{
 "actors": [
  {
   "class": "InstancedFoliageActor",
   "class_path": "/Script/Foliage.InstancedFoliageActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "InstancedFoliageActor",
   "level": "Overview",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     0.0,
     0.0,
     0.0,
     1.0
    ]
   ],
   "name": "InstancedFoliageActor_0"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "Floor",
   "level": "Overview",
   "matrix": [
    [
     33.25,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     33.25,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     8.0,
     0.0
    ],
    [
     0.0,
     0.0,
     -0.5,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Engine/OpenWorldTemplate/LandscapeMaterial/MI_ProcGrid"
     ],
     "matrix": [
      [
       33.25,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       33.25,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       8.0,
       0.0
      ],
      [
       0.0,
       0.0,
       -0.5,
       1.0
      ]
     ],
     "mesh": "/Engine/MapTemplates/SM_Template_Map_Floor",
     "visible": true
    }
   ],
   "name": "Floor"
  },
  {
   "class": "DirectionalLight",
   "class_path": "/Script/Engine.DirectionalLight",
   "folder": "Lighting",
   "hidden": false,
   "hidden_in_game": false,
   "label": "DirectionalLight",
   "level": "Overview",
   "lights": [
    {
     "cast_shadows": true,
     "comp_class": "DirectionalLightComponent",
     "indirect_lighting_intensity": 1.0,
     "intensity": 6.0,
     "light_color": [
      255,
      255,
      255,
      255
     ],
     "matrix": [
      [
       0.7094761603438909,
       1.1636255152071027,
       -2.0958576378806573,
       0.0
      ],
      [
       -0.1969691462692734,
       -2.150033379201151,
       -1.2603807455443046,
       0.0
      ],
      [
       -2.389110029555281,
       0.5228117526221725,
       -0.5184796408717363,
       0.0
      ],
      [
       0.0,
       0.0,
       400.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.MOVABLE: 2>",
     "temperature": 6500.0,
     "use_temperature": true,
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     0.7094761603438909,
     1.1636255152071027,
     -2.0958576378806573,
     0.0
    ],
    [
     -0.1969691462692734,
     -2.150033379201151,
     -1.2603807455443046,
     0.0
    ],
    [
     -2.389110029555281,
     0.5228117526221725,
     -0.5184796408717363,
     0.0
    ],
    [
     0.0,
     0.0,
     400.0,
     1.0
    ]
   ],
   "name": "DirectionalLight_0"
  },
  {
   "class": "SkyAtmosphere",
   "class_path": "/Script/Engine.SkyAtmosphere",
   "folder": "Lighting",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SkyAtmosphere",
   "level": "Overview",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     0.0,
     0.0,
     500.0,
     1.0
    ]
   ],
   "name": "SkyAtmosphere_0"
  },
  {
   "class": "SkyLight",
   "class_path": "/Script/Engine.SkyLight",
   "folder": "Lighting",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SkyLight",
   "level": "Overview",
   "lights": [
    {
     "cast_shadows": true,
     "comp_class": "SkyLightComponent",
     "indirect_lighting_intensity": 1.0,
     "intensity": 1.0,
     "light_color": [
      255,
      255,
      255,
      255
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       0.0,
       0.0,
       600.0,
       1.0
      ]
     ],
     "mobility": "<ComponentMobility.MOVABLE: 2>",
     "visible": true,
     "volumetric_scattering_intensity": 1.0
    }
   ],
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     0.0,
     0.0,
     600.0,
     1.0
    ]
   ],
   "name": "SkyLight_0"
  },
  {
   "class": "ExponentialHeightFog",
   "class_path": "/Script/Engine.ExponentialHeightFog",
   "fog": {
    "fog_density": 0.04360000044107437,
    "fog_height_falloff": 0.20000000298023224,
    "fog_inscattering_color": null,
    "fog_inscattering_luminance": [
     0.0,
     0.0,
     0.0,
     1.0
    ],
    "start_distance": 0.0,
    "volumetric_fog": null
   },
   "folder": "Lighting",
   "hidden": false,
   "hidden_in_game": false,
   "label": "ExponentialHeightFog",
   "level": "Overview",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -5600.0,
     -50.0,
     -6850.0,
     1.0
    ]
   ],
   "name": "ExponentialHeightFog_0"
  },
  {
   "class": "VolumetricCloud",
   "class_path": "/Script/Engine.VolumetricCloud",
   "folder": "Lighting",
   "hidden": false,
   "hidden_in_game": false,
   "label": "VolumetricCloud",
   "level": "Overview",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     0.0,
     0.0,
     700.0,
     1.0
    ]
   ],
   "name": "VolumetricCloud_0"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "Lighting",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SM_SkySphere",
   "level": "Overview",
   "matrix": [
    [
     400.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     400.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     400.0,
     0.0
    ],
    [
     0.0,
     0.0,
     0.0,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Engine/EngineSky/M_SimpleSkyDome"
     ],
     "matrix": [
      [
       400.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       400.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       400.0,
       0.0
      ],
      [
       0.0,
       0.0,
       0.0,
       1.0
      ]
     ],
     "mesh": "/Engine/EngineSky/SM_SkySphere",
     "visible": true
    }
   ],
   "name": "StaticMeshActor_1"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SM_Bench_01",
   "level": "Overview",
   "matrix": [
    [
     1.2167964857923153e-08,
     -1.0,
     0.0,
     0.0
    ],
    [
     1.0,
     1.2167964857923153e-08,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     4.6307445194347,
     -232.02862636751664,
     1.1674720127530236e-05,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_BluePlastic_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_WhiteMetal_01"
     ],
     "matrix": [
      [
       1.2167964857923153e-08,
       -1.0,
       0.0,
       0.0
      ],
      [
       1.0,
       1.2167964857923153e-08,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       4.6307445194347,
       -232.02862636751664,
       1.1674720127530236e-05,
       1.0
      ]
     ],
     "mesh": "/Game/SciFI_Lite_Assets/StaticMeshes/SM_Bench_01",
     "visible": true
    }
   ],
   "name": "StaticMeshActor_19"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SM_Cart_02",
   "level": "Overview",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     16.375357152709284,
     -1265.2629909773573,
     2.9377225473581348e-05,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_BlueRubber_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_WhiteMetal_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_BlackMetal_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_DecalsProps_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_BlackMetal_01"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       16.375357152709284,
       -1265.2629909773573,
       2.9377225473581348e-05,
       1.0
      ]
     ],
     "mesh": "/Game/SciFI_Lite_Assets/StaticMeshes/SM_Cart_01",
     "visible": true
    }
   ],
   "name": "StaticMeshActor_20"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SM_Column_Single_01",
   "level": "Overview",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -233.36958587794368,
     3350.010744012685,
     35.011760603807375,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_BluePlastic_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_WhiteMetal_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_DecalsStation_01"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -233.36958587794368,
       3350.010744012685,
       35.011760603807375,
       1.0
      ]
     ],
     "mesh": "/Game/SciFI_Lite_Assets/StaticMeshes/SM_Column_Single_01",
     "visible": true
    }
   ],
   "name": "StaticMeshActor_21"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SM_Containers_06",
   "level": "Overview",
   "matrix": [
    [
     1.216796519099006e-08,
     1.0,
     0.0,
     0.0
    ],
    [
     -1.0,
     1.216796519099006e-08,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     -1.0062149385703378e-05,
     -4442.2884897124095,
     -7.243310903959355e-06,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_WhiteMetal_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_Decals_Clean_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_RedMetal_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_BlackMetal_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/MI_Emissive_01"
     ],
     "matrix": [
      [
       1.216796519099006e-08,
       1.0,
       0.0,
       0.0
      ],
      [
       -1.0,
       1.216796519099006e-08,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       -1.0062149385703378e-05,
       -4442.2884897124095,
       -7.243310903959355e-06,
       1.0
      ]
     ],
     "mesh": "/Game/SciFI_Lite_Assets/StaticMeshes/SM_Containers_01",
     "visible": true
    }
   ],
   "name": "StaticMeshActor_22"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SM_Door_01",
   "level": "Overview",
   "matrix": [
    [
     1.216796519099006e-08,
     1.0,
     0.0,
     0.0
    ],
    [
     -1.0,
     1.216796519099006e-08,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     -3.8285718346742215e-05,
     2619.076910684086,
     141.57445787506336,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/MI_Emissive_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_WhiteMetal_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_BlackMetal_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_BluePlastic_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_Glass_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_DecalsStation_01"
     ],
     "matrix": [
      [
       1.216796519099006e-08,
       1.0,
       0.0,
       0.0
      ],
      [
       -1.0,
       1.216796519099006e-08,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       -3.8285718346742215e-05,
       2619.076910684086,
       141.57445787506336,
       1.0
      ]
     ],
     "mesh": "/Game/SciFI_Lite_Assets/StaticMeshes/SM_Door_01",
     "visible": true
    }
   ],
   "name": "StaticMeshActor_23"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SM_Door_02",
   "level": "Overview",
   "matrix": [
    [
     1.216796519099006e-08,
     1.0,
     0.0,
     0.0
    ],
    [
     -1.0,
     1.216796519099006e-08,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     -3.8285718346742215e-05,
     2619.076910684086,
     141.57445787506336,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_WhiteMetal_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_BlackMetal_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_DecalsStation_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_BluePlastic_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_Glass_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/MI_Emissive_01"
     ],
     "matrix": [
      [
       1.216796519099006e-08,
       1.0,
       0.0,
       0.0
      ],
      [
       -1.0,
       1.216796519099006e-08,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       -3.8285718346742215e-05,
       2619.076910684086,
       141.57445787506336,
       1.0
      ]
     ],
     "mesh": "/Game/SciFI_Lite_Assets/StaticMeshes/SM_Door_02",
     "visible": true
    }
   ],
   "name": "StaticMeshActor_24"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SM_Door_Frame_01",
   "level": "Overview",
   "matrix": [
    [
     1.216796519099006e-08,
     1.0,
     0.0,
     0.0
    ],
    [
     -1.0,
     1.216796519099006e-08,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     -3.8285718346742215e-05,
     2619.076910684086,
     141.57445787506336,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_WhiteMetal_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_DecalsStation_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_BlackMetal_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_BluePlastic_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/MI_Emissive_01"
     ],
     "matrix": [
      [
       1.216796519099006e-08,
       1.0,
       0.0,
       0.0
      ],
      [
       -1.0,
       1.216796519099006e-08,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       -3.8285718346742215e-05,
       2619.076910684086,
       141.57445787506336,
       1.0
      ]
     ],
     "mesh": "/Game/SciFI_Lite_Assets/StaticMeshes/SM_Door_Frame_01",
     "visible": true
    }
   ],
   "name": "StaticMeshActor_25"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SM_Fence_02",
   "level": "Overview",
   "matrix": [
    [
     1.2167964857923153e-08,
     -1.0,
     0.0,
     0.0
    ],
    [
     1.0,
     1.2167964857923153e-08,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     15.862323918020422,
     -546.2727107762192,
     -1.4910938261891715e-07,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_WhiteMetal_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_DecalsProps_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_BlackMetal_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/MI_Emissive_01"
     ],
     "matrix": [
      [
       1.2167964857923153e-08,
       -1.0,
       0.0,
       0.0
      ],
      [
       1.0,
       1.2167964857923153e-08,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       15.862323918020422,
       -546.2727107762192,
       -1.4910938261891715e-07,
       1.0
      ]
     ],
     "mesh": "/Game/SciFI_Lite_Assets/StaticMeshes/SM_Fence_01",
     "visible": true
    }
   ],
   "name": "StaticMeshActor_26"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SM_GasTankHolder_03",
   "level": "Overview",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     30.012755523400784,
     -1054.7463419048354,
     1.5600346614519367e-07,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_WhiteMetal_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_DecalsProps_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/MI_Emissive_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_BlackMetal_01"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       30.012755523400784,
       -1054.7463419048354,
       1.5600346614519367e-07,
       1.0
      ]
     ],
     "mesh": "/Game/SciFI_Lite_Assets/StaticMeshes/SM_GasTankHolder_01",
     "visible": true
    }
   ],
   "name": "StaticMeshActor_27"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SM_Pipe_Corner_01",
   "level": "Overview",
   "matrix": [
    [
     1.2167964857923153e-08,
     -1.0,
     0.0,
     0.0
    ],
    [
     1.0,
     1.2167964857923153e-08,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     5.79146751533699e-06,
     -1937.2493560106484,
     97.43219550234596,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_WhiteMetal_02",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_BlackMetal_02"
     ],
     "matrix": [
      [
       1.2167964857923153e-08,
       -1.0,
       0.0,
       0.0
      ],
      [
       1.0,
       1.2167964857923153e-08,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       5.79146751533699e-06,
       -1937.2493560106484,
       97.43219550234596,
       1.0
      ]
     ],
     "mesh": "/Game/SciFI_Lite_Assets/StaticMeshes/SM_Pipe_Corner_01",
     "visible": true
    }
   ],
   "name": "StaticMeshActor_28"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SM_Pipe_Corner_02",
   "level": "Overview",
   "matrix": [
    [
     1.2167964857923153e-08,
     -1.0,
     0.0,
     0.0
    ],
    [
     1.0,
     1.2167964857923153e-08,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     5.791461830995104e-06,
     -2482.3527669775904,
     74.51318007129387,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_WhiteMetal_02",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_BlackMetal_02"
     ],
     "matrix": [
      [
       1.2167964857923153e-08,
       -1.0,
       0.0,
       0.0
      ],
      [
       1.0,
       1.2167964857923153e-08,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       5.791461830995104e-06,
       -2482.3527669775904,
       74.51318007129387,
       1.0
      ]
     ],
     "mesh": "/Game/SciFI_Lite_Assets/StaticMeshes/SM_Pipe_Corner_02",
     "visible": true
    }
   ],
   "name": "StaticMeshActor_29"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SM_Pipe_Straight_3m_01",
   "level": "Overview",
   "matrix": [
    [
     1.216796297054401e-08,
     -1.0,
     0.0,
     0.0
    ],
    [
     1.0,
     1.216796297054401e-08,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     5.791467174276477e-06,
     -2130.5577744164875,
     39.646910069684054,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_WhiteMetal_02",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_BlackMetal_02"
     ],
     "matrix": [
      [
       1.216796297054401e-08,
       -1.0,
       0.0,
       0.0
      ],
      [
       1.0,
       1.216796297054401e-08,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       5.791467174276477e-06,
       -2130.5577744164875,
       39.646910069684054,
       1.0
      ]
     ],
     "mesh": "/Game/SciFI_Lite_Assets/StaticMeshes/SM_Pipe_Straight_3m_01",
     "visible": true
    }
   ],
   "name": "StaticMeshActor_30"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SM_Pipe_Straight_3m_02",
   "level": "Overview",
   "matrix": [
    [
     1.2167964857923153e-08,
     -1.0,
     0.0,
     0.0
    ],
    [
     1.0,
     1.2167964857923153e-08,
     -0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     5.79146649215545e-06,
     -2632.7639091926976,
     29.89852955790502,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_WhiteMetal_02",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_BlackMetal_02"
     ],
     "matrix": [
      [
       1.2167964857923153e-08,
       -1.0,
       0.0,
       0.0
      ],
      [
       1.0,
       1.2167964857923153e-08,
       -0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       5.79146649215545e-06,
       -2632.7639091926976,
       29.89852955790502,
       1.0
      ]
     ],
     "mesh": "/Game/SciFI_Lite_Assets/StaticMeshes/SM_Pipe_Straight_3m_02",
     "visible": true
    }
   ],
   "name": "StaticMeshActor_31"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SM_Satelite_01",
   "level": "Overview",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -8.101696494122734e-06,
     1468.1447974301016,
     7.986208174770582e-07,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_BlackMetal_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_DecalsStation_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_WhiteMetal_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/MI_Emissive_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_GreyRubber_01"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -8.101696494122734e-06,
       1468.1447974301016,
       7.986208174770582e-07,
       1.0
      ]
     ],
     "mesh": "/Game/SciFI_Lite_Assets/StaticMeshes/SM_Satelite_01",
     "visible": true
    }
   ],
   "name": "StaticMeshActor_32"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SM_Satelite_02",
   "level": "Overview",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -8.126658144647081e-06,
     1468.1447974301016,
     379.2612577218904,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_BlackMetal_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_DecalsStation_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_WhiteMetal_01"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -8.126658144647081e-06,
       1468.1447974301016,
       379.2612577218904,
       1.0
      ]
     ],
     "mesh": "/Game/SciFI_Lite_Assets/StaticMeshes/SM_Satelite_02",
     "visible": true
    }
   ],
   "name": "StaticMeshActor_33"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SM_Satelite_03",
   "level": "Overview",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.7660444465951647,
     -0.6427876055437813,
     0.0
    ],
    [
     -0.0,
     0.6427876055437813,
     0.7660444465951647,
     0.0
    ],
    [
     -8.101696494122734e-06,
     1468.1447974301016,
     620.0000007986208,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/MI_Emissive_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_BlackMetal_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_WhiteMetal_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_GreyMetal_01"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.7660444465951647,
       -0.6427876055437813,
       0.0
      ],
      [
       -0.0,
       0.6427876055437813,
       0.7660444465951647,
       0.0
      ],
      [
       -8.101696494122734e-06,
       1468.1447974301016,
       620.0000007986208,
       1.0
      ]
     ],
     "mesh": "/Game/SciFI_Lite_Assets/StaticMeshes/SM_Satelite_03",
     "visible": true
    }
   ],
   "name": "StaticMeshActor_34"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SM_WorkStation_01",
   "level": "Overview",
   "matrix": [
    [
     1.216796519099006e-08,
     1.0,
     0.0,
     0.0
    ],
    [
     -1.0,
     1.216796519099006e-08,
     0.0,
     0.0
    ],
    [
     0.0,
     -0.0,
     1.0,
     0.0
    ],
    [
     0.0,
     -823.7208964667589,
     -6.617295866817585e-07,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_WhiteMetal_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_DecalsProps_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_BlackMetal_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_Screen_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_BluePlastic_01"
     ],
     "matrix": [
      [
       1.216796519099006e-08,
       1.0,
       0.0,
       0.0
      ],
      [
       -1.0,
       1.216796519099006e-08,
       0.0,
       0.0
      ],
      [
       0.0,
       -0.0,
       1.0,
       0.0
      ],
      [
       0.0,
       -823.7208964667589,
       -6.617295866817585e-07,
       1.0
      ]
     ],
     "mesh": "/Game/SciFI_Lite_Assets/StaticMeshes/SM_WorkStation_01",
     "visible": true
    }
   ],
   "name": "StaticMeshActor_36"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SM_Wall_Straight_04",
   "level": "Overview",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -207.63934995605564,
     3693.4400349956977,
     440.76268785247464,
     1.0
    ]
   ],
   "name": "StaticMeshActor_38"
  },
  {
   "class": "GroupActor",
   "class_path": "/Script/UnrealEd.GroupActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "GroupActor",
   "level": "Overview",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -8.101696039375383e-06,
     1505.0488423312047,
     590.5887294078017,
     1.0
    ]
   ],
   "name": "GroupActor_0"
  },
  {
   "class": "TextRenderActor",
   "class_path": "/Script/Engine.TextRenderActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "TextRenderActor",
   "level": "Overview",
   "matrix": [
    [
     -0.17364818831858675,
     2.4335929006158824e-08,
     0.984807751134033,
     0.0
    ],
    [
     -4.2258883448207385e-09,
     -0.9999999999999991,
     2.3966211805162562e-08,
     0.0
    ],
    [
     0.9848077511340332,
     1.6634195790780888e-15,
     0.17364818831858742,
     0.0
    ],
    [
     -546.5019126440417,
     -2450.082613880244,
     -0.49987629356678553,
     1.0
    ]
   ],
   "name": "TextRenderActor_0"
  },
  {
   "class": "TextRenderActor",
   "class_path": "/Script/Engine.TextRenderActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "TextRenderActor2",
   "level": "Overview",
   "matrix": [
    [
     -0.17364817633547025,
     1.7549633282514486e-16,
     0.98480775324698,
     0.0
    ],
    [
     -3.606202398784059e-08,
     -0.9999999999999987,
     -6.358707579536806e-09,
     0.0
    ],
    [
     0.9848077532469793,
     -3.66183387960411e-08,
     0.1736481763354707,
     0.0
    ],
    [
     -546.5019202210981,
     -728.2375507745811,
     -0.499897745696813,
     1.0
    ]
   ],
   "name": "TextRenderActor_1"
  },
  {
   "class": "TextRenderActor",
   "class_path": "/Script/Engine.TextRenderActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "TextRenderActor3",
   "level": "Overview",
   "matrix": [
    [
     -0.17364818032984775,
     2.6179938767516694e-08,
     0.9848077525426638,
     0.0
    ],
    [
     -1.482591593709355e-08,
     -1.0,
     2.39695974999897e-08,
     0.0
    ],
    [
     0.9848077525426641,
     -1.0438399964283485e-08,
     0.17364818032984752,
     0.0
    ],
    [
     -547.4957703564455,
     2661.5755626649766,
     -0.4999473759757774,
     1.0
    ]
   ],
   "name": "TextRenderActor_2"
  },
  {
   "class": "TextRenderActor",
   "class_path": "/Script/Engine.TextRenderActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "TextRenderActor4",
   "level": "Overview",
   "matrix": [
    [
     -0.17364818032984775,
     2.6179938767516694e-08,
     0.9848077525426638,
     0.0
    ],
    [
     -1.482591593709355e-08,
     -1.0,
     2.39695974999897e-08,
     0.0
    ],
    [
     0.9848077525426641,
     -1.0438399964283485e-08,
     0.17364818032984752,
     0.0
    ],
    [
     -540.4485452385841,
     -4427.770889497499,
     -0.49994599997635314,
     1.0
    ]
   ],
   "name": "TextRenderActor_3"
  },
  {
   "class": "StaticMeshActor",
   "class_path": "/Script/Engine.StaticMeshActor",
   "folder": "None",
   "hidden": false,
   "hidden_in_game": false,
   "label": "SM_Wall_Straight_03",
   "level": "Overview",
   "matrix": [
    [
     1.0,
     0.0,
     0.0,
     0.0
    ],
    [
     0.0,
     1.0,
     0.0,
     0.0
    ],
    [
     0.0,
     0.0,
     1.0,
     0.0
    ],
    [
     -235.074101307805,
     3660.908178388911,
     440.27951784736,
     1.0
    ]
   ],
   "meshes": [
    {
     "cast_shadow": true,
     "comp_class": "StaticMeshComponent",
     "materials": [
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_BlackMetal_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_WhiteMetal_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/MI_Emissive_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_BluePlastic_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_CompleteDark_01",
      "/Game/SciFI_Lite_Assets/Materials/MaterialInstances/CleanMaterials/MI_DecalsStation_01"
     ],
     "matrix": [
      [
       1.0,
       0.0,
       0.0,
       0.0
      ],
      [
       0.0,
       1.0,
       0.0,
       0.0
      ],
      [
       0.0,
       0.0,
       1.0,
       0.0
      ],
      [
       -235.074101307805,
       3660.908178388911,
       440.27951784736,
       1.0
      ]
     ],
     "mesh": "/Game/SciFI_Lite_Assets/StaticMeshes/SM_Wall_Straight_01",
     "visible": true
    }
   ],
   "name": "StaticMeshActor_2"
  }
 ],
 "counts": {
  "DirectionalLight": 1,
  "ExponentialHeightFog": 1,
  "GroupActor": 1,
  "InstancedFoliageActor": 1,
  "SkyAtmosphere": 1,
  "SkyLight": 1,
  "StaticMeshActor": 21,
  "TextRenderActor": 4,
  "VolumetricCloud": 1
 },
 "map": "/Game/SciFI_Lite_Assets/Maps/Overview"
}