service status'. [2026.10.21-02.10.35:730][ 0]LogZenServiceInstance: Display: Writing plugin version info to 'C:/Users/PC/AppData/Local/UnrealEngine/Common/Zen/Install/zen_plugin_versions.json' [2026.10.21-02.10.35:731][ 0]LogZenServiceInstance: Display: Read zen version cache file from 'C:/Users/PC/AppData/Local/UnrealEngine/5.8/Saved/Zen/zen.version', version: '5.8.13-202605190912-windows-x64-release-094f62c2' [2026.10.21-02.10.35:731][ 0]LogZenServiceInstance: InTree version at 'E:/Tools/UE_5.8/Engine/Binaries/Win64/zenserver.exe' is '5.8.13-202605190912-windows-x64-release-094f62c2' [2026.10.21-02.10.35:731][ 0]LogZenServiceInstance: Display: Read zen version cache file from 'C:/Users/PC/AppData/Local/UnrealEngine/Common/Zen/Install/zen.version', version: '5.8.13-202605190912-windows-x64-release-094f62c2' [2026.10.21-02.10.35:731][ 0]LogZenServiceInstance: Installed version at 'C:/Users/PC/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.8.13-202605190912-windows-x64-release-094f62c2' [2026.10.21-02.10.35:732][ 0]LogZenServiceInstance: Display: Installed service at 'C:/Users/PC/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is up to date [2026.10.21-02.10.35:732][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance [2026.10.21-02.10.35:732][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/PC/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/PC/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/PC/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir C:\Users\PC\AppData\Local\UnrealEngine\Common\Zen\Data --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --cache-bucket-limit-overwrites --quiet --restrict-content-types --allow-external-oidctoken-exe=false --plugins-config "C:/Users/PC/AppData/Local/UnrealEngine/Common/Zen/Install/zen_plugins_v1.json" --security-config-path "C:/Users/PC/AppData/Local/UnrealEngine/Common/Zen/Install/security-config.json" --owner-pid 43220 --child-id Zen_43220_Startup' [2026.10.21-02.10.37:187][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at http://[::1]:8558 status: OK!. [2026.10.21-02.10.37:187][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 1.462 seconds [2026.10.21-02.10.37:199][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at [::1] with namespace ue.ddc. Status: OK!. [2026.10.21-02.10.37:209][ 0]LogDerivedDataCache: C:/Users/PC/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. [2026.10.21-02.10.37:210][ 0]LogDerivedDataCache: Display: C:/Users/PC/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.04ms. RandomReadSpeed=156.90MBs, RandomWriteSpeed=244.99MBs. Assigned SpeedClass 'Local' [2026.10.21-02.10.37:211][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/PC/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2026.10.21-02.10.37:211][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' [2026.10.21-02.10.37:211][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. [2026.10.21-02.10.37:211][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' [2026.10.21-02.10.37:213][ 0]LogModuleManager: InternalLoadLibrary: 'ShaderPreprocessor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ShaderPreprocessor.dll') [2026.10.21-02.10.37:213][ 0]LogShaderCompilers: Guid format shader working directory is 7 characters bigger than the processId version (D:/HADAL - The Descent/TheDescentUE/Intermediate/Shaders/WorkingDirectory/43220/). [2026.10.21-02.10.37:213][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/PC/AppData/Local/Temp/UnrealShaderWorkingDir/7D50089049D0EF092D12BDA5277043C0/'. [2026.10.21-02.10.37:215][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2026.10.21-02.10.37:219][ 0]LogUbaHorde: Display: UBA/Horde Configuration [Uba.Provider.Horde]: Not Enabled [2026.10.21-02.10.37:219][ 0]LogShaderCompilers: Display: No distributed shader compiler controller found [2026.10.21-02.10.37:219][ 0]LogShaderCompilers: Display: Using 29 local workers for shader compilation [2026.10.21-02.10.37:221][ 0]LogShaderCompilers: Display: Compiling shader autogen file: D:/HADAL - The Descent/TheDescentUE/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush [2026.10.21-02.10.37:225][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2026.10.21-02.10.37:829][ 0]LogInit: Running DelayedAutoRegister Phase ShaderTypesReady [2026.10.21-02.10.40:522][ 0]LogModuleManager: InternalLoadLibrary: 'NullInstallBundleManager' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NullInstallBundleManager.dll') [2026.10.21-02.10.40:525][ 0]LogModuleManager: InternalLoadLibrary: 'AssetRegistry' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AssetRegistry.dll') [2026.10.21-02.10.40:528][ 0]LogAssetRegistry: ActiveMountsLoading is disabled. [2026.10.21-02.10.40:529][ 0]LogAssetRegistry: FAssetRegistry took 0.0023 seconds to start up [2026.10.21-02.10.40:530][ 0]LogEditorDomain: Display: EditorDomain is Disabled [2026.10.21-02.10.40:531][ 0]LogInit: Running DelayedAutoRegister Phase PreObjectSystemReady [2026.10.21-02.10.40:765][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. [2026.10.21-02.10.40:765][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. [2026.10.21-02.10.40:807][ 0]LogDeviceProfileManager: Active device profile: [0000021B7933F280][0000021B787FC800 82] WindowsEditor [2026.10.21-02.10.40:807][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" [2026.10.21-02.10.40:808][ 0]LogInit: Running DelayedAutoRegister Phase DeviceProfileManagerReady [2026.10.21-02.10.40:827][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages [2026.10.21-02.10.40:835][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: Final (cook). [2026.10.21-02.10.40:835][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal [2026.10.21-02.10.40:836][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled [2026.10.21-02.10.40:837][ 0]LogModuleManager: InternalLoadLibrary: 'ImageWrapper' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ImageWrapper.dll') [2026.10.21-02.10.40:967][ 0]LogModuleManager: InternalLoadLibrary: 'DirectoryWatcher' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DirectoryWatcher.dll') [2026.10.21-02.10.41:345][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/DefaultTextMaterialOpaque.DefaultTextMaterialOpaque in PCD3D_SM6, Default, SM6, Editor (DDC key hash: b0017fc33b72b831ce36ffeaa49ffab574d953b4), compiling. [2026.10.21-02.10.41:377][ 0]LogModuleManager: InternalLoadLibrary: 'MeshUtilities' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshUtilities.dll') [2026.10.21-02.10.41:431][ 0]LogModuleManager: InternalLoadLibrary: 'MaterialBaking' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MaterialBaking.dll') [2026.10.21-02.10.41:433][ 0]LogModuleManager: InternalLoadLibrary: 'MeshMergeUtilities' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshMergeUtilities.dll') [2026.10.21-02.10.41:438][ 0]LogModuleManager: InternalLoadLibrary: 'MeshReductionInterface' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshReductionInterface.dll') [2026.10.21-02.10.41:440][ 0]LogModuleManager: InternalLoadLibrary: 'QuadricMeshReduction' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-QuadricMeshReduction.dll') [2026.10.21-02.10.41:443][ 0]LogModuleManager: InternalLoadLibrary: 'ProxyLODMeshReduction' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/ProxyLODPlugin/Binaries/Win64/UnrealEditor-ProxyLODMeshReduction.dll') [2026.10.21-02.10.41:478][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMeshReduction' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/SkeletalReduction/Binaries/Win64/UnrealEditor-SkeletalMeshReduction.dll') [2026.10.21-02.10.41:481][ 0]LogModuleManager: InternalLoadLibrary: 'MeshBoneReduction' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshBoneReduction.dll') [2026.10.21-02.10.41:484][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction [2026.10.21-02.10.41:484][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction [2026.10.21-02.10.41:484][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging [2026.10.21-02.10.41:484][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available [2026.10.21-02.10.41:484][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2026.10.21-02.10.41:484][ 0]LogModuleManager: InternalLoadLibrary: 'StaticMeshDescription' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StaticMeshDescription.dll') [2026.10.21-02.10.41:484][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryProcessingInterfaces' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GeometryProcessingInterfaces.dll') [2026.10.21-02.10.41:520][ 0]LogModuleManager: InternalLoadLibrary: 'NaniteBuilder' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NaniteBuilder.dll') [2026.10.21-02.10.41:541][ 0]LogModuleManager: InternalLoadLibrary: 'MeshBuilder' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshBuilder.dll') [2026.10.21-02.10.41:553][ 0]LogModuleManager: InternalLoadLibrary: 'KismetCompiler' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-KismetCompiler.dll') [2026.10.21-02.10.41:554][ 0]LogModuleManager: InternalLoadLibrary: 'MovieSceneTools' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MovieSceneTools.dll') [2026.10.21-02.10.41:555][ 0]LogModuleManager: InternalLoadLibrary: 'Sequencer' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Sequencer.dll') [2026.10.21-02.10.41:566][ 0]LogModuleManager: InternalLoadLibrary: 'CurveEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CurveEditor.dll') [2026.10.21-02.10.41:568][ 0]LogModuleManager: InternalLoadLibrary: 'SequencerCore' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SequencerCore.dll') [2026.10.21-02.10.41:680][ 0]LogModuleManager: InternalLoadLibrary: 'AssetDefinition' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AssetDefinition.dll') [2026.10.21-02.10.41:765][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EditorMaterials/Camera/CineMat.CineMat in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 7cff628f7b322262636814c722840017a73ad5b8), compiling. [2026.10.21-02.10.41:848][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EditorLandscapeResources/SplineEditorMeshMat.SplineEditorMeshMat in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 4f70cdceca9800aaf7226329a9c9ffab144147ea), compiling. [2026.10.21-02.10.41:940][ 0]LogMaterial: Display: Missing cached shadermap for /HairStrands/Materials/HairDebugMaterial.HairDebugMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 46fcc7dfe5f3d42219d1b4107ad7daec82a9a38e), compiling. [2026.10.21-02.10.41:974][ 0]LogMaterial: Display: Missing cached shadermap for /HairStrands/Materials/HairDefaultMaterial.HairDefaultMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: b0bc74d8a123d20eaa1387f7c7d5739e35e38c06), compiling. [2026.10.21-02.10.42:015][ 0]LogMaterial: Display: Missing cached shadermap for /HairStrands/Materials/HairCardsDefaultMaterial.HairCardsDefaultMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 6c0cdd8e843ae5a35f5525cdddea605da68603a8), compiling. [2026.10.21-02.10.42:065][ 0]LogMaterial: Display: Missing cached shadermap for /HairStrands/Materials/HairMeshesDefaultMaterial.HairMeshesDefaultMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 38f431c88d74aebbbf4cc85e8aaf957171d80cd6), compiling. [2026.10.21-02.10.42:114][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/Widget3DPassThrough_Translucent.Widget3DPassThrough_Translucent in PCD3D_SM6, Default, SM6, Editor (DDC key hash: e3d31bf28f470a3f30c09deedbad854d1c6652cb), compiling. [2026.10.21-02.10.42:132][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/Widget3DPassThrough_Opaque.Widget3DPassThrough_Opaque in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 2bba0e66f374fbb0b2f5f560b4fa387393635ef4), compiling. [2026.10.21-02.10.42:148][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.Widget3DPassThrough_Opaque_OneSided in PCD3D_SM6, Default, SM6, Editor (DDC key hash: ad6924c0a0bce0a3d19f8ef96150eaeda21961f9), compiling. [2026.10.21-02.10.42:162][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/Widget3DPassThrough_Masked.Widget3DPassThrough_Masked in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 82486e05c35a786cbb938a3132e3c1bb293e4da2), compiling. [2026.10.21-02.10.42:179][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided.Widget3DPassThrough_Masked_OneSided in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 524bb9e7821f1a37b3c7d5537a0649d07cf2dc3d), compiling. [2026.10.21-02.10.42:247][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.TranslucentTransformGizmoMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 913b1379b0a08ec87ba5f0b289f9030ad625d7d7), compiling. [2026.10.21-02.10.42:260][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/VREditor/SnapGrid/SnapGridMaterial.SnapGridMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: e1397930087e832ce0770ff42d2b3995ff32aa7a), compiling. [2026.10.21-02.10.42:273][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/VREditor/TransformGizmo/TransformGizmoMaterial.TransformGizmoMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: c55e1660e42768f6e0d994a4518ec307540ecb2d), compiling. [2026.10.21-02.10.42:303][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineDebugMaterials/M_SimpleUnlitTranslucent.M_SimpleUnlitTranslucent in PCD3D_SM6, Default, SM6, Editor (DDC key hash: fcaf8d5f6550f7f7530f32841fd235dd1d13ef73), compiling. [2026.10.21-02.10.42:363][ 0]LogConfig: Applying CVar settings from Section [/Script/CQTest.CQTestSettings] File [Engine] [2026.10.21-02.10.42:492][ 0]LogShaderCompilers: Display: Compiling shader autogen file: D:/HADAL - The Descent/TheDescentUE/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush [2026.10.21-02.10.42:493][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2026.10.21-02.10.42:493][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None [2026.10.21-02.10.42:500][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled [2026.10.21-02.10.42:500][ 0]LogInit: Running DelayedAutoRegister Phase ObjectSystemReady [2026.10.21-02.10.42:500][ 0]LogModuleManager: StartProcessingNewlyLoadedObjects [2026.10.21-02.10.42:500][ 0]LogModuleManager: InternalLoadLibrary: 'Core' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Core.dll') [2026.10.21-02.10.42:500][ 0]LogModuleManager: InternalLoadLibrary: 'Networking' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Networking.dll') [2026.10.21-02.10.42:500][ 0]LogModuleManager: InternalLoadLibrary: 'LiveCoding' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LiveCoding.dll') [2026.10.21-02.10.42:506][ 0]LogModuleManager: InternalLoadLibrary: 'HeadMountedDisplay' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HeadMountedDisplay.dll') [2026.10.21-02.10.42:506][ 0]LogModuleManager: InternalLoadLibrary: 'SourceCodeAccess' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SourceCodeAccess.dll') [2026.10.21-02.10.42:508][ 0]LogModuleManager: InternalLoadLibrary: 'Messaging' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Messaging.dll') [2026.10.21-02.10.42:510][ 0]LogModuleManager: InternalLoadLibrary: 'MRMesh' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MRMesh.dll') [2026.10.21-02.10.42:515][ 0]LogModuleManager: InternalLoadLibrary: 'UnrealEd' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UnrealEd.dll') [2026.10.21-02.10.42:515][ 0]LogModuleManager: InternalLoadLibrary: 'LandscapeEditorUtilities' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LandscapeEditorUtilities.dll') [2026.10.21-02.10.42:517][ 0]LogModuleManager: InternalLoadLibrary: 'SubobjectDataInterface' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SubobjectDataInterface.dll') [2026.10.21-02.10.42:518][ 0]LogModuleManager: InternalLoadLibrary: 'SlateCore' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SlateCore.dll') [2026.10.21-02.10.42:519][ 0]LogModuleManager: InternalLoadLibrary: 'Slate' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Slate.dll') [2026.10.21-02.10.42:520][ 0]LogModuleManager: InternalLoadLibrary: 'SlateReflector' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SlateReflector.dll') [2026.10.21-02.10.42:524][ 0]LogModuleManager: InternalLoadLibrary: 'EditorStyle' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorStyle.dll') [2026.10.21-02.10.42:559][ 0]LogSlate: Border [2026.10.21-02.10.42:559][ 0]LogSlate: BreadcrumbButton [2026.10.21-02.10.42:559][ 0]LogSlate: Brushes.Title [2026.10.21-02.10.42:559][ 0]LogSlate: ColorPicker.ColorThemes [2026.10.21-02.10.42:559][ 0]LogSlate: Default [2026.10.21-02.10.42:559][ 0]LogSlate: Icons.Save [2026.10.21-02.10.42:559][ 0]LogSlate: Icons.Toolbar.Settings [2026.10.21-02.10.42:559][ 0]LogSlate: ListView [2026.10.21-02.10.42:559][ 0]LogSlate: SoftwareCursor_CardinalCross [2026.10.21-02.10.42:559][ 0]LogSlate: SoftwareCursor_Grab [2026.10.21-02.10.42:559][ 0]LogSlate: TableView.DarkRow [2026.10.21-02.10.42:559][ 0]LogSlate: TableView.Row [2026.10.21-02.10.42:559][ 0]LogSlate: TreeView [2026.10.21-02.10.42:559][ 0]LogModuleManager: InternalLoadLibrary: 'UMG' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UMG.dll') [2026.10.21-02.10.42:561][ 0]LogModuleManager: InternalLoadLibrary: 'UMGEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-UMGEditor.dll') [2026.10.21-02.10.42:565][ 0]LogModuleManager: InternalLoadLibrary: 'ScriptableEditorWidgets' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ScriptableEditorWidgets.dll') [2026.10.21-02.10.42:568][ 0]LogModuleManager: InternalLoadLibrary: 'CollisionAnalyzer' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CollisionAnalyzer.dll') [2026.10.21-02.10.42:575][ 0]LogModuleManager: InternalLoadLibrary: 'WorkspaceMenuStructure' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WorkspaceMenuStructure.dll') [2026.10.21-02.10.42:576][ 0]LogModuleManager: InternalLoadLibrary: 'FunctionalTesting' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-FunctionalTesting.dll') [2026.10.21-02.10.42:602][ 0]LogModuleManager: InternalLoadLibrary: 'BehaviorTreeEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-BehaviorTreeEditor.dll') [2026.10.21-02.10.42:621][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayTasksEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GameplayTasksEditor.dll') [2026.10.21-02.10.42:624][ 0]LogModuleManager: InternalLoadLibrary: 'StringTableEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StringTableEditor.dll') [2026.10.21-02.10.42:628][ 0]LogModuleManager: InternalLoadLibrary: 'AssetTools' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AssetTools.dll') [2026.10.21-02.10.42:629][ 0]LogModuleManager: InternalLoadLibrary: 'VREditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-VREditor.dll') [2026.10.21-02.10.42:632][ 0]LogModuleManager: InternalLoadLibrary: 'Blutility' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Blutility.dll') [2026.10.21-02.10.42:633][ 0]LogModuleManager: InternalLoadLibrary: 'ToolMenus' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ToolMenus.dll') [2026.10.21-02.10.42:634][ 0]LogModuleManager: InternalLoadLibrary: 'LevelEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LevelEditor.dll') [2026.10.21-02.10.42:634][ 0]LogModuleManager: InternalLoadLibrary: 'MainFrame' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MainFrame.dll') [2026.10.21-02.10.42:676][ 0]LogModuleManager: InternalLoadLibrary: 'HotReload' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-HotReload.dll') [2026.10.21-02.10.42:679][ 0]LogModuleManager: InternalLoadLibrary: 'CommonMenuExtensions' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CommonMenuExtensions.dll') [2026.10.21-02.10.42:689][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/BufferVisualization/BaseColor.BaseColor in PCD3D_SM6, Default, SM6, Editor (DDC key hash: bffc44f60a01f8786bc635629046423178e467c9), compiling. [2026.10.21-02.10.42:704][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/BufferVisualization/CustomDepth.CustomDepth in PCD3D_SM6, Default, SM6, Editor (DDC key hash: eea010516b1629e14f0620fcd50fe9b6106a82d8), compiling. [2026.10.21-02.10.42:734][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/BufferVisualization/CustomStencil.CustomStencil in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 7fa42751f01da4bd3f6a47478d84a00906cbc9a3), compiling. [2026.10.21-02.10.42:744][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/BufferVisualization/FinalImage.FinalImage in PCD3D_SM6, Default, SM6, Editor (DDC key hash: cf10a6056a70b00242138049c2084017bb515d22), compiling. [2026.10.21-02.10.42:754][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/BufferVisualization/LightingModel.LightingModel in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 06eddf0dace8fb340d6e87f8434c13a148b5ea59), compiling. [2026.10.21-02.10.42:768][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/BufferVisualization/MaterialAO.MaterialAO in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 8cb617a458b03eebdf4d34a3521c6751518aa66e), compiling. [2026.10.21-02.10.42:778][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/BufferVisualization/Metallic.Metallic in PCD3D_SM6, Default, SM6, Editor (DDC key hash: d75d3ab3a99983399239f868355670c776ee73d9), compiling. [2026.10.21-02.10.42:787][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/BufferVisualization/Opacity.Opacity in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 5fe5e68acf388c7d45da245eb90ddd89fe5a4876), compiling. [2026.10.21-02.10.42:797][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/BufferVisualization/Roughness.Roughness in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 328eb5405f08ec4e1f4e215712dc45ad5256928d), compiling. [2026.10.21-02.10.42:813][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/BufferVisualization/Anisotropy.Anisotropy in PCD3D_SM6, Default, SM6, Editor (DDC key hash: f0697bac33afa28dec67498b2277cbe7dabdcb66), compiling. [2026.10.21-02.10.42:829][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/BufferVisualization/SceneColor.SceneColor in PCD3D_SM6, Default, SM6, Editor (DDC key hash: a3fa0e2825e59fde3c7655a75042216955524bbd), compiling. [2026.10.21-02.10.42:837][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/BufferVisualization/SceneDepth.SceneDepth in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 172fbce8a1ff20e28c987099f3d689c67a7ac4a7), compiling. [2026.10.21-02.10.42:849][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/BufferVisualization/SeparateTranslucencyRGB.SeparateTranslucencyRGB in PCD3D_SM6, Default, SM6, Editor (DDC key hash: b512d38366ca5c5fdd1bb97e9ecede5c2067ab4f), compiling. [2026.10.21-02.10.42:864][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/BufferVisualization/SeparateTranslucencyA.SeparateTranslucencyA in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 85bb7c122fa999f719d6890b2942fe81c81b050c), compiling. [2026.10.21-02.10.42:873][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/BufferVisualization/Specular.Specular in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 86d51c154bb3a46829b8d8c7c7295b8a68826b65), compiling. [2026.10.21-02.10.42:882][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/BufferVisualization/SubsurfaceColor.SubsurfaceColor in PCD3D_SM6, Default, SM6, Editor (DDC key hash: d6793cc928b50887dbe4cc3e1dbfd7b951e4eb2f), compiling. [2026.10.21-02.10.42:891][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/BufferVisualization/WorldNormal.WorldNormal in PCD3D_SM6, Default, SM6, Editor (DDC key hash: ac130719978fe31f2ce45253715a59de19faf755), compiling. [2026.10.21-02.10.42:901][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/BufferVisualization/WorldTangent.WorldTangent in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 55364b2fb8e1274a994167fb813bcf64d1067e9e), compiling. [2026.10.21-02.10.42:916][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/BufferVisualization/AmbientOcclusion.AmbientOcclusion in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 7b704446adf5d13347161b79092469e7aa45da0f), compiling. [2026.10.21-02.10.42:928][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/BufferVisualization/CustomDepthWorldUnits.CustomDepthWorldUnits in PCD3D_SM6, Default, SM6, Editor (DDC key hash: ae618a4e2f6a08e5041d27aa508fde0cb903306f), compiling. [2026.10.21-02.10.42:939][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/BufferVisualization/SceneDepthWorldUnits.SceneDepthWorldUnits in PCD3D_SM6, Default, SM6, Editor (DDC key hash: d94790d8da9d803bff355672f221f20bd1fe5057), compiling. [2026.10.21-02.10.42:949][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/BufferVisualization/Velocity.Velocity in PCD3D_SM6, Default, SM6, Editor (DDC key hash: e380063771900f2e8e552acea9045403736d87f3), compiling. [2026.10.21-02.10.42:960][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/BufferVisualization/PreTonemapHDRColor.PreTonemapHDRColor in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 386beafabea3a26c1056ed5b63a91411630e6bd0), compiling. [2026.10.21-02.10.42:970][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/BufferVisualization/PostTonemapHDRColor.PostTonemapHDRColor in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 9f6c77d2011a368a72e1ab122ce7e7a15967d130), compiling. [2026.10.21-02.10.42:999][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidDeviceProfileSelector' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Binaries/Win64/UnrealEditor-AndroidDeviceProfileSelector.dll') [2026.10.21-02.10.43:005][ 0]LogModuleManager: InternalLoadLibrary: 'IOSPreviewDeviceProfileSelector' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/IOSDeviceProfileSelector/Binaries/Win64/UnrealEditor-IOSPreviewDeviceProfileSelector.dll') [2026.10.21-02.10.43:011][ 0]LogModuleManager: InternalLoadLibrary: 'PixelInspectorModule' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PixelInspectorModule.dll') [2026.10.21-02.10.43:017][ 0]LogModuleManager: InternalLoadLibrary: 'MaterialEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MaterialEditor.dll') [2026.10.21-02.10.43:019][ 0]LogModuleManager: InternalLoadLibrary: 'Settings' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Settings.dll') [2026.10.21-02.10.43:028][ 0]LogModuleManager: InternalLoadLibrary: 'Overlay' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Overlay.dll') [2026.10.21-02.10.43:030][ 0]LogModuleManager: InternalLoadLibrary: 'OverlayEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-OverlayEditor.dll') [2026.10.21-02.10.43:034][ 0]LogModuleManager: InternalLoadLibrary: 'MediaAssets' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MediaAssets.dll') [2026.10.21-02.10.43:035][ 0]LogModuleManager: InternalLoadLibrary: 'ClothingSystemRuntimeNv' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClothingSystemRuntimeNv.dll') [2026.10.21-02.10.43:037][ 0]LogModuleManager: InternalLoadLibrary: 'ClothingSystemEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClothingSystemEditor.dll') [2026.10.21-02.10.43:039][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationDataController' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimationDataController.dll') [2026.10.21-02.10.43:044][ 0]LogModuleManager: InternalLoadLibrary: 'TimeManagement' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TimeManagement.dll') [2026.10.21-02.10.43:044][ 0]LogModuleManager: InternalLoadLibrary: 'AnimGraph' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AnimGraph.dll') [2026.10.21-02.10.43:047][ 0]LogModuleManager: InternalLoadLibrary: 'WorldBookmark' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WorldBookmark.dll') [2026.10.21-02.10.43:058][ 0]LogModuleManager: InternalLoadLibrary: 'WorldPartitionEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-WorldPartitionEditor.dll') [2026.10.21-02.10.43:070][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... [2026.10.21-02.10.43:082][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 11.862 ms [2026.10.21-02.10.43:083][ 0]LogModuleManager: InternalLoadLibrary: 'SceneOutliner' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SceneOutliner.dll') [2026.10.21-02.10.43:087][ 0]LogModuleManager: InternalLoadLibrary: 'PacketHandler' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PacketHandler.dll') [2026.10.21-02.10.43:088][ 0]LogModuleManager: InternalLoadLibrary: 'NetworkReplayStreaming' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NetworkReplayStreaming.dll') [2026.10.21-02.10.43:088][ 0]LogModuleManager: InternalLoadLibrary: 'MassEntity' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MassEntity.dll') [2026.10.21-02.10.43:115][ 0]LogModuleManager: InternalLoadLibrary: 'MassEntityTestSuite' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MassEntityTestSuite.dll') [2026.10.21-02.10.43:160][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidFileServer' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/AndroidFileServer/Binaries/Win64/UnrealEditor-AndroidFileServer.dll') [2026.10.21-02.10.43:165][ 0]LogModuleManager: InternalLoadLibrary: 'BlueprintMaterialTextureNodes' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/BlueprintMaterialTextureNodes/Binaries/Win64/UnrealEditor-BlueprintMaterialTextureNodes.dll') [2026.10.21-02.10.43:169][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled [2026.10.21-02.10.43:169][ 0]LogInit: XR: Mobile Multiview is Disabled [2026.10.21-02.10.43:195][ 0]LogModuleManager: InternalLoadLibrary: 'EnhancedInput' ('E:/Tools/UE_5.8/Engine/Plugins/EnhancedInput/Binaries/Win64/UnrealEditor-EnhancedInput.dll') [2026.10.21-02.10.43:212][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s [2026.10.21-02.10.43:213][ 0]LogModuleManager: InternalLoadLibrary: 'InputBlueprintNodes' ('E:/Tools/UE_5.8/Engine/Plugins/EnhancedInput/Binaries/Win64/UnrealEditor-InputBlueprintNodes.dll') [2026.10.21-02.10.43:233][ 0]LogModuleManager: InternalLoadLibrary: 'BlueprintGraph' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-BlueprintGraph.dll') [2026.10.21-02.10.43:233][ 0]LogModuleManager: InternalLoadLibrary: 'MutableRuntime' ('E:/Tools/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-MutableRuntime.dll') [2026.10.21-02.10.43:244][ 0]LogModuleManager: InternalLoadLibrary: 'CustomizableObject' ('E:/Tools/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-CustomizableObject.dll') [2026.10.21-02.10.43:271][ 0]LogModuleManager: InternalLoadLibrary: 'MutableTools' ('E:/Tools/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-MutableTools.dll') [2026.10.21-02.10.43:279][ 0]LogModuleManager: InternalLoadLibrary: 'MutableValidation' ('E:/Tools/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-MutableValidation.dll') [2026.10.21-02.10.43:347][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationData' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/AnimationData/Binaries/Win64/UnrealEditor-AnimationData.dll') [2026.10.21-02.10.43:583][ 0]LogMaterial: Display: Missing cached shadermap for /ControlRig/Controls/ControlRigXRayMaterial.ControlRigXRayMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: e950621b98073bdf2a5f05ab86e7b690e968cbb8), compiling. [2026.10.21-02.10.43:606][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationModifierLibrary' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/AnimationModifierLibrary/Binaries/Win64/UnrealEditor-AnimationModifierLibrary.dll') [2026.10.21-02.10.43:611][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRig' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/ControlRig/Binaries/Win64/UnrealEditor-ControlRig.dll') [2026.10.21-02.10.43:619][ 0]LogMaterial: Display: Missing cached shadermap for /ControlRig/M_Manip.M_Manip in PCD3D_SM6, Default, SM6, Editor (DDC key hash: f3f5218f60ccd4e406612217f323742f30b14b28), compiling. [2026.10.21-02.10.43:623][ 0]LogModuleManager: InternalLoadLibrary: 'Constraints' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Constraints.dll') [2026.10.21-02.10.43:625][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigDeveloper' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/ControlRig/Binaries/Win64/UnrealEditor-ControlRigDeveloper.dll') [2026.10.21-02.10.43:679][ 0]LogModuleManager: InternalLoadLibrary: 'OptimusCore' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusCore.dll') [2026.10.21-02.10.43:707][ 0]LogModuleManager: InternalLoadLibrary: 'OptimusDeveloper' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusDeveloper.dll') [2026.10.21-02.10.43:708][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationSharing' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/AnimationSharing/Binaries/Win64/UnrealEditor-AnimationSharing.dll') [2026.10.21-02.10.43:714][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicLib' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicLib.dll') [2026.10.21-02.10.43:720][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicLibTest' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicLibTest.dll') [2026.10.21-02.10.43:774][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicDeveloper' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicDeveloper.dll') [2026.10.21-02.10.43:785][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyAccessNode' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/PropertyAccessNode/Binaries/Win64/UnrealEditor-PropertyAccessNode.dll') [2026.10.21-02.10.43:788][ 0]LogModuleManager: InternalLoadLibrary: 'ActorSequence' ('E:/Tools/UE_5.8/Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UnrealEditor-ActorSequence.dll') [2026.10.21-02.10.43:791][ 0]LogModuleManager: InternalLoadLibrary: 'CableComponent' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/CableComponent/Binaries/Win64/UnrealEditor-CableComponent.dll') [2026.10.21-02.10.43:794][ 0]LogModuleManager: InternalLoadLibrary: 'AudioSynesthesiaCore' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/AudioSynesthesia/Binaries/Win64/UnrealEditor-AudioSynesthesiaCore.dll') [2026.10.21-02.10.43:797][ 0]LogModuleManager: InternalLoadLibrary: 'AudioSynesthesia' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/AudioSynesthesia/Binaries/Win64/UnrealEditor-AudioSynesthesia.dll') [2026.10.21-02.10.43:805][ 0]LogModuleManager: InternalLoadLibrary: 'AudioAnalyzer' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioAnalyzer.dll') [2026.10.21-02.10.43:805][ 0]LogModuleManager: InternalLoadLibrary: 'CustomMeshComponent' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/CustomMeshComponent/Binaries/Win64/UnrealEditor-CustomMeshComponent.dll') [2026.10.21-02.10.43:808][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryScriptingCore' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/GeometryScripting/Binaries/Win64/UnrealEditor-GeometryScriptingCore.dll') [2026.10.21-02.10.43:907][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsDeformer' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsDeformer.dll') [2026.10.21-02.10.43:919][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsSolver' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsSolver.dll') [2026.10.21-02.10.43:925][ 0]LogModuleManager: InternalLoadLibrary: 'LocationServicesBPLibrary' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/LocationServicesBPLibrary/Binaries/Win64/UnrealEditor-LocationServicesBPLibrary.dll') [2026.10.21-02.10.43:928][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundGraphCore' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundGraphCore.dll') [2026.10.21-02.10.43:935][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundGenerator' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundGenerator.dll') [2026.10.21-02.10.43:966][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundFrontend' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundFrontend.dll') [2026.10.21-02.10.43:982][ 0]LogModuleManager: InternalLoadLibrary: 'AudioChannelAgnosticCore' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioChannelAgnosticCore.dll') [2026.10.21-02.10.43:982][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundStandardNodes' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundStandardNodes.dll') [2026.10.21-02.10.44:037][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundEngine' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundEngine.dll') [2026.10.21-02.10.44:061][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' [2026.10.21-02.10.44:062][ 0]LogModuleManager: InternalLoadLibrary: 'WaveTable' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/WaveTable/Binaries/Win64/UnrealEditor-WaveTable.dll') [2026.10.21-02.10.44:068][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... [2026.10.21-02.10.44:069][ 0]LogMetaSound: MetaSound Engine Initialized [2026.10.21-02.10.44:069][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundEngineTest' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundEngineTest.dll') [2026.10.21-02.10.44:132][ 0]LogModuleManager: InternalLoadLibrary: 'AudioWidgets' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/AudioWidgets/Binaries/Win64/UnrealEditor-AudioWidgets.dll') [2026.10.21-02.10.44:133][ 0]LogModuleManager: InternalLoadLibrary: 'AdvancedWidgets' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AdvancedWidgets.dll') [2026.10.21-02.10.44:137][ 0]LogModuleManager: InternalLoadLibrary: 'MetasoundEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/Metasound/Binaries/Win64/UnrealEditor-MetasoundEditor.dll') [2026.10.21-02.10.44:142][ 0]LogModuleManager: InternalLoadLibrary: 'MsQuicRuntime' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/MsQuic/Binaries/Win64/UnrealEditor-MsQuicRuntime.dll') [2026.10.21-02.10.44:143][ 0]LogModuleManager: InternalLoadLibrary: 'ProceduralMeshComponent' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UnrealEditor-ProceduralMeshComponent.dll') [2026.10.21-02.10.44:148][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyAccessEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/PropertyAccess/Binaries/Win64/UnrealEditor-PropertyAccessEditor.dll') [2026.10.21-02.10.44:152][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyBindingUtils' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/PropertyBindingUtils/Binaries/Win64/UnrealEditor-PropertyBindingUtils.dll') [2026.10.21-02.10.44:156][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyBindingUtilsTestSuite' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/PropertyBindingUtils/Binaries/Win64/UnrealEditor-PropertyBindingUtilsTestSuite.dll') [2026.10.21-02.10.44:158][ 0]LogModuleManager: InternalLoadLibrary: 'ResonanceAudio' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/ResonanceAudio/Binaries/Win64/UnrealEditor-ResonanceAudio.dll') [2026.10.21-02.10.44:163][ 0]LogModuleManager: InternalLoadLibrary: 'RigVM' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/RigVM/Binaries/Win64/UnrealEditor-RigVM.dll') [2026.10.21-02.10.44:163][ 0]LogModuleManager: InternalLoadLibrary: 'RigVMDeveloper' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/RigVM/Binaries/Win64/UnrealEditor-RigVMDeveloper.dll') [2026.10.21-02.10.44:164][ 0]LogModuleManager: InternalLoadLibrary: 'SignificanceManager' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/SignificanceManager/Binaries/Win64/UnrealEditor-SignificanceManager.dll') [2026.10.21-02.10.44:164][ 0]LogModuleManager: InternalLoadLibrary: 'SoundFields' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/SoundFields/Binaries/Win64/UnrealEditor-SoundFields.dll') [2026.10.21-02.10.44:166][ 0]LogModuleManager: InternalLoadLibrary: 'StateTreeModule' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor-StateTreeModule.dll') [2026.10.21-02.10.44:182][ 0]LogModuleManager: InternalLoadLibrary: 'TraceServices' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceServices.dll') [2026.10.21-02.10.44:183][ 0]LogModuleManager: InternalLoadLibrary: 'TraceAnalysis' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceAnalysis.dll') [2026.10.21-02.10.44:185][ 0]LogModuleManager: InternalLoadLibrary: 'StateTreeTestSuite' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor-StateTreeTestSuite.dll') [2026.10.21-02.10.44:231][ 0]LogModuleManager: InternalLoadLibrary: 'Synthesis' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/Synthesis/Binaries/Win64/UnrealEditor-Synthesis.dll') [2026.10.21-02.10.44:249][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeNodes' ('E:/Tools/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeNodes.dll') [2026.10.21-02.10.44:249][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeFactoryNodes' ('E:/Tools/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeFactoryNodes.dll') [2026.10.21-02.10.44:249][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeImport' ('E:/Tools/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeImport.dll') [2026.10.21-02.10.44:593][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EditorMaterials/Dataflow/M_Dataflow_CheckerBoard.M_Dataflow_CheckerBoard in PCD3D_SM6, Default, SM6, Editor (DDC key hash: d1e57de8a981c537fc4ba1695a2b3015361fb62e), compiling. [2026.10.21-02.10.44:650][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EditorMaterials/Dataflow/DataflowSelection.DataflowSelection in PCD3D_SM6, Default, SM6, Editor (DDC key hash: d6f5e1f9424eb0c0753063e1a03fc9e5bf37a257), compiling. [2026.10.21-02.10.44:697][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangePipelines' ('E:/Tools/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangePipelines.dll') [2026.10.21-02.10.44:718][ 0]LogModuleManager: InternalLoadLibrary: 'NNERuntimeORT' ('E:/Tools/UE_5.8/Engine/Plugins/NNE/NNERuntimeORT/Binaries/Win64/UnrealEditor-NNERuntimeORT.dll') [2026.10.21-02.10.44:768][ 0]LogNNERuntimeORT: MakeRuntimeORTDml: [2026.10.21-02.10.44:768][ 0]LogNNERuntimeORT: DirectML: yes [2026.10.21-02.10.44:768][ 0]LogNNERuntimeORT: RHI D3D12: yes [2026.10.21-02.10.44:768][ 0]LogNNERuntimeORT: D3D12: n/a (checked in CanCreateModelGPU) [2026.10.21-02.10.44:768][ 0]LogNNERuntimeORT: Interface availability: [2026.10.21-02.10.44:768][ 0]LogNNERuntimeORT: GPU: n/a (checked in CanCreateModelGPU) [2026.10.21-02.10.44:768][ 0]LogNNERuntimeORT: RDG: yes [2026.10.21-02.10.44:768][ 0]LogModuleManager: InternalLoadLibrary: 'NNEEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NNEEditor.dll') [2026.10.21-02.10.44:773][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraSimCaching' ('E:/Tools/UE_5.8/Engine/Plugins/FX/NiagaraSimCaching/Binaries/Win64/UnrealEditor-NiagaraSimCaching.dll') [2026.10.21-02.10.44:776][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraSimCachingEditor' ('E:/Tools/UE_5.8/Engine/Plugins/FX/NiagaraSimCaching/Binaries/Win64/UnrealEditor-NiagaraSimCachingEditor.dll') [2026.10.21-02.10.44:811][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraCore' ('E:/Tools/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraCore.dll') [2026.10.21-02.10.44:811][ 0]LogModuleManager: InternalLoadLibrary: 'Niagara' ('E:/Tools/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-Niagara.dll') [2026.10.21-02.10.44:814][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 37D5E90A95DE45E3800000000000E500 | Instance: BF25DFD24EC26C4ECA47329CA60BAF09 (MURAD-KHAAN-PC-43220). [2026.10.21-02.10.44:815][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraEditor' ('E:/Tools/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraEditor.dll') [2026.10.21-02.10.44:947][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowser' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ContentBrowser.dll') [2026.10.21-02.10.44:947][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowserData' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ContentBrowserData.dll') [2026.10.21-02.10.44:948][ 0]LogModuleManager: InternalLoadLibrary: 'CollectionManager' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CollectionManager.dll') [2026.10.21-02.10.44:953][ 0]LogCollectionManager: Loaded 0 collections in 0.001289 seconds [2026.10.21-02.10.44:955][ 0]LogFileCache: Scanning file cache for directory 'D:/HADAL - The Descent/TheDescentUE/Saved/Collections/' took 0.00s [2026.10.21-02.10.44:958][ 0]LogFileCache: Scanning file cache for directory 'D:/HADAL - The Descent/TheDescentUE/Content/Developers/Murat/Collections/' took 0.00s [2026.10.21-02.10.44:961][ 0]LogFileCache: Scanning file cache for directory 'D:/HADAL - The Descent/TheDescentUE/Content/Collections/' took 0.00s [2026.10.21-02.10.44:962][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects) [2026.10.21-02.10.44:983][ 0]LogModuleManager: InternalLoadLibrary: 'LevelSequence' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LevelSequence.dll') [2026.10.21-02.10.44:989][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraAnimNotifies' ('E:/Tools/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraAnimNotifies.dll') [2026.10.21-02.10.44:992][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosCaching' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/ChaosCaching/Binaries/Win64/UnrealEditor-ChaosCaching.dll') [2026.10.21-02.10.44:992][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosCachingEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/ChaosCaching/Binaries/Win64/UnrealEditor-ChaosCachingEditor.dll') [2026.10.21-02.10.44:997][ 0]LogModuleManager: InternalLoadLibrary: 'TakeRecorder' ('E:/Tools/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeRecorder.dll') [2026.10.21-02.10.44:998][ 0]LogModuleManager: InternalLoadLibrary: 'EditorTRSGizmoTests' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorTRSGizmo/Binaries/Win64/UnrealEditor-EditorTRSGizmoTests.dll') [2026.10.21-02.10.45:005][ 0]LogModuleManager: InternalLoadLibrary: 'FullBodyIK' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/FullBodyIK/Binaries/Win64/UnrealEditor-FullBodyIK.dll') [2026.10.21-02.10.45:007][ 0]LogModuleManager: InternalLoadLibrary: 'PBIK' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/FullBodyIK/Binaries/Win64/UnrealEditor-PBIK.dll') [2026.10.21-02.10.45:010][ 0]LogModuleManager: InternalLoadLibrary: 'PythonScriptPlugin' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/PythonScriptPlugin/Binaries/Win64/UnrealEditor-PythonScriptPlugin.dll') [2026.10.21-02.10.45:028][ 0]LogModuleManager: InternalLoadLibrary: 'SequenceNavigator' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/SequenceNavigator/Binaries/Win64/UnrealEditor-SequenceNavigator.dll') [2026.10.21-02.10.45:041][ 0]LogModuleManager: InternalLoadLibrary: 'AssetManagerEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/AssetManagerEditor/Binaries/Win64/UnrealEditor-AssetManagerEditor.dll') [2026.10.21-02.10.45:071][ 0]LogModuleManager: InternalLoadLibrary: 'TreeMap' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TreeMap.dll') [2026.10.21-02.10.45:074][ 0]LogModuleManager: InternalLoadLibrary: 'DataValidation' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/DataValidation/Binaries/Win64/UnrealEditor-DataValidation.dll') [2026.10.21-02.10.45:075][ 0]LogModuleManager: InternalLoadLibrary: 'FacialAnimation' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UnrealEditor-FacialAnimation.dll') [2026.10.21-02.10.45:078][ 0]LogModuleManager: InternalLoadLibrary: 'FacialAnimationEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UnrealEditor-FacialAnimationEditor.dll') [2026.10.21-02.10.45:081][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayTagsEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/GameplayTagsEditor/Binaries/Win64/UnrealEditor-GameplayTagsEditor.dll') [2026.10.21-02.10.45:094][ 0]LogModuleManager: InternalLoadLibrary: 'TcpMessaging' ('E:/Tools/UE_5.8/Engine/Plugins/Messaging/TcpMessaging/Binaries/Win64/UnrealEditor-TcpMessaging.dll') [2026.10.21-02.10.45:097][ 0]LogModuleManager: InternalLoadLibrary: 'UdpMessaging' ('E:/Tools/UE_5.8/Engine/Plugins/Messaging/UdpMessaging/Binaries/Win64/UnrealEditor-UdpMessaging.dll') [2026.10.21-02.10.45:103][ 0]LogModuleManager: InternalLoadLibrary: 'EnvironmentQueryEditor' ('E:/Tools/UE_5.8/Engine/Plugins/AI/EnvironmentQueryEditor/Binaries/Win64/UnrealEditor-EnvironmentQueryEditor.dll') [2026.10.21-02.10.45:111][ 0]LogModuleManager: InternalLoadLibrary: 'Paper2D' ('E:/Tools/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-Paper2D.dll') [2026.10.21-02.10.45:132][ 0]LogMaterial: Display: Missing cached shadermap for /Paper2D/DefaultSpriteMaterial.DefaultSpriteMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 0ed1376bce921c1a38b99f74c5c5f308cf100671), compiling. [2026.10.21-02.10.45:150][ 0]LogMaterial: Display: Missing cached shadermap for /Paper2D/OpaqueUnlitSpriteMaterial.OpaqueUnlitSpriteMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 445d596307511ca9651d0d759dd593e5eb5df81d), compiling. [2026.10.21-02.10.45:173][ 0]LogModuleManager: InternalLoadLibrary: 'EngineCameras' ('E:/Tools/UE_5.8/Engine/Plugins/Cameras/EngineCameras/Binaries/Win64/UnrealEditor-EngineCameras.dll') [2026.10.21-02.10.45:179][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayCameras' ('E:/Tools/UE_5.8/Engine/Plugins/Cameras/GameplayCameras/Binaries/Win64/UnrealEditor-GameplayCameras.dll') [2026.10.21-02.10.45:218][ 0]LogModuleManager: InternalLoadLibrary: 'SQLiteCore' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/Database/SQLiteCore/Binaries/Win64/UnrealEditor-SQLiteCore.dll') [2026.10.21-02.10.45:225][ 0]LogModuleManager: InternalLoadLibrary: 'Concert' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-Concert.dll') [2026.10.21-02.10.45:238][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertClient' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-ConcertClient.dll') [2026.10.21-02.10.45:242][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertTransport' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-ConcertTransport.dll') [2026.10.21-02.10.45:242][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertServer' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/Concert/ConcertMain/Binaries/Win64/UnrealEditor-ConcertServer.dll') [2026.10.21-02.10.45:246][ 0]LogModuleManager: InternalLoadLibrary: 'Scribble' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/Animation/Scribble/Binaries/Win64/UnrealEditor-Scribble.dll') [2026.10.21-02.10.45:247][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertSyncCore' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncCore/Binaries/Win64/UnrealEditor-ConcertSyncCore.dll') [2026.10.21-02.10.45:256][ 0]LogModuleManager: InternalLoadLibrary: 'TheDescent' ('D:/HADAL - The Descent/TheDescentUE/Binaries/Win64/UnrealEditor-TheDescent.dll') [2026.10.21-02.10.45:282][ 0]LogModuleManager: InternalLoadLibrary: 'AudioInsightsRuntime' ('E:/Tools/UE_5.8/Engine/Plugins/AudioInsightsRuntime/Binaries/Win64/UnrealEditor-AudioInsightsRuntime.dll') [2026.10.21-02.10.45:285][ 0]LogModuleManager: InternalLoadLibrary: 'AudioModulationInsights' ('E:/Tools/UE_5.8/Engine/Plugins/AudioModulationInsights/Binaries/Win64/UnrealEditor-AudioModulationInsights.dll') [2026.10.21-02.10.45:319][ 0]LogModuleManager: InternalLoadLibrary: 'AudioInsights' ('E:/Tools/UE_5.8/Engine/Plugins/AudioInsights/Binaries/Win64/UnrealEditor-AudioInsights.dll') [2026.10.21-02.10.45:319][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosClothEditor' ('E:/Tools/UE_5.8/Engine/Plugins/ChaosCloth/Binaries/Win64/UnrealEditor-ChaosClothEditor.dll') [2026.10.21-02.10.45:323][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosVD' ('E:/Tools/UE_5.8/Engine/Plugins/ChaosVD/Binaries/Win64/UnrealEditor-ChaosVD.dll') [2026.10.21-02.10.45:361][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosVDRuntime' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ChaosVDRuntime.dll') [2026.10.21-02.10.45:362][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosVDBlueprint' ('E:/Tools/UE_5.8/Engine/Plugins/ChaosVD/Binaries/Win64/UnrealEditor-ChaosVDBlueprint.dll') [2026.10.21-02.10.45:364][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosVDBuiltInExtensions' ('E:/Tools/UE_5.8/Engine/Plugins/ChaosVD/Binaries/Win64/UnrealEditor-ChaosVDBuiltInExtensions.dll') [2026.10.21-02.10.45:374][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDGenericDebugDrawExtension] ... [2026.10.21-02.10.45:374][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDAccelerationStructuresExtension] ... [2026.10.21-02.10.45:374][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDCameraTracesExtension] ... [2026.10.21-02.10.45:374][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDParticleExtraDataExtension] ... [2026.10.21-02.10.45:374][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FPerformanceMetricsExtension] ... [2026.10.21-02.10.45:374][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosInsightsAnalysis' ('E:/Tools/UE_5.8/Engine/Plugins/ChaosInsights/Binaries/Win64/UnrealEditor-ChaosInsightsAnalysis.dll') [2026.10.21-02.10.45:376][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosInsightsUI' ('E:/Tools/UE_5.8/Engine/Plugins/ChaosInsights/Binaries/Win64/UnrealEditor-ChaosInsightsUI.dll') [2026.10.21-02.10.45:413][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowEnginePlugin' ('E:/Tools/UE_5.8/Engine/Plugins/Dataflow/Binaries/Win64/UnrealEditor-DataflowEnginePlugin.dll') [2026.10.21-02.10.45:413][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowEngine' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DataflowEngine.dll') [2026.10.21-02.10.45:414][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowSimulation' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-DataflowSimulation.dll') [2026.10.21-02.10.45:415][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowNodes' ('E:/Tools/UE_5.8/Engine/Plugins/Dataflow/Binaries/Win64/UnrealEditor-DataflowNodes.dll') [2026.10.21-02.10.45:425][ 0]LogModuleManager: InternalLoadLibrary: 'InputEditor' ('E:/Tools/UE_5.8/Engine/Plugins/EnhancedInput/Binaries/Win64/UnrealEditor-InputEditor.dll') [2026.10.21-02.10.45:426][ 0]LogModuleManager: InternalLoadLibrary: 'MassInsightsAnalysis' ('E:/Tools/UE_5.8/Engine/Plugins/MassInsights/Binaries/Win64/UnrealEditor-MassInsightsAnalysis.dll') [2026.10.21-02.10.45:429][ 0]LogModuleManager: InternalLoadLibrary: 'MassInsightsUI' ('E:/Tools/UE_5.8/Engine/Plugins/MassInsights/Binaries/Win64/UnrealEditor-MassInsightsUI.dll') [2026.10.21-02.10.45:433][ 0]LogModuleManager: InternalLoadLibrary: 'TraceInsights' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceInsights.dll') [2026.10.21-02.10.45:435][ 0]LogModuleManager: InternalLoadLibrary: 'TraceInsightsCore' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TraceInsightsCore.dll') [2026.10.21-02.10.45:447][ 0]LogTimingProfiler: Initialize [2026.10.21-02.10.45:450][ 0]LogTimingProfiler: OnSessionChanged [2026.10.21-02.10.45:450][ 0]LogLoadingProfiler: Initialize [2026.10.21-02.10.45:450][ 0]LogLoadingProfiler: OnSessionChanged [2026.10.21-02.10.45:451][ 0]LogNetworkingProfiler: Initialize [2026.10.21-02.10.45:452][ 0]LogNetworkingProfiler: OnSessionChanged [2026.10.21-02.10.45:452][ 0]LogMemoryProfiler: Initialize [2026.10.21-02.10.45:453][ 0]LogMemoryProfiler: OnSessionChanged [2026.10.21-02.10.45:453][ 0]LogObjectProfiler: Initialize [2026.10.21-02.10.45:455][ 0]LogObjectProfiler: OnSessionChanged [2026.10.21-02.10.45:457][ 0]LogModuleManager: InternalLoadLibrary: 'IoStoreInsights' ('E:/Tools/UE_5.8/Engine/Plugins/IoStoreInsights/Binaries/Win64/UnrealEditor-IoStoreInsights.dll') [2026.10.21-02.10.45:461][ 0]LogModuleManager: InternalLoadLibrary: 'MeshPaintEditorMode' ('E:/Tools/UE_5.8/Engine/Plugins/MeshPainting/Binaries/Win64/UnrealEditor-MeshPaintEditorMode.dll') [2026.10.21-02.10.45:474][ 0]LogModuleManager: InternalLoadLibrary: 'MeshPaintingToolset' ('E:/Tools/UE_5.8/Engine/Plugins/MeshPainting/Binaries/Win64/UnrealEditor-MeshPaintingToolset.dll') [2026.10.21-02.10.45:474][ 0]LogModuleManager: InternalLoadLibrary: 'CustomizableObjectEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Mutable/Binaries/Win64/UnrealEditor-CustomizableObjectEditor.dll') [2026.10.21-02.10.45:479][ 0]LogMutable: Creating Mutable Customizable Object System. [2026.10.21-02.10.45:481][ 0]LogModuleManager: InternalLoadLibrary: 'PCG' ('E:/Tools/UE_5.8/Engine/Plugins/PCG/Binaries/Win64/UnrealEditor-PCG.dll') [2026.10.21-02.10.45:619][ 0]LogConfig: Applying CVar settings from Section [/Script/PCG.PCGEngineSettings] File [Engine] [2026.10.21-02.10.45:648][ 0]LogModuleManager: InternalLoadLibrary: 'PCGEditor' ('E:/Tools/UE_5.8/Engine/Plugins/PCG/Binaries/Win64/UnrealEditor-PCGEditor.dll') [2026.10.21-02.10.45:697][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/VREditor/TransformGizmo/Main.Main in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 99865805e2f03de4661b171f96dd0fa7dcedf273), compiling. [2026.10.21-02.10.45:705][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/VREditor/TransformGizmo/Xray.Xray in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 16b174b6dd457c20f1909742d1469a038e787d71), compiling. [2026.10.21-02.10.45:730][ 0]LogModuleManager: InternalLoadLibrary: 'RenderGraphInsights' ('E:/Tools/UE_5.8/Engine/Plugins/RenderGraphInsights/Binaries/Win64/UnrealEditor-RenderGraphInsights.dll') [2026.10.21-02.10.45:733][ 0]LogModuleManager: InternalLoadLibrary: 'RenderTraceInsights' ('E:/Tools/UE_5.8/Engine/Plugins/RenderTraceInsights/Binaries/Win64/UnrealEditor-RenderTraceInsights.dll') [2026.10.21-02.10.45:735][ 0]LogModuleManager: InternalLoadLibrary: 'TraceUtilities' ('E:/Tools/UE_5.8/Engine/Plugins/TraceUtilities/Binaries/Win64/UnrealEditor-TraceUtilities.dll') [2026.10.21-02.10.45:739][ 0]LogModuleManager: InternalLoadLibrary: 'WorldMetricsCore' ('E:/Tools/UE_5.8/Engine/Plugins/WorldMetrics/Binaries/Win64/UnrealEditor-WorldMetricsCore.dll') [2026.10.21-02.10.45:741][ 0]LogModuleManager: InternalLoadLibrary: 'WorldMetricsTest' ('E:/Tools/UE_5.8/Engine/Plugins/WorldMetrics/Binaries/Win64/UnrealEditor-WorldMetricsTest.dll') [2026.10.21-02.10.45:743][ 0]LogModuleManager: InternalLoadLibrary: 'CsvMetrics' ('E:/Tools/UE_5.8/Engine/Plugins/WorldMetrics/Binaries/Win64/UnrealEditor-CsvMetrics.dll') [2026.10.21-02.10.45:745][ 0]LogModuleManager: InternalLoadLibrary: 'ACLPluginEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/ACLPlugin/Binaries/Win64/UnrealEditor-ACLPluginEditor.dll') [2026.10.21-02.10.45:748][ 0]LogModuleManager: InternalLoadLibrary: 'BlendSpaceMotionAnalysis' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/BlendSpaceMotionAnalysis/Binaries/Win64/UnrealEditor-BlendSpaceMotionAnalysis.dll') [2026.10.21-02.10.45:750][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayInsights' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-GameplayInsights.dll') [2026.10.21-02.10.45:762][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayInsightsEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-GameplayInsightsEditor.dll') [2026.10.21-02.10.45:762][ 0]LogModuleManager: InternalLoadLibrary: 'RewindDebuggerRuntime' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-RewindDebuggerRuntime.dll') [2026.10.21-02.10.45:765][ 0]LogModuleManager: InternalLoadLibrary: 'RewindDebuggerVLogRuntime' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-RewindDebuggerVLogRuntime.dll') [2026.10.21-02.10.45:766][ 0]LogModuleManager: InternalLoadLibrary: 'EaseCurveTool' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/EaseCurveTool/Binaries/Win64/UnrealEditor-EaseCurveTool.dll') [2026.10.21-02.10.45:779][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigSpline' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/ControlRigSpline/Binaries/Win64/UnrealEditor-ControlRigSpline.dll') [2026.10.21-02.10.45:783][ 0]LogModuleManager: InternalLoadLibrary: 'AnimationSharingEd' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/AnimationSharing/Binaries/Win64/UnrealEditor-AnimationSharingEd.dll') [2026.10.21-02.10.45:785][ 0]LogModuleManager: InternalLoadLibrary: 'IKRig' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/IKRig/Binaries/Win64/UnrealEditor-IKRig.dll') [2026.10.21-02.10.45:810][ 0]LogModuleManager: InternalLoadLibrary: 'IKRigDeveloper' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/IKRig/Binaries/Win64/UnrealEditor-IKRigDeveloper.dll') [2026.10.21-02.10.45:813][ 0]LogModuleManager: InternalLoadLibrary: 'CLionSourceCodeAccess' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/CLionSourceCodeAccess/Binaries/Win64/UnrealEditor-CLionSourceCodeAccess.dll') [2026.10.21-02.10.45:814][ 0]LogModuleManager: InternalLoadLibrary: 'DumpGPUServices' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/DumpGPUServices/Binaries/Win64/UnrealEditor-DumpGPUServices.dll') [2026.10.21-02.10.45:817][ 0]LogModuleManager: InternalLoadLibrary: 'GitSourceControl' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/GitSourceControl/Binaries/Win64/UnrealEditor-GitSourceControl.dll') [2026.10.21-02.10.45:820][ 0]SourceControl: Revision control is disabled [2026.10.21-02.10.45:820][ 0]LogModuleManager: InternalLoadLibrary: 'N10XSourceCodeAccess' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/N10XSourceCodeAccess/Binaries/Win64/UnrealEditor-N10XSourceCodeAccess.dll') [2026.10.21-02.10.45:823][ 0]LogModuleManager: InternalLoadLibrary: 'PhysicsControl' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/PhysicsControl/Binaries/Win64/UnrealEditor-PhysicsControl.dll') [2026.10.21-02.10.45:837][ 0]LogModuleManager: InternalLoadLibrary: 'PhysicsControlUncookedOnly' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/PhysicsControl/Binaries/Win64/UnrealEditor-PhysicsControlUncookedOnly.dll') [2026.10.21-02.10.45:840][ 0]LogModuleManager: InternalLoadLibrary: 'TweeningUtils' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/TweeningUtils/Binaries/Win64/UnrealEditor-TweeningUtils.dll') [2026.10.21-02.10.45:842][ 0]LogModuleManager: InternalLoadLibrary: 'TweeningUtilsEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/TweeningUtils/Binaries/Win64/UnrealEditor-TweeningUtilsEditor.dll') [2026.10.21-02.10.45:846][ 0]LogModuleManager: InternalLoadLibrary: 'NamingTokens' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/NamingTokens/Binaries/Win64/UnrealEditor-NamingTokens.dll') [2026.10.21-02.10.45:846][ 0]LogModuleManager: InternalLoadLibrary: 'NamingTokensUI' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/NamingTokens/Binaries/Win64/UnrealEditor-NamingTokensUI.dll') [2026.10.21-02.10.45:852][ 0]LogModuleManager: InternalLoadLibrary: 'NamingTokensUncookedOnly' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/NamingTokens/Binaries/Win64/UnrealEditor-NamingTokensUncookedOnly.dll') [2026.10.21-02.10.45:853][ 0]LogModuleManager: InternalLoadLibrary: 'NamingTokensEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/NamingTokens/Binaries/Win64/UnrealEditor-NamingTokensEditor.dll') [2026.10.21-02.10.45:871][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicModule' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicModule.dll') [2026.10.21-02.10.45:872][ 0]LogModuleManager: InternalLoadLibrary: 'RigLogicEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/RigLogic/Binaries/Win64/UnrealEditor-RigLogicEditor.dll') [2026.10.21-02.10.45:878][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMeshModelingTools' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/SkeletalMeshModelingTools/Binaries/Win64/UnrealEditor-SkeletalMeshModelingTools.dll') [2026.10.21-02.10.45:881][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMeshEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SkeletalMeshEditor.dll') [2026.10.21-02.10.45:882][ 0]LogModuleManager: InternalLoadLibrary: 'OnlineBase' ('E:/Tools/UE_5.8/Engine/Plugins/Online/OnlineBase/Binaries/Win64/UnrealEditor-OnlineBase.dll') [2026.10.21-02.10.45:882][ 0]LogModuleManager: InternalLoadLibrary: 'PluginUtils' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/PluginUtils/Binaries/Win64/UnrealEditor-PluginUtils.dll') [2026.10.21-02.10.45:884][ 0]LogModuleManager: InternalLoadLibrary: 'SubversionSourceControl' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/SubversionSourceControl/Binaries/Win64/UnrealEditor-SubversionSourceControl.dll') [2026.10.21-02.10.45:887][ 0]SourceControl: Revision control is disabled [2026.10.21-02.10.45:887][ 0]LogModuleManager: InternalLoadLibrary: 'ProjectLauncher' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/ProjectLauncher/Binaries/Win64/UnrealEditor-ProjectLauncher.dll') [2026.10.21-02.10.45:897][ 0]LogModuleManager: InternalLoadLibrary: 'CommonLaunchExtensions' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/ProjectLauncher/Binaries/Win64/UnrealEditor-CommonLaunchExtensions.dll') [2026.10.21-02.10.45:902][ 0]LogModuleManager: InternalLoadLibrary: 'VisualStudioCodeSourceCodeAccess' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Binaries/Win64/UnrealEditor-VisualStudioCodeSourceCodeAccess.dll') [2026.10.21-02.10.45:904][ 0]LogModuleManager: InternalLoadLibrary: 'VisualStudioSourceCodeAccess' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Binaries/Win64/UnrealEditor-VisualStudioSourceCodeAccess.dll') [2026.10.21-02.10.51:112][ 0]LogModuleManager: InternalLoadLibrary: 'UObjectPlugin' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/UObjectPlugin/Binaries/Win64/UnrealEditor-UObjectPlugin.dll') [2026.10.21-02.10.51:114][ 0]LogModuleManager: InternalLoadLibrary: 'DatasmithContentEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Enterprise/DatasmithContent/Binaries/Win64/UnrealEditor-DatasmithContentEditor.dll') [2026.10.21-02.10.51:119][ 0]LogModuleManager: InternalLoadLibrary: 'VariantManager' ('E:/Tools/UE_5.8/Engine/Plugins/Enterprise/VariantManager/Binaries/Win64/UnrealEditor-VariantManager.dll') [2026.10.21-02.10.51:120][ 0]LogModuleManager: InternalLoadLibrary: 'VariantManagerContentEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Enterprise/VariantManagerContent/Binaries/Win64/UnrealEditor-VariantManagerContentEditor.dll') [2026.10.21-02.10.51:126][ 0]LogModuleManager: InternalLoadLibrary: 'TemplateSequence' ('E:/Tools/UE_5.8/Engine/Plugins/MovieScene/TemplateSequence/Binaries/Win64/UnrealEditor-TemplateSequence.dll') [2026.10.21-02.10.51:127][ 0]LogModuleManager: InternalLoadLibrary: 'SequencerScripting' ('E:/Tools/UE_5.8/Engine/Plugins/MovieScene/SequencerScripting/Binaries/Win64/UnrealEditor-SequencerScripting.dll') [2026.10.21-02.10.51:139][ 0]LogModuleManager: InternalLoadLibrary: 'SequencerScriptingEditor' ('E:/Tools/UE_5.8/Engine/Plugins/MovieScene/SequencerScripting/Binaries/Win64/UnrealEditor-SequencerScriptingEditor.dll') [2026.10.21-02.10.51:143][ 0]LogModuleManager: InternalLoadLibrary: 'ActorLayerUtilities' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/ActorLayerUtilities/Binaries/Win64/UnrealEditor-ActorLayerUtilities.dll') [2026.10.21-02.10.51:144][ 0]LogModuleManager: InternalLoadLibrary: 'ActorLayerUtilitiesEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/ActorLayerUtilities/Binaries/Win64/UnrealEditor-ActorLayerUtilitiesEditor.dll') [2026.10.21-02.10.51:147][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanSDKEditor' ('E:/Tools/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanSDK/Binaries/Win64/UnrealEditor-MetaHumanSDKEditor.dll') [2026.10.21-02.10.51:180][ 0]LogModuleManager: InternalLoadLibrary: 'MetaHumanSDKRuntime' ('E:/Tools/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanSDK/Binaries/Win64/UnrealEditor-MetaHumanSDKRuntime.dll') [2026.10.21-02.10.51:180][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeDNA' ('E:/Tools/UE_5.8/Engine/Plugins/MetaHuman/MetaHumanSDK/Binaries/Win64/UnrealEditor-InterchangeDNA.dll') [2026.10.21-02.10.51:183][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidPermission' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/AndroidPermission/Binaries/Win64/UnrealEditor-AndroidPermission.dll') [2026.10.21-02.10.51:185][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2026.10.21-02.10.51:185][ 0]LogModuleManager: InternalLoadLibrary: 'AppleImageUtils' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/AppleImageUtils/Binaries/Win64/UnrealEditor-AppleImageUtils.dll') [2026.10.21-02.10.51:187][ 0]LogModuleManager: InternalLoadLibrary: 'AppleImageUtilsBlueprintSupport' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/AppleImageUtils/Binaries/Win64/UnrealEditor-AppleImageUtilsBlueprintSupport.dll') [2026.10.21-02.10.51:189][ 0]LogModuleManager: InternalLoadLibrary: 'ArchVisCharacter' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/ArchVisCharacter/Binaries/Win64/UnrealEditor-ArchVisCharacter.dll') [2026.10.21-02.10.51:191][ 0]LogModuleManager: InternalLoadLibrary: 'AssetTags' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/AssetTags/Binaries/Win64/UnrealEditor-AssetTags.dll') [2026.10.21-02.10.51:193][ 0]LogModuleManager: InternalLoadLibrary: 'AudioCapture' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UnrealEditor-AudioCapture.dll') [2026.10.21-02.10.51:195][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2026.10.21-02.10.51:196][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2026.10.21-02.10.51:196][ 0]LogModuleManager: InternalLoadLibrary: 'AudioCaptureWasapi' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AudioCaptureWasapi.dll') [2026.10.21-02.10.51:197][ 0]LogModuleManager: InternalLoadLibrary: 'AudioWidgetsCore' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/AudioWidgets/Binaries/Win64/UnrealEditor-AudioWidgetsCore.dll') [2026.10.21-02.10.51:198][ 0]LogModuleManager: InternalLoadLibrary: 'AudioWidgetsEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/AudioWidgets/Binaries/Win64/UnrealEditor-AudioWidgetsEditor.dll') [2026.10.21-02.10.51:199][ 0]LogModuleManager: InternalLoadLibrary: 'ComputeFrameworkEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-ComputeFrameworkEditor.dll') [2026.10.21-02.10.51:200][ 0]LogModuleManager: InternalLoadLibrary: 'ComputeDataInterface' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-ComputeDataInterface.dll') [2026.10.21-02.10.51:202][ 0]LogModuleManager: InternalLoadLibrary: 'EditableComputeGraph' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-EditableComputeGraph.dll') [2026.10.21-02.10.51:203][ 0]LogModuleManager: InternalLoadLibrary: 'EditableComputeGraphEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/ComputeFramework/Binaries/Win64/UnrealEditor-EditableComputeGraphEditor.dll') [2026.10.21-02.10.51:209][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCacheEd' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheEd.dll') [2026.10.21-02.10.51:216][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCacheSequencer' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheSequencer.dll') [2026.10.21-02.10.51:220][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCacheStreamer' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheStreamer.dll') [2026.10.21-02.10.51:221][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCache' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCache.dll') [2026.10.21-02.10.51:221][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCacheTracks' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/GeometryCache/Binaries/Win64/UnrealEditor-GeometryCacheTracks.dll') [2026.10.21-02.10.51:222][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryScriptingEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/GeometryScripting/Binaries/Win64/UnrealEditor-GeometryScriptingEditor.dll') [2026.10.21-02.10.51:222][ 0]LogModuleManager: InternalLoadLibrary: 'GooglePAD' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/GooglePAD/Binaries/Win64/UnrealEditor-GooglePAD.dll') [2026.10.21-02.10.51:224][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryAlgorithms' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/GeometryProcessing/Binaries/Win64/UnrealEditor-GeometryAlgorithms.dll') [2026.10.21-02.10.51:224][ 0]LogModuleManager: InternalLoadLibrary: 'DynamicMesh' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/GeometryProcessing/Binaries/Win64/UnrealEditor-DynamicMesh.dll') [2026.10.21-02.10.51:225][ 0]LogModuleManager: InternalLoadLibrary: 'MeshFileUtils' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/GeometryProcessing/Binaries/Win64/UnrealEditor-MeshFileUtils.dll') [2026.10.21-02.10.51:227][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsRuntime' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsRuntime.dll') [2026.10.21-02.10.51:228][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsEditor.dll') [2026.10.21-02.10.51:232][ 0]LogModuleManager: InternalLoadLibrary: 'HairCardGeneratorFramework' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairCardGeneratorFramework.dll') [2026.10.21-02.10.51:232][ 0]LogModuleManager: InternalLoadLibrary: 'HairStrandsDataflow' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/HairStrands/Binaries/Win64/UnrealEditor-HairStrandsDataflow.dll') [2026.10.21-02.10.51:238][ 0]LogModuleManager: InternalLoadLibrary: 'InputDebugging' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/InputDebugging/Binaries/Win64/UnrealEditor-InputDebugging.dll') [2026.10.21-02.10.51:240][ 0]LogModuleManager: InternalLoadLibrary: 'InputDebuggingEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/InputDebugging/Binaries/Win64/UnrealEditor-InputDebuggingEditor.dll') [2026.10.21-02.10.51:242][ 0]LogModuleManager: InternalLoadLibrary: 'MeshModelingTools' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-MeshModelingTools.dll') [2026.10.21-02.10.51:242][ 0]LogModuleManager: InternalLoadLibrary: 'MeshModelingToolsEditorOnly' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-MeshModelingToolsEditorOnly.dll') [2026.10.21-02.10.51:244][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingComponents' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingComponents.dll') [2026.10.21-02.10.51:245][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryFramework' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GeometryFramework.dll') [2026.10.21-02.10.51:246][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingComponentsEditorOnly' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingComponentsEditorOnly.dll') [2026.10.21-02.10.51:247][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingOperators' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingOperators.dll') [2026.10.21-02.10.51:247][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingOperatorsEditorOnly' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-ModelingOperatorsEditorOnly.dll') [2026.10.21-02.10.51:247][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMeshModifiers' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/MeshModelingToolset/Binaries/Win64/UnrealEditor-SkeletalMeshModifiers.dll') [2026.10.21-02.10.51:247][ 0]LogModuleManager: InternalLoadLibrary: 'MobilePatchingUtils' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/MobilePatchingUtils/Binaries/Win64/UnrealEditor-MobilePatchingUtils.dll') [2026.10.21-02.10.51:264][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModel' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModel.dll') [2026.10.21-02.10.51:265][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModelBlueprint' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModelBlueprint.dll') [2026.10.21-02.10.51:276][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModelEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModelEditor.dll') [2026.10.21-02.10.51:292][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModelDebugger' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModelDebugger.dll') [2026.10.21-02.10.51:295][ 0]LogModuleManager: InternalLoadLibrary: 'ModelViewViewModelDebuggerEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/ModelViewViewModel/Binaries/Win64/UnrealEditor-ModelViewViewModelDebuggerEditor.dll') [2026.10.21-02.10.51:301][ 0]LogModuleManager: InternalLoadLibrary: 'ProceduralMeshComponentEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UnrealEditor-ProceduralMeshComponentEditor.dll') [2026.10.21-02.10.51:304][ 0]LogModuleManager: InternalLoadLibrary: 'PropertyBindingUtilsEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/PropertyBindingUtils/Binaries/Win64/UnrealEditor-PropertyBindingUtilsEditor.dll') [2026.10.21-02.10.51:304][ 0]LogModuleManager: InternalLoadLibrary: 'SkeletalMerging' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/SkeletalMerging/Binaries/Win64/UnrealEditor-SkeletalMerging.dll') [2026.10.21-02.10.51:304][ 0]LogModuleManager: InternalLoadLibrary: 'StateTreeDeveloper' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor-StateTreeDeveloper.dll') [2026.10.21-02.10.51:306][ 0]LogModuleManager: InternalLoadLibrary: 'StateTreeEditorModule' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/StateTree/Binaries/Win64/UnrealEditor-StateTreeEditorModule.dll') [2026.10.21-02.10.51:308][ 0]LogModuleManager: InternalLoadLibrary: 'SynthesisEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/Synthesis/Binaries/Win64/UnrealEditor-SynthesisEditor.dll') [2026.10.21-02.10.51:312][ 0]LogModuleManager: InternalLoadLibrary: 'MediaCompositing' ('E:/Tools/UE_5.8/Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UnrealEditor-MediaCompositing.dll') [2026.10.21-02.10.51:315][ 0]LogModuleManager: InternalLoadLibrary: 'NNEDenoiser' ('E:/Tools/UE_5.8/Engine/Plugins/NNE/NNEDenoiser/Binaries/Win64/UnrealEditor-NNEDenoiser.dll') [2026.10.21-02.10.51:319][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] [2026.10.21-02.10.51:320][ 0]LogModuleManager: InternalLoadLibrary: 'GLTFCore' ('E:/Tools/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-GLTFCore.dll') [2026.10.21-02.10.51:320][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeMessages' ('E:/Tools/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeMessages.dll') [2026.10.21-02.10.51:320][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeExport' ('E:/Tools/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeExport.dll') [2026.10.21-02.10.51:322][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeDispatcher' ('E:/Tools/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeDispatcher.dll') [2026.10.21-02.10.51:322][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeCommon' ('E:/Tools/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeCommon.dll') [2026.10.21-02.10.51:323][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeAnalytics' ('E:/Tools/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeAnalytics.dll') [2026.10.21-02.10.51:325][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeCommonParser' ('E:/Tools/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeCommonParser.dll') [2026.10.21-02.10.51:325][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeFbxParser' ('E:/Tools/UE_5.8/Engine/Plugins/Interchange/Runtime/Binaries/Win64/UnrealEditor-InterchangeFbxParser.dll') [2026.10.21-02.10.51:325][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Interchange/Editor/Binaries/Win64/UnrealEditor-InterchangeEditor.dll') [2026.10.21-02.10.51:329][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeEditorPipelines' ('E:/Tools/UE_5.8/Engine/Plugins/Interchange/Editor/Binaries/Win64/UnrealEditor-InterchangeEditorPipelines.dll') [2026.10.21-02.10.51:342][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeEditorUtilities' ('E:/Tools/UE_5.8/Engine/Plugins/Interchange/Editor/Binaries/Win64/UnrealEditor-InterchangeEditorUtilities.dll') [2026.10.21-02.10.51:345][ 0]LogModuleManager: InternalLoadLibrary: 'MediaPlate' ('E:/Tools/UE_5.8/Engine/Plugins/Media/MediaPlate/Binaries/Win64/UnrealEditor-MediaPlate.dll') [2026.10.21-02.10.51:351][ 0]LogModuleManager: InternalLoadLibrary: 'MediaPlateEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Media/MediaPlate/Binaries/Win64/UnrealEditor-MediaPlateEditor.dll') [2026.10.21-02.10.51:399][ 0]LogModuleManager: InternalLoadLibrary: 'Cascade' ('E:/Tools/UE_5.8/Engine/Plugins/FX/Cascade/Binaries/Win64/UnrealEditor-Cascade.dll') [2026.10.21-02.10.51:406][ 0]LogModuleManager: InternalLoadLibrary: 'OodleNetworkHandlerComponent' ('E:/Tools/UE_5.8/Engine/Plugins/Compression/OodleNetwork/Binaries/Win64/UnrealEditor-OodleNetworkHandlerComponent.dll') [2026.10.21-02.10.51:412][ 0]LogModuleManager: InternalLoadLibrary: 'AdvancedRenamer' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/AdvancedRenamer/Binaries/Win64/UnrealEditor-AdvancedRenamer.dll') [2026.10.21-02.10.51:419][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraPreviewContent' ('E:/Tools/UE_5.8/Engine/Plugins/FX/NiagaraPreviewContent/Binaries/Win64/UnrealEditor-NiagaraPreviewContent.dll') [2026.10.21-02.10.51:422][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraInsights' ('E:/Tools/UE_5.8/Engine/Plugins/FX/NiagaraInsights/Binaries/Win64/UnrealEditor-NiagaraInsights.dll') [2026.10.21-02.10.51:426][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraBlueprintNodes' ('E:/Tools/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraBlueprintNodes.dll') [2026.10.21-02.10.51:429][ 0]LogModuleManager: InternalLoadLibrary: 'NiagaraEditorWidgets' ('E:/Tools/UE_5.8/Engine/Plugins/FX/Niagara/Binaries/Win64/UnrealEditor-NiagaraEditorWidgets.dll') [2026.10.21-02.10.51:456][ 0]LogModuleManager: InternalLoadLibrary: 'AutomationUtils' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/AutomationUtils/Binaries/Win64/UnrealEditor-AutomationUtils.dll') [2026.10.21-02.10.51:458][ 0]LogModuleManager: InternalLoadLibrary: 'AutomationUtilsEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/AutomationUtils/Binaries/Win64/UnrealEditor-AutomationUtilsEditor.dll') [2026.10.21-02.10.51:461][ 0]LogModuleManager: InternalLoadLibrary: 'FractureEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/ChaosEditor/Binaries/Win64/UnrealEditor-FractureEditor.dll') [2026.10.21-02.10.51:482][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosUserDataPT' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/ChaosUserDataPT/Binaries/Win64/UnrealEditor-ChaosUserDataPT.dll') [2026.10.21-02.10.51:482][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosSolverEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/ChaosSolverPlugin/Binaries/Win64/UnrealEditor-ChaosSolverEditor.dll') [2026.10.21-02.10.51:485][ 0]LogModuleManager: InternalLoadLibrary: 'ChaosNiagara' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/ChaosNiagara/Binaries/Win64/UnrealEditor-ChaosNiagara.dll') [2026.10.21-02.10.51:490][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigPhysics' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/ControlRigPhysics/Binaries/Win64/UnrealEditor-ControlRigPhysics.dll') [2026.10.21-02.10.51:504][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigPhysicsEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/ControlRigPhysics/Binaries/Win64/UnrealEditor-ControlRigPhysicsEditor.dll') [2026.10.21-02.10.51:508][ 0]LogModuleManager: InternalLoadLibrary: 'TedsCore' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorDataStorage/Binaries/Win64/UnrealEditor-TedsCore.dll') [2026.10.21-02.10.51:526][ 0]LogModuleManager: InternalLoadLibrary: 'TypedElementFramework' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TypedElementFramework.dll') [2026.10.21-02.10.51:527][ 0]LogModuleManager: InternalLoadLibrary: 'MassEntityEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MassEntityEditor.dll') [2026.10.21-02.10.51:528][ 0]LogModuleManager: InternalLoadLibrary: 'MassEntityDebugger' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MassEntityDebugger.dll') [2026.10.21-02.10.51:542][ 0]LogEditorDataStorage: TEDS has been disabled. [2026.10.21-02.10.51:542][ 0]LogModuleManager: InternalLoadLibrary: 'TedsUI' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorDataStorage/Binaries/Win64/UnrealEditor-TedsUI.dll') [2026.10.21-02.10.51:545][ 0]LogModuleManager: InternalLoadLibrary: 'TedsActorCompatibility' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsActorCompatibility.dll') [2026.10.21-02.10.51:545][ 0]LogModuleManager: InternalLoadLibrary: 'TedsAlerts' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsAlerts.dll') [2026.10.21-02.10.51:545][ 0]LogModuleManager: InternalLoadLibrary: 'TedsAssetData' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsAssetData.dll') [2026.10.21-02.10.51:545][ 0]LogModuleManager: InternalLoadLibrary: 'TedsContentBrowser' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsContentBrowser.dll') [2026.10.21-02.10.51:548][ 0]LogModuleManager: InternalLoadLibrary: 'TedsDebugger' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsDebugger.dll') [2026.10.21-02.10.51:556][ 0]LogModuleManager: InternalLoadLibrary: 'TedsOutliner' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsOutliner.dll') [2026.10.21-02.10.51:557][ 0]LogModuleManager: InternalLoadLibrary: 'TedsPropertyEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsPropertyEditor.dll') [2026.10.21-02.10.51:558][ 0]LogModuleManager: InternalLoadLibrary: 'TedsQueryStack' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsQueryStack.dll') [2026.10.21-02.10.51:559][ 0]LogModuleManager: InternalLoadLibrary: 'TedsRevisionControl' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsRevisionControl.dll') [2026.10.21-02.10.51:564][ 0]LogModuleManager: InternalLoadLibrary: 'TedsSettings' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsSettings.dll') [2026.10.21-02.10.51:569][ 0]LogModuleManager: InternalLoadLibrary: 'TedsTableViewer' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsTableViewer.dll') [2026.10.21-02.10.51:569][ 0]LogModuleManager: InternalLoadLibrary: 'TedsEverythingPicker' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsEverythingPicker.dll') [2026.10.21-02.10.51:570][ 0]LogModuleManager: InternalLoadLibrary: 'TedsTypeInfo' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsTypeInfo.dll') [2026.10.21-02.10.51:572][ 0]LogModuleManager: InternalLoadLibrary: 'TedsTypedElementBridge' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsTypedElementBridge.dll') [2026.10.21-02.10.51:574][ 0]LogModuleManager: InternalLoadLibrary: 'TedsEditorCompatibility' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsEditorCompatibility.dll') [2026.10.21-02.10.51:574][ 0]LogModuleManager: InternalLoadLibrary: 'TedsOperations' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-TedsOperations.dll') [2026.10.21-02.10.51:574][ 0]LogModuleManager: InternalLoadLibrary: 'UnifiedFavorites' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/EditorDataStorageFeatures/Binaries/Win64/UnrealEditor-UnifiedFavorites.dll') [2026.10.21-02.10.51:576][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryDataflowNodes' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/GeometryDataflow/Binaries/Win64/UnrealEditor-GeometryDataflowNodes.dll') [2026.10.21-02.10.51:578][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowMedialSkeleton' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/GeometryDataflow/Binaries/Win64/UnrealEditor-DataflowMedialSkeleton.dll') [2026.10.21-02.10.51:579][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionEditor.dll') [2026.10.21-02.10.51:594][ 0]LogMaterial: Display: Missing cached shadermap for /MeshModelingToolsetExp/Materials/PointSetOverlaidComponentMaterial.PointSetOverlaidComponentMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: effa4b7a4cc083dc3b3f23af459b83995ada260a), compiling. [2026.10.21-02.10.51:609][ 0]LogMaterial: Display: Missing cached shadermap for /MeshModelingToolsetExp/Materials/LineSetOverlaidComponentMaterial.LineSetOverlaidComponentMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 317e72dbf1c4aeb7ee9388d09b814ea055493915), compiling. [2026.10.21-02.10.51:618][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionTracks' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionTracks.dll') [2026.10.21-02.10.51:622][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionSequencer' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionSequencer.dll') [2026.10.21-02.10.51:625][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionEngine' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GeometryCollectionEngine.dll') [2026.10.21-02.10.51:626][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionNodes' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionNodes.dll') [2026.10.21-02.10.51:689][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryCollectionDepNodes' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/GeometryCollectionPlugin/Binaries/Win64/UnrealEditor-GeometryCollectionDepNodes.dll') [2026.10.21-02.10.51:693][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryFlowCore' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/GeometryFlow/Binaries/Win64/UnrealEditor-GeometryFlowCore.dll') [2026.10.21-02.10.51:694][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryFlowMeshProcessing' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/GeometryFlow/Binaries/Win64/UnrealEditor-GeometryFlowMeshProcessing.dll') [2026.10.21-02.10.51:696][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryFlowMeshProcessingEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/GeometryFlow/Binaries/Win64/UnrealEditor-GeometryFlowMeshProcessingEditor.dll') [2026.10.21-02.10.51:696][ 0]LogModuleManager: InternalLoadLibrary: 'GizmoSettings' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/GizmoFramework/Binaries/Win64/UnrealEditor-GizmoSettings.dll') [2026.10.21-02.10.51:698][ 0]LogModuleManager: InternalLoadLibrary: 'GlobalConfigurationData' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/GlobalConfigurationData/Binaries/Win64/UnrealEditor-GlobalConfigurationData.dll') [2026.10.21-02.10.51:702][ 0]LogModuleManager: InternalLoadLibrary: 'GlobalConfigurationDataCore' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/GlobalConfigurationData/Binaries/Win64/UnrealEditor-GlobalConfigurationDataCore.dll') [2026.10.21-02.10.51:702][ 0]LogModuleManager: InternalLoadLibrary: 'HttpInsights' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/HttpInsights/Binaries/Win64/UnrealEditor-HttpInsights.dll') [2026.10.21-02.10.51:706][ 0]LogModuleManager: InternalLoadLibrary: 'Landmass' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/Landmass/Binaries/Win64/UnrealEditor-Landmass.dll') [2026.10.21-02.10.51:706][ 0]LogModuleManager: InternalLoadLibrary: 'LandmassEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/Landmass/Binaries/Win64/UnrealEditor-LandmassEditor.dll') [2026.10.21-02.10.51:736][ 0]LogMaterial: Display: Missing cached shadermap for /Landmass/Landscape/BlueprintBrushes/Materials/Internal/BrushBounds.BrushBounds in PCD3D_SM6, Default, SM6, Editor (DDC key hash: a3f292852e2b4d56798d92675f7e1d023442467e), compiling. [2026.10.21-02.10.51:756][ 0]LogMaterial: Display: Missing cached shadermap for /Landmass/Landscape/BlueprintBrushes/Materials/Sprite/M_BrushSprite_01.M_BrushSprite_01 in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 59d68a372ea11e449fcea07f5539e66b0f81fe97), compiling. [2026.10.21-02.10.51:761][ 0]LogModuleManager: InternalLoadLibrary: 'LocalizableMessage' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/LocalizableMessage/Binaries/Win64/UnrealEditor-LocalizableMessage.dll') [2026.10.21-02.10.51:766][ 0]LogModuleManager: InternalLoadLibrary: 'LocalizableMessageBlueprint' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/LocalizableMessage/Binaries/Win64/UnrealEditor-LocalizableMessageBlueprint.dll') [2026.10.21-02.10.51:770][ 0]LogModuleManager: InternalLoadLibrary: 'MeshModelingToolsExp' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-MeshModelingToolsExp.dll') [2026.10.21-02.10.51:771][ 0]LogModuleManager: InternalLoadLibrary: 'MeshModelingToolsEditorOnlyExp' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-MeshModelingToolsEditorOnlyExp.dll') [2026.10.21-02.10.51:771][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryProcessingAdapters' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-GeometryProcessingAdapters.dll') [2026.10.21-02.10.51:777][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingEditorUI' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-ModelingEditorUI.dll') [2026.10.21-02.10.51:778][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingUI' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/MeshModelingToolsetExp/Binaries/Win64/UnrealEditor-ModelingUI.dll') [2026.10.21-02.10.51:782][ 0]LogModuleManager: InternalLoadLibrary: 'ModelContextProtocol' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/ModelContextProtocol/Binaries/Win64/UnrealEditor-ModelContextProtocol.dll') [2026.10.21-02.10.51:790][ 0]LogModuleManager: InternalLoadLibrary: 'ModelContextProtocolEngine' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/ModelContextProtocol/Binaries/Win64/UnrealEditor-ModelContextProtocolEngine.dll') [2026.10.21-02.10.51:797][ 0]LogModuleManager: InternalLoadLibrary: 'ModelContextProtocolEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/ModelContextProtocol/Binaries/Win64/UnrealEditor-ModelContextProtocolEditor.dll') [2026.10.21-02.10.51:817][ 0]LogModuleManager: InternalLoadLibrary: 'ModelContextProtocolTests' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/ModelContextProtocol/Binaries/Win64/UnrealEditor-ModelContextProtocolTests.dll') [2026.10.21-02.10.51:820][ 0]LogModuleManager: InternalLoadLibrary: 'ModelContextProtocolEngineTests' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/ModelContextProtocol/Binaries/Win64/UnrealEditor-ModelContextProtocolEngineTests.dll') [2026.10.21-02.10.51:823][ 0]LogModuleManager: InternalLoadLibrary: 'ModelContextProtocolEditorTests' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/ModelContextProtocol/Binaries/Win64/UnrealEditor-ModelContextProtocolEditorTests.dll') [2026.10.21-02.10.51:825][ 0]LogModuleManager: InternalLoadLibrary: 'MutableAssetUserData' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/MutableAssetUserData/Binaries/Win64/UnrealEditor-MutableAssetUserData.dll') [2026.10.21-02.10.51:828][ 0]LogModuleManager: InternalLoadLibrary: 'ToolPresetAsset' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/ToolPresets/Binaries/Win64/UnrealEditor-ToolPresetAsset.dll') [2026.10.21-02.10.51:828][ 0]LogModuleManager: InternalLoadLibrary: 'ToolPresetEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/ToolPresets/Binaries/Win64/UnrealEditor-ToolPresetEditor.dll') [2026.10.21-02.10.51:829][ 0]LogModuleManager: InternalLoadLibrary: 'ToolsetRegistry' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/ToolsetRegistry/Binaries/Win64/UnrealEditor-ToolsetRegistry.dll') [2026.10.21-02.10.51:829][ 0]LogModuleManager: InternalLoadLibrary: 'BlueprintHeaderView' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/BlueprintHeaderView/Binaries/Win64/UnrealEditor-BlueprintHeaderView.dll') [2026.10.21-02.10.51:835][ 0]LogModuleManager: InternalLoadLibrary: 'ChangelistReview' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/ChangelistReview/Binaries/Win64/UnrealEditor-ChangelistReview.dll') [2026.10.21-02.10.51:848][ 0]LogModuleManager: InternalLoadLibrary: 'ConsoleVariablesEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/ConsoleVariablesEditor/Binaries/Win64/UnrealEditor-ConsoleVariablesEditor.dll') [2026.10.21-02.10.51:860][ 0]LogModuleManager: InternalLoadLibrary: 'ConsoleVariablesEditorRuntime' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/ConsoleVariablesEditor/Binaries/Win64/UnrealEditor-ConsoleVariablesEditorRuntime.dll') [2026.10.21-02.10.51:861][ 0]LogModuleManager: InternalLoadLibrary: 'ColorGradingEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/ColorGrading/Binaries/Win64/UnrealEditor-ColorGradingEditor.dll') [2026.10.21-02.10.51:878][ 0]LogModuleManager: InternalLoadLibrary: 'CryptoKeys' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UnrealEditor-CryptoKeys.dll') [2026.10.21-02.10.51:890][ 0]LogModuleManager: InternalLoadLibrary: 'CryptoKeysOpenSSL' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UnrealEditor-CryptoKeysOpenSSL.dll') [2026.10.21-02.10.51:890][ 0]LogModuleManager: InternalLoadLibrary: 'CurveEditorTools' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/CurveEditorTools/Binaries/Win64/UnrealEditor-CurveEditorTools.dll') [2026.10.21-02.10.51:897][ 0]LogModuleManager: InternalLoadLibrary: 'EditorScriptingUtilities' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/EditorScriptingUtilities/Binaries/Win64/UnrealEditor-EditorScriptingUtilities.dll') [2026.10.21-02.10.51:897][ 0]LogModuleManager: InternalLoadLibrary: 'EditorDebugTools' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/EditorDebugTools/Binaries/Win64/UnrealEditor-EditorDebugTools.dll') [2026.10.21-02.10.51:900][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeTests' ('E:/Tools/UE_5.8/Engine/Plugins/Tests/InterchangeTests/Binaries/Win64/UnrealEditor-InterchangeTests.dll') [2026.10.21-02.10.51:908][ 0]LogModuleManager: InternalLoadLibrary: 'InterchangeTestEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Tests/InterchangeTests/Binaries/Win64/UnrealEditor-InterchangeTestEditor.dll') [2026.10.21-02.10.51:915][ 0]LogModuleManager: InternalLoadLibrary: 'MaterialAssetWizard' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/MaterialAssetWizard/Binaries/Win64/UnrealEditor-MaterialAssetWizard.dll') [2026.10.21-02.10.51:917][ 0]LogModuleManager: InternalLoadLibrary: 'MaterialAnalyzer' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/MaterialAnalyzer/Binaries/Win64/UnrealEditor-MaterialAnalyzer.dll') [2026.10.21-02.10.51:924][ 0]LogModuleManager: InternalLoadLibrary: 'MeshLODToolset' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/MeshLODToolset/Binaries/Win64/UnrealEditor-MeshLODToolset.dll') [2026.10.21-02.10.51:925][ 0]LogModuleManager: InternalLoadLibrary: 'MobileLauncherProfileWizard' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/MobileLauncherProfileWizard/Binaries/Win64/UnrealEditor-MobileLauncherProfileWizard.dll') [2026.10.21-02.10.51:929][ 0]LogModuleManager: InternalLoadLibrary: 'ModelingToolsEditorMode' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/ModelingToolsEditorMode/Binaries/Win64/UnrealEditor-ModelingToolsEditorMode.dll') [2026.10.21-02.10.51:930][ 0]LogModuleManager: InternalLoadLibrary: 'PluginBrowser' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/PluginBrowser/Binaries/Win64/UnrealEditor-PluginBrowser.dll') [2026.10.21-02.10.51:939][ 0]LogModuleManager: InternalLoadLibrary: 'UMGWidgetPreview' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/UMGWidgetPreview/Binaries/Win64/UnrealEditor-UMGWidgetPreview.dll') [2026.10.21-02.10.51:945][ 0]LogModuleManager: InternalLoadLibrary: 'SpeedTreeImporter' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/SpeedTreeImporter/Binaries/Win64/UnrealEditor-SpeedTreeImporter.dll') [2026.10.21-02.10.51:974][ 0]LogMaterial: Display: Missing cached shadermap for /SpeedTreeImporter/SpeedTree9/SpeedTreeMaster.SpeedTreeMaster in PCD3D_SM6, Default, SM6, Editor (DDC key hash: f53debacb6c6807f1e902345b1be54ff38384454), compiling. [2026.10.21-02.10.51:997][ 0]LogMaterial: Display: Missing cached shadermap for /SpeedTreeImporter/SpeedTree9/SpeedTreeBillboardMaster.SpeedTreeBillboardMaster in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 3b98c1d396a44586cf2b57a7ba975cf3474106da), compiling. [2026.10.21-02.10.52:006][ 0]LogModuleManager: InternalLoadLibrary: 'AutomatedPerfTestLaunchExtension' ('E:/Tools/UE_5.8/Engine/Plugins/Performance/AutomatedPerfTestTools/Binaries/Win64/UnrealEditor-AutomatedPerfTestLaunchExtension.dll') [2026.10.21-02.10.52:011][ 0]LogModuleManager: InternalLoadLibrary: 'SequencerAnimTools' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/SequencerAnimTools/Binaries/Win64/UnrealEditor-SequencerAnimTools.dll') [2026.10.21-02.10.52:097][ 0]LogModuleManager: InternalLoadLibrary: 'StylusInput' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/StylusInput/Binaries/Win64/UnrealEditor-StylusInput.dll') [2026.10.21-02.10.52:098][ 0]LogModuleManager: InternalLoadLibrary: 'UVEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/UVEditor/Binaries/Win64/UnrealEditor-UVEditor.dll') [2026.10.21-02.10.52:126][ 0]LogModuleManager: InternalLoadLibrary: 'UVEditorTools' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/UVEditor/Binaries/Win64/UnrealEditor-UVEditorTools.dll') [2026.10.21-02.10.52:126][ 0]LogModuleManager: InternalLoadLibrary: 'UVEditorToolsEditorOnly' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/UVEditor/Binaries/Win64/UnrealEditor-UVEditorToolsEditorOnly.dll') [2026.10.21-02.10.52:127][ 0]LogModuleManager: InternalLoadLibrary: 'WorldPartitionHLODUtilities' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/WorldPartitionHLODUtilities/Binaries/Win64/UnrealEditor-WorldPartitionHLODUtilities.dll') [2026.10.21-02.10.52:137][ 0]LogModuleManager: InternalLoadLibrary: 'Paper2DEditor' ('E:/Tools/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-Paper2DEditor.dll') [2026.10.21-02.10.52:155][ 0]LogModuleManager: InternalLoadLibrary: 'PaperSpriteSheetImporter' ('E:/Tools/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-PaperSpriteSheetImporter.dll') [2026.10.21-02.10.52:157][ 0]LogModuleManager: InternalLoadLibrary: 'PaperTiledImporter' ('E:/Tools/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-PaperTiledImporter.dll') [2026.10.21-02.10.52:160][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayCamerasUncookedOnly' ('E:/Tools/UE_5.8/Engine/Plugins/Cameras/GameplayCameras/Binaries/Win64/UnrealEditor-GameplayCamerasUncookedOnly.dll') [2026.10.21-02.10.52:164][ 0]LogModuleManager: InternalLoadLibrary: 'AlembicImporter' ('E:/Tools/UE_5.8/Engine/Plugins/Importers/AlembicImporter/Binaries/Win64/UnrealEditor-AlembicImporter.dll') [2026.10.21-02.10.52:176][ 0]LogModuleManager: InternalLoadLibrary: 'AlembicLibrary' ('E:/Tools/UE_5.8/Engine/Plugins/Importers/AlembicImporter/Binaries/Win64/UnrealEditor-AlembicLibrary.dll') [2026.10.21-02.10.52:176][ 0]LogModuleManager: InternalLoadLibrary: 'TakeMovieScene' ('E:/Tools/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeMovieScene.dll') [2026.10.21-02.10.52:176][ 0]LogModuleManager: InternalLoadLibrary: 'TakeSequencer' ('E:/Tools/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeSequencer.dll') [2026.10.21-02.10.52:181][ 0]LogModuleManager: InternalLoadLibrary: 'FileSandboxCore' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/Sandbox/FileSandbox/Binaries/Win64/UnrealEditor-FileSandboxCore.dll') [2026.10.21-02.10.52:183][ 0]LogModuleManager: InternalLoadLibrary: 'FileSandboxUI' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/Sandbox/FileSandbox/Binaries/Win64/UnrealEditor-FileSandboxUI.dll') [2026.10.21-02.10.52:186][ 0]LogModuleManager: InternalLoadLibrary: 'PortableObjectFileDataSource' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/Localization/PortableObjectFileDataSource/Binaries/Win64/UnrealEditor-PortableObjectFileDataSource.dll') [2026.10.21-02.10.52:188][ 0]LogModuleManager: InternalLoadLibrary: 'XInputDevice' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/Windows/XInputDevice/Binaries/Win64/UnrealEditor-XInputDevice.dll') [2026.10.21-02.10.52:189][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowserClassDataSource' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/ContentBrowser/ContentBrowserClassDataSource/Binaries/Win64/UnrealEditor-ContentBrowserClassDataSource.dll') [2026.10.21-02.10.52:209][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowserAssetDataSource' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/ContentBrowser/ContentBrowserAssetDataSource/Binaries/Win64/UnrealEditor-ContentBrowserAssetDataSource.dll') [2026.10.21-02.10.52:209][ 0]LogModuleManager: InternalLoadLibrary: 'ContentBrowserFileDataSource' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/ContentBrowser/ContentBrowserFileDataSource/Binaries/Win64/UnrealEditor-ContentBrowserFileDataSource.dll') [2026.10.21-02.10.52:209][ 0]LogModuleManager: InternalLoadLibrary: 'BaseCharacterFXEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/CharacterFXEditor/BaseCharacterFXEditor/Binaries/Win64/UnrealEditor-BaseCharacterFXEditor.dll') [2026.10.21-02.10.52:209][ 0]LogModuleManager: InternalLoadLibrary: 'LightMixer' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/ObjectMixer/LightMixer/Binaries/Win64/UnrealEditor-LightMixer.dll') [2026.10.21-02.10.52:212][ 0]LogModuleManager: InternalLoadLibrary: 'ObjectMixerEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/ObjectMixer/ObjectMixer/Binaries/Win64/UnrealEditor-ObjectMixerEditor.dll') [2026.10.21-02.10.52:214][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertSyncClient' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Binaries/Win64/UnrealEditor-ConcertSyncClient.dll') [2026.10.21-02.10.52:225][ 0]LogModuleManager: InternalLoadLibrary: 'ConcertSharedSlate' ('E:/Tools/UE_5.8/Engine/Plugins/Developer/Concert/ConcertUI/ConcertSharedSlate/Binaries/Win64/UnrealEditor-ConcertSharedSlate.dll') [2026.10.21-02.10.52:237][ 0]LogModuleManager: InternalLoadLibrary: 'Bridge' ('E:/Tools/UE_5.8/Engine/Plugins/Bridge/Binaries/Win64/UnrealEditor-Bridge.dll') [2026.10.21-02.10.52:245][ 0]LogModuleManager: InternalLoadLibrary: 'MegascansPlugin' ('E:/Tools/UE_5.8/Engine/Plugins/Bridge/Binaries/Win64/UnrealEditor-MegascansPlugin.dll') [2026.10.21-02.10.52:248][ 0]LogModuleManager: InternalLoadLibrary: 'CmdLinkServer' ('E:/Tools/UE_5.8/Engine/Plugins/CmdLinkServer/Binaries/Win64/UnrealEditor-CmdLinkServer.dll') [2026.10.21-02.10.52:253][ 0]LogModuleManager: InternalLoadLibrary: 'DataflowEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Dataflow/Binaries/Win64/UnrealEditor-DataflowEditor.dll') [2026.10.21-02.10.52:258][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: f1591745ddcf3c8b812b0f50b8ce9991bce271b4), compiling. [2026.10.21-02.10.52:268][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EditorMaterials/Dataflow/DataflowVertexMaterial.DataflowVertexMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 2f1809b553ecbed86d698e30dcd85197ded9e94f), compiling. [2026.10.21-02.10.52:286][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EditorMaterials/Dataflow/DataflowTwoSidedVertexMaterial.DataflowTwoSidedVertexMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 4dd2fe5bc0abb16763f1352926e6798204b7fe6b), compiling. [2026.10.21-02.10.52:310][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EditorMaterials/Dataflow/DataflowTwoSidedVertexMaterial.SculptMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 9c10fba1ef733b977ee09cd7e156eb585e5da78e), compiling. [2026.10.21-02.10.52:331][ 0]LogModuleManager: InternalLoadLibrary: 'Fab' ('E:/Tools/UE_5.8/Engine/Plugins/Fab/Binaries/Win64/UnrealEditor-Fab.dll') [2026.10.21-02.10.52:343][ 0]LogModuleManager: InternalLoadLibrary: 'AudioSynesthesiaEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/AudioSynesthesia/Binaries/Win64/UnrealEditor-AudioSynesthesiaEditor.dll') [2026.10.21-02.10.52:347][ 0]LogModuleManager: InternalLoadLibrary: 'LevelSequenceNavigatorBridge' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/LevelSequenceNavigatorBridge/Binaries/Win64/UnrealEditor-LevelSequenceNavigatorBridge.dll') [2026.10.21-02.10.52:350][ 0]LogModuleManager: InternalLoadLibrary: 'TakesCore' ('E:/Tools/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakesCore.dll') [2026.10.21-02.10.52:351][ 0]LogModuleManager: InternalLoadLibrary: 'TakeTrackRecorders' ('E:/Tools/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeTrackRecorders.dll') [2026.10.21-02.10.52:351][ 0]LogModuleManager: InternalLoadLibrary: 'TakeRecorderSources' ('E:/Tools/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeRecorderSources.dll') [2026.10.21-02.10.52:357][ 0]LogModuleManager: InternalLoadLibrary: 'TakeRecorderEditor' ('E:/Tools/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeRecorderEditor.dll') [2026.10.21-02.10.52:370][ 0]LogModuleManager: InternalLoadLibrary: 'CacheTrackRecorder' ('E:/Tools/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-CacheTrackRecorder.dll') [2026.10.21-02.10.52:370][ 0]LogModuleManager: InternalLoadLibrary: 'TakeRecorderNamingTokens' ('E:/Tools/UE_5.8/Engine/Plugins/VirtualProduction/Takes/Binaries/Win64/UnrealEditor-TakeRecorderNamingTokens.dll') [2026.10.21-02.10.52:395][ 0]LogUObjectArray: 52509 objects as part of root set at end of initial load. [2026.10.21-02.10.52:395][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2026.10.21-02.10.52:411][ 0]LogInit: Executing Class /Script/PythonScriptPlugin.PythonScriptCommandlet [2026.10.21-02.10.52:411][ 0]LogInit: Initializing Editor Engine... [2026.10.21-02.10.52:412][ 0]LogEngine: Initializing Engine... [2026.10.21-02.10.52:413][ 0]LogModuleManager: InternalLoadLibrary: 'TypedElementRuntime' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-TypedElementRuntime.dll') [2026.10.21-02.10.52:422][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EditorLandscapeResources/LayerVisMaterial.LayerVisMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 8a661936a7f335114ee88c4758794265de02f8b3), compiling. [2026.10.21-02.10.52:429][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/Transient.LandscapeMaterialInstanceConstant_LayerVisMaterial_0 in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 60e1a148214ac8a390c2d46905c9cf6a6a7c4c1c), compiling. [2026.10.21-02.10.52:446][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EditorLandscapeResources/SelectBrushMaterial.SelectBrushMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 5bfb72dfd78c7668a94011ab6286b27ffe313d29), compiling. [2026.10.21-02.10.52:457][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/Transient.LandscapeMaterialInstanceConstant_SelectBrushMaterial_Selected_0 in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 704d910aded8b082e46254ae7891181c6c701703), compiling. [2026.10.21-02.10.52:467][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EditorLandscapeResources/SelectBrushMaterial_SelectedRegion.SelectBrushMaterial_SelectedRegion in PCD3D_SM6, Default, SM6, Editor (DDC key hash: ef98b3bd775853f3b04c0bf5402f42f9a22747b0), compiling. [2026.10.21-02.10.52:475][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/Transient.LandscapeMaterialInstanceConstant_SelectBrushMaterial_SelectedRegion_0 in PCD3D_SM6, Default, SM6, Editor (DDC key hash: b7d78b48c8ee494b33b06232602abc3263416438), compiling. [2026.10.21-02.10.52:495][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EditorLandscapeResources/MaskBrushMaterial.MaskBrushMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: e9ce47405d7262a00d189a1a01fefe7adbd449cb), compiling. [2026.10.21-02.10.52:506][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/Transient.LandscapeMaterialInstanceConstant_MaskBrushMaterial_MaskedRegion_0 in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 2caa57907aeead9a343e7d2163a311d5f9a0b82b), compiling. [2026.10.21-02.10.52:519][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EditorLandscapeResources/ColorMaskBrushMaterial.ColorMaskBrushMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 5453da01b16af36c1094b8949b5fdd348b7d3e8a), compiling. [2026.10.21-02.10.52:530][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/Transient.LandscapeMaterialInstanceConstant_ColorMaskBrushMaterial_MaskedRegion_0 in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 0c6fc332d4e49ee53f45171077017667d473f9e7), compiling. [2026.10.21-02.10.52:542][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EditorLandscapeResources/LandscapeDirtyMaterial.LandscapeDirtyMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 996fa7e7e682209e9277d487a3531a98e00afc9e), compiling. [2026.10.21-02.10.52:557][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/Transient.LandscapeMaterialInstanceConstant_LandscapeDirtyMaterial_0 in PCD3D_SM6, Default, SM6, Editor (DDC key hash: ade9ed97036e88ac1ca629da9abd7f5b28d32f51), compiling. [2026.10.21-02.10.52:583][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EditorLandscapeResources/LandscapeLayerUsageMaterial.LandscapeLayerUsageMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: ae563279c5be225eac1b163be876bb6d99ae0016), compiling. [2026.10.21-02.10.52:590][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/Transient.LandscapeMaterialInstanceConstant_LandscapeLayerUsageMaterial_0 in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 5132559757ebfb7bc293d38122e6e2387f8796c7), compiling. [2026.10.21-02.10.52:612][ 0]LogMovieScene: USequencerBakeSubsystem subsystem initialized. [2026.10.21-02.10.52:621][ 0]LogTedsSettings: UTedsSettingsEditorSubsystem::Initialize [2026.10.21-02.10.52:623][ 0]LogModuleManager: InternalLoadLibrary: 'JsonUtilitiesEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-JsonUtilitiesEditor.dll') [2026.10.21-02.10.52:623][ 0]LogModuleManager: InternalLoadLibrary: 'JsonUtilities' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-JsonUtilities.dll') [2026.10.21-02.10.52:624][ 0]LogToolsetRegistry: Display: Registering Toolset ToolsetRegistry.AgentSkillToolset [2026.10.21-02.10.52:635][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 245ae58dec54d29370b1aee54f92727170f8fea3), compiling. Is special engine material. [2026.10.21-02.10.52:695][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 04770b258d42b708aed3a1725bc3fdbf7a22721d), compiling. Is special engine material. [2026.10.21-02.10.53:183][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: fc5e7a22138721ac7bb4b3000b19bc5b1a64d7fb), compiling. Is special engine material. [2026.10.21-02.10.53:480][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV in PCD3D_SM6, Default, SM6, Editor (DDC key hash: e2230600981f4bf3ee3875fb7e3534275ed19755), compiling. Is special engine material. [2026.10.21-02.10.53:517][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 224dff3324dc322d54a7fe04841291600a57181c), compiling. Is special engine material. [2026.10.21-02.10.53:518][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri in PCD3D_SM6, Default, SM6, Editor (DDC key hash: f93c0b40cf3443498efe1f77eabbba821a7d73eb), compiling. Is special engine material. [2026.10.21-02.10.53:519][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 2a9ff030856cde75f5f4eddde5a22c7c2165d596), compiling. [2026.10.21-02.10.53:519][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 5835656663317a97cd48632e14683ce2a9fe2d64), compiling. [2026.10.21-02.10.53:519][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor in PCD3D_SM6, Default, SM6, Editor (DDC key hash: cbcc65f1cb4d0809653243531e561d767b4516cd), compiling. [2026.10.21-02.10.53:520][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly in PCD3D_SM6, Default, SM6, Editor (DDC key hash: a1e03eeaeab7fb28f2ddc6cc17bb8a6438d2117e), compiling. [2026.10.21-02.10.53:520][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly in PCD3D_SM6, Default, SM6, Editor (DDC key hash: e9c1ff7a54b0d237cbca5a8671f788f9fe647a8f), compiling. [2026.10.21-02.10.53:520][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 31d4fe1d4ff19812122d0a7f5ba552361bc0fae6), compiling. [2026.10.21-02.10.53:521][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineDebugMaterials/TextureColorViewMode.TextureColorViewMode in PCD3D_SM6, Default, SM6, Editor (DDC key hash: eb6ad3c210089541448aeba0c65a60604d2199f0), compiling. [2026.10.21-02.10.53:521][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/NaniteHiddenSectionMaterial.NaniteHiddenSectionMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 1d8d7db515eb232d73f90f7cd1677f43f7104106), compiling. [2026.10.21-02.10.53:521][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 9b9f46dc921a712c9128e68c3137d216d99a03c0), compiling. [2026.10.21-02.10.53:521][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 2a28e88008e5da758281bb55319ef3d87d6b0f1f), compiling. [2026.10.21-02.10.53:522][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/EmissiveMeshMaterial.EmissiveMeshMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 6e503dd39c9e674496d8af52416e1c1ae857d0ba), compiling. [2026.10.21-02.10.53:522][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings in PCD3D_SM6, Default, SM6, Editor (DDC key hash: fa9a8b8b12f41c0aa2abc16215e569bb1dc88897), compiling. [2026.10.21-02.10.53:522][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/GizmoMaterial.GizmoMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 609fd46d3d469fb87c65ff0a512063116685abd1), compiling. [2026.10.21-02.10.53:522][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: e89a001863840865503def14ae87a1330065f342), compiling. [2026.10.21-02.10.53:523][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/FlattenMaterial.FlattenMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 1eb169e2918777e74f054b69329870f248c85c6b), compiling. [2026.10.21-02.10.53:525][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll [2026.10.21-02.10.53:525][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/FlattenMaterial_VT.FlattenMaterial_VT in PCD3D_SM6, Default, SM6, Editor (DDC key hash: ae5f57cb812dd67978f09a6fa629d93ad5a1eb96), compiling. [2026.10.21-02.10.53:525][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/FlattenMaterial_WS_Normal_VT.FlattenMaterial_WS_Normal_VT in PCD3D_SM6, Default, SM6, Editor (DDC key hash: f1ba6da47a9ac8746277d512cab85aeb1385eafa), compiling. [2026.10.21-02.10.53:526][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll [2026.10.21-02.10.53:526][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.15.dll [2026.10.21-02.10.53:533][ 0]LogTexture: Display: Waiting for textures to be ready 57/63 (/Engine/EngineMaterials/BaseFlattenDiffuseMap_VT) ... [2026.10.21-02.10.53:567][ 0]LogTexture: Display: Waiting for textures to be ready 62/63 (/Engine/EngineMaterials/Black_1x1_EXR_Texture_VT) ... [2026.10.21-02.10.53:897][ 0]LogAssetRegistry: Display: PlatformFileJournal is not available on volume 'D:' of project directory 'D:/HADAL - The Descent/TheDescentUE/', so AssetDiscovery cache will not be read or written. Unavailability reason: NTFS Journal is not active for volume 'D:'. Launch cmd.exe as admin and run command `fsutil usn createJournal D: m=`. Recommended is 0x40000000 (1GB). [2026.10.21-02.10.53:947][ 0]LogAssetRegistry: Display: CleanupOrphanedCacheFiles (PreLoad): 1 .ref files found, 1 referenced binaries [2026.10.21-02.10.53:961][ 0]LogAssetRegistry: Display: CleanupOrphanedCacheFiles: 1 total binaries, 1 referenced (kept), 0 old-style pre-migration (kept), 0 orphans deleted, 0 orphans locked (kept) [2026.10.21-02.10.54:016][ 0]LogAssetRegistry: Display: FindShardedCacheFiles: 1 via .ref, 0 via migration fallback, 1 total [2026.10.21-02.10.54:033][ 0]LogAssetRegistry: Display: LoadCacheFiles: loading 1 cache files, memory-mapping=enabled [2026.10.21-02.10.54:043][ 0]LogAssetRegistry: Display: Asset registry cache read as 127.6 MiB from D:/HADAL - The Descent/TheDescentUE/Intermediate/CachedAssetRegistry/CachedAssetRegistry_0_9297914943202ECC5F7E3A8610D3E6C7.bin (memory-mapped=yes) [2026.10.21-02.10.54:048][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.311s loading caches from D:/HADAL - The Descent/TheDescentUE/Intermediate/CachedAssetRegistry. [2026.10.21-02.10.54:855][ 0]LogModuleManager: InternalLoadLibrary: 'LevelInstanceEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LevelInstanceEditor.dll') [2026.10.21-02.10.54:887][ 0]LogModuleManager: InternalLoadLibrary: 'AIModule' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AIModule.dll') [2026.10.21-02.10.54:887][ 0]LogModuleManager: InternalLoadLibrary: 'NavigationSystem' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-NavigationSystem.dll') [2026.10.21-02.10.54:889][ 0]LogModuleManager: InternalLoadLibrary: 'AITestSuite' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AITestSuite.dll') [2026.10.21-02.10.54:889][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayDebugger' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-GameplayDebugger.dll') [2026.10.21-02.10.54:902][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2026.10.21-02.10.54:902][ 0]LogInit: Texture streaming: Enabled [2026.10.21-02.10.54:903][ 0]LogModuleManager: InternalLoadLibrary: 'ImageWriteQueue' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ImageWriteQueue.dll') [2026.10.21-02.10.54:904][ 0]LogModuleManager: InternalLoadLibrary: 'StreamingPauseRendering' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StreamingPauseRendering.dll') [2026.10.21-02.10.54:906][ 0]LogModuleManager: InternalLoadLibrary: 'MovieScene' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MovieScene.dll') [2026.10.21-02.10.54:907][ 0]LogModuleManager: InternalLoadLibrary: 'MovieSceneTracks' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MovieSceneTracks.dll') [2026.10.21-02.10.54:910][ 0]LogModuleManager: InternalLoadLibrary: 'CinematicCamera' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-CinematicCamera.dll') [2026.10.21-02.10.54:910][ 0]LogModuleManager: InternalLoadLibrary: 'SparseVolumeTexture' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SparseVolumeTexture.dll') [2026.10.21-02.10.54:916][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" [2026.10.21-02.10.54:923][ 0]LogInit: Initializing Editor Engine Completed [2026.10.21-02.10.54:923][ 0]LogContentValidation: Adding native validator /Script/DataValidation.DirtyFilesChangelistValidator [2026.10.21-02.10.54:923][ 0]LogContentValidation: Adding native validator /Script/DataValidation.EditorValidator_ActionUtility [2026.10.21-02.10.54:923][ 0]LogContentValidation: Adding native validator /Script/DataValidation.EditorValidator_Localization [2026.10.21-02.10.54:923][ 0]LogContentValidation: Adding native validator /Script/DataValidation.EditorValidator_Material [2026.10.21-02.10.54:923][ 0]LogContentValidation: Adding native validator /Script/DataValidation.PackageFileValidator [2026.10.21-02.10.54:923][ 0]LogContentValidation: Adding native validator /Script/DataValidation.WorldPartitionChangelistValidator [2026.10.21-02.10.54:923][ 0]LogContentValidation: Adding native validator /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator [2026.10.21-02.10.54:923][ 0]LogContentValidation: Adding native validator /Script/MutableValidation.AssetValidator_CustomizableObjects [2026.10.21-02.10.54:923][ 0]LogContentValidation: Adding native validator /Script/MutableValidation.AssetValidator_ReferencedCustomizableObjects [2026.10.21-02.10.54:929][ 0]LogModuleManager: InternalLoadLibrary: 'MeshPaint' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MeshPaint.dll') [2026.10.21-02.10.54:941][ 0]LogModelContextProtocol: Tool search enabled: registered 3 meta-tools (1 toolsets discoverable via list_toolsets) [2026.10.21-02.10.54:941][ 0]LogModelContextProtocol: Auto-start skipped when running as a commandlet. Pass -ModelContextProtocolStartServer to override [2026.10.21-02.10.54:941][ 0]LogModelContextProtocol: Registered FEngineAnalytics proxy as the default MCP analytics provider. [2026.10.21-02.10.54:941][ 0]LogModuleManager: InternalLoadLibrary: 'PlacementMode' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-PlacementMode.dll') [2026.10.21-02.10.54:961][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EngineMaterials/DefaultMaterial.DefaultMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 1ffc6a278a72f961cb1262b66f63cca9ff43a0b3), compiling. [2026.10.21-02.10.54:970][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered! [2026.10.21-02.10.54:970][ 0]LogModuleManager: InternalLoadLibrary: 'Kismet' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Kismet.dll') [2026.10.21-02.10.54:972][ 0]LogModuleManager: InternalLoadLibrary: 'KismetWidgets' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-KismetWidgets.dll') [2026.10.21-02.10.54:988][ 0]LogMaterial: Display: Missing cached shadermap for /MeshModelingToolset/Materials/M_DynamicMeshComponentVtxColor.M_DynamicMeshComponentVtxColor in PCD3D_SM6, Default, SM6, Editor (DDC key hash: cb42812395c2e82e9af8483ffaa1e9bb8402a53d), compiling. [2026.10.21-02.10.54:996][ 0]LogModuleManager: InternalLoadLibrary: 'ComponentVisualizers' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ComponentVisualizers.dll') [2026.10.21-02.10.55:005][ 0]LogPython: Python enabled via CVar 'Engine.Python.IsEnabledByDefault' [2026.10.21-02.10.55:005][ 0]LogPython: Using Python 3.11.8 [2026.10.21-02.10.55:095][ 0]LogPython: Display: No pip-enabled plugins with python dependencies found, skipping [2026.10.21-02.10.55:391][ 0]LogModuleManager: InternalLoadLibrary: 'SessionServices' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SessionServices.dll') [2026.10.21-02.10.55:423][ 0]LogComputeFramework: DG_LinearBlendSkin_Morph_Cloth/UpdateGraph_ComputeGraph/LinearBlendSkin_Morph_Cloth_OptimusNode_ComputeKernel_1: Loaded PCD3D_SM6 shaders from DDC. [2026.10.21-02.10.55:429][ 0]LogComputeFramework: DG_LinearBlendSkin_Morph_Cloth_RecomputeNormals/UpdateGraph_ComputeGraph/LinearBlendSkin_Morph_Cloth_PositionOnly_OptimusNode_ComputeKernel_1: Loaded PCD3D_SM6 shaders from DDC. [2026.10.21-02.10.55:432][ 0]LogComputeFramework: DG_LinearBlendSkin_Morph_Cloth_RecomputeNormals/UpdateGraph_ComputeGraph/ComputeNormalsTangents_OptimusNode_CustomComputeKernel_0: Loaded PCD3D_SM6 shaders from DDC. [2026.10.21-02.10.55:435][ 0]LogCsvProfiler: Display: Metadata set : raytracing="0" [2026.10.21-02.10.55:436][ 0]LogModuleManager: InternalLoadLibrary: 'AnimatorKitSettings' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/AnimatorKit/Binaries/Win64/UnrealEditor-AnimatorKitSettings.dll') [2026.10.21-02.10.55:438][ 0]LogModuleManager: InternalLoadLibrary: 'ControlRigEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/ControlRig/Binaries/Win64/UnrealEditor-ControlRigEditor.dll') [2026.10.21-02.10.55:454][ 0]LogModuleManager: InternalLoadLibrary: 'RewindDebugger' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-RewindDebugger.dll') [2026.10.21-02.10.55:466][ 0]LogModuleManager: InternalLoadLibrary: 'RewindDebuggerVLog' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/GameplayInsights/Binaries/Win64/UnrealEditor-RewindDebuggerVLog.dll') [2026.10.21-02.10.55:482][ 0]LogModuleManager: InternalLoadLibrary: 'OptimusEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/DeformerGraph/Binaries/Win64/UnrealEditor-OptimusEditor.dll') [2026.10.21-02.10.55:499][ 0]LogModuleManager: InternalLoadLibrary: 'IKRigEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/IKRig/Binaries/Win64/UnrealEditor-IKRigEditor.dll') [2026.10.21-02.10.55:534][ 0]LogModuleManager: InternalLoadLibrary: 'PhysicsControlEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Animation/PhysicsControl/Binaries/Win64/UnrealEditor-PhysicsControlEditor.dll') [2026.10.21-02.10.55:551][ 0]LogModuleManager: InternalLoadLibrary: 'ActorSequenceEditor' ('E:/Tools/UE_5.8/Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UnrealEditor-ActorSequenceEditor.dll') [2026.10.21-02.10.55:556][ 0]LogModuleManager: InternalLoadLibrary: 'LevelSequenceEditor' ('E:/Tools/UE_5.8/Engine/Plugins/MovieScene/LevelSequenceEditor/Binaries/Win64/UnrealEditor-LevelSequenceEditor.dll') [2026.10.21-02.10.55:558][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. [2026.10.21-02.10.55:559][ 0]LogModuleManager: InternalLoadLibrary: 'TemplateSequenceEditor' ('E:/Tools/UE_5.8/Engine/Plugins/MovieScene/TemplateSequence/Binaries/Win64/UnrealEditor-TemplateSequenceEditor.dll') [2026.10.21-02.10.55:564][ 0]LogModuleManager: InternalLoadLibrary: 'SequenceValidator' ('E:/Tools/UE_5.8/Engine/Plugins/MovieScene/SequenceValidator/Binaries/Win64/UnrealEditor-SequenceValidator.dll') [2026.10.21-02.10.55:572][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidFileServerEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/AndroidFileServer/Binaries/Win64/UnrealEditor-AndroidFileServerEditor.dll') [2026.10.21-02.10.55:574][ 0]LogModuleManager: InternalLoadLibrary: 'AudioCaptureEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UnrealEditor-AudioCaptureEditor.dll') [2026.10.21-02.10.55:576][ 0]LogModuleManager: InternalLoadLibrary: 'GooglePADEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/GooglePAD/Binaries/Win64/UnrealEditor-GooglePADEditor.dll') [2026.10.21-02.10.55:577][ 0]LogModuleManager: InternalLoadLibrary: 'ResonanceAudioEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/ResonanceAudio/Binaries/Win64/UnrealEditor-ResonanceAudioEditor.dll') [2026.10.21-02.10.55:579][ 0]LogModuleManager: InternalLoadLibrary: 'RigVMEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/RigVM/Binaries/Win64/UnrealEditor-RigVMEditor.dll') [2026.10.21-02.10.55:583][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidMediaEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UnrealEditor-AndroidMediaEditor.dll') [2026.10.21-02.10.55:585][ 0]LogModuleManager: InternalLoadLibrary: 'AndroidMediaFactory' ('E:/Tools/UE_5.8/Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UnrealEditor-AndroidMediaFactory.dll') [2026.10.21-02.10.55:587][ 0]LogModuleManager: InternalLoadLibrary: 'WaveTableEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Runtime/WaveTable/Binaries/Win64/UnrealEditor-WaveTableEditor.dll') [2026.10.21-02.10.55:590][ 0]LogModuleManager: InternalLoadLibrary: 'AvfMediaEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UnrealEditor-AvfMediaEditor.dll') [2026.10.21-02.10.55:592][ 0]LogModuleManager: InternalLoadLibrary: 'AvfMediaFactory' ('E:/Tools/UE_5.8/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UnrealEditor-AvfMediaFactory.dll') [2026.10.21-02.10.55:594][ 0]LogModuleManager: InternalLoadLibrary: 'ImgMediaEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMediaEditor.dll') [2026.10.21-02.10.55:598][ 0]LogModuleManager: InternalLoadLibrary: 'ImgMedia' ('E:/Tools/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMedia.dll') [2026.10.21-02.10.55:599][ 0]LogModuleManager: InternalLoadLibrary: 'ImgMediaFactory' ('E:/Tools/UE_5.8/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UnrealEditor-ImgMediaFactory.dll') [2026.10.21-02.10.55:599][ 0]LogModuleManager: InternalLoadLibrary: 'MediaCompositingEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UnrealEditor-MediaCompositingEditor.dll') [2026.10.21-02.10.55:599][ 0]LogModuleManager: InternalLoadLibrary: 'SequenceRecorder' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SequenceRecorder.dll') [2026.10.21-02.10.55:604][ 0]LogModuleManager: InternalLoadLibrary: 'Persona' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Persona.dll') [2026.10.21-02.10.55:604][ 0]LogModuleManager: InternalLoadLibrary: 'MirrorDataTableEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-MirrorDataTableEditor.dll') [2026.10.21-02.10.55:611][ 0]LogModuleManager: InternalLoadLibrary: 'AdvancedPreviewScene' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-AdvancedPreviewScene.dll') [2026.10.21-02.10.55:617][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EditorMaterials/PhAT_UnselectedMaterial.PhAT_UnselectedMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: aab085eca6c428d4ea3a0cc7cb15155bd7299f4d), compiling. [2026.10.21-02.10.55:623][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/EditorMaterials/PhAT_NoCollisionMaterial.PhAT_NoCollisionMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: b10343f8c53b7eff2ef99f643dc496710a87cb08), compiling. [2026.10.21-02.10.55:637][ 0]LogModuleManager: InternalLoadLibrary: 'MediaPlayerEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Media/MediaPlayerEditor/Binaries/Win64/UnrealEditor-MediaPlayerEditor.dll') [2026.10.21-02.10.55:643][ 0]LogModuleManager: InternalLoadLibrary: 'MP4Utilities' ('E:/Tools/UE_5.8/Engine/Plugins/Media/MP4Utilities/Binaries/Win64/UnrealEditor-MP4Utilities.dll') [2026.10.21-02.10.55:647][ 0]LogModuleManager: InternalLoadLibrary: 'MP4Boxes' ('E:/Tools/UE_5.8/Engine/Plugins/Media/MP4Utilities/Binaries/Win64/UnrealEditor-MP4Boxes.dll') [2026.10.21-02.10.55:651][ 0]LogModuleManager: InternalLoadLibrary: 'MP4Muxer' ('E:/Tools/UE_5.8/Engine/Plugins/Media/MP4Utilities/Binaries/Win64/UnrealEditor-MP4Muxer.dll') [2026.10.21-02.10.55:656][ 0]LogModuleManager: InternalLoadLibrary: 'WebMMediaEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Media/WebMMedia/Binaries/Win64/UnrealEditor-WebMMediaEditor.dll') [2026.10.21-02.10.55:660][ 0]LogModuleManager: InternalLoadLibrary: 'WebMMediaFactory' ('E:/Tools/UE_5.8/Engine/Plugins/Media/WebMMedia/Binaries/Win64/UnrealEditor-WebMMediaFactory.dll') [2026.10.21-02.10.55:662][ 0]LogModuleManager: InternalLoadLibrary: 'WmfMediaEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UnrealEditor-WmfMediaEditor.dll') [2026.10.21-02.10.55:664][ 0]LogModuleManager: InternalLoadLibrary: 'WmfMediaFactory' ('E:/Tools/UE_5.8/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UnrealEditor-WmfMediaFactory.dll') [2026.10.21-02.10.55:665][ 0]LogModuleManager: InternalLoadLibrary: 'TmvMedia' ('E:/Tools/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-TmvMedia.dll') [2026.10.21-02.10.55:665][ 0]LogModuleManager: InternalLoadLibrary: 'TmvMediaEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-TmvMediaEditor.dll') [2026.10.21-02.10.55:672][ 0]LogModuleManager: InternalLoadLibrary: 'ApvMedia' ('E:/Tools/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-ApvMedia.dll') [2026.10.21-02.10.55:676][ 0]LogModuleManager: InternalLoadLibrary: 'TmvMediaMp4Utils' ('E:/Tools/UE_5.8/Engine/Plugins/Media/TmvMedia/Binaries/Win64/UnrealEditor-TmvMediaMp4Utils.dll') [2026.10.21-02.10.55:678][ 0]LogModuleManager: InternalLoadLibrary: 'CharacterAI' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/CharacterAI/Binaries/Win64/UnrealEditor-CharacterAI.dll') [2026.10.21-02.10.55:679][ 0]LogModuleManager: InternalLoadLibrary: 'FractureEngine' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/Fracture/Binaries/Win64/UnrealEditor-FractureEngine.dll') [2026.10.21-02.10.55:680][ 0]LogModuleManager: InternalLoadLibrary: 'PlanarCut' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/PlanarCutPlugin/Binaries/Win64/UnrealEditor-PlanarCut.dll') [2026.10.21-02.10.55:681][ 0]LogModuleManager: InternalLoadLibrary: 'WaterEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/Water/Binaries/Win64/UnrealEditor-WaterEditor.dll') [2026.10.21-02.10.55:701][ 0]LogModuleManager: InternalLoadLibrary: 'EngineAssetDefinitions' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/EngineAssetDefinitions/Binaries/Win64/UnrealEditor-EngineAssetDefinitions.dll') [2026.10.21-02.10.55:703][ 0]LogModuleManager: InternalLoadLibrary: 'GeometryMode' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/GeometryMode/Binaries/Win64/UnrealEditor-GeometryMode.dll') [2026.10.21-02.10.55:710][ 0]LogModuleManager: InternalLoadLibrary: 'BspMode' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/GeometryMode/Binaries/Win64/UnrealEditor-BspMode.dll') [2026.10.21-02.10.55:714][ 0]LogModuleManager: InternalLoadLibrary: 'Documentation' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-Documentation.dll') [2026.10.21-02.10.55:718][ 0]LogModuleManager: InternalLoadLibrary: 'TextureAlignMode' ('E:/Tools/UE_5.8/Engine/Plugins/Editor/GeometryMode/Binaries/Win64/UnrealEditor-TextureAlignMode.dll') [2026.10.21-02.10.55:721][ 0]LogModuleManager: InternalLoadLibrary: 'SmartSnapping' ('E:/Tools/UE_5.8/Engine/Plugins/2D/Paper2D/Binaries/Win64/UnrealEditor-SmartSnapping.dll') [2026.10.21-02.10.55:723][ 0]LogModuleManager: InternalLoadLibrary: 'CameraShakePreviewer' ('E:/Tools/UE_5.8/Engine/Plugins/Cameras/CameraShakePreviewer/Binaries/Win64/UnrealEditor-CameraShakePreviewer.dll') [2026.10.21-02.10.55:728][ 0]LogModuleManager: InternalLoadLibrary: 'GameplayCamerasEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Cameras/GameplayCameras/Binaries/Win64/UnrealEditor-GameplayCamerasEditor.dll') [2026.10.21-02.10.55:755][ 0]LogModuleManager: InternalLoadLibrary: 'ScribbleEditor' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/Animation/Scribble/Binaries/Win64/UnrealEditor-ScribbleEditor.dll') [2026.10.21-02.10.55:756][ 0]LogModuleManager: InternalLoadLibrary: 'MCPClientToolset' ('E:/Tools/UE_5.8/Engine/Plugins/Experimental/Toolsets/MCPClientToolset/Binaries/Win64/UnrealEditor-MCPClientToolset.dll') [2026.10.21-02.10.55:776][ 0]LogModuleManager: InternalLoadLibrary: 'ActorPickerMode' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ActorPickerMode.dll') [2026.10.21-02.10.55:776][ 0]LogModuleManager: InternalLoadLibrary: 'SceneDepthPickerMode' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-SceneDepthPickerMode.dll') [2026.10.21-02.10.55:777][ 0]LogModuleManager: InternalLoadLibrary: 'LandscapeEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-LandscapeEditor.dll') [2026.10.21-02.10.55:812][ 0]LogModuleManager: InternalLoadLibrary: 'EditorWidgets' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-EditorWidgets.dll') [2026.10.21-02.10.55:817][ 0]LogModuleManager: InternalLoadLibrary: 'FoliageEdit' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-FoliageEdit.dll') [2026.10.21-02.10.55:821][ 0]LogModuleManager: InternalLoadLibrary: 'VirtualTexturingEditor' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-VirtualTexturingEditor.dll') [2026.10.21-02.10.55:825][ 0]LogPython: Display: Running start-up script E:/Tools/UE_5.8/Engine/Plugins/Experimental/ToolsetRegistry/Content/Python/init_unreal.py... started... [2026.10.21-02.10.55:965][ 0]LogPython: Display: Running start-up script E:/Tools/UE_5.8/Engine/Plugins/Experimental/ToolsetRegistry/Content/Python/init_unreal.py... took 139.860 ms [2026.10.21-02.10.55:965][ 0]LogPython: Display: Running start-up script E:/Tools/UE_5.8/Engine/Plugins/Animation/IKRig/Content/Python/init_unreal.py... started... [2026.10.21-02.10.55:972][ 0]LogPython: Display: Running start-up script E:/Tools/UE_5.8/Engine/Plugins/Animation/IKRig/Content/Python/init_unreal.py... took 7.506 ms (total: 147.366 ms) [2026.10.21-02.10.55:973][ 0]LogPython: Display: Running start-up script E:/Tools/UE_5.8/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... [2026.10.21-02.10.55:992][ 0]LogPython: registering [2026.10.21-02.10.55:996][ 0]LogPython: Display: Running start-up script E:/Tools/UE_5.8/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 23.807 ms (total: 171.173 ms) [2026.10.21-02.10.55:997][ 0]LogPython: Python enabled via IPythonScriptPlugin::ForceEnablePythonAtRuntime: D:\build\++UE5\Sync\Engine\Plugins\Experimental\PythonScriptPlugin\Source\PythonScriptPlugin\Private\PythonScriptCommandlet.cpp(43:30) int __cdecl UPythonScriptCommandlet::Main(const class FString &) [2026.10.21-02.10.55:997][ 0]SourceControl: Revision control is disabled [2026.10.21-02.10.55:997][ 0]LogPythonScriptCommandlet: Display: Running Python script: D:/HADAL - The Descent/models/anchorage/build/ue_spawn_layout.py [2026.10.21-02.10.56:021][ 0]LogPython: [anchorage] + 0.0s layout D:/HADAL - The Descent/models/anchorage/anchorage_exterior_layout.json: {"props": 71, "distinct_props": 31, "own_materials": 9, "robots": 4, "instances": 1653, "decals": 198, "lights": 135, "markers": 6, "distinct_meshes": 214, "custom_meshes": 10, "zones": {"01 ARRIVALS lock": {"meshes": 50, "decals": 9, "lights": 2}, "02 PROCESSING": {"meshes": 354, "decals": 12, "lights": 45}, "03 CENTRAL CROSSING": {"meshes": 72, "decals": 16, "lights": 2}, "04 RELAY CONTROL": {"meshes": 204, "decals": 136, "lights": 27}, "05 CARGO hall": {"meshes": 196, "decals": 5, "lights": 12}, "06 MOORING GALLERY": {"meshes": 89, "decals": 0, "lights": 5}, "07 DOCK (head, boarding bridge, quays)": {"meshes": 598, "decals": 20, "lights": 34}, "08 EXTERIOR shell": {"meshes": 4, "decals": 0, "lights": 0}, "09 ICE floe": {"meshes": 54, "decals": 0, "lights": 0}, "10 OUTPOST": {"meshes": 32, "decals": 0, "lights": 8}}} [2026.10.21-02.10.56:022][ 0]LightingResults: New Page: Lighting Build [2026.10.21-02.10.56:022][ 0]LogModuleManager: InternalLoadLibrary: 'StatsViewer' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-StatsViewer.dll') [2026.10.21-02.10.56:031][ 0]MassEntity: New Page: MassEntity [2026.10.21-02.10.56:103][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms [2026.10.21-02.10.56:141][ 0]LoadErrors: New Page: New Map [2026.10.21-02.10.56:144][ 0]LogPython: [anchorage] + 0.1s DRY RUN in an unsaved temporary level: nothing will be saved [2026.10.21-02.10.56:201][ 0]LogMaterial: Display: Missing cached shadermap for /Game/StarterBundle/ModularScifiHallways/Materials/M_Glass.M_Glass in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 0d868035f614d45fbe43bc7fdd5a1fa6cbf3e827), compiling. [2026.10.21-02.10.56:221][ 0]LogMaterial: Display: Missing cached shadermap for /Game/StarterBundle/ModularScifiHallways/Materials/M_Base_2C.M_Base_2C in PCD3D_SM6, Default, SM6, Editor (DDC key hash: c60e02bf79a72beab78873281c9cc5d2d8404c73), compiling. [2026.10.21-02.10.56:222][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_DefaultLight_S.T_DefaultLight_S (TFO_AutoDXT, 64x64 x1x1x1) (Required Memory Estimate: 1.645795 MB), EncodeSpeed: Final [2026.10.21-02.10.56:224][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll [2026.10.21-02.10.56:236][ 0]LogModuleManager: InternalLoadLibrary: 'ViewportSnapping' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ViewportSnapping.dll') [2026.10.21-02.10.56:239][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -328.00,-326.00,434.00 [2026.10.21-02.10.56:247][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -328.00,2197.00,434.00 [2026.10.21-02.10.56:248][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 325.00,327.00,434.00 [2026.10.21-02.10.56:248][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 325.00,2850.00,434.00 [2026.10.21-02.10.56:277][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 630.00,-388.11,2.62 [2026.10.21-02.10.56:278][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 630.00,-388.11,84.89 [2026.10.21-02.10.56:278][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 850.00,-388.11,84.89 [2026.10.21-02.10.56:279][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 710.00,388.38,84.89 [2026.10.21-02.10.56:279][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 930.00,388.38,84.89 [2026.10.21-02.10.56:280][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1550.00,-388.11,84.89 [2026.10.21-02.10.56:281][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1770.00,-388.11,84.89 [2026.10.21-02.10.56:281][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1630.00,388.38,84.89 [2026.10.21-02.10.56:282][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1850.00,388.38,84.89 [2026.10.21-02.10.56:283][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 850.00,-388.11,2.62 [2026.10.21-02.10.56:284][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 710.00,388.38,2.62 [2026.10.21-02.10.56:284][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 930.00,388.38,2.62 [2026.10.21-02.10.56:284][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1550.00,-388.11,2.62 [2026.10.21-02.10.56:285][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1770.00,-388.11,2.62 [2026.10.21-02.10.56:285][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1630.00,388.38,2.62 [2026.10.21-02.10.56:286][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1850.00,388.38,2.62 [2026.10.21-02.10.56:306][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Crate_A_M.T_Crate_A_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.10.56:324][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Crate_A_N_normals.T_Crate_A_N_normals (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Final [2026.10.21-02.10.56:344][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Metal_Brushed_N.T_Metal_Brushed_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Final [2026.10.21-02.10.56:396][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Trims_A_M_B.T_Trims_A_M_B (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.10.56:410][ 0]LogMaterial: Display: Missing cached shadermap for /Game/SciFI_Lite_Assets/Materials/MasterMaterials/MM_Emissive.MM_Emissive in PCD3D_SM6, Default, SM6, Editor (DDC key hash: cb9ad3b816b61c57d71f7fa45a889e8ed28b0bf4), compiling. [2026.10.21-02.10.56:427][ 0]LogMaterial: Display: Missing cached shadermap for /Game/SciFI_Lite_Assets/Materials/MasterMaterials/MM_TriplanarMapping.MM_TriplanarMapping in PCD3D_SM6, Default, SM6, Editor (DDC key hash: c3681e9299be020d8e779bd775aea03efda2577e), compiling. [2026.10.21-02.10.56:438][ 0]LogMaterial: Display: Missing cached shadermap for /Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_BlackMetal_01.MI_BlackMetal_01 in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 8606cf7fd5dbbafcc2535b3313db928522163636), compiling. [2026.10.21-02.10.56:449][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Metal_Scratches_M.T_Metal_Scratches_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.10.56:450][ 0]LogMaterial: Display: Missing cached shadermap for /Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_RedMetal_01.MI_RedMetal_01 in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 427cabf61f0a521d1afc801981c70dbb2460259c), compiling. [2026.10.21-02.10.56:469][ 0]LogMaterial: Display: Missing cached shadermap for /Game/SciFI_Lite_Assets/Materials/MasterMaterials/MM_DecalsAtlas_Subset.MM_DecalsAtlas_Subset in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 6baad00d348ef9f8c178e8f4118f28066906cf0a), compiling. [2026.10.21-02.10.56:478][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3920.00,-530.00,-17.00 [2026.10.21-02.10.56:480][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3920.00,530.00,-17.00 [2026.10.21-02.10.56:481][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 4680.00,530.00,-17.00 [2026.10.21-02.10.56:481][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 5440.00,530.00,-17.00 [2026.10.21-02.10.56:504][ 0]LogMaterial: Display: Missing cached shadermap for /Game/StarterBundle/ModularScifiHallways/Materials/M_UI_Parent.M_UI_Parent in PCD3D_SM6, Default, SM6, Editor (DDC key hash: c287b2d359e8d97f46a60076ddc087951c995a25), compiling. [2026.10.21-02.10.56:511][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 45.00,-2383.55,90.57 [2026.10.21-02.10.56:519][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Trims_A_N_normals.T_Trims_A_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.10.56:570][ 0]LogMaterial: Display: Missing cached shadermap for /Game/StarterBundle/ModularSci_Int/Materials/M_Base_2C.M_Base_2C in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 53a42b8704055405a9271ece3e3e3217d359be4b), compiling. [2026.10.21-02.10.56:577][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 550.00,-1873.00,410.00 [2026.10.21-02.10.56:579][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -870.00,-1873.00,410.00 [2026.10.21-02.10.56:580][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -870.00,-2313.00,410.00 [2026.10.21-02.10.56:580][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 550.00,-2313.00,410.00 [2026.10.21-02.10.56:580][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 870.00,-2313.00,410.00 [2026.10.21-02.10.56:581][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 550.00,-2753.00,410.00 [2026.10.21-02.10.56:581][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 870.00,-2753.00,410.00 [2026.10.21-02.10.56:585][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 480.00,-1833.00,400.00 [2026.10.21-02.10.56:586][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 160.00,-2273.00,415.00 [2026.10.21-02.10.56:587][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1190.00,-3153.00,405.00 [2026.10.21-02.10.56:588][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1190.00,-1913.00,405.00 [2026.10.21-02.10.56:588][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -870.00,-1471.00,444.00 [2026.10.21-02.10.56:588][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -555.00,-2715.00,445.00 [2026.10.21-02.10.56:588][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 870.00,-1473.00,405.00 [2026.10.21-02.10.56:589][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 550.00,-1471.00,444.00 [2026.10.21-02.10.56:589][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 870.00,-1911.00,444.00 [2026.10.21-02.10.56:589][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 870.00,-3155.00,445.00 [2026.10.21-02.10.56:590][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1190.00,-3155.00,445.00 [2026.10.21-02.10.56:590][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 160.00,-1833.00,400.00 [2026.10.21-02.10.56:590][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -160.00,-1833.00,400.00 [2026.10.21-02.10.56:591][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 870.00,-3153.00,405.00 [2026.10.21-02.10.56:591][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -550.00,-1473.00,405.00 [2026.10.21-02.10.56:591][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -550.00,-2713.00,405.00 [2026.10.21-02.10.56:592][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -160.00,-2273.00,415.00 [2026.10.21-02.10.56:592][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 480.00,-2273.00,415.00 [2026.10.21-02.10.56:594][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 480.00,-953.00,455.00 [2026.10.21-02.10.56:595][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 160.00,-953.00,455.00 [2026.10.21-02.10.56:595][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -160.00,-953.00,455.00 [2026.10.21-02.10.56:596][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 480.00,-1473.00,460.00 [2026.10.21-02.10.56:596][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 160.00,-1473.00,460.00 [2026.10.21-02.10.56:596][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -160.00,-1473.00,460.00 [2026.10.21-02.10.56:596][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 480.00,-2793.00,455.00 [2026.10.21-02.10.56:597][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 160.00,-2793.00,455.00 [2026.10.21-02.10.56:597][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -160.00,-2793.00,455.00 [2026.10.21-02.10.56:603][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1470.00,-410.00,0.00 [2026.10.21-02.10.56:604][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1470.00,410.00,0.00 [2026.10.21-02.10.56:605][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -590.00,-410.00,0.00 [2026.10.21-02.10.56:605][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 405.00,3033.00,0.00 [2026.10.21-02.10.56:606][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -510.00,2928.00,0.00 [2026.10.21-02.10.56:606][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 510.00,2118.00,0.00 [2026.10.21-02.10.56:607][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -415.00,3033.00,0.00 [2026.10.21-02.10.56:607][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -510.00,2108.00,0.00 [2026.10.21-02.10.56:607][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 510.00,2938.00,0.00 [2026.10.21-02.10.56:607][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -415.00,3473.00,0.00 [2026.10.21-02.10.56:608][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -950.00,2108.00,0.00 [2026.10.21-02.10.56:609][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 950.00,2938.00,0.00 [2026.10.21-02.10.56:609][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 405.00,3473.00,0.00 [2026.10.21-02.10.56:609][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -950.00,2928.00,0.00 [2026.10.21-02.10.56:609][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 950.00,2118.00,0.00 [2026.10.21-02.10.56:610][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1420.00,-410.00,0.00 [2026.10.21-02.10.56:610][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1420.00,410.00,0.00 [2026.10.21-02.10.56:610][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 980.00,-410.00,0.00 [2026.10.21-02.10.56:610][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 980.00,410.00,0.00 [2026.10.21-02.10.56:611][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 510.00,410.00,0.00 [2026.10.21-02.10.56:611][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 510.00,-410.00,0.00 [2026.10.21-02.10.56:611][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1890.00,410.00,0.00 [2026.10.21-02.10.56:612][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1890.00,-410.00,0.00 [2026.10.21-02.10.56:612][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -590.00,410.00,0.00 [2026.10.21-02.10.56:612][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1030.00,410.00,0.00 [2026.10.21-02.10.56:613][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1030.00,-410.00,0.00 [2026.10.21-02.10.56:633][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1190.00,-2713.00,400.00 [2026.10.21-02.10.56:634][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 550.00,-2713.00,400.00 [2026.10.21-02.10.56:637][ 0]LogTexture: Display: Building texture TwoD: /Game/SciFI_Lite_Assets/Textures/T_DefaultMaterial_Roughness_01.T_DefaultMaterial_Roughness_01 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1104.999984 MB), EncodeSpeed: Final [2026.10.21-02.10.56:659][ 0]LogMaterial: Display: Missing cached shadermap for /Game/StarterBundle/ModularSci_Int/Materials/M_Base_3C.M_Base_3C in PCD3D_SM6, Default, SM6, Editor (DDC key hash: c4e6fc8d061c02d63af297eaf4cb70667fa32a79), compiling. [2026.10.21-02.10.56:666][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 550.00,-3153.00,400.00 [2026.10.21-02.10.56:668][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1190.00,-3153.00,400.00 [2026.10.21-02.10.56:668][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 550.00,-2273.00,400.00 [2026.10.21-02.10.56:669][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1190.00,-2273.00,400.00 [2026.10.21-02.10.56:669][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -160.00,-953.00,400.00 [2026.10.21-02.10.56:669][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 480.00,-953.00,400.00 [2026.10.21-02.10.56:670][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 160.00,-953.00,400.00 [2026.10.21-02.10.56:696][ 0]LogMaterial: Display: Missing cached shadermap for /Game/StarterBundle/ModularSci_Int/Materials/M_Light_Base.M_Light_Base in PCD3D_SM6, Default, SM6, Editor (DDC key hash: d2dfff37c24f144281f90d27a685e3572f59e8e8), compiling. [2026.10.21-02.10.56:699][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 450.00,-1393.00,440.00 [2026.10.21-02.10.56:700][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 480.00,-1833.00,400.00 [2026.10.21-02.10.56:701][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -480.00,-1473.00,400.00 [2026.10.21-02.10.56:701][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 480.00,-2713.00,400.00 [2026.10.21-02.10.56:702][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -480.00,-2713.00,400.00 [2026.10.21-02.10.56:702][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 480.00,-3153.00,400.00 [2026.10.21-02.10.56:703][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -480.00,-3153.00,400.00 [2026.10.21-02.10.56:708][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 160.00,-1833.00,400.00 [2026.10.21-02.10.56:709][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 870.00,-1833.00,400.00 [2026.10.21-02.10.56:711][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -550.00,-1833.00,400.00 [2026.10.21-02.10.56:712][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -550.00,-2273.00,400.00 [2026.10.21-02.10.56:712][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -550.00,-2713.00,400.00 [2026.10.21-02.10.56:715][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Crate_A_Diff.T_Crate_A_Diff (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.10.56:716][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 160.00,-2713.00,400.00 [2026.10.21-02.10.56:717][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 160.00,-3153.00,400.00 [2026.10.21-02.10.56:781][ 0]LogMaterial: Display: Missing cached shadermap for /Game/StarterBundle/ModularSci_Comm/Materials/M_SolidColor_Base.M_SolidColor_Base in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 76085f9dd6f9310d87f460a45d43609a3c7566ae), compiling. [2026.10.21-02.10.56:789][ 0]LogMaterial: Display: Missing cached shadermap for /Game/StarterBundle/ModularSci_Comm/Materials/MI_Solid_Black.MI_Solid_Black in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 17018bd692c17f31e25eab2ebf75d637a467d24e), compiling. [2026.10.21-02.10.56:801][ 0]LogMaterial: Display: Missing cached shadermap for /Game/StarterBundle/ModularSci_Comm/Materials/M_Base_3C.M_Base_3C in PCD3D_SM6, Default, SM6, Editor (DDC key hash: d03ffbe992caae9c047bb372c210821c0af592e2), compiling. [2026.10.21-02.10.56:809][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.56:836][ 0]LogMaterial: Display: Missing cached shadermap for /Game/StarterBundle/ModularSci_Comm/Materials/M_Base_Trim.M_Base_Trim in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 8b8076a2f7ba95e4cee8006b290d600c7de144ed), compiling. [2026.10.21-02.10.56:841][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.56:845][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.56:854][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.56:863][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.56:870][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.56:884][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.56:893][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.56:896][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.56:917][ 0]LogMaterial: Display: Missing cached shadermap for /Game/StarterBundle/ModularSci_Comm/Materials/M_Reg_Glass.M_Reg_Glass in PCD3D_SM6, Default, SM6, Editor (DDC key hash: b856639a4f0ee62a083cbf161df1a67c5e2ef3df), compiling. [2026.10.21-02.10.56:928][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_UI_Details_c.T_UI_Details_c (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.10.56:928][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.56:931][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1810.00,1360.00,635.00 [2026.10.21-02.10.56:933][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1810.00,-1360.00,635.00 [2026.10.21-02.10.56:936][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1520.00,850.00,620.00 [2026.10.21-02.10.56:937][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1520.00,-850.00,620.00 [2026.10.21-02.10.56:939][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -282.00,3259.00,81.00 [2026.10.21-02.10.56:939][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -736.00,2241.00,81.00 [2026.10.21-02.10.56:940][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 736.00,2805.00,81.00 [2026.10.21-02.10.56:940][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 117.00,3235.00,82.00 [2026.10.21-02.10.56:941][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -712.00,2640.00,82.00 [2026.10.21-02.10.56:942][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 712.00,2406.00,82.00 [2026.10.21-02.10.56:958][ 0]LogMaterial: Display: Missing cached shadermap for /Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_BluePlastic_01.MI_BluePlastic_01 in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 67ba3f90179404a922598a9938ce59d3c693fb36), compiling. [2026.10.21-02.10.56:968][ 0]LogMaterial: Display: Missing cached shadermap for /Game/SciFI_Lite_Assets/Materials/MasterMaterials/MM_Screen.MM_Screen in PCD3D_SM6, Default, SM6, Editor (DDC key hash: fc9959cb1a43a0a3b7e516f7c5e8c00a6165eb85), compiling. [2026.10.21-02.10.56:970][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 405.00,-4200.00,0.00 [2026.10.21-02.10.57:039][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Trims_A_M.T_Trims_A_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.10.57:074][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Ceiling_A_Buffer_M.T_Ceiling_A_Buffer_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.10.57:108][ 0]LogTexture: Display: Building texture TwoD: /Game/SciFI_Lite_Assets/Textures/T_DefaultMaterial_Normal_01.T_DefaultMaterial_Normal_01 (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.10.57:130][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2200.00,-400.00,0.00 [2026.10.21-02.10.57:139][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1500.00,440.00,440.00 [2026.10.21-02.10.57:147][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1530.00,-120.00,610.00 [2026.10.21-02.10.57:158][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1500.00,400.00,482.00 [2026.10.21-02.10.57:163][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1530.00,430.00,435.00 [2026.10.21-02.10.57:168][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1530.00,400.00,435.00 [2026.10.21-02.10.57:169][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1530.00,400.00,552.00 [2026.10.21-02.10.57:179][ 0]LogMaterial: Display: Missing cached shadermap for /Game/StarterBundle/ModularSci_Int/Materials/M_SolidColor_Base.M_SolidColor_Base in PCD3D_SM6, Default, SM6, Editor (DDC key hash: d8cb7a83780d8087bff41afe5705d1608a9374fb), compiling. [2026.10.21-02.10.57:185][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 550.00,-1833.00,0.00 [2026.10.21-02.10.57:187][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -480.00,-1833.00,0.00 [2026.10.21-02.10.57:187][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -480.00,-2353.00,0.00 [2026.10.21-02.10.57:216][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 550.00,-3153.00,10.00 [2026.10.21-02.10.57:217][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 550.00,-2353.00,10.00 [2026.10.21-02.10.57:238][ 0]LogMaterial: Display: Missing cached shadermap for /Game/StarterBundle/ModularSci_Comm/Materials/M_Base_Pipes.M_Base_Pipes in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 0accd8017f74fa48f8e0757086b38db43114b6ac), compiling. [2026.10.21-02.10.57:248][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2198.00,1360.00,430.00 [2026.10.21-02.10.57:257][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2020.00,-1390.00,440.00 [2026.10.21-02.10.57:275][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2196.00,-1360.00,470.00 [2026.10.21-02.10.57:277][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2199.00,-1360.00,430.00 [2026.10.21-02.10.57:280][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1470.00,850.00,0.00 [2026.10.21-02.10.57:281][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1470.00,-990.00,0.00 [2026.10.21-02.10.57:287][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1880.00,1370.00,0.00 [2026.10.21-02.10.57:290][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1880.00,-1370.00,0.00 [2026.10.21-02.10.57:298][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2020.00,1350.00,0.00 [2026.10.21-02.10.57:301][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1704.83,1180.57,595.00 [2026.10.21-02.10.57:304][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1704.83,-1174.43,595.00 [2026.10.21-02.10.57:306][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1529.00,-270.00,424.00 [2026.10.21-02.10.57:316][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2380.00,1370.00,0.00 [2026.10.21-02.10.57:317][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1880.00,1410.00,0.00 [2026.10.21-02.10.57:317][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1880.00,-1410.00,0.00 [2026.10.21-02.10.57:318][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2380.00,-1370.00,0.00 [2026.10.21-02.10.57:318][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2020.00,1390.00,440.00 [2026.10.21-02.10.57:319][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2020.00,-1350.00,0.00 [2026.10.21-02.10.57:319][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2196.00,1360.00,470.00 [2026.10.21-02.10.57:339][ 0]LogMaterial: Display: Missing cached shadermap for /Game/StarterBundle/UE4_Assets/Environment_B/Materials/M_IceChunks_01.M_IceChunks_01 in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 9c50d8a141bf8e70822f92b49d563b1d0015c872), compiling. [2026.10.21-02.10.57:343][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -5250.00,-4400.00,90.93 [2026.10.21-02.10.57:351][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -6200.00,-5150.00,134.16 [2026.10.21-02.10.57:352][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -4700.00,-5300.00,57.69 [2026.10.21-02.10.57:353][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -5750.00,-6050.00,79.52 [2026.10.21-02.10.57:355][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 4650.00,-6000.00,146.45 [2026.10.21-02.10.57:355][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 5800.00,-5550.00,101.49 [2026.10.21-02.10.57:355][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3950.00,-7450.00,91.77 [2026.10.21-02.10.57:356][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 6550.00,-6400.00,83.33 [2026.10.21-02.10.57:356][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 8250.00,-500.00,46.26 [2026.10.21-02.10.57:357][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 9350.00,-1400.00,81.86 [2026.10.21-02.10.57:357][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 7650.00,-1550.00,51.15 [2026.10.21-02.10.57:357][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1800.00,-7250.00,-22.94 [2026.10.21-02.10.57:358][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 950.00,-7050.00,-53.06 [2026.10.21-02.10.57:358][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3300.00,-7350.00,79.10 [2026.10.21-02.10.57:361][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Trims_A_Diff.T_Trims_A_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.10.57:378][ 0]LogMaterial: Display: Missing cached shadermap for /Game/StarterBundle/ModularScifiHallways/Materials/M_EnergyEmissive.M_EnergyEmissive in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 42e77eadfcedbae6e0bd67131e7323a5c5ac35cf), compiling. [2026.10.21-02.10.57:389][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -335.00,3073.00,10.00 [2026.10.21-02.10.57:390][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -550.00,2188.00,10.00 [2026.10.21-02.10.57:390][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 550.00,2858.00,10.00 [2026.10.21-02.10.57:390][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -550.00,320.00,10.00 [2026.10.21-02.10.57:390][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -550.00,370.00,10.00 [2026.10.21-02.10.57:390][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 550.00,330.00,10.00 [2026.10.21-02.10.57:391][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -505.00,-4330.00,0.00 [2026.10.21-02.10.57:394][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -505.00,-4610.00,0.00 [2026.10.21-02.10.57:395][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 505.00,-4330.00,0.00 [2026.10.21-02.10.57:396][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 505.00,-4610.00,0.00 [2026.10.21-02.10.57:398][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2300.00,485.00,0.00 [2026.10.21-02.10.57:399][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2300.00,-485.00,0.00 [2026.10.21-02.10.57:399][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 5960.00,700.00,-62.00 [2026.10.21-02.10.57:400][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 5960.00,420.00,-62.00 [2026.10.21-02.10.57:401][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 5960.00,-420.00,-62.00 [2026.10.21-02.10.57:401][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 5960.00,-700.00,-62.00 [2026.10.21-02.10.57:412][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 480.00,-593.00,0.00 [2026.10.21-02.10.57:415][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 480.00,-593.00,430.00 [2026.10.21-02.10.57:417][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 480.00,-2353.00,0.00 [2026.10.21-02.10.57:418][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 480.00,-2353.00,425.00 [2026.10.21-02.10.57:418][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 480.00,-3233.00,0.00 [2026.10.21-02.10.57:419][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 480.00,-3233.00,430.00 [2026.10.21-02.10.57:431][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -550.00,-1873.00,455.00 [2026.10.21-02.10.57:434][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -550.00,-1833.00,455.00 [2026.10.21-02.10.57:440][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -550.00,-2353.00,0.00 [2026.10.21-02.10.57:442][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -550.00,-2313.00,455.00 [2026.10.21-02.10.57:443][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -550.00,-2273.00,455.00 [2026.10.21-02.10.57:446][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 480.00,-2713.00,0.00 [2026.10.21-02.10.57:447][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 480.00,-2753.00,0.00 [2026.10.21-02.10.57:448][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -160.00,-2713.00,0.00 [2026.10.21-02.10.57:448][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -160.00,-2753.00,0.00 [2026.10.21-02.10.57:450][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -480.00,-1393.00,0.00 [2026.10.21-02.10.57:451][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -480.00,-953.00,0.00 [2026.10.21-02.10.57:451][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 870.00,-1873.00,0.00 [2026.10.21-02.10.57:451][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 870.00,-1873.00,455.00 [2026.10.21-02.10.57:452][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 870.00,-1833.00,455.00 [2026.10.21-02.10.57:452][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 870.00,-2273.00,455.00 [2026.10.21-02.10.57:453][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 870.00,-2313.00,455.00 [2026.10.21-02.10.57:453][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1190.00,-2273.00,455.00 [2026.10.21-02.10.57:453][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1190.00,-2313.00,455.00 [2026.10.21-02.10.57:454][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 870.00,-2713.00,455.00 [2026.10.21-02.10.57:454][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 870.00,-2753.00,455.00 [2026.10.21-02.10.57:454][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1190.00,-2713.00,455.00 [2026.10.21-02.10.57:455][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 870.00,-2353.00,0.00 [2026.10.21-02.10.57:455][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Ceiling_A_Buffer_N_normals.T_Ceiling_A_Buffer_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.10.57:455][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1190.00,-2353.00,0.00 [2026.10.21-02.10.57:456][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1190.00,-2793.00,0.00 [2026.10.21-02.10.57:456][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 870.00,-2793.00,0.00 [2026.10.21-02.10.57:456][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 870.00,-1833.00,0.00 [2026.10.21-02.10.57:457][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1190.00,-2753.00,455.00 [2026.10.21-02.10.57:457][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 480.00,-1393.00,0.00 [2026.10.21-02.10.57:460][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 160.00,-1393.00,0.00 [2026.10.21-02.10.57:461][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 480.00,-953.00,0.00 [2026.10.21-02.10.57:461][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 160.00,-953.00,0.00 [2026.10.21-02.10.57:461][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -550.00,-1913.00,0.00 [2026.10.21-02.10.57:462][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 160.00,-2713.00,0.00 [2026.10.21-02.10.57:462][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 160.00,-2753.00,0.00 [2026.10.21-02.10.57:474][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 480.00,-593.00,0.00 [2026.10.21-02.10.57:476][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -550.00,-1473.00,0.00 [2026.10.21-02.10.57:489][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -550.00,-1913.00,0.00 [2026.10.21-02.10.57:490][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -550.00,-2353.00,0.00 [2026.10.21-02.10.57:491][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 480.00,-2353.00,0.00 [2026.10.21-02.10.57:491][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 160.00,-2353.00,0.00 [2026.10.21-02.10.57:492][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -160.00,-2353.00,0.00 [2026.10.21-02.10.57:492][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 480.00,-2793.00,0.00 [2026.10.21-02.10.57:492][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 160.00,-593.00,0.00 [2026.10.21-02.10.57:493][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 160.00,-2793.00,0.00 [2026.10.21-02.10.57:493][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -160.00,-2793.00,0.00 [2026.10.21-02.10.57:493][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 870.00,-2793.00,0.00 [2026.10.21-02.10.57:493][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 870.00,-2353.00,0.00 [2026.10.21-02.10.57:494][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1190.00,-2793.00,0.00 [2026.10.21-02.10.57:494][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 870.00,-1913.00,0.00 [2026.10.21-02.10.57:495][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1190.00,-1913.00,0.00 [2026.10.21-02.10.57:495][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1190.00,-2353.00,0.00 [2026.10.21-02.10.57:495][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -160.00,-593.00,0.00 [2026.10.21-02.10.57:495][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 480.00,-1473.00,0.00 [2026.10.21-02.10.57:496][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 160.00,-1473.00,0.00 [2026.10.21-02.10.57:496][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -160.00,-1473.00,0.00 [2026.10.21-02.10.57:505][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 160.00,-1033.00,0.00 [2026.10.21-02.10.57:506][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -160.00,-1033.00,0.00 [2026.10.21-02.10.57:506][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 160.00,-1033.00,0.00 [2026.10.21-02.10.57:506][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 870.00,-1473.00,0.00 [2026.10.21-02.10.57:515][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:521][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:522][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:567][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Ceiling_A_Buffer_Diff.T_Ceiling_A_Buffer_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.10.57:579][ 0]LogMaterial: Display: Missing cached shadermap for /Game/StarterBundle/ModularSci_Comm/Materials/MI_Trims_C_FloorBlack_Det.MI_Trims_C_FloorBlack_Det in PCD3D_SM6, Default, SM6, Editor (DDC key hash: aa1f9468ee0a5e7baabf84b19081bacbbcab98e3), compiling. [2026.10.21-02.10.57:587][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:600][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:603][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:611][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:612][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:620][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:624][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:628][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:644][ 0]LogMaterial: Display: Missing cached shadermap for /Game/StarterBundle/ModularSci_Comm/Materials/M_Base_SolidLight.M_Base_SolidLight in PCD3D_SM6, Default, SM6, Editor (DDC key hash: a1e6d902bf3c2dc51c530b2255276274f3a83135), compiling. [2026.10.21-02.10.57:651][ 0]LogMaterial: Display: Missing cached shadermap for /Game/StarterBundle/ModularSci_Comm/Materials/M_Lights.M_Lights in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 8085dd93e889be5f992a02eb8c49651c966a2969), compiling. [2026.10.21-02.10.57:658][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:672][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Trims_A_Diff_B.T_Trims_A_Diff_B (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.10.57:673][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:691][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:697][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:708][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:712][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:715][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:717][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:725][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:729][ 0]LogTexture: Display: Building texture TwoD: /Game/SciFI_Lite_Assets/Textures/T_DefaultMaterial_Base_01.T_DefaultMaterial_Base_01 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.10.57:731][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:735][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:753][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:760][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:762][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:767][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:777][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:779][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:784][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:786][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:798][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:801][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:802][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:806][ 0]LogTexture: Display: Building texture TwoD: /Game/SciFI_Lite_Assets/Textures/DecalsAtlasContainer/T_DecalAtlasContainers_normal.T_DecalAtlasContainers_normal (BGRA8, 3197x3197 x1x1x1) (Required Memory Estimate: 351.903622 MB), EncodeSpeed: Final [2026.10.21-02.10.57:820][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:823][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:832][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:838][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:840][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:849][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:851][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:857][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:862][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:865][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:873][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:876][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:881][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:884][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:888][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:892][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,0.00 [2026.10.21-02.10.57:929][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,790.00,0.00 [2026.10.21-02.10.57:930][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,-790.00,0.00 [2026.10.21-02.10.57:938][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -590.00,-420.00,0.00 [2026.10.21-02.10.57:939][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1030.00,-420.00,0.00 [2026.10.21-02.10.57:940][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 415.00,3473.00,0.00 [2026.10.21-02.10.57:940][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -950.00,2938.00,0.00 [2026.10.21-02.10.57:940][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 950.00,2108.00,0.00 [2026.10.21-02.10.57:941][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1420.00,-420.00,0.00 [2026.10.21-02.10.57:946][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 980.00,200.00,430.00 [2026.10.21-02.10.57:947][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 980.00,-200.00,430.00 [2026.10.21-02.10.57:948][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1900.00,-200.00,430.00 [2026.10.21-02.10.57:948][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1900.00,200.00,430.00 [2026.10.21-02.10.57:949][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 200.00,200.00,440.00 [2026.10.21-02.10.57:949][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 200.00,2723.00,440.00 [2026.10.21-02.10.57:950][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -200.00,200.00,440.00 [2026.10.21-02.10.57:950][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -200.00,2723.00,440.00 [2026.10.21-02.10.57:950][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -200.00,-200.00,440.00 [2026.10.21-02.10.57:951][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -200.00,2323.00,440.00 [2026.10.21-02.10.57:951][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -200.00,200.00,440.00 [2026.10.21-02.10.57:952][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -200.00,2723.00,440.00 [2026.10.21-02.10.57:958][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 200.00,200.00,440.00 [2026.10.21-02.10.57:959][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 200.00,2723.00,440.00 [2026.10.21-02.10.57:960][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 580.00,-200.00,430.00 [2026.10.21-02.10.57:960][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1500.00,-200.00,430.00 [2026.10.21-02.10.57:968][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 440.00,440.00,440.00 [2026.10.21-02.10.57:969][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 440.00,2963.00,440.00 [2026.10.21-02.10.57:969][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 440.00,-440.00,440.00 [2026.10.21-02.10.57:970][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 440.00,2083.00,440.00 [2026.10.21-02.10.57:970][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -440.00,-440.00,440.00 [2026.10.21-02.10.57:970][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -440.00,2083.00,440.00 [2026.10.21-02.10.57:971][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -440.00,440.00,440.00 [2026.10.21-02.10.57:971][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -440.00,2963.00,440.00 [2026.10.21-02.10.57:985][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -4206.00,2523.00,0.00 [2026.10.21-02.10.57:987][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 4206.00,2523.00,0.00 [2026.10.21-02.10.57:993][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2006.00,-0.00,0.00 [2026.10.21-02.10.57:994][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 0.00,-3997.00,0.00 [2026.10.21-02.10.57:995][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 475.00,-0.00,0.00 [2026.10.21-02.10.57:999][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 340.00,-4003.00,11.87 [2026.10.21-02.10.58:007][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 470.00,-340.00,0.00 [2026.10.21-02.10.58:008][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2000.00,-340.00,0.00 [2026.10.21-02.10.58:009][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -4200.00,2863.00,0.00 [2026.10.21-02.10.58:009][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 4200.00,2183.00,0.00 [2026.10.21-02.10.58:016][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2667.00,2083.00,0.00 [2026.10.21-02.10.58:017][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2667.00,2963.00,0.00 [2026.10.21-02.10.58:017][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -4240.00,2083.00,0.00 [2026.10.21-02.10.58:017][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 4240.00,2963.00,0.00 [2026.10.21-02.10.58:022][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1970.00,-440.00,0.00 [2026.10.21-02.10.58:032][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1097.00,2083.00,0.00 [2026.10.21-02.10.58:032][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1097.00,2963.00,0.00 [2026.10.21-02.10.58:033][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -440.00,-3233.00,0.00 [2026.10.21-02.10.58:033][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -440.00,-3963.00,0.00 [2026.10.21-02.10.58:039][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -440.00,-3233.00,0.00 [2026.10.21-02.10.58:040][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1097.00,2083.00,0.00 [2026.10.21-02.10.58:040][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1097.00,2963.00,0.00 [2026.10.21-02.10.58:041][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 510.00,440.00,0.00 [2026.10.21-02.10.58:041][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 510.00,2963.00,0.00 [2026.10.21-02.10.58:047][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 440.00,-510.00,0.00 [2026.10.21-02.10.58:048][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 440.00,2013.00,0.00 [2026.10.21-02.10.58:048][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 440.00,440.00,0.00 [2026.10.21-02.10.58:048][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 440.00,2963.00,0.00 [2026.10.21-02.10.58:049][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -440.00,440.00,0.00 [2026.10.21-02.10.58:049][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -440.00,2963.00,0.00 [2026.10.21-02.10.58:050][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1470.00,440.00,0.00 [2026.10.21-02.10.58:054][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2597.00,2323.00,0.00 [2026.10.21-02.10.58:055][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2597.00,2723.00,0.00 [2026.10.21-02.10.58:056][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -4170.00,2323.00,0.00 [2026.10.21-02.10.58:056][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 4170.00,2723.00,0.00 [2026.10.21-02.10.58:061][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1970.00,200.00,0.00 [2026.10.21-02.10.58:062][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -200.00,-4033.00,0.00 [2026.10.21-02.10.58:062][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 440.00,200.00,0.00 [2026.10.21-02.10.58:063][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 440.00,2723.00,0.00 [2026.10.21-02.10.58:065][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1410.00,440.00,0.00 [2026.10.21-02.10.58:066][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 970.00,440.00,0.00 [2026.10.21-02.10.58:077][ 0]LogMaterial: Display: Missing cached shadermap for /Game/StarterBundle/ModularScifiHallways/Materials/M_Base_3C.M_Base_3C in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 6e0d29ddfd7b46fa3ab007938dafb1d922713e4f), compiling. [2026.10.21-02.10.58:107][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 500.00,440.00,0.00 [2026.10.21-02.10.58:107][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1880.00,440.00,0.00 [2026.10.21-02.10.58:107][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -500.00,-440.00,0.00 [2026.10.21-02.10.58:107][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1040.00,440.00,0.00 [2026.10.21-02.10.58:107][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1480.00,440.00,0.00 [2026.10.21-02.10.58:107][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -445.00,3023.00,0.00 [2026.10.21-02.10.58:107][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -500.00,2078.00,0.00 [2026.10.21-02.10.58:107][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 500.00,2968.00,0.00 [2026.10.21-02.10.58:107][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 435.00,3563.00,0.00 [2026.10.21-02.10.58:107][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1040.00,2958.00,0.00 [2026.10.21-02.10.58:107][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1040.00,2088.00,0.00 [2026.10.21-02.10.58:107][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -365.00,3463.00,0.00 [2026.10.21-02.10.58:107][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -940.00,2158.00,0.00 [2026.10.21-02.10.58:107][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 940.00,2888.00,0.00 [2026.10.21-02.10.58:107][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1070.00,360.00,0.00 [2026.10.21-02.10.58:107][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1070.00,-360.00,0.00 [2026.10.21-02.10.58:107][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1040.00,360.00,0.00 [2026.10.21-02.10.58:107][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1040.00,-360.00,0.00 [2026.10.21-02.10.58:107][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -600.00,360.00,0.00 [2026.10.21-02.10.58:107][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -600.00,-360.00,0.00 [2026.10.21-02.10.58:107][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 355.00,3463.00,0.00 [2026.10.21-02.10.58:107][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -940.00,2878.00,0.00 [2026.10.21-02.10.58:107][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 940.00,2168.00,0.00 [2026.10.21-02.10.58:107][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1380.00,-360.00,0.00 [2026.10.21-02.10.58:107][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -940.00,-360.00,0.00 [2026.10.21-02.10.58:107][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 355.00,3123.00,0.00 [2026.10.21-02.10.58:107][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -600.00,2878.00,0.00 [2026.10.21-02.10.58:107][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 600.00,2168.00,0.00 [2026.10.21-02.10.58:107][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1410.00,360.00,0.00 [2026.10.21-02.10.58:284][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_UI_Details.T_UI_Details (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.10.58:319][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 970.00,250.00,0.00 [2026.10.21-02.10.58:365][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 970.00,400.00,0.00 [2026.10.21-02.10.58:366][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 600.00,250.00,0.00 [2026.10.21-02.10.58:366][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 970.00,-400.00,0.00 [2026.10.21-02.10.58:367][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1880.00,250.00,0.00 [2026.10.21-02.10.58:367][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1510.00,250.00,0.00 [2026.10.21-02.10.58:368][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1880.00,400.00,0.00 [2026.10.21-02.10.58:368][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1880.00,-400.00,0.00 [2026.10.21-02.10.58:369][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 970.00,-550.00,0.00 [2026.10.21-02.10.58:369][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 785.00,250.00,0.00 [2026.10.21-02.10.58:369][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1880.00,-550.00,0.00 [2026.10.21-02.10.58:370][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1695.00,250.00,0.00 [2026.10.21-02.10.58:370][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -440.00,290.00,0.00 [2026.10.21-02.10.58:371][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -440.00,2813.00,0.00 [2026.10.21-02.10.58:371][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 290.00,290.00,0.00 [2026.10.21-02.10.58:372][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 290.00,2813.00,0.00 [2026.10.21-02.10.58:372][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -290.00,290.00,0.00 [2026.10.21-02.10.58:374][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -290.00,2813.00,0.00 [2026.10.21-02.10.58:375][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -290.00,-440.00,0.00 [2026.10.21-02.10.58:375][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -290.00,2083.00,0.00 [2026.10.21-02.10.58:376][ 0]LogTexture: Display: Building texture TwoD: /Game/SciFI_Lite_Assets/Textures/DecalsAtlasContainer/T_DecalAtlasContainers_height.T_DecalAtlasContainers_height (BGRA8, 3197x3197 x1x1x1) (Required Memory Estimate: 322.661653 MB), EncodeSpeed: Final [2026.10.21-02.10.58:391][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -440.00,-440.00,0.00 [2026.10.21-02.10.58:393][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -440.00,2083.00,0.00 [2026.10.21-02.10.58:394][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 440.00,-440.00,0.00 [2026.10.21-02.10.58:395][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 440.00,2083.00,0.00 [2026.10.21-02.10.58:395][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -440.00,440.00,0.00 [2026.10.21-02.10.58:396][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -440.00,2963.00,0.00 [2026.10.21-02.10.58:397][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 440.00,440.00,0.00 [2026.10.21-02.10.58:397][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 440.00,2963.00,0.00 [2026.10.21-02.10.58:403][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 290.00,290.00,0.00 [2026.10.21-02.10.58:405][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 290.00,2813.00,0.00 [2026.10.21-02.10.58:419][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -981.00,156.00,412.00 [2026.10.21-02.10.58:420][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1420.00,-126.00,412.00 [2026.10.21-02.10.58:428][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 718.00,-3105.00,400.00 [2026.10.21-02.10.58:429][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1034.00,-3105.00,400.00 [2026.10.21-02.10.58:430][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 718.00,-2373.00,400.00 [2026.10.21-02.10.58:430][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1034.00,-2373.00,400.00 [2026.10.21-02.10.58:431][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 718.00,-2665.00,400.00 [2026.10.21-02.10.58:431][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1034.00,-2665.00,400.00 [2026.10.21-02.10.58:431][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 718.00,-1933.00,400.00 [2026.10.21-02.10.58:432][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1420.00,156.00,412.00 [2026.10.21-02.10.58:432][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1034.00,-1933.00,400.00 [2026.10.21-02.10.58:433][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1149.00,-2519.00,400.00 [2026.10.21-02.10.58:433][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -161.00,3082.00,412.00 [2026.10.21-02.10.58:433][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -559.00,2362.00,412.00 [2026.10.21-02.10.58:434][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 559.00,2684.00,412.00 [2026.10.21-02.10.58:434][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 121.00,3082.00,412.00 [2026.10.21-02.10.58:435][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -559.00,2644.00,412.00 [2026.10.21-02.10.58:435][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 559.00,2402.00,412.00 [2026.10.21-02.10.58:436][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -161.00,3523.00,412.00 [2026.10.21-02.10.58:436][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1000.00,2362.00,412.00 [2026.10.21-02.10.58:437][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Datapad_N_normals.T_Datapad_N_normals (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Final [2026.10.21-02.10.58:467][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1000.00,2684.00,412.00 [2026.10.21-02.10.58:467][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 121.00,3523.00,412.00 [2026.10.21-02.10.58:467][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1000.00,2644.00,412.00 [2026.10.21-02.10.58:467][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1000.00,2402.00,412.00 [2026.10.21-02.10.58:467][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -417.00,-132.00,400.00 [2026.10.21-02.10.58:467][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -417.00,2391.00,400.00 [2026.10.21-02.10.58:467][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -417.00,104.00,400.00 [2026.10.21-02.10.58:467][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -417.00,2627.00,400.00 [2026.10.21-02.10.58:467][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 395.00,-132.00,400.00 [2026.10.21-02.10.58:467][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 395.00,2391.00,400.00 [2026.10.21-02.10.58:467][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 395.00,104.00,400.00 [2026.10.21-02.10.58:467][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 395.00,2627.00,400.00 [2026.10.21-02.10.58:467][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 131.00,-417.00,400.00 [2026.10.21-02.10.58:467][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 131.00,2106.00,400.00 [2026.10.21-02.10.58:467][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -105.00,-415.00,400.00 [2026.10.21-02.10.58:467][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -105.00,2108.00,400.00 [2026.10.21-02.10.58:467][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 131.00,395.00,400.00 [2026.10.21-02.10.58:467][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 131.00,2918.00,400.00 [2026.10.21-02.10.58:467][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -105.00,395.00,400.00 [2026.10.21-02.10.58:467][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -105.00,2918.00,400.00 [2026.10.21-02.10.58:467][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1469.00,156.00,412.00 [2026.10.21-02.10.58:467][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1469.00,-126.00,412.00 [2026.10.21-02.10.58:467][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1029.00,156.00,412.00 [2026.10.21-02.10.58:467][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Datapad_M.T_Datapad_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.10.58:467][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1029.00,-126.00,412.00 [2026.10.21-02.10.58:467][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 676.00,-244.00,418.00 [2026.10.21-02.10.58:467][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 912.00,-244.00,418.00 [2026.10.21-02.10.58:467][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 676.00,220.00,418.00 [2026.10.21-02.10.58:468][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 912.00,220.00,418.00 [2026.10.21-02.10.58:468][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1596.00,-244.00,418.00 [2026.10.21-02.10.58:468][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1832.00,-244.00,418.00 [2026.10.21-02.10.58:468][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1596.00,220.00,418.00 [2026.10.21-02.10.58:468][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1832.00,220.00,418.00 [2026.10.21-02.10.58:468][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 559.00,156.00,412.00 [2026.10.21-02.10.58:468][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 559.00,-126.00,412.00 [2026.10.21-02.10.58:468][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1939.00,156.00,412.00 [2026.10.21-02.10.58:468][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1939.00,-126.00,412.00 [2026.10.21-02.10.58:468][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 324.00,-915.00,400.00 [2026.10.21-02.10.58:468][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 8.00,-915.00,400.00 [2026.10.21-02.10.58:468][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -312.00,-915.00,400.00 [2026.10.21-02.10.58:468][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 324.00,-603.00,400.00 [2026.10.21-02.10.58:468][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 8.00,-603.00,400.00 [2026.10.21-02.10.58:468][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -312.00,-603.00,400.00 [2026.10.21-02.10.58:468][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 324.00,-1495.00,400.00 [2026.10.21-02.10.58:468][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 8.00,-1495.00,400.00 [2026.10.21-02.10.58:468][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -312.00,-1495.00,400.00 [2026.10.21-02.10.58:468][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 324.00,-1783.00,400.00 [2026.10.21-02.10.58:468][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 8.00,-1783.00,400.00 [2026.10.21-02.10.58:468][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -312.00,-1783.00,400.00 [2026.10.21-02.10.58:468][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 324.00,-2665.00,400.00 [2026.10.21-02.10.58:468][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 8.00,-2665.00,400.00 [2026.10.21-02.10.58:468][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -312.00,-2665.00,400.00 [2026.10.21-02.10.58:468][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -540.00,-126.00,412.00 [2026.10.21-02.10.58:468][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 324.00,-2373.00,400.00 [2026.10.21-02.10.58:468][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 8.00,-2373.00,400.00 [2026.10.21-02.10.58:468][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -312.00,-2373.00,400.00 [2026.10.21-02.10.58:468][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 324.00,-3105.00,400.00 [2026.10.21-02.10.58:468][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 8.00,-3105.00,400.00 [2026.10.21-02.10.58:468][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -312.00,-3105.00,400.00 [2026.10.21-02.10.58:468][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -540.00,156.00,412.00 [2026.10.21-02.10.58:468][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -702.00,-1493.00,400.00 [2026.10.21-02.10.58:468][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -702.00,-1933.00,400.00 [2026.10.21-02.10.58:469][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -702.00,-2223.00,400.00 [2026.10.21-02.10.58:469][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -702.00,-2663.00,400.00 [2026.10.21-02.10.58:470][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 718.00,-1493.00,400.00 [2026.10.21-02.10.58:471][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -981.00,-126.00,412.00 [2026.10.21-02.10.58:471][ 0]LogTexture: Display: Building texture TwoD: /Game/SciFI_Lite_Assets/Textures/DecalsAtlasContainer/T_DecalAtlasContainers_ao.T_DecalAtlasContainers_ao (BGRA8, 3197x3197 x1x1x1) (Required Memory Estimate: 322.661653 MB), EncodeSpeed: Final [2026.10.21-02.10.58:481][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -409.00,3240.00,5.50 [2026.10.21-02.10.58:481][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -717.00,2114.00,5.50 [2026.10.21-02.10.58:481][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 717.00,2932.00,5.50 [2026.10.21-02.10.58:481][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 413.00,-348.00,422.50 [2026.10.21-02.10.58:481][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 413.00,2175.00,422.50 [2026.10.21-02.10.58:481][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 413.00,-348.00,407.50 [2026.10.21-02.10.58:481][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 413.00,2175.00,407.50 [2026.10.21-02.10.58:481][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -348.00,-413.00,364.50 [2026.10.21-02.10.58:481][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -348.00,2110.00,364.50 [2026.10.21-02.10.58:481][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Datapad_UI.T_Datapad_UI (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -348.00,-413.00,377.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -348.00,2110.00,377.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -348.00,-413.00,422.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -348.00,2110.00,422.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -348.00,-413.00,407.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -348.00,2110.00,407.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 413.00,-348.00,364.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 413.00,2175.00,364.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 413.00,-348.00,377.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 413.00,2175.00,377.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 350.00,412.00,364.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 350.00,2935.00,364.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 350.00,412.00,377.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 350.00,2935.00,377.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 350.00,412.00,422.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 350.00,2935.00,422.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 350.00,412.00,407.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 350.00,2935.00,407.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -411.00,350.00,364.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -411.00,2873.00,364.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -411.00,350.00,377.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -411.00,2873.00,377.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -411.00,350.00,422.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -411.00,2873.00,422.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -411.00,350.00,407.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -411.00,2873.00,407.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 825.00,-396.00,76.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 825.00,-396.00,63.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 825.00,-396.00,25.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 825.00,-396.00,12.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 825.00,-396.00,374.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 825.00,-396.00,361.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 735.00,396.00,76.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 735.00,396.00,63.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 735.00,396.00,25.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 735.00,396.00,12.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 735.00,396.00,374.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1373.00,404.00,5.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 735.00,396.00,361.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 956.00,-396.00,25.50 [2026.10.21-02.10.58:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 956.00,-396.00,76.50 [2026.10.21-02.10.58:501][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 956.00,-396.00,63.50 [2026.10.21-02.10.58:501][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 956.00,-396.00,12.50 [2026.10.21-02.10.58:501][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 866.00,396.00,76.50 [2026.10.21-02.10.58:501][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 866.00,396.00,63.50 [2026.10.21-02.10.58:502][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 866.00,396.00,25.50 [2026.10.21-02.10.58:502][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 866.00,396.00,12.50 [2026.10.21-02.10.58:503][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 696.00,-396.00,76.50 [2026.10.21-02.10.58:503][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1373.00,412.00,5.50 [2026.10.21-02.10.58:504][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 696.00,-396.00,63.50 [2026.10.21-02.10.58:504][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 696.00,-396.00,25.50 [2026.10.21-02.10.58:504][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 696.00,-396.00,12.50 [2026.10.21-02.10.58:505][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 606.00,396.00,76.50 [2026.10.21-02.10.58:505][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 606.00,396.00,63.50 [2026.10.21-02.10.58:506][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 606.00,396.00,25.50 [2026.10.21-02.10.58:506][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 606.00,396.00,12.50 [2026.10.21-02.10.58:507][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1745.00,-396.00,76.50 [2026.10.21-02.10.58:507][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1745.00,-396.00,63.50 [2026.10.21-02.10.58:508][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1745.00,-396.00,25.50 [2026.10.21-02.10.58:508][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -933.00,404.00,5.50 [2026.10.21-02.10.58:508][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1745.00,-396.00,12.50 [2026.10.21-02.10.58:509][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1745.00,-396.00,374.50 [2026.10.21-02.10.58:509][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1745.00,-396.00,361.50 [2026.10.21-02.10.58:510][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1655.00,396.00,76.50 [2026.10.21-02.10.58:510][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1655.00,396.00,63.50 [2026.10.21-02.10.58:511][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1655.00,396.00,25.50 [2026.10.21-02.10.58:511][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1655.00,396.00,12.50 [2026.10.21-02.10.58:512][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1655.00,396.00,374.50 [2026.10.21-02.10.58:512][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1655.00,396.00,361.50 [2026.10.21-02.10.58:512][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1876.00,-396.00,76.50 [2026.10.21-02.10.58:513][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -933.00,412.00,5.50 [2026.10.21-02.10.58:513][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1876.00,-396.00,63.50 [2026.10.21-02.10.58:514][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1876.00,-396.00,25.50 [2026.10.21-02.10.58:514][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1876.00,-396.00,12.50 [2026.10.21-02.10.58:515][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1786.00,396.00,76.50 [2026.10.21-02.10.58:515][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1786.00,396.00,63.50 [2026.10.21-02.10.58:516][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1786.00,396.00,25.50 [2026.10.21-02.10.58:516][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1786.00,396.00,12.50 [2026.10.21-02.10.58:517][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1616.00,-396.00,76.50 [2026.10.21-02.10.58:517][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1616.00,-396.00,63.50 [2026.10.21-02.10.58:517][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1616.00,-396.00,25.50 [2026.10.21-02.10.58:518][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -417.00,3240.00,5.50 [2026.10.21-02.10.58:518][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -717.00,2106.00,5.50 [2026.10.21-02.10.58:519][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 717.00,2940.00,5.50 [2026.10.21-02.10.58:519][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1616.00,-396.00,12.50 [2026.10.21-02.10.58:520][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1526.00,396.00,76.50 [2026.10.21-02.10.58:520][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1526.00,396.00,63.50 [2026.10.21-02.10.58:521][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1526.00,396.00,25.50 [2026.10.21-02.10.58:521][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1526.00,396.00,12.50 [2026.10.21-02.10.58:529][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1440.00,370.00,330.00 [2026.10.21-02.10.58:530][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1420.00,370.00,330.00 [2026.10.21-02.10.58:530][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1440.00,-370.00,330.00 [2026.10.21-02.10.58:531][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1420.00,-370.00,330.00 [2026.10.21-02.10.58:531][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -560.00,370.00,330.00 [2026.10.21-02.10.58:532][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -540.00,370.00,330.00 [2026.10.21-02.10.58:532][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1000.00,370.00,330.00 [2026.10.21-02.10.58:533][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -980.00,370.00,330.00 [2026.10.21-02.10.58:534][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -560.00,-370.00,330.00 [2026.10.21-02.10.58:534][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -540.00,-370.00,330.00 [2026.10.21-02.10.58:534][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1000.00,-370.00,330.00 [2026.10.21-02.10.58:535][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -980.00,-370.00,330.00 [2026.10.21-02.10.58:535][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 365.00,3083.00,330.00 [2026.10.21-02.10.58:536][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -560.00,2888.00,330.00 [2026.10.21-02.10.58:537][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 560.00,2158.00,330.00 [2026.10.21-02.10.58:537][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 365.00,3063.00,330.00 [2026.10.21-02.10.58:537][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -540.00,2888.00,330.00 [2026.10.21-02.10.58:538][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 540.00,2158.00,330.00 [2026.10.21-02.10.58:539][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 365.00,3523.00,330.00 [2026.10.21-02.10.58:539][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1000.00,2888.00,330.00 [2026.10.21-02.10.58:540][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1000.00,2158.00,330.00 [2026.10.21-02.10.58:540][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 365.00,3503.00,330.00 [2026.10.21-02.10.58:541][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -980.00,2888.00,330.00 [2026.10.21-02.10.58:541][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 980.00,2158.00,330.00 [2026.10.21-02.10.58:542][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -375.00,3083.00,330.00 [2026.10.21-02.10.58:542][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -560.00,2148.00,330.00 [2026.10.21-02.10.58:543][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 560.00,2898.00,330.00 [2026.10.21-02.10.58:543][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -375.00,3063.00,330.00 [2026.10.21-02.10.58:543][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -540.00,2148.00,330.00 [2026.10.21-02.10.58:544][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 540.00,2898.00,330.00 [2026.10.21-02.10.58:544][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -375.00,3523.00,330.00 [2026.10.21-02.10.58:545][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1000.00,2148.00,330.00 [2026.10.21-02.10.58:545][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1000.00,2898.00,330.00 [2026.10.21-02.10.58:546][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -375.00,3503.00,330.00 [2026.10.21-02.10.58:546][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -980.00,2148.00,330.00 [2026.10.21-02.10.58:547][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 980.00,2898.00,330.00 [2026.10.21-02.10.58:552][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1147.00,412.00,5.50 [2026.10.21-02.10.58:553][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -707.00,-412.00,5.50 [2026.10.21-02.10.58:554][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 407.00,3356.00,5.50 [2026.10.21-02.10.58:554][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -833.00,2930.00,5.50 [2026.10.21-02.10.58:555][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 833.00,2116.00,5.50 [2026.10.21-02.10.58:555][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1177.00,-412.00,5.50 [2026.10.21-02.10.58:566][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -615.00,406.00,5.50 [2026.10.21-02.10.58:567][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -636.00,406.00,5.50 [2026.10.21-02.10.58:568][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -904.00,-406.00,5.50 [2026.10.21-02.10.58:569][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -925.00,-406.00,5.50 [2026.10.21-02.10.58:569][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 403.00,3112.00,50.50 [2026.10.21-02.10.58:570][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -589.00,2926.00,50.50 [2026.10.21-02.10.58:570][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 589.00,2120.00,50.50 [2026.10.21-02.10.58:571][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 403.00,3112.00,29.50 [2026.10.21-02.10.58:571][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -589.00,2926.00,29.50 [2026.10.21-02.10.58:572][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 589.00,2120.00,29.50 [2026.10.21-02.10.58:572][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -374.00,-360.00,10.50 [2026.10.21-02.10.58:573][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -374.00,2163.00,10.50 [2026.10.21-02.10.58:573][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -360.00,-374.00,10.50 [2026.10.21-02.10.58:574][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -360.00,2149.00,10.50 [2026.10.21-02.10.58:574][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -375.00,359.00,10.50 [2026.10.21-02.10.58:575][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -375.00,2882.00,10.50 [2026.10.21-02.10.58:575][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -362.00,372.00,10.50 [2026.10.21-02.10.58:576][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -362.00,2895.00,10.50 [2026.10.21-02.10.58:577][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1083.00,406.00,5.50 [2026.10.21-02.10.58:577][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1108.00,406.00,5.50 [2026.10.21-02.10.58:578][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1344.00,-406.00,5.50 [2026.10.21-02.10.58:578][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1365.00,-406.00,5.50 [2026.10.21-02.10.58:587][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 910.00,480.00,0.00 [2026.10.21-02.10.58:589][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 650.00,480.00,0.00 [2026.10.21-02.10.58:590][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 780.00,480.00,0.00 [2026.10.21-02.10.58:597][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1570.00,-480.00,0.00 [2026.10.21-02.10.58:598][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1830.00,-480.00,0.00 [2026.10.21-02.10.58:599][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1700.00,-480.00,0.00 [2026.10.21-02.10.58:599][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1830.00,480.00,0.00 [2026.10.21-02.10.58:600][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1570.00,480.00,0.00 [2026.10.21-02.10.58:600][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1700.00,480.00,0.00 [2026.10.21-02.10.58:601][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 440.00,-440.00,0.00 [2026.10.21-02.10.58:601][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 440.00,2083.00,0.00 [2026.10.21-02.10.58:602][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -440.00,-440.00,0.00 [2026.10.21-02.10.58:602][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -440.00,2083.00,0.00 [2026.10.21-02.10.58:603][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 440.00,440.00,0.00 [2026.10.21-02.10.58:603][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 440.00,2963.00,0.00 [2026.10.21-02.10.58:604][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -440.00,440.00,0.00 [2026.10.21-02.10.58:604][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -440.00,2963.00,0.00 [2026.10.21-02.10.58:605][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 650.00,-480.00,0.00 [2026.10.21-02.10.58:605][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 910.00,-480.00,0.00 [2026.10.21-02.10.58:606][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 780.00,-480.00,0.00 [2026.10.21-02.10.58:613][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -427.00,3293.00,14.00 [2026.10.21-02.10.58:615][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -770.00,2096.00,14.00 [2026.10.21-02.10.58:615][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 770.00,2950.00,14.00 [2026.10.21-02.10.58:616][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 417.00,3293.00,14.00 [2026.10.21-02.10.58:617][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -770.00,2940.00,14.00 [2026.10.21-02.10.58:617][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 770.00,2106.00,14.00 [2026.10.21-02.10.58:618][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -772.00,422.00,14.00 [2026.10.21-02.10.58:618][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1240.00,-422.00,14.00 [2026.10.21-02.10.58:619][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1240.00,422.00,14.00 [2026.10.21-02.10.58:623][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -560.00,-2278.00,13.00 [2026.10.21-02.10.58:624][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -860.00,-2278.00,13.00 [2026.10.21-02.10.58:624][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 470.00,-2278.00,13.00 [2026.10.21-02.10.58:624][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -470.00,-2278.00,13.00 [2026.10.21-02.10.58:625][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 470.00,-2718.00,13.00 [2026.10.21-02.10.58:626][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -470.00,-2718.00,13.00 [2026.10.21-02.10.58:627][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 470.00,-3158.00,13.00 [2026.10.21-02.10.58:627][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -470.00,-3158.00,13.00 [2026.10.21-02.10.58:628][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 560.00,-2718.00,13.00 [2026.10.21-02.10.58:628][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 560.00,-1838.00,13.00 [2026.10.21-02.10.58:629][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 859.00,-1840.00,13.00 [2026.10.21-02.10.58:629][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 560.00,-2278.00,13.00 [2026.10.21-02.10.58:629][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 470.00,-1398.00,13.00 [2026.10.21-02.10.58:630][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -470.00,-1398.00,13.00 [2026.10.21-02.10.58:630][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -560.00,-1838.00,13.00 [2026.10.21-02.10.58:630][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -860.00,-1838.00,13.00 [2026.10.21-02.10.58:634][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1395.00,-400.00,10.00 [2026.10.21-02.10.58:635][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -955.00,400.00,10.00 [2026.10.21-02.10.58:635][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -515.00,400.00,10.00 [2026.10.21-02.10.58:636][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -955.00,-400.00,10.00 [2026.10.21-02.10.58:636][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -515.00,-400.00,10.00 [2026.10.21-02.10.58:637][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 395.00,3548.00,10.00 [2026.10.21-02.10.58:637][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1025.00,2918.00,10.00 [2026.10.21-02.10.58:638][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1025.00,2128.00,10.00 [2026.10.21-02.10.58:638][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 395.00,3108.00,10.00 [2026.10.21-02.10.58:638][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -585.00,2918.00,10.00 [2026.10.21-02.10.58:639][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 585.00,2128.00,10.00 [2026.10.21-02.10.58:639][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -405.00,3548.00,10.00 [2026.10.21-02.10.58:640][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1025.00,2118.00,10.00 [2026.10.21-02.10.58:640][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1025.00,2928.00,10.00 [2026.10.21-02.10.58:640][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -405.00,3108.00,10.00 [2026.10.21-02.10.58:641][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -585.00,2118.00,10.00 [2026.10.21-02.10.58:641][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 585.00,2928.00,10.00 [2026.10.21-02.10.58:641][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1495.00,-400.00,10.00 [2026.10.21-02.10.58:642][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1495.00,400.00,10.00 [2026.10.21-02.10.58:642][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1055.00,-400.00,10.00 [2026.10.21-02.10.58:643][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1055.00,400.00,10.00 [2026.10.21-02.10.58:644][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 585.00,-400.00,10.00 [2026.10.21-02.10.58:644][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 585.00,400.00,10.00 [2026.10.21-02.10.58:645][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1965.00,-400.00,10.00 [2026.10.21-02.10.58:645][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1965.00,400.00,10.00 [2026.10.21-02.10.58:645][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1395.00,400.00,10.00 [2026.10.21-02.10.58:651][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1390.00,-430.00,0.00 [2026.10.21-02.10.58:652][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -510.00,430.00,0.00 [2026.10.21-02.10.58:653][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -950.00,430.00,0.00 [2026.10.21-02.10.58:653][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -510.00,-430.00,0.00 [2026.10.21-02.10.58:654][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -950.00,-430.00,0.00 [2026.10.21-02.10.58:655][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 425.00,3113.00,0.00 [2026.10.21-02.10.58:655][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -590.00,2948.00,0.00 [2026.10.21-02.10.58:656][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 590.00,2098.00,0.00 [2026.10.21-02.10.58:656][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 425.00,3553.00,0.00 [2026.10.21-02.10.58:656][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1030.00,2948.00,0.00 [2026.10.21-02.10.58:657][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1030.00,2098.00,0.00 [2026.10.21-02.10.58:657][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -435.00,3113.00,0.00 [2026.10.21-02.10.58:657][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -590.00,2088.00,0.00 [2026.10.21-02.10.58:658][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 590.00,2958.00,0.00 [2026.10.21-02.10.58:659][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -435.00,3553.00,0.00 [2026.10.21-02.10.58:660][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1030.00,2088.00,0.00 [2026.10.21-02.10.58:661][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1030.00,2958.00,0.00 [2026.10.21-02.10.58:661][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1500.00,-430.00,0.00 [2026.10.21-02.10.58:662][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1500.00,430.00,0.00 [2026.10.21-02.10.58:662][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1060.00,430.00,0.00 [2026.10.21-02.10.58:663][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1060.00,-430.00,0.00 [2026.10.21-02.10.58:663][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 590.00,-430.00,0.00 [2026.10.21-02.10.58:664][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 590.00,430.00,0.00 [2026.10.21-02.10.58:664][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1970.00,-430.00,0.00 [2026.10.21-02.10.58:665][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1970.00,430.00,0.00 [2026.10.21-02.10.58:665][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1390.00,430.00,0.00 [2026.10.21-02.10.58:671][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1040.00,-430.00,0.00 [2026.10.21-02.10.58:672][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -435.00,3123.00,0.00 [2026.10.21-02.10.58:673][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -600.00,2088.00,0.00 [2026.10.21-02.10.58:674][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 600.00,2958.00,0.00 [2026.10.21-02.10.58:674][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 425.00,3463.00,0.00 [2026.10.21-02.10.58:675][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -940.00,2948.00,0.00 [2026.10.21-02.10.58:675][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 940.00,2098.00,0.00 [2026.10.21-02.10.58:676][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1410.00,-430.00,0.00 [2026.10.21-02.10.58:676][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1070.00,430.00,0.00 [2026.10.21-02.10.58:676][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -940.00,430.00,0.00 [2026.10.21-02.10.58:677][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -600.00,-430.00,0.00 [2026.10.21-02.10.58:678][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1380.00,430.00,0.00 [2026.10.21-02.10.58:684][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1030.00,-430.00,0.00 [2026.10.21-02.10.58:685][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -435.00,3473.00,0.00 [2026.10.21-02.10.58:685][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -950.00,2088.00,0.00 [2026.10.21-02.10.58:686][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 950.00,2958.00,0.00 [2026.10.21-02.10.58:686][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 425.00,3473.00,0.00 [2026.10.21-02.10.58:687][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -950.00,2948.00,0.00 [2026.10.21-02.10.58:687][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 950.00,2098.00,0.00 [2026.10.21-02.10.58:687][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1060.00,430.00,0.00 [2026.10.21-02.10.58:688][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1060.00,-430.00,0.00 [2026.10.21-02.10.58:688][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -590.00,430.00,0.00 [2026.10.21-02.10.58:689][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -590.00,-430.00,0.00 [2026.10.21-02.10.58:689][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1030.00,430.00,0.00 [2026.10.21-02.10.58:705][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1380.00,420.00,140.00 [2026.10.21-02.10.58:714][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -477.00,-2825.00,44.00 [2026.10.21-02.10.58:716][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1040.00,420.00,140.00 [2026.10.21-02.10.58:716][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -477.00,-3011.00,44.00 [2026.10.21-02.10.58:717][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1380.00,-420.00,140.00 [2026.10.21-02.10.58:718][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1040.00,-420.00,140.00 [2026.10.21-02.10.58:718][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -940.00,420.00,140.00 [2026.10.21-02.10.58:719][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -600.00,420.00,140.00 [2026.10.21-02.10.58:719][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -940.00,-420.00,140.00 [2026.10.21-02.10.58:720][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -600.00,-420.00,140.00 [2026.10.21-02.10.58:721][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 415.00,3123.00,140.00 [2026.10.21-02.10.58:722][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -600.00,2938.00,140.00 [2026.10.21-02.10.58:722][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 600.00,2108.00,140.00 [2026.10.21-02.10.58:722][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 415.00,3463.00,140.00 [2026.10.21-02.10.58:723][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -940.00,2938.00,140.00 [2026.10.21-02.10.58:725][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 940.00,2108.00,140.00 [2026.10.21-02.10.58:726][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -425.00,3463.00,140.00 [2026.10.21-02.10.58:726][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -940.00,2098.00,140.00 [2026.10.21-02.10.58:727][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 940.00,2948.00,140.00 [2026.10.21-02.10.58:727][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -425.00,3123.00,140.00 [2026.10.21-02.10.58:727][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -600.00,2098.00,140.00 [2026.10.21-02.10.58:728][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 600.00,2948.00,140.00 [2026.10.21-02.10.58:732][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -414.00,353.00,130.00 [2026.10.21-02.10.58:733][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -414.00,2876.00,130.00 [2026.10.21-02.10.58:734][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 355.00,415.00,130.00 [2026.10.21-02.10.58:734][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Datapad_Diff.T_Datapad_Diff (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.10.58:735][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 355.00,2938.00,130.00 [2026.10.21-02.10.58:735][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 355.00,-416.00,130.00 [2026.10.21-02.10.58:736][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 355.00,2107.00,130.00 [2026.10.21-02.10.58:737][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 477.00,-1065.00,44.00 [2026.10.21-02.10.58:737][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -416.00,-354.00,130.00 [2026.10.21-02.10.58:738][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -416.00,2169.00,130.00 [2026.10.21-02.10.58:739][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1070.00,420.00,140.00 [2026.10.21-02.10.58:740][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 477.00,-1251.00,44.00 [2026.10.21-02.10.58:740][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1410.00,420.00,140.00 [2026.10.21-02.10.58:741][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1070.00,-420.00,140.00 [2026.10.21-02.10.58:741][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1410.00,-420.00,140.00 [2026.10.21-02.10.58:742][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 606.00,-401.00,130.00 [2026.10.21-02.10.58:743][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 866.00,-401.00,130.00 [2026.10.21-02.10.58:744][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 954.00,401.00,130.00 [2026.10.21-02.10.58:745][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 694.00,401.00,130.00 [2026.10.21-02.10.58:745][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1526.00,-401.00,130.00 [2026.10.21-02.10.58:746][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1786.00,-401.00,130.00 [2026.10.21-02.10.58:746][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1874.00,401.00,130.00 [2026.10.21-02.10.58:747][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1614.00,401.00,130.00 [2026.10.21-02.10.58:748][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -477.00,-1065.00,44.00 [2026.10.21-02.10.58:748][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -477.00,-1251.00,44.00 [2026.10.21-02.10.58:772][ 0]LogMaterial: Display: Missing cached shadermap for /Game/StarterBundle/NatureMaterials_Ice/Materials/M_IceBase.M_IceBase in PCD3D_SM6, Default, SM6, Editor (DDC key hash: f5497109efdf87ad16b79cb009c0d1f9a70d4b69), compiling. [2026.10.21-02.10.58:777][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -4900.00,-4750.00,163.50 [2026.10.21-02.10.58:792][ 0]LogMaterial: Display: Missing cached shadermap for /Game/StarterBundle/UE4_Assets/Environment_B/Materials/M_Cave_SimpleSnow.M_Cave_SimpleSnow in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 49e858ecfa8eebae08d60ef823569250e48a9c93), compiling. [2026.10.21-02.10.58:796][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -6150.00,-5750.00,163.50 [2026.10.21-02.10.58:796][ 0]LogTexture: Display: Building texture TwoD: /Game/SciFI_Lite_Assets/Textures/T_CleanWhiteMetal_Color_01.T_CleanWhiteMetal_Color_01 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.10.58:798][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -5500.00,-4150.00,135.66 [2026.10.21-02.10.58:800][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 4200.00,-6300.00,206.57 [2026.10.21-02.10.58:801][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 6400.00,-6850.00,161.81 [2026.10.21-02.10.58:802][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 4900.00,-5750.00,189.28 [2026.10.21-02.10.58:803][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3750.00,-6950.00,145.88 [2026.10.21-02.10.58:803][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 8000.00,-900.00,147.47 [2026.10.21-02.10.58:804][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 9050.00,-750.00,131.08 [2026.10.21-02.10.58:805][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 8400.00,-2450.00,105.50 [2026.10.21-02.10.58:806][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -760.00,-5520.00,-8.51 [2026.10.21-02.10.58:807][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 760.00,-5520.00,-8.51 [2026.10.21-02.10.58:808][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -760.00,-5760.00,-8.51 [2026.10.21-02.10.58:808][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 760.00,-5760.00,-8.51 [2026.10.21-02.10.58:809][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -760.00,-6000.00,-8.51 [2026.10.21-02.10.58:810][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 760.00,-6000.00,-8.51 [2026.10.21-02.10.58:811][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -760.00,-6240.00,-8.51 [2026.10.21-02.10.58:811][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 760.00,-6240.00,-8.51 [2026.10.21-02.10.58:812][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -760.00,-6480.00,-8.51 [2026.10.21-02.10.58:813][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 760.00,-6480.00,-8.51 [2026.10.21-02.10.58:835][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 0.00,-5300.00,122.80 [2026.10.21-02.10.58:845][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2007.00,779.00,609.00 [2026.10.21-02.10.58:848][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3363.10,-388.34,433.00 [2026.10.21-02.10.58:851][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3352.27,384.78,433.00 [2026.10.21-02.10.58:855][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3339.61,411.98,433.00 [2026.10.21-02.10.58:858][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2007.00,-782.00,609.00 [2026.10.21-02.10.58:859][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1720.00,-325.00,599.00 [2026.10.21-02.10.58:860][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1720.00,325.00,599.00 [2026.10.21-02.10.58:860][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3350.00,-416.44,433.00 [2026.10.21-02.10.58:862][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2548.00,953.00,416.00 [2026.10.21-02.10.58:869][ 0]LogMaterial: Display: Missing cached shadermap for /Game/StarterBundle/ModularScifiHallways/Materials/M_Lights_Base.M_Lights_Base in PCD3D_SM6, Default, SM6, Editor (DDC key hash: dd0bae4c2c09a78f33caf55438c24e3af3f5e2e8), compiling. [2026.10.21-02.10.58:883][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 799.00,-354.00,3.00 [2026.10.21-02.10.58:883][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 494.50,181.00,18.00 [2026.10.21-02.10.58:883][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 494.50,2704.00,18.00 [2026.10.21-02.10.58:883][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 445.00,-181.00,3.00 [2026.10.21-02.10.58:883][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 445.00,2342.00,3.00 [2026.10.21-02.10.58:883][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 445.00,-181.00,18.00 [2026.10.21-02.10.58:883][ 0]LogTexture: Display: Building texture TwoD: /Game/SciFI_Lite_Assets/Textures/DecalsAtlasContainer/T_DecalAtlasContainers_emission.T_DecalAtlasContainers_emission (BGRA8, 3197x3197 x1x1x1) (Required Memory Estimate: 351.903622 MB), EncodeSpeed: Final [2026.10.21-02.10.58:888][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 445.00,2342.00,18.00 [2026.10.21-02.10.58:888][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 494.50,-181.00,3.00 [2026.10.21-02.10.58:888][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 494.50,2342.00,3.00 [2026.10.21-02.10.58:888][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 494.50,-181.00,18.00 [2026.10.21-02.10.58:888][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 494.50,2342.00,18.00 [2026.10.21-02.10.58:888][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1985.50,-181.00,18.00 [2026.10.21-02.10.58:888][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2035.00,-181.00,3.00 [2026.10.21-02.10.58:888][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2035.00,-181.00,18.00 [2026.10.21-02.10.58:888][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2035.00,181.00,3.00 [2026.10.21-02.10.58:888][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2548.00,-953.00,416.00 [2026.10.21-02.10.58:888][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1709.00,-354.00,3.00 [2026.10.21-02.10.58:888][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2035.00,181.00,18.00 [2026.10.21-02.10.58:888][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1985.50,181.00,18.00 [2026.10.21-02.10.58:888][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2269.00,1346.00,516.00 [2026.10.21-02.10.58:888][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 799.00,373.00,3.00 [2026.10.21-02.10.58:888][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1709.00,373.00,3.00 [2026.10.21-02.10.58:888][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1545.00,0.00,411.00 [2026.10.21-02.10.58:889][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2269.00,-1346.00,516.00 [2026.10.21-02.10.58:889][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 445.00,181.00,3.00 [2026.10.21-02.10.58:890][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 445.00,2704.00,3.00 [2026.10.21-02.10.58:891][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 445.00,181.00,18.00 [2026.10.21-02.10.58:891][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 445.00,2704.00,18.00 [2026.10.21-02.10.58:892][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 494.50,181.00,3.00 [2026.10.21-02.10.58:893][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 494.50,2704.00,3.00 [2026.10.21-02.10.58:897][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 480.00,-1382.00,460.00 [2026.10.21-02.10.58:899][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 480.00,-1044.00,460.00 [2026.10.21-02.10.58:901][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 160.00,-1044.00,460.00 [2026.10.21-02.10.58:902][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -160.00,-1044.00,460.00 [2026.10.21-02.10.58:903][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 160.00,-1382.00,460.00 [2026.10.21-02.10.58:904][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -160.00,-1382.00,460.00 [2026.10.21-02.10.58:905][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 480.00,-1363.00,460.00 [2026.10.21-02.10.58:906][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 160.00,-1363.00,460.00 [2026.10.21-02.10.58:906][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -160.00,-1363.00,460.00 [2026.10.21-02.10.58:907][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 480.00,-1063.00,460.00 [2026.10.21-02.10.58:908][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 160.00,-1063.00,460.00 [2026.10.21-02.10.58:908][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -160.00,-1063.00,460.00 [2026.10.21-02.10.58:911][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 160.00,-1716.00,432.00 [2026.10.21-02.10.58:913][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 0.00,-1586.00,432.00 [2026.10.21-02.10.58:913][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 0.00,-1716.00,432.00 [2026.10.21-02.10.58:914][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 320.00,-2466.00,432.00 [2026.10.21-02.10.58:915][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 320.00,-2596.00,432.00 [2026.10.21-02.10.58:915][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -160.00,-2466.00,432.00 [2026.10.21-02.10.58:916][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -160.00,-2596.00,432.00 [2026.10.21-02.10.58:916][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1030.00,-2596.00,432.00 [2026.10.21-02.10.58:916][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1030.00,-2466.00,432.00 [2026.10.21-02.10.58:917][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 870.00,-2596.00,432.00 [2026.10.21-02.10.58:918][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 870.00,-2466.00,432.00 [2026.10.21-02.10.58:918][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 320.00,-1586.00,432.00 [2026.10.21-02.10.58:919][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 320.00,-1716.00,432.00 [2026.10.21-02.10.58:919][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -160.00,-1586.00,432.00 [2026.10.21-02.10.58:920][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -160.00,-1716.00,432.00 [2026.10.21-02.10.58:920][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 160.00,-1586.00,432.00 [2026.10.21-02.10.58:927][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 115.00,1263.00,379.00 [2026.10.21-02.10.58:928][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1847.00,2638.00,379.00 [2026.10.21-02.10.58:929][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1847.00,2408.00,379.00 [2026.10.21-02.10.58:930][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3420.00,2638.00,379.00 [2026.10.21-02.10.58:930][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3420.00,2408.00,379.00 [2026.10.21-02.10.58:939][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 320.00,-2533.00,408.00 [2026.10.21-02.10.58:940][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 160.00,-2533.00,408.00 [2026.10.21-02.10.58:940][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 0.00,-2533.00,408.00 [2026.10.21-02.10.58:941][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -160.00,-2533.00,408.00 [2026.10.21-02.10.58:942][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1030.00,-2533.00,408.00 [2026.10.21-02.10.58:942][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 870.00,-2533.00,408.00 [2026.10.21-02.10.58:943][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 320.00,-1653.00,408.00 [2026.10.21-02.10.58:943][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 160.00,-1653.00,408.00 [2026.10.21-02.10.58:944][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 0.00,-1653.00,408.00 [2026.10.21-02.10.58:945][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -160.00,-1653.00,408.00 [2026.10.21-02.10.58:949][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 108.00,-1213.00,378.00 [2026.10.21-02.10.58:951][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -442.00,1962.00,235.00 [2026.10.21-02.10.58:952][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2546.00,2081.00,235.00 [2026.10.21-02.10.58:952][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2546.00,2965.00,235.00 [2026.10.21-02.10.58:953][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -4119.00,2081.00,235.00 [2026.10.21-02.10.58:954][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 4119.00,2965.00,235.00 [2026.10.21-02.10.58:954][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 442.00,602.00,235.00 [2026.10.21-02.10.58:955][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1186.00,2965.00,235.00 [2026.10.21-02.10.58:956][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1186.00,2081.00,235.00 [2026.10.21-02.10.58:956][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2759.00,2965.00,235.00 [2026.10.21-02.10.58:957][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2759.00,2081.00,235.00 [2026.10.21-02.10.58:957][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 442.00,1962.00,235.00 [2026.10.21-02.10.58:958][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2546.00,2965.00,235.00 [2026.10.21-02.10.58:959][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2546.00,2081.00,235.00 [2026.10.21-02.10.58:959][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -4119.00,2965.00,235.00 [2026.10.21-02.10.58:960][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 4119.00,2081.00,235.00 [2026.10.21-02.10.58:960][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 442.00,1952.00,235.00 [2026.10.21-02.10.58:961][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2536.00,2965.00,235.00 [2026.10.21-02.10.58:961][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2536.00,2081.00,235.00 [2026.10.21-02.10.58:962][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -4109.00,2965.00,235.00 [2026.10.21-02.10.58:963][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 4109.00,2081.00,235.00 [2026.10.21-02.10.58:963][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 442.00,1934.00,235.00 [2026.10.21-02.10.58:964][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2518.00,2965.00,235.00 [2026.10.21-02.10.58:964][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2518.00,2081.00,235.00 [2026.10.21-02.10.58:965][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -4091.00,2965.00,235.00 [2026.10.21-02.10.58:965][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 4091.00,2081.00,235.00 [2026.10.21-02.10.58:966][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 442.00,1924.00,235.00 [2026.10.21-02.10.58:966][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2508.00,2965.00,235.00 [2026.10.21-02.10.58:967][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2508.00,2081.00,235.00 [2026.10.21-02.10.58:967][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -4081.00,2965.00,235.00 [2026.10.21-02.10.58:968][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 4081.00,2081.00,235.00 [2026.10.21-02.10.58:968][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 442.00,574.00,235.00 [2026.10.21-02.10.58:969][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1158.00,2965.00,235.00 [2026.10.21-02.10.58:969][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1158.00,2081.00,235.00 [2026.10.21-02.10.58:970][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2731.00,2965.00,235.00 [2026.10.21-02.10.58:970][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2731.00,2081.00,235.00 [2026.10.21-02.10.58:971][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 442.00,564.00,235.00 [2026.10.21-02.10.58:971][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1148.00,2965.00,235.00 [2026.10.21-02.10.58:972][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1148.00,2081.00,235.00 [2026.10.21-02.10.58:973][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2721.00,2965.00,235.00 [2026.10.21-02.10.58:973][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2721.00,2081.00,235.00 [2026.10.21-02.10.58:974][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 442.00,1473.00,235.00 [2026.10.21-02.10.58:974][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2057.00,2965.00,235.00 [2026.10.21-02.10.58:975][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2057.00,2081.00,235.00 [2026.10.21-02.10.58:975][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3630.00,2965.00,235.00 [2026.10.21-02.10.58:976][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3630.00,2081.00,235.00 [2026.10.21-02.10.58:976][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 442.00,1053.00,235.00 [2026.10.21-02.10.58:977][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1637.00,2965.00,235.00 [2026.10.21-02.10.58:977][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1637.00,2081.00,235.00 [2026.10.21-02.10.58:979][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3210.00,2965.00,235.00 [2026.10.21-02.10.58:979][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3210.00,2081.00,235.00 [2026.10.21-02.10.58:980][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -442.00,-3354.00,235.00 [2026.10.21-02.10.58:980][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -442.00,1952.00,235.00 [2026.10.21-02.10.58:981][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2536.00,2081.00,235.00 [2026.10.21-02.10.58:981][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2536.00,2965.00,235.00 [2026.10.21-02.10.58:982][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -4109.00,2081.00,235.00 [2026.10.21-02.10.58:982][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 4109.00,2965.00,235.00 [2026.10.21-02.10.58:983][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -442.00,-3364.00,235.00 [2026.10.21-02.10.58:984][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -442.00,-3382.00,235.00 [2026.10.21-02.10.58:984][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -442.00,-3392.00,235.00 [2026.10.21-02.10.58:984][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 442.00,-3354.00,235.00 [2026.10.21-02.10.58:985][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 442.00,-3364.00,235.00 [2026.10.21-02.10.58:985][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 442.00,-3382.00,235.00 [2026.10.21-02.10.58:986][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 442.00,-3392.00,235.00 [2026.10.21-02.10.58:987][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -442.00,-3874.00,235.00 [2026.10.21-02.10.58:987][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -442.00,-3884.00,235.00 [2026.10.21-02.10.58:988][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -442.00,-3902.00,235.00 [2026.10.21-02.10.58:988][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -442.00,1934.00,235.00 [2026.10.21-02.10.58:989][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2518.00,2081.00,235.00 [2026.10.21-02.10.58:990][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2518.00,2965.00,235.00 [2026.10.21-02.10.58:990][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -4091.00,2081.00,235.00 [2026.10.21-02.10.58:991][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 4091.00,2965.00,235.00 [2026.10.21-02.10.58:991][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -442.00,-3912.00,235.00 [2026.10.21-02.10.58:992][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 442.00,-3874.00,235.00 [2026.10.21-02.10.58:993][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 442.00,-3884.00,235.00 [2026.10.21-02.10.58:993][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 442.00,-3902.00,235.00 [2026.10.21-02.10.58:994][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 442.00,-3912.00,235.00 [2026.10.21-02.10.58:994][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -442.00,1924.00,235.00 [2026.10.21-02.10.58:995][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2508.00,2081.00,235.00 [2026.10.21-02.10.58:996][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2508.00,2965.00,235.00 [2026.10.21-02.10.58:996][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -4081.00,2081.00,235.00 [2026.10.21-02.10.58:997][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 4081.00,2965.00,235.00 [2026.10.21-02.10.58:998][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -442.00,602.00,235.00 [2026.10.21-02.10.58:998][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1186.00,2081.00,235.00 [2026.10.21-02.10.58:999][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1186.00,2965.00,235.00 [2026.10.21-02.10.59:000][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2759.00,2081.00,235.00 [2026.10.21-02.10.59:000][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2759.00,2965.00,235.00 [2026.10.21-02.10.59:001][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -442.00,592.00,235.00 [2026.10.21-02.10.59:002][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1176.00,2081.00,235.00 [2026.10.21-02.10.59:002][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1176.00,2965.00,235.00 [2026.10.21-02.10.59:003][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2749.00,2081.00,235.00 [2026.10.21-02.10.59:003][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2749.00,2965.00,235.00 [2026.10.21-02.10.59:004][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -442.00,574.00,235.00 [2026.10.21-02.10.59:004][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1158.00,2081.00,235.00 [2026.10.21-02.10.59:005][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1158.00,2965.00,235.00 [2026.10.21-02.10.59:005][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2731.00,2081.00,235.00 [2026.10.21-02.10.59:006][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2731.00,2965.00,235.00 [2026.10.21-02.10.59:006][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -442.00,564.00,235.00 [2026.10.21-02.10.59:007][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1148.00,2081.00,235.00 [2026.10.21-02.10.59:007][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1148.00,2965.00,235.00 [2026.10.21-02.10.59:008][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2721.00,2081.00,235.00 [2026.10.21-02.10.59:008][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2721.00,2965.00,235.00 [2026.10.21-02.10.59:009][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 442.00,592.00,235.00 [2026.10.21-02.10.59:009][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1176.00,2965.00,235.00 [2026.10.21-02.10.59:010][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1176.00,2081.00,235.00 [2026.10.21-02.10.59:010][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2749.00,2965.00,235.00 [2026.10.21-02.10.59:011][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2749.00,2081.00,235.00 [2026.10.21-02.10.59:013][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -480.00,-2353.00,0.00 [2026.10.21-02.10.59:015][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -480.00,-1473.00,0.00 [2026.10.21-02.10.59:016][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 550.00,-1473.00,0.00 [2026.10.21-02.10.59:018][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 460.00,-1433.00,-2.00 [2026.10.21-02.10.59:023][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 153.33,-1433.00,-2.00 [2026.10.21-02.10.59:025][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -460.00,-1433.00,-2.00 [2026.10.21-02.10.59:027][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 460.00,-993.00,-2.00 [2026.10.21-02.10.59:028][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 153.33,-993.00,-2.00 [2026.10.21-02.10.59:029][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -460.00,-993.00,-2.00 [2026.10.21-02.10.59:035][ 0]LogTexture: Display: Building texture TwoD: /Game/SciFI_Lite_Assets/Textures/DecalsAtlasContainer/T_DecalAtlasContainers_masks.T_DecalAtlasContainers_masks (BGRA8, 3197x3197 x1x1x1) (Required Memory Estimate: 351.903622 MB), EncodeSpeed: Final [2026.10.21-02.10.59:037][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 420.00,-553.00,-20.00 [2026.10.21-02.10.59:037][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 210.00,-2313.00,-20.00 [2026.10.21-02.10.59:038][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 0.00,-2313.00,-20.00 [2026.10.21-02.10.59:040][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -210.00,-2313.00,-20.00 [2026.10.21-02.10.59:041][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 420.00,-2313.00,435.00 [2026.10.21-02.10.59:042][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 210.00,-2313.00,435.00 [2026.10.21-02.10.59:043][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 0.00,-2313.00,435.00 [2026.10.21-02.10.59:043][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -210.00,-2313.00,435.00 [2026.10.21-02.10.59:044][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 420.00,-3193.00,-20.00 [2026.10.21-02.10.59:045][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 210.00,-3193.00,-20.00 [2026.10.21-02.10.59:046][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 0.00,-3193.00,-20.00 [2026.10.21-02.10.59:047][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 210.00,-553.00,-20.00 [2026.10.21-02.10.59:048][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -210.00,-3193.00,-20.00 [2026.10.21-02.10.59:048][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 420.00,-3193.00,440.00 [2026.10.21-02.10.59:049][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 210.00,-3193.00,440.00 [2026.10.21-02.10.59:050][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 0.00,-3193.00,440.00 [2026.10.21-02.10.59:052][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -210.00,-3193.00,440.00 [2026.10.21-02.10.59:052][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 0.00,-553.00,-20.00 [2026.10.21-02.10.59:053][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -210.00,-553.00,-20.00 [2026.10.21-02.10.59:054][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -210.00,-553.00,440.00 [2026.10.21-02.10.59:055][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 0.00,-553.00,440.00 [2026.10.21-02.10.59:056][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 210.00,-553.00,440.00 [2026.10.21-02.10.59:057][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 420.00,-553.00,440.00 [2026.10.21-02.10.59:058][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 420.00,-2313.00,-20.00 [2026.10.21-02.10.59:062][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -560.00,-1873.00,-10.00 [2026.10.21-02.10.59:064][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -560.00,-2313.00,-10.00 [2026.10.21-02.10.59:066][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 860.00,-2313.00,-10.00 [2026.10.21-02.10.59:067][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1180.00,-2313.00,-10.00 [2026.10.21-02.10.59:067][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1180.00,-2753.00,-10.00 [2026.10.21-02.10.59:068][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 860.00,-2753.00,-10.00 [2026.10.21-02.10.59:071][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 484.00,-1213.00,35.00 [2026.10.21-02.10.59:073][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -873.00,-2533.00,35.00 [2026.10.21-02.10.59:074][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -486.00,-2973.00,35.00 [2026.10.21-02.10.59:075][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 547.00,-2093.00,35.00 [2026.10.21-02.10.59:075][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Hall_Door_L_M.T_Hall_Door_L_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.10.59:076][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1194.00,-2093.00,35.00 [2026.10.21-02.10.59:076][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 484.00,-773.00,35.00 [2026.10.21-02.10.59:077][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -486.00,-1213.00,35.00 [2026.10.21-02.10.59:078][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -546.00,-2093.00,35.00 [2026.10.21-02.10.59:079][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -483.00,-773.00,35.00 [2026.10.21-02.10.59:080][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 877.00,-1653.00,35.00 [2026.10.21-02.10.59:081][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -873.00,-1653.00,35.00 [2026.10.21-02.10.59:082][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -873.00,-2093.00,35.00 [2026.10.21-02.10.59:087][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -957.00,379.00,-51.00 [2026.10.21-02.10.59:090][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 985.00,-380.00,-51.00 [2026.10.21-02.10.59:093][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1426.00,381.00,-51.00 [2026.10.21-02.10.59:118][ 0]LogMaterial: Display: Missing cached shadermap for /Game/StarterBundle/ModularScifiProps/Materials/M_Base_3C.M_Base_3C in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 8f965c6e46cbcb7cca184745cbbc140b5099ffd8), compiling. [2026.10.21-02.10.59:123][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -150.00,-2416.55,10.70 [2026.10.21-02.10.59:134][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1980.00,-890.00,697.00 [2026.10.21-02.10.59:141][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1980.00,-890.00,1317.00 [2026.10.21-02.10.59:147][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1980.00,-890.00,1076.00 [2026.10.21-02.10.59:152][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 0.00,-194.00,640.00 [2026.10.21-02.10.59:157][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1006.00,0.00,640.00 [2026.10.21-02.10.59:160][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 0.00,-495.33,640.00 [2026.10.21-02.10.59:163][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 0.00,-796.67,640.00 [2026.10.21-02.10.59:165][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 0.00,-1098.00,640.00 [2026.10.21-02.10.59:166][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 0.00,-1399.33,640.00 [2026.10.21-02.10.59:168][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 0.00,-1700.67,640.00 [2026.10.21-02.10.59:168][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 0.00,-2002.00,640.00 [2026.10.21-02.10.59:169][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 0.00,-2303.33,640.00 [2026.10.21-02.10.59:170][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 0.00,-2604.67,640.00 [2026.10.21-02.10.59:170][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -194.00,0.00,640.00 [2026.10.21-02.10.59:171][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -444.67,0.00,640.00 [2026.10.21-02.10.59:171][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -695.33,0.00,640.00 [2026.10.21-02.10.59:172][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1606.00,0.00,640.00 [2026.10.21-02.10.59:173][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1306.00,0.00,640.00 [2026.10.21-02.10.59:177][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -5800.00,-5000.00,119.39 [2026.10.21-02.10.59:178][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -6550.00,-4400.00,-125.67 [2026.10.21-02.10.59:180][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -5150.00,-5700.00,-168.98 [2026.10.21-02.10.59:182][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 5200.00,-6600.00,246.58 [2026.10.21-02.10.59:182][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 6100.00,-6050.00,-32.25 [2026.10.21-02.10.59:183][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 4450.00,-7200.00,-85.18 [2026.10.21-02.10.59:183][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 5750.00,-7400.00,-114.51 [2026.10.21-02.10.59:184][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 8600.00,-1400.00,52.56 [2026.10.21-02.10.59:185][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 9200.00,-2100.00,-168.81 [2026.10.21-02.10.59:186][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 7950.00,-2050.00,-181.59 [2026.10.21-02.10.59:186][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -5800.00,-5000.00,119.39 [2026.10.21-02.10.59:187][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -6550.00,-4400.00,-125.67 [2026.10.21-02.10.59:188][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -5150.00,-5700.00,-168.98 [2026.10.21-02.10.59:189][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 5200.00,-6600.00,246.58 [2026.10.21-02.10.59:189][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 6100.00,-6050.00,-32.25 [2026.10.21-02.10.59:190][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 4450.00,-7200.00,-85.18 [2026.10.21-02.10.59:191][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 5750.00,-7400.00,-114.51 [2026.10.21-02.10.59:192][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 8600.00,-1400.00,52.56 [2026.10.21-02.10.59:192][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 9200.00,-2100.00,-168.81 [2026.10.21-02.10.59:193][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Trims_B_M_B.T_Trims_B_M_B (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.10.59:193][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 7950.00,-2050.00,-181.59 [2026.10.21-02.10.59:194][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,0.00,1281.31 [2026.10.21-02.10.59:211][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 398.82,-625.00,10.83 [2026.10.21-02.10.59:213][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 398.82,-825.00,10.83 [2026.10.21-02.10.59:215][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -458.82,-625.00,10.83 [2026.10.21-02.10.59:216][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -458.82,-825.00,10.83 [2026.10.21-02.10.59:228][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Ceiling_C_1_M.T_Ceiling_C_1_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.10.59:238][ 0]LogMaterial: Display: Missing cached shadermap for /Game/StarterBundle/ModularScifiProps/Materials/M_Screen_Parent.M_Screen_Parent in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 3acd118021daa4a4238f7626fa2117f974c069ba), compiling. [2026.10.21-02.10.59:243][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -29.44,-2356.65,90.58 [2026.10.21-02.10.59:270][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 500.00,-593.00,0.00 [2026.10.21-02.10.59:277][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -890.00,-2353.00,0.00 [2026.10.21-02.10.59:280][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 500.00,-2353.00,0.00 [2026.10.21-02.10.59:284][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -500.00,-2353.00,0.00 [2026.10.21-02.10.59:289][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 500.00,-2793.00,0.00 [2026.10.21-02.10.59:291][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -500.00,-2793.00,0.00 [2026.10.21-02.10.59:292][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 500.00,-3233.00,0.00 [2026.10.21-02.10.59:294][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -500.00,-3233.00,0.00 [2026.10.21-02.10.59:296][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 530.00,-2793.00,0.00 [2026.10.21-02.10.59:297][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1210.00,-2793.00,0.00 [2026.10.21-02.10.59:298][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 530.00,-1913.00,0.00 [2026.10.21-02.10.59:298][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -500.00,-593.00,0.00 [2026.10.21-02.10.59:299][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 889.00,-1915.00,0.00 [2026.10.21-02.10.59:300][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 530.00,-2353.00,0.00 [2026.10.21-02.10.59:300][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1210.00,-2353.00,0.00 [2026.10.21-02.10.59:301][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 500.00,-1033.00,0.00 [2026.10.21-02.10.59:302][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -500.00,-1033.00,0.00 [2026.10.21-02.10.59:302][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 500.00,-1473.00,0.00 [2026.10.21-02.10.59:303][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -500.00,-1473.00,0.00 [2026.10.21-02.10.59:304][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -530.00,-1913.00,0.00 [2026.10.21-02.10.59:304][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -890.00,-1913.00,0.00 [2026.10.21-02.10.59:305][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -530.00,-2353.00,0.00 [2026.10.21-02.10.59:310][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -480.00,-1833.00,10.00 [2026.10.21-02.10.59:318][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 870.00,-3153.00,10.00 [2026.10.21-02.10.59:320][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 870.00,-1473.00,10.00 [2026.10.21-02.10.59:323][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -550.00,-1473.00,10.00 [2026.10.21-02.10.59:325][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -550.00,-2713.00,10.00 [2026.10.21-02.10.59:325][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -160.00,-2273.00,10.00 [2026.10.21-02.10.59:327][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1190.00,-1913.00,10.00 [2026.10.21-02.10.59:329][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -160.00,-1833.00,10.00 [2026.10.21-02.10.59:329][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 160.00,-1833.00,10.00 [2026.10.21-02.10.59:330][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -160.00,-2273.00,10.00 [2026.10.21-02.10.59:331][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 480.00,-2273.00,10.00 [2026.10.21-02.10.59:331][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1190.00,-3153.00,10.00 [2026.10.21-02.10.59:346][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 490.00,-593.00,0.00 [2026.10.21-02.10.59:350][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -490.00,-2793.00,0.00 [2026.10.21-02.10.59:351][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 540.00,-1913.00,0.00 [2026.10.21-02.10.59:353][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1200.00,-2793.00,0.00 [2026.10.21-02.10.59:360][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1200.00,-2353.00,0.00 [2026.10.21-02.10.59:361][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1200.00,-1913.00,0.00 [2026.10.21-02.10.59:362][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 490.00,-1033.00,0.00 [2026.10.21-02.10.59:363][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -540.00,-1913.00,0.00 [2026.10.21-02.10.59:363][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -490.00,-1033.00,0.00 [2026.10.21-02.10.59:364][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -490.00,-593.00,0.00 [2026.10.21-02.10.59:364][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -880.00,-1473.00,0.00 [2026.10.21-02.10.59:365][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 880.00,-1473.00,0.00 [2026.10.21-02.10.59:365][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -880.00,-1913.00,0.00 [2026.10.21-02.10.59:366][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -880.00,-2353.00,0.00 [2026.10.21-02.10.59:368][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -160.00,-1913.00,0.00 [2026.10.21-02.10.59:369][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Trims_B_N_normals.T_Trims_B_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.10.59:371][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 160.00,-2193.00,0.00 [2026.10.21-02.10.59:378][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 870.00,-1833.00,0.00 [2026.10.21-02.10.59:381][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 870.00,-3233.00,0.00 [2026.10.21-02.10.59:387][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 160.00,-1913.00,0.00 [2026.10.21-02.10.59:391][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 160.00,-1913.00,0.00 [2026.10.21-02.10.59:393][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 870.00,-3233.00,0.00 [2026.10.21-02.10.59:394][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 550.00,-1393.00,0.00 [2026.10.21-02.10.59:394][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -550.00,-1393.00,0.00 [2026.10.21-02.10.59:395][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -550.00,-2793.00,0.00 [2026.10.21-02.10.59:396][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -160.00,-2193.00,0.00 [2026.10.21-02.10.59:396][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 160.00,-2193.00,0.00 [2026.10.21-02.10.59:398][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 440.00,-513.00,10.00 [2026.10.21-02.10.59:400][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -510.00,-513.00,10.00 [2026.10.21-02.10.59:401][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 440.00,-3233.00,10.00 [2026.10.21-02.10.59:401][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -510.00,-3233.00,10.00 [2026.10.21-02.10.59:404][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,1370.00,0.00 [2026.10.21-02.10.59:405][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2500.00,-1370.00,0.00 [2026.10.21-02.10.59:410][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2490.00,1140.00,450.00 [2026.10.21-02.10.59:416][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2490.00,1015.00,450.00 [2026.10.21-02.10.59:417][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2490.00,-1095.00,450.00 [2026.10.21-02.10.59:418][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2490.00,-1220.00,450.00 [2026.10.21-02.10.59:419][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1565.00,740.00,500.00 [2026.10.21-02.10.59:420][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1565.00,-680.00,500.00 [2026.10.21-02.10.59:422][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1510.00,-440.00,10.00 [2026.10.21-02.10.59:423][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1510.00,440.00,10.00 [2026.10.21-02.10.59:426][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1510.00,830.00,0.00 [2026.10.21-02.10.59:427][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1510.00,-830.00,0.00 [2026.10.21-02.10.59:428][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1510.00,850.00,10.00 [2026.10.21-02.10.59:429][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1510.00,-850.00,10.00 [2026.10.21-02.10.59:430][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1559.00,40.00,483.00 [2026.10.21-02.10.59:432][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2390.00,1358.00,0.00 [2026.10.21-02.10.59:435][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2390.00,-1358.00,0.00 [2026.10.21-02.10.59:438][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1530.00,-304.00,468.00 [2026.10.21-02.10.59:441][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1588.00,442.00,600.00 [2026.10.21-02.10.59:443][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1569.00,93.00,552.00 [2026.10.21-02.10.59:446][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1562.00,-110.00,492.00 [2026.10.21-02.10.59:449][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -370.00,1473.00,410.00 [2026.10.21-02.10.59:451][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2057.00,2153.00,410.00 [2026.10.21-02.10.59:452][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2057.00,2893.00,410.00 [2026.10.21-02.10.59:453][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3630.00,2153.00,410.00 [2026.10.21-02.10.59:454][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3630.00,2893.00,410.00 [2026.10.21-02.10.59:454][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -370.00,1053.00,410.00 [2026.10.21-02.10.59:455][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1637.00,2153.00,410.00 [2026.10.21-02.10.59:456][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1637.00,2893.00,410.00 [2026.10.21-02.10.59:457][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3210.00,2153.00,410.00 [2026.10.21-02.10.59:457][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3210.00,2893.00,410.00 [2026.10.21-02.10.59:461][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -390.00,1473.00,427.00 [2026.10.21-02.10.59:461][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Hall_Door_Diff.T_Hall_Door_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.10.59:462][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2057.00,2133.00,427.00 [2026.10.21-02.10.59:463][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2057.00,2913.00,427.00 [2026.10.21-02.10.59:464][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3630.00,2133.00,427.00 [2026.10.21-02.10.59:465][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3630.00,2913.00,427.00 [2026.10.21-02.10.59:466][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -390.00,1053.00,427.00 [2026.10.21-02.10.59:467][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1637.00,2133.00,427.00 [2026.10.21-02.10.59:468][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1637.00,2913.00,427.00 [2026.10.21-02.10.59:469][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3210.00,2133.00,427.00 [2026.10.21-02.10.59:469][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3210.00,2913.00,427.00 [2026.10.21-02.10.59:484][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 420.00,1873.00,440.00 [2026.10.21-02.10.59:485][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2457.00,2943.00,440.00 [2026.10.21-02.10.59:486][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2457.00,2103.00,440.00 [2026.10.21-02.10.59:487][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -4030.00,2943.00,440.00 [2026.10.21-02.10.59:488][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 4030.00,2103.00,440.00 [2026.10.21-02.10.59:488][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 420.00,513.00,440.00 [2026.10.21-02.10.59:489][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1097.00,2943.00,440.00 [2026.10.21-02.10.59:490][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1097.00,2103.00,440.00 [2026.10.21-02.10.59:491][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2670.00,2943.00,440.00 [2026.10.21-02.10.59:491][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2670.00,2103.00,440.00 [2026.10.21-02.10.59:492][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 420.00,-3443.00,440.00 [2026.10.21-02.10.59:492][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 420.00,-3963.00,440.00 [2026.10.21-02.10.59:496][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 670.00,1453.00,440.00 [2026.10.21-02.10.59:497][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2037.00,3193.00,440.00 [2026.10.21-02.10.59:498][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2037.00,1853.00,440.00 [2026.10.21-02.10.59:499][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3610.00,3193.00,440.00 [2026.10.21-02.10.59:500][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3610.00,1853.00,440.00 [2026.10.21-02.10.59:513][ 0]LogMaterial: Display: Missing cached shadermap for /Game/StarterBundle/ModularSci_Int/Materials/M_Glass.M_Glass in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 83c33ae57ce7d6d42256ae93ba9aade639847a79), compiling. [2026.10.21-02.10.59:525][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 670.00,1873.00,440.00 [2026.10.21-02.10.59:527][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2457.00,3193.00,440.00 [2026.10.21-02.10.59:528][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2457.00,1853.00,440.00 [2026.10.21-02.10.59:530][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -4030.00,3193.00,440.00 [2026.10.21-02.10.59:532][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 4030.00,1853.00,440.00 [2026.10.21-02.10.59:536][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 670.00,1033.00,440.00 [2026.10.21-02.10.59:538][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1617.00,3193.00,440.00 [2026.10.21-02.10.59:542][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1617.00,1853.00,440.00 [2026.10.21-02.10.59:545][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3190.00,3193.00,440.00 [2026.10.21-02.10.59:546][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3190.00,1853.00,440.00 [2026.10.21-02.10.59:549][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 670.00,-3443.00,440.00 [2026.10.21-02.10.59:554][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -670.00,1493.00,440.00 [2026.10.21-02.10.59:555][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2077.00,1853.00,440.00 [2026.10.21-02.10.59:556][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2077.00,3193.00,440.00 [2026.10.21-02.10.59:557][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3650.00,1853.00,440.00 [2026.10.21-02.10.59:557][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3650.00,3193.00,440.00 [2026.10.21-02.10.59:560][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 450.00,1493.00,440.00 [2026.10.21-02.10.59:562][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2077.00,2973.00,440.00 [2026.10.21-02.10.59:564][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2077.00,2073.00,440.00 [2026.10.21-02.10.59:565][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3650.00,2973.00,440.00 [2026.10.21-02.10.59:566][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3650.00,2073.00,440.00 [2026.10.21-02.10.59:567][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -670.00,1073.00,440.00 [2026.10.21-02.10.59:568][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1657.00,1853.00,440.00 [2026.10.21-02.10.59:569][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1657.00,3193.00,440.00 [2026.10.21-02.10.59:570][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3230.00,1853.00,440.00 [2026.10.21-02.10.59:571][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3230.00,3193.00,440.00 [2026.10.21-02.10.59:571][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 450.00,1073.00,440.00 [2026.10.21-02.10.59:572][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1657.00,2973.00,440.00 [2026.10.21-02.10.59:573][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1657.00,2073.00,440.00 [2026.10.21-02.10.59:573][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3230.00,2973.00,440.00 [2026.10.21-02.10.59:574][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3230.00,2073.00,440.00 [2026.10.21-02.10.59:577][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 680.00,1873.00,440.00 [2026.10.21-02.10.59:579][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2457.00,3203.00,440.00 [2026.10.21-02.10.59:580][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2457.00,1843.00,440.00 [2026.10.21-02.10.59:581][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -4030.00,3203.00,440.00 [2026.10.21-02.10.59:582][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 4030.00,1843.00,440.00 [2026.10.21-02.10.59:583][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 680.00,-1323.00,470.00 [2026.10.21-02.10.59:584][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 680.00,-3443.00,440.00 [2026.10.21-02.10.59:584][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 680.00,-3483.00,440.00 [2026.10.21-02.10.59:585][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 680.00,-3743.00,440.00 [2026.10.21-02.10.59:586][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 680.00,-3783.00,440.00 [2026.10.21-02.10.59:586][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 680.00,693.00,440.00 [2026.10.21-02.10.59:587][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1277.00,3203.00,440.00 [2026.10.21-02.10.59:588][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1277.00,1843.00,440.00 [2026.10.21-02.10.59:589][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2850.00,3203.00,440.00 [2026.10.21-02.10.59:589][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2850.00,1843.00,440.00 [2026.10.21-02.10.59:592][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 680.00,1113.00,440.00 [2026.10.21-02.10.59:593][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1697.00,3203.00,440.00 [2026.10.21-02.10.59:594][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1697.00,1843.00,440.00 [2026.10.21-02.10.59:595][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3270.00,3203.00,440.00 [2026.10.21-02.10.59:596][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3270.00,1843.00,440.00 [2026.10.21-02.10.59:597][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 680.00,1533.00,440.00 [2026.10.21-02.10.59:597][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2117.00,3203.00,440.00 [2026.10.21-02.10.59:598][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2117.00,1843.00,440.00 [2026.10.21-02.10.59:599][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3690.00,3203.00,440.00 [2026.10.21-02.10.59:600][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3690.00,1843.00,440.00 [2026.10.21-02.10.59:600][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 680.00,1833.00,440.00 [2026.10.21-02.10.59:601][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2417.00,3203.00,440.00 [2026.10.21-02.10.59:602][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2417.00,1843.00,440.00 [2026.10.21-02.10.59:603][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3990.00,3203.00,440.00 [2026.10.21-02.10.59:604][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3990.00,1843.00,440.00 [2026.10.21-02.10.59:604][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 680.00,733.00,440.00 [2026.10.21-02.10.59:605][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1317.00,3203.00,440.00 [2026.10.21-02.10.59:606][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1317.00,1843.00,440.00 [2026.10.21-02.10.59:606][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2890.00,3203.00,440.00 [2026.10.21-02.10.59:607][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2890.00,1843.00,440.00 [2026.10.21-02.10.59:608][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 680.00,-1063.00,470.00 [2026.10.21-02.10.59:608][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 680.00,-1023.00,470.00 [2026.10.21-02.10.59:609][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 680.00,-1363.00,470.00 [2026.10.21-02.10.59:610][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Trims_B_Diff.T_Trims_B_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.10.59:618][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -670.00,1453.00,0.00 [2026.10.21-02.10.59:621][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2037.00,1853.00,0.00 [2026.10.21-02.10.59:622][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2037.00,3193.00,0.00 [2026.10.21-02.10.59:623][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3610.00,1853.00,0.00 [2026.10.21-02.10.59:624][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3610.00,3193.00,0.00 [2026.10.21-02.10.59:625][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -670.00,1033.00,0.00 [2026.10.21-02.10.59:626][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1617.00,1853.00,0.00 [2026.10.21-02.10.59:627][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1617.00,3193.00,0.00 [2026.10.21-02.10.59:629][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3190.00,1853.00,0.00 [2026.10.21-02.10.59:630][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3190.00,3193.00,0.00 [2026.10.21-02.10.59:642][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 670.00,1493.00,0.00 [2026.10.21-02.10.59:643][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2077.00,3193.00,0.00 [2026.10.21-02.10.59:644][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2077.00,1853.00,0.00 [2026.10.21-02.10.59:645][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3650.00,3193.00,0.00 [2026.10.21-02.10.59:646][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3650.00,1853.00,0.00 [2026.10.21-02.10.59:646][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 670.00,1073.00,0.00 [2026.10.21-02.10.59:647][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1657.00,3193.00,0.00 [2026.10.21-02.10.59:648][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1657.00,1853.00,0.00 [2026.10.21-02.10.59:648][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3230.00,3193.00,0.00 [2026.10.21-02.10.59:649][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3230.00,1853.00,0.00 [2026.10.21-02.10.59:653][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 440.00,1453.00,0.00 [2026.10.21-02.10.59:655][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2037.00,2963.00,0.00 [2026.10.21-02.10.59:657][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2037.00,2083.00,0.00 [2026.10.21-02.10.59:657][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3610.00,2963.00,0.00 [2026.10.21-02.10.59:658][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3610.00,2083.00,0.00 [2026.10.21-02.10.59:659][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 440.00,1033.00,0.00 [2026.10.21-02.10.59:660][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1617.00,2963.00,0.00 [2026.10.21-02.10.59:662][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1617.00,2083.00,0.00 [2026.10.21-02.10.59:663][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3190.00,2963.00,0.00 [2026.10.21-02.10.59:664][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3190.00,2083.00,0.00 [2026.10.21-02.10.59:670][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -440.00,2013.00,0.00 [2026.10.21-02.10.59:674][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2597.00,2083.00,0.00 [2026.10.21-02.10.59:676][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2597.00,2963.00,0.00 [2026.10.21-02.10.59:677][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -4170.00,2083.00,0.00 [2026.10.21-02.10.59:678][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 4170.00,2963.00,0.00 [2026.10.21-02.10.59:678][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -440.00,513.00,0.00 [2026.10.21-02.10.59:679][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1097.00,2083.00,0.00 [2026.10.21-02.10.59:680][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1097.00,2963.00,0.00 [2026.10.21-02.10.59:680][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2670.00,2083.00,0.00 [2026.10.21-02.10.59:681][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2670.00,2963.00,0.00 [2026.10.21-02.10.59:682][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -440.00,-3303.00,0.00 [2026.10.21-02.10.59:682][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -440.00,-3963.00,0.00 [2026.10.21-02.10.59:689][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -440.00,1493.00,0.00 [2026.10.21-02.10.59:690][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2077.00,2083.00,0.00 [2026.10.21-02.10.59:691][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2077.00,2963.00,0.00 [2026.10.21-02.10.59:692][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3650.00,2083.00,0.00 [2026.10.21-02.10.59:693][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3650.00,2963.00,0.00 [2026.10.21-02.10.59:693][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 440.00,1493.00,0.00 [2026.10.21-02.10.59:694][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2077.00,2963.00,0.00 [2026.10.21-02.10.59:695][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2077.00,2083.00,0.00 [2026.10.21-02.10.59:696][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3650.00,2963.00,0.00 [2026.10.21-02.10.59:697][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3650.00,2083.00,0.00 [2026.10.21-02.10.59:699][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -440.00,1073.00,0.00 [2026.10.21-02.10.59:700][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1657.00,2083.00,0.00 [2026.10.21-02.10.59:700][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1657.00,2963.00,0.00 [2026.10.21-02.10.59:701][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3230.00,2083.00,0.00 [2026.10.21-02.10.59:702][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3230.00,2963.00,0.00 [2026.10.21-02.10.59:702][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 440.00,1073.00,0.00 [2026.10.21-02.10.59:703][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1657.00,2963.00,0.00 [2026.10.21-02.10.59:704][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1657.00,2083.00,0.00 [2026.10.21-02.10.59:704][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3230.00,2963.00,0.00 [2026.10.21-02.10.59:705][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3230.00,2083.00,0.00 [2026.10.21-02.10.59:705][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 440.00,653.00,0.00 [2026.10.21-02.10.59:706][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1237.00,2963.00,0.00 [2026.10.21-02.10.59:707][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1237.00,2083.00,0.00 [2026.10.21-02.10.59:708][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2810.00,2963.00,0.00 [2026.10.21-02.10.59:708][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2810.00,2083.00,0.00 [2026.10.21-02.10.59:709][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -440.00,653.00,0.00 [2026.10.21-02.10.59:709][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1237.00,2083.00,0.00 [2026.10.21-02.10.59:710][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1237.00,2963.00,0.00 [2026.10.21-02.10.59:711][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2810.00,2083.00,0.00 [2026.10.21-02.10.59:712][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2810.00,2963.00,0.00 [2026.10.21-02.10.59:712][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -440.00,-3823.00,0.00 [2026.10.21-02.10.59:714][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 440.00,-3823.00,0.00 [2026.10.21-02.10.59:724][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 370.00,1493.00,0.00 [2026.10.21-02.10.59:725][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2077.00,2893.00,0.00 [2026.10.21-02.10.59:727][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2077.00,2153.00,0.00 [2026.10.21-02.10.59:728][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3650.00,2893.00,0.00 [2026.10.21-02.10.59:728][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3650.00,2153.00,0.00 [2026.10.21-02.10.59:741][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 380.00,1073.00,0.00 [2026.10.21-02.10.59:741][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1657.00,2903.00,0.00 [2026.10.21-02.10.59:742][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1657.00,2143.00,0.00 [2026.10.21-02.10.59:743][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3230.00,2903.00,0.00 [2026.10.21-02.10.59:743][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3230.00,2143.00,0.00 [2026.10.21-02.10.59:744][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 370.00,653.00,0.00 [2026.10.21-02.10.59:745][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1237.00,2893.00,0.00 [2026.10.21-02.10.59:745][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1237.00,2153.00,0.00 [2026.10.21-02.10.59:746][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2810.00,2893.00,0.00 [2026.10.21-02.10.59:747][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2810.00,2153.00,0.00 [2026.10.21-02.10.59:748][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 370.00,-3823.00,0.00 [2026.10.21-02.10.59:758][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 640.00,1493.00,360.00 [2026.10.21-02.10.59:761][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2077.00,3163.00,360.00 [2026.10.21-02.10.59:762][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2077.00,1883.00,360.00 [2026.10.21-02.10.59:763][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3650.00,3163.00,360.00 [2026.10.21-02.10.59:764][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3650.00,1883.00,360.00 [2026.10.21-02.10.59:772][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -640.00,1063.00,390.00 [2026.10.21-02.10.59:773][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1647.00,1883.00,390.00 [2026.10.21-02.10.59:773][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1647.00,3163.00,390.00 [2026.10.21-02.10.59:774][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3220.00,1883.00,390.00 [2026.10.21-02.10.59:775][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3220.00,3163.00,390.00 [2026.10.21-02.10.59:781][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -640.00,653.00,360.00 [2026.10.21-02.10.59:782][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1237.00,1883.00,360.00 [2026.10.21-02.10.59:783][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1237.00,3163.00,360.00 [2026.10.21-02.10.59:784][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2810.00,1883.00,360.00 [2026.10.21-02.10.59:785][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2810.00,3163.00,360.00 [2026.10.21-02.10.59:786][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -640.00,653.00,390.00 [2026.10.21-02.10.59:787][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1237.00,1883.00,390.00 [2026.10.21-02.10.59:787][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1237.00,3163.00,390.00 [2026.10.21-02.10.59:789][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2810.00,1883.00,390.00 [2026.10.21-02.10.59:789][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2810.00,3163.00,390.00 [2026.10.21-02.10.59:790][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 640.00,-3823.00,360.00 [2026.10.21-02.10.59:791][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 640.00,-3823.00,390.00 [2026.10.21-02.10.59:791][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -640.00,-3833.00,360.00 [2026.10.21-02.10.59:792][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -640.00,-3833.00,390.00 [2026.10.21-02.10.59:793][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 640.00,1493.00,390.00 [2026.10.21-02.10.59:793][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2077.00,3163.00,390.00 [2026.10.21-02.10.59:794][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2077.00,1883.00,390.00 [2026.10.21-02.10.59:794][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3650.00,3163.00,390.00 [2026.10.21-02.10.59:795][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3650.00,1883.00,390.00 [2026.10.21-02.10.59:796][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 640.00,1073.00,360.00 [2026.10.21-02.10.59:797][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1657.00,3163.00,360.00 [2026.10.21-02.10.59:799][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1657.00,1883.00,360.00 [2026.10.21-02.10.59:800][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3230.00,3163.00,360.00 [2026.10.21-02.10.59:801][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3230.00,1883.00,360.00 [2026.10.21-02.10.59:802][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 640.00,1073.00,390.00 [2026.10.21-02.10.59:803][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1657.00,3163.00,390.00 [2026.10.21-02.10.59:804][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1657.00,1883.00,390.00 [2026.10.21-02.10.59:805][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3230.00,3163.00,390.00 [2026.10.21-02.10.59:806][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3230.00,1883.00,390.00 [2026.10.21-02.10.59:807][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 640.00,653.00,360.00 [2026.10.21-02.10.59:808][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1237.00,3163.00,360.00 [2026.10.21-02.10.59:809][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1237.00,1883.00,360.00 [2026.10.21-02.10.59:810][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2810.00,3163.00,360.00 [2026.10.21-02.10.59:810][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2810.00,1883.00,360.00 [2026.10.21-02.10.59:811][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 640.00,653.00,390.00 [2026.10.21-02.10.59:812][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1237.00,3163.00,390.00 [2026.10.21-02.10.59:813][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1237.00,1883.00,390.00 [2026.10.21-02.10.59:814][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2810.00,3163.00,390.00 [2026.10.21-02.10.59:814][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2810.00,1883.00,390.00 [2026.10.21-02.10.59:815][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -640.00,1483.00,360.00 [2026.10.21-02.10.59:816][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2067.00,1883.00,360.00 [2026.10.21-02.10.59:816][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2067.00,3163.00,360.00 [2026.10.21-02.10.59:817][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3640.00,1883.00,360.00 [2026.10.21-02.10.59:818][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3640.00,3163.00,360.00 [2026.10.21-02.10.59:819][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -640.00,1483.00,390.00 [2026.10.21-02.10.59:820][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2067.00,1883.00,390.00 [2026.10.21-02.10.59:821][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2067.00,3163.00,390.00 [2026.10.21-02.10.59:822][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3640.00,1883.00,390.00 [2026.10.21-02.10.59:822][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3640.00,3163.00,390.00 [2026.10.21-02.10.59:824][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -640.00,1063.00,360.00 [2026.10.21-02.10.59:825][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1647.00,1883.00,360.00 [2026.10.21-02.10.59:826][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1647.00,3163.00,360.00 [2026.10.21-02.10.59:827][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3220.00,1883.00,360.00 [2026.10.21-02.10.59:828][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3220.00,3163.00,360.00 [2026.10.21-02.10.59:831][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -440.00,1493.00,80.00 [2026.10.21-02.10.59:833][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2077.00,2083.00,80.00 [2026.10.21-02.10.59:834][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2077.00,2963.00,80.00 [2026.10.21-02.10.59:835][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3650.00,2083.00,80.00 [2026.10.21-02.10.59:836][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3650.00,2963.00,80.00 [2026.10.21-02.10.59:837][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 440.00,1493.00,80.00 [2026.10.21-02.10.59:837][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2077.00,2963.00,80.00 [2026.10.21-02.10.59:838][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2077.00,2083.00,80.00 [2026.10.21-02.10.59:839][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3650.00,2963.00,80.00 [2026.10.21-02.10.59:840][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3650.00,2083.00,80.00 [2026.10.21-02.10.59:841][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -440.00,1073.00,80.00 [2026.10.21-02.10.59:841][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1657.00,2083.00,80.00 [2026.10.21-02.10.59:842][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1657.00,2963.00,80.00 [2026.10.21-02.10.59:842][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3230.00,2083.00,80.00 [2026.10.21-02.10.59:843][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3230.00,2963.00,80.00 [2026.10.21-02.10.59:844][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 440.00,1073.00,80.00 [2026.10.21-02.10.59:844][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1657.00,2963.00,80.00 [2026.10.21-02.10.59:845][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1657.00,2083.00,80.00 [2026.10.21-02.10.59:845][ 0]LogTexture: Display: Building texture TwoD: /Game/SciFI_Lite_Assets/Textures/T_DirtGrungeMask_01.T_DirtGrungeMask_01 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.10.59:848][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3230.00,2963.00,80.00 [2026.10.21-02.10.59:848][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3230.00,2083.00,80.00 [2026.10.21-02.10.59:848][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -440.00,653.00,80.00 [2026.10.21-02.10.59:849][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1237.00,2083.00,80.00 [2026.10.21-02.10.59:850][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1237.00,2963.00,80.00 [2026.10.21-02.10.59:851][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2810.00,2083.00,80.00 [2026.10.21-02.10.59:852][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2810.00,2963.00,80.00 [2026.10.21-02.10.59:853][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 440.00,653.00,80.00 [2026.10.21-02.10.59:854][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1237.00,2963.00,80.00 [2026.10.21-02.10.59:854][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1237.00,2083.00,80.00 [2026.10.21-02.10.59:855][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2810.00,2963.00,80.00 [2026.10.21-02.10.59:856][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2810.00,2083.00,80.00 [2026.10.21-02.10.59:857][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -440.00,-3823.00,80.00 [2026.10.21-02.10.59:858][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 440.00,-3823.00,80.00 [2026.10.21-02.10.59:862][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -670.00,1873.00,340.00 [2026.10.21-02.10.59:863][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2457.00,1853.00,340.00 [2026.10.21-02.10.59:865][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2457.00,3193.00,340.00 [2026.10.21-02.10.59:866][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -4030.00,1853.00,340.00 [2026.10.21-02.10.59:867][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 4030.00,3193.00,340.00 [2026.10.21-02.10.59:868][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -670.00,1453.00,340.00 [2026.10.21-02.10.59:869][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2037.00,1853.00,340.00 [2026.10.21-02.10.59:870][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2037.00,3193.00,340.00 [2026.10.21-02.10.59:871][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3610.00,1853.00,340.00 [2026.10.21-02.10.59:871][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3610.00,3193.00,340.00 [2026.10.21-02.10.59:872][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -670.00,1033.00,340.00 [2026.10.21-02.10.59:873][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1617.00,1853.00,340.00 [2026.10.21-02.10.59:874][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1617.00,3193.00,340.00 [2026.10.21-02.10.59:875][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3190.00,1853.00,340.00 [2026.10.21-02.10.59:875][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3190.00,3193.00,340.00 [2026.10.21-02.10.59:876][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 680.00,1873.00,340.00 [2026.10.21-02.10.59:877][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2457.00,3203.00,340.00 [2026.10.21-02.10.59:878][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2457.00,1843.00,340.00 [2026.10.21-02.10.59:878][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -4030.00,3203.00,340.00 [2026.10.21-02.10.59:879][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 4030.00,1843.00,340.00 [2026.10.21-02.10.59:880][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 680.00,1453.00,340.00 [2026.10.21-02.10.59:881][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2037.00,3203.00,340.00 [2026.10.21-02.10.59:881][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2037.00,1843.00,340.00 [2026.10.21-02.10.59:882][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3610.00,3203.00,340.00 [2026.10.21-02.10.59:883][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3610.00,1843.00,340.00 [2026.10.21-02.10.59:883][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 680.00,1033.00,340.00 [2026.10.21-02.10.59:884][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1617.00,3203.00,340.00 [2026.10.21-02.10.59:885][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1617.00,1843.00,340.00 [2026.10.21-02.10.59:885][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3190.00,3203.00,340.00 [2026.10.21-02.10.59:886][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3190.00,1843.00,340.00 [2026.10.21-02.10.59:887][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -670.00,-3443.00,340.00 [2026.10.21-02.10.59:887][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 680.00,-3443.00,340.00 [2026.10.21-02.10.59:896][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -440.00,1493.00,0.00 [2026.10.21-02.10.59:899][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2077.00,2083.00,0.00 [2026.10.21-02.10.59:901][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2077.00,2963.00,0.00 [2026.10.21-02.10.59:902][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3650.00,2083.00,0.00 [2026.10.21-02.10.59:903][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3650.00,2963.00,0.00 [2026.10.21-02.10.59:903][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 440.00,1493.00,0.00 [2026.10.21-02.10.59:904][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2077.00,2963.00,0.00 [2026.10.21-02.10.59:905][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2077.00,2083.00,0.00 [2026.10.21-02.10.59:906][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3650.00,2963.00,0.00 [2026.10.21-02.10.59:906][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3650.00,2083.00,0.00 [2026.10.21-02.10.59:916][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -440.00,1073.00,0.00 [2026.10.21-02.10.59:917][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1657.00,2083.00,0.00 [2026.10.21-02.10.59:917][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1657.00,2963.00,0.00 [2026.10.21-02.10.59:927][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3230.00,2083.00,0.00 [2026.10.21-02.10.59:928][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3230.00,2963.00,0.00 [2026.10.21-02.10.59:932][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 440.00,1073.00,0.00 [2026.10.21-02.10.59:933][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1657.00,2963.00,0.00 [2026.10.21-02.10.59:934][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1657.00,2083.00,0.00 [2026.10.21-02.10.59:935][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -3230.00,2963.00,0.00 [2026.10.21-02.10.59:936][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 3230.00,2083.00,0.00 [2026.10.21-02.10.59:937][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -440.00,653.00,0.00 [2026.10.21-02.10.59:937][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1237.00,2083.00,0.00 [2026.10.21-02.10.59:938][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1237.00,2963.00,0.00 [2026.10.21-02.10.59:939][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2810.00,2083.00,0.00 [2026.10.21-02.10.59:939][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2810.00,2963.00,0.00 [2026.10.21-02.10.59:940][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 440.00,653.00,0.00 [2026.10.21-02.10.59:941][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1237.00,2963.00,0.00 [2026.10.21-02.10.59:941][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1237.00,2083.00,0.00 [2026.10.21-02.10.59:942][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2810.00,2963.00,0.00 [2026.10.21-02.10.59:943][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2810.00,2083.00,0.00 [2026.10.21-02.10.59:943][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -440.00,-3823.00,0.00 [2026.10.21-02.10.59:944][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 440.00,-3823.00,0.00 [2026.10.21-02.10.59:960][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -670.00,1873.00,0.00 [2026.10.21-02.10.59:962][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2457.00,1853.00,0.00 [2026.10.21-02.10.59:963][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2457.00,3193.00,0.00 [2026.10.21-02.10.59:964][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -4030.00,1853.00,0.00 [2026.10.21-02.10.59:965][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 4030.00,3193.00,0.00 [2026.10.21-02.10.59:966][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 670.00,1873.00,0.00 [2026.10.21-02.10.59:967][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2457.00,3193.00,0.00 [2026.10.21-02.10.59:968][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2457.00,1853.00,0.00 [2026.10.21-02.10.59:969][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -4030.00,3193.00,0.00 [2026.10.21-02.10.59:969][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 4030.00,1853.00,0.00 [2026.10.21-02.10.59:970][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -670.00,653.00,0.00 [2026.10.21-02.10.59:971][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1237.00,1853.00,0.00 [2026.10.21-02.10.59:971][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1237.00,3193.00,0.00 [2026.10.21-02.10.59:972][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2810.00,1853.00,0.00 [2026.10.21-02.10.59:973][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2810.00,3193.00,0.00 [2026.10.21-02.10.59:974][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 670.00,653.00,0.00 [2026.10.21-02.10.59:975][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -1237.00,3193.00,0.00 [2026.10.21-02.10.59:976][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1237.00,1853.00,0.00 [2026.10.21-02.10.59:977][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -2810.00,3193.00,0.00 [2026.10.21-02.10.59:978][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2810.00,1853.00,0.00 [2026.10.21-02.10.59:978][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -670.00,-3443.00,0.00 [2026.10.21-02.10.59:980][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 670.00,-3443.00,0.00 [2026.10.21-02.10.59:981][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 670.00,-3823.00,0.00 [2026.10.21-02.10.59:982][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -670.00,-3823.00,0.00 [2026.10.21-02.11.00:074][ 0]LogMaterial: Display: Missing cached shadermap for /Game/ModSci_EngiProps/Materials/M_Base_Props.M_Base_Props in PCD3D_SM6, Default, SM6, Editor (DDC key hash: b4274509489565cd74bf63f22437eb6c2e133748), compiling. [2026.10.21-02.11.00:107][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2480.00,2300.00,25.09 [2026.10.21-02.11.00:109][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 793.52,-1576.32,29.24 [2026.10.21-02.11.00:110][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 793.52,-1576.32,78.82 [2026.10.21-02.11.00:134][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 300.00,-3945.15,72.00 [2026.10.21-02.11.00:170][ 0]LogMaterial: Display: Missing cached shadermap for /Game/ModSci_EngiProps/Materials/FireExtinguisher/M_FireExtinguisher_Glass.M_FireExtinguisher_Glass in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 22e58b9067478f39aba23ad525ea23175dcdf5ce), compiling. [2026.10.21-02.11.00:184][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 300.00,-3945.15,72.00 [2026.10.21-02.11.00:184][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 388.59,3200.00,64.06 [2026.10.21-02.11.00:184][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 388.59,3200.00,64.06 [2026.10.21-02.11.00:185][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1805.00,-263.38,64.61 [2026.10.21-02.11.00:186][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Trims_B_M.T_Trims_B_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.00:187][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1805.00,-263.38,64.61 [2026.10.21-02.11.00:190][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -420.00,-2257.73,73.46 [2026.10.21-02.11.00:191][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at -420.00,-2257.73,73.46 [2026.10.21-02.11.00:196][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Hall_Door_L_N_normals.T_Hall_Door_L_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.00:221][ 0]LogMaterial: Display: Missing cached shadermap for /Game/ModSci_Engineer/Materials/Props/M_Base_Props.M_Base_Props in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 9bbe82232f194b678a4a005be7e4c0c67486a27c), compiling. [2026.10.21-02.11.00:227][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2505.00,2220.00,25.09 [2026.10.21-02.11.00:227][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2538.00,2218.00,25.09 [2026.10.21-02.11.00:241][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2425.00,2220.00,25.09 [2026.10.21-02.11.00:243][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2455.00,2215.00,25.09 [2026.10.21-02.11.00:261][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 260.00,2745.00,2.62 [2026.10.21-02.11.00:265][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 2480.00,2270.00,7.73 [2026.10.21-02.11.00:267][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 768.52,-1576.32,11.88 [2026.10.21-02.11.00:284][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1655.00,-165.00,2.62 [2026.10.21-02.11.00:289][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1855.00,-115.00,2.62 [2026.10.21-02.11.00:311][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1830.00,-147.00,3.00 [2026.10.21-02.11.00:327][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1780.00,-170.00,3.00 [2026.10.21-02.11.00:350][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 230.00,2775.00,19.98 [2026.10.21-02.11.00:351][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 290.00,2775.00,19.98 [2026.10.21-02.11.00:352][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 230.00,2715.00,19.98 [2026.10.21-02.11.00:353][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 290.00,2715.00,19.98 [2026.10.21-02.11.00:371][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 270.00,-630.00,10.70 [2026.10.21-02.11.00:411][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1805.00,210.00,2.62 [2026.10.21-02.11.00:427][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 1813.00,-193.00,3.00 [2026.10.21-02.11.00:468][ 0]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 D:/HADAL - The Descent/models/anchorage/exterior_export/fbx/ANCH_Armour_Galleries.fbx) [2026.10.21-02.11.00:503][ 0]LogFbx: Loading FBX Scene from D:/HADAL - The Descent/models/anchorage/exterior_export/fbx/ANCH_Armour_Galleries.fbx [2026.10.21-02.11.00:519][ 0]LogFbx: FBX Scene Loaded Succesfully [2026.10.21-02.11.00:565][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.00:681][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.115 s [2026.10.21-02.11.00:682][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.00:720][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.00:727][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.00:727][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.00:728][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.00:728][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.00:728][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.00:728][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.00:728][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.00:728][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.00:729][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.00:729][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.00:729][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.00:729][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.00:729][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.00:729][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.00:729][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.00:730][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.00:730][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.00:730][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.00:730][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.00:730][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.00:730][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.00:731][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.00:731][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.00:731][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.00:731][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.00:731][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.00:731][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.00:731][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.00:732][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.00:732][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.00:732][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.00:733][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.00:733][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.00:733][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.00:733][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.00:733][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.00:734][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.00:734][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.00:734][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.00:749][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Trims_B_Diff_B.T_Trims_B_Diff_B (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.00:780][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.00:842][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.063 s [2026.10.21-02.11.00:842][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.00:850][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.00:850][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.00:850][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.00:851][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.00:851][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.00:851][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.00:851][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.00:851][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.00:852][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.00:852][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.00:852][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.00:852][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.00:852][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.00:853][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.00:853][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.00:853][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.00:853][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.00:853][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.00:853][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.00:853][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.00:853][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.00:853][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.00:853][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.00:854][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.00:854][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.00:854][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.00:854][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.00:854][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.00:854][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.00:854][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.00:854][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.00:854][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.00:855][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.00:855][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.00:855][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.00:855][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.00:855][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.00:855][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.00:855][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.00:855][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.00:861][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.00:918][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.057 s [2026.10.21-02.11.00:918][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.00:918][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.00:918][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.00:919][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.00:919][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.00:919][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.00:919][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.00:919][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.00:919][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.00:919][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.00:919][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.00:920][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.00:920][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.00:920][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.00:920][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.00:920][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.00:920][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.00:920][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.00:920][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.00:921][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.00:921][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.00:921][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.00:921][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.00:921][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.00:921][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.00:921][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.00:921][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.00:921][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.00:921][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.00:921][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.00:921][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.00:922][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.00:922][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.00:922][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.00:922][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.00:922][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.00:922][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.00:922][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.00:922][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.00:922][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.00:922][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.00:925][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.00:978][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.053 s [2026.10.21-02.11.00:978][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.00:979][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.00:983][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.00:983][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.00:983][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.00:983][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.00:983][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.00:983][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.00:984][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.00:984][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.00:984][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.00:984][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.00:984][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.00:984][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.00:985][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.00:985][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.00:985][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.00:985][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.00:985][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.00:985][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.00:986][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.00:986][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.00:986][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.00:986][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.00:986][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.00:986][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.00:986][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.00:986][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.00:987][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.00:987][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.00:987][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.00:987][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.00:987][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.00:987][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.00:987][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.00:987][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.00:987][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.00:988][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.00:988][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.00:988][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.00:988][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.00:989][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.01:036][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.047 s [2026.10.21-02.11.01:036][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.01:036][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.01:036][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.01:036][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.01:036][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.01:036][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:037][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:037][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:037][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:037][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:037][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:037][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:037][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:037][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.01:037][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.01:038][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.01:038][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.01:038][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.01:038][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:038][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:038][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:038][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:038][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:039][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.01:039][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.01:039][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.01:039][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.01:039][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.01:039][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:039][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:039][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:039][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:040][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.01:040][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.01:040][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.01:041][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.01:041][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.01:041][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.01:041][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.01:041][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.01:041][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.01:061][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Lights_Square.T_Lights_Square (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 170.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.01:062][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.01:115][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.053 s [2026.10.21-02.11.01:115][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.01:123][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.01:124][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.01:124][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.01:124][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.01:124][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:125][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:125][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:125][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:125][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:125][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:126][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:126][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:126][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.01:127][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.01:127][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.01:127][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.01:127][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.01:127][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:127][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:127][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:128][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:128][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:128][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.01:128][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.01:128][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.01:128][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.01:129][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.01:129][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:129][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:129][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:129][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:129][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.01:129][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.01:130][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.01:130][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.01:130][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.01:130][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.01:130][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.01:130][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.01:130][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.01:139][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.01:191][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.052 s [2026.10.21-02.11.01:191][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.01:192][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.01:192][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.01:192][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.01:192][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.01:192][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:192][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:192][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:192][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:192][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:192][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:192][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:193][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:193][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.01:193][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.01:193][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.01:193][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.01:193][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.01:193][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:193][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:193][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:193][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:193][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:193][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.01:193][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.01:194][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.01:194][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.01:194][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.01:194][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:194][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:194][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:194][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:195][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.01:195][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.01:195][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.01:196][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.01:196][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.01:196][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.01:196][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.01:196][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.01:196][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.01:206][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.01:230][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Win_Ceiling_B_N_normals.T_Win_Ceiling_B_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.01:243][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Win_Ceiling_B_M.T_Win_Ceiling_B_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.01:262][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.056 s [2026.10.21-02.11.01:262][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.01:264][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.01:265][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.01:265][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.01:265][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.01:265][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:266][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:266][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:266][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:267][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:267][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:267][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:267][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:267][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.01:267][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.01:268][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.01:268][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.01:268][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.01:269][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:269][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:269][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:269][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:270][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:270][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.01:270][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.01:270][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.01:270][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.01:271][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.01:271][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:271][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:271][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:272][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:272][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.01:272][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.01:272][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.01:272][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.01:272][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.01:272][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.01:273][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.01:273][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.01:273][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.01:286][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.01:347][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.061 s [2026.10.21-02.11.01:347][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.01:347][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.01:347][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.01:347][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.01:348][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.01:348][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:348][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:348][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:348][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:348][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:348][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:349][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:349][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:349][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.01:349][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.01:349][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.01:349][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.01:349][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.01:349][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:349][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:349][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:349][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:350][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:350][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.01:350][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.01:350][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.01:350][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.01:350][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.01:350][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:350][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:350][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:351][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:351][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.01:351][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.01:351][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.01:351][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.01:351][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.01:351][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.01:351][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.01:352][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.01:352][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.01:358][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.01:406][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/T_Metal_Brushed_M.T_Metal_Brushed_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.01:425][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.068 s [2026.10.21-02.11.01:425][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.01:426][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.01:426][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.01:427][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.01:427][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.01:427][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:427][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:427][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:428][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:428][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:428][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:428][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:428][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.01:428][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.01:428][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.01:428][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.01:428][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.01:428][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.01:429][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:429][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:429][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:429][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:429][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:429][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.01:429][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.01:430][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.01:430][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.01:430][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.01:430][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:430][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:430][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:430][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.01:430][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.01:430][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.01:430][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.01:431][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.01:431][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.01:431][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.01:431][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.01:431][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.01:431][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.01:434][ 0]LogFbx: Display: Triangulating static mesh ANCH_Armour_Galleries [2026.10.21-02.11.01:629][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/Base/T_Base_Dirt.T_Base_Dirt (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.01:735][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Ceiling_C_2_M.T_Ceiling_C_2_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.02:070][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Ceiling_C_2_N_normals.T_Ceiling_C_2_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.02:182][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/T_Trims_A_ML.T_Trims_A_ML (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.02:211][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Ceiling_C_1_N_normals.T_Ceiling_C_1_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.02:296][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Ceiling_C_1_Diff.T_Ceiling_C_1_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.02:398][ 0]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'Roughness' was renamed 'Roughness_ncl1_1' [2026.10.21-02.11.02:398][ 0]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'Normal' was renamed 'Normal_ncl1_1' [2026.10.21-02.11.02:499][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/Transient.Material_0 in PCD3D_SM6, Default, SM6, Editor (DDC key hash: ed6ad037334aad23d4be75d895803a14dffd86c4), compiling. [2026.10.21-02.11.02:607][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/Transient.Material_0 in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 509f8fc7c7ea1671a243bc103fa64a78fa385e53), compiling. [2026.10.21-02.11.02:713][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Win_Ceiling_B_Diff.T_Win_Ceiling_B_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.02:823][ 0]LogInterchangeEngine: Display: Interchange start importing source [D:/HADAL - The Descent/models/anchorage/textures/scans/concrete_base/BaseColor.jpg] [2026.10.21-02.11.02:844][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Ceiling_C_2_Diff.T_Ceiling_C_2_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.02:852][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/T_Hexagon.T_Hexagon (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 46.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.02:859][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/T_Trims_A_diff.T_Trims_A_diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.02:938][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/T_Carbon.T_Carbon (TFO_BC5, 512x512 x1x1x1) (Required Memory Estimate: 82.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.03:056][ 0]LogInterchangeImport: JPEG file [D:/HADAL - The Descent/models/anchorage/textures/scans/concrete_base/BaseColor.jpg]: Pipeline setting 'bPreferCompressedSourceData' has been overridden by Editor setting 'RetainJpegFormat'. [2026.10.21-02.11.03:090][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/T_Trims_A_normals.T_Trims_A_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.03:211][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/T_Trim_C_diffuse.T_Trim_C_diffuse (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.03:267][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/T_Trim_EdgeMask.T_Trim_EdgeMask (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.03:994][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/Base/T_Base.T_Base (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.04:445][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/T_Hexagon_Norm.T_Hexagon_Norm (TFO_BC5, 512x512 x1x1x1) (Required Memory Estimate: 82.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.04:511][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/Base/T_Base_Dirt_2.T_Base_Dirt_2 (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.04:524][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/T_Hexagon_M.T_Hexagon_M (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 46.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.04:526][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/T_Trims_A_M.T_Trims_A_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.04:760][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/T_Trims_C_normals.T_Trims_C_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.04:848][ 0]LogTexture: Display: Building texture TwoD: /Game/SciFI_Lite_Assets/Textures/DecalsAtlasProps/T_zAtlasFinal_masks.T_zAtlasFinal_masks (BGRA8, 4151x4151 x1x1x1) (Required Memory Estimate: 592.572598 MB), EncodeSpeed: Final [2026.10.21-02.11.05:059][ 0]LogTexture: Display: Building texture TwoD: /Game/SciFI_Lite_Assets/Textures/DecalsAtlasProps/T_zAtlasFinal_height.T_zAtlasFinal_height (BGRA8, 4151x4151 x1x1x1) (Required Memory Estimate: 543.27488 MB), EncodeSpeed: Final [2026.10.21-02.11.05:145][ 0]LogTexture: Display: Building texture TwoD: /Game/SciFI_Lite_Assets/Textures/DecalsAtlasProps/T_zAtlasFinal_ao.T_zAtlasFinal_ao (BGRA8, 4151x4151 x1x1x1) (Required Memory Estimate: 543.27488 MB), EncodeSpeed: Final [2026.10.21-02.11.05:492][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/T_Pipes_A_N_normals.T_Pipes_A_N_normals (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.05:657][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Hall_Doorway_LB_Diff.T_Hall_Doorway_LB_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.06:478][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/UE4_Assets/Environment_B/Textures/T_Aurora01_Noise.T_Aurora01_Noise (BGRA8, 128x128 x1x1x1) (Required Memory Estimate: 1.562492 MB), EncodeSpeed: Final [2026.10.21-02.11.06:758][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/UE4_Assets/Environment_B/Textures/T_Gradient.T_Gradient (BGRA8, 512x512 x1x1x1) (Required Memory Estimate: 9.999992 MB), EncodeSpeed: Final [2026.10.21-02.11.06:899][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/UE4_Assets/Environment_B/Textures/T_Ice_Noise_N.T_Ice_Noise_N (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 304.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.07:991][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/T_Trims_B_Diff.T_Trims_B_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.07:992][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/UE4_Assets/Environment_B/Textures/T_Rock1024.T_Rock1024 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 170.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.08:086][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/T_Pipes_A_Diff.T_Pipes_A_Diff (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.08:799][ 0]LogTexture: Display: Building texture TwoD: /Game/SciFI_Lite_Assets/Textures/DecalsAtlasProps/T_zAtlasFinal_emission.T_zAtlasFinal_emission (BGRA8, 4151x4151 x1x1x1) (Required Memory Estimate: 592.572598 MB), EncodeSpeed: Final [2026.10.21-02.11.08:915][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/UE4_Assets/Environment_B/Textures/T_IceVeins.T_IceVeins (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.08:967][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/UE4_Assets/Environment_B/Textures/T_RockPile_01_N.T_RockPile_01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.09:376][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/UE4_Assets/Environment_B/Textures/T_Glacier_CliffSide_N.T_Glacier_CliffSide_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.09:610][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Hall_Doorway_LB_N_normals.T_Hall_Doorway_LB_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.09:933][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/UE4_Assets/Environment_B/Textures/T_TilingNoise12.T_TilingNoise12 (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.10:067][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/UE4_Assets/Environment_B/Textures/T_LS_Snow_01_D.T_LS_Snow_01_D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.10:306][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Hall_Doorway_LB_M.T_Hall_Doorway_LB_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.10:998][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/T_Pipes_B_normals.T_Pipes_B_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.11:264][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_EnergyCore_A_N_normals.T_EnergyCore_A_N_normals (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.11:750][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Pipes_A_Diff.T_Pipes_A_Diff (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.11:829][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_EnergyCore_A_Diff.T_EnergyCore_A_Diff (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.12:061][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Pipes_A_M.T_Pipes_A_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.13:351][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_EnergyCore_A_M.T_EnergyCore_A_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.13:453][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_EnergyCore_EM.T_EnergyCore_EM (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 46.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.13:685][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/T_Trims_B_normals.T_Trims_B_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.13:721][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Pipes_A_N_normals.T_Pipes_A_N_normals (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.13:758][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/T_Trims_B_ML.T_Trims_B_ML (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.14:271][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Pipes_A_Diff.T_Pipes_A_Diff (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.14:830][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_FloorPanel_A_Diff.T_FloorPanel_A_Diff (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.15:251][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_norm.T_norm (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.15:256][ 0]LogTexture: Display: Building texture TwoD: /Game/SciFI_Lite_Assets/Textures/DecalsAtlasProps/T_zAtlasFinal_normal.T_zAtlasFinal_normal (BGRA8, 4151x4151 x1x1x1) (Required Memory Estimate: 592.572598 MB), EncodeSpeed: Final [2026.10.21-02.11.15:316][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_FloorPanel_A_2_Diff.T_FloorPanel_A_2_Diff (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.15:486][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Pipes_A_N_normals.T_Pipes_A_N_normals (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.15:491][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_FloorPanel_A_M.T_FloorPanel_A_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.15:503][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/T_Pipe_B_Diff.T_Pipe_B_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.15:787][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_FloorPanel_A_2_M.T_FloorPanel_A_2_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.15:803][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/T_Lights_EM.T_Lights_EM (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 170.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.15:854][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/Decals/Normals/T_Indent_G_normals.T_Indent_G_normals (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.15:856][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/T_Terminal_UI_Trim.T_Terminal_UI_Trim (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 170.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.15:882][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/T_Terminal_UI_Trim_Blur.T_Terminal_UI_Trim_Blur (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 170.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.15:916][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_FloorPanel_D_N_normals.T_FloorPanel_D_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.16:002][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Ceiling_Main_EM.T_Hall_Ceiling_Main_EM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.16:222][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_FloorPanel_D_Diff.T_FloorPanel_D_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.16:338][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Ceiling_Main_Diff.T_Hall_Ceiling_Main_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.16:492][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Ceiling_Sec_B_Diff.T_Hall_Ceiling_Sec_B_Diff (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.16:580][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Ceiling_Sec_A_N_normals.T_Hall_Ceiling_Sec_A_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.16:688][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_FloorPanel_D_M.T_FloorPanel_D_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.16:702][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/T_Terminal_UI.T_Terminal_UI (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.16:763][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Ceiling_Sec_B_M.T_Hall_Ceiling_Sec_B_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.16:776][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Ceiling_Sec_B_N_normals.T_Hall_Ceiling_Sec_B_N_normals (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.16:881][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Ceiling_Sec_C_M.T_Hall_Ceiling_Sec_C_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.16:908][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Hall_Pipe_Handle_M.T_Hall_Pipe_Handle_M (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 170.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.16:920][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/T_Terminal_UI_Blur.T_Terminal_UI_Blur (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.16:921][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Hall_Pipe_Handle_Diff_b.T_Hall_Pipe_Handle_Diff_b (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 170.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.17:055][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Ceiling_Main_M.T_Hall_Ceiling_Main_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.17:097][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Ceiling_Sec_C_Diff.T_Hall_Ceiling_Sec_C_Diff (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.17:117][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Ceiling_Sec_B_EM.T_Hall_Ceiling_Sec_B_EM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.17:118][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Pipe_Handle_N_normals.T_Hall_Pipe_Handle_N_normals (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 304.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.17:123][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Pipe_Handle_Diff_b.T_Hall_Pipe_Handle_Diff_b (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 170.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.17:275][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Ceiling_Main_N_normals.T_Hall_Ceiling_Main_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.17:285][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Hall_Pipe_Handle_N_normals.T_Hall_Pipe_Handle_N_normals (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 304.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.17:546][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Ceiling_Sec_C_N_normals.T_Hall_Ceiling_Sec_C_N_normals (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.17:888][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Hall_Doorway_L_N_normals.T_Hall_Doorway_L_N_normals (TFO_BC5, 128x128 x1x1x1) (Required Memory Estimate: 5.62493 MB), EncodeSpeed: Final [2026.10.21-02.11.17:894][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Ceiling_Sec_A_M.T_Hall_Ceiling_Sec_A_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.17:922][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Door_L_EM.T_Hall_Door_L_EM (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.17:927][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Hall_Door_L_EM.T_Hall_Door_L_EM (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.19:267][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Doorway_L_M.T_Hall_Doorway_L_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.19:684][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Hall_Doorway_L_Diff.T_Hall_Doorway_L_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.20:000][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Hall_Doorway_L_M.T_Hall_Doorway_L_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.20:424][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Hall_Doorway_Panel_M.T_Hall_Doorway_Panel_M (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 46.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.20:980][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Doorway_L_Diff.T_Hall_Doorway_L_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.22:150][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Ceiling_Sec_A_Diff.T_Hall_Ceiling_Sec_A_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.22:342][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Hall_Doorway_Panel_Diff.T_Hall_Doorway_Panel_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.22:669][ 0]LogDerivedDataCache: C:/Users/PC/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/PC/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyTEXTURE/11/c2/ef1fb10c450ad951c0d6198244d7ba07702e.udd from '/Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Door_L_EM.T_Hall_Door_L_EM'. [2026.10.21-02.11.22:851][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_FloorEdge_M.T_Hall_FloorEdge_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.22:861][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Doorway_Panel_N_normals.T_Hall_Doorway_Panel_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.22:953][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_FloorEdge_Diff.T_Hall_FloorEdge_Diff (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.23:009][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_FloorBuffer_M.T_Hall_FloorBuffer_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.23:014][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_FloorEdge_N_normals.T_Hall_FloorEdge_N_normals (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.23:068][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_FloorBuffer_Diff.T_Hall_FloorBuffer_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.23:144][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Floor_Main_B_M.T_Hall_Floor_Main_B_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.23:366][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Hall_Doorway_Panel_N_normals.T_Hall_Doorway_Panel_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.23:408][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_FloorBuffer_N_normals.T_Hall_FloorBuffer_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.23:767][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Floor_Sec_B_M.T_Hall_Floor_Sec_B_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.23:784][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Floor_Sec_B_Diff.T_Hall_Floor_Sec_B_Diff (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.23:849][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Doorway_Panel_Diff.T_Hall_Doorway_Panel_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.23:889][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Floor_Sec_B_N_normals.T_Hall_Floor_Sec_B_N_normals (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.23:981][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Light_Square_EM.T_Hall_Light_Square_EM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.24:025][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Light_Square_Diff.T_Hall_Light_Square_Diff (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.24:026][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Floor_Sec_C_2_M.T_Hall_Floor_Sec_C_2_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.24:191][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Floor_Main_B_N_normals.T_Hall_Floor_Main_B_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.24:215][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Floor_Sec_A_M.T_Hall_Floor_Sec_A_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.24:231][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Light_Square_M.T_Hall_Light_Square_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.24:253][ 0]LogDerivedDataCache: C:/Users/PC/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/PC/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyTEXTURE/da/58/a67af20576ce8028fbf7b0fb6763fc38a4e8.udd from '/Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Light_Square_Diff.T_Hall_Light_Square_Diff'. [2026.10.21-02.11.24:261][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Light_Square_N_normals.T_Hall_Light_Square_N_normals (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.24:301][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Hall_Light_Square_M.T_Hall_Light_Square_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.24:363][ 0]LogDerivedDataCache: C:/Users/PC/AppData/Local/UnrealEngine/Common/DerivedDataCache: Move collision when writing file C:/Users/PC/AppData/Local/UnrealEngine/Common/DerivedDataCache/Buckets/LegacyTEXTURE/fa/53/2360a57051383f010a8a18d2eaabda9122b1.udd from '/Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Light_Square_N_normals.T_Hall_Light_Square_N_normals'. [2026.10.21-02.11.24:387][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Pipe_Handle_Diff.T_Hall_Pipe_Handle_Diff (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 170.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.24:391][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Pipes_Ceiling_Diff.T_Hall_Pipes_Ceiling_Diff (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 170.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.24:430][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Pipes_Ceiling_M.T_Hall_Pipes_Ceiling_M (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 170.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.24:457][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Floor_Main_B_Diff.T_Hall_Floor_Main_B_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.24:492][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Pipes_Ceiling_N_normals.T_Hall_Pipes_Ceiling_N_normals (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 304.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.24:501][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Pipes_Long_Diff.T_Hall_Pipes_Long_Diff (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 170.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.24:540][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Pipes_Long_M.T_Hall_Pipes_Long_M (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 170.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.24:547][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Pipes_Long_N_normals.T_Hall_Pipes_Long_N_normals (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 304.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.24:565][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Pipes_Thick_Diff.T_Hall_Pipes_Thick_Diff (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 170.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.24:570][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Floor_Sec_A_N_normals.T_Hall_Floor_Sec_A_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.24:579][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Pipes_Thick_M.T_Hall_Pipes_Thick_M (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 170.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.24:627][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Pipes_Thick_N_normals.T_Hall_Pipes_Thick_N_normals (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 304.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.24:636][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Floor_Sec_C_2_N_normals.T_Hall_Floor_Sec_C_2_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.24:643][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Floor_Sec_A_Diff.T_Hall_Floor_Sec_A_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.24:813][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Vent_A_Diff.T_Hall_Vent_A_Diff (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 170.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.24:821][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Sec_Corner_M.T_Hall_Sec_Corner_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.24:867][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Vent_A_M.T_Hall_Vent_A_M (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 170.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.24:870][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Vent_A_N_normals.T_Hall_Vent_A_N_normals (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 304.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.24:939][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Hall_WDetails_A_M.T_Hall_WDetails_A_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.24:942][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Hall_WDetails_A_N_normals.T_Hall_WDetails_A_N_normals (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.25:151][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Floor_Sec_C_2_Diff.T_Hall_Floor_Sec_C_2_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.25:162][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Hall_WDetails_A_Diff.T_Hall_WDetails_A_Diff (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.25:181][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_WDetails_A_N_normals.T_Hall_WDetails_A_N_normals (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.25:199][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Sec_Corner_Diff.T_Hall_Sec_Corner_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.25:344][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_WDetails_A_Diff.T_Hall_WDetails_A_Diff (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.25:463][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Wall_Buffer_Diff.T_Hall_Wall_Buffer_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.25:488][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Wall_Buffer_N_normals.T_Hall_Wall_Buffer_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.25:610][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Wall_A_M.T_Hall_Wall_A_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.25:768][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Sec_Corner_N_normals.T_Hall_Sec_Corner_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.25:911][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Wall_A_Diff.T_Hall_Wall_A_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.25:937][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Wall_C_Diff.T_Hall_Wall_C_Diff (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.25:961][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Wall_Buffer_M.T_Hall_Wall_Buffer_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.26:039][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Wall_C_M.T_Hall_Wall_C_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.26:138][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Wall_B_N_normals.T_Hall_Wall_B_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.26:181][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Trims_B_M.T_Trims_B_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.26:263][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Wall_C_N_normals.T_Hall_Wall_C_N_normals (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.26:481][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Hall_Wall_C_N_normals.T_Hall_Wall_C_N_normals (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.26:512][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Wall_A_N_normals.T_Hall_Wall_A_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.26:512][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Trims_B_N_normals.T_Trims_B_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.26:663][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Trims_B_Diff_B.T_Trims_B_Diff_B (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.26:667][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/NatureMaterials_Ice/Textures/T_Ice_A_Clouds.T_Ice_A_Clouds (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 170.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.26:803][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Wall_B_M.T_Hall_Wall_B_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.27:034][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Hall_Wall_C_Diff.T_Hall_Wall_C_Diff (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.27:043][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/NatureMaterials_Ice/Textures/T_Ice_Crystal_D_02.T_Ice_Crystal_D_02 (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 46.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.27:071][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/NatureMaterials_Ice/Textures/T_Ice_A_Sub.T_Ice_A_Sub (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.27:081][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Trims_B_Diff.T_Trims_B_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.27:167][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/UE4_Assets/Environment_B/Textures/T_Cave_Ice_Tiling_D.T_Cave_Ice_Tiling_D (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 170.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.27:213][ 0]LogTexture: Display: Building texture TwoD: /Game/SciFI_Lite_Assets/Textures/DecalsAtlasBase/T_DecalAtlas_ao.T_DecalAtlas_ao (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1104.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.27:347][ 0]LogTexture: Display: Building texture TwoD: /Game/SciFI_Lite_Assets/Textures/DecalsAtlasBase/T_DecalAtlas_height.T_DecalAtlas_height (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1104.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.27:409][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Trims_B_M_B.T_Trims_B_M_B (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.27:424][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_Hall_Wall_B_Diff.T_Hall_Wall_B_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.27:518][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/NatureMaterials_Ice/Textures/T_SnowMound_01_N.T_SnowMound_01_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.27:636][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiHallways/Textures/T_LightEmissive.T_LightEmissive (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 170.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.27:647][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/UE4_Assets/Environment_B/Textures/T_Glacier_Cap_N.T_Glacier_Cap_N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.27:669][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/NatureMaterials_Ice/Textures/T_Ice_B_Norm.T_Ice_B_Norm (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.27:874][ 0]LogTexture: Display: Building texture TwoD: /Game/SciFI_Lite_Assets/Textures/DecalsAtlasBase/T_DecalAtlas_normal.T_DecalAtlas_normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.27:912][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiProps/Textures/T_Desk_A_Diff_a_M.T_Desk_A_Diff_a_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.28:106][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiProps/Textures/T_Desk_A_Diff_a.T_Desk_A_Diff_a (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.28:340][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiProps/Textures/T_CardReader_N_normals.T_CardReader_N_normals (TFO_BC5, 1024x1024 x1x1x1) (Required Memory Estimate: 304.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.28:400][ 0]LogTexture: Display: Building texture TwoD: /Game/SciFI_Lite_Assets/Textures/DecalsAtlasBase/T_DecalAtlas_emission.T_DecalAtlas_emission (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.28:451][ 0]LogTexture: Display: Building texture TwoD: /Game/SciFI_Lite_Assets/Textures/T_Hexagon_AmbientOcclusion.T_Hexagon_AmbientOcclusion (G8, 4096x4096 x1x1x1) (Required Memory Estimate: 464.999993 MB), EncodeSpeed: Final [2026.10.21-02.11.28:516][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiProps/Textures/T_LampEmissive.T_LampEmissive (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.28:671][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiProps/Textures/T_Desk_A_N_a_normals.T_Desk_A_N_a_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.28:785][ 0]LogTexture: Display: Building texture TwoD: /Game/SciFI_Lite_Assets/Textures/DecalsAtlasBase/T_DecalAtlas_masks.T_DecalAtlas_masks (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.28:815][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiProps/Textures/T_Shelf_A_M.T_Shelf_A_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.28:923][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiProps/Textures/T_Desk_A_N_b_normals.T_Desk_A_N_b_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.29:023][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiProps/Textures/T_Keyboard_UI_EM.T_Keyboard_UI_EM (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.29:026][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiProps/Textures/T_Desk_A_Diff_b_M.T_Desk_A_Diff_b_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.29:036][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiProps/Textures/T_CardReader_M.T_CardReader_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.29:185][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/NatureMaterials_Ice/Textures/T_Ice_A.T_Ice_A (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.29:295][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiProps/Textures/T_Desk_A_Diff_b.T_Desk_A_Diff_b (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.29:405][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiProps/Textures/T_Shelf_A_N_normals.T_Shelf_A_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.29:560][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiProps/Textures/T_Lapt_Keyb_M.T_Lapt_Keyb_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.29:801][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiProps/Textures/T_Lapt_Keyb_N_normals.T_Lapt_Keyb_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.29:813][ 0]LogTexture: Display: Building texture TwoD: /Game/SciFI_Lite_Assets/Textures/T_Hexagon_Normal.T_Hexagon_Normal (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.29:898][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiProps/Textures/T_CardReader_Diff.T_CardReader_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.29:931][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiProps/Textures/T_Lapt_Scre_Diff.T_Lapt_Scre_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.30:120][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiProps/Textures/T_Shelf_A_Diff.T_Shelf_A_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.30:262][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiProps/Textures/T_Lapt_Scre_M.T_Lapt_Scre_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.30:304][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiProps/Textures/T_LoginScreen_EM.T_LoginScreen_EM (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.30:690][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_WallBuffer_B_M.T_WallBuffer_B_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.30:782][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiProps/Textures/T_Lapt_Keyb_Diff.T_Lapt_Keyb_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.30:842][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Win_FloorEdge_B_Diff.T_Win_FloorEdge_B_Diff (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.30:927][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularScifiProps/Textures/T_Lapt_Scre_N_normals.T_Lapt_Scre_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.30:990][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_WallBuffer_B_Diff.T_WallBuffer_B_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.31:243][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Win_FloorEdge_B_N_normals.T_Win_FloorEdge_B_N_normals (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.31:248][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Win_FloorEdge_B_M.T_Win_FloorEdge_B_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.31:268][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_WallBuffer_B_normals.T_WallBuffer_B_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.31:290][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/T_Wall_Detail_A_Diff.T_Wall_Detail_A_Diff (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.31:382][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/T_Wall_Detail_A_normals.T_Wall_Detail_A_normals (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.31:411][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Wall_A_M.T_Wall_A_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.31:475][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/T_Wall_Detail_A_ML.T_Wall_Detail_A_ML (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.31:656][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Wall_A_N_normals.T_Wall_A_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.31:826][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Win_Divider_A_N_normals.T_Win_Divider_A_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.31:910][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Win_Divider_A_Diff.T_Win_Divider_A_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.31:969][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Win_Divider_B_N_normals.T_Win_Divider_B_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.32:244][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Win_Ceiling_A_N_normals.T_Win_Ceiling_A_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.32:333][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Win_Ceiling_A_M.T_Win_Ceiling_A_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.32:333][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Win_Divider_A_M.T_Win_Divider_A_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.32:374][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Win_Divider_B_M.T_Win_Divider_B_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.32:394][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Wall_A_Diff.T_Wall_A_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.32:547][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Win_FloorEdge_A_N_normals.T_Win_FloorEdge_A_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.32:719][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Win_Floor_A_Diff.T_Win_Floor_A_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.32:843][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Win_Ceiling_A_Diff.T_Win_Ceiling_A_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.33:264][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Win_Floor_B_M.T_Win_Floor_B_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.33:275][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Win_Floor_A_M.T_Win_Floor_A_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.33:304][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Win_FloorEdge_A_M.T_Win_FloorEdge_A_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.33:479][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Win_FloorEdge_A_Diff.T_Win_FloorEdge_A_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.33:518][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Win_Divider_B_Diff.T_Win_Divider_B_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.33:606][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Win_PanelLow_A_M.T_Win_PanelLow_A_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.33:763][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Win_PanelLow_A_Diff.T_Win_PanelLow_A_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.33:981][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Win_Post_A_M.T_Win_Post_A_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.34:001][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Win_Post_A2_M.T_Win_Post_A2_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.34:002][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Win_Post_A2_Diff.T_Win_Post_A2_Diff (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.34:154][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Win_Floor_A_N_normals.T_Win_Floor_A_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.34:212][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Win_PanelLow_A_N_normals.T_Win_PanelLow_A_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.34:220][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Win_Floor_B_N_normals.T_Win_Floor_B_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.34:442][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Win_Post_A2_N_normals.T_Win_Post_A2_N_normals (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.34:569][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_Engineer/Textures/StorageAreaNetwork/T_SAN_EM_M.T_SAN_EM_M (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 170.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.34:621][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/Case_A/T_Case_A_M.T_Case_A_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.34:661][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/Case_A/T_Case_A_Rough.T_Case_A_Rough (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.34:759][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Win_Post_A_Diff.T_Win_Post_A_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.34:782][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Win_Post_A_N_normals.T_Win_Post_A_N_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.34:884][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/Case_A/T_Case_A_normals.T_Case_A_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.34:911][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/Case_A/T_Case_A_Diff.T_Case_A_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.35:014][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/T_SolidMask.T_SolidMask (TFO_AutoDXT, 128x128 x1x1x1) (Required Memory Estimate: 3.583295 MB), EncodeSpeed: Final [2026.10.21-02.11.35:046][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/Pipes/T_PipeCoated_A.T_PipeCoated_A (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.35:271][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/Pipes/T_PipeCoated_A_rough.T_PipeCoated_A_rough (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.35:376][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Int/Textures/T_Win_Floor_B_Diff.T_Win_Floor_B_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.35:759][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/FireExtinguisherMount/T_FireExtinguisher_Mount_Rough.T_FireExtinguisher_Mount_Rough (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.35:849][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/FireExtinguisherMount/T_FireExtinguisher_Mount_M.T_FireExtinguisher_Mount_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.36:024][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/AlarmLight/T_AlarmLight_normals.T_AlarmLight_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.36:125][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/FireExtinguisher/T_FireExtinguisher_M.T_FireExtinguisher_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.36:128][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/Pipes/T_PipeCoated_A_normals.T_PipeCoated_A_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.36:284][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/FireExtinguisherMount/T_FireExtinguisher_Mount_normals.T_FireExtinguisher_Mount_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.36:457][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_Engineer/Textures/NitrogenTank/T_Nitrogen_M.T_Nitrogen_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.36:457][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/FireExtinguisher/T_FireExtinguisher_Rough.T_FireExtinguisher_Rough (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.36:589][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_Engineer/Textures/NitrogenTank/T_NitrogenTank_Rough.T_NitrogenTank_Rough (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.36:682][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_Engineer/Textures/ElectricDistribBox/T_DistrBox_Rough.T_DistrBox_Rough (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.36:977][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_Engineer/Textures/StorageAreaNetwork/T_SAN_EM.T_SAN_EM (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.37:070][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_Engineer/Textures/NitrogenTank/T_NitrogenTank_Diff.T_NitrogenTank_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.37:126][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/AlarmLight/T_AlarmLight_Diff.T_AlarmLight_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.37:182][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/OxygenTank/T_OxygenTank_Rough.T_OxygenTank_Rough (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.37:217][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/OxygenTank/T_OxygenTank_Diff.T_OxygenTank_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.37:276][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/OxygenTank/T_OxygenTank_normals.T_OxygenTank_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.37:542][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/OxygenTank/T_OxygenTank_M.T_OxygenTank_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.37:568][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_Engineer/Textures/ElectricDistribBox/T_DistrBox_Norm.T_DistrBox_Norm (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.37:643][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/FireExtinguisher/T_FireExtinguisher_normals.T_FireExtinguisher_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.37:727][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/PlasticPallet/T_PlasticPallet_Rough.T_PlasticPallet_Rough (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.37:810][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/RubberMats/T_RubberMat_Rough.T_RubberMat_Rough (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.37:876][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_Engineer/Textures/NitrogenTank/T_NitrogenTank_normals.T_NitrogenTank_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.37:886][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/FireExtinguisher/T_FireExtinguisher_diff.T_FireExtinguisher_diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.37:955][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/RubberMats/T_RubberMat_Diff.T_RubberMat_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.38:071][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/FireExtinguisherMount/T_FireExtinguisher_Mount_Diff.T_FireExtinguisher_Mount_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.38:136][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/Screwdriver/T_Screwdriver_M.T_Screwdriver_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.38:461][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/Screwdriver/T_Screwdriver_Diff.T_Screwdriver_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.38:700][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/PlasticPallet/T_PlasticPallet_normals.T_PlasticPallet_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.38:797][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/Screwdriver/T_Screwdriver_Rough.T_Screwdriver_Rough (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.38:854][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/PlasticPallet/T_PlasticPallet_Diff.T_PlasticPallet_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.38:998][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/Screwdriver/T_Screwdriver_normals.T_Screwdriver_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.39:018][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/Toolbox/T_Toolbox_normals.T_Toolbox_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.39:020][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/Toolbox/T_Toolbox_Diff_b.T_Toolbox_Diff_b (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.39:119][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_Engineer/Textures/ElectricDistribBox/T_DistrBox_Diff.T_DistrBox_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.39:321][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/Toolbox/T_Toolbox_M.T_Toolbox_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1216.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.39:377][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/RubberMats/T_RubberMat_normals.T_RubberMat_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.39:518][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/Toolbox/T_Toolbox_Rough.T_Toolbox_Rough (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.39:800][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/WireReel/T_WireReel_M.T_WireReel_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.39:976][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/WireReel/T_WireReel_Rough.T_WireReel_Rough (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1104.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.39:979][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/WaterDrum/T_WaterDrum_Rough.T_WaterDrum_Rough (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.40:133][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/WireReel/T_WireReel_normals.T_WireReel_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.40:362][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/WaterDrum/T_WaterDrum_M.T_WaterDrum_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.40:424][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/PortableLight/T_PortableLight_diff.T_PortableLight_diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.40:690][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/PortableLight/T_PortableLight_EM.T_PortableLight_EM (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.40:801][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/PortableLight/T_PortableLight_normals.T_PortableLight_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.40:870][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/PortableLight/T_PortableLight_Rough.T_PortableLight_Rough (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.40:957][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/PortableLight/T_PortableLight_M.T_PortableLight_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.41:092][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/WaterDrum/T_WaterDrum_Diff.T_WaterDrum_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.41:140][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/Wrench/T_Wrench_Rough.T_Wrench_Rough (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.41:141][ 0]LogTexture: Display: Building texture TwoD: /Temp/Anchorage_DryRun/T_M_ANCH_ConcreteBase_BaseColor.T_M_ANCH_ConcreteBase_BaseColor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 388.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.41:152][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/WireReel/T_WireReel_Diff.T_WireReel_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.41:183][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/Wrench/T_Wrench_Diff.T_Wrench_Diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.41:263][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/WaterDrum/T_WaterDrum_normals.T_WaterDrum_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.41:359][ 0]LogTexture: Display: Building texture TwoD: /Game/ModSci_EngiProps/Textures/Wrench/T_Wrench_Norm.T_Wrench_Norm (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.41:870][ 0]LogInterchangeEngine: Display: Interchange import completed [D:/HADAL - The Desce.../scans/concrete_base/BaseColor.jpg] [2026.10.21-02.11.42:237][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/Transient.Material_0 in PCD3D_SM6, Default, SM6, Editor (DDC key hash: f1c30c9f766b2f54da9d5e0ee44ce2d5c80c51ae), compiling. [2026.10.21-02.11.42:369][ 0]LogInterchangeEngine: Display: Interchange start importing source [D:/HADAL - The Descent/models/anchorage/textures/scans/concrete_base/Roughness.jpg] [2026.10.21-02.11.42:408][ 0]LogInterchangeImport: JPEG file [D:/HADAL - The Descent/models/anchorage/textures/scans/concrete_base/Roughness.jpg]: Pipeline setting 'bPreferCompressedSourceData' has been overridden by Editor setting 'RetainJpegFormat'. [2026.10.21-02.11.42:458][ 0]LogTexture: Display: Building texture TwoD: /Temp/Anchorage_DryRun/T_M_ANCH_ConcreteBase_Roughness.T_M_ANCH_ConcreteBase_Roughness (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 388.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.42:632][ 0]LogInterchangeEngine: Display: Interchange import completed [D:/HADAL - The Desce.../scans/concrete_base/Roughness.jpg] [2026.10.21-02.11.42:863][ 0]LogTexture: Display: Building texture TwoD: /Temp/Anchorage_DryRun/T_M_ANCH_ConcreteBase_Roughness.T_M_ANCH_ConcreteBase_Roughness (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 388.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.43:020][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/Transient.Material_0 in PCD3D_SM6, Default, SM6, Editor (DDC key hash: e4f7cd105d4db8b7f446127b26ddae0241bb41c4), compiling. [2026.10.21-02.11.43:047][ 0]LogInterchangeEngine: Display: Interchange start importing source [D:/HADAL - The Descent/models/anchorage/textures/scans/concrete_base/Normal.jpg] [2026.10.21-02.11.43:073][ 0]LogInterchangeImport: JPEG file [D:/HADAL - The Descent/models/anchorage/textures/scans/concrete_base/Normal.jpg]: Pipeline setting 'bPreferCompressedSourceData' has been overridden by Editor setting 'RetainJpegFormat'. [2026.10.21-02.11.43:101][ 0]LogInterchangePipeline: Display: Auto-detected normal map [2026.10.21-02.11.43:122][ 0]LogTexture: Display: Building texture TwoD: /Temp/Anchorage_DryRun/T_M_ANCH_ConcreteBase_Normal.T_M_ANCH_ConcreteBase_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.43:210][ 0]LogInterchangeEngine: Display: Interchange import completed [D:/HADAL - The Desce.../scans/concrete_base/Normal.jpg] [2026.10.21-02.11.43:215][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/Transient.Material_0 in PCD3D_SM6, Default, SM6, Editor (DDC key hash: adafe24e1006bd84cdcaf0cdc3585a0153190354), compiling. [2026.10.21-02.11.43:237][ 0]LogTexture: Display: Building texture TwoD: /Temp/Anchorage_DryRun/T_M_ANCH_ConcreteBase_Normal.T_M_ANCH_ConcreteBase_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.43:292][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/Transient.Material_0 in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 13105596ada4c7ac958640df1424a672912c18e9), compiling. [2026.10.21-02.11.43:722][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 3.16ms [2026.10.21-02.11.46:038][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms [2026.10.21-02.11.46:069][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Anchorage_DryRun/ANCH_Armour_Galleries) ... [2026.10.21-02.11.46:121][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Anchorage_DryRun/ANCH_Armour_Galleries) ... [2026.10.21-02.11.46:142][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Anchorage_DryRun/ANCH_Armour_Galleries) ... [2026.10.21-02.11.46:166][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Anchorage_DryRun/ANCH_Armour_Galleries) ... [2026.10.21-02.11.46:175][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/Transient.Material_1 in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 89609482d120161e6c3a11118c8cbc3c51d0b5c0), compiling. [2026.10.21-02.11.46:209][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/Transient.Material_1 in PCD3D_SM6, Default, SM6, Editor (DDC key hash: a25aaf4c9a617cf4382a53b223dd3c8823db00b3), compiling. [2026.10.21-02.11.46:230][ 0]LogInterchangeEngine: Display: Interchange start importing source [D:/HADAL - The Descent/models/anchorage/textures/scans/concrete_dark/BaseColor.jpg] [2026.10.21-02.11.46:230][ 0]LogInterchangeImport: JPEG file [D:/HADAL - The Descent/models/anchorage/textures/scans/concrete_dark/BaseColor.jpg]: Pipeline setting 'bPreferCompressedSourceData' has been overridden by Editor setting 'RetainJpegFormat'. [2026.10.21-02.11.46:271][ 0]LogTexture: Display: Building texture TwoD: /Temp/Anchorage_DryRun/T_M_ANCH_ConcreteDark_BaseColor.T_M_ANCH_ConcreteDark_BaseColor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 388.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.46:494][ 0]LogInterchangeEngine: Display: Interchange import completed [D:/HADAL - The Desce.../scans/concrete_dark/BaseColor.jpg] [2026.10.21-02.11.46:514][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/Transient.Material_1 in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 633a0e8b549ddb4bfc3f0e6a5588cea4c2fff48a), compiling. [2026.10.21-02.11.46:536][ 0]LogInterchangeEngine: Display: Interchange start importing source [D:/HADAL - The Descent/models/anchorage/textures/scans/concrete_dark/Roughness.jpg] [2026.10.21-02.11.46:537][ 0]LogInterchangeImport: JPEG file [D:/HADAL - The Descent/models/anchorage/textures/scans/concrete_dark/Roughness.jpg]: Pipeline setting 'bPreferCompressedSourceData' has been overridden by Editor setting 'RetainJpegFormat'. [2026.10.21-02.11.46:575][ 0]LogTexture: Display: Building texture TwoD: /Temp/Anchorage_DryRun/T_M_ANCH_ConcreteDark_Roughness.T_M_ANCH_ConcreteDark_Roughness (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 388.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.46:612][ 0]LogInterchangeEngine: Display: Interchange import completed [D:/HADAL - The Desce.../scans/concrete_dark/Roughness.jpg] [2026.10.21-02.11.46:626][ 0]LogTexture: Display: Building texture TwoD: /Temp/Anchorage_DryRun/T_M_ANCH_ConcreteDark_Roughness.T_M_ANCH_ConcreteDark_Roughness (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 388.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.46:670][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/Transient.Material_1 in PCD3D_SM6, Default, SM6, Editor (DDC key hash: cd4f1d44c20b541a2480d7be1944d7cb12dc94d4), compiling. [2026.10.21-02.11.46:691][ 0]LogInterchangeEngine: Display: Interchange start importing source [D:/HADAL - The Descent/models/anchorage/textures/scans/concrete_dark/Normal.jpg] [2026.10.21-02.11.46:692][ 0]LogInterchangeImport: JPEG file [D:/HADAL - The Descent/models/anchorage/textures/scans/concrete_dark/Normal.jpg]: Pipeline setting 'bPreferCompressedSourceData' has been overridden by Editor setting 'RetainJpegFormat'. [2026.10.21-02.11.46:705][ 0]LogInterchangePipeline: Display: Auto-detected normal map [2026.10.21-02.11.46:720][ 0]LogTexture: Display: Building texture TwoD: /Temp/Anchorage_DryRun/T_M_ANCH_ConcreteDark_Normal.T_M_ANCH_ConcreteDark_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.46:815][ 0]LogInterchangeEngine: Display: Interchange import completed [D:/HADAL - The Desce.../scans/concrete_dark/Normal.jpg] [2026.10.21-02.11.46:818][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/Transient.Material_1 in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 658d0bf7c1bfe68e0fc168267130e88ac8e4cb73), compiling. [2026.10.21-02.11.46:835][ 0]LogTexture: Display: Building texture TwoD: /Temp/Anchorage_DryRun/T_M_ANCH_ConcreteDark_Normal.T_M_ANCH_ConcreteDark_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.46:881][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/Transient.Material_1 in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 78bfd984bfbc68c39aee9f20cfa7dc2e6f58eb98), compiling. [2026.10.21-02.11.46:942][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms [2026.10.21-02.11.48:971][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms [2026.10.21-02.11.48:989][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Anchorage_DryRun/ANCH_Armour_Galleries) ... [2026.10.21-02.11.49:142][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Anchorage_DryRun/ANCH_Armour_Galleries) ... [2026.10.21-02.11.49:168][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Anchorage_DryRun/ANCH_Armour_Galleries) ... [2026.10.21-02.11.49:292][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Anchorage_DryRun/ANCH_Armour_Galleries) ... [2026.10.21-02.11.49:422][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Anchorage_DryRun/ANCH_Armour_Galleries) ... [2026.10.21-02.11.49:455][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Anchorage_DryRun/ANCH_Armour_Galleries) ... [2026.10.21-02.11.49:473][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 0.00,0.00,0.00 [2026.10.21-02.11.49:518][ 0]LogPython: [anchorage] + 53.5s custom mesh ANCH_Armour_Galleries box off by 0.03 cm, 10 slots (10 with material), 14312 triangles, 0 hulls [2026.10.21-02.11.49:525][ 0]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 D:/HADAL - The Descent/models/anchorage/exterior_export/fbx/ANCH_Armour_Relay.fbx) [2026.10.21-02.11.49:547][ 0]LogFbx: Loading FBX Scene from D:/HADAL - The Descent/models/anchorage/exterior_export/fbx/ANCH_Armour_Relay.fbx [2026.10.21-02.11.49:556][ 0]LogFbx: FBX Scene Loaded Succesfully [2026.10.21-02.11.49:568][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.49:624][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.056 s [2026.10.21-02.11.49:624][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.49:624][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.49:624][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.49:625][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.49:625][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.49:626][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:626][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:626][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:627][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:627][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:627][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:627][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:627][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:627][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.49:627][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.49:627][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.49:627][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.49:627][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.49:627][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:627][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:628][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:628][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:628][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:628][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.49:628][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.49:628][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.49:628][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.49:628][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.49:628][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:628][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:628][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:628][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:629][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:629][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:629][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:629][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:629][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:629][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:629][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.49:629][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.49:629][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.49:638][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.49:679][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.041 s [2026.10.21-02.11.49:679][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.49:679][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.49:679][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.49:679][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.49:679][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.49:680][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:680][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:680][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:680][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:680][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:680][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:680][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:680][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:681][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.49:681][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.49:681][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.49:681][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.49:681][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.49:681][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:681][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:681][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:681][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:681][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:681][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.49:681][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.49:682][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.49:682][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.49:682][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.49:682][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:682][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:682][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:682][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:682][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:682][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:682][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:682][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:683][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:683][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:683][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.49:683][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.49:683][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.49:686][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.49:725][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.039 s [2026.10.21-02.11.49:725][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.49:725][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.49:725][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.49:725][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.49:725][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.49:725][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:725][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:725][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:725][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:725][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:725][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:725][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:725][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:726][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.49:726][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.49:726][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.49:726][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.49:726][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.49:726][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:726][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:726][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:726][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:726][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:726][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.49:726][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.49:727][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.49:727][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.49:727][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.49:727][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:727][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:727][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:727][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:727][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:727][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:727][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:728][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:728][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:728][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:728][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.49:728][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.49:728][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.49:735][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.49:773][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.038 s [2026.10.21-02.11.49:773][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.49:773][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.49:773][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.49:774][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.49:774][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.49:774][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:774][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:774][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:774][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:775][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:775][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:775][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:775][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:775][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.49:775][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.49:775][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.49:775][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.49:775][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.49:775][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:775][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:775][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:775][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:775][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:775][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.49:776][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.49:776][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.49:776][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.49:776][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.49:776][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:776][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:776][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:776][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:776][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:776][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:776][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:776][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:777][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:777][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:777][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.49:777][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.49:777][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.49:784][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.49:821][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.037 s [2026.10.21-02.11.49:821][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.49:821][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.49:821][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.49:821][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.49:821][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.49:822][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:822][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:822][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:822][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:822][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:822][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:822][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:822][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:822][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.49:823][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.49:823][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.49:823][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.49:823][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.49:823][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:823][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:823][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:823][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:823][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:823][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.49:823][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.49:823][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.49:824][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.49:824][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.49:824][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:824][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:824][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:824][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:824][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:824][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:824][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:824][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:824][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:825][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:825][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.49:825][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.49:825][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.49:835][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.49:873][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.039 s [2026.10.21-02.11.49:873][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.49:875][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.49:875][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.49:875][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.49:875][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.49:875][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:876][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:876][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:876][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:876][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:876][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:876][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:876][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:876][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.49:876][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.49:876][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.49:876][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.49:876][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.49:876][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:876][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:877][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:877][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:877][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:877][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.49:877][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.49:877][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.49:877][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.49:877][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.49:877][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:877][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:877][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:877][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:878][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:878][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:878][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:878][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:878][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:878][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:878][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.49:878][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.49:878][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.49:884][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.49:922][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.038 s [2026.10.21-02.11.49:922][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.49:922][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.49:922][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.49:922][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.49:922][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.49:922][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:922][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:922][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:922][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:923][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:923][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:923][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:923][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:923][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.49:923][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.49:923][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.49:923][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.49:924][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.49:924][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:924][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:924][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:924][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:924][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:924][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.49:924][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.49:924][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.49:924][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.49:924][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.49:925][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:925][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:925][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:925][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:925][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:925][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:925][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:925][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:925][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:925][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:925][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.49:926][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.49:926][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.49:934][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.49:972][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.038 s [2026.10.21-02.11.49:972][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.49:972][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.49:972][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.49:972][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.49:972][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.49:972][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:972][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:973][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:973][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:973][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:973][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:973][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:973][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.49:973][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.49:973][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.49:973][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.49:973][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.49:973][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.49:973][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:974][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:974][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:974][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:974][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:974][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.49:974][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.49:974][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.49:974][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.49:974][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.49:974][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:974][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:974][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:975][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.49:975][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:975][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:975][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:975][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:975][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:976][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.49:976][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.49:976][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.49:976][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.49:985][ 0]LogFbx: Display: Triangulating static mesh ANCH_Armour_Relay [2026.10.21-02.11.50:097][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 0.00,0.00,0.00 [2026.10.21-02.11.50:098][ 0]LogPython: [anchorage] + 54.1s custom mesh ANCH_Armour_Relay box off by 0.01 cm, 8 slots (8 with material), 3122 triangles, 0 hulls [2026.10.21-02.11.50:100][ 0]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 D:/HADAL - The Descent/models/anchorage/exterior_export/fbx/ANCH_Armour_Rooms.fbx) [2026.10.21-02.11.50:105][ 0]LogFbx: Loading FBX Scene from D:/HADAL - The Descent/models/anchorage/exterior_export/fbx/ANCH_Armour_Rooms.fbx [2026.10.21-02.11.50:117][ 0]LogFbx: FBX Scene Loaded Succesfully [2026.10.21-02.11.50:118][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.50:158][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.040 s [2026.10.21-02.11.50:158][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.50:158][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.50:158][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.50:158][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.50:159][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.50:159][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:159][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:159][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:159][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:159][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:159][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:159][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:159][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:159][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.50:160][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.50:160][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.50:160][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.50:160][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.50:160][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:160][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:160][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:160][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:160][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:160][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.50:160][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.50:160][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.50:160][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.50:161][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.50:161][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:161][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:161][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:161][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:161][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:161][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:161][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:161][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:161][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:162][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:162][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.50:162][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.50:162][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.50:163][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.50:203][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.040 s [2026.10.21-02.11.50:203][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.50:203][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.50:203][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.50:203][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.50:204][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.50:204][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:204][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:204][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:204][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:204][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:204][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:204][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:204][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:204][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.50:204][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.50:205][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.50:205][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.50:205][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.50:205][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:205][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:205][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:205][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:205][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:205][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.50:205][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.50:205][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.50:206][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.50:206][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.50:206][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:206][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:206][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:206][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:206][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:206][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:206][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:206][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:206][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:207][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:207][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.50:207][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.50:207][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.50:211][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.50:249][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.039 s [2026.10.21-02.11.50:249][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.50:249][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.50:249][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.50:249][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.50:249][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.50:249][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:250][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:250][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:250][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:250][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:250][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:250][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:250][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:250][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.50:250][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.50:250][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.50:250][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.50:251][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.50:251][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:251][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:251][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:251][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:251][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:252][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.50:252][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.50:252][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.50:252][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.50:252][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.50:252][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:252][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:252][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:252][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:252][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:252][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:253][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:253][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:253][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:253][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:253][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.50:253][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.50:253][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.50:258][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.50:296][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.037 s [2026.10.21-02.11.50:296][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.50:296][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.50:296][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.50:296][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.50:296][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.50:296][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:296][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:296][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:296][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:296][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:297][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:297][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:297][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:297][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.50:297][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.50:297][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.50:297][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.50:297][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.50:298][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:298][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:298][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:298][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:298][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:298][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.50:298][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.50:298][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.50:299][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.50:299][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.50:299][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:299][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:299][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:299][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:299][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:299][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:299][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:299][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:299][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:299][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:299][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.50:300][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.50:300][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.50:305][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.50:346][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.041 s [2026.10.21-02.11.50:346][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.50:346][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.50:346][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.50:347][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.50:347][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.50:347][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:347][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:347][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:347][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:347][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:347][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:347][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:347][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:348][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.50:348][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.50:348][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.50:348][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.50:348][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.50:348][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:348][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:348][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:348][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:348][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:348][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.50:348][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.50:349][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.50:349][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.50:349][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.50:349][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:349][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:349][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:349][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:349][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:349][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:349][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:350][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:350][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:350][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:350][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.50:350][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.50:350][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.50:355][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.50:393][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.039 s [2026.10.21-02.11.50:393][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.50:394][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.50:394][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.50:394][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.50:394][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.50:394][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:394][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:394][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:394][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:394][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:395][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:395][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:395][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:395][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.50:395][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.50:395][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.50:396][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.50:396][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.50:396][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:396][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:396][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:396][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:396][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:396][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.50:396][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.50:396][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.50:396][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.50:396][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.50:397][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:397][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:397][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:397][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:397][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:397][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:397][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:397][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:397][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:397][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:397][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.50:397][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.50:398][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.50:402][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.50:440][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.038 s [2026.10.21-02.11.50:440][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.50:441][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.50:441][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.50:441][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.50:441][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.50:441][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:441][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:441][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:441][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:441][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:442][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:442][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:442][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:442][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.50:442][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.50:442][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.50:442][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.50:442][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.50:442][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:442][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:443][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:443][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:443][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:443][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.50:443][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.50:443][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.50:443][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.50:443][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.50:443][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:444][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:444][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:444][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:444][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:444][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:444][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:445][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:445][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:445][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:445][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.50:445][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.50:445][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.50:449][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.50:486][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.037 s [2026.10.21-02.11.50:486][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.50:486][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.50:486][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.50:486][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.50:486][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.50:486][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:486][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:486][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:486][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:486][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:486][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:486][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:486][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.50:486][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.50:486][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.50:486][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.50:486][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.50:486][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.50:486][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:486][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:486][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:486][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:487][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:487][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.50:487][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.50:487][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.50:487][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.50:487][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.50:487][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:487][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:487][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:487][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.50:488][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:488][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:488][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:488][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:488][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:488][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.50:488][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.50:488][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.50:488][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.50:528][ 0]LogFbx: Display: Triangulating static mesh ANCH_Armour_Rooms [2026.10.21-02.11.50:936][ 0]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'Roughness' was renamed 'Roughness_ncl1_1' [2026.10.21-02.11.50:936][ 0]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'Normal' was renamed 'Normal_ncl1_1' [2026.10.21-02.11.50:953][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Anchorage_DryRun/ANCH_Armour_Rooms) ... [2026.10.21-02.11.50:998][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Anchorage_DryRun/ANCH_Armour_Rooms) ... [2026.10.21-02.11.51:031][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Anchorage_DryRun/ANCH_Armour_Rooms) ... [2026.10.21-02.11.51:058][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Anchorage_DryRun/ANCH_Armour_Rooms) ... [2026.10.21-02.11.51:085][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Anchorage_DryRun/ANCH_Armour_Rooms) ... [2026.10.21-02.11.51:110][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Anchorage_DryRun/ANCH_Armour_Rooms) ... [2026.10.21-02.11.51:137][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Anchorage_DryRun/ANCH_Armour_Rooms) ... [2026.10.21-02.11.51:174][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Anchorage_DryRun/ANCH_Armour_Rooms) ... [2026.10.21-02.11.51:207][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Anchorage_DryRun/ANCH_Armour_Rooms) ... [2026.10.21-02.11.51:217][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 0.00,0.00,0.00 [2026.10.21-02.11.51:219][ 0]LogPython: [anchorage] + 55.2s custom mesh ANCH_Armour_Rooms box off by 0.04 cm, 8 slots (8 with material), 19910 triangles, 0 hulls [2026.10.21-02.11.51:221][ 0]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 D:/HADAL - The Descent/models/anchorage/exterior_export/fbx/ANCH_Decks.fbx) [2026.10.21-02.11.51:225][ 0]LogFbx: Loading FBX Scene from D:/HADAL - The Descent/models/anchorage/exterior_export/fbx/ANCH_Decks.fbx [2026.10.21-02.11.51:229][ 0]LogFbx: FBX Scene Loaded Succesfully [2026.10.21-02.11.51:231][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.51:268][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.037 s [2026.10.21-02.11.51:268][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.51:268][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.51:268][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.51:268][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.51:268][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.51:268][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.51:268][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.51:268][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.51:268][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.51:269][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.51:269][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.51:269][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.51:269][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.51:269][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.51:269][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.51:269][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.51:269][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.51:269][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.51:269][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.51:269][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.51:269][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.51:270][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.51:270][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.51:270][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.51:270][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.51:270][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.51:270][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.51:270][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.51:270][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.51:270][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.51:270][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.51:270][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.51:270][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.51:270][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.51:271][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.51:271][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.51:271][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.51:272][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.51:272][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.51:272][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.51:272][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.51:273][ 0]LogFbx: Display: Triangulating static mesh ANCH_Decks [2026.10.21-02.11.51:273][ 0]LogFbx: Display: Triangulating mesh UCX_ANCH_Decks_01 for collision model [2026.10.21-02.11.51:279][ 0]LogFbx: Display: Triangulating mesh UCX_ANCH_Decks_02 for collision model [2026.10.21-02.11.51:312][ 0]LogMaterial: Display: Missing cached shadermap for /Game/StarterBundle/ModularSciFiMats/Materials/M_Base_Tile_Scr.M_Base_Tile_Scr in PCD3D_SM6, Default, SM6, Editor (DDC key hash: fced8ddba2a6e84de6291a185c25f7aebdef4c71), compiling. [2026.10.21-02.11.51:324][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 0.00,0.00,0.00 [2026.10.21-02.11.51:329][ 0]LogPython: [anchorage] + 55.3s custom mesh ANCH_Decks box off by 0.00 cm, 1 slots (1 with material), 24 triangles, 2 hulls [2026.10.21-02.11.51:337][ 0]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 D:/HADAL - The Descent/models/anchorage/exterior_export/fbx/ANCH_Ice_Mass.fbx) [2026.10.21-02.11.51:347][ 0]LogFbx: Loading FBX Scene from D:/HADAL - The Descent/models/anchorage/exterior_export/fbx/ANCH_Ice_Mass.fbx [2026.10.21-02.11.51:390][ 0]LogFbx: FBX Scene Loaded Succesfully [2026.10.21-02.11.51:393][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.51:428][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSciFiMats/Textures/T_Floor_A_normals.T_Floor_A_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.51:435][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.043 s [2026.10.21-02.11.51:435][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.51:452][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.51:454][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.51:454][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.51:454][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.51:454][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.51:454][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.51:454][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.51:454][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.51:455][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.51:455][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.51:455][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.51:455][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.51:455][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.51:456][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.51:456][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.51:456][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.51:456][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.51:456][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.51:456][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.51:456][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.51:457][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.51:457][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.51:457][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.51:457][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.51:457][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.51:457][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.51:457][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.51:457][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.51:457][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.51:457][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.51:457][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.51:457][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.51:458][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.51:458][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.51:458][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.51:458][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.51:458][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.51:458][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.51:458][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.51:458][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.51:463][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.51:516][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.053 s [2026.10.21-02.11.51:516][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.51:517][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.51:517][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.51:517][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.51:517][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.51:517][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.51:517][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.51:518][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.51:518][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.51:518][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.51:518][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.51:518][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.51:518][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.51:518][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.51:519][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.51:519][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.51:519][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.51:519][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.51:519][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.51:519][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.51:519][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.51:519][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.51:519][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.51:519][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.51:519][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.51:520][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.51:520][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.51:520][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.51:520][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.51:520][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.51:520][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.51:520][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.51:520][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.51:520][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.51:520][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.51:520][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.51:520][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.51:520][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.51:521][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.51:521][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.51:521][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.51:616][ 0]LogFbx: Display: Triangulating static mesh ANCH_Ice_Mass [2026.10.21-02.11.51:882][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSciFiMats/Textures/T_Floor_A_M.T_Floor_A_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.52:142][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSciFiMats/Textures/T_Floor_A_diff.T_Floor_A_diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.54:848][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Anchorage_DryRun/ANCH_Ice_Mass) ... [2026.10.21-02.11.55:073][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Anchorage_DryRun/ANCH_Ice_Mass) ... [2026.10.21-02.11.55:724][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Anchorage_DryRun/ANCH_Ice_Mass) ... [2026.10.21-02.11.56:260][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 0.00,0.00,0.00 [2026.10.21-02.11.56:263][ 0]LogPython: [anchorage] + 60.3s custom mesh ANCH_Ice_Mass box off by 0.04 cm, 2 slots (2 with material), 147882 triangles, 0 hulls [2026.10.21-02.11.56:266][ 0]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 D:/HADAL - The Descent/models/anchorage/exterior_export/fbx/ANCH_Roof_Works.fbx) [2026.10.21-02.11.56:272][ 0]LogFbx: Loading FBX Scene from D:/HADAL - The Descent/models/anchorage/exterior_export/fbx/ANCH_Roof_Works.fbx [2026.10.21-02.11.56:281][ 0]LogFbx: FBX Scene Loaded Succesfully [2026.10.21-02.11.56:283][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.56:319][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.037 s [2026.10.21-02.11.56:320][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.56:320][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.56:320][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.56:321][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.56:321][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.56:321][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:321][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:321][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:321][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:321][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:321][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:321][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:321][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:321][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.56:322][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.56:322][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.56:322][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.56:322][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.56:322][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:322][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:322][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:322][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:322][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:322][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.56:323][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.56:323][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.56:323][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.56:323][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.56:323][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:323][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:323][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:323][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:324][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:324][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:324][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:324][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:324][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:324][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:324][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.56:324][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.56:324][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.56:334][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.56:370][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.036 s [2026.10.21-02.11.56:370][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.56:370][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.56:370][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.56:370][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.56:370][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.56:371][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:371][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:371][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:371][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:371][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:371][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:371][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:371][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:371][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.56:371][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.56:371][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.56:371][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.56:372][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.56:372][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:372][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:372][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:372][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:372][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:372][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.56:372][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.56:372][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.56:372][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.56:372][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.56:372][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:373][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:373][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:373][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:373][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:373][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:373][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:373][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:373][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:373][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:373][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.56:373][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.56:373][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.56:384][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.56:420][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.036 s [2026.10.21-02.11.56:420][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.56:420][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.56:420][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.56:420][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.56:420][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.56:420][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:421][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:421][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:421][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:421][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:421][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:421][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:421][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:421][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.56:421][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.56:421][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.56:422][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.56:422][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.56:423][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:423][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:423][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:423][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:423][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:423][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.56:424][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.56:424][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.56:424][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.56:424][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.56:424][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:424][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:424][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:424][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:424][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:424][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:424][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:424][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:425][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:425][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:425][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.56:425][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.56:425][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.56:433][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.56:469][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.036 s [2026.10.21-02.11.56:469][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.56:469][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.56:469][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.56:469][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.56:469][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.56:469][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:470][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:470][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:470][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:470][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:470][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:470][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:470][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:470][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.56:470][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.56:471][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.56:471][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.56:471][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.56:471][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:471][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:471][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:471][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:471][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:472][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.56:472][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.56:472][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.56:472][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.56:472][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.56:472][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:472][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:472][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:472][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:472][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:472][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:472][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:473][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:473][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:473][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:473][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.56:473][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.56:473][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.56:483][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.56:520][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.037 s [2026.10.21-02.11.56:520][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.56:520][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.56:520][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.56:520][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.56:521][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.56:521][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:521][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:521][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:521][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:521][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:521][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:521][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:521][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:521][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.56:521][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.56:521][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.56:522][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.56:522][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.56:522][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:522][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:522][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:522][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:522][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:522][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.56:522][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.56:522][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.56:522][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.56:522][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.56:523][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:523][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:523][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:523][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:523][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:523][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:523][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:523][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:524][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:524][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:524][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.56:524][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.56:524][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.56:533][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.56:568][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.036 s [2026.10.21-02.11.56:568][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.56:568][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.56:569][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.56:569][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.56:569][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.56:569][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:569][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:569][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:569][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:569][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:569][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:569][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:569][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:570][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.56:570][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.56:570][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.56:570][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.56:570][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.56:570][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:570][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:570][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:571][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:571][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:571][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.56:571][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.56:571][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.56:571][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.56:571][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.56:571][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:571][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:571][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:571][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:572][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:572][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:572][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:572][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:572][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:572][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:572][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.56:572][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.56:572][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.56:592][ 0]LogFbx: Display: Triangulating static mesh ANCH_Roof_Works [2026.10.21-02.11.56:847][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 0.00,0.00,0.00 [2026.10.21-02.11.56:849][ 0]LogPython: [anchorage] + 60.8s custom mesh ANCH_Roof_Works box off by 0.00 cm, 6 slots (6 with material), 9196 triangles, 0 hulls [2026.10.21-02.11.56:851][ 0]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 D:/HADAL - The Descent/models/anchorage/exterior_export/fbx/ANCH_Shell_Galleries.fbx) [2026.10.21-02.11.56:854][ 0]LogFbx: Loading FBX Scene from D:/HADAL - The Descent/models/anchorage/exterior_export/fbx/ANCH_Shell_Galleries.fbx [2026.10.21-02.11.56:859][ 0]LogFbx: FBX Scene Loaded Succesfully [2026.10.21-02.11.56:861][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.56:897][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.037 s [2026.10.21-02.11.56:897][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.56:897][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.56:897][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.56:897][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.56:898][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.56:898][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:898][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:898][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:898][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:898][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:898][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:898][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:898][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:898][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.56:898][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.56:899][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.56:899][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.56:899][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.56:899][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:899][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:899][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:899][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:899][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:899][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.56:899][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.56:899][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.56:899][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.56:900][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.56:900][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:900][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:900][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:900][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:900][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:900][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:900][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:900][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:900][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:900][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:900][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.56:901][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.56:901][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.56:908][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.56:943][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.035 s [2026.10.21-02.11.56:943][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.56:944][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.56:944][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.56:944][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.56:944][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.56:944][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:944][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:944][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:944][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:944][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:944][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:944][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:945][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:945][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.56:946][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.56:946][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.56:946][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.56:946][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.56:946][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:946][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:946][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:946][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:946][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:946][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.56:946][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.56:946][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.56:946][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.56:946][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.56:946][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:946][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:946][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:946][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:947][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:947][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:947][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:947][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:947][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:947][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:947][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.56:947][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.56:947][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.56:958][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.56:995][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.037 s [2026.10.21-02.11.56:995][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.56:995][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.56:995][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.56:995][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.56:995][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.56:995][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:995][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:996][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:996][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:996][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:996][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:996][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:996][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.56:996][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.56:996][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.56:996][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.56:996][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.56:996][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.56:996][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:997][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:997][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:997][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:997][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:997][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.56:997][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.56:997][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.56:997][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.56:997][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.56:997][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:997][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:997][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:997][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.56:998][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:998][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:998][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:998][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:998][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:998][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.56:998][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.56:998][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.56:998][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.57:006][ 0]LogFbx: Display: Triangulating static mesh ANCH_Shell_Galleries [2026.10.21-02.11.57:074][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 0.00,0.00,0.00 [2026.10.21-02.11.57:080][ 0]LogPython: [anchorage] + 61.1s custom mesh ANCH_Shell_Galleries box off by 0.00 cm, 3 slots (3 with material), 2390 triangles, 0 hulls [2026.10.21-02.11.57:084][ 0]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 D:/HADAL - The Descent/models/anchorage/exterior_export/fbx/ANCH_Shell_Relay.fbx) [2026.10.21-02.11.57:088][ 0]LogFbx: Loading FBX Scene from D:/HADAL - The Descent/models/anchorage/exterior_export/fbx/ANCH_Shell_Relay.fbx [2026.10.21-02.11.57:093][ 0]LogFbx: FBX Scene Loaded Succesfully [2026.10.21-02.11.57:093][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.57:131][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.037 s [2026.10.21-02.11.57:131][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.57:131][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.57:131][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.57:131][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.57:131][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.57:132][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:132][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:132][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:132][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:132][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:132][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:132][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:133][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:133][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.57:133][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.57:133][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.57:133][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.57:133][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.57:133][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:133][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:133][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:133][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:134][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:134][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.57:134][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.57:134][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.57:134][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.57:134][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.57:134][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:134][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:135][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:135][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:135][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:135][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:135][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:135][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:135][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:135][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:135][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.57:136][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.57:136][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.57:146][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.57:167][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSciFiMats/Textures/T_Floor_E_normals.T_Floor_E_normals (TFO_BC5, 4096x4096 x1x1x1) (Required Memory Estimate: 1234.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.57:195][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.049 s [2026.10.21-02.11.57:195][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.57:195][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.57:195][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.57:195][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.57:196][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.57:196][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:196][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:196][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:196][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:197][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:197][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:197][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:197][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:197][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.57:197][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.57:197][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.57:197][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.57:197][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.57:197][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:197][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:197][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:197][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:197][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:197][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.57:197][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.57:197][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.57:198][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.57:198][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.57:198][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:198][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:198][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:198][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:198][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:198][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:198][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:198][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:198][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:198][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:198][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.57:198][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.57:198][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.57:206][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.57:274][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.067 s [2026.10.21-02.11.57:274][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.57:277][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.57:277][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.57:277][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.57:277][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.57:277][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:277][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:278][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:278][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:278][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:278][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:278][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:278][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:278][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.57:278][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.57:278][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.57:278][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.57:278][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.57:278][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:279][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:279][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:279][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:279][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:279][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.57:279][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.57:279][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.57:279][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.57:279][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.57:280][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:280][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:280][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:280][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:280][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:280][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:280][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:280][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:281][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:281][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:281][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.57:281][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.57:281][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.57:287][ 0]LogFbx: Display: Triangulating static mesh ANCH_Shell_Relay [2026.10.21-02.11.57:396][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 0.00,0.00,0.00 [2026.10.21-02.11.57:397][ 0]LogPython: [anchorage] + 61.4s custom mesh ANCH_Shell_Relay box off by 0.00 cm, 3 slots (3 with material), 2328 triangles, 0 hulls [2026.10.21-02.11.57:398][ 0]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 D:/HADAL - The Descent/models/anchorage/exterior_export/fbx/ANCH_Shell_Rooms.fbx) [2026.10.21-02.11.57:402][ 0]LogFbx: Loading FBX Scene from D:/HADAL - The Descent/models/anchorage/exterior_export/fbx/ANCH_Shell_Rooms.fbx [2026.10.21-02.11.57:406][ 0]LogFbx: FBX Scene Loaded Succesfully [2026.10.21-02.11.57:406][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.57:450][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.043 s [2026.10.21-02.11.57:450][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.57:450][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.57:450][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.57:450][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.57:450][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.57:450][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:450][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:450][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:451][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:451][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:451][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:451][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:451][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:451][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.57:451][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.57:451][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.57:451][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.57:451][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.57:451][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:452][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:452][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:452][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:452][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:452][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.57:452][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.57:452][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.57:452][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.57:452][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.57:452][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:452][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:452][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:453][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:453][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:453][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:453][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:453][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:453][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:453][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:453][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.57:453][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.57:453][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.57:458][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.57:494][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.036 s [2026.10.21-02.11.57:494][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.57:495][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.57:495][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.57:495][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.57:495][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.57:495][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:495][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:495][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:495][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:495][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:495][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:495][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:495][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:496][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.57:496][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.57:496][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.57:496][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.57:496][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.57:496][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:496][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:496][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:497][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:497][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:497][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.57:497][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.57:497][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.57:497][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.57:497][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.57:497][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:497][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:497][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:497][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:497][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:497][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:498][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:498][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:498][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:498][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:498][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.57:498][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.57:498][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.57:509][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.57:545][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.036 s [2026.10.21-02.11.57:545][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.57:545][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.57:545][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.57:545][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.57:545][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.57:545][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:545][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:545][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:546][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:546][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:546][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:546][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:546][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:546][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.57:546][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.57:546][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.57:546][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.57:547][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.57:547][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:547][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:547][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:547][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:547][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:547][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.57:547][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.57:547][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.57:547][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.57:547][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.57:547][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:548][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:548][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:548][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:548][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:548][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:548][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:548][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:548][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:548][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:548][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.57:548][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.57:549][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.57:558][ 0]LogFbx: Display: Triangulating static mesh ANCH_Shell_Rooms [2026.10.21-02.11.57:627][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 0.00,0.00,0.00 [2026.10.21-02.11.57:628][ 0]LogPython: [anchorage] + 61.6s custom mesh ANCH_Shell_Rooms box off by 0.00 cm, 3 slots (3 with material), 2814 triangles, 0 hulls [2026.10.21-02.11.57:630][ 0]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 D:/HADAL - The Descent/models/anchorage/exterior_export/fbx/ANCH_Site_Works.fbx) [2026.10.21-02.11.57:635][ 0]LogFbx: Loading FBX Scene from D:/HADAL - The Descent/models/anchorage/exterior_export/fbx/ANCH_Site_Works.fbx [2026.10.21-02.11.57:642][ 0]LogFbx: FBX Scene Loaded Succesfully [2026.10.21-02.11.57:644][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.57:681][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.037 s [2026.10.21-02.11.57:682][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.57:682][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.57:682][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.57:682][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.57:682][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.57:682][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:682][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:683][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:683][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:683][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:683][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:683][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:683][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:683][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.57:683][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.57:684][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.57:684][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.57:684][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.57:684][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:684][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:684][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:685][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:685][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:685][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.57:685][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.57:685][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.57:685][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.57:685][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.57:685][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:685][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:685][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:685][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:685][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:686][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:686][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:686][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:686][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:686][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:686][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.57:686][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.57:686][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.57:696][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.57:706][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSciFiMats/Textures/T_Floor_E_M.T_Floor_E_M (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.57:740][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.043 s [2026.10.21-02.11.57:740][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.57:740][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.57:740][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.57:740][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.57:740][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.57:740][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:741][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:741][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:741][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:741][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:741][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:741][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:741][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:741][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.57:741][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.57:742][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.57:742][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.57:742][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.57:742][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:742][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:742][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:742][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:742][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:742][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.57:742][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.57:742][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.57:742][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.57:743][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.57:743][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:743][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:743][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:743][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:743][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:743][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:743][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:743][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:743][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:743][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:743][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.57:744][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.57:744][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.57:748][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.57:793][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.044 s [2026.10.21-02.11.57:793][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.57:795][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.57:795][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.57:795][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.57:795][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.57:796][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:796][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:796][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:796][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:796][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:797][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:797][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:797][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:797][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.57:797][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.57:797][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.57:797][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.57:797][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.57:798][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:798][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:798][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:798][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:798][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:798][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.57:798][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.57:799][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.57:799][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.57:799][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.57:799][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:799][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:800][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:800][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:800][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:800][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:801][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:801][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:801][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:801][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:802][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.57:802][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.57:802][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.57:812][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.57:857][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.046 s [2026.10.21-02.11.57:857][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.57:860][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.57:862][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.57:866][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.57:866][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.57:867][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:867][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:867][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:867][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:867][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:867][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:867][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:867][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:867][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.57:867][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.57:867][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.57:868][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.57:868][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.57:871][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:872][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:872][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:872][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:872][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:872][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.57:872][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.57:872][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.57:872][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.57:872][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.57:872][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:872][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:873][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:873][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:876][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:877][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:877][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:877][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:877][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:877][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:877][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.57:877][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.57:877][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.57:888][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.57:934][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.046 s [2026.10.21-02.11.57:934][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.57:936][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.57:982][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.57:982][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.57:983][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.57:983][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:983][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:983][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:984][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:984][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:984][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:984][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:984][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.57:984][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.57:984][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.57:985][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.57:985][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.57:985][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.57:985][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:985][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:985][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:985][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:985][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:985][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.57:985][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.57:986][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.57:986][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.57:986][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.57:986][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:986][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:986][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:986][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.57:986][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:986][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:986][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:986][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:986][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:987][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.57:987][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.57:987][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.57:987][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.57:987][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSciFiMats/Textures/T_Floor_E_diff.T_Floor_E_diff (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.999984 MB), EncodeSpeed: Final [2026.10.21-02.11.57:992][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.58:042][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.050 s [2026.10.21-02.11.58:042][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.58:042][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.58:042][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.58:042][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.58:042][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.58:042][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:042][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:042][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:042][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:042][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:043][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:043][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:043][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:043][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.58:043][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.58:043][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.58:043][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.58:043][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.58:043][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:043][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:043][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:044][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:044][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:044][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.58:044][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.58:044][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.58:044][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.58:044][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.58:044][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:044][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:044][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:044][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:044][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.58:045][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.58:045][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.58:045][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.58:045][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.58:045][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.58:045][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.58:045][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.58:045][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.58:046][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.58:083][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.036 s [2026.10.21-02.11.58:083][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.58:083][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.58:083][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.58:083][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.58:083][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.58:083][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:084][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:084][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:084][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:084][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:085][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:085][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:085][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:085][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.58:085][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.58:085][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.58:085][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.58:086][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.58:086][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:086][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:086][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:086][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:086][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:087][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.58:087][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.58:087][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.58:087][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.58:087][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.58:087][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:087][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:088][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:088][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:088][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.58:089][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.58:089][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.58:089][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.58:089][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.58:089][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.58:089][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.58:090][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.58:090][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.58:100][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.58:148][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.049 s [2026.10.21-02.11.58:148][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.58:148][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.58:148][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.58:148][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.58:148][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.58:149][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:149][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:149][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:149][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:149][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:149][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:149][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:149][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:149][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.58:150][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.58:150][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.58:150][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.58:150][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.58:150][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:150][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:150][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:151][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:151][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:151][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.58:151][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.58:151][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.58:151][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.58:151][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.58:151][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:151][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:151][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:151][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:151][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.58:152][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.58:152][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.58:152][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.58:152][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.58:152][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.58:152][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.58:152][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.58:152][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.58:154][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.58:192][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.038 s [2026.10.21-02.11.58:192][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.58:192][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.58:192][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.58:192][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.58:193][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.58:193][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:193][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:193][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:193][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:193][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:193][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:193][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:193][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:193][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.58:193][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.58:194][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.58:194][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.58:194][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.58:194][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:194][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:194][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:194][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:194][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:194][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.58:194][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.58:194][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.58:194][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.58:195][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.58:195][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:195][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:195][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:195][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:195][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.58:195][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.58:195][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.58:196][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.58:196][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.58:196][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.58:196][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.58:196][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.58:196][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.58:214][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.58:265][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.050 s [2026.10.21-02.11.58:265][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.58:265][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.58:265][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.58:265][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.58:265][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.58:265][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:266][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:266][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:266][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:266][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:266][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:266][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:266][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:267][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.58:267][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.58:267][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.58:267][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.58:267][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.58:267][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:267][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:267][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:267][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:267][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:267][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.58:268][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.58:268][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.58:268][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.58:268][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.58:268][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:268][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:268][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:268][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:268][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.58:268][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.58:268][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.58:268][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.58:269][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.58:269][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.58:269][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.58:270][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.58:270][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.58:280][ 0]LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.11.58:318][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.037 s [2026.10.21-02.11.58:318][ 0]LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.11.58:318][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.58:318][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.58:318][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.58:318][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.11.58:318][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:318][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:318][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:319][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:319][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:319][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:319][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:319][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.11.58:319][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.58:319][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.58:319][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.11.58:319][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.58:319][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.11.58:320][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:320][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:320][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:320][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:320][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:320][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.11.58:320][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.11.58:320][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.11.58:320][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.11.58:320][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.11.58:320][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:320][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:320][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:321][ 0]LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.11.58:321][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.58:321][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.58:321][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.58:321][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.58:321][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.58:321][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.11.58:321][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.11.58:321][ 0]LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.11.58:321][ 0]LogOutputDevice: Warning: [2026.10.21-02.11.58:347][ 0]LogFbx: Display: Triangulating static mesh ANCH_Site_Works [2026.10.21-02.11.58:610][ 0]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'Roughness' was renamed 'Roughness_ncl1_1' [2026.10.21-02.11.58:610][ 0]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'Normal' was renamed 'Normal_ncl1_1' [2026.10.21-02.11.58:627][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Anchorage_DryRun/ANCH_Site_Works) ... [2026.10.21-02.11.58:701][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Anchorage_DryRun/ANCH_Site_Works) ... [2026.10.21-02.11.58:745][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/Transient.Material_2 in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 62b8f5b182ea56867a1b9fae32f8920642ed959d), compiling. [2026.10.21-02.11.58:777][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/Transient.Material_2 in PCD3D_SM6, Default, SM6, Editor (DDC key hash: ebc0f3f3d5c8bf61464328487749e21449704e2e), compiling. [2026.10.21-02.11.58:795][ 0]LogInterchangeEngine: Display: Interchange start importing source [D:/HADAL - The Descent/models/anchorage/textures/scans/concrete_floor/BaseColor.jpg] [2026.10.21-02.11.58:808][ 0]LogInterchangeImport: JPEG file [D:/HADAL - The Descent/models/anchorage/textures/scans/concrete_floor/BaseColor.jpg]: Pipeline setting 'bPreferCompressedSourceData' has been overridden by Editor setting 'RetainJpegFormat'. [2026.10.21-02.11.58:850][ 0]LogTexture: Display: Building texture TwoD: /Temp/Anchorage_DryRun/T_M_ANCH_ConcreteFloor_BaseColor.T_M_ANCH_ConcreteFloor_BaseColor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 388.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.59:007][ 0]LogInterchangeEngine: Display: Interchange import completed [D:/HADAL - The Desce...scans/concrete_floor/BaseColor.jpg] [2026.10.21-02.11.59:012][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/Transient.Material_2 in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 055b516997e46b00e30eae3d84b87f3c731f3859), compiling. [2026.10.21-02.11.59:033][ 0]LogInterchangeEngine: Display: Interchange start importing source [D:/HADAL - The Descent/models/anchorage/textures/scans/concrete_floor/Roughness.jpg] [2026.10.21-02.11.59:034][ 0]LogInterchangeImport: JPEG file [D:/HADAL - The Descent/models/anchorage/textures/scans/concrete_floor/Roughness.jpg]: Pipeline setting 'bPreferCompressedSourceData' has been overridden by Editor setting 'RetainJpegFormat'. [2026.10.21-02.11.59:061][ 0]LogTexture: Display: Building texture TwoD: /Temp/Anchorage_DryRun/T_M_ANCH_ConcreteFloor_Roughness.T_M_ANCH_ConcreteFloor_Roughness (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 388.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.59:148][ 0]LogInterchangeEngine: Display: Interchange import completed [D:/HADAL - The Desce...scans/concrete_floor/Roughness.jpg] [2026.10.21-02.11.59:165][ 0]LogTexture: Display: Building texture TwoD: /Temp/Anchorage_DryRun/T_M_ANCH_ConcreteFloor_Roughness.T_M_ANCH_ConcreteFloor_Roughness (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 388.083323 MB), EncodeSpeed: Final [2026.10.21-02.11.59:206][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/Transient.Material_2 in PCD3D_SM6, Default, SM6, Editor (DDC key hash: e092b4b5a0c71cdd0e31b8e5cd2f671ef83914e7), compiling. [2026.10.21-02.11.59:227][ 0]LogInterchangeEngine: Display: Interchange start importing source [D:/HADAL - The Descent/models/anchorage/textures/scans/concrete_floor/Normal.jpg] [2026.10.21-02.11.59:228][ 0]LogInterchangeImport: JPEG file [D:/HADAL - The Descent/models/anchorage/textures/scans/concrete_floor/Normal.jpg]: Pipeline setting 'bPreferCompressedSourceData' has been overridden by Editor setting 'RetainJpegFormat'. [2026.10.21-02.11.59:247][ 0]LogInterchangePipeline: Display: Auto-detected normal map [2026.10.21-02.11.59:270][ 0]LogTexture: Display: Building texture TwoD: /Temp/Anchorage_DryRun/T_M_ANCH_ConcreteFloor_Normal.T_M_ANCH_ConcreteFloor_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.59:390][ 0]LogInterchangeEngine: Display: Interchange import completed [D:/HADAL - The Desce...scans/concrete_floor/Normal.jpg] [2026.10.21-02.11.59:394][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/Transient.Material_2 in PCD3D_SM6, Default, SM6, Editor (DDC key hash: b812e6a5cd1a00c1872f02b03d2cb15eb02087c1), compiling. [2026.10.21-02.11.59:415][ 0]LogTexture: Display: Building texture TwoD: /Temp/Anchorage_DryRun/T_M_ANCH_ConcreteFloor_Normal.T_M_ANCH_ConcreteFloor_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Final [2026.10.21-02.11.59:444][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/Transient.Material_2 in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 6c36dd38d8a35eb5ec2cd257fcb44aeb7091bfbf), compiling. [2026.10.21-02.11.59:505][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms [2026.10.21-02.11.59:680][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms [2026.10.21-02.11.59:700][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Anchorage_DryRun/ANCH_Site_Works) ... [2026.10.21-02.11.59:732][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Anchorage_DryRun/ANCH_Site_Works) ... [2026.10.21-02.11.59:757][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Anchorage_DryRun/ANCH_Site_Works) ... [2026.10.21-02.12.00:042][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Anchorage_DryRun/ANCH_Site_Works) ... [2026.10.21-02.12.00:060][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/Transient.Material_3 in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 4a6662d18d70a0866aaf159b762b132c02c529c0), compiling. [2026.10.21-02.12.00:092][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/Transient.Material_3 in PCD3D_SM6, Default, SM6, Editor (DDC key hash: de31314bf31634d0b7e334afbee6e1938eaf4a1e), compiling. [2026.10.21-02.12.00:113][ 0]LogInterchangeEngine: Display: Interchange start importing source [D:/HADAL - The Descent/models/anchorage/source_polyhaven/textures/metal_plate/metal_plate_diff_2k.jpg] [2026.10.21-02.12.00:122][ 0]LogInterchangeImport: JPEG file [D:/HADAL - The Descent/models/anchorage/source_polyhaven/textures/metal_plate/metal_plate_diff_2k.jpg]: Pipeline setting 'bPreferCompressedSourceData' has been overridden by Editor setting 'RetainJpegFormat'. [2026.10.21-02.12.00:181][ 0]LogTexture: Display: Building texture TwoD: /Temp/Anchorage_DryRun/T_M_ANCH_PH_metal_plate_BaseColor.T_M_ANCH_PH_metal_plate_BaseColor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 388.083323 MB), EncodeSpeed: Final [2026.10.21-02.12.00:392][ 0]LogInterchangeEngine: Display: Interchange import completed [D:/HADAL - The Desce...textures/metal_plate/metal_plate_diff_2k.jpg] [2026.10.21-02.12.00:394][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/Transient.Material_3 in PCD3D_SM6, Default, SM6, Editor (DDC key hash: d1f76bed13ab7a21b7f623f6d3ebbf6731109dd4), compiling. [2026.10.21-02.12.00:418][ 0]LogInterchangeEngine: Display: Interchange start importing source [D:/HADAL - The Descent/models/anchorage/source_polyhaven/textures/metal_plate/metal_plate_rough_2k.jpg] [2026.10.21-02.12.00:418][ 0]LogInterchangeImport: JPEG file [D:/HADAL - The Descent/models/anchorage/source_polyhaven/textures/metal_plate/metal_plate_rough_2k.jpg]: Pipeline setting 'bPreferCompressedSourceData' has been overridden by Editor setting 'RetainJpegFormat'. [2026.10.21-02.12.00:468][ 0]LogTexture: Display: Building texture TwoD: /Temp/Anchorage_DryRun/T_M_ANCH_PH_metal_plate_Roughness.T_M_ANCH_PH_metal_plate_Roughness (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 376.083323 MB), EncodeSpeed: Final [2026.10.21-02.12.00:586][ 0]LogInterchangeEngine: Display: Interchange import completed [D:/HADAL - The Desce...textures/metal_plate/metal_plate_rough_2k.jpg] [2026.10.21-02.12.00:609][ 0]LogTexture: Display: Building texture TwoD: /Temp/Anchorage_DryRun/T_M_ANCH_PH_metal_plate_Roughness.T_M_ANCH_PH_metal_plate_Roughness (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 376.083323 MB), EncodeSpeed: Final [2026.10.21-02.12.00:641][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/Transient.Material_3 in PCD3D_SM6, Default, SM6, Editor (DDC key hash: ebdcf6b6d49a07b27095ef839359904e3a0af7a8), compiling. [2026.10.21-02.12.00:661][ 0]LogInterchangeEngine: Display: Interchange start importing source [D:/HADAL - The Descent/models/anchorage/source_polyhaven/textures/metal_plate/metal_plate_nor_gl_2k.jpg] [2026.10.21-02.12.00:663][ 0]LogInterchangeImport: JPEG file [D:/HADAL - The Descent/models/anchorage/source_polyhaven/textures/metal_plate/metal_plate_nor_gl_2k.jpg]: Pipeline setting 'bPreferCompressedSourceData' has been overridden by Editor setting 'RetainJpegFormat'. [2026.10.21-02.12.00:695][ 0]LogInterchangePipeline: Display: Auto-detected normal map [2026.10.21-02.12.00:731][ 0]LogTexture: Display: Building texture TwoD: /Temp/Anchorage_DryRun/T_M_ANCH_PH_metal_plate_Normal.T_M_ANCH_PH_metal_plate_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Final [2026.10.21-02.12.00:776][ 0]LogInterchangeEngine: Display: Interchange import completed [D:/HADAL - The Desce...textures/metal_plate/metal_plate_nor_gl_2k.jpg] [2026.10.21-02.12.00:786][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/Transient.Material_3 in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 47d98fa3dd806b4fec09c749b4a7053272b67ae1), compiling. [2026.10.21-02.12.00:804][ 0]LogTexture: Display: Building texture TwoD: /Temp/Anchorage_DryRun/T_M_ANCH_PH_metal_plate_Normal.T_M_ANCH_PH_metal_plate_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Final [2026.10.21-02.12.00:843][ 0]LogMaterial: Display: Missing cached shadermap for /Engine/Transient.Material_3 in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 52b853337f2354dd597bef180c91ba1497a75a4e), compiling. [2026.10.21-02.12.00:906][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms [2026.10.21-02.12.02:550][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms [2026.10.21-02.12.02:569][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Anchorage_DryRun/ANCH_Site_Works) ... [2026.10.21-02.12.02:599][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Anchorage_DryRun/ANCH_Site_Works) ... [2026.10.21-02.12.02:630][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Anchorage_DryRun/ANCH_Site_Works) ... [2026.10.21-02.12.02:653][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Anchorage_DryRun/ANCH_Site_Works) ... [2026.10.21-02.12.02:674][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Anchorage_DryRun/ANCH_Site_Works) ... [2026.10.21-02.12.02:699][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Anchorage_DryRun/ANCH_Site_Works) ... [2026.10.21-02.12.02:712][ 0]LogEditor: Attempting to add actor of class 'StaticMeshActor' to level at 0.00,0.00,0.00 [2026.10.21-02.12.02:714][ 0]LogPython: [anchorage] + 66.7s custom mesh ANCH_Site_Works box off by 0.04 cm, 11 slots (11 with material), 15776 triangles, 0 hulls [2026.10.21-02.12.02:721][ 0]LogMaterial: Display: Missing cached shadermap for /Game/StarterBundle/ModularSci_Comm/Materials/Decals/M_Decal_Base.M_Decal_Base in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 5ef74bccd41361c911e56493d9f587c17c367225), compiling. [2026.10.21-02.12.02:724][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/Decals/T_Base_M.T_Base_M (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 170.083323 MB), EncodeSpeed: Final [2026.10.21-02.12.02:725][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/Decals/Floor/T_FloorSquare_A.T_FloorSquare_A (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 170.083323 MB), EncodeSpeed: Final [2026.10.21-02.12.02:725][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/Decals/Arrows/T_Arrow_A.T_Arrow_A (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 170.083323 MB), EncodeSpeed: Final [2026.10.21-02.12.02:735][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/Decals/Floor/T_FloorSquare_A_M.T_FloorSquare_A_M (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 170.083323 MB), EncodeSpeed: Final [2026.10.21-02.12.02:738][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:753][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_0 [2026.10.21-02.12.02:764][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:765][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_1 [2026.10.21-02.12.02:766][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:767][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_2 [2026.10.21-02.12.02:768][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:768][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_3 [2026.10.21-02.12.02:772][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:773][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_4 [2026.10.21-02.12.02:774][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/Decals/Text/Words/T_Observation.T_Observation (TFO_AutoDXT, 1024x256 x1x1x1) (Required Memory Estimate: 46.083323 MB), EncodeSpeed: Final [2026.10.21-02.12.02:774][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:775][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/Decals/Stripes/T_Stripe_E_M.T_Stripe_E_M (TFO_AutoDXT, 2048x1024 x1x1x1) (Required Memory Estimate: 260.416647 MB), EncodeSpeed: Final [2026.10.21-02.12.02:776][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_5 [2026.10.21-02.12.02:778][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:780][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_6 [2026.10.21-02.12.02:782][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:783][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_7 [2026.10.21-02.12.02:784][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/Decals/Stripes/T_Stripe_E.T_Stripe_E (TFO_AutoDXT, 2048x1024 x1x1x1) (Required Memory Estimate: 260.416647 MB), EncodeSpeed: Final [2026.10.21-02.12.02:784][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:786][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_8 [2026.10.21-02.12.02:787][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:788][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_9 [2026.10.21-02.12.02:793][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:794][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_10 [2026.10.21-02.12.02:796][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:796][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/Decals/Text/Words/T_Maintenance.T_Maintenance (TFO_AutoDXT, 1024x256 x1x1x1) (Required Memory Estimate: 46.083323 MB), EncodeSpeed: Final [2026.10.21-02.12.02:798][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_11 [2026.10.21-02.12.02:805][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:806][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_12 [2026.10.21-02.12.02:807][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:807][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_13 [2026.10.21-02.12.02:809][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:810][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_14 [2026.10.21-02.12.02:812][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:813][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_15 [2026.10.21-02.12.02:814][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/Decals/Text/Words/T_Deck.T_Deck (TFO_AutoDXT, 1024x256 x1x1x1) (Required Memory Estimate: 46.083323 MB), EncodeSpeed: Final [2026.10.21-02.12.02:814][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:815][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_16 [2026.10.21-02.12.02:817][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:818][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_17 [2026.10.21-02.12.02:819][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:821][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_18 [2026.10.21-02.12.02:822][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:824][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_19 [2026.10.21-02.12.02:825][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:827][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_20 [2026.10.21-02.12.02:828][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:829][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_21 [2026.10.21-02.12.02:830][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:831][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_22 [2026.10.21-02.12.02:834][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:835][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_23 [2026.10.21-02.12.02:836][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/Decals/Text/Words/T_Control.T_Control (TFO_AutoDXT, 1024x256 x1x1x1) (Required Memory Estimate: 46.083323 MB), EncodeSpeed: Final [2026.10.21-02.12.02:836][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:837][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_24 [2026.10.21-02.12.02:840][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:841][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_25 [2026.10.21-02.12.02:842][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:843][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_26 [2026.10.21-02.12.02:844][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:845][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_27 [2026.10.21-02.12.02:846][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:847][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_28 [2026.10.21-02.12.02:848][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/Decals/Arrows/T_Arrow_F.T_Arrow_F (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 170.083323 MB), EncodeSpeed: Final [2026.10.21-02.12.02:849][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:850][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_29 [2026.10.21-02.12.02:853][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:854][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_30 [2026.10.21-02.12.02:855][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:856][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_31 [2026.10.21-02.12.02:857][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:858][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_32 [2026.10.21-02.12.02:860][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:860][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_33 [2026.10.21-02.12.02:861][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:862][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_34 [2026.10.21-02.12.02:863][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:864][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_35 [2026.10.21-02.12.02:865][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:867][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_36 [2026.10.21-02.12.02:878][ 0]LogMaterial: Display: Missing cached shadermap for /Game/StarterBundle/ModularSciFiMats/Materials/Decals/M_Decal_Base.M_Decal_Base in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 49d7121b2a3ffa9bfc4306b82c7d3edc063fe916), compiling. [2026.10.21-02.12.02:882][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:883][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_37 [2026.10.21-02.12.02:885][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:886][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_38 [2026.10.21-02.12.02:889][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:892][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_39 [2026.10.21-02.12.02:894][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:896][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_40 [2026.10.21-02.12.02:898][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:899][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_41 [2026.10.21-02.12.02:900][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:901][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_42 [2026.10.21-02.12.02:902][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:903][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_43 [2026.10.21-02.12.02:904][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:905][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_44 [2026.10.21-02.12.02:906][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:907][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_45 [2026.10.21-02.12.02:908][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:909][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_46 [2026.10.21-02.12.02:910][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:911][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_47 [2026.10.21-02.12.02:912][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:912][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_48 [2026.10.21-02.12.02:914][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:915][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_49 [2026.10.21-02.12.02:916][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:916][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_50 [2026.10.21-02.12.02:917][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:918][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_51 [2026.10.21-02.12.02:918][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:919][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_52 [2026.10.21-02.12.02:920][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:921][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_53 [2026.10.21-02.12.02:923][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:923][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_54 [2026.10.21-02.12.02:924][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:925][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_55 [2026.10.21-02.12.02:927][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:928][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_56 [2026.10.21-02.12.02:929][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:930][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_57 [2026.10.21-02.12.02:932][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:933][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_58 [2026.10.21-02.12.02:935][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:936][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_59 [2026.10.21-02.12.02:937][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:938][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_60 [2026.10.21-02.12.02:944][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:945][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_61 [2026.10.21-02.12.02:947][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:947][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_62 [2026.10.21-02.12.02:949][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:950][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_63 [2026.10.21-02.12.02:951][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:952][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_64 [2026.10.21-02.12.02:953][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:954][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_65 [2026.10.21-02.12.02:955][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:956][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_66 [2026.10.21-02.12.02:957][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:958][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_67 [2026.10.21-02.12.02:959][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:959][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_68 [2026.10.21-02.12.02:961][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:962][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_69 [2026.10.21-02.12.02:971][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:972][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_70 [2026.10.21-02.12.02:973][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:974][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_71 [2026.10.21-02.12.02:975][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:976][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_72 [2026.10.21-02.12.02:981][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:982][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_73 [2026.10.21-02.12.02:983][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:985][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_74 [2026.10.21-02.12.02:987][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:988][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_75 [2026.10.21-02.12.02:990][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:992][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_76 [2026.10.21-02.12.02:994][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.02:996][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_77 [2026.10.21-02.12.02:997][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSciFiMats/Textures/Decals/Stripes/T_Stripe_H.T_Stripe_H (TFO_AutoDXT, 2048x1024 x1x1x1) (Required Memory Estimate: 260.416647 MB), EncodeSpeed: Final [2026.10.21-02.12.03:003][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSciFiMats/Textures/Decals/Stripes/T_Stripe_H_M.T_Stripe_H_M (TFO_AutoDXT, 2048x1024 x1x1x1) (Required Memory Estimate: 260.416647 MB), EncodeSpeed: Final [2026.10.21-02.12.03:003][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:003][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_78 [2026.10.21-02.12.03:003][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:007][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_79 [2026.10.21-02.12.03:011][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:013][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_80 [2026.10.21-02.12.03:015][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:017][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_81 [2026.10.21-02.12.03:018][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:020][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_82 [2026.10.21-02.12.03:031][ 0]LogMaterial: Display: Missing cached shadermap for /Game/StarterBundle/ModularSci_Comm/Materials/Decals/Normals/M_Base_DecalNorm.M_Base_DecalNorm in PCD3D_SM6, Default, SM6, Editor (DDC key hash: b4c278fc4b7ec59410bfe915c1a2414f13386274), compiling. [2026.10.21-02.12.03:038][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:040][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_83 [2026.10.21-02.12.03:045][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:049][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_84 [2026.10.21-02.12.03:050][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/Decals/Signs/T_CautionTriangle_B.T_CautionTriangle_B (TFO_AutoDXT, 512x512 x1x1x1) (Required Memory Estimate: 46.083323 MB), EncodeSpeed: Final [2026.10.21-02.12.03:054][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:057][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_85 [2026.10.21-02.12.03:067][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:068][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_86 [2026.10.21-02.12.03:072][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/Decals/Normals/T_Indent_B_M.T_Indent_B_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.12.03:075][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:076][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/Decals/Normals/T_Indent_B_normals.T_Indent_B_normals (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Final [2026.10.21-02.12.03:079][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_87 [2026.10.21-02.12.03:083][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/Decals/Normals/T_Indent_B_occlusion.T_Indent_B_occlusion (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.12.03:091][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:091][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_88 [2026.10.21-02.12.03:099][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/Decals/Text/T_Text_D.T_Text_D (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 170.083323 MB), EncodeSpeed: Final [2026.10.21-02.12.03:102][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:102][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_89 [2026.10.21-02.12.03:108][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:110][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/Decals/Text/T_Text_5.T_Text_5 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 170.083323 MB), EncodeSpeed: Final [2026.10.21-02.12.03:111][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_90 [2026.10.21-02.12.03:114][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:115][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_91 [2026.10.21-02.12.03:118][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:121][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/Decals/Text/T_Text_Dash.T_Text_Dash (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 170.083323 MB), EncodeSpeed: Final [2026.10.21-02.12.03:121][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_92 [2026.10.21-02.12.03:123][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:127][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_93 [2026.10.21-02.12.03:129][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:131][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_94 [2026.10.21-02.12.03:134][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:134][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/Decals/Normals/T_LightDecal_A_EM.T_LightDecal_A_EM (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.12.03:142][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_95 [2026.10.21-02.12.03:142][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:142][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_96 [2026.10.21-02.12.03:142][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:143][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_97 [2026.10.21-02.12.03:147][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:149][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_98 [2026.10.21-02.12.03:151][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:152][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_99 [2026.10.21-02.12.03:154][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:156][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_100 [2026.10.21-02.12.03:158][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:161][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_101 [2026.10.21-02.12.03:163][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:166][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_102 [2026.10.21-02.12.03:169][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:170][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_103 [2026.10.21-02.12.03:171][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:172][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_104 [2026.10.21-02.12.03:173][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:174][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_105 [2026.10.21-02.12.03:175][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:176][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_106 [2026.10.21-02.12.03:177][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:178][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_107 [2026.10.21-02.12.03:179][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:180][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_108 [2026.10.21-02.12.03:182][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:185][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_109 [2026.10.21-02.12.03:188][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:189][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_110 [2026.10.21-02.12.03:191][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:192][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_111 [2026.10.21-02.12.03:193][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:195][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_112 [2026.10.21-02.12.03:196][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:197][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_113 [2026.10.21-02.12.03:199][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:201][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_114 [2026.10.21-02.12.03:203][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:204][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_115 [2026.10.21-02.12.03:206][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:207][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_116 [2026.10.21-02.12.03:209][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:210][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_117 [2026.10.21-02.12.03:211][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:212][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_118 [2026.10.21-02.12.03:213][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:214][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_119 [2026.10.21-02.12.03:216][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:218][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_120 [2026.10.21-02.12.03:219][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:220][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_121 [2026.10.21-02.12.03:223][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:224][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_122 [2026.10.21-02.12.03:225][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:226][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_123 [2026.10.21-02.12.03:228][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:229][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_124 [2026.10.21-02.12.03:233][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:234][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_125 [2026.10.21-02.12.03:238][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:239][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_126 [2026.10.21-02.12.03:241][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/Decals/Text/T_Text_2.T_Text_2 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 170.083323 MB), EncodeSpeed: Final [2026.10.21-02.12.03:244][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:246][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_127 [2026.10.21-02.12.03:249][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:251][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/Decals/Text/T_Text_0.T_Text_0 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 170.083323 MB), EncodeSpeed: Final [2026.10.21-02.12.03:251][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_128 [2026.10.21-02.12.03:253][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:254][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/Decals/Text/T_Text_3.T_Text_3 (TFO_AutoDXT, 1024x1024 x1x1x1) (Required Memory Estimate: 170.083323 MB), EncodeSpeed: Final [2026.10.21-02.12.03:257][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_129 [2026.10.21-02.12.03:259][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:261][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_130 [2026.10.21-02.12.03:265][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:266][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_131 [2026.10.21-02.12.03:267][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:268][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_132 [2026.10.21-02.12.03:270][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:271][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_133 [2026.10.21-02.12.03:272][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:273][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_134 [2026.10.21-02.12.03:275][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:276][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_135 [2026.10.21-02.12.03:277][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:278][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_136 [2026.10.21-02.12.03:279][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:281][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_137 [2026.10.21-02.12.03:282][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:283][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_138 [2026.10.21-02.12.03:285][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:285][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_139 [2026.10.21-02.12.03:289][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:291][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_140 [2026.10.21-02.12.03:294][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:295][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_141 [2026.10.21-02.12.03:297][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:298][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_142 [2026.10.21-02.12.03:299][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:300][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_143 [2026.10.21-02.12.03:306][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:307][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_144 [2026.10.21-02.12.03:309][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:312][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_145 [2026.10.21-02.12.03:315][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:317][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_146 [2026.10.21-02.12.03:319][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:321][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/Decals/Normals/T_LightDecal_A_M.T_LightDecal_A_M (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.12.03:321][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_147 [2026.10.21-02.12.03:324][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:327][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/Decals/Normals/T_LightDecal_A_normals.T_LightDecal_A_normals (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 562.499988 MB), EncodeSpeed: Final [2026.10.21-02.12.03:330][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_148 [2026.10.21-02.12.03:332][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:334][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_149 [2026.10.21-02.12.03:337][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:339][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_150 [2026.10.21-02.12.03:340][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:343][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_151 [2026.10.21-02.12.03:345][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:348][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_152 [2026.10.21-02.12.03:353][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:355][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_153 [2026.10.21-02.12.03:361][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:362][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_154 [2026.10.21-02.12.03:369][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:370][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_155 [2026.10.21-02.12.03:371][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/Decals/Text/Words/T_Command.T_Command (TFO_AutoDXT, 1024x256 x1x1x1) (Required Memory Estimate: 46.083323 MB), EncodeSpeed: Final [2026.10.21-02.12.03:373][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:375][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_156 [2026.10.21-02.12.03:379][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:381][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_157 [2026.10.21-02.12.03:384][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/Decals/Stripes/T_Stripe_D.T_Stripe_D (TFO_AutoDXT, 2048x1024 x1x1x1) (Required Memory Estimate: 260.416647 MB), EncodeSpeed: Final [2026.10.21-02.12.03:384][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:387][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_158 [2026.10.21-02.12.03:392][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:394][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_159 [2026.10.21-02.12.03:395][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/Decals/Normals/T_LightDecal_A_occlusion.T_LightDecal_A_occlusion (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 351.083323 MB), EncodeSpeed: Final [2026.10.21-02.12.03:400][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSci_Comm/Textures/Decals/Text/Words/T_Center.T_Center (TFO_AutoDXT, 1024x256 x1x1x1) (Required Memory Estimate: 46.083323 MB), EncodeSpeed: Final [2026.10.21-02.12.03:402][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:402][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_160 [2026.10.21-02.12.03:404][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:408][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_161 [2026.10.21-02.12.03:410][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:414][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_162 [2026.10.21-02.12.03:420][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:422][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_163 [2026.10.21-02.12.03:423][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:424][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_164 [2026.10.21-02.12.03:428][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:429][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_165 [2026.10.21-02.12.03:431][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:432][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_166 [2026.10.21-02.12.03:435][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:437][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_167 [2026.10.21-02.12.03:438][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:439][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_168 [2026.10.21-02.12.03:441][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:441][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_169 [2026.10.21-02.12.03:442][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:443][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_170 [2026.10.21-02.12.03:444][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:445][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_171 [2026.10.21-02.12.03:446][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:447][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_172 [2026.10.21-02.12.03:449][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:449][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_173 [2026.10.21-02.12.03:451][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:451][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_174 [2026.10.21-02.12.03:453][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:454][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_175 [2026.10.21-02.12.03:456][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:456][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_176 [2026.10.21-02.12.03:458][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:458][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_177 [2026.10.21-02.12.03:459][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:460][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_178 [2026.10.21-02.12.03:461][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:462][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_179 [2026.10.21-02.12.03:463][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:464][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_180 [2026.10.21-02.12.03:465][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:466][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_181 [2026.10.21-02.12.03:469][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:470][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_182 [2026.10.21-02.12.03:471][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSciFiMats/Textures/Decals/Text/Words/T_Arrivals.T_Arrivals (TFO_AutoDXT, 1024x256 x1x1x1) (Required Memory Estimate: 46.083323 MB), EncodeSpeed: Final [2026.10.21-02.12.03:474][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:475][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_183 [2026.10.21-02.12.03:477][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSciFiMats/Textures/Decals/Text/Words/T_Cargo.T_Cargo (TFO_AutoDXT, 1024x256 x1x1x1) (Required Memory Estimate: 46.083323 MB), EncodeSpeed: Final [2026.10.21-02.12.03:477][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:478][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_184 [2026.10.21-02.12.03:482][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:483][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_185 [2026.10.21-02.12.03:483][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSciFiMats/Textures/Decals/Text/Words/T_Departures.T_Departures (TFO_AutoDXT, 1024x256 x1x1x1) (Required Memory Estimate: 46.083323 MB), EncodeSpeed: Final [2026.10.21-02.12.03:488][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:489][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_186 [2026.10.21-02.12.03:490][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSciFiMats/Textures/Decals/Text/Words/T_Dock.T_Dock (TFO_AutoDXT, 1024x256 x1x1x1) (Required Memory Estimate: 46.083323 MB), EncodeSpeed: Final [2026.10.21-02.12.03:494][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:495][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_187 [2026.10.21-02.12.03:495][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSciFiMats/Textures/Decals/Text/Words/T_Maintenance.T_Maintenance (TFO_AutoDXT, 1024x256 x1x1x1) (Required Memory Estimate: 46.083323 MB), EncodeSpeed: Final [2026.10.21-02.12.03:498][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:500][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_188 [2026.10.21-02.12.03:500][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSciFiMats/Textures/Decals/Text/Words/T_Medical.T_Medical (TFO_AutoDXT, 1024x256 x1x1x1) (Required Memory Estimate: 46.083323 MB), EncodeSpeed: Final [2026.10.21-02.12.03:502][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:503][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_189 [2026.10.21-02.12.03:504][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:505][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_190 [2026.10.21-02.12.03:508][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:508][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_191 [2026.10.21-02.12.03:509][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSciFiMats/Textures/Decals/Text/Words/T_Processing.T_Processing (TFO_AutoDXT, 1024x256 x1x1x1) (Required Memory Estimate: 46.083323 MB), EncodeSpeed: Final [2026.10.21-02.12.03:510][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:511][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_192 [2026.10.21-02.12.03:514][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:515][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_193 [2026.10.21-02.12.03:516][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSciFiMats/Textures/Decals/Text/Words/T_RestrictedArea.T_RestrictedArea (TFO_AutoDXT, 1024x256 x1x1x1) (Required Memory Estimate: 46.083323 MB), EncodeSpeed: Final [2026.10.21-02.12.03:519][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:520][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_194 [2026.10.21-02.12.03:520][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSciFiMats/Textures/Decals/Text/Words/T_Security.T_Security (TFO_AutoDXT, 1024x256 x1x1x1) (Required Memory Estimate: 46.083323 MB), EncodeSpeed: Final [2026.10.21-02.12.03:523][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:524][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_195 [2026.10.21-02.12.03:525][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSciFiMats/Textures/Decals/Text/Words/T_StandClear.T_StandClear (TFO_AutoDXT, 1024x256 x1x1x1) (Required Memory Estimate: 46.083323 MB), EncodeSpeed: Final [2026.10.21-02.12.03:528][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:529][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_196 [2026.10.21-02.12.03:529][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSciFiMats/Textures/Decals/Text/Words/T_Station.T_Station (TFO_AutoDXT, 1024x256 x1x1x1) (Required Memory Estimate: 46.083323 MB), EncodeSpeed: Final [2026.10.21-02.12.03:532][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.DecalActor [2026.10.21-02.12.03:533][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.DecalActor as actor: DecalActor /Temp/Untitled_1.Untitled:PersistentLevel.DecalActor_197 [2026.10.21-02.12.03:534][ 0]LogTexture: Display: Building texture TwoD: /Game/StarterBundle/ModularSciFiMats/Textures/Decals/Text/Words/T_Supplies.T_Supplies (TFO_AutoDXT, 1024x256 x1x1x1) (Required Memory Estimate: 46.083323 MB), EncodeSpeed: Final [2026.10.21-02.12.03:536][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:560][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:563][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:566][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:569][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:571][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:574][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:577][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:580][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:584][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:585][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:586][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:587][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:589][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:590][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:592][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:593][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:595][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:596][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:598][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:600][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:602][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:604][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:606][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:607][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:609][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:610][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:612][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:614][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:615][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:616][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:618][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:619][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:621][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:622][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:624][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:625][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:626][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:627][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:629][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:631][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:632][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:634][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:635][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:636][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:637][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:638][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:639][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2026.10.21-02.12.03:640][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:643][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:645][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:647][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:649][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:651][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:653][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:656][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:658][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:659][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:661][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:663][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:665][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:667][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:669][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:671][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:673][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:676][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:678][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:681][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:683][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:686][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:689][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:691][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:693][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:695][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:697][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:699][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:701][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:704][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:705][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:707][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:709][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:712][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:714][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:716][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:718][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:720][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:722][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:724][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:726][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:729][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:731][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:734][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:736][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:738][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:741][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:743][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:745][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:747][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:750][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:752][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:754][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:756][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:759][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:761][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:764][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:766][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:769][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:771][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:773][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:776][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:778][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:781][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:783][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:786][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:788][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:791][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:793][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:796][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:799][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:802][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:805][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:808][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:810][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:813][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:817][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:819][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:823][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:827][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:829][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:832][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:835][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:837][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:840][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:842][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:845][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.SpotLight [2026.10.21-02.12.03:851][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.TargetPoint [2026.10.21-02.12.03:854][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.TargetPoint as actor: TargetPoint /Temp/Untitled_1.Untitled:PersistentLevel.TargetPoint_0 [2026.10.21-02.12.03:854][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.TargetPoint [2026.10.21-02.12.03:854][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.TargetPoint as actor: TargetPoint /Temp/Untitled_1.Untitled:PersistentLevel.TargetPoint_1 [2026.10.21-02.12.03:855][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.TargetPoint [2026.10.21-02.12.03:855][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.TargetPoint as actor: TargetPoint /Temp/Untitled_1.Untitled:PersistentLevel.TargetPoint_2 [2026.10.21-02.12.03:855][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.TargetPoint [2026.10.21-02.12.03:856][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.TargetPoint as actor: TargetPoint /Temp/Untitled_1.Untitled:PersistentLevel.TargetPoint_3 [2026.10.21-02.12.03:857][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PlayerStart [2026.10.21-02.12.03:860][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.PlayerStart as actor: PlayerStart /Temp/Untitled_1.Untitled:PersistentLevel.PlayerStart_0 [2026.10.21-02.12.03:861][ 0]LogNavigationPoint: PostEditMove Clear paths rebuilt [2026.10.21-02.12.03:874][ 0]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.TargetPoint [2026.10.21-02.12.03:875][ 0]LogActorFactory: Actor Factory spawned Class /Script/Engine.TargetPoint as actor: TargetPoint /Temp/Untitled_1.Untitled:PersistentLevel.TargetPoint_4 [2026.10.21-02.12.03:941][ 0]LogMaterial: Display: Missing cached shadermap for /Game/Robot_scout_R_21/mats/Face_01/Base_color/M_Robo_hh_BaseColor_Mat.M_Robo_hh_BaseColor_Mat in PCD3D_SM6, Default, SM6, Editor (DDC key hash: a81752f2b79c05420b030f6bb8294215eddf70b2), compiling. [2026.10.21-02.12.03:945][ 0]LogMaterial: Display: Missing cached shadermap for /Game/Robot_scout_R_21/mats/Face_01/Base_color/M_robo_legs_BaseColor_Mat.M_robo_legs_BaseColor_Mat in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 662483da3dbcc8041b8679128fd5763e93d2b96e), compiling. [2026.10.21-02.12.03:951][ 0]LogMaterial: Display: Missing cached shadermap for /Game/Robot_scout_R_21/mats/Face_01/Base_color/M_Robo_Tors_BaseColor_Mat.M_Robo_Tors_BaseColor_Mat in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 1dcdd4e69710140654687bd9d341a2a0ac39e2d9), compiling. [2026.10.21-02.12.03:965][ 0]LogAsyncCompilation: Display: BEWARE: AssetCompile memory estimate is greater than available, but we're running it [SkinnedAsset] anyway! RequiredMemory = 0.000 MiB + 4608.000 MiB, MemoryLimit = 1580.859375 MiB [2026.10.21-02.12.03:965][ 0]LogAsyncCompilation: Display: BEWARE: AssetCompile memory estimate is greater than available, but we're running it [SkinnedAsset] anyway! RequiredMemory = 0.000 MiB + 4608.000 MiB, MemoryLimit = 1580.472656 MiB [2026.10.21-02.12.03:971][ 0]LogEditor: Attempting to add actor of class 'SkeletalMeshActor' to level at -10736.57,-7499.86,148.42 [2026.10.21-02.12.04:044][ 0]LogModuleManager: InternalLoadLibrary: 'ClassViewer' ('E:/Tools/UE_5.8/Engine/Binaries/Win64/UnrealEditor-ClassViewer.dll') [2026.10.21-02.12.04:210][ 0]LogEditor: Attempting to add actor of class 'SkeletalMeshActor' to level at 1200.00,60.00,2.06 [2026.10.21-02.12.04:214][ 0]LogMaterial: Display: Missing cached shadermap for /Game/Robot_scout_R_21/mats/Face_01/Color_02/M_Robo_hh_Color_02_Mat.M_Robo_hh_Color_02_Mat in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 38177cdef1ba9d3806599a5873ac14907a38b4d0), compiling. [2026.10.21-02.12.04:222][ 0]LogMaterial: Display: Missing cached shadermap for /Game/Robot_scout_R_21/mats/Face_01/Color_02/M_robo_legs_Color_02_Mat.M_Robo_legs_Color_02_Mat in PCD3D_SM6, Default, SM6, Editor (DDC key hash: a24fc7d242b2e956694dd80f8c9c6ce7dfbbc5dc), compiling. [2026.10.21-02.12.04:235][ 0]LogMaterial: Display: Missing cached shadermap for /Game/Robot_scout_R_21/mats/Face_01/Color_02/M_Robo_Tors_Color_02_Mat.M_Robo_Tors_Color_02_Mat in PCD3D_SM6, Default, SM6, Editor (DDC key hash: cd284270c9a2a7813cc4802750c457ac66d3ce9f), compiling. [2026.10.21-02.12.04:250][ 0]LogEditor: Attempting to add actor of class 'SkeletalMeshActor' to level at -8800.00,-6300.00,-62.66 [2026.10.21-02.12.04:257][ 0]LogMaterial: Display: Missing cached shadermap for /Game/Robot_scout_R_21/mats/Face_01/Color_03/M_Robo_hh_Color_03_Mat.M_Robo_hh_Color_03_Mat in PCD3D_SM6, Default, SM6, Editor (DDC key hash: b95be8ec96a6ed7a6953c9f142167b6993fd4c05), compiling. [2026.10.21-02.12.04:269][ 0]LogMaterial: Display: Missing cached shadermap for /Game/Robot_scout_R_21/mats/Face_01/Color_03/M_robo_legs_Color_03_Mat.M_Robo_legs_Color_03_Mat in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 40e6da3c52328caa28b374c16921b011c7280de5), compiling. [2026.10.21-02.12.04:283][ 0]LogMaterial: Display: Missing cached shadermap for /Game/Robot_scout_R_21/mats/Face_01/Color_03/M_Robo_Tors_Color_03_Mat.M_Robo_Tors_Color_03_Mat in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 935c419b4b71e6cdcd3052405617bf91a76fc84c), compiling. [2026.10.21-02.12.04:290][ 0]LogEditor: Attempting to add actor of class 'SkeletalMeshActor' to level at -693.66,-1544.66,10.70 [2026.10.21-02.12.04:296][ 0]LogMaterial: Display: Missing cached shadermap for /Game/Robot_scout_R_21/mats/Face_01/Color_04/M_Robo_hh_Color_03_Mat.M_Robo_hh_Color_03_Mat in PCD3D_SM6, Default, SM6, Editor (DDC key hash: f40093f1d64aaec4cb29c8874fe41baec5e6d470), compiling. [2026.10.21-02.12.04:302][ 0]LogMaterial: Display: Missing cached shadermap for /Game/Robot_scout_R_21/mats/Face_01/Color_04/M_Robo_legs_Color_03_Mat.M_Robo_legs_Color_03_Mat in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 92aa793e7f0997df99e305a18615bf769b9c9c35), compiling. [2026.10.21-02.12.04:311][ 0]LogMaterial: Display: Missing cached shadermap for /Game/Robot_scout_R_21/mats/Face_01/Color_04/M_Robo_Tors_Color_04_Mat.M_Robo_Tors_Color_04_Mat in PCD3D_SM6, Default, SM6, Editor (DDC key hash: c5c7e0d2c9e1ca6129f5694412c659bfe955c486), compiling. [2026.10.21-02.12.04:337][ 0]LogPython: [anchorage] + 68.3s spawned {"instances": 1653, "decals": 198, "lights": 135, "markers": 6, "custom_meshes": 10, "robots": 4}; checked 1865 transforms: worst deviation 0.0004 (Indent_A119), 0 over 0.05 [2026.10.21-02.12.04:337][ 0]LogPython: [anchorage] + 68.3s the station's own materials: 9 made of 9 listed (MI_ANCH_OrangeMetal ok, M_ANCH_ConcreteBase ok, M_ANCH_ConcreteDark ok, MI_ANCH_HullMetal ok, MI_ANCH_LightAmber ok, MI_ANCH_LightRed ok, M_ANCH_ConcreteFloor ok, MI_ANCH_LightCyan ok, M_ANCH_PH_metal_plate ok) [2026.10.21-02.12.04:338][ 0]LogPython: [anchorage] + 68.3s props listed with their places, not imported by this script (their glTF, .blend and FBX files lie beside the layout): 45 of 17 kinds from polyhaven.com, 20 of 13 kinds from the user's Fab library and Assets folder (the ice coolers, the furnishing), 6 of 1 kinds of the project's own models (the nutrition feeder's FBX) [2026.10.21-02.12.04:345][ 0]LogPython: [anchorage] + 68.3s report: D:/HADAL - The Descent/models/anchorage/kit_export/ue_spawn_report_anchorage_exterior_layout.json [2026.10.21-02.12.04:346][ 0]LogPython: [anchorage] + 68.3s DONE [2026.10.21-02.12.04:349][ 0]LogPythonScriptCommandlet: Display: Python script executed successfully [2026.10.21-02.12.04:350][ 0]LogCore: Engine exit requested (reason: Commandlet PythonScriptCommandlet_0 finished execution (result 0)) [2026.10.21-02.12.04:351][ 0]LogInit: Display: [2026.10.21-02.12.04:351][ 0]LogInit: Display: Warning/Error Summary (Unique only) [2026.10.21-02.12.04:351][ 0]LogInit: Display: ----------------------------------- [2026.10.21-02.12.04:351][ 0]LogInit: Display: LogAssetRegistry: Warning: ScanPathsSynchronous: /Temp/Anchorage_DryRun is in the /Temp path, will not scan. [2026.10.21-02.12.04:351][ 0]LogInit: Display: LogOutputDevice: Warning: === FDebug::DumpStackTrace(): === [2026.10.21-02.12.04:352][ 0]LogInit: Display: LogOutputDevice: Warning: [2026.10.21-02.12.04:352][ 0]LogInit: Display: LogOutputDevice: Warning: [Callstack] 0x00007ffa6b3f28d5 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.12.04:352][ 0]LogInit: Display: LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434825 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.12.04:352][ 0]LogInit: Display: LogOutputDevice: Warning: [Callstack] 0x00007ffa6b434546 UnrealEditor-AssetRegistry.dll!UnknownFunction [] [2026.10.21-02.12.04:352][ 0]LogInit: Display: LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220594 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.12.04:352][ 0]LogInit: Display: LogOutputDevice: Warning: [Callstack] 0x00007ff9dc220c56 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.12.04:352][ 0]LogInit: Display: LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306112 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.12.04:352][ 0]LogInit: Display: LogOutputDevice: Warning: [Callstack] 0x00007ff9dc306af8 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.12.04:352][ 0]LogInit: Display: LogOutputDevice: Warning: [Callstack] 0x00007ff9dc37aece UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.12.04:352][ 0]LogInit: Display: LogOutputDevice: Warning: [Callstack] 0x00007ff9dc3cea8f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.12.04:352][ 0]LogInit: Display: LogOutputDevice: Warning: [Callstack] 0x00007ff9dc2966fd UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.12.04:352][ 0]LogInit: Display: LogOutputDevice: Warning: [Callstack] 0x00007ff9dc23175e UnrealEditor-UnrealEd.dll!UnknownFunction [] [2026.10.21-02.12.04:353][ 0]LogInit: Display: LogOutputDevice: Warning: [Callstack] 0x00007ff9dac5a956 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.12.04:353][ 0]LogInit: Display: LogOutputDevice: Warning: [Callstack] 0x00007ff9dac56673 UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.12.04:353][ 0]LogInit: Display: LogOutputDevice: Warning: [Callstack] 0x00007ff9dacae55e UnrealEditor-AssetTools.dll!UnknownFunction [] [2026.10.21-02.12.04:353][ 0]LogInit: Display: LogOutputDevice: Warning: [Callstack] 0x00007ff9fdbe7b2c UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.12.04:353][ 0]LogInit: Display: LogOutputDevice: Warning: [Callstack] 0x00007ff9fdf619b2 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2026.10.21-02.12.04:353][ 0]LogInit: Display: LogOutputDevice: Warning: [Callstack] 0x0000021bb6d05863 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.12.04:353][ 0]LogInit: Display: LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5473e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.12.04:353][ 0]LogInit: Display: LogOutputDevice: Warning: [Callstack] 0x0000021bb6d5384e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.12.04:353][ 0]LogInit: Display: LogOutputDevice: Warning: [Callstack] 0x0000021bb6d55a95 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.12.04:353][ 0]LogInit: Display: LogOutputDevice: Warning: [Callstack] 0x0000021bb6c6937e UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.12.04:353][ 0]LogInit: Display: LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e61263 python311.dll!UnknownFunction [] [2026.10.21-02.12.04:354][ 0]LogInit: Display: LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e648df python311.dll!UnknownFunction [] [2026.10.21-02.12.04:354][ 0]LogInit: Display: LogOutputDevice: Warning: [Callstack] 0x00007ff9a1e660b2 python311.dll!UnknownFunction [] [2026.10.21-02.12.04:354][ 0]LogInit: Display: LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec56bf python311.dll!UnknownFunction [] [2026.10.21-02.12.04:354][ 0]LogInit: Display: LogOutputDevice: Warning: [Callstack] 0x00007ff9a1ec70bf python311.dll!UnknownFunction [] [2026.10.21-02.12.04:354][ 0]LogInit: Display: LogOutputDevice: Warning: [Callstack] 0x0000021bb6cefa48 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.12.04:354][ 0]LogInit: Display: LogOutputDevice: Warning: [Callstack] 0x0000021bb6d1be80 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.12.04:354][ 0]LogInit: Display: LogOutputDevice: Warning: [Callstack] 0x0000021bb6cf0058 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.12.04:354][ 0]LogInit: Display: LogOutputDevice: Warning: [Callstack] 0x0000021bb6d08a40 UnrealEditor-PythonScriptPlugin.dll!UnknownFunction [] [2026.10.21-02.12.04:354][ 0]LogInit: Display: LogOutputDevice: Warning: [Callstack] 0x00007ff61c0671bb UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.12.04:355][ 0]LogInit: Display: LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c289 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.12.04:355][ 0]LogInit: Display: LogOutputDevice: Warning: [Callstack] 0x00007ff61c05c5ba UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.12.04:355][ 0]LogInit: Display: LogOutputDevice: Warning: [Callstack] 0x00007ff61c061256 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.12.04:355][ 0]LogInit: Display: LogOutputDevice: Warning: [Callstack] 0x00007ff61c075c74 UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.12.04:355][ 0]LogInit: Display: LogOutputDevice: Warning: [Callstack] 0x00007ff61c07838a UnrealEditor-Cmd.exe!UnknownFunction [] [2026.10.21-02.12.04:355][ 0]LogInit: Display: LogOutputDevice: Warning: [Callstack] 0x00007ffaea7c7374 KERNEL32.DLL!UnknownFunction [] [2026.10.21-02.12.04:355][ 0]LogInit: Display: LogOutputDevice: Warning: [Callstack] 0x00007ffaea9bcc91 ntdll.dll!UnknownFunction [] [2026.10.21-02.12.04:355][ 0]LogInit: Display: [2026.10.21-02.12.04:355][ 0]LogInit: Display: Success - 0 error(s), 2310 warning(s) [2026.10.21-02.12.04:355][ 0]LogInit: Display: Execution of commandlet took: 1m 8s (68.53 seconds), PeakPhysMemoryMB=5299 MB, PeakVirtMemoryMB=10089 MB [2026.10.21-02.12.04:356][ 0]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) [2026.10.21-02.12.04:376][ 0]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown [2026.10.21-02.12.04:377][ 0]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown [2026.10.21-02.12.04:406][ 0]MassEntity: New Page: MassEntity [2026.10.21-02.12.04:477][ 0]LogMovieScene: USequencerBakeSubsystem subsystem deinitialized. [2026.10.21-02.12.04:557][ 0]LogTedsSettings: UTedsSettingsEditorSubsystem::Deinitialize [2026.10.21-02.12.04:560][ 0]LogToolsetRegistry: Display: Unregistering Toolset ToolsetRegistry.AgentSkillToolset [2026.10.21-02.12.04:563][ 0]LogModelContextProtocol: Tool search enabled: registered 3 meta-tools (0 toolsets discoverable via list_toolsets) [2026.10.21-02.12.04:571][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. [2026.10.21-02.12.04:598][ 0]LogRuntimeTelemetry: Recording EnginePreExit events [2026.10.21-02.12.04:625][ 0]LogExit: Preparing to exit. [2026.10.21-02.12.05:187][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms [2026.10.21-02.12.05:325][ 0]LogAssetRegistry: Display: CleanupOrphanedCacheFiles (PostWrite): 1 .ref files found, 1 referenced binaries [2026.10.21-02.12.05:325][ 0]LogAssetRegistry: Display: CleanupOrphanedCacheFiles: 1 total binaries, 1 referenced (kept), 0 old-style pre-migration (kept), 0 orphans deleted, 0 orphans locked (kept) [2026.10.21-02.12.05:864][ 0]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled [2026.10.21-02.12.06:015][ 0]LogExit: Editor shut down [2026.10.21-02.12.07:037][ 0]LogEditorDataStorage: Destroyed TEDS Core. [2026.10.21-02.12.07:037][ 0]LogEditorDataStorage: Destroyed TEDS Compatibility. [2026.10.21-02.12.07:316][ 0]LogExit: Object subsystem successfully closed. [2026.10.21-02.12.07:355][ 0]LogShaderCompilers: Display: Exiting ShaderCompilingThread [2026.10.21-02.12.08:513][ 0]LogObjectProfiler: Shutdown [2026.10.21-02.12.08:514][ 0]LogMemoryProfiler: Shutdown [2026.10.21-02.12.08:514][ 0]LogNetworkingProfiler: Shutdown [2026.10.21-02.12.08:514][ 0]LogLoadingProfiler: Shutdown [2026.10.21-02.12.08:516][ 0]LogTimingProfiler: Shutdown [2026.10.21-02.12.08:527][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDGenericDebugDrawExtension] ... [2026.10.21-02.12.08:527][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDAccelerationStructuresExtension] ... [2026.10.21-02.12.08:527][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDCameraTracesExtension] ... [2026.10.21-02.12.08:527][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDParticleExtraDataExtension] ... [2026.10.21-02.12.08:527][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FPerformanceMetricsExtension] ... [2026.10.21-02.12.08:779][ 0]LogChaosDD: Chaos Debug Draw Shutdown [2026.10.21-02.12.08:781][ 0]LogNFORDenoise: NFORDenoise function shutting down [2026.10.21-02.12.08:839][ 0]RenderDocPlugin: plugin has been unloaded. [2026.10.21-02.12.08:878][ 0]LogEOSShared: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success] [2026.10.21-02.12.08:884][ 0]LogXGEController: Cleaning working directory: C:/Users/PC/AppData/Local/Temp/UnrealXGEWorkingDir/ [2026.10.21-02.12.08:901][ 0]LogPakFile: Destroying PakPlatformFile [2026.10.21-02.12.09:041][ 0]LogD3D12RHI: ~FD3D12DynamicRHI [2026.10.21-02.12.09:093][ 0]LogExit: Exiting. [2026.10.21-02.12.09:115][ 0]Log file closed, 10/21/26 04:12:09